TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Shensi: 1 infantry
EDIT: Adding units owned by Chinese to Szechwan: 1 infantry
EDIT: Adding units owned by Chinese to Kweichow: 1 infantry
EDIT: Adding units owned by Chinese to Yunnan: 1 infantry
EDIT: Adding units owned by Russians to Novgorod: 1 infantry
EDIT: Adding units owned by Russians to Ukraine: 1 infantry
EDIT: Turning off Edit Mode
Germans buy 1 bomber, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Germans
4 infantry moved from Holland Belgium to France
3 infantry moved from Western Germany to France
4 mech_infantrys moved from Western Germany to France
3 armour moved from Holland Belgium to France
2 artilleries moved from Holland Belgium to France
2 armour moved from Greater Southern Germany to France
1 artillery moved from Western Germany to France
1 armour moved from Greater Southern Germany to France
6 infantry moved from Greater Southern Germany to Yugoslavia
2 artilleries moved from Greater Southern Germany to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Poland to Yugoslavia
1 tactical_bomber moved from Poland to Yugoslavia
1 fighter moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Romania to Yugoslavia
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 108 Sea Zone to 106 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
2 bombers moved from Germany to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
1 battleship moved from 113 Sea Zone to 110 Sea Zone
Combat - Germans
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Shensi: 1 infantry
EDIT: Adding units owned by Chinese to Szechwan: 1 infantry
EDIT: Adding units owned by Chinese to Kweichow: 1 infantry
EDIT: Adding units owned by Chinese to Yunnan: 1 infantry
EDIT: Adding units owned by Russians to Novgorod: 1 infantry
EDIT: Adding units owned by Russians to Ukraine: 1 infantry
EDIT: Turning off Edit Mode
Germans buy 1 bomber, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Germans
4 infantry moved from Holland Belgium to France
3 infantry moved from Western Germany to France
4 mech_infantrys moved from Western Germany to France
3 armour moved from Holland Belgium to France
2 artilleries moved from Holland Belgium to France
2 armour moved from Greater Southern Germany to France
1 artillery moved from Western Germany to France
1 armour moved from Greater Southern Germany to France
6 infantry moved from Greater Southern Germany to Yugoslavia
2 artilleries moved from Greater Southern Germany to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Poland to Yugoslavia
1 tactical_bomber moved from Poland to Yugoslavia
1 fighter moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Romania to Yugoslavia
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 108 Sea Zone to 106 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
2 bombers moved from Germany to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
1 battleship moved from 113 Sea Zone to 110 Sea Zone
Combat - Germans
British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
Battle in 111 Sea Zone
Germans attack with 2 bombers, 1 fighter, 2 submarines and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 3/4 hits, 2.50 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 0/4 hits, 2.17 expected hits
1 destroyer owned by the British and 1 cruiser owned by the British lost in 111 Sea Zone
Germans roll dice for 2 submarines in 111 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
1 battleship owned by the British lost in 111 Sea Zone
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 3 : 2/4 hits, 2.50 expected hits
British roll dice for 1 fighter in 111 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Germans and 1 fighter owned by the British lost in 111 Sea Zone
Germans win with 2 bombers, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 40
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Casualties for Germans: 1 fighter
Battle in Yugoslavia
Germans attack with 3 armour, 2 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber
Neutral_Allies defend with 5 infantry
Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 5/15 hits, 5.00 expected hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits
5 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry
Casualties for Neutral_Allies: 5 infantry
Battle in 110 Sea Zone
Germans attack with 1 battleship, 3 fighters, 1 submarine and 3 tactical_bombers
British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 battleship, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 3/7 hits, 4.17 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Units damaged: 1 battleship owned by the Germans
1 cruiser owned by the French, 1 submarine owned by the Germans and 1 cruiser owned by the British lost in 110 Sea Zone
Germans roll dice for 1 battleship, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 3 : 3/7 hits, 4.17 expected hits
British roll dice for 1 battleship in 110 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
1 battleship owned by the British lost in 110 Sea Zone
Germans win with 1 battleship, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 38
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship and 1 cruiser
Casualties for French: 1 cruiser
Battle in France
Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys
British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
Germans roll dice for 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys in France, round 2 : 7/20 hits, 6.33 expected hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 2/11 hits, 4.33 expected hits
1 aaGun owned by the French, 2 infantry owned by the Germans and 6 infantry owned by the French lost in France
Germans roll dice for 6 armour, 3 artilleries, 5 infantry and 4 mech_infantrys in France, round 3 : 9/18 hits, 6.00 expected hits
French roll dice for 2 armour, 2 artilleries and 1 fighter in France, round 3 : 3/5 hits, 2.33 expected hits
3 infantry owned by the Germans, 1 armour owned by the French, 1 fighter owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 6 armour, 3 artilleries, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 38
Casualties for Germans: 5 infantry
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in 106 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British, 1 transport owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone
Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer and 1 transport
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
Non Combat Move - Germans
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
11 infantry moved from Germany to Poland
3 artilleries moved from Germany to Poland
3 aaGuns moved from Germany to Poland
1 fighter moved from Yugoslavia to Southern Italy
1 tactical_bomber moved from 111 Sea Zone to Western Germany
2 bombers moved from 111 Sea Zone to Western Germany
3 fighters and 3 tactical_bombers moved from 110 Sea Zone to Holland Belgium
1 aaGun moved from Western Germany to Holland Belgium
1 aaGun moved from Western Germany to Holland Belgium
1 aaGun moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Yugoslavia to Western Germany
1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone
2 infantry moved from Denmark to Western Germany
Place Units - Germans
1 destroyer placed in 113 Sea Zone
1 bomber and 1 fighter placed in Western Germany
Turn Complete - Germans
Germans collect 39 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
French regular : -1.67
Neutral_Allies regular : -0.67
Germans regular : 2.00
British regular : -1.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Russians
Russians buy 3 artilleries and 8 infantry; Remaining resources: 1 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Combat Move - Russians
3 infantry moved from Baltic States to Novgorod
3 infantry moved from Vyborg to Novgorod
2 infantry moved from Karelia to Novgorod
1 infantry moved from Belarus to Novgorod
1 infantry moved from Archangel to Novgorod
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Bessarabia to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Caucasus to Rostov
1 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 armour and 1 mech_infantry moved from Russia to Kazakhstan
1 armour and 1 mech_infantry moved from Volgograd to Sikang
1 fighter and 1 tactical_bomber moved from Russia to Sikang
Combat - Russians
Non Combat Move - Russians
6 infantry moved from Amur to Buryatia
2 aaGuns and 6 infantry moved from Sakha to Buryatia
1 aaGun moved from Russia to Samara
1 aaGun moved from Russia to Smolensk
Place Units - Russians
3 artilleries placed in Novgorod
3 infantry placed in Ukraine
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 38 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery and 1 infantry moved from Jehol to Anhwe
Japanese take Anhwe from Chinese
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
3 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 fighter moved from Kiangsu to Yunnan
1 tactical_bomber moved from Kiangsu to Yunnan
2 bombers moved from Japan to Yunnan
3 infantry moved from Kiangsi to Hunan
1 artillery moved from Kiangsi to Hunan
1 fighter moved from Formosa to Hunan
2 fighters moved from Manchuria to Hunan
2 tactical_bombers moved from Manchuria to Hunan
1 artillery moved from Shantung to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 mech_infantry moved from Manchuria to Anhwe
4 infantry moved from Korea to Manchuria
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 cruiser moved from 6 Sea Zone to 36 Sea Zone
1 cruiser moved from 20 Sea Zone to 36 Sea Zone
2 carriers, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
2 destroyers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 battleship moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 fighter moved from Okinawa to Kwangsi
3 infantry moved from Shantung to Anhwe
2 infantry moved from Kiangsu to Anhwe
1 fighter moved from Korea to Kiangsi
1 artillery moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Anhwe
Combat - Japanese
Battle in Hunan
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 3/9 hits, 3.83 expected hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 5 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 5/8 hits, 3.50 expected hits
Chinese roll dice for 5 infantry in Yunnan, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 infantry
Casualties for Chinese: 5 infantry
Non Combat Move - Japanese
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
3 fighters moved from Hunan to Kwangsi
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 armour and 1 infantry moved from 6 Sea Zone to Korea
1 tactical_bomber moved from Yunnan to Kwangsi
2 bombers moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
2 tactical_bombers moved from Hunan to Kwangsi
Place Units - Japanese
2 transports placed in 6 Sea Zone
1 factory_minor placed in Kiangsu
Turn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Combat Move - British
1 bomber and 2 fighters moved from United Kingdom to 97 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 72 Sea Zone
1 destroyer moved from 72 Sea Zone to 76 Sea Zone
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Egypt to Ethiopia
3 infantry moved from Malaya to Shan State
2 infantry moved from Burma to Shan State
6 infantry moved from India to Burma
1 artillery moved from India to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 79 Sea Zone
1 infantry moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 fighter and 1 tactical_bomber moved from India to Trans-Jordan
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 armour moved from Alexandria to Trans-Jordan
1 cruiser and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone
1 battleship moved from 37 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 88 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
Combat - British
@crockett36 Looked every and didn’t see them, I checked game save and email is correct in the dice server. no worries, once you post UK i’ll check once more.
@crockett36 I save local, then depending on the move I start a local game to play with different ideas or if I know what I’m doing I just go straight to play by forum.
The save game is always triplaea_forum ID#_turn/country most recently played.
@crockett36 It’s possible you were playing local by accident, i’ve done that sometimes and forget I’m not playing the game by forum. In such cases the opponent won’t get the dice rolls. Just save your most recent save game from above and select play by forum and perform the battles, I should get the dice rolls then.
Round: 1
Purchase Units - Russians
Russians buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Germans roll mine dice in SZ 11 : 0/1 hits, 0.17 expected hits
Ottomans roll mine dice in SZ 20 : 1/2 hits, 0.33 expected hits
1 cruiser lost in SZ 20
1 artillery and 6 infantry moved from Poland to Ukraine
1 artillery and 6 infantry moved from Belarus to Ukraine
6 infantry moved from Moscow to Ukraine
3 infantry moved from Tatarstan to Ukraine
1 infantry moved from Kazakhstan to Tatarstan
1 artillery and 2 infantry moved from Sevastopol to Ukraine
1 infantry moved from Finland to Karelia
3 infantry moved from Livonia to Belarus
1 artillery moved from Livonia to Karelia
1 battleship moved from SZ 12 to SZ 11
2 cruisers moved from SZ 21 to SZ 20
Combat - Russians
Russians creates battle in territory SZ 11
Russians has abandoned SZ 10 to Germans
Russians has abandoned SZ 17 to AustroHungarians
Russians has abandoned SZ 18 to AustroHungarians
Battle in SZ 20
Russians attack with 1 cruiser
Ottomans defend with 2 cruisers and 1 mines
Russians roll dice for 1 cruiser in SZ 20, round 2 : 1/1 hits, 0.50 expected hits
Ottomans roll dice for 2 cruisers in SZ 20, round 2 : 2/2 hits, 1.00 expected hits
1 cruiser owned by the Russians lost in SZ 20
1 cruiser owned by the Ottomans lost in SZ 20
Ottomans win, taking SZ 10 from Neutral, taking SZ 17 from Italians, taking SZ 18 from Neutral, taking SZ 20 from Neutral with 1 cruiser remaining. Battle score for attacker is 0
Casualties for Russians: 1 cruiser
Casualties for Ottomans: 1 cruiser
Combat Move - Russians
Trigger ChangeToRomeMine: Italians captures territory SZ 17
Place Units - Russians
4 artilleries and 3 infantry placed in Moscow
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 10 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from Sinkiang to Novosibirsk
1 infantry moved from Yakut S.S.R. to Novosibirsk
2 armour moved from India to Novosibirsk
1 bomber and 4 fighters moved from India to Novosibirsk
1 fighter moved from Manchuria to Novosibirsk
1 armour moved from Manchuria to Novosibirsk
1 infantry moved from Persia to Caucasus
Japanese take Caucasus from Russians
Combat - Japanese
Battle in Novosibirsk
Japanese attack with 3 armour, 1 bomber, 5 fighters and 2 infantry
British defend with 1 armour and 1 fighter; Russians defend with 2 fighters and 4 infantry
Japanese roll dice for 3 armour, 1 bomber, 5 fighters and 2 infantry in Novosibirsk, round 2 : 3/11 hits, 5.00 expected hits
Russians roll dice for 1 armour, 3 fighters and 4 infantry in Novosibirsk, round 2 : 4/8 hits, 3.67 expected hits
2 infantry owned by the Japanese and 2 armour owned by the Japanese lost in Novosibirsk
3 infantry owned by the Russians lost in Novosibirsk
Japanese roll dice for 1 armour, 1 bomber and 5 fighters in Novosibirsk, round 3 : 3/7 hits, 3.67 expected hits
Russians roll dice for 1 armour, 3 fighters and 1 infantry in Novosibirsk, round 3 : 1/5 hits, 2.67 expected hits
1 armour owned by the Japanese lost in Novosibirsk
1 infantry owned by the Russians, 1 fighter owned by the British and 1 armour owned by the British lost in Novosibirsk
Japanese roll dice for 1 bomber and 5 fighters in Novosibirsk, round 4 : 3/6 hits, 3.17 expected hits
Russians roll dice for 2 fighters in Novosibirsk, round 4 : 1/2 hits, 1.33 expected hits
1 fighter owned by the Japanese lost in Novosibirsk
2 fighters owned by the Russians lost in Novosibirsk
Japanese win with 1 bomber and 4 fighters remaining. Battle score for attacker is 20
Casualties for Japanese: 3 armour, 1 fighter and 2 infantry
Casualties for Russians: 2 fighters and 4 infantry
Casualties for British: 1 armour and 1 fighter
Non Combat Move - Japanese
1 infantry moved from Manchuria to Yakut S.S.R.
3 infantry moved from Manchuria to China
1 infantry moved from China to Sinkiang
2 infantry moved from China to Sinkiang
8 infantry moved from French Indo China to Sinkiang
1 infantry moved from India to Persia
2 infantry moved from East Indies to East Indies Sea Zone
2 infantry and 1 transport moved from East Indies Sea Zone to French Indo China Sea Zone
2 infantry moved from French Indo China Sea Zone to French Indo China
6 infantry moved from Japan to Japan Sea Zone
6 infantry and 3 transports moved from Japan Sea Zone to French Indo China Sea Zone
3 transports moved from French Indo China Sea Zone to Japan Sea Zone
6 infantry moved from French Indo China Sea Zone to French Indo China
6 infantry moved from Japan to Japan Sea Zone
6 infantry moved from Japan Sea Zone to Manchuria
2 battleships and 1 carrier moved from Caroline Islands Sea Zone to French Indo China Sea Zone
1 fighter moved from Novosibirsk to Manchuria
1 fighter moved from Novosibirsk to Manchuria
2 fighters moved from Novosibirsk to Sinkiang
1 bomber moved from Novosibirsk to Sinkiang
1 submarine moved from South Compass Sea Zone to East Compass Sea Zone
Place Units - Japanese
1 armour and 10 infantry placed in Japan
1 transport placed in Japan Sea Zone
Turn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs
Round: 2
Combat Move - Dutch
1 Fighter and 1 Infantry moved from Banjarmasin to East And South Borneo
1 Infantry moved from Banjarmasin to East And South Borneo
Purchase Units - Dutch
Dutch buy 1 Factory, 3 Infantrys and 1 Tank; Remaining resources: 2 PUs;
Combat - Dutch
Battle in East And South Borneo
Dutch attack with 1 Fighter and 2 Infantrys
Thai defend with 1 Infantry
Dutch roll dice for 1 Fighter and 2 Infantrys in East And South Borneo, round 2 : 2/3 hits, 0.67 expected hits
Thai roll dice for 1 Infantry in East And South Borneo, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Dutch lost in East And South Borneo
1 Infantry owned by the Thai lost in East And South Borneo
Dutch win, taking East And South Borneo from Thai with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Dutch: 1 Infantry
Casualties for Thai: 1 Infantry
Non Combat Move - Dutch
1 Fighter moved from East And South Borneo to Banjarmasin
Place Units - Dutch
1 Factory placed in Suriname
3 Infantrys and 1 Tank placed in Banjarmasin
Turn Complete - Dutch
Dutch collect 28 PUs; end with 30 PUs
Round: 3
Combat Move - Russians
1 Infantry moved from Latvia to Lithuania
Russians take Lithuania from Germans
1 Fighter moved from Leningrad to Vyborg
1 Infantry and 1 Tank moved from S.Karelia to Vyborg
1 Infantry moved from Leningrad to Vyborg
1 Infantry moved from Leningrad to Vyborg
1 Transport moved from 53 Sea Zone to 54 Sea Zone
1 Artillery and 1 Infantry moved from Georgia to 54 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
1 Artillery and 1 Infantry moved from 53 Sea Zone to Odessa
Russians take Odessa from Romanians
1 Artillery moved from Tula to Kursk
10 Infantrys moved from Moscow to Yaroslavl
1 Infantry moved from Penza to Tula
5 Infantrys moved from Stalingrad to Rostov
1 Infantry moved from Georgia to Rostov
1 Artillery and 1 Infantry moved from Astrakhan to Saratov
1 Artillery and 1 Infantry moved from Kuybyshev to Penza
3 Infantrys moved from Yakutsk to Ayan
1 Infantry moved from Okhotsk to Ayan
2 Fighters moved from N.Buryat Mongolia to Ayan
Purchase Units - Russians
Russians buy 2 ArmoredCars, 2 Artillerys, 1 Factory, 33 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Ayan
Russians attack with 2 Fighters and 4 Infantrys
Hisaichi defend with 1 Infantry
Russians roll dice for 2 Fighters and 4 Infantrys in Ayan, round 2 : 2/6 hits, 1.33 expected hits
Hisaichi roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Ayan
Russians win, taking Ayan from Hisaichi with 2 Fighters and 4 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Vyborg
Russians attack with 1 Fighter, 3 Infantrys and 1 Tank
Finns defend with 3 Infantrys
Russians roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Vyborg, round 2 : 2/5 hits, 1.33 expected hits
Finns roll dice for 3 Infantrys in Vyborg, round 2 : 0/3 hits, 1.00 expected hits
2 Infantrys owned by the Finns lost in Vyborg
Russians roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Vyborg, round 3 : 2/5 hits, 1.33 expected hits
Finns roll dice for 1 Infantry in Vyborg, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Vyborg
1 Infantry owned by the Finns lost in Vyborg
Russians win, taking Vyborg from Finns with 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for Finns: 3 Infantrys
Casualties for Russians: 1 Infantry
Non Combat Move - Russians
3 Infantrys moved from Murmansk to N.Karelia
3 Infantrys moved from Arkhangelsk to S.Karelia
2 Artillerys moved from Arkhangelsk to S.Karelia
1 Submarine moved from 6 Sea Zone to 12 Sea Zone
1 Fighter moved from Vyborg to Leningrad
1 Infantry moved from Leningrad to Latvia
1 Artillery moved from Minsk to Kursk
1 Infantry moved from Kiev to Minsk
1 Infantry moved from Kursk to Kiev
2 Fighters moved from Ayan to N.Buryat Mongolia
1 AAGun, 1 Artillery and 3 Infantrys moved from Olyokminsk to N.Buryat Mongolia
1 Artillery moved from Evenkia to Olyokminsk
1 Infantry moved from Irkutsk to S.Buryat Mongolia
3 Infantrys moved from Yeniseysk to Evenkia
1 Tank moved from Sibirsky to Olyokminsk
2 Infantrys moved from Sibirsky to Evenkia
2 ArmoredCars moved from Sibirsky to Olyokminsk
1 Artillery moved from Sibirsky to Evenkia
1 Mech.Inf moved from Sverdlovsk to Irkutsk
1 Adv.Fighter moved from Sverdlovsk to Olyokminsk
3 Tanks moved from Sverdlovsk to Kuybyshev
2 Tanks moved from Tashkent to Kuybyshev
1 Infantry moved from Kolyma to Okhotsk
Place Units - Russians
1 Factory placed in Kursk
5 Infantrys placed in Stalingrad
3 Infantrys placed in Georgia
4 Infantrys placed in Leningrad
2 Artillerys and 2 Infantrys placed in Arkhangelsk
2 ArmoredCars placed in Tashkent
3 Infantrys and 2 Tanks placed in Sverdlovsk
6 Infantrys placed in Sibirsky
10 Infantrys placed in Moscow
Turn Complete - Russians
Russians collect 101 PUs; end with 101 PUs
Round: 3
Combat Move - Russians
1 Artillery and 2 Infantrys moved from Ulaan Ude to Jinan
1 Artillery and 2 Infantrys moved from Ulaan Ude to Quingdao
1 EarlyFighter moved from Ulaan Ude to Jinan
3 Infantrys moved from Yakutsk to Vostok
Russians take Vostok from Masaharu
Purchase Units - Russians
Russians buy 1 Elite, 5 Infantrys and 4 Mech.Infs; Remaining resources: 0 PUs;
Combat - Russians
Battle in Quingdao
Russians attack with 1 Artillery and 2 Infantrys
Masaharu defend with 2 Infantrys
Russians roll dice for 1 Artillery and 2 Infantrys in Quingdao, round 2 : 1/3 hits, 0.83 expected hits
Masaharu roll dice for 2 Infantrys in Quingdao, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Masaharu lost in Quingdao
Russians roll dice for 1 Artillery and 2 Infantrys in Quingdao, round 3 : 2/3 hits, 0.83 expected hits
Masaharu roll dice for 1 Infantry in Quingdao, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Quingdao
1 Infantry owned by the Masaharu lost in Quingdao
Russians win, taking Quingdao from Masaharu with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Masaharu: 2 Infantrys
Casualties for Russians: 1 Infantry
Battle in Jinan
Russians attack with 1 Artillery, 1 EarlyFighter and 2 Infantrys
Yamamoto defend with 2 Infantrys
Russians roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Jinan, round 2 : 1/4 hits, 1.17 expected hits
Yamamoto roll dice for 2 Infantrys in Jinan, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Yamamoto lost in Jinan
Russians roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Jinan, round 3 : 0/4 hits, 1.17 expected hits
Yamamoto roll dice for 1 Infantry in Jinan, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Jinan, round 4 : 1/4 hits, 1.17 expected hits
Yamamoto roll dice for 1 Infantry in Jinan, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Jinan
1 Infantry owned by the Yamamoto lost in Jinan
Russians win, taking Jinan from Yamamoto with 1 Artillery, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Yamamoto: 2 Infantrys
Casualties for Russians: 1 Infantry
Non Combat Move - Russians
1 EarlyFighter moved from Jinan to Ulaan Ude
1 Infantry moved from Kyzal to Ulaan Ude
4 Infantrys moved from Tulun to Ulaan Ude
1 Infantry moved from Jinquan to Kyzal
1 Artillery moved from Kaask to Kyzal
1 Marine moved from Kaask to Kyzal
3 Infantrys moved from Kaask to Kyzal
3 Infantrys moved from Kaask to Kyzal
3 Mech.Infs moved from Achinsk to Kyzal
1 Infantry moved from Achinsk to Kyzyl
Place Units - Russians
1 Elite and 5 Infantrys placed in Kaask
4 Mech.Infs placed in Achinsk
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Bessarabia to Ukraine
Italians take Ukraine from Russians
1 infantry moved from Bessarabia to Western Ukraine
1 fighter moved from Bessarabia to Novgorod
1 fighter moved from Bessarabia to Germany
2 armour, 1 bomber, 1 fighter and 1 tactical_bomber moved from Bessarabia to Belarus
Combat - Italians
Non Combat Move - Italians
1 artillery and 1 infantry moved from Yugoslavia to Romania
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Yugoslavia
1 infantry moved from 97 Sea Zone to Yugoslavia
Place Units - Italians
1 artillery and 2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 12 PUs
Combat Hit Differential Summary :
Territory Summary for Italians :
Cyprus : 1 flag
Romania : 1 artillery and 1 infantry
Germany : 1 fighter
Northern Italy : 1 factory_major
Southern Italy : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
Belarus : 1 aaGun, 2 armour, 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber
Eastern Poland : 1 flag
Bessarabia : 1 flag, 3 artilleries and 1 infantry
Ukraine : 1 flag, 1 factory_minor and 1 infantry
Western Ukraine : 1 infantry
Novgorod : 1 fighter
97 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer, 3 submarines and 1 transport
Yugoslavia : 1 artillery and 4 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
2 fighters moved from 20 Sea Zone to Kwangsi
Combat - ANZAC
Battle in Formosa
Battle in Kwangsi
ANZAC attack with 2 fighters
Japanese defend with 1 mech_infantry
ANZAC roll dice for 2 fighters in Kwangsi, round 2 : 0/2 hits, 1,00 expected hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the ANZAC lost in Kwangsi
1 fighter owned by the ANZAC retreated
Japanese win, taking Formosa from Japanese with 1 mech_infantry remaining. Battle score for attacker is -10
Casualties for ANZAC: 1 fighter
Non Combat Move - ANZAC
1 fighter moved from Kwangsi to 20 Sea Zone
2 fighters moved from Caroline Islands to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 cruiser moved from 33 Sea Zone to 20 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 61 Sea Zone
1 infantry moved from Queensland to South Australia
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
5 infantry moved from Tobruk to Alexandria
1 fighter and 2 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
Turn Complete - French