To Syria instead of Iraq :p
PtV League22 Pacifiersboard (axis +6) vs Nikola1975 (allies)
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TripleA Manual Gamesave Post: Italians round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery and 2 infantry moved from Northern Italy to 97 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 97 Sea Zone to 94 Sea Zone 1 bomber and 3 fighters moved from Southern Italy to 94 Sea Zone 1 artillery and 3 infantry moved from 94 Sea Zone to Gibraltar
Combat Hit Differential Summary :
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@nikola1975
I am pretty sure that you will scramble, but yet wanna askā¦ -
@pacifiersboard Yes, of course, we have built an airport for that guy. Send it out :)
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TripleA Manual Gamesave Post: Italians round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery and 2 infantry moved from Northern Italy to 97 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 97 Sea Zone to 94 Sea Zone 1 bomber and 3 fighters moved from Southern Italy to 94 Sea Zone 1 artillery and 3 infantry moved from 94 Sea Zone to Gibraltar Combat - Italians British scrambles 1 units out of Gibraltar to defend against the attack in 94 Sea Zone Battle in 94 Sea Zone Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 2 transports British defend with 1 battleship, 1 carrier, 3 cruisers and 2 fighters; Americans defend with 1 fighter Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 3 fighters and 2 transports in 94 Sea Zone, round 2 : 5/8 hits, 4,00 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 carrier and 3 cruisers in 94 Sea Zone, round 2 : 4/5 hits, 2,33 expected hits Units damaged: 1 battleship owned by the Italians British roll dice for 3 fighters in 94 Sea Zone, round 2 : 2/3 hits, 2,00 expected hits 1 destroyer owned by the Italians, 2 cruisers owned by the British, 1 bomber owned by the Italians, 3 fighters owned by the Italians and 1 carrier owned by the British lost in 94 Sea Zone Italians roll dice for 1 submarine in 94 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 cruiser owned by the British lost in 94 Sea Zone Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 94 Sea Zone, round 3 : 1/3 hits, 1,67 expected hits
Combat Hit Differential Summary :
Italians regular : 0,67 British regular : 1,67
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@pacifiersboard
kill US plane before UK ones / battleship? -
@pacifiersboard Sure.
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery and 2 infantry moved from Northern Italy to 97 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 97 Sea Zone to 94 Sea Zone 1 bomber and 3 fighters moved from Southern Italy to 94 Sea Zone 1 artillery and 3 infantry moved from 94 Sea Zone to Gibraltar Combat - Italians British scrambles 1 units out of Gibraltar to defend against the attack in 94 Sea Zone Battle in 94 Sea Zone Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 2 transports British defend with 1 battleship, 1 carrier, 3 cruisers and 2 fighters; Americans defend with 1 fighter Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 3 fighters and 2 transports in 94 Sea Zone, round 2 : 5/8 hits, 4,00 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 carrier and 3 cruisers in 94 Sea Zone, round 2 : 4/5 hits, 2,33 expected hits Units damaged: 1 battleship owned by the Italians British roll dice for 3 fighters in 94 Sea Zone, round 2 : 2/3 hits, 2,00 expected hits 1 destroyer owned by the Italians, 2 cruisers owned by the British, 1 bomber owned by the Italians, 3 fighters owned by the Italians and 1 carrier owned by the British lost in 94 Sea Zone Italians roll dice for 1 submarine in 94 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 cruiser owned by the British lost in 94 Sea Zone Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 94 Sea Zone, round 3 : 1/3 hits, 1,67 expected hits British roll dice for 1 battleship in 94 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits British roll dice for 3 fighters in 94 Sea Zone, round 3 : 2/3 hits, 2,00 expected hits 2 cruisers owned by the Italians and 1 fighter owned by the Americans lost in 94 Sea Zone Italians roll dice for 1 submarine in 94 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 battleship and 2 transports in 94 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits British roll dice for 1 battleship in 94 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits British roll dice for 2 fighters in 94 Sea Zone, round 4 : 2/2 hits, 1,33 expected hits 2 transports owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 94 Sea Zone 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Gibraltar Italians roll dice for 1 submarine in 94 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits British roll dice for 1 battleship in 94 Sea Zone, round 5 : 0/1 hits, 0,67 expected hits Italians roll dice for 1 submarine in 94 Sea Zone, round 6 : 1/1 hits, 0,33 expected hits 1 battleship owned by the British lost in 94 Sea Zone British and Italians reach a stalemate . Battle score for attacker is -15 Casualties for Italians: 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 3 fighters and 2 transports Casualties for British: 1 battleship, 1 carrier, 3 cruisers and 1 fighter Casualties for Americans: 1 fighter 1 fighter owned by the British forced to land in Gibraltar Non Combat Move - Italians 2 infantry moved from Romania to Bessarabia 1 armour moved from Western Ukraine to Southern Belarus 1 armour moved from Yugoslavia to Bessarabia 1 aaGun and 2 infantry moved from Yugoslavia to Northern Italy 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 2 submarines placed in 99 Sea Zone 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians regular : 1,00 British regular : 1,33
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 4 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to South Australia 1 artillery moved from New South Wales to South Australia 1 transport moved from 58 Sea Zone to 63 Sea Zone 1 cruiser moved from 58 Sea Zone to 63 Sea Zone Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 17 PUs Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 factory_minor and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Nenetsia to Gorky Germans take Gorky from Russians 1 infantry moved from Nenetsia to Vologda Germans take Vologda from Russians 1 artillery and 1 infantry moved from Archangel to Leningrad 1 infantry moved from Baltic States to Leningrad 1 infantry moved from Northern Belarus to Novgorod Germans take Novgorod from Russians 1 infantry moved from Southern Belarus to Smolensk Germans take Smolensk from Russians 1 infantry moved from Southern Belarus to Bryansk Germans take Bryansk from Russians 1 fighter and 1 tactical_bomber moved from Finland to Leningrad 1 fighter and 1 tactical_bomber moved from Eastern Poland to Leningrad 1 fighter and 1 tactical_bomber moved from Bessarabia to Leningrad 1 fighter and 1 tactical_bomber moved from Western Germany to Leningrad 1 bomber moved from Western Germany to United Kingdom Combat - Germans Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/1 hits, 0,17 expected hits Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: harbour Bombing raid in United Kingdom causes 3 damage total. Battle in Leningrad Germans attack with 1 artillery, 4 fighters, 2 infantry and 4 tactical_bombers Russians defend with 1 airfield, 2 artilleries, 1 harbour and 2 infantry Germans roll dice for 1 artillery, 4 fighters, 2 infantry and 4 tactical_bombers in Leningrad, round 2 : 7/11 hits, 5,50 expected hits Russians roll dice for 2 artilleries and 2 infantry in Leningrad, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Russians, 2 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Leningrad Germans win, taking Leningrad from Russians with 1 artillery, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Germans: 2 infantry Casualties for Russians: 2 artilleries and 2 infantry Non Combat Move - Germans 2 infantry moved from Karelia to Archangel 1 aaGun moved from Finland to Karelia 1 cruiser, 1 destroyer and 2 transports moved from 130 Sea Zone to 128 Sea Zone 1 bomber moved from United Kingdom to Western Germany 1 fighter moved from Holland Belgium to Western Germany 1 aaGun, 1 artillery and 1 infantry moved from Holland Belgium to Western Germany 2 fighters and 2 tactical_bombers moved from Leningrad to Southern Belarus 2 fighters and 2 tactical_bombers moved from Leningrad to Northern Belarus 1 aaGun moved from Baltic States to Northern Belarus 1 aaGun, 4 armour, 3 artilleries, 18 infantry and 1 mech_infantry moved from Southern Belarus to Bryansk 2 artilleries and 5 infantry moved from Bessarabia to Ukraine 6 armour and 6 mech_infantrys moved from Eastern Poland to Bryansk 3 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine 1 mech_infantry moved from Eastern Poland to Bryansk 2 armour and 8 mech_infantrys moved from Germany to Eastern Poland 1 armour and 1 mech_infantry moved from Western Germany to Poland 1 artillery moved from Germany to Western Germany 2 submarines moved from 117 Sea Zone to 116 Sea Zone 1 submarine moved from 114 Sea Zone to 127 Sea Zone 3 infantry moved from Bulgaria to Romania Place Units - Germans 1 factory_minor placed in Ukraine 1 armour and 9 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 58 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
British AA : -0,17 Russians regular : 0,67 Germans regular : 1,50
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4 Purchase Units - Russians Russians buy 2 armour, 1 artillery, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Northern Manchuria to Southern Manchuria Chinese take Southern Manchuria from Japanese 1 artillery moved from Buryatia to Northern Manchuria 1 artillery moved from Sakha to Buryatia 1 infantry moved from Sakha to Buryatia 1 infantry moved from Amur to Northern Manchuria 1 infantry moved from Samara to Gorky 1 fighter moved from Tambov to Gorky 1 infantry moved from Yaroslavl to Smolensk 1 fighter moved from Russia to Smolensk 1 infantry moved from Yaroslavl to Vologda 1 tactical_bomber moved from Russia to Vologda 6 infantry moved from Tula to Russia 1 infantry moved from Kursk to Tula 1 infantry moved from Kursk to Tambov 1 armour and 1 mech_infantry moved from Tambov to Samara 4 infantry moved from Rostov to Stalingrad 1 artillery moved from Rostov to Stalingrad 2 infantry moved from Samara to Stalingrad 12 infantry moved from Northern Manchuria to Korea Combat - Russians Battle in Gorky Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Gorky, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Gorky, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Gorky Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 5 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Korea Russians attack with 12 infantry Japanese defend with 2 infantry Russians roll dice for 12 infantry in Korea, round 2 : 1/12 hits, 2.00 expected hits Japanese roll dice for 2 infantry in Korea, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Korea Russians roll dice for 12 infantry in Korea, round 3 : 4/12 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Korea, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea Russians win, taking Korea from Japanese with 11 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Russians: 1 infantry Non Combat Move - Russians 1 aaGun moved from Northern Manchuria to Korea 1 fighter moved from Gorky to Russia 1 tactical_bomber moved from Vologda to Russia 1 fighter moved from Smolensk to Russia 2 aaGuns, 1 artillery and 10 infantry moved from Yaroslavl to Russia Place Units - Russians 1 infantry placed in Siberia 2 armour and 2 mech_infantrys placed in Russia 1 artillery placed in Stalingrad 6 infantry placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Japanese regular : 0.00 Germans regular : 0.00 Russians regular : 0.00
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 harbour, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Honan to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Anhwe to Honan 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 artillery and 1 infantry moved from Hunan to Szechwan 1 artillery moved from Hunan to Kweichow 2 fighters and 2 tactical_bombers moved from Kwangsi to Szechwan 2 bombers moved from Kwangsi to Szechwan 1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow 1 infantry moved from Kwangsi to Hunan 2 artilleries, 4 infantry and 1 mech_infantry moved from Kwangsi to French Indo China 1 transport moved from 37 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from Manilla to 21 Sea Zone 1 infantry moved from Manilla to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 46 Sea Zone 1 infantry moved from Dutch New Guinea to 46 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone 1 marine moved from Celebes to 45 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 45 Sea Zone to 37 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 37 Sea Zone to French Indo China 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone 1 armour and 1 infantry moved from 37 Sea Zone to French Indo China 1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 27 Sea Zone to 65 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 65 Sea Zone to New Zealand 1 marine moved from Solomon Islands to 50 Sea Zone 1 marine moved from Johnston Island to 27 Sea Zone 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 infantry and 1 transport moved from 27 Sea Zone to 34 Sea Zone 1 carrier moved from 27 Sea Zone to 34 Sea Zone 1 carrier moved from 27 Sea Zone to 65 Sea Zone 1 battleship moved from 27 Sea Zone to 65 Sea Zone 1 destroyer moved from 7 Sea Zone to 27 Sea Zone 1 carrier moved from 7 Sea Zone to 37 Sea Zone 1 destroyer moved from 7 Sea Zone to 34 Sea Zone 1 destroyer moved from 7 Sea Zone to 34 Sea Zone 1 carrier moved from 27 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from Marshall Islands to Japan 4 fighters moved from 27 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 7 Sea Zone 1 cruiser and 1 marine moved from 27 Sea Zone to 51 Sea Zone 1 marine moved from 51 Sea Zone to Fiji 1 cruiser and 1 marine moved from 50 Sea Zone to 35 Sea Zone Combat - Japanese Battle in Fiji Battle in New Zealand Japanese attack with 1 artillery, 1 infantry and 1 marine ANZAC defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 2 battleships in New Zealand, round 2 : 1/2 hits, 1,33 expected hits ANZAC roll dice for 1 infantry in New Zealand, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in New Zealand Japanese win, taking Fiji from UK_Pacific, taking New Zealand from ANZAC with 1 artillery and 1 marine remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Szechwan Japanese attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 1 artillery and 2 infantry Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 7/8 hits, 4,00 expected hits Chinese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 artillery, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery and 2 infantry Battle in Kweichow Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Kweichow, round 2 : 3/3 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery Casualties for Chinese: 1 infantry Battle in French Indo China Japanese attack with 1 armour, 3 artilleries, 8 infantry, 1 marine and 1 mech_infantry British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 factory_minor Japanese roll dice for 1 cruiser in French Indo China, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 armour, 3 artilleries, 8 infantry, 1 marine and 1 mech_infantry in French Indo China, round 2 : 5/14 hits, 4,00 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 armour, 3 artilleries, 7 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Japanese 1 destroyer moved from 28 Sea Zone to 65 Sea Zone 1 fighter moved from 27 Sea Zone to Japan 1 tactical_bomber moved from 27 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from Kweichow to 37 Sea Zone 1 aaGun moved from Anhwe to Honan 2 fighters and 2 tactical_bombers moved from Szechwan to Anhwe 2 bombers moved from Szechwan to Kiangsu 1 marine moved from 35 Sea Zone to Caroline Islands 1 infantry moved from 34 Sea Zone to Caroline Islands Place Units - Japanese 1 carrier and 1 destroyer placed in 7 Sea Zone 1 submarine placed in 6 Sea Zone 1 harbour placed in Hainan 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry placed in Japan Turn Complete - Japanese Japanese collect 47 PUs; end with 47 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 55 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 60 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67 Japanese regular : 5,67 UK_Pacific regular : 0,33 ANZAC regular : 0,67
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 13 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 2 infantry moved from Western United States to 11 Sea Zone 2 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Midway 1 destroyer moved from 11 Sea Zone to 26 Sea Zone 1 destroyer moved from 11 Sea Zone to 26 Sea Zone 2 submarines moved from 11 Sea Zone to 27 Sea Zone 1 marine moved from Western United States to 11 Sea Zone 1 cruiser and 1 marine moved from 11 Sea Zone to 27 Sea Zone 1 marine moved from 27 Sea Zone to Johnston Island 1 destroyer moved from 93 Sea Zone to 94 Sea Zone 1 tactical_bomber moved from Eastern United States to 94 Sea Zone 1 carrier moved from 93 Sea Zone to 94 Sea Zone 1 destroyer moved from 93 Sea Zone to 94 Sea Zone 1 cruiser moved from 93 Sea Zone to 94 Sea Zone Combat - Americans Battle in Midway Battle in 27 Sea Zone Americans attack with 1 cruiser, 3 submarines and 1 transport Japanese defend with 1 destroyer Americans roll dice for 3 submarines in 27 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 27 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 27 Sea Zone Americans win, taking Midway from Japanese, taking 27 Sea Zone from Neutral with 1 cruiser, 2 submarines and 1 transport remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 94 Sea Zone Americans attack with 1 carrier, 1 cruiser, 2 destroyers and 1 tactical_bomber Italians defend with 1 submarine Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers and 1 tactical_bomber in 94 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 94 Sea Zone Americans win with 1 carrier, 1 cruiser, 2 destroyers and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Johnston Island Battle in Hawaiian Islands Non Combat Move - Americans 2 infantry and 2 marines moved from Western United States to 11 Sea Zone 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 5 fighters, 2 infantry, 2 marines, 2 tactical_bombers and 1 transport moved from 11 Sea Zone to 27 Sea Zone 2 infantry and 2 marines moved from 27 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to 27 Sea Zone 1 infantry and 1 mech_infantry moved from Eastern United States to 104 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco 1 infantry moved from Morocco to Algeria 1 armour and 1 infantry moved from Brazil to 88 Sea Zone 1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone 1 armour and 1 infantry moved from 93 Sea Zone to Morocco 2 infantry moved from Brazil to British Guiana Place Units - Americans 2 infantry placed in Eastern United States 2 transports placed in 104 Sea Zone 1 carrier and 1 destroyer placed in 11 Sea Zone 1 fighter and 1 tactical_bomber placed in 11 Sea Zone 1 destroyer placed in 104 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Yunnan to Szechwan 2 infantry moved from Kansu to Inner Mongolia 1 fighter moved from Yunnan to Tsinghai 2 infantry moved from Kansu to Tsinghai 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Battle in Inner Mongolia Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Inner Mongolia, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Inner Mongolia, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Inner Mongolia, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Inner Mongolia, round 5 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia 1 infantry owned by the Chinese retreated to Kansu Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Szechwan Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Tsinghai Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Tsinghai to Yunnan 1 infantry moved from Yunnan to Szechwan Place Units - Chinese 1 infantry placed in Szechwan 1 infantry placed in Tsinghai 1 infantry placed in Tsinghai 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs Purchase Units - British British repair damage of 4x factory_major; Remaining resources: 29 PUs; British buy 1 armour, 1 artillery, 1 destroyer, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Kenya to Ethiopia British take Ethiopia from Italians 1 infantry moved from Anglo-Egyptian Sudan to Egypt 1 armour moved from Egypt to Alexandria British take Alexandria from Italians 1 armour moved from Alexandria to Egypt 1 infantry moved from Syria to Iraq 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Egypt to Iraq 1 armour and 1 mech_infantry moved from Eastern India to Yunnan 2 artilleries and 4 infantry moved from Burma to Yunnan 1 infantry moved from Eastern India to Burma 1 fighter and 1 tactical_bomber moved from Eastern India to Yunnan 1 mech_infantry moved from Eire to United Kingdom 1 destroyer moved from 109 Sea Zone to 93 Sea Zone 1 armour and 1 infantry moved from Quebec to 109 Sea Zone 1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone 2 infantry moved from Eastern India to 40 Sea Zone 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 40 Sea Zone to 78 Sea Zone Combat - British Non Combat Move - British 1 armour moved from Southern Persia to Northeast Persia British take Northeast Persia from Neutral_Allies 1 artillery moved from Southern Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 armour moved from Southern Persia to Northwest Persia 1 fighter and 1 tactical_bomber moved from Egypt to Anglo-Egyptian Sudan 1 fighter moved from Egypt to Anglo-Egyptian Sudan 1 fighter moved from Egypt to 94 Sea Zone 1 armour and 1 infantry moved from 93 Sea Zone to Morocco 1 infantry moved from Egypt to Anglo-Egyptian Sudan 1 aaGun moved from Burma to Eastern India 1 infantry moved from Yunnan to Szechwan 1 aaGun moved from Yunnan to Szechwan 1 artillery and 2 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Kweichow 1 artillery moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Kweichow Place Units - British 1 armour, 1 artillery and 1 mech_infantry placed in Southern Persia 1 destroyer and 1 submarine placed in 109 Sea Zone Turn Complete - British British collect 35 PUs; end with 35 PUs Place Units - UK_Pacific 1 artillery and 5 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Some Units in Eastern India change ownership: 1 artillery and 5 infantry
Combat Hit Differential Summary :
Chinese regular : -1.50 Americans regular : 0.33 Italians regular : -0.17 Japanese regular : -0.67
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 artillery and 3 infantry moved from British Somaliland to Italian Somaliland 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Libya 1 aaGun, 1 artillery and 3 infantry moved from Northern Italy to Southern France 1 aaGun moved from Northern Italy to Southern Italy 1 armour moved from Southern Belarus to Bryansk 1 armour and 2 infantry moved from Bessarabia to Ukraine Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 1 infantry placed in Southern France Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from South Australia to 63 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 1 artillery, 1 infantry and 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Combat Move - French 1 infantry moved from Anglo-Egyptian Sudan to Egypt Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour and 5 fighters; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Western Germany to Russia 2 fighters moved from Northern Belarus to Russia 1 infantry moved from Novgorod to Yaroslavl Germans take Yaroslavl from Russians 2 infantry moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Tula 1 fighter moved from Southern Belarus to Tula 1 tactical_bomber moved from Northern Belarus to Tula 1 infantry moved from Ukraine to Kursk Germans take Kursk from Russians 3 infantry moved from Ukraine to Rostov 1 armour and 1 mech_infantry moved from Ukraine to Rostov 1 tactical_bomber moved from Northern Belarus to Smolensk 1 tactical_bomber moved from Southern Belarus to Smolensk 1 infantry moved from Bryansk to Tula 1 tactical_bomber moved from Southern Belarus to Tula 1 fighter moved from Southern Belarus to Smolensk 2 armour and 8 mech_infantrys moved from Eastern Poland to Bryansk 1 submarine moved from 127 Sea Zone to 122 Sea Zone 1 submarine moved from 128 Sea Zone to 127 Sea Zone 1 submarine moved from 116 Sea Zone to 114 Sea Zone 1 submarine moved from 116 Sea Zone to 115 Sea Zone 1 cruiser, 1 destroyer and 2 transports moved from 128 Sea Zone to 115 Sea Zone 1 fighter moved from Western Germany to Southern Italy
Combat Hit Differential Summary :
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@nikola1975
any scramble from moscow? -
@pacifiersboard No.
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@nikola1975
i.e. also no intercepton? -
@pacifiersboard Sorry, havenāt seen it. Launch both fighters to intercept.
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour and 5 fighters; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Western Germany to Russia 2 fighters moved from Northern Belarus to Russia 1 infantry moved from Novgorod to Yaroslavl Germans take Yaroslavl from Russians 2 infantry moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Tula 1 fighter moved from Southern Belarus to Tula 1 tactical_bomber moved from Northern Belarus to Tula 1 infantry moved from Ukraine to Kursk Germans take Kursk from Russians 3 infantry moved from Ukraine to Rostov 1 armour and 1 mech_infantry moved from Ukraine to Rostov 1 tactical_bomber moved from Northern Belarus to Smolensk 1 tactical_bomber moved from Southern Belarus to Smolensk 1 infantry moved from Bryansk to Tula 1 tactical_bomber moved from Southern Belarus to Tula 1 fighter moved from Southern Belarus to Smolensk 2 armour and 8 mech_infantrys moved from Eastern Poland to Bryansk 1 submarine moved from 127 Sea Zone to 122 Sea Zone 1 submarine moved from 128 Sea Zone to 127 Sea Zone 1 submarine moved from 116 Sea Zone to 114 Sea Zone 1 submarine moved from 116 Sea Zone to 115 Sea Zone 1 cruiser, 1 destroyer and 2 transports moved from 128 Sea Zone to 115 Sea Zone 1 fighter moved from Western Germany to Southern Italy Combat - Germans Air Battle in Russia Germans attacks with 3 units heading to Russia Russians launches 2 interceptors out of Russia Attackers Fire, : 0/3 hits, 0,83 expected hits Defenders Fire, : 0/2 hits, 0,67 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Russia causes 0 damage total. Battle in Rostov Germans attack with 1 armour, 3 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 3 infantry and 1 mech_infantry in Rostov, round 2 : 2/5 hits, 1,33 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Smolensk, round 2 : 1/5 hits, 2,00 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tula Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Tula, round 2 : 1/5 hits, 2,00 expected hits Russians roll dice for 1 infantry in Tula, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tula Germans win, taking Tula from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 1 aaGun moved from Northern Belarus to Smolensk 1 fighter and 2 tactical_bombers moved from Tula to Bryansk 2 fighters moved from Russia to Bryansk 1 fighter and 2 tactical_bombers moved from Smolensk to Bryansk 2 armour and 1 mech_infantry moved from Ukraine to Rostov 2 artilleries and 1 infantry moved from Ukraine to Kursk 1 aaGun moved from Bryansk to Kursk 2 armour and 3 mech_infantrys moved from Bryansk to Rostov 1 mech_infantry moved from Bryansk to Kursk 1 mech_infantry moved from Bryansk to Rostov 1 artillery moved from Leningrad to Novgorod 2 infantry moved from Archangel to Vologda 1 aaGun moved from Karelia to Archangel 1 armour and 1 mech_infantry moved from Poland to Southern Belarus 1 armour and 9 mech_infantrys moved from Germany to Eastern Poland 3 infantry moved from Romania to Bessarabia Place Units - Germans 3 armour placed in Germany Germans undo move 1. 3 armour placed in Ukraine 5 fighters placed in Western Germany Turn Complete - Germans Germans collect 62 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Defenders Fire, : -0,67 Attackers Fire, : -0,83 Russians regular : 0,00 Germans regular : -1,33 Russians AA : 0,83