@Witt You were lucky getting a tech with just 1 die, and getting gas. The extra hit you’ll get from rolling 5’s instead of 4’s gives you much better odds (because of the relatively small size of both armies). Taking Mecca on T3 will give you a big jump on taking Cairo.
CANUCKS(Gargantua and Canuck12) vs YANKEES(Karl7 and Kobault) Operation Fall Firestorm! Best of 5 Tournament! G40BM3
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone 1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from 89 Sea Zone to 91 Sea Zone 1 marine moved from Southeast Mexico to 89 Sea Zone 1 cruiser, 1 destroyer and 1 marine moved from 89 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Morocco 2 fighters moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 21 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in 35 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 35 Sea Zone Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in French West Africa Battle in 21 Sea Zone Americans attack with 1 submarine Japanese defend with 1 cruiser Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 cruiser in 21 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Americans lost in 21 Sea Zone Japanese win, taking French West Africa from Neutral_Axis with 1 cruiser remaining. Battle score for attacker is -6 Casualties for Americans: 1 submarine Battle in 55 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Battle in 91 Sea Zone Americans attack with 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport Germans defend with 2 submarines Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 cruiser, 2 destroyers, 2 fighters and 1 transport in 91 Sea Zone, round 2 : 4/5 hits, 2.17 expected hits Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 2/2 hits, 0.33 expected hits 1 submarine owned by the Americans, 2 submarines owned by the Germans and 1 destroyer owned by the Americans lost in 91 Sea Zone Americans win with 1 cruiser, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer and 1 submarine Casualties for Germans: 2 submarines Battle in Morocco Battle in Caroline Islands Americans attack with 1 artillery and 3 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Morocco from Neutral_Axis, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 1 carrier moved from 54 Sea Zone to 33 Sea Zone 2 fighters moved from 55 Sea Zone to 33 Sea Zone 1 bomber moved from Western United States to Queensland 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from 89 Sea Zone to 26 Sea Zone 2 carriers moved from 89 Sea Zone to 91 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 artillery moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 mech_infantry moved from Western United States to Central United States Place Units - Americans 1 transport placed in 101 Sea Zone 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : 1.17 Japanese regular : 1.50 Germans regular : 1.67
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei 2 infantry moved from Suiyuyan to Chahar 1 fighter moved from Tsinghai to Chahar 2 infantry moved from Suiyuyan to Chahar Combat - Chinese Chinese creates battle in territory Hopei Battle in Chahar Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 4 infantry in Chahar, round 2 : 0/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Hopei from Japanese, taking Chahar from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 2 infantry moved from Kansu to Suiyuyan 3 infantry moved from Tsinghai to Shensi 1 infantry moved from Sikang to Szechwan 1 fighter moved from Chahar to Suiyuyan Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese regular : -1.17 Japanese regular : 0.33
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TripleA Manual Gamesave Post: British round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3 Purchase Units - British
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: British round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3 Purchase Units - British Turning on Edit Mode EDIT: Removing units owned by Chinese from Shensi: 1 infantry EDIT: Adding units owned by Chinese to Suiyuyan: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone 1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from 89 Sea Zone to 91 Sea Zone 1 marine moved from Southeast Mexico to 89 Sea Zone 1 cruiser, 1 destroyer and 1 marine moved from 89 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Morocco 2 fighters moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 21 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in 35 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 35 Sea Zone Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in French West Africa Battle in 21 Sea Zone Americans attack with 1 submarine Japanese defend with 1 cruiser Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 cruiser in 21 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Americans lost in 21 Sea Zone Japanese win, taking French West Africa from Neutral_Axis with 1 cruiser remaining. Battle score for attacker is -6 Casualties for Americans: 1 submarine Battle in 55 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Battle in 91 Sea Zone Americans attack with 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport Germans defend with 2 submarines Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 cruiser, 2 destroyers, 2 fighters and 1 transport in 91 Sea Zone, round 2 : 4/5 hits, 2.17 expected hits Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 2/2 hits, 0.33 expected hits 1 submarine owned by the Americans, 2 submarines owned by the Germans and 1 destroyer owned by the Americans lost in 91 Sea Zone Americans win with 1 cruiser, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer and 1 submarine Casualties for Germans: 2 submarines Battle in Morocco Battle in Caroline Islands Americans attack with 1 artillery and 3 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Morocco from Neutral_Axis, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 1 carrier moved from 54 Sea Zone to 33 Sea Zone 2 fighters moved from 55 Sea Zone to 33 Sea Zone 1 bomber moved from Western United States to Queensland 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from 89 Sea Zone to 26 Sea Zone 2 carriers moved from 89 Sea Zone to 91 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 artillery moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 mech_infantry moved from Western United States to Central United States Place Units - Americans 1 transport placed in 101 Sea Zone 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei 2 infantry moved from Suiyuyan to Chahar 1 fighter moved from Tsinghai to Chahar 2 infantry moved from Suiyuyan to Chahar Combat - Chinese Chinese creates battle in territory Hopei Battle in Chahar Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 4 infantry in Chahar, round 2 : 0/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Hopei from Japanese, taking Chahar from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 2 infantry moved from Kansu to Suiyuyan 3 infantry moved from Tsinghai to Shensi 1 infantry moved from Sikang to Szechwan 1 fighter moved from Chahar to Suiyuyan Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Turning on Edit Mode EDIT: Changing unit hit damage for these Americans owned units to: carrier = 1 EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Purchase Units - British Turning on Edit Mode EDIT: Removing units owned by Chinese from Shensi: 1 infantry EDIT: Adding units owned by Chinese to Suiyuyan: 1 infantry EDIT: Turning off Edit Mode British buy 1 factory_minor, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Eastern Persia to Iraq British take Iraq from Neutral_Axis 1 mech_infantry moved from Egypt to Syria 1 fighter moved from Persia to Syria 1 tactical_bomber moved from Egypt to Syria 2 fighters moved from Egypt to Syria Combat - British Battle in Syria British attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 armour and 2 infantry British roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Syria, round 2 : 2/5 hits, 2.33 expected hits Italians roll dice for 1 armour and 2 infantry in Syria, round 2 : 3/3 hits, 1.17 expected hits 1 mech_infantry owned by the British, 2 infantry owned by the Italians and 2 fighters owned by the British lost in Syria British roll dice for 1 fighter and 1 tactical_bomber in Syria, round 3 : 0/2 hits, 1.17 expected hits Italians roll dice for 1 armour in Syria, round 3 : 1/1 hits, 0.50 expected hits 1 fighter owned by the British lost in Syria British roll dice for 1 tactical_bomber in Syria, round 4 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 armour in Syria, round 4 : 0/1 hits, 0.50 expected hits British roll dice for 1 tactical_bomber in Syria, round 5 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 armour in Syria, round 5 : 0/1 hits, 0.50 expected hits British roll dice for 1 tactical_bomber in Syria, round 6 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 armour in Syria, round 6 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Syria British win with 1 tactical_bomber remaining. Battle score for attacker is -22 Casualties for British: 3 fighters and 1 mech_infantry Casualties for Italians: 1 armour and 2 infantry Non Combat Move - British 1 tactical_bomber moved from Syria to Egypt 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 fighter moved from Union of South Africa to Egypt 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 armour moved from India to Eastern Persia 3 mech_infantrys moved from India to Eastern Persia 3 aaGuns, 1 artillery and 7 infantry moved from India to West India 1 battleship moved from 77 Sea Zone to 71 Sea Zone 1 destroyer moved from 75 Sea Zone to 71 Sea Zone 2 transports moved from 81 Sea Zone to 71 Sea Zone Place Units - British 1 factory_minor placed in Persia 1 fighter and 2 mech_infantrys placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,2,6 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5 British collect 29 PUs (2 lost to blockades); end with 29 PUs Place Units - UK_Pacific 1 aaGun and 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in India change ownership: 1 aaGun and 4 infantry
Combat Hit Differential Summary :
Chinese regular : -1.17 Americans regular : 1.17 Italians regular : 0.83 Japanese regular : 1.83 Germans regular : 1.67 British regular : -2.00
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TripleA Manual Gamesave Post: Italians round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3 Purchase Units - Italians Turning on Edit Mode EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3 Purchase Units - Italians Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Kenya: 1 infantry EDIT: Changing ownership of Kenya from British to Italians EDIT: Changing PUs for British from 30 to 29 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 infantry EDIT: Turning off Edit Mode Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 aaGun moved from Northern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from Crete to 99 Sea Zone 2 infantry moved from Cyprus to 99 Sea Zone 1 aaGun and 5 infantry moved from 99 Sea Zone to Syria 1 fighter moved from Greece to Syria 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 infantry moved from Southern France to Northern Italy 1 armour moved from Eastern Poland to Romania 1 aaGun, 1 artillery and 2 infantry moved from Slovakia Hungary to Romania 1 mech_infantry moved from Northern Italy to Romania Place Units - Italians 3 infantry placed in Southern Italy 2 artilleries and 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3 Purchase Units - Italians Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Kenya: 1 infantry EDIT: Changing ownership of Kenya from British to Italians EDIT: Changing PUs for British from 30 to 29 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 infantry EDIT: Turning off Edit Mode Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 aaGun moved from Northern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from Crete to 99 Sea Zone 2 infantry moved from Cyprus to 99 Sea Zone 1 aaGun and 5 infantry moved from 99 Sea Zone to Syria 1 fighter moved from Greece to Syria 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 infantry moved from Southern France to Northern Italy 1 armour moved from Eastern Poland to Romania 1 aaGun, 1 artillery and 2 infantry moved from Slovakia Hungary to Romania 1 mech_infantry moved from Northern Italy to Romania Place Units - Italians 3 infantry placed in Southern Italy 2 artilleries and 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Ethiopia: 1 infantry EDIT: Adding units owned by Italians to Kenya: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from India to 41 Sea Zone 1 infantry moved from Alexandria to Tobruk ANZAC take Tobruk from Italians Combat - ANZAC Battle in 41 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 cruiser moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from 41 Sea Zone to Dutch New Guinea 2 fighters moved from India to Dutch New Guinea Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 1 fighter moved from Gibraltar to Morocco Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from India to 41 Sea Zone 1 infantry moved from Alexandria to Tobruk ANZAC take Tobruk from Italians Combat - ANZAC Battle in 41 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 cruiser moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from 41 Sea Zone to Dutch New Guinea 2 fighters moved from India to Dutch New Guinea Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 1 fighter moved from Gibraltar to Morocco Non Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by Italians from Kenya: 1 infantry EDIT: Adding units owned by Italians to Italian Somaliland: 1 infantry EDIT: Changing ownership of Kenya from Italians to British EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Italians to Kenya: 1 infantry EDIT: Changing ownership of Kenya from British to Italians EDIT: Removing units owned by Italians from Italian Somaliland: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Anglo Egyptian Sudan: 1 infantry EDIT: Adding units owned by British to Tanganyika Territory: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Germans 1 mech_infantry moved from Eastern Poland to Ukraine Germans take Ukraine from Russians 3 infantry moved from Eastern Poland to Western Ukraine 1 fighter and 1 tactical_bomber moved from Greece to Western Ukraine 2 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 2 infantry moved from Vyborg to Novgorod 10 armour, 4 artilleries and 17 infantry moved from Eastern Poland to Baltic States 7 artilleries and 1 infantry moved from Poland to Baltic States 1 armour and 6 mech_infantrys moved from Germany to Baltic States 1 armour moved from Romania to Baltic States Combat - Germans Battle in Western Ukraine Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/5 hits, 1.67 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 0/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 4 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Baltic States Germans attack with 12 armour, 11 artilleries, 18 infantry and 6 mech_infantrys Russians defend with 1 infantry Germans roll dice for 12 armour, 11 artilleries, 18 infantry and 6 mech_infantrys in Baltic States, round 2 : 14/47 hits, 15.50 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 12 armour, 11 artilleries, 17 infantry and 6 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 tactical_bomber moved from Western Ukraine to Poland 1 fighter moved from Western Ukraine to Poland 3 mech_infantrys moved from Eastern Poland to Novgorod 4 aaGuns moved from Eastern Poland to Baltic States 1 battleship, 1 cruiser and 1 destroyer moved from 119 Sea Zone to 110 Sea Zone 1 submarine moved from 110 Sea Zone to 109 Sea Zone 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 marine moved from Western Germany to Holland Belgium 1 artillery and 1 infantry moved from France to Holland Belgium 1 bomber moved from Southern France to Holland Belgium 2 fighters and 2 tactical_bombers moved from Greece to Holland Belgium 2 artilleries moved from Germany to Poland 3 infantry moved from Finland to Karelia Place Units - Germans 1 destroyer and 1 submarine placed in 110 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Germans collect 49 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Russians regular : 1.33 Germans regular : -3.00
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4 Purchase Units - Russians Russians buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Western Ukraine 3 armour and 3 mech_infantrys moved from Belarus to Ukraine 1 infantry moved from Bryansk to Ukraine 3 artilleries moved from Belarus to Novgorod 3 infantry moved from Belarus to Novgorod 1 fighter and 1 tactical_bomber moved from Belarus to Novgorod 1 fighter moved from Belarus to Western Ukraine Combat - Russians Battle in Novgorod Russians attack with 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour, 4 infantry and 3 mech_infantrys Russians roll dice for 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/8 hits, 3.17 expected hits Germans roll dice for 4 infantry and 3 mech_infantrys in Novgorod, round 2 : 3/7 hits, 2.33 expected hits 3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Novgorod Russians roll dice for 3 artilleries, 1 fighter and 1 tactical_bomber in Novgorod, round 3 : 1/5 hits, 2.17 expected hits Germans roll dice for 1 infantry and 3 mech_infantrys in Novgorod, round 3 : 2/4 hits, 1.33 expected hits 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Novgorod 1 tactical_bomber owned by the Russians and 1 fighter owned by the Russians retreated 1 artillery owned by the Russians retreated to Belarus Germans win with 3 mech_infantrys remaining. Battle score for attacker is -5 Casualties for Russians: 2 artilleries and 3 infantry Casualties for Germans: 4 infantry Battle in Ukraine Russians attack with 3 armour, 1 infantry and 3 mech_infantrys Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 3 armour, 1 infantry and 3 mech_infantrys in Ukraine, round 2 : 2/7 hits, 2.17 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Western Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 4 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 3 armour and 4 mech_infantrys moved from Belarus to Smolensk 1 artillery and 7 infantry moved from Russia to Bryansk 1 fighter moved from Western Ukraine to Bryansk 3 mech_infantrys moved from Volgograd to Northwest Persia Russians take Northwest Persia from Neutral_Allies 1 cruiser moved from 114 Sea Zone to 115 Sea Zone 6 infantry moved from Belarus to Bryansk 9 infantry moved from Belarus to Smolensk 2 infantry moved from Belarus to Smolensk 1 aaGun moved from Belarus to Smolensk 1 aaGun moved from Belarus to Smolensk 1 aaGun moved from Belarus to Bryansk 3 infantry moved from Belarus to Bryansk 2 artilleries moved from Belarus to Bryansk 1 artillery moved from Belarus to Bryansk 1 infantry moved from Belarus to Smolensk 1 tactical_bomber moved from Novgorod to Bryansk 1 fighter moved from Novgorod to Smolensk Place Units - Russians 3 artilleries and 7 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans regular : 2.00 Russians regular : -3.00
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4 Purchase Units - Russians Russians buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Western Ukraine 3 armour and 3 mech_infantrys moved from Belarus to Ukraine 1 infantry moved from Bryansk to Ukraine 3 artilleries moved from Belarus to Novgorod 3 infantry moved from Belarus to Novgorod 1 fighter and 1 tactical_bomber moved from Belarus to Novgorod 1 fighter moved from Belarus to Western Ukraine Combat - Russians Battle in Novgorod Russians attack with 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour, 4 infantry and 3 mech_infantrys Russians roll dice for 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/8 hits, 3.17 expected hits Germans roll dice for 4 infantry and 3 mech_infantrys in Novgorod, round 2 : 3/7 hits, 2.33 expected hits 3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Novgorod Russians roll dice for 3 artilleries, 1 fighter and 1 tactical_bomber in Novgorod, round 3 : 1/5 hits, 2.17 expected hits Germans roll dice for 1 infantry and 3 mech_infantrys in Novgorod, round 3 : 2/4 hits, 1.33 expected hits 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Novgorod 1 tactical_bomber owned by the Russians and 1 fighter owned by the Russians retreated 1 artillery owned by the Russians retreated to Belarus Germans win with 3 mech_infantrys remaining. Battle score for attacker is -5 Casualties for Russians: 2 artilleries and 3 infantry Casualties for Germans: 4 infantry Battle in Ukraine Russians attack with 3 armour, 1 infantry and 3 mech_infantrys Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 3 armour, 1 infantry and 3 mech_infantrys in Ukraine, round 2 : 2/7 hits, 2.17 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Western Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 4 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 3 armour and 4 mech_infantrys moved from Belarus to Smolensk 1 artillery and 7 infantry moved from Russia to Bryansk 1 fighter moved from Western Ukraine to Bryansk 3 mech_infantrys moved from Volgograd to Northwest Persia Russians take Northwest Persia from Neutral_Allies 1 cruiser moved from 114 Sea Zone to 115 Sea Zone 6 infantry moved from Belarus to Bryansk 9 infantry moved from Belarus to Smolensk 2 infantry moved from Belarus to Smolensk 1 aaGun moved from Belarus to Smolensk 1 aaGun moved from Belarus to Smolensk 1 aaGun moved from Belarus to Bryansk 3 infantry moved from Belarus to Bryansk 2 artilleries moved from Belarus to Bryansk 1 artillery moved from Belarus to Bryansk 1 infantry moved from Belarus to Smolensk 1 tactical_bomber moved from Novgorod to Bryansk 1 fighter moved from Novgorod to Smolensk Place Units - Russians 3 artilleries and 7 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans regular : 2.00 Russians regular : -3.00
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 artilleries, 1 factory_minor, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour, 5 artilleries, 7 infantry and 1 mech_infantry moved from Burma to India 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 marine moved from Guam to 21 Sea Zone 1 cruiser and 1 marine moved from 21 Sea Zone to 43 Sea Zone 1 marine moved from 43 Sea Zone to Borneo 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 artillery moved from Yunnan to Szechwan 1 infantry moved from Hunan to Kweichow 1 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Kwangtung to Kiangsi 1 mech_infantry moved from Kiangsu to Hunan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from French Indo China to Yunnan 1 battleship moved from 37 Sea Zone to 35 Sea Zone 1 battleship moved from 38 Sea Zone to 39 Sea Zone 1 infantry moved from Shan State to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India 1 carrier moved from 38 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java 1 transport moved from 38 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 bombers moved from Hainan to Szechwan 1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow 1 fighter and 1 tactical_bomber moved from Yunnan to Hopei 2 fighters moved from 38 Sea Zone to 39 Sea Zone 1 destroyer moved from 38 Sea Zone to 39 Sea Zone 2 carriers moved from 37 Sea Zone to 35 Sea Zone 1 cruiser moved from 37 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Yunnan to Kweichow 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone 2 fighters moved from Yunnan to 35 Sea Zone 2 fighters and 1 tactical_bomber moved from Yunnan to Philippines 1 tactical_bomber moved from Yunnan to Kweichow 1 bomber moved from Kiangsu to Hopei Combat - Japanese Battle in Borneo Battle in Celebes Battle in Kweichow Japanese attack with 1 fighter, 1 infantry and 3 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 3 tactical_bombers in Kweichow, round 2 : 1/5 hits, 2.33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Java Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 3/4 hits, 1.83 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in 39 Sea Zone Japanese attack with 1 battleship, 1 destroyer, 2 fighters, 1 submarine and 1 transport French defend with 1 destroyer Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 1 destroyer, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Szechwan Japanese attack with 1 artillery and 2 bombers Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 2 bombers in Szechwan, round 2 : 2/3 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Japanese win with 2 bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery Casualties for Chinese: 1 infantry Battle in India Japanese attack with 1 armour, 5 artilleries, 9 infantry and 1 mech_infantry British defend with 1 aaGun and 4 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 1 armour, 5 artilleries, 9 infantry and 1 mech_infantry in India, round 2 : 8/16 hits, 4.67 expected hits UK_Pacific roll dice for 1 aaGun and 4 infantry in India, round 2 : 3/4 hits, 1.33 expected hits 3 infantry owned by the Japanese, 1 aaGun owned by the British and 4 infantry owned by the British lost in India Japanese captures 12PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 armour, 5 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 3 infantry Casualties for British: 1 aaGun and 4 infantry Battle in 35 Sea Zone Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 7/8 hits, 4.17 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Units damaged: 1 battleship owned by the Japanese 1 submarine owned by the Americans lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from Americans with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Hopei Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 1/4 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 1 fighter and 3 tactical_bombers moved from Kweichow to Manchuria 1 fighter and 1 tactical_bomber moved from Java to 43 Sea Zone 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 transport moved from 38 Sea Zone to 39 Sea Zone 2 bombers moved from Szechwan to Kwangsi 1 fighter and 1 tactical_bomber moved from Hopei to Kiangsu 1 bomber moved from Hopei to Manchuria 2 fighters moved from 39 Sea Zone to French Indo China Place Units - Japanese 1 factory_minor placed in Malaya 1 infantry and 2 mech_infantrys placed in Kiangsu 3 artilleries placed in Manchuria 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 60 PUs; end with 72 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 5 infantry EDIT: Adding units owned by Japanese to Japan: 1 fighter and 1 marine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.00 Americans regular : 0.83 French regular : -0.33 Japanese regular : 5.67 UK_Pacific regular : 1.67 ANZAC regular : 0.67
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 airfield, 1 artillery, 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 armour moved from Morocco to Tunisia Americans take Algeria from Neutral_Axis Americans take Tunisia from Neutral_Axis 1 infantry moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 mech_infantry moved from French West Africa to French Equatorial Africa 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone 1 infantry moved from 105 Sea Zone to Normandy Bordeaux 1 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis 1 bomber moved from Queensland to 44 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - Americans Battle in Normandy Bordeaux Battle in Guam Battle in 44 Sea Zone Americans attack with 1 bomber and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking Normandy Bordeaux from Germans, taking Guam from Japanese with 1 bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Celebes Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Celebes Americans win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from 44 Sea Zone to Northern Territory 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters moved from 33 Sea Zone to 54 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 87 Sea Zone to 86 Sea Zone 1 infantry moved from Brazil to 86 Sea Zone 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 1 infantry moved from 87 Sea Zone to French West Africa 1 mech_infantry moved from Central United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 mech_infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 1 airfield placed in Morocco 2 destroyers, 1 submarine and 2 transports placed in 10 Sea Zone 1 artillery and 3 infantry placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : -0.67
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Turning on Edit Mode EDIT: Removing units owned by Americans from Northern Territory: 1 bomber EDIT: Adding units owned by Americans to Dutch New Guinea: 1 bomber EDIT: Turning off Edit Mode 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 2 infantry moved from Suiyuyan to Hopei 1 fighter moved from Suiyuyan to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Shensi to Szechwan 1 infantry moved from Shensi to Kweichow 1 fighter moved from Hopei to Shensi 1 infantry moved from Suiyuyan to Shensi Place Units - Chinese 2 infantry placed in Suiyuyan 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : -0.67
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Turning on Edit Mode EDIT: Removing units owned by Americans from Northern Territory: 1 bomber EDIT: Adding units owned by Americans to Dutch New Guinea: 1 bomber EDIT: Turning off Edit Mode 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 2 infantry moved from Suiyuyan to Hopei 1 fighter moved from Suiyuyan to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Shensi to Szechwan 1 infantry moved from Shensi to Kweichow 1 fighter moved from Hopei to Shensi 1 infantry moved from Suiyuyan to Shensi Place Units - Chinese 2 infantry placed in Suiyuyan 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : -0.67
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 airfield, 1 artillery, 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 armour moved from Morocco to Tunisia Americans take Algeria from Neutral_Axis Americans take Tunisia from Neutral_Axis 1 infantry moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 mech_infantry moved from French West Africa to French Equatorial Africa 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone 1 infantry moved from 105 Sea Zone to Normandy Bordeaux 1 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis 1 bomber moved from Queensland to 44 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - Americans Battle in Normandy Bordeaux Battle in Guam Battle in 44 Sea Zone Americans attack with 1 bomber and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking Normandy Bordeaux from Germans, taking Guam from Japanese with 1 bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Celebes Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Celebes Americans win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from 44 Sea Zone to Northern Territory 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters moved from 33 Sea Zone to 54 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 87 Sea Zone to 86 Sea Zone 1 infantry moved from Brazil to 86 Sea Zone 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 1 infantry moved from 87 Sea Zone to French West Africa 1 mech_infantry moved from Central United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 mech_infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 1 airfield placed in Morocco 2 destroyers, 1 submarine and 2 transports placed in 10 Sea Zone 1 artillery and 3 infantry placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Turning on Edit Mode EDIT: Removing units owned by Americans from Northern Territory: 1 bomber EDIT: Adding units owned by Americans to Dutch New Guinea: 1 bomber EDIT: Turning off Edit Mode 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 2 infantry moved from Suiyuyan to Hopei 1 fighter moved from Suiyuyan to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Shensi to Szechwan 1 infantry moved from Shensi to Kweichow 1 fighter moved from Hopei to Shensi 1 infantry moved from Suiyuyan to Shensi Place Units - Chinese 2 infantry placed in Suiyuyan 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs Purchase Units - British British buy 4 artilleries, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 91 Sea Zone to 109 Sea Zone 1 fighter moved from Gibraltar to 109 Sea Zone 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 infantry moved from Tanganyika Territory to 72 Sea Zone 1 infantry moved from 72 Sea Zone to French Madagascar 1 infantry moved from Anglo Egyptian Sudan to Kenya 1 mech_infantry moved from Egypt to Kenya 1 fighter moved from Egypt to Kenya 1 tactical_bomber moved from Egypt to Kenya 1 mech_infantry moved from Egypt to Ethiopia British take Ethiopia from Italians Combat - British Battle in French Madagascar Battle in 109 Sea Zone British attack with 1 destroyer and 1 fighter Germans defend with 1 submarine British roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone British win, taking French Madagascar from Neutral_Axis, taking 109 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Kenya British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kenya, round 2 : 2/4 hits, 1.50 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 tactical_bomber moved from Kenya to Egypt 1 fighter moved from Kenya to Egypt 3 mech_infantrys moved from Persia to Iraq 3 mech_infantrys moved from Eastern Persia to Iraq 1 armour moved from Eastern Persia to Iraq 3 aaGuns, 1 artillery and 6 infantry moved from West India to Eastern Persia 3 fighters moved from Gibraltar to Morocco 1 battleship moved from 71 Sea Zone to 83 Sea Zone 1 fighter moved from Egypt to Persia 1 fighter moved from 109 Sea Zone to United Kingdom Place Units - British 2 artilleries and 1 infantry placed in Persia British undo move 1. 2 artilleries and 1 fighter placed in Persia 2 artilleries and 1 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6 British collect 32 PUs (2 lost to blockades); end with 32 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : 0.67 Italians regular : -0.33 Japanese regular : -1.33 Germans regular : -0.17 British regular : 0.67
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 airfield, 1 artillery, 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 armour moved from Morocco to Tunisia Americans take Algeria from Neutral_Axis Americans take Tunisia from Neutral_Axis 1 infantry moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 mech_infantry moved from French West Africa to French Equatorial Africa 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone 1 infantry moved from 105 Sea Zone to Normandy Bordeaux 1 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis 1 bomber moved from Queensland to 44 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - Americans Battle in Normandy Bordeaux Battle in Guam Battle in 44 Sea Zone Americans attack with 1 bomber and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking Normandy Bordeaux from Germans, taking Guam from Japanese with 1 bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Celebes Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Celebes Americans win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from 44 Sea Zone to Northern Territory 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters moved from 33 Sea Zone to 54 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 87 Sea Zone to 86 Sea Zone 1 infantry moved from Brazil to 86 Sea Zone 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 1 infantry moved from 87 Sea Zone to French West Africa 1 mech_infantry moved from Central United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 mech_infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 1 airfield placed in Morocco 2 destroyers, 1 submarine and 2 transports placed in 10 Sea Zone 1 artillery and 3 infantry placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Turning on Edit Mode EDIT: Removing units owned by Americans from Northern Territory: 1 bomber EDIT: Adding units owned by Americans to Dutch New Guinea: 1 bomber EDIT: Turning off Edit Mode 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 2 infantry moved from Suiyuyan to Hopei 1 fighter moved from Suiyuyan to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Shensi to Szechwan 1 infantry moved from Shensi to Kweichow 1 fighter moved from Hopei to Shensi 1 infantry moved from Suiyuyan to Shensi Place Units - Chinese 2 infantry placed in Suiyuyan 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs Purchase Units - British British buy 4 artilleries, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 91 Sea Zone to 109 Sea Zone 1 fighter moved from Gibraltar to 109 Sea Zone 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 infantry moved from Tanganyika Territory to 72 Sea Zone 1 infantry moved from 72 Sea Zone to French Madagascar 1 infantry moved from Anglo Egyptian Sudan to Kenya 1 mech_infantry moved from Egypt to Kenya 1 fighter moved from Egypt to Kenya 1 tactical_bomber moved from Egypt to Kenya 1 mech_infantry moved from Egypt to Ethiopia British take Ethiopia from Italians Combat - British Battle in French Madagascar Battle in 109 Sea Zone British attack with 1 destroyer and 1 fighter Germans defend with 1 submarine British roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone British win, taking French Madagascar from Neutral_Axis, taking 109 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Kenya British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kenya, round 2 : 2/4 hits, 1.50 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 tactical_bomber moved from Kenya to Egypt 1 fighter moved from Kenya to Egypt 3 mech_infantrys moved from Persia to Iraq 3 mech_infantrys moved from Eastern Persia to Iraq 1 armour moved from Eastern Persia to Iraq 3 aaGuns, 1 artillery and 6 infantry moved from West India to Eastern Persia 3 fighters moved from Gibraltar to Morocco 1 battleship moved from 71 Sea Zone to 83 Sea Zone 1 fighter moved from Egypt to Persia 1 fighter moved from 109 Sea Zone to United Kingdom Place Units - British 2 artilleries and 1 infantry placed in Persia British undo move 1. 2 artilleries and 1 fighter placed in Persia 2 artilleries and 1 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6 British collect 32 PUs (2 lost to blockades); end with 32 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from Morocco: 1 fighter EDIT: Adding units owned by British to 91 Sea Zone: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : 0.67 Italians regular : -0.33 Japanese regular : -1.33 Germans regular : -0.17 British regular : 0.67
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 airfield, 1 artillery, 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 armour moved from Morocco to Tunisia Americans take Algeria from Neutral_Axis Americans take Tunisia from Neutral_Axis 1 infantry moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 mech_infantry moved from French West Africa to French Equatorial Africa 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone 1 infantry moved from 105 Sea Zone to Normandy Bordeaux 1 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis 1 bomber moved from Queensland to 44 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - Americans Battle in Normandy Bordeaux Battle in Guam Battle in 44 Sea Zone Americans attack with 1 bomber and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking Normandy Bordeaux from Germans, taking Guam from Japanese with 1 bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Celebes Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Celebes Americans win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from 44 Sea Zone to Northern Territory 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters moved from 33 Sea Zone to 54 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 87 Sea Zone to 86 Sea Zone 1 infantry moved from Brazil to 86 Sea Zone 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 1 infantry moved from 87 Sea Zone to French West Africa 1 mech_infantry moved from Central United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 mech_infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 1 airfield placed in Morocco 2 destroyers, 1 submarine and 2 transports placed in 10 Sea Zone 1 artillery and 3 infantry placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Turning on Edit Mode EDIT: Removing units owned by Americans from Northern Territory: 1 bomber EDIT: Adding units owned by Americans to Dutch New Guinea: 1 bomber EDIT: Turning off Edit Mode 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 2 infantry moved from Suiyuyan to Hopei 1 fighter moved from Suiyuyan to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Shensi to Szechwan 1 infantry moved from Shensi to Kweichow 1 fighter moved from Hopei to Shensi 1 infantry moved from Suiyuyan to Shensi Place Units - Chinese 2 infantry placed in Suiyuyan 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs Purchase Units - British British buy 4 artilleries, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 91 Sea Zone to 109 Sea Zone 1 fighter moved from Gibraltar to 109 Sea Zone 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 infantry moved from Tanganyika Territory to 72 Sea Zone 1 infantry moved from 72 Sea Zone to French Madagascar 1 infantry moved from Anglo Egyptian Sudan to Kenya 1 mech_infantry moved from Egypt to Kenya 1 fighter moved from Egypt to Kenya 1 tactical_bomber moved from Egypt to Kenya 1 mech_infantry moved from Egypt to Ethiopia British take Ethiopia from Italians Combat - British Battle in French Madagascar Battle in 109 Sea Zone British attack with 1 destroyer and 1 fighter Germans defend with 1 submarine British roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone British win, taking French Madagascar from Neutral_Axis, taking 109 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Kenya British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kenya, round 2 : 2/4 hits, 1.50 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 tactical_bomber moved from Kenya to Egypt 1 fighter moved from Kenya to Egypt 3 mech_infantrys moved from Persia to Iraq 3 mech_infantrys moved from Eastern Persia to Iraq 1 armour moved from Eastern Persia to Iraq 3 aaGuns, 1 artillery and 6 infantry moved from West India to Eastern Persia 3 fighters moved from Gibraltar to Morocco 1 battleship moved from 71 Sea Zone to 83 Sea Zone 1 fighter moved from Egypt to Persia 1 fighter moved from 109 Sea Zone to United Kingdom Place Units - British 2 artilleries and 1 infantry placed in Persia British undo move 1. 2 artilleries and 1 fighter placed in Persia 2 artilleries and 1 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6 British collect 32 PUs (2 lost to blockades); end with 32 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from Morocco: 1 fighter EDIT: Adding units owned by British to 91 Sea Zone: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : 0.67 Italians regular : -0.33 Japanese regular : -1.33 Germans regular : -0.17 British regular : 0.67