@SuperbattleshipYamato I like the ideas/rules you mentioned. I will follow through on triple a.
Global 1943 Expansion, Revised
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Thanks for keeping it accurate that way.
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Concerning Soviet Factories:
Only Original Soviet Industrial Complexes that exist from game start (Early 1940) are covered by the rule described at pg. 20-21.
This means that any enemy Industrial Complex that the Russian player may capture (or any Industrial Complex the Soviet player purchases) during the game must be treated on the same terms as for all other Nations.
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Today it is 2 years ago since we released the Axis & Allies Global 1943 Expansion.
Since then, we’ve seen an increasing interest from players around the World who play the Global 1943 scenario.
During the 2023-2024 Axis & Allies Wiking-Con Gaming Season, we have planned a Global 1943 Tournament.
We will announce game results as they approach, beginning in October this year.
We’re grateful for the Game Reports that players have posted on this forum.
Captain
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Oh my god! Oh my god!
Dang, it’s been 2 years already? I still remember the day I first read the rules and there was only one post. Time flies, man.
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As part of the Axis & Allies Global 1940 & 1943 House Rules Expansion, Naval Mines are being play testet during the 2023 Autumn & Winter Axis & Allies gaming season.
Final results will be posted here.
Feel free to play test on your own. Rules are attached below.
Captain
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The Global 1943 Strategy Guide will initialy be based on the 1st round of play (Early 1943) Purchase & Repair Units phase.
This is our suggestion for the G1 purchase:
Placement of Waffen-SS units in Berlin:
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I can’t wait for it!
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The Global 1943 Expansion will be part of the The 4th Northern Europe Axis & Allies Wiking-Con which will be held in Denmark in Early 2024.
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The next Global 1943 game is scheduled to January 2024.
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Great!
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In the Early 1943 Soviet Set Up, the Soviet 1st and 2nd Army Groups are organized this way:
- Soviet 1st Army Group: 10 Infantry units, 1st Tank Army, 3rd Soviet Army Corps
- Soviet 2nd Army Group: 5 Infantry units, 5 Artillery units, 2nd Tank Army, 2nd Soviet Army Corps
A new set of pictures with the entire Global 1943 SetUp will replace the recent pictures at pg. 1 in this thread.
The reason for the new pictures is in order to show the Army Group Markers (roundels) instead of the “obsolete” Army Group Flags - to avoid confusion in the SetUp when the SetUp Pictures are compared to the SetUp Charts.
We expect to release these pictures in Early 2024.
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Can’t wait!
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Concerning Japanese Kamikaze Strikes:
Japan has not used any Kamikaze Tokens when the game begins in Early 1943.
This is unfortunately not mentioned in the rulebook, even if it seems obvious since Japan controls all islands/sea zones that are eligible for Kamikaze Strikes in Early 1943.
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Thank you for clarifying!
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For the Global 1943 Expansion the pictures that are available at pg 1 in this thread are not updated according to the Revised SetUp Charts.
We expect to update the Revised SetUp Pictures in February 2024.
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Good to know!
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For the Global 1943 Expansion, we are working on the SetUp to include the Flak Tower rule (see thread: Flak Tower).
We expect to be able to release this SetUp in Late 2024, after play testing.
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Sweet!
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Printing Error:
We have discovered 3 printing errors in the Japanese Set Up:
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Hainan is not mentioned in the Japanese Set Up. Hainan must have an IPC value of “1” - and a Japanese control marker.
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Palau Island does not need a Japanese control marker… the number (1) described in the column should be placed in the column for the IPC value instead. Palau Island must have an IPC Value Marker at “1”.
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Kiangsi is not mentioned in the Japanese Set Up. Kiangsi is Japanese controlled from game start (Early 1943).
We naturally apporlogize for those shortcomings.
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Thank you!