Scramble from Manila?
L23 BM4 Sovietishcat (Allies+17) vs Roboto (Axis) Game 2
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Game History
Round: 10 Purchase Units - Americans Americans buy 5 fighters, 1 harbour and 1 infantry; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 submarine moved from 92 Sea Zone to 98 Sea Zone Combat - Americans Battle in 98 Sea Zone Americans attack with 1 submarine Italians defend with 1 destroyer Americans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 98 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 98 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 98 Sea Zone Americans win, taking 98 Sea Zone from Italians with 1 submarine remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Western United States to 64 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 carrier and 2 destroyers moved from 10 Sea Zone to 89 Sea Zone 1 aaGun moved from British Columbia to Western United States 1 mech_infantry moved from British Columbia to Western United States Place Units - Americans 5 fighters and 1 infantry placed in Western United States 1 harbour placed in Southeast Mexico Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 6,2,5,1,4,4,6,4 Americans collect 51 PUs (1 lost to blockades); end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 1 PU Purchase Units - British British repair damage of 8x factory_major; Remaining resources: 35 PUs; British buy 1 artillery, 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 marine; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 submarine moved from 109 Sea Zone to 92 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from India to Kazakhstan Combat - British Battle in Kazakhstan British attack with 1 bomber, 1 fighter and 1 tactical_bomber Japanese defend with 1 artillery British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Kazakhstan, round 2 : 1/3 hits, 1.83 expected hits Japanese roll dice for 1 artillery in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kazakhstan British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British 1 bomber moved from Kazakhstan to Persia 1 fighter and 1 tactical_bomber moved from Kazakhstan to Volgograd 6 fighters moved from India to Persia 3 aaGuns, 1 armour, 4 artilleries, 24 infantry and 1 mech_infantry moved from India to West India 1 armour and 1 mech_infantry moved from West India to Eastern Persia 1 artillery and 1 marine moved from Southeast Mexico to 64 Sea Zone 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 marine, 1 tactical_bomber and 1 transport moved from 64 Sea Zone to 91 Sea Zone 1 artillery and 1 marine moved from 91 Sea Zone to Gibraltar Place Units - British 1 artillery, 2 fighters and 1 infantry placed in United Kingdom 1 destroyer placed in 110 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,5,5,4 British collect 33 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 1 marine placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 1 marine
Combat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : -0.33 Italians regular : -0.67 British regular : -0.83
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Game History
Round: 10 Purchase Units - Italians Italians buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete Combat - Italians Battle in Crete Non Combat Move - Italians 1 artillery moved from Western Ukraine to Bessarabia 1 armour moved from Western Ukraine to Romania 1 infantry moved from Germany to Poland 1 infantry moved from Germany to Slovakia Hungary 2 artilleries, 1 infantry and 1 mech_infantry moved from Algeria to Tunisia 1 mech_infantry moved from Tunisia to Libya Place Units - Italians 2 destroyers and 1 submarine placed in 97 Sea Zone Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
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Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters moved from India to Persia 1 infantry moved from Solomon Islands to 49 Sea Zone 1 infantry and 1 transport moved from 49 Sea Zone to 62 Sea Zone 1 infantry moved from 62 Sea Zone to New South Wales 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from South Australia to New South Wales 2 artilleries moved from South Australia to New South Wales 1 aaGun and 2 infantry moved from Queensland to South Australia Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,1 ANZAC collect 12 PUs (1 lost to blockades); end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 20 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from Norway to 112 Sea Zone 1 artillery and 1 transport moved from 112 Sea Zone to 123 Sea Zone 1 artillery moved from 123 Sea Zone to Iceland 1 submarine moved from 109 Sea Zone to 110 Sea Zone 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 2 fighters moved from 112 Sea Zone to 110 Sea Zone 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 infantry moved from Western Ukraine to Ukraine Germans take Ukraine from Russians 13 artilleries and 31 infantry moved from Western Ukraine to Eastern Poland 1 bomber moved from Western Germany to 110 Sea Zone Combat - Germans Battle in Iceland Battle in 110 Sea Zone Germans attack with 1 bomber, 1 destroyer, 6 fighters and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber, 1 destroyer and 6 fighters in 110 Sea Zone, round 2 : 5/8 hits, 4,00 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 110 Sea Zone Germans win, taking Iceland from British with 1 bomber, 1 destroyer, 6 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Eastern Poland Germans attack with 13 artilleries and 31 infantry Russians defend with 1 infantry Germans roll dice for 13 artilleries and 31 infantry in Eastern Poland, round 2 : 12/44 hits, 11,67 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 13 artilleries and 31 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 aaGuns moved from Western Ukraine to Eastern Poland 1 aaGun moved from Bessarabia to Eastern Poland 1 infantry moved from Romania to Eastern Poland 1 armour and 2 mech_infantrys moved from Poland to Germany 6 infantry moved from Western Germany to Germany 1 artillery and 6 infantry moved from France to Western Germany 1 artillery moved from Norway to 112 Sea Zone 1 artillery and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Germany 2 fighters moved from Finland to Western Germany 1 submarine moved from 109 Sea Zone to 124 Sea Zone 1 carrier moved from 112 Sea Zone to 113 Sea Zone 2 fighters moved from Western Germany to 113 Sea Zone 1 bomber and 6 fighters moved from 110 Sea Zone to Western Germany 1 mech_infantry moved from Norway to Vyborg 18 armour and 5 mech_infantrys moved from Norway to Karelia 1 fighter moved from Southern Italy to Western Germany Place Units - Germans 10 infantry placed in Germany 10 infantry placed in Western Germany Turn Complete - Germans Germans collect 48 PUs; end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Combat Hit Differential Summary :
Russians regular : -0,33 Germans regular : 1,00 British regular : -0,33
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Game History
Round: 11 Purchase Units - Russians Russians buy 1 artillery, 2 bombers and 3 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 armour moved from Bryansk to Western Ukraine Russians take Western Ukraine from Italians 1 armour moved from Western Ukraine to Ukraine 2 infantry moved from Bryansk to Ukraine 2 fighters moved from Belarus to Ukraine 34 armour, 10 artilleries, 20 infantry and 8 mech_infantrys moved from Baltic States to Poland 4 armour and 1 mech_infantry moved from Belarus to Poland 1 armour moved from Novgorod to Poland 1 armour moved from Volgograd to Ukraine 1 infantry moved from Novosibirsk to Kazakhstan Russians take Kazakhstan from Japanese Combat - Russians Battle in Ukraine Russians attack with 2 armour, 2 fighters and 2 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 2 armour, 2 fighters and 2 infantry in Ukraine, round 2 : 2/6 hits, 2.33 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Poland Russians attack with 39 armour, 10 artilleries, 20 infantry and 9 mech_infantrys Italians defend with 1 infantry Russians roll dice for 39 armour, 10 artilleries, 20 infantry and 9 mech_infantrys in Poland, round 2 : 29/78 hits, 29.33 expected hits Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Poland Russians win, taking Poland from Germans with 39 armour, 10 artilleries, 20 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Russians 4 aaGuns moved from Baltic States to Poland 1 aaGun and 3 infantry moved from Novgorod to Belarus 1 artillery moved from Archangel to Belarus 2 fighters moved from Ukraine to Belarus 1 mech_infantry moved from Bryansk to Belarus 3 artilleries and 7 infantry moved from Russia to Bryansk 1 infantry moved from Tambov to Bryansk 1 infantry moved from Ulaanbaatar to Buryatia 1 infantry moved from Dzavhan to Yakut S.S.R. 1 infantry moved from Timguska to Novosibirsk 2 infantry moved from Olgiy to Timguska 2 infantry moved from Buyant-Uhaa to Ulaanbaatar Place Units - Russians 1 artillery, 2 bombers and 3 infantry placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 38 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans regular : -0.67 Russians regular : -0.67
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@MrRoboto Please use this file Russia 11.tsvg
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Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 artillery, 3 carriers, 1 destroyer, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 7 armour, 9 artilleries, 24 infantry and 10 mech_infantrys moved from Burma to India 1 artillery and 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 2 infantry moved from Amur to Ulaanbaatar 2 bombers moved from Sikang to Ulaanbaatar 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone 1 destroyer and 2 submarines moved from 16 Sea Zone to 25 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 mech_infantry moved from Shantung to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians Combat - Japanese Battle in Ulaanbaatar Japanese attack with 2 bombers and 2 infantry Russians defend with 2 infantry Japanese roll dice for 2 bombers and 2 infantry in Ulaanbaatar, round 2 : 1/4 hits, 1,67 expected hits Russians roll dice for 2 infantry in Ulaanbaatar, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Ulaanbaatar 1 infantry owned by the Russians lost in Ulaanbaatar 2 bombers owned by the Japanese retreated Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for Russians: 1 infantry Battle in 42 Sea Zone Japanese attack with 1 destroyer and 1 submarine ANZAC defend with 1 submarine Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in India Japanese attack with 7 armour, 9 artilleries, 24 infantry and 10 mech_infantrys British defend with 1 marine; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 7 armour, 9 artilleries, 24 infantry and 10 mech_infantrys in India, round 2 : 12/50 hits, 13,67 expected hits UK_Pacific roll dice for 1 marine in India, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in India 1 marine owned by the British lost in India Japanese captures 8PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 7 armour, 9 artilleries, 23 infantry and 10 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Japanese: 1 infantry Casualties for British: 1 marine Battle in 25 Sea Zone Japanese attack with 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/7 hits, 3,67 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 carrier owned by the Japanese 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Midway 1 artillery moved from Japan to 6 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 carrier, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 6 Sea Zone to 25 Sea Zone 2 transports moved from 5 Sea Zone to 6 Sea Zone 2 infantry moved from Soviet Far East to Siberia 2 bombers moved from Ulaanbaatar to Korea 1 armour moved from Kiangsu to Kwangsi 1 infantry moved from Yunnan to Kwangsi 1 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Hunan 1 infantry moved from Shantung to Anhwe 1 mech_infantry moved from Shantung to Buyant-Uhaa 1 aaGun moved from Burma to India 2 fighters and 2 tactical_bombers moved from Burma to 36 Sea Zone 1 fighter moved from Burma to Yunnan 1 submarine moved from 54 Sea Zone to 45 Sea Zone 2 submarines moved from 37 Sea Zone to 36 Sea Zone 1 submarine moved from 20 Sea Zone to 36 Sea Zone 1 fighter moved from French Indo China to Philippines Place Units - Japanese 1 carrier placed in 6 Sea Zone 2 carriers and 1 destroyer placed in 36 Sea Zone 1 submarine and 1 transport placed in 20 Sea Zone Japanese undo move 3. 1 transport placed in 20 Sea Zone 1 submarine placed in 20 Sea Zone 1 artillery and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 72 PUs; end with 80 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 83 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 93 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 98 PUs
Combat Hit Differential Summary :
Americans regular : 0,67 Japanese regular : -5,67 UK_Pacific regular : 0,67 ANZAC regular : -0,50 Russians regular : 1,33
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Game History
Round: 11 Purchase Units - Americans Americans buy 1 fighter and 5 tactical_bombers; Remaining resources: 1 PUs; Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone Combat - Americans Battle in 110 Sea Zone Americans attack with 1 fighter and 1 tactical_bomber; Russians loiter and taunt Germans defend with 1 destroyer and 1 submarine 1 submarine owned by the Germans submerged Americans roll dice for 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from 99 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 destroyer moved from 89 Sea Zone to 106 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to United Kingdom 1 fighter moved from 110 Sea Zone to 91 Sea Zone 1 submarine moved from 98 Sea Zone to 99 Sea Zone 2 aaGuns and 2 mech_infantrys moved from British Columbia to Western United States Place Units - Americans 1 fighter and 5 tactical_bombers placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 1 PU Purchase Units - British British buy 3 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery moved from Gibraltar to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Morocco 1 bomber moved from Persia to India Combat - British Strategic bombing raid in India Japanese roll AA dice in India : 1/1 hits, 0.17 expected hits 1 bomber owned by the British killed by AA in India Bombing raid in India causes 0 damage total. Battle in Morocco Non Combat Move - British 3 aaGuns, 4 artilleries and 23 infantry moved from West India to Eastern Persia 1 fighter and 1 tactical_bomber moved from Turkmenistan to Persia 1 armour and 1 mech_infantry moved from Eastern Persia to Persia 1 submarine moved from 92 Sea Zone to 105 Sea Zone 1 marine moved from Gibraltar to 91 Sea Zone 2 fighters moved from United Kingdom to Poland 1 artillery and 1 infantry moved from British Columbia to Alberta Saskatchewan Manitoba Place Units - British 3 infantry placed in Persia 3 fighters placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -0.17 Japanese AA : 0.83 Germans regular : -0.33
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Game History
Round: 11 Purchase Units - Italians Italians buy 1 bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Bessarabia to Western Ukraine Italians take Western Ukraine from Russians 1 destroyer moved from 97 Sea Zone to 99 Sea Zone 1 submarine moved from 97 Sea Zone to 99 Sea Zone Combat - Italians Battle in 99 Sea Zone Italians attack with 1 destroyer and 1 submarine Americans defend with 1 submarine Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Italians lost in 99 Sea Zone Italians roll dice for 1 destroyer in 99 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 99 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 destroyer in 99 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 99 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 destroyer in 99 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 99 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 destroyer in 99 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 99 Sea Zone, round 6 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 destroyer in 99 Sea Zone, round 7 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 99 Sea Zone, round 7 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 99 Sea Zone Italians win, taking 99 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 0 Casualties for Italians: 1 submarine Casualties for Americans: 1 submarine Non Combat Move - Italians 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Germany 1 armour moved from Romania to Slovakia Hungary 1 armour and 1 infantry moved from Slovakia Hungary to Germany 2 artilleries and 1 infantry moved from Tunisia to Algeria 1 mech_infantry moved from Libya to Algeria Place Units - Italians 1 transport placed in 97 Sea Zone 1 bomber placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Americans regular : 0,00 Italians regular : -1,33
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Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 mech_infantry; Remaining resources: 6 PUs; Combat Move - ANZAC 1 destroyer and 2 submarines moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 infantry moved from South Australia to 61 Sea Zone 2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 47 Sea Zone 1 infantry moved from 47 Sea Zone to New Britain Combat - ANZAC Battle in New Britain Battle in 42 Sea Zone ANZAC attack with 1 destroyer, 2 submarines and 1 transport Japanese defend with 1 destroyer and 1 submarine ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone ANZAC win, taking New Britain from Japanese, taking 42 Sea Zone from Japanese with 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Battle in Java Non Combat Move - ANZAC 2 artilleries moved from New South Wales to South Australia 2 fighters moved from Persia to Egypt Place Units - ANZAC 2 infantry and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 23 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.50 ANZAC regular : 1.33
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Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 artillery, 3 fighters and 5 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Eastern Poland to Baltic States Germans take Baltic States from Russians 1 mech_infantry moved from Vyborg to Novgorod Germans take Novgorod from Russians 1 artillery moved from Iceland to 123 Sea Zone 1 artillery and 1 transport moved from 123 Sea Zone to 121 Sea Zone 1 artillery moved from 121 Sea Zone to Quebec 1 submarine moved from 110 Sea Zone to 124 Sea Zone Combat - Germans Battle in Quebec Trigger Germans Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans Non Combat Move - Germans 2 aaGuns, 13 artilleries and 30 infantry moved from Eastern Poland to Slovakia Hungary 1 aaGun moved from Eastern Poland to Bessarabia 1 infantry moved from Eastern Poland to Slovakia Hungary 18 armour and 5 mech_infantrys moved from Karelia to Baltic States 2 fighters moved from 113 Sea Zone to Germany 1 artillery, 7 fighters and 16 infantry moved from Western Germany to Germany 1 bomber moved from Western Germany to Southern Italy Place Units - Germans 1 armour, 1 artillery, 3 fighters and 5 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4 Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
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Game History
Round: 12 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Ulaanbaatar to Amur Russians take Amur from Japanese 39 armour, 10 artilleries, 20 infantry and 9 mech_infantrys moved from Poland to Germany 2 fighters moved from Belarus to Germany 2 bombers moved from Russia to Germany 1 infantry moved from Ukraine to Bessarabia 1 infantry moved from Belarus to Eastern Poland 1 artillery and 3 infantry moved from Belarus to Novgorod 1 armour moved from Ukraine to Western Ukraine 1 artillery and 2 infantry moved from Bryansk to Western Ukraine Combat - Russians Battle in Bessarabia Russians attack with 1 infantry Germans defend with 1 aaGun 1 aaGun owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Italians with 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Battle in Eastern Poland Russians attack with 1 infantry Germans defend with 1 aaGun 1 aaGun owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Battle in Novgorod Russians attack with 1 artillery and 3 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry Russians roll dice for 1 artillery and 3 infantry in Novgorod, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 3 infantry in Novgorod, round 3 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Western Ukraine Russians attack with 1 armour, 1 artillery and 2 infantry Italians defend with 1 artillery Russians roll dice for 1 armour, 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Western Ukraine Russians win, taking Western Ukraine from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Germany Russians attack with 39 armour, 10 artilleries, 2 bombers, 2 fighters, 20 infantry and 9 mech_infantrys Germans defend with 2 armour, 8 artilleries, 1 factory_major, 12 fighters, 46 infantry and 2 mech_infantrys; Italians defend with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber Russians roll dice for 39 armour, 10 artilleries, 2 bombers, 2 fighters, 20 infantry and 9 mech_infantrys in Germany, round 2 : 27/82 hits, 31.67 expected hits Germans roll dice for 3 armour, 8 artilleries, 13 fighters, 47 infantry, 2 mech_infantrys and 1 tactical_bomber in Germany, round 2 : 27/74 hits, 29.67 expected hits 3 mech_infantrys owned by the Russians, 20 infantry owned by the Russians and 4 artilleries owned by the Russians lost in Germany 26 infantry owned by the Germans and 1 infantry owned by the Italians lost in Germany Russians roll dice for 39 armour, 6 artilleries, 2 bombers, 2 fighters and 6 mech_infantrys in Germany, round 3 : 22/55 hits, 25.83 expected hits Germans roll dice for 3 armour, 8 artilleries, 13 fighters, 20 infantry, 2 mech_infantrys and 1 tactical_bomber in Germany, round 3 : 18/47 hits, 20.67 expected hits 6 mech_infantrys owned by the Russians, 6 armour owned by the Russians and 6 artilleries owned by the Russians lost in Germany 20 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Germany Russians roll dice for 33 armour, 2 bombers and 2 fighters in Germany, round 4 : 24/37 hits, 18.83 expected hits Germans roll dice for 3 armour, 8 artilleries, 13 fighters and 1 tactical_bomber in Germany, round 4 : 10/25 hits, 13.33 expected hits 10 armour owned by the Russians lost in Germany 1 tactical_bomber owned by the Italians, 8 artilleries owned by the Germans, 11 fighters owned by the Germans, 2 armour owned by the Germans, 1 fighter owned by the Italians and 1 armour owned by the Italians lost in Germany Russians roll dice for 23 armour, 2 bombers and 2 fighters in Germany, round 5 : 15/27 hits, 13.83 expected hits Germans roll dice for 1 fighter in Germany, round 5 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Germans lost in Germany Russians captures 61PUs while taking Germans capital Russians converts factory_major into different units Russians win, taking Germany from Germans with 23 armour, 2 bombers and 2 fighters remaining. Battle score for attacker is 108 Casualties for Russians: 16 armour, 10 artilleries, 20 infantry and 9 mech_infantrys Casualties for Germans: 2 armour, 8 artilleries, 12 fighters, 46 infantry and 2 mech_infantrys Casualties for Italians: 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber triggerGermansDestroyPUsRussians: Setting destroysPUs to true for playerAttachment attached to Germans Non Combat Move - Russians 3 aaGuns moved from Poland to Germany 1 aaGun moved from Poland to Germany 1 mech_infantry moved from Belarus to Poland 2 aaGuns moved from Belarus to Bryansk 1 artillery and 3 infantry moved from Russia to Bryansk 1 armour moved from Ukraine to Bryansk 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Buryatia to Yakut S.S.R. 2 fighters moved from Germany to Poland 2 bombers moved from Germany to Poland 1 infantry moved from Timguska to Novosibirsk 1 submarine moved from 110 Sea Zone to 92 Sea Zone Place Units - Russians 9 infantry placed in Russia 1 armour and 1 mech_infantry placed in Volgograd 1 artillery placed in Russia Turn Complete - Russians Russians collect 39 PUs; end with 100 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 103 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 105 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 107 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 109 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 111 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 117 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Germans regular : -10.00 Russians regular : -3.50
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Game History
Round: 12 Purchase Units - Japanese Japanese buy 7 armour, 1 artillery, 1 carrier, 1 fighter, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 units repaired. 7 armour, 9 artilleries, 21 infantry and 10 mech_infantrys moved from India to West India 1 transport moved from 36 Sea Zone to 39 Sea Zone 2 infantry moved from India to 39 Sea Zone 2 infantry moved from 39 Sea Zone to Ceylon 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 armour moved from Kwangsi to 36 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 submarine moved from 20 Sea Zone to 42 Sea Zone 1 fighter moved from Philippines to 42 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 2 transports moved from 36 Sea Zone to 42 Sea Zone 1 armour, 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java 1 submarine moved from 45 Sea Zone to 47 Sea Zone 1 artillery and 3 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 carrier, 3 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone 1 artillery, 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 25 Sea Zone to 26 Sea Zone 2 fighters and 2 tactical_bombers moved from Midway to Hawaiian Islands 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 2 infantry moved from Siberia to Amur 1 artillery and 1 infantry moved from Sakha to Buryatia Japanese take Buryatia from Russians 2 bombers moved from Korea to Amur 1 mech_infantry moved from Buyant-Uhaa to Ulaanbaatar Japanese take Ulaanbaatar from Russians 1 mech_infantry moved from Buyant-Uhaa to Central Mongolia Japanese take Central Mongolia from Russians Combat - Japanese Battle in Ceylon Battle in 47 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 47 Sea Zone Japanese win, taking Ceylon from UK_Pacific with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 42 Sea Zone Japanese attack with 1 carrier, 1 destroyer, 1 fighter, 3 submarines and 2 transports ANZAC defend with 1 destroyer, 2 submarines and 1 transport Japanese roll dice for 3 submarines in 42 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 2 transports in 42 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese roll dice for 3 submarines in 42 Sea Zone, round 3 : 1/3 hits, 1,00 expected hits Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 2 transports in 42 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 2 submarines owned by the Japanese lost in 42 Sea Zone 1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 42 Sea Zone 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 2 transports remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer, 2 submarines and 1 transport Casualties for Japanese: 2 submarines Battle in Java Japanese attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/5 hits, 2,33 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Java 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in West India Japanese attack with 7 armour, 9 artilleries, 21 infantry and 10 mech_infantrys British defend with 1 infantry Japanese roll dice for 7 armour, 9 artilleries, 21 infantry and 10 mech_infantrys in West India, round 2 : 15/47 hits, 13,17 expected hits UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in West India Japanese win, taking West India from UK_Pacific with 7 armour, 9 artilleries, 21 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Hawaiian Islands Japanese attack with 2 artilleries, 3 fighters, 6 infantry and 3 tactical_bombers Americans defend with 1 aaGun, 1 airfield, 1 harbour, 1 infantry and 1 marine Americans roll AA dice in Hawaiian Islands : 0/3 hits, 0,50 expected hits Japanese roll dice for 2 battleships and 1 cruiser in Hawaiian Islands, round 2 : 1/3 hits, 1,83 expected hits Japanese roll dice for 2 artilleries, 3 fighters, 6 infantry and 3 tactical_bombers in Hawaiian Islands, round 2 : 6/14 hits, 5,50 expected hits Americans roll dice for 1 aaGun, 1 infantry and 1 marine in Hawaiian Islands, round 2 : 0/2 hits, 0,67 expected hits 1 aaGun owned by the Americans, 1 infantry owned by the Americans and 1 marine owned by the Americans lost in Hawaiian Islands Japanese win, taking Hawaiian Islands from Americans with 2 artilleries, 3 fighters, 6 infantry and 3 tactical_bombers remaining. Battle score for attacker is 13 Casualties for Americans: 1 aaGun, 1 infantry and 1 marine Battle in Amur Japanese attack with 2 bombers and 2 infantry Russians defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Amur, round 2 : 1/4 hits, 1,67 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 2 bombers moved from Amur to Yunnan 1 fighter moved from Yunnan to India 1 aaGun moved from India to West India 1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber moved from 36 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone 1 fighter moved from 42 Sea Zone to Malaya 3 fighters and 3 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Kwangsi: 1 infantry EDIT: Adding units owned by Japanese to Java: 1 infantry EDIT: Adding units owned by Japanese to 42 Sea Zone: 2 submarines EDIT: Turning off Edit Mode 1 artillery and 2 infantry placed in India 1 carrier placed in 6 Sea Zone 1 fighter placed in Japan 1 armour and 2 mech_infantrys placed in Shantung 3 armour placed in French Indo China 2 armour and 1 mech_infantry placed in Kwangtung 1 armour and 2 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 76 PUs; end with 76 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 89 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 99 PUs
Combat Hit Differential Summary :
Americans regular : -0,67 Japanese regular : -0,17 Americans AA : -0,50 UK_Pacific regular : -0,33 ANZAC regular : 1,17 Russians regular : -0,33
I forgot to save the file so I had to redo the whole turn. I edited the result in 42 according to the first dice rolled.
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@MrRoboto Ok this one is yours!
Was fun and ya that sea battle in channel set me back a lot!
Thanks for the games.
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Just FYI: I have not won yet. Since you hold Berlin, I have to get one more VC in the Pacific, or recapture Berlin and hold everything for a whole turn.
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@MrRoboto Yes you are right but you have 70% to take back Germany next turn if I put everything. And After all those German tanks will be to counter attack if I hold Berlin…
Japan is too strong at this point!
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Yeah I agree, I just wanted to let you know - you still got a chance.
Even though getting Sydney is not a huge task either, I guess.