Game History
Round: 1 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Trigger Russians Can Move: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians Non Combat Move - Russians 1 infantry moved from Caucasus to Persia 3 infantry moved from Caucasus to Karelia S.S.R. 4 infantry moved from Russia to Karelia S.S.R. 2 armour moved from Russia to Karelia S.S.R. 1 aaGun moved from Russia to Caucasus 1 fighter moved from Russia to Karelia S.S.R. 1 submarine and 1 transport moved from Karelia Sea Zone to North Sea Zone 1 infantry moved from Soviet Far East to Yakut S.S.R. 1 infantry moved from Evenki National Okrug to Yakut S.S.R. 1 armour moved from Soviet Far East to Novosibirsk 1 infantry moved from Evenki National Okrug to Novosibirsk Place Units - Russians 8 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Persia: 1 infantry EDIT: Adding units owned by Russians to Karelia S.S.R.: 1 infantry EDIT: Turning off Edit ModeD-Day: TGC (Allies) vs Kwas (German)
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Game 4 of this fine game.
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AA fire in G39: [dice 1d6]
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1d6: 3
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1d6: 5
1d6: 5 -
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A1 EoC edit.tsvg I just realized that there was an AA gun in G10 and completely forgot it was there. I displaced it to Utah which was the coin flip I was mulling over in the video. Hope that’s okay. It was not my intent to eat two AA shots on A1.
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was just about to message you about that lol
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@kwaspek104 In our last game (and in my previous game with Ragnell as well) that territory was cleared by the USA on A1 and it got stuck in my head that that was a “safe” tmove.
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@dicebot
A1 reinforcements:
USA: [dice 2d6]
UK: [dice 2d6] -
2d6: 1, 4
2d6: 3, 6 -
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G1 reinforcements:
Rennes: [dice 2d6]
Rouen: [dice 2d6] -
2d6: 4, 4
2d6: 4, 2 -
rolling for fighters for reinforcements in order of appearance:
Rennes [dice 8d6]
Rouen [dice 6d6] -
8d6: 5, 4, 2, 5, 1, 6, 6, 5
6d6: 4, 3, 6, 6, 1, 5 -
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