I’m working on reproducing Xeno’s maps. Redoing each of the 3 games. I haven’t played P40 in a while, but YG is correct most of the time.
Get rid of the cardboard
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Opinions are one thing, speculations and accusations are another, and not understanding the reason behind decisions is yet another.
If you prefer more of one unit, less of cardboard, and so forth, you are certainly entitled to that opinion. Even complaints about the lack of marketing is a very legitimate opinion.
However, speculating that there is a conspiracy to get consumers to buy more than one copy of the game is a ridiculous accusation. Having just enough tactical bombers was, yes, annoying for the first 2 turns of the game. After that, in my opinion, there were almost too many pieces in my tray and I kept having to dig around like they were disorganized Legos.
Why are there not enough? I don’t know. It could be a production issue. It could be the difference between a $70 game and a $100 game. It could also be a lack of foresight. It could be the opinion that tactical bombers wouldn’t be popular. Maybe there was the anticipation that we would think the game came with too many tactical bombers. Perhaps there were supposed to be more but the factory in China messed up the order (it has happened before).
But is it a conspiracy? For a board game? I highly doubt it.
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Perhaps there were supposed to be more but the factory in China messed up the order (it has happened before).
Oh, I understand. You mean real worl 2009 China factory, not any board IC! :lol: Crappy globalization …
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Use white IC’s for major factories and the grey ones for minors.
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Thanks, Canuck12. You just made my day! :-D
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However, speculating that there is a conspiracy to get consumers to buy more than one copy of the game is a ridiculous accusation.
Plastic cost from less to nothing, so its not a money issue. It is making the mold that cost money. And they should not be afraid of putting too many units in the bag, because if I got too many units I just trash the ones I dont need. Butt if I am short of units, I’ll need to buy another copy of the game. That is the difference.
As for the conspiracy part, the company’s history will show. Every product they release got plenty of common units, and are short of the rare units. AA50 Anniversary only come with 2 Italian cruisers. Guadal was short on cruisers. BotB was short on trucks and ge fighters. D-day was short on blockhouses.
They use the same way of bussiness in the Minis. Lets say you want a Tiger tank. Then you will have to buy a Booster Pack with 8 common units, and one rare unit that may be a Tiger, or maybe not, so you need to buy lots of Booster packs before you get lucky. And the same s*it goes with their other product, Magic the Gathering, you must always buy the new cards because your old ones get obsolete after some weeks. Its not a conspiracy, its thei bussiness philosophy.
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Better not talk about that Magic money sink … let’s keep the evil far from us! :oops:
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National Production marker for this game only goes to 48?
Seriously?
WTF?
Not to complain or anything but is this serious….? If they short us on the paper money I’m fine with that if the National Production goes to 70 or so, so we can follow it easily. Did I just mis-view that picture because that’s what it looks like. Is there two?
I love this game and will find a way either way, just looking for a clarification, not a fight. :evil:
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Razor think that the National Production chart is printed on both sides, so when you reach 48 points just turn the chart around, and it continue on the other side, man.
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That will not work: USA or Japan can reach 49 and more, but at the same time, ANZAC, UK and China will struggle to reach 20s
The answer is using two markers, so if you have 55, put one at 48 and another at 7
Cheap, but you could call this new game: “Axis and Allies: Global Crisis” (AAGC) just for changing the numeric abreviatures :lol:
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And chances are most of the time Japan/US won’t be making 70 from territory income alone which is what the production counters are for. A bunch of that income will be coming from achieving NO’s (I don’t keep track of NO income with National production chart but maybe some people do).
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However, speculating that there is a conspiracy to get consumers to buy more than one copy of the game is a ridiculous accusation.
Plastic cost from less to nothing, so its not a money issue. It is making the mold that cost money. And they should not be afraid of putting too many units in the bag, because if I got too many units I just trash the ones I dont need. Butt if I am short of units, I’ll need to buy another copy of the game. That is the difference.
As for the conspiracy part, the company’s history will show. Every product they release got plenty of common units, and are short of the rare units. AA50 Anniversary only come with 2 Italian cruisers. Guadal was short on cruisers. BotB was short on trucks and ge fighters. D-day was short on blockhouses.
They use the same way of bussiness in the Minis. Lets say you want a Tiger tank. Then you will have to buy a Booster Pack with 8 common units, and one rare unit that may be a Tiger, or maybe not, so you need to buy lots of Booster packs before you get lucky. And the same s*it goes with their other product, Magic the Gathering, you must always buy the new cards because your old ones get obsolete after some weeks. Its not a conspiracy, its thei bussiness philosophy.
If they sold extra pieces that would alleviate a lot of problems, but the only way to get more pieces is to buy another game.
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I’ll concede this point as well. But you can always borrow from your other copies of the game, including AA42.
@Craig:
I agree with the facility units, the IC, ports and airfields, they fit on cardboard. But the AA-gun that move with the army, that should be plastic. It feels silly to move a cardboard AA-gun together with plastic tanks and artillery.
This is the only real part issue that should have been done differently. The AA unit that moves with the land units should be a plastic part.
Even better, they should have been color/nation specific and subject to destruction during combat, but that is another discussion. :-D -
Leaving out the money is kind of a pain… but honestly guys… if you are buying AAP40 we all know you have STACKS of IPC cash lying around the house in your other AAA games.
This game is not for the light weight AAA player.
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We use our own chart to track stuff. It has all powers on 1 sheet by round with the starting IPC’s. I’m sure many of us use something similar. We track IPC’s earned from tt, NO’s, $ saved from last turn, and war bonds if you have them (reminder). It also tracks how many researches (dice) and the techs you have. It makes life much easier. That way there is no questions about did I get paid for this or that, or the markers on the production board shifted. You can also track progress gained or lost. It also helps if you have to finish your game on another day.
Even with the chart, most of us still like the IPC’s to buy units though. I guess its because that’s what we’re used to. -
im going to canibalize my old copies of revised, and europe for Industrial Complexes, AA Guns and IPCs.
thats going to happen the day I get the game.Thumbs down on the cardbord factories.
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I shouldn’t have to cannabilize my old games for some paper money and plastic pieces which might have only added a slight cost to the game. WOTC are a bunch of cheap bass-turds. The games are great but it wouldn’t take much to improve the quality.
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I have been using poker chips the past few years.
I still have IPC’s wrapped in plastic
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Not supplying money is like selling Yahtzee without scorepads
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@Brain:
Not supplying money is like selling Yahtzee without scorepads
Or dice for that matter… :lol:
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Yeah I can make my own Yahtzee for a fraction of the price. And after FMG makes game pieces I will be able to make my own A&A games.