crockett36 l vs The Good Captain x


  • @crockett36 …told you you have…


  • @crockett36 …told you that you would have to…


  • @crockett36

    Game History

    Round: 8
    
        Research Technology - Japanese
            Japanese spend 20 on tech rolls
                Japanese roll 3,6,5,1 and gets 1 hit
            Japanese discover Rockets Advance
    
        Activate Technology - Japanese
            Japanese activating Rockets Advance
    
        Purchase Units - Japanese
            Japanese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Japanese
            1 infantry moved from Manchuria to China
            1 armour moved from Manchuria to China
            1 armour moved from China to French Indo China
            2 infantry moved from Manchuria to Kwangtung
            1 fighter moved from Manchuria to Kwangtung
            1 infantry moved from Soviet Far East to Yakut S.S.R.
            1 bomber moved from Japan to French Indo China
            2 bombers moved from Manchuria to French Indo China
            2 fighters moved from Manchuria to French Indo China
            1 infantry and 1 transport moved from Hawaii Sea Zone to Solomon Islands Sea Zone
            1 infantry moved from Solomon Islands to Solomon Islands Sea Zone
            2 infantry and 1 transport moved from Solomon Islands Sea Zone to North Australia Sea Zone
            2 infantry moved from North Australia Sea Zone to Australia
            1 battleship moved from Hawaii Sea Zone to North Australia Sea Zone
            1 battleship and 2 submarines moved from Alaska Sea Zone to North Pacific Sea Zone
            1 carrier and 2 submarines moved from Midway Sea Zone to North Pacific Sea Zone
    
        Combat - Japanese
            Battle in French Indo China
                Japanese attack with 1 armour, 3 bombers and 2 fighters
                British defend with 2 fighters
                    Japanese roll dice for 1 armour, 3 bombers and 2 fighters in French Indo China, round 2 : 2/6 hits, 3.50 expected hits
                    British roll dice for 2 fighters in French Indo China, round 2 : 2/2 hits, 1.33 expected hits
                    1 fighter owned by the Japanese, 1 armour owned by the Japanese and 2 fighters owned by the British lost in French Indo China
                Japanese win with 3 bombers and 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 armour and 1 fighter
                Casualties for British: 2 fighters
            Battle in Kwangtung
                Japanese attack with 1 fighter and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Kwangtung, round 2 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 2 infantry in Kwangtung, round 3 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Australia
                Japanese attack with 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 battleship in Australia, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Australia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Australia
                Japanese win, taking Australia from British with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            Russians lost 1 PUs to rocket attack by Japanese
                Rockets  roll: 1
            3 bombers and 1 fighter moved from French Indo China to Manchuria
            1 fighter moved from Kwangtung to Manchuria
    
        Place Units - Japanese
            3 infantry placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 27 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1.83
    British regular : 0.67
    

    J8.tsvg


  • @the_good_captain I knew I was spelling that wrong [link text](link url)



  • @crockett36 I’m gonna call a “check” here. The Russian capital is completely exposed to capture by the German tank in Ukraine SSR.


  • Thanks. How stupid! I’ll fix it after church. Where are my staff officers?


  • axis-and-allies-the-good-captain-vs-crockett36-us8ru9redo.tsvg

    Thank you for the “check.” Much appreciated. I don’t find that often on the forums, but I’ve run into that kind of relaxed, game loving gentlemanliness across the board several times.


  • @crockett36 to win by the “ha-ha-gotcha” is not to win at all… that’s my feeling anyway and I agree that it is one that is a minority.


  • @crockett36

    Game History

    Round: 9
    
        Purchase Units - Germans
            Germans buy 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            8 infantry moved from Germany to West Europe
            1 bomber and 3 fighters moved from Germany to West Europe
            1 infantry moved from Libya to French Equatorial Africa
                  Germans take French Equatorial Africa from British
            3 infantry moved from Ukraine S.S.R. to Caucasus
            1 armour and 26 infantry moved from Ukraine S.S.R. to East Europe
            13 infantry moved from Germany to East Europe
    
        Combat - Germans
            Battle in East Europe
                Germans attack with 1 armour and 39 infantry
                Russians defend with 1 armour
                    Germans roll dice for 1 armour and 39 infantry in East Europe, round 2 : 9/40 hits, 7.00 expected hits
                    Russians roll dice for 1 armour in East Europe, round 2 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Russians and 1 infantry owned by the Germans lost in East Europe
                Germans win, taking East Europe from Russians with 1 armour and 38 infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 armour
            Battle in Caucasus
                Germans attack with 3 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 infantry in Caucasus, round 2 : 1/3 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                Germans win, taking Caucasus from Russians with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in West Europe
                Germans attack with 1 bomber, 3 fighters and 8 infantry
                British defend with 8 infantry
                    Germans roll dice for 1 bomber, 3 fighters and 8 infantry in West Europe, round 2 : 1/12 hits, 3.50 expected hits
                    British roll dice for 8 infantry in West Europe, round 2 : 1/8 hits, 2.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in West Europe
                    Germans roll dice for 1 bomber, 3 fighters and 7 infantry in West Europe, round 3 : 4/11 hits, 3.33 expected hits
                    British roll dice for 7 infantry in West Europe, round 3 : 0/7 hits, 2.33 expected hits
                    4 infantry owned by the British lost in West Europe
                    Germans roll dice for 1 bomber, 3 fighters and 7 infantry in West Europe, round 4 : 0/11 hits, 3.33 expected hits
                    British roll dice for 3 infantry in West Europe, round 4 : 0/3 hits, 1.00 expected hits
                    Germans roll dice for 1 bomber, 3 fighters and 7 infantry in West Europe, round 5 : 1/11 hits, 3.33 expected hits
                    British roll dice for 3 infantry in West Europe, round 5 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the British lost in West Europe
                    Germans roll dice for 1 bomber, 3 fighters and 7 infantry in West Europe, round 6 : 3/11 hits, 3.33 expected hits
                    British roll dice for 2 infantry in West Europe, round 6 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in West Europe
                Germans win, taking West Europe from British with 1 bomber, 3 fighters and 7 infantry remaining. Battle score for attacker is 21
                Casualties for Germans: 1 infantry
                Casualties for British: 8 infantry
    
        Non Combat Move - Germans
            1 bomber and 3 fighters moved from West Europe to Germany
            1 aaGun moved from Ukraine S.S.R. to East Europe
    
        Place Units - Germans
            10 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 33 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.33
    Germans regular : -5.33
    British regular : -6.67
    

    G9.tsvg


  • @crockett36 wow. I just saw my inbox and didn’t realize my “practice turn” was hooked up to the bloody server. sorry about that. the moves are/were the same. The results varied slightly but no change in territory captures.


  • @crockett36

    Game History

    Round: 9
    
        Purchase Units - Germans
            Germans buy 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 infantry moved from Ukraine S.S.R. to Caucasus
            1 armour and 26 infantry moved from Ukraine S.S.R. to East Europe
            8 infantry moved from Germany to West Europe
            3 fighters moved from Germany to West Europe
            1 bomber moved from Germany to West Europe
            13 infantry moved from Germany to East Europe
            1 infantry moved from Libya to French Equatorial Africa
                  Germans take French Equatorial Africa from British
    
        Combat - Germans
            Battle in East Europe
                Germans attack with 1 armour and 39 infantry
                Russians defend with 1 armour
                    Germans roll dice for 1 armour and 39 infantry in East Europe, round 2 : 5/40 hits, 7.00 expected hits
                    Russians roll dice for 1 armour in East Europe, round 2 : 0/1 hits, 0.33 expected hits
                    1 armour owned by the Russians lost in East Europe
                Germans win, taking East Europe from Russians with 1 armour and 39 infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 armour
            Battle in Caucasus
                Germans attack with 3 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 infantry in Caucasus, round 2 : 1/3 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
                Germans win, taking Caucasus from Russians with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in West Europe
                Germans attack with 1 bomber, 3 fighters and 8 infantry
                British defend with 8 infantry
                    Germans roll dice for 1 bomber, 3 fighters and 8 infantry in West Europe, round 2 : 3/12 hits, 3.50 expected hits
                    British roll dice for 8 infantry in West Europe, round 2 : 3/8 hits, 2.67 expected hits
                    3 infantry owned by the Germans and 3 infantry owned by the British lost in West Europe
                    Germans roll dice for 1 bomber, 3 fighters and 5 infantry in West Europe, round 3 : 4/9 hits, 3.00 expected hits
                    British roll dice for 5 infantry in West Europe, round 3 : 2/5 hits, 1.67 expected hits
                    2 infantry owned by the Germans and 4 infantry owned by the British lost in West Europe
                    Germans roll dice for 1 bomber, 3 fighters and 3 infantry in West Europe, round 4 : 2/7 hits, 2.67 expected hits
                    British roll dice for 1 infantry in West Europe, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in West Europe
                Germans win, taking West Europe from British with 1 bomber, 3 fighters and 3 infantry remaining. Battle score for attacker is 9
                Casualties for Germans: 5 infantry
                Casualties for British: 8 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Ukraine S.S.R. to East Europe
            3 fighters moved from West Europe to Germany
            1 bomber moved from West Europe to Germany
    
        Place Units - Germans
            10 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 33 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.33
    Germans regular : -1.67
    British regular : 0.33
    

    G9hotroll.tsvg as explained above, I didn’t realize my practice turn was hooked up to the server. Let’s use this one as there was no change in moves/strats and is more generous to the allies to boot.


  • Whatever is good.


  • @crockett36 thanks - still prefer the first time I rolled on the active board given there was no change in strategy. I would say that regardless of dice results for either side.

    in short, you’re clear to use the file just above your last post, “G9hotroll”



  • @crockett36

    Game History

    Round: 9
    
        Research Technology - Japanese
            Japanese spend 20 on tech rolls
                Japanese roll 4,3,6,1 and gets 1 hit
            Japanese discover Heavy Bomber
    
        Activate Technology - Japanese
            Japanese activating Heavy Bomber
    
        Purchase Units - Japanese
            Japanese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Japanese
            1 infantry moved from Australia to North Australia Sea Zone
            1 infantry and 1 transport moved from North Australia Sea Zone to East Indies Sea Zone
            1 infantry moved from East Indies Sea Zone to East Indies
                  Japanese take East Indies from British
            1 battleship moved from North Australia Sea Zone to East Indies Sea Zone
            1 infantry moved from Kwangtung to French Indo China
                  Japanese take French Indo China from British
            1 infantry moved from Kwangtung to French Indo China
            2 infantry moved from Manchuria to Yakut S.S.R.
            2 fighters moved from Manchuria to Yakut S.S.R.
            3 bombers moved from Manchuria to Russia
    
        Combat - Japanese
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/3 hits, 0.50 expected hits
                Bombing raid in Russia rolls: 6,3,2,1,4,4,1,4,3 and costs: 28 PUs.
                Bombing raid costs 28 PUs
            Battle in Yakut S.S.R.
                Japanese attack with 2 fighters and 2 infantry
                Russians defend with 1 armour and 1 infantry
                    Japanese roll dice for 2 fighters and 2 infantry in Yakut S.S.R., round 2 : 3/4 hits, 1.33 expected hits
                    Russians roll dice for 1 armour and 1 infantry in Yakut S.S.R., round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Russians lost in Yakut S.S.R.
                Japanese win, taking Yakut S.S.R. from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 8
                Casualties for Russians: 1 armour and 1 infantry
    
        Non Combat Move - Japanese
            Russians lost 0 PUs to rocket attack by Japanese
                Rockets  roll: 1
            1 bomber moved from Russia to Germany
            2 bombers moved from Russia to Manchuria
            1 fighter moved from Yakut S.S.R. to Manchuria
            1 battleship, 1 carrier and 4 submarines moved from North Pacific Sea Zone to Philippines Sea Zone
            1 fighter moved from Yakut S.S.R. to Manchuria
    
        Place Units - Japanese
            2 infantry placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 32 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 1.67
    Russians regular : -0.67
    Russians AA : -0.50
    

    J9.tsvg


  • Hey, so fun turn for me. Had a computer glitch. Take a look at the Russian turn. No purchase. Yet the income didn’t double. What do you think happened?



  • @crockett36 I dont believe there is any glitch - the Japanese rockets and heavy bombers eliminated the Russian income.

    G10.tsvg


  • @crockett36 I’m also going to have to call ‘foul’ on the submarine spam. The amount of subs is limited by the number of pieces in the game (not chips). Since only six sub groups are allowed on the board at any one time, you’ll have to combine one of those subs with another.

    Reference: page 7, center column under “plastic chips”.

    The official Q&A also back this up:

    “The number of playing pieces is a limit on how many forces can be in play. No one, for example, can have more than three bomber forces, or more than two carrier groups. The only exception to this absolute limit is chips.”

5 / 10

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