1914 - TGC (CP) vs. VF (Entente), oob, no bid
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Game History
Round: 8 Puchase Units - Germans Germans buy 1 artillery, 1 fighter and 9 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. Turning on Edit Mode EDIT: Removing units owned by Germans from Kiel: 1 tank EDIT: Turning off Edit Mode 1 infantry moved from Livonia to Karelia Germans take Karelia from Russians 3 infantry moved from Livonia to Moscow 1 infantry moved from Livonia to Belarus Germans take Belarus from Russians 5 infantry moved from Poland to Prussia 1 fighter moved from Moscow to Poland 1 fighter, 6 infantry and 2 tanks moved from Berlin to Kiel 2 artilleries and 6 infantry moved from Ruhr to Munich 11 artilleries, 5 fighters and 33 infantry moved from Ruhr to Kiel Combat - Germans Battle in Moscow Germans attack with 9 artilleries, 1 fighter and 10 infantry; AustroHungarians loiter and taunt Russians defend with 2 artilleries, 1 factory and 6 infantry Germans roll dice for 9 artilleries, 1 fighter and 10 infantry in Moscow, round 2 : 8/20 hits, 11.17 expected hits Russians roll dice for 2 artilleries and 6 infantry in Moscow, round 2 : 5/8 hits, 4.00 expected hits 6 infantry owned by the Russians, 2 artilleries owned by the Russians and 5 infantry owned by the Germans lost in Moscow Germans captures 16PUs while taking Russians capital Germans win, taking Moscow from Russians with 9 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is 11 Casualties for Germans: 5 infantry Casualties for Russians: 2 artilleries and 6 infantry Battle in Kiel Germans attack with 11 artilleries, 6 fighters, 40 infantry, 1 port and 2 tanks British defend with 4 artilleries and 7 infantry Germans roll dice for 11 artilleries, 6 fighters, 40 infantry and 2 tanks in Kiel, round 2 : 22/59 hits, 25.17 expected hits British roll dice for 4 artilleries and 7 infantry in Kiel, round 2 : 7/11 hits, 5.50 expected hits Units damaged: 2 tanks owned by the Germans 5 infantry owned by the Germans, 4 artilleries owned by the British and 7 infantry owned by the British lost in Kiel Germans win with 11 artilleries, 6 fighters, 35 infantry and 2 tanks remaining. Battle score for attacker is 22 Casualties for Germans: 5 infantry Casualties for British: 4 artilleries and 7 infantry Battle in Munich Germans attack with 2 artilleries and 6 infantry French defend with 1 artillery and 2 infantry Germans roll dice for 2 artilleries and 6 infantry in Munich, round 2 : 6/8 hits, 3.33 expected hits French roll dice for 1 artillery and 2 infantry in Munich, round 2 : 2/3 hits, 1.50 expected hits 2 infantry owned by the Germans, 2 infantry owned by the French and 1 artillery owned by the French lost in Munich Germans win, taking Munich from French with 2 artilleries and 4 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 2 infantry Casualties for French: 1 artillery and 2 infantry Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Russians from SZ 6: 1 mines EDIT: Adding units owned by Germans to SZ 6: 1 mines EDIT: Removing units owned by Russians from SZ 12: 1 mines EDIT: Adding units owned by Germans to SZ 12: 1 mines EDIT: Turning off Edit Mode Place Units - Germans 1 artillery, 1 fighter and 9 infantry placed in Berlin Turn Complete - Germans Germans collect 45 PUs; end with 61 PUs
Combat Hit Differential Summary :
French regular : 0.50 Russians regular : 1.00 Germans regular : -3.67 British regular : 1.50
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@VictoryFirst just a heads up - tanks only absorb one hit on the attack. They’re one hit units on the defense. I edited the German tank out of Kiel at the start of my turn, before moving.
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@the_good_captain I believe I already removed one of your tanks during my British turn. You had two tanks left, including one damaged, which I removed. I am now looking at the history and I think you removed the full strength one as well. So you would get a damaged tank and another infantry in Kiel if I am correct.
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@the_good_captain
Game HistoryRound: 8 Puchase Units - French French buy 1 artillery, 1 fighter, 7 infantry and 2 tanks; Remaining resources: 1 PUs; Combat Move - French 8 artilleries, 5 fighters, 41 infantry and 4 tanks moved from Holland to Ruhr 1 fighter moved from Picardy to Ruhr 1 infantry moved from Belgium to Ruhr 3 artilleries, 6 infantry and 4 tanks moved from Picardy to Belgium 1 fighter moved from Paris to Belgium 7 infantry and 2 tanks moved from Paris to Picardy 1 infantry moved from Burgundy to Lorraine 1 infantry moved from Marseilles to Burgundy 2 infantry moved from Anglo Egyptian Sudan to Egypt Combat - French Battle in Egypt British loiter and taunt; French attack with 2 infantry Ottomans defend with 1 infantry French roll dice for 2 infantry in Egypt, round 2 : 1/2 hits, 0,67 expected hits Ottomans roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0,50 expected hits 1 infantry owned by the Ottomans lost in Egypt French win, taking Egypt from Ottomans with 2 infantry remaining. Battle score for attacker is 3 Casualties for Ottomans: 1 infantry Battle in Ruhr French attack with 8 artilleries, 6 fighters, 42 infantry and 4 tanks Germans defend with 1 infantry French roll dice for 8 artilleries, 6 fighters, 42 infantry and 4 tanks in Ruhr, round 2 : 32/60 hits, 24,00 expected hits Germans roll dice for 1 infantry in Ruhr, round 2 : 0/1 hits, 0,50 expected hits 1 infantry owned by the Germans lost in Ruhr French win, taking Ruhr from Germans with 8 artilleries, 6 fighters, 42 infantry and 4 tanks remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Combat Move - French Place Units - French 1 artillery, 1 fighter, 7 infantry and 2 tanks placed in Paris Turn Complete - French French collect 46 PUs; end with 47 PUs
Combat Hit Differential Summary :
French regular : 8,33 Germans regular : -0,50 Ottomans regular : -0,50
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@the_good_captain
Game HistoryRound: 8 Puchase Units - British British buy 1 artillery, 1 cruiser and 9 infantry; Remaining resources: 1 PUs; Combat Move - British 1 artillery and 2 infantry moved from Holland to Belgium 1 artillery moved from Picardy to Belgium 3 infantry moved from Picardy to Belgium 4 infantry moved from London to SZ 9 4 infantry moved from SZ 9 to Belgium 1 artillery and 2 infantry moved from Mesopotamia to Syrian Desert 3 infantry and 2 tanks moved from Persia to Mesopotamia 1 artillery and 2 infantry moved from India to SZ 29 2 tanks moved from India to Persia 1 artillery, 1 battleship, 1 cruiser, 2 infantry and 2 transports moved from SZ 29 to SZ 28 1 artillery and 2 infantry moved from SZ 28 to Trans-Jordan Combat - British Battle in Syrian Desert British attack with 1 artillery and 2 infantry Ottomans defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Syrian Desert, round 2 : 1/3 hits, 1,33 expected hits Ottomans roll dice for 1 infantry in Syrian Desert, round 2 : 0/1 hits, 0,50 expected hits 1 infantry owned by the Ottomans lost in Syrian Desert British win, taking Syrian Desert from Ottomans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Ottomans: 1 infantry Combat Move - British 1 infantry moved from Egypt to Trans-Jordan Place Units - British 1 cruiser placed in SZ 9 4 infantry placed in London 1 artillery and 5 infantry placed in India Turn Complete - British British collect 39 PUs; end with 40 PUs
Combat Hit Differential Summary :
Ottomans regular : -0,50 British regular : -0,33
By the way, I am actually learning a lot of new English proverbs from you :) I’ve never heard of ‘heads up’ before, so I looked it up.
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@victoryfirst said in 1914 - TGC (CP) vs. VF (Entente), oob, no bid:
@the_good_captain I believe I already removed one of your tanks during my British turn. You had two tanks left, including one damaged, which I removed. I am now looking at the history and I think you removed the full strength one as well. So you would get a damaged tank and another infantry in Kiel if I am correct.
ah, I missed that. I will add in one G tank and one infantry.
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Game History
Round: 8 Puchase Units - Ottomans Ottomans buy 1 fighter, 1 infantry and 1 tank; Remaining resources: 0 PUs; Combat Move - Ottomans 2 units repaired. 1 artillery and 3 infantry moved from Greece to Constantinople 1 tank moved from Greece to Constantinople 4 artilleries, 4 fighters, 22 infantry and 1 tank moved from Ankara to Constantinople 1 infantry moved from Greece to Constantinople Combat Move - Ottomans Place Units - Ottomans 1 fighter, 1 infantry and 1 tank placed in Constantinople Turn Complete - Ottomans Ottomans collect 16 PUs; end with 16 PUs
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By the way, I am actually learning a lot of new English proverbs from you :) I’ve never heard of ‘heads up’ before, so I looked it up.
Where are you from?
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@the_good_captain
Game HistoryRound: 8 Puchase Units - Italians Italians buy 1 artillery and 3 infantry; Remaining resources: 1 PUs; Combat Move - Italians 3 artilleries moved from Rome to Tuscany 1 artillery and 1 infantry moved from Piedmont to Tuscany 1 infantry moved from Anglo Egyptian Sudan to Egypt Combat Move - Italians Place Units - Italians 1 artillery and 3 infantry placed in Rome Turn Complete - Italians Italians collect 12 PUs; end with 13 PUs
Combat Hit Differential Summary :
I am from the Netherlands.
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Game History
Round: 8 Puchase Units - Americans Americans buy 1 artillery and 5 infantry; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 6 infantry moved from United States of America to SZ 1 1 artillery and 2 infantry moved from Spanish Morocco to SZ 14 1 artillery, 2 infantry and 2 transports moved from SZ 14 to SZ 8 1 artillery and 2 infantry moved from SZ 8 to Picardy 2 transports moved from SZ 14 to SZ 1 1 artillery, 6 infantry and 5 transports moved from SZ 1 to SZ 14 1 artillery and 6 infantry moved from SZ 14 to Spanish Morocco 1 battleship, 3 cruisers and 2 transports moved from SZ 17 to SZ 14 3 cruisers moved from SZ 14 to SZ 7 Combat Move - Americans Place Units - Americans 1 artillery and 5 infantry placed in United States of America Turn Complete - Americans Americans collect 20 PUs; end with 21 PUs
Combat Hit Differential Summary :
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Game History
Round: 1 Puchase Units - AustroHungarians AustroHungarians buy 2 fighters and 2 infantry; Remaining resources: 8 PUs; Combat Move - AustroHungarians 1 infantry moved from Trieste to SZ 18 1 infantry moved from SZ 18 to Tuscany 2 artilleries and 6 infantry moved from Tyrolia to Venice 1 artillery and 5 infantry moved from Trieste to Venice 1 artillery moved from Trieste to Serbia 2 artilleries and 12 infantry moved from Budapest to Serbia 2 infantry moved from Vienna to Trieste 2 artilleries and 10 infantry moved from Vienna to Galicia 2 artilleries and 6 infantry moved from Bohemia to Galicia Combat - AustroHungarians Battle in Tuscany AustroHungarians attack with 1 infantry Italians defend with 1 infantry AustroHungarians roll dice for 1 battleship in Tuscany, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 infantry in Tuscany, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the AustroHungarians and 1 infantry owned by the Italians lost in Tuscany Italians win with no units remaining. Battle score for attacker is 0 Casualties for AustroHungarians: 1 infantry Casualties for Italians: 1 infantry Battle in Venice AustroHungarians attack with 3 artilleries and 11 infantry Italians defend with 2 artilleries and 6 infantry AustroHungarians roll dice for 3 artilleries and 11 infantry in Venice, round 2 : 9/14 hits, 5.67 expected hits Italians roll dice for 2 artilleries and 6 infantry in Venice, round 2 : 3/8 hits, 4.00 expected hits 3 infantry owned by the AustroHungarians, 2 artilleries owned by the Italians and 6 infantry owned by the Italians lost in Venice AustroHungarians win, taking Venice from Italians with 3 artilleries and 8 infantry remaining. Battle score for attacker is 17 Casualties for AustroHungarians: 3 infantry Casualties for Italians: 2 artilleries and 6 infantry Battle in Serbia AustroHungarians attack with 3 artilleries and 12 infantry Neutral_Allied defend with 1 artillery and 3 infantry AustroHungarians roll dice for 3 artilleries and 12 infantry in Serbia, round 2 : 8/15 hits, 6.00 expected hits Neutral_Allied roll dice for 1 artillery and 3 infantry in Serbia, round 2 : 2/4 hits, 2.00 expected hits 1 artillery owned by the Neutral_Allied, 3 infantry owned by the Neutral_Allied and 2 infantry owned by the AustroHungarians lost in Serbia AustroHungarians win, taking Serbia from Neutral_Allied with 3 artilleries and 10 infantry remaining. Battle score for attacker is 7 Casualties for AustroHungarians: 2 infantry Casualties for Neutral_Allied: 1 artillery and 3 infantry Combat Move - AustroHungarians Place Units - AustroHungarians 2 fighters and 2 infantry placed in Vienna Turn Complete - AustroHungarians AustroHungarians collect 30 PUs; end with 38 PUs
Combat Hit Differential Summary :
Italians regular : -0.50 Neutral_Allied regular : 0.00 AustroHungarians regular : 5.67
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Game History
Round: 9 Puchase Units - AustroHungarians AustroHungarians buy 1 fighter, 9 infantry and 1 tank; Remaining resources: 0 PUs; Combat Move - AustroHungarians 1 unit repaired. 7 artilleries, 4 fighters, 19 infantry and 1 tank moved from Venice to Switzerland 1 infantry moved from Trieste to Venice 1 artillery moved from Bulgaria to Greece 1 artillery moved from Albania to Greece 3 infantry moved from Albania to Trieste 1 artillery moved from Trieste to Albania 2 infantry moved from Bulgaria to Greece 2 infantry moved from Albania to Greece 2 infantry moved from Albania to Trieste 1 infantry moved from Moscow to Tatarstan AustroHungarians take Tatarstan from Russians 4 artilleries, 22 infantry and 1 tank moved from Moscow to Ukraine 2 infantry moved from Vienna to Budapest 1 infantry moved from Vienna to Budapest 10 infantry moved from Vienna to Trieste Combat - AustroHungarians Battle in Ukraine AustroHungarians attack with 4 artilleries, 22 infantry and 1 tank Russians defend with 1 artillery, 4 infantry and 1 tank AustroHungarians roll dice for 4 artilleries, 22 infantry and 1 tank in Ukraine, round 2 : 11/27 hits, 10.33 expected hits Russians roll dice for 1 artillery, 4 infantry and 1 tank in Ukraine, round 2 : 2/6 hits, 2.67 expected hits Units damaged: 1 tank owned by the AustroHungarians 4 infantry owned by the Russians, 1 infantry owned by the AustroHungarians, 1 artillery owned by the Russians and 1 tank owned by the Russians lost in Ukraine AustroHungarians win, taking Ukraine from Russians with 4 artilleries, 21 infantry and 1 tank remaining. Battle score for attacker is 19 Casualties for AustroHungarians: 1 infantry Casualties for Russians: 1 artillery, 4 infantry and 1 tank Battle in Switzerland AustroHungarians attack with 7 artilleries, 4 fighters, 19 infantry and 1 tank Neutral_True defend with 1 artillery and 1 infantry AustroHungarians roll dice for 7 artilleries, 4 fighters, 19 infantry and 1 tank in Switzerland, round 2 : 15/31 hits, 13.83 expected hits Neutral_True roll dice for 1 artillery and 1 infantry in Switzerland, round 2 : 0/2 hits, 1.00 expected hits 1 infantry owned by the Neutral_True and 1 artillery owned by the Neutral_True lost in Switzerland AustroHungarians win, taking Switzerland from Neutral_True with 7 artilleries, 4 fighters, 19 infantry and 1 tank remaining. Battle score for attacker is 7 Casualties for Neutral_True: 1 artillery and 1 infantry Combat Move - AustroHungarians Place Units - AustroHungarians 1 fighter, 9 infantry and 1 tank placed in Vienna Turn Complete - AustroHungarians AustroHungarians collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Russians regular : -0.67 AustroHungarians regular : 1.83 Neutral_True regular : -1.00
(ignore the previous post - wrong game)
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@the_good_captain
Game HistoryRound: 9 Combat Move - Russians Germans roll mine dice in SZ 11 : 0/1 hits, 0,17 expected hits Germans roll mine dice in SZ 10 : 0/1 hits, 0,17 expected hits 1 battleship moved from SZ 12 to SZ 10 Combat - Russians Battle in SZ 10 Russians attack with 1 battleship Germans defend with 1 battleship, 2 cruisers, 1 mines and 2 submarines Russians roll dice for 1 battleship in SZ 10, round 2 : 1/1 hits, 0,67 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 1 battleship, 2 cruisers and 2 submarines in SZ 10, round 2 : 2/5 hits, 2,33 expected hits 1 battleship owned by the Russians lost in SZ 10 Germans win with 1 battleship, 2 cruisers and 2 submarines remaining. Battle score for attacker is -12 Casualties for Russians: 1 battleship Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : -0,33 Russians regular : 0,33 Germans mine : -0,33
R9.tsvg
The Russians are fed up with the current government and ignite a revolution! -
Well, in this case there is no revolution (at least not yet) for several reasons. First, Moscow must be controlled by Russia or contested.
Second, even if that and the other conditions are met, it is only offered to the Central Powers - it’s not mandatory.
https://media.wizards.com/2015/faq/AA_WWI_1914_FAQ.pdf
Would knowing this change your Russian turn just now?
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I forgot that there weren’t much for Russian units left so here is Germany’s turn:
Game History
Round: 9 Puchase Units - Germans Germans buy 1 artillery, 2 fighters, 13 infantry and 1 tank; Remaining resources: 0 PUs; Combat Move - Germans 3 units repaired. 1 infantry moved from Kiel to Denmark 11 artilleries, 6 fighters, 33 infantry and 2 tanks moved from Kiel to Hanover 2 artilleries and 3 infantry moved from Munich to Hanover 1 artillery, 1 fighter and 9 infantry moved from Berlin to Hanover 5 infantry moved from Prussia to Berlin 1 fighter moved from Poland to Hanover 1 infantry moved from Karelia to Finland Germans take Finland from Russians 4 artilleries and 5 infantry moved from Moscow to Karelia 5 artilleries moved from Moscow to Ukraine 1 infantry moved from Belarus to Ukraine 1 fighter moved from Moscow to Poland 1 battleship, 2 cruisers and 2 submarines moved from SZ 10 to SZ 12 Combat - Germans Combat Move - Germans Place Units - Germans 1 artillery, 2 fighters, 13 infantry and 1 tank placed in Berlin Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs
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Ah, I might have misread those rules. I thought that the revolution would kick in if the CP controls Moscow or three provinces adjacent to Moscow. The only thing I would’ve changed maybe is that suicide attack against the German fleet but I guess I wouldn’t have done anything anyway.
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@the_good_captain
Game HistoryRound: 9 Puchase Units - French French buy 2 artilleries, 1 fighter and 11 infantry; Remaining resources: 0 PUs; Combat Move - French 1 artillery and 2 infantry moved from Ruhr to Kiel 1 artillery and 2 infantry moved from Ruhr to Munich 1 infantry moved from Alsace to Ruhr 1 infantry moved from Lorraine to Alsace 1 infantry moved from Burgundy to Lorraine 1 infantry moved from Paris to Burgundy 1 artillery, 1 fighter, 6 infantry and 2 tanks moved from Paris to Picardy 3 artilleries, 1 fighter, 6 infantry and 4 tanks moved from Belgium to Ruhr 3 fighters moved from Ruhr to Belgium 2 infantry moved from Egypt to Trans-Jordan Combat - French Battle in Munich French attack with 1 artillery and 2 infantry Germans defend with 1 infantry French roll dice for 1 artillery and 2 infantry in Munich, round 2 : 0/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Munich, round 2 : 0/1 hits, 0,50 expected hits Germans and French reach a stalemate Battle in Kiel French attack with 1 artillery and 2 infantry Germans defend with 1 infantry and 1 port French roll dice for 1 artillery and 2 infantry in Kiel, round 2 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Kiel, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Germans and 1 infantry owned by the French lost in Kiel French win, taking Kiel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for French: 1 infantry Casualties for Germans: 1 infantry Combat Move - French Place Units - French 2 artilleries, 1 fighter and 11 infantry placed in Paris Turn Complete - French French collect 48 PUs; end with 48 PUs
Combat Hit Differential Summary :
French regular : -1,67 Germans regular : 0,00
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Game History
Round: 9 Puchase Units - British British buy 1 artillery and 12 infantry; Remaining resources: 0 PUs; Combat Move - British 4 infantry moved from London to SZ 9 4 infantry moved from SZ 9 to Belgium 2 artilleries and 9 infantry moved from Belgium to Ruhr 1 infantry moved from Holland to Kiel 1 artillery and 1 infantry moved from Syrian Desert to Smyrna 1 infantry moved from Syrian Desert to Smyrna 1 infantry moved from Mesopotamia to Syrian Desert 1 artillery and 2 infantry moved from Mesopotamia to Ankara 2 tanks moved from Persia to Mesopotamia 1 battleship, 1 cruiser and 2 transports moved from SZ 28 to SZ 29 1 artillery and 3 infantry moved from India to SZ 29 1 artillery and 3 infantry moved from SZ 29 to Mesopotamia Combat - British Battle in Ankara British attack with 1 artillery and 2 infantry Ottomans defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Ankara, round 2 : 1/3 hits, 1,33 expected hits Ottomans roll dice for 1 infantry in Ankara, round 2 : 0/1 hits, 0,50 expected hits 1 infantry owned by the Ottomans lost in Ankara British win, taking Ankara from Ottomans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Ottomans: 1 infantry Battle in Smyrna British attack with 1 artillery and 2 infantry Ottomans defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Smyrna, round 2 : 0/3 hits, 1,33 expected hits Ottomans roll dice for 1 infantry in Smyrna, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the British lost in Smyrna Ottomans and British reach a stalemate . Battle score for attacker is -3 Casualties for British: 1 infantry Combat Move - British 1 infantry moved from India to Persia Place Units - British Turning on Edit Mode EDIT: Adding units owned by British to Persia: 1 infantry EDIT: Removing units owned by British from India: 1 infantry EDIT: Turning off Edit Mode 1 artillery and 8 infantry placed in India 4 infantry placed in London Turn Complete - British British collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
Ottomans regular : 0,00 British regular : -1,67
I had a question: because Kiel is in Allied hands, the minefield won’t explode my British ships? I thought it wasn’t a smart move to do that at first but after my combat moves I realized that the minefield might not hurt me at all. If so, I would have amphibiously assaulted Denmark with my four infantry that went into Belgium.
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@victoryfirst correct. you can just use the EDIT function to remove the “German” mines and replace them with “French”. I did the same thing up in Karelia. Let me know how you would like the British naval units set up and I will EDIT them in …or just repost the UK turn with the edits.