1914 - TGC (CP) vs. VF (Entente), oob, no bid


  • @the_good_captain
    Game History

    Round: 9
    
        Combat Move - Russians
                    Germans roll mine dice in SZ 11 : 0/1 hits, 0,17 expected hits
                    Germans roll mine dice in SZ 10 : 0/1 hits, 0,17 expected hits
            1 battleship moved from SZ 12 to SZ 10
    
        Combat - Russians
            Battle in SZ 10
                Russians attack with 1 battleship
                Germans defend with 1 battleship, 2 cruisers, 1 mines and 2 submarines
                    Russians roll dice for 1 battleship in SZ 10, round 2 : 1/1 hits, 0,67 expected hits
                Units damaged: 1 battleship owned by the Germans
                    Germans roll dice for 1 battleship, 2 cruisers and 2 submarines in SZ 10, round 2 : 2/5 hits, 2,33 expected hits
                    1 battleship owned by the Russians lost in SZ 10
                Germans win with 1 battleship, 2 cruisers and 2 submarines remaining. Battle score for attacker is -12
                Casualties for Russians: 1 battleship
    
        Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans regular : -0,33
    Russians regular : 0,33
    Germans mine : -0,33
    

    R9.tsvg
    The Russians are fed up with the current government and ignite a revolution!


  • @victoryfirst

    Well, in this case there is no revolution (at least not yet) for several reasons. First, Moscow must be controlled by Russia or contested.

    Second, even if that and the other conditions are met, it is only offered to the Central Powers - it’s not mandatory.

    https://media.wizards.com/2015/faq/AA_WWI_1914_FAQ.pdf

    Would knowing this change your Russian turn just now?


  • @victoryfirst

    I forgot that there weren’t much for Russian units left so here is Germany’s turn:

    Game History

    Round: 9
    
        Puchase Units - Germans
            Germans buy 1 artillery, 2 fighters, 13 infantry and 1 tank; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 units repaired.
            1 infantry moved from Kiel to Denmark
            11 artilleries, 6 fighters, 33 infantry and 2 tanks moved from Kiel to Hanover
            2 artilleries and 3 infantry moved from Munich to Hanover
            1 artillery, 1 fighter and 9 infantry moved from Berlin to Hanover
            5 infantry moved from Prussia to Berlin
            1 fighter moved from Poland to Hanover
            1 infantry moved from Karelia to Finland
                  Germans take Finland from Russians
            4 artilleries and 5 infantry moved from Moscow to Karelia
            5 artilleries moved from Moscow to Ukraine
            1 infantry moved from Belarus to Ukraine
            1 fighter moved from Moscow to Poland
            1 battleship, 2 cruisers and 2 submarines moved from SZ 10 to SZ 12
    
        Combat - Germans
    
        Combat Move - Germans
    
        Place Units - Germans
            1 artillery, 2 fighters, 13 infantry and 1 tank placed in Berlin
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 41 PUs
    

    G9.tsvg


  • @the_good_captain

    Ah, I might have misread those rules. I thought that the revolution would kick in if the CP controls Moscow or three provinces adjacent to Moscow. The only thing I would’ve changed maybe is that suicide attack against the German fleet but I guess I wouldn’t have done anything anyway.


  • @the_good_captain
    Game History

    Round: 9
    
        Puchase Units - French
            French buy 2 artilleries, 1 fighter and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - French
            1 artillery and 2 infantry moved from Ruhr to Kiel
            1 artillery and 2 infantry moved from Ruhr to Munich
            1 infantry moved from Alsace to Ruhr
            1 infantry moved from Lorraine to Alsace
            1 infantry moved from Burgundy to Lorraine
            1 infantry moved from Paris to Burgundy
            1 artillery, 1 fighter, 6 infantry and 2 tanks moved from Paris to Picardy
            3 artilleries, 1 fighter, 6 infantry and 4 tanks moved from Belgium to Ruhr
            3 fighters moved from Ruhr to Belgium
            2 infantry moved from Egypt to Trans-Jordan
    
        Combat - French
            Battle in Munich
                French attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    French roll dice for 1 artillery and 2 infantry in Munich, round 2 : 0/3 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Munich, round 2 : 0/1 hits, 0,50 expected hits
                Germans and French reach a stalemate
            Battle in Kiel
                French attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry and 1 port
                    French roll dice for 1 artillery and 2 infantry in Kiel, round 2 : 1/3 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Kiel, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the French lost in Kiel
                French win, taking Kiel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for French: 1 infantry
                Casualties for Germans: 1 infantry
    
        Combat Move - French
    
        Place Units - French
            2 artilleries, 1 fighter and 11 infantry placed in Paris
    
        Turn Complete - French
            French collect 48 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    French regular : -1,67
    Germans regular : 0,00
    

    F9.tsvg


  • @victoryfirst

    Game History

    Round: 9
    
        Puchase Units - British
            British buy 1 artillery and 12 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            4 infantry moved from London to SZ 9
            4 infantry moved from SZ 9 to Belgium
            2 artilleries and 9 infantry moved from Belgium to Ruhr
            1 infantry moved from Holland to Kiel
            1 artillery and 1 infantry moved from Syrian Desert to Smyrna
            1 infantry moved from Syrian Desert to Smyrna
            1 infantry moved from Mesopotamia to Syrian Desert
            1 artillery and 2 infantry moved from Mesopotamia to Ankara
            2 tanks moved from Persia to Mesopotamia
            1 battleship, 1 cruiser and 2 transports moved from SZ 28 to SZ 29
            1 artillery and 3 infantry moved from India to SZ 29
            1 artillery and 3 infantry moved from SZ 29 to Mesopotamia
    
        Combat - British
            Battle in Ankara
                British attack with 1 artillery and 2 infantry
                Ottomans defend with 1 infantry
                    British roll dice for 1 artillery and 2 infantry in Ankara, round 2 : 1/3 hits, 1,33 expected hits
                    Ottomans roll dice for 1 infantry in Ankara, round 2 : 0/1 hits, 0,50 expected hits
                    1 infantry owned by the Ottomans lost in Ankara
                British win, taking Ankara from Ottomans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Ottomans: 1 infantry
            Battle in Smyrna
                British attack with 1 artillery and 2 infantry
                Ottomans defend with 1 infantry
                    British roll dice for 1 artillery and 2 infantry in Smyrna, round 2 : 0/3 hits, 1,33 expected hits
                    Ottomans roll dice for 1 infantry in Smyrna, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the British lost in Smyrna
                Ottomans and British reach a stalemate
                . Battle score for attacker is -3
                Casualties for British: 1 infantry
    
        Combat Move - British
            1 infantry moved from India to Persia
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Adding units owned by British to Persia: 1 infantry
            EDIT: Removing units owned by British from India: 1 infantry
            EDIT: Turning off Edit Mode
            1 artillery and 8 infantry placed in India
            4 infantry placed in London
    
        Turn Complete - British
            British collect 42 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Ottomans regular : 0,00
    British regular : -1,67
    

    I had a question: because Kiel is in Allied hands, the minefield won’t explode my British ships? I thought it wasn’t a smart move to do that at first but after my combat moves I realized that the minefield might not hurt me at all. If so, I would have amphibiously assaulted Denmark with my four infantry that went into Belgium.



  • @victoryfirst correct. you can just use the EDIT function to remove the “German” mines and replace them with “French”. I did the same thing up in Karelia. Let me know how you would like the British naval units set up and I will EDIT them in …or just repost the UK turn with the edits.


  • @the_good_captain

    Ah, so that’s how you do it. Thanks!

    I did the edits for my British turn. I guess that we can assume I score at least one hit with my units and cruiser bombards, so that leaves the question of if your infantry can score a hit. I will give you the honor to roll your own die :) If you manage to score a hit you can remove an infantry from Denmark.

    B9 with edits.tsvg


  • @victoryfirst only battleships bombard in 1914. So if you attacked it would be the four infantry and one battleship.

    And in that case, we should roll all the dice. Did you still want to make the attack?


  • @victoryfirst

    I’m gonna roll a die for the UK battleship - if it misses, I will roll four dice for the attacking infantry. Finally, in the likely event the German infantry is killed, I will roll a single die for him. Then I will do the Ottoman turn. Okay, here goes…


  • @the_good_captain

    Game History

    Round: 9
    
        Puchase Units - Ottomans
            Ottomans buy 1 fighter and 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Ottomans
            Turning on Edit Mode
            EDIT: Removing units owned by Ottomans from Smyrna: 1 infantry
            EDIT: Turning off Edit Mode
            5 artilleries, 5 fighters, 32 infantry and 3 tanks moved from Constantinople to Ankara
            1 artillery and 3 infantry moved from Greece to Constantinople
            1 infantry moved from Bulgaria to Constantinople
    
        Combat - Ottomans
            Battle in Ankara
                Ottomans attack with 5 artilleries, 5 fighters, 32 infantry and 3 tanks
                British defend with 1 artillery and 2 infantry
                    Ottomans roll dice for 5 artilleries, 5 fighters, 32 infantry and 3 tanks in Ankara, round 2 : 19/45 hits, 17.50 expected hits
                    British roll dice for 1 artillery and 2 infantry in Ankara, round 2 : 3/3 hits, 1.50 expected hits
                Units damaged: 3 tanks owned by the Ottomans
                    1 artillery owned by the British and 2 infantry owned by the British lost in Ankara
                Ottomans win, taking Ankara from British with 5 artilleries, 5 fighters, 32 infantry and 3 tanks remaining. Battle score for attacker is 10
                Casualties for British: 1 artillery and 2 infantry
    
        Combat Move - Ottomans
            Turning on Edit Mode
            EDIT: Adding units owned by Ottomans to Smyrna: 1 infantry
            EDIT: Turning off Edit Mode
    
        Place Units - Ottomans
            1 fighter and 3 infantry placed in Constantinople
    
        Turn Complete - Ottomans
            Ottomans collect 14 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Ottomans regular : 1.50
    British regular : 1.50
    

    O9.tsvg


  • @victoryfirst

    also, just a heads up - there needs to be a French infantry in Belgium to have the French fighters there.


  • @the_good_captain

    Game History

    Round: 9
    
        Puchase Units - Italians
            Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 2 infantry moved from Tuscany to Venice
    
        Combat - Italians
            Battle in Venice
                Italians attack with 1 artillery and 2 infantry
                AustroHungarians defend with 1 infantry
                    Italians roll dice for 1 artillery and 2 infantry in Venice, round 2 : 1/3 hits, 1,33 expected hits
                    AustroHungarians roll dice for 1 infantry in Venice, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the AustroHungarians and 1 infantry owned by the Italians lost in Venice
                Italians win, taking Venice from AustroHungarians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for AustroHungarians: 1 infantry
    
        Combat Move - Italians
            1 artillery and 3 infantry moved from Rome to Tuscany
            1 infantry moved from Egypt to Trans-Jordan
    
        Place Units - Italians
            1 artillery and 3 infantry placed in Rome
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0,33
    AustroHungarians regular : 0,50
    

    I9.tsvg


  • @the_good_captain

    Game History

    Round: 9
    
        Puchase Units - Americans
            Americans buy 1 artillery and 3 infantry; Remaining resources: 8 PUs; 
    
        Combat Move - Americans
            1 artillery and 2 infantry moved from Picardy to Belgium
            3 transports moved from SZ 14 to SZ 13
            1 artillery and 6 infantry moved from Spanish Morocco to SZ 14
            1 artillery, 6 infantry and 4 transports moved from SZ 14 to SZ 8
            2 transports moved from SZ 8 to SZ 14
            1 artillery and 6 infantry moved from SZ 8 to Picardy
            1 artillery and 3 infantry moved from United States of America to SZ 1
            1 artillery, 3 infantry and 2 transports moved from SZ 1 to SZ 14
            3 transports moved from SZ 13 to SZ 1
            1 artillery and 3 infantry moved from SZ 14 to Spanish Morocco
            3 cruisers moved from SZ 7 to SZ 10
    
        Combat Move - Americans
    
        Place Units - Americans
            1 artillery and 3 infantry placed in United States of America
    
        Turn Complete - Americans
            Americans collect 20 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    US9.tsvg

    Made the French edit in this file. Thanks for pointing out, I forgot that rule :)


  • @victoryfirst

    Game History

    Round: 10
    
        Puchase Units - AustroHungarians
            AustroHungarians buy 1 artillery, 10 infantry and 1 tank; Remaining resources: 0 PUs; 
    
        Combat Move - AustroHungarians
            1 unit repaired.
            2 artilleries and 24 infantry moved from Trieste to Venice
            7 artilleries, 4 fighters, 18 infantry and 1 tank moved from Switzerland to Venice
            1 infantry moved from Romania to Sevastopol
            3 infantry moved from Budapest to Romania
            1 infantry moved from Tatarstan to Sevastopol
            1 tank moved from Ukraine to Sevastopol
            3 artilleries and 21 infantry moved from Ukraine to Sevastopol
            1 artillery moved from Ukraine to Romania
            2 infantry moved from Albania to Trieste
            2 artilleries moved from Albania to Trieste
            1 infantry moved from Greece to Albania
            1 artillery moved from Greece to Albania
            1 fighter moved from Albania to Venice
            3 infantry moved from Vienna to Budapest
            6 infantry moved from Vienna to Trieste
            1 fighter moved from Vienna to Venice
            1 tank moved from Vienna to Trieste
    
        Combat - AustroHungarians
            Battle in Sevastopol
                AustroHungarians attack with 3 artilleries, 23 infantry and 1 tank
                British defend with 1 infantry; Russians defend with 1 port
                    AustroHungarians roll dice for 3 artilleries, 23 infantry and 1 tank in Sevastopol, round 2 : 11/27 hits, 10.00 expected hits
                    Russians roll dice for 1 infantry in Sevastopol, round 2 : 0/1 hits, 0.50 expected hits
                    1 infantry owned by the British lost in Sevastopol
                AustroHungarians win, taking Sevastopol from Russians with 3 artilleries, 23 infantry and 1 tank remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Venice
                AustroHungarians attack with 9 artilleries, 6 fighters, 42 infantry and 1 tank
                Italians defend with 1 artillery and 1 infantry
                    AustroHungarians roll dice for 9 artilleries, 6 fighters, 42 infantry and 1 tank in Venice, round 2 : 26/58 hits, 23.83 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Venice, round 2 : 1/2 hits, 1.00 expected hits
                Units damaged: 1 tank owned by the AustroHungarians
                    1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Venice
                AustroHungarians win, taking Venice from Italians with 9 artilleries, 6 fighters, 42 infantry and 1 tank remaining. Battle score for attacker is 7
                Casualties for Italians: 1 artillery and 1 infantry
    
        Combat Move - AustroHungarians
    
        Place Units - AustroHungarians
            1 artillery, 10 infantry and 1 tank placed in Vienna
    
        Turn Complete - AustroHungarians
            AustroHungarians collect 43 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.00
    Russians regular : -0.50
    AustroHungarians regular : 3.17
    

    AH10.tsvg


  • @the_good_captain

    The Russians have nothing to do so you can go ahead with your German turn :)


  • @the_good_captain

    Well, I guess I can prepare the file for you.

    Game History

    Round: 10
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    R10.tsvg


  • @victoryfirst

    Game History

    Round: 10
    
        Puchase Units - Germans
            Germans buy 9 infantry and 2 tanks; Remaining resources: 2 PUs; 
    
        Combat Move - Germans
            2 artilleries and 6 infantry moved from Hanover to Munich
            1 artillery, 2 fighters, 18 infantry and 1 tank moved from Berlin to Hanover
            1 fighter moved from Poland to Hanover
            5 artilleries and 1 infantry moved from Ukraine to Sevastopol
            1 infantry moved from Poland to Prussia
            2 artilleries and 2 infantry moved from Karelia to Finland
    
        Combat - Germans
            Battle in Munich
                Germans attack with 2 artilleries and 7 infantry
                French defend with 1 artillery and 2 infantry
                    Germans roll dice for 2 artilleries and 7 infantry in Munich, round 2 : 6/9 hits, 3.67 expected hits
                    French roll dice for 1 artillery and 2 infantry in Munich, round 2 : 1/3 hits, 1.50 expected hits
                    1 infantry owned by the Germans, 2 infantry owned by the French and 1 artillery owned by the French lost in Munich
                Germans win with 2 artilleries and 6 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry
                Casualties for French: 1 artillery and 2 infantry
    
        Combat Move - Germans
    
        Place Units - Germans
            9 infantry and 2 tanks placed in Berlin
    
        Turn Complete - Germans
            Germans collect 37 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.50
    Germans regular : 2.33
    

    G10.tsvg


  • @the_good_captain
    Game History

    Round: 10
    
        Puchase Units - French
            French buy 3 artilleries, 1 fighter, 6 infantry and 2 tanks; Remaining resources: 0 PUs; 
    
        Combat Move - French
            1 infantry moved from Burgundy to Switzerland
            1 infantry moved from Lorraine to Switzerland
            1 infantry moved from Alsace to Switzerland
            1 fighter moved from Picardy to Belgium
            1 fighter moved from Paris to Belgium
            1 infantry moved from Belgium to Ruhr
            1 artillery, 13 infantry and 4 tanks moved from Picardy to Belgium
            2 artilleries and 11 infantry moved from Paris to Picardy
            1 infantry moved from Ruhr to Alsace
            4 fighters moved from Ruhr to Belgium
            9 artilleries, 43 infantry and 8 tanks moved from Ruhr to Kiel
    
        Combat - French
            Battle in Switzerland
                French attack with 3 infantry
                AustroHungarians defend with 1 infantry
                    French roll dice for 3 infantry in Switzerland, round 2 : 1/3 hits, 1,00 expected hits
                    AustroHungarians roll dice for 1 infantry in Switzerland, round 2 : 0/1 hits, 0,50 expected hits
                    1 infantry owned by the AustroHungarians lost in Switzerland
                French win, taking Switzerland from AustroHungarians with 3 infantry remaining. Battle score for attacker is 3
                Casualties for AustroHungarians: 1 infantry
    
        Combat Move - French
    
        Place Units - French
            3 artilleries, 1 fighter, 6 infantry and 2 tanks placed in Paris
    
        Turn Complete - French
            French collect 49 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    French regular : 0,00
    AustroHungarians regular : -0,50
    

    F10.tsvg

    Getting a little risky here :)

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