Moved the italian takns on russia, use the last one please
BM Sovietishcat +21 vs Majikforce
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 armour, 1 carrier, 1 destroyer, 1 factory_minor, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour and 1 mech_infantry moved from Evenkiyskiy to Urals Japanese take Urals from Russians 1 armour and 1 mech_infantry moved from Urals to Timguska Japanese take Timguska from Russians 1 artillery and 2 infantry moved from Yenisey to Timguska 1 infantry moved from Tsinghai to Sikang Japanese take Sikang from Chinese 1 infantry moved from Kansu to Tsinghai 1 artillery moved from Suiyuyan to Kansu 1 infantry moved from Suiyuyan to Shensi Japanese take Shensi from Chinese 1 infantry moved from Chahar to Suiyuyan 1 mech_infantry moved from Hopei to Kweichow 1 armour moved from Kweichow to Tsinghai 1 artillery moved from Anhwe to Hopei 1 infantry moved from Kiangsu to Kiangsi Japanese take Kiangsi from Chinese 1 submarine moved from 6 Sea Zone to 23 Sea Zone 1 submarine moved from 6 Sea Zone to 22 Sea Zone 2 fighters moved from 6 Sea Zone to 23 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 2 fighters moved from 6 Sea Zone to 22 Sea Zone 2 bombers moved from Kiangsu to Shan State 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone 1 fighter moved from 35 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Shan State 1 destroyer moved from 55 Sea Zone to 45 Sea Zone 2 fighters moved from 35 Sea Zone to 34 Sea Zone 1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 infantry and 1 mech_infantry moved from 37 Sea Zone to Shan State 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 infantry moved from Siberia to Amur 1 destroyer moved from 36 Sea Zone to 34 Sea Zone Combat - Japanese Battle in Guam Battle in Shan State Japanese attack with 2 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers British defend with 1 armour and 1 mech_infantry Japanese roll dice for 1 cruiser in Shan State, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 2 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Shan State, round 2 : 6/8 hits, 4.00 expected hits UK_Pacific roll dice for 1 armour and 1 mech_infantry in Shan State, round 2 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the British and 1 armour owned by the British lost in Shan State Japanese win, taking Guam from Americans, taking Shan State from UK_Pacific with 2 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for British: 1 armour and 1 mech_infantry Battle in 22 Sea Zone Japanese attack with 2 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters in 22 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 22 Sea Zone Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 34 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 destroyer Japanese roll dice for 1 destroyer and 2 fighters in 34 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 34 Sea Zone Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 23 Sea Zone Japanese attack with 2 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters in 23 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 23 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters in 23 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 23 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 23 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 45 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 2 carriers moved from 35 Sea Zone to 37 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 2 battleships, 1 carrier, 1 cruiser, 2 destroyers and 1 marine moved from 35 Sea Zone to 6 Sea Zone 2 fighters moved from 23 Sea Zone to 6 Sea Zone 2 fighters moved from 22 Sea Zone to 6 Sea Zone 1 marine moved from 6 Sea Zone to Japan 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 infantry moved from Kiangsu to Anhwe 2 tactical_bombers moved from Anhwe to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 37 Sea Zone 2 fighters moved from 34 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to Malaya 2 bombers moved from Shan State to Malaya 1 fighter moved from Anhwe to Japan 1 artillery moved from Kiangsu to Anhwe 1 aaGun moved from Anhwe to Chahar 1 tactical_bomber moved from Kiangsu to Chahar 1 fighter moved from Anhwe to Manchuria 2 tactical_bombers moved from Kiangsu to Manchuria Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 1 armour and 1 infantry placed in Japan 1 factory_minor placed in Malaya 3 infantry placed in Kiangsu 1 armour and 2 mech_infantrys placed in Manchuria Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : 1.67 ANZAC regular : -0.33 UK_Pacific regular : -0.83
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 2 fighters and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 3 fighters moved from 33 Sea Zone to 34 Sea Zone 1 submarine moved from 33 Sea Zone to 34 Sea Zone 1 submarine moved from 46 Sea Zone to 45 Sea Zone 1 fighter moved from 33 Sea Zone to 45 Sea Zone 1 bomber moved from New Zealand to 45 Sea Zone 1 artillery moved from Morocco to Algeria 1 fighter moved from Gibraltar to Algeria 2 fighters moved from 91 Sea Zone to Algeria 4 infantry and 1 mech_infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone 1 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 mech_infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone 1 mech_infantry and 1 transport moved from 46 Sea Zone to 55 Sea Zone 1 mech_infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone 1 mech_infantry moved from 42 Sea Zone to Java Combat - Americans Battle in Java Battle in Philippines Battle in Algeria Americans attack with 1 artillery and 3 fighters Italians defend with 1 infantry Americans roll dice for 1 artillery and 3 fighters in Algeria, round 2 : 2/4 hits, 1,83 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Algeria Americans win, taking Java from Japanese, taking Philippines from Japanese with 3 fighters remaining. Battle score for attacker is -1 Casualties for Americans: 1 artillery Casualties for Italians: 1 infantry Battle in 45 Sea Zone Americans attack with 1 bomber, 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 34 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters in 34 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters moved from 34 Sea Zone to 33 Sea Zone 1 bomber moved from 45 Sea Zone to Queensland 1 fighter moved from 45 Sea Zone to 33 Sea Zone 1 destroyer moved from 25 Sea Zone to 17 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 30 Sea Zone to 33 Sea Zone 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 1 destroyer moved from 33 Sea Zone to 18 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 3 fighters moved from Algeria to 92 Sea Zone 1 fighter moved from 92 Sea Zone to Gibraltar 1 fighter moved from Gibraltar to 91 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 103 Sea Zone to 92 Sea Zone 1 destroyer moved from 104 Sea Zone to 110 Sea Zone 1 armour, 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 marine moved from Morocco to 91 Sea Zone 1 marine moved from 91 Sea Zone to Gibraltar 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 submarine moved from 81 Sea Zone to 97 Sea Zone 2 fighters moved from 92 Sea Zone to Gibraltar Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone 2 fighters placed in Eastern United States 2 destroyers and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar 1 infantry moved from Yunnan to Hunan 1 fighter moved from Kwangsi to Hunan 2 artilleries and 14 infantry moved from Kwangsi to Kiangsi Combat - Chinese Chinese creates battle in territory Chahar Battle in Hunan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Hunan, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Chahar Chinese attack with 1 infantry Japanese defend with 1 aaGun and 1 tactical_bomber Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 aaGun and 1 tactical_bomber in Chahar, round 2 : 0/1 hits, 0,50 expected hits Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 aaGun and 1 tactical_bomber in Chahar, round 3 : 0/1 hits, 0,50 expected hits Chinese roll dice for 1 infantry in Chahar, round 4 : 1/1 hits, 0,17 expected hits Japanese roll dice for 1 aaGun and 1 tactical_bomber in Chahar, round 4 : 1/1 hits, 0,50 expected hits 1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 aaGun Battle in Kiangsi Chinese attack with 2 artilleries and 14 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 14 infantry in Kiangsi, round 2 : 3/16 hits, 3,33 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 2 artilleries and 14 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Kwangtung Place Units - Chinese 1 artillery placed in Kiangsi Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs Purchase Units - British British buy 1 carrier and 1 factory_minor; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 aaGun and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Gibraltar to 86 Sea Zone 1 destroyer moved from 83 Sea Zone to 86 Sea Zone 1 bomber moved from Gibraltar to 86 Sea Zone 1 mech_infantry moved from Kwangsi to Kweichow 1 fighter moved from Kwangsi to Kweichow 1 armour and 2 mech_infantrys moved from India to Shan State 1 fighter moved from Kwangsi to Shan State 2 infantry moved from Trans-Jordan to Iraq 1 fighter moved from Persia to Iraq Combat - British Battle in Kweichow British attack with 1 fighter and 1 mech_infantry Japanese defend with 1 mech_infantry British roll dice for 1 fighter and 1 mech_infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Kweichow 1 fighter owned by the British retreated Japanese win with 1 mech_infantry remaining. Battle score for attacker is -4 Casualties for British: 1 mech_infantry Battle in 86 Sea Zone British attack with 1 bomber, 1 destroyer and 1 fighter Germans defend with 1 submarine British roll dice for 1 bomber, 1 destroyer and 1 fighter in 86 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits Germans roll dice for 1 submarine in 86 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 86 Sea Zone British win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2 Casualties for British: 1 destroyer Casualties for Germans: 1 submarine Battle in Iraq British attack with 1 fighter and 2 infantry Neutral_Axis defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Iraq, round 2 : 2/3 hits, 0,83 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Neutral_Axis: 1 infantry Battle in Shan State British attack with 1 armour, 1 fighter and 2 mech_infantrys Japanese defend with 1 infantry and 1 mech_infantry British roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Shan State, round 2 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Shan State British roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Shan State, round 3 : 3/4 hits, 1,33 expected hits Japanese roll dice for 1 mech_infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry and 1 mech_infantry Non Combat Move - British 1 fighter moved from Shan State to India 1 fighter moved from Kweichow to Kiangsi 2 aaGuns and 6 infantry moved from Kwangsi to Kiangsi 1 artillery and 1 infantry moved from Kwangtung to Kiangsi 1 battleship and 1 cruiser moved from 83 Sea Zone to 91 Sea Zone 1 bomber and 1 fighter moved from 86 Sea Zone to 91 Sea Zone 1 bomber moved from 91 Sea Zone to Gibraltar 1 fighter moved from Morocco to Gibraltar 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from Tanganyika Territory to Kenya 2 infantry moved from Rhodesia to Belgian Congo 1 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Iraq to Persia 1 fighter moved from Union of South Africa to Egypt 1 mech_infantry moved from Eastern Persia to India Place Units - British 1 carrier placed in 106 Sea Zone 1 factory_minor placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2 British collect 30 PUs (2 lost to blockades); end with 32 PUs Place Units - UK_Pacific 1 aaGun and 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2,5,6,6,1,6,1,3,2,2,3,2,3 UK_Pacific collect 11 PUs (1 lost to blockades); end with 11 PUs Some Units in India change ownership: 1 aaGun and 3 infantry
Combat Hit Differential Summary :
Chinese regular : -0,17 Americans regular : 0,00 Japanese regular : -2,50 Italians regular : 0,67 Germans regular : 0,83 Neutral_Axis regular : 0,67 British regular : 3,33
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TripleA Move Summary: Italians round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 destroyer and 4 submarines; Remaining resources: 0 PUs; Combat Move - Italians 1 unit repaired. 1 armour and 1 mech_infantry moved from Bryansk to Caucasus Italians take Rostov from Russians Italians take Caucasus from Russians 1 armour moved from Bryansk to Tambov Italians take Tambov from Russians 1 armour moved from Tambov to Bryansk 1 artillery and 1 infantry moved from Libya to Tobruk 1 infantry and 1 mech_infantry moved from Libya to Tobruk 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 2 fighters moved from Southern Italy to 97 Sea Zone 1 bomber moved from Southern Italy to 92 Sea Zone 2 fighters moved from 95 Sea Zone to 92 Sea Zone 2 submarines moved from 95 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Western Ukraine to Bryansk 1 infantry moved from Southern France to France 1 armour and 1 infantry moved from Northern Italy to France 1 submarine moved from 95 Sea Zone to 92 Sea Zone
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@Sovietishcat Scramble from Gibraltar?
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@majikforce No thank you.
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 destroyer and 4 submarines; Remaining resources: 0 PUs; Combat Move - Italians 1 unit repaired. 1 armour and 1 mech_infantry moved from Bryansk to Caucasus Italians take Rostov from Russians Italians take Caucasus from Russians 1 armour moved from Bryansk to Tambov Italians take Tambov from Russians 1 armour moved from Tambov to Bryansk 1 artillery and 1 infantry moved from Libya to Tobruk 1 infantry and 1 mech_infantry moved from Libya to Tobruk 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 2 fighters moved from Southern Italy to 97 Sea Zone 1 bomber moved from Southern Italy to 92 Sea Zone 2 fighters moved from 95 Sea Zone to 92 Sea Zone 2 submarines moved from 95 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Western Ukraine to Bryansk 1 infantry moved from Southern France to France 1 armour and 1 infantry moved from Northern Italy to France 1 submarine moved from 95 Sea Zone to 92 Sea Zone Combat - Italians Battle in Tobruk Italians attack with 1 artillery, 2 infantry and 1 mech_infantry ANZAC defend with 1 infantry Italians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Tobruk, round 2 : 0/4 hits, 1.00 expected hits ANZAC roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Tobruk, round 3 : 1/4 hits, 1.00 expected hits ANZAC roll dice for 1 infantry in Tobruk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Tobruk Italians win, taking Tobruk from ANZAC with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 97 Sea Zone Italians attack with 1 destroyer and 2 fighters Americans defend with 1 submarine Italians roll dice for 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 97 Sea Zone Italians win, taking 97 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 92 Sea Zone Italians attack with 1 bomber, 2 fighters and 3 submarines Americans defend with 1 destroyer Italians roll dice for 3 submarines in 92 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 92 Sea Zone Italians win with 1 bomber, 2 fighters and 3 submarines remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Italians 2 fighters moved from 92 Sea Zone to 95 Sea Zone 1 bomber moved from 92 Sea Zone to Southern Italy 2 fighters moved from 97 Sea Zone to Southern Italy 2 transports moved from 95 Sea Zone to 96 Sea Zone 2 artilleries and 2 infantry moved from Libya to 96 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 96 Sea Zone to 95 Sea Zone 2 artilleries and 2 infantry moved from 95 Sea Zone to Southern Italy 1 infantry moved from Italian Somaliland to British Somaliland Place Units - Italians 1 destroyer and 4 submarines placed in 95 Sea Zone Turn Complete - Italians Italians collect 27 PUs; end with 27 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 35 PUs
Combat Hit Differential Summary :
Americans regular : -0.50 Italians regular : -1.33 ANZAC regular : -0.67
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC 2 fighters moved from Kwangsi to Kiangsu 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu 1 fighter moved from 33 Sea Zone to 21 Sea Zone Combat - ANZAC Battle in 21 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Kiangsu ANZAC attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 factory_minor and 3 infantry ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Kiangsu, round 2 : 2/4 hits, 1,67 expected hits Japanese roll dice for 3 infantry in Kiangsu, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Kiangsu ANZAC roll dice for 1 artillery and 2 fighters in Kiangsu, round 3 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kiangsu ANZAC win, taking Kiangsu from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 infantry Casualties for Japanese: 3 infantry Trigger Chinese Destroy Factories Kiangsu ANZAC: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - ANZAC 2 fighters moved from Kiangsu to Kiangsi 1 fighter moved from 21 Sea Zone to 33 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands 1 fighter moved from New South Wales to 33 Sea Zone 1 cruiser moved from 33 Sea Zone to 19 Sea Zone 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 1 artillery moved from New South Wales to Queensland Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3,6,1,6,1,4,6,3,3,3,1,2,1 ANZAC collect 10 PUs (1 lost to blockades); end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 83 Sea Zone to 91 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 0,00
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@majikforce In sz 33, 1 Anzac plane is on 1 USA AC and 2 Anzac planes on a Anzac AC.
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 bomber, 1 destroyer, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Bryansk to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Bryansk 1 mech_infantry moved from Bryansk to Volgograd Germans take Volgograd from Russians 1 mech_infantry moved from Bryansk to Samara Germans take Samara from Russians 1 infantry moved from Bryansk to Tambov 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 submarine moved from 124 Sea Zone to 110 Sea Zone 2 fighters moved from 112 Sea Zone to 110 Sea Zone 3 fighters moved from Western Germany to 110 Sea Zone Combat - Germans Battle in 110 Sea Zone Germans attack with 5 fighters and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 110 Sea Zone Germans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Germans 2 fighters moved from 110 Sea Zone to 112 Sea Zone 3 fighters moved from 110 Sea Zone to Western Germany 1 destroyer and 1 submarine moved from 112 Sea Zone to 104 Sea Zone 3 infantry moved from Ukraine to Bryansk 9 mech_infantrys moved from Eastern Poland to Bryansk 3 bombers moved from Eastern Poland to Western Germany 3 mech_infantrys moved from Novgorod to Bryansk 1 infantry moved from Archangel to Smolensk Place Units - Germans 1 destroyer and 1 submarine placed in 112 Sea Zone 1 bomber placed in Western Germany 3 armour placed in Ukraine 1 armour and 2 mech_infantrys placed in Novgorod Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Germans regular : 0.67
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Szechwan to Kweichow 1 tactical_bomber moved from India to Kweichow Combat - Russians Battle in Kweichow Russians attack with 2 infantry and 1 tactical_bomber Japanese defend with 1 mech_infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kweichow Russians win, taking Kweichow from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Russians 1 tactical_bomber moved from Kweichow to Kiangsi 1 armour moved from Kwangsi to Kiangsi 2 fighters moved from Kwangsi to India 1 submarine moved from 91 Sea Zone to 104 Sea Zone Place Units - Russians 1 artillery and 6 infantry placed in Russia Turn Complete - Russians Russians collect 5 PUs; end with 5 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Japanese regular : 0,67 Russians regular : 0,17
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 3 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 22 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 destroyer moved from 6 Sea Zone to 18 Sea Zone 1 destroyer moved from 6 Sea Zone to 17 Sea Zone 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 18 Sea Zone 1 fighter moved from Japan to 17 Sea Zone 1 fighter moved from Japan to 18 Sea Zone 1 fighter and 2 tactical_bombers moved from Manchuria to 19 Sea Zone 1 artillery and 1 infantry moved from Anhwe to Kiangsu 1 tactical_bomber moved from Chahar to Kiangsu 1 infantry moved from Sikang to Szechwan Japanese take Szechwan from Chinese 1 armour moved from Tsinghai to Kazakhstan Japanese take Kazakhstan from Russians 1 armour moved from Kazakhstan to Sikang 1 armour moved from Timguska to Novosibirsk Japanese take Novosibirsk from Russians 1 armour moved from Novosibirsk to Tsinghai 1 artillery moved from Malaya to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 fighter moved from 37 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java 1 bomber moved from Malaya to Java 1 infantry moved from Malaya to Shan State 1 fighter and 1 tactical_bomber moved from Malaya to Shan State 1 bomber moved from Malaya to Shan State 2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Shan State Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 42 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Java Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber Americans defend with 1 mech_infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Java, round 2 : 2/4 hits, 2.17 expected hits Americans roll dice for 1 mech_infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Java Japanese win, taking Java from Americans with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Battle in Shan State Japanese attack with 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers British defend with 1 armour and 2 mech_infantrys Japanese roll dice for 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 4/7 hits, 3.67 expected hits UK_Pacific roll dice for 1 armour and 2 mech_infantrys in Shan State, round 2 : 0/3 hits, 1.17 expected hits 2 mech_infantrys owned by the British and 1 armour owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for British: 1 armour and 2 mech_infantrys Battle in 17 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits Americans roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 17 Sea Zone Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 18 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 18 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 18 Sea Zone Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer Battle in Kiangsu Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber ANZAC defend with 1 artillery Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Kiangsu, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 artillery in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Battle in 19 Sea Zone Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers ANZAC defend with 1 cruiser and 1 transport Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 2 tactical_bombers in 19 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits ANZAC roll dice for 1 cruiser and 1 transport in 19 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 transport owned by the ANZAC and 1 cruiser owned by the ANZAC lost in 19 Sea Zone Japanese win with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 19 Casualties for ANZAC: 1 cruiser and 1 transport Non Combat Move - Japanese 1 bomber moved from Java to Malaya 1 fighter and 1 tactical_bomber moved from Java to 37 Sea Zone 1 fighter moved from 42 Sea Zone to 37 Sea Zone 1 bomber moved from Shan State to Malaya 2 fighters moved from Shan State to 37 Sea Zone 1 tactical_bomber moved from Shan State to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to Malaya 1 artillery moved from Hopei to Anhwe 1 infantry moved from Suiyuyan to Chahar 1 infantry moved from Shensi to Hopei 1 artillery moved from Kansu to Suiyuyan 1 mech_infantry moved from Timguska to Shensi 1 artillery and 2 infantry moved from Timguska to Kansu 1 armour and 2 mech_infantrys moved from Manchuria to Jehol 1 artillery and 1 infantry moved from Korea to Manchuria 1 infantry moved from Amur to Manchuria 1 armour moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour and 1 infantry moved from 6 Sea Zone to Korea 2 fighters and 1 tactical_bomber moved from 18 Sea Zone to 6 Sea Zone 1 fighter moved from 18 Sea Zone to Japan 2 fighters and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone 1 fighter moved from 17 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 19 Sea Zone to Japan 1 tactical_bomber moved from Kiangsu to Jehol Place Units - Japanese 1 carrier, 1 destroyer and 3 submarines placed in 6 Sea Zone 1 armour and 1 infantry placed in Japan 1 artillery and 2 infantry placed in Malaya 3 mech_infantrys placed in Manchuria Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 0.00 Japanese regular : 0.00 ANZAC regular : -0.50 UK_Pacific regular : -1.17
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 4 fighters and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from Gibraltar to 92 Sea Zone 2 fighters moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from Eastern United States to 104 Sea Zone 1 bomber moved from Queensland to 42 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 destroyer and 1 submarine moved from 101 Sea Zone to 104 Sea Zone Combat - Americans Battle in 42 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 92 Sea Zone Americans attack with 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber Italians defend with 3 submarines Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 3/6 hits, 3,00 expected hits Italians roll dice for 3 submarines in 92 Sea Zone, round 2 : 0/3 hits, 0,50 expected hits 3 submarines owned by the Italians lost in 92 Sea Zone Americans win with 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for Italians: 3 submarines Battle in 104 Sea Zone Americans attack with 2 destroyers, 2 fighters and 1 submarine; Russians loiter and taunt Germans defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 destroyers and 2 fighters in 104 Sea Zone, round 2 : 1/4 hits, 1,67 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 submarine owned by the Germans lost in 104 Sea Zone Americans roll dice for 1 submarine in 104 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 2 destroyers, 2 fighters and 1 submarine remaining. Battle score for attacker is 14 Casualties for Germans: 1 destroyer and 1 submarine Non Combat Move - Americans 2 fighters moved from 92 Sea Zone to 106 Sea Zone 2 transports moved from 91 Sea Zone to 88 Sea Zone 3 infantry and 1 mech_infantry moved from French Guiana to 88 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 104 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 101 Sea Zone to 104 Sea Zone 2 fighters moved from 92 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone 2 carriers and 1 fighter moved from 91 Sea Zone to 104 Sea Zone 2 fighters and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone 1 marine moved from Gibraltar to 91 Sea Zone 1 cruiser and 1 marine moved from 91 Sea Zone to 104 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 5 fighters, 1 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 destroyer moved from 30 Sea Zone to 54 Sea Zone 2 submarines moved from 10 Sea Zone to 26 Sea Zone 2 destroyers moved from 10 Sea Zone to 30 Sea Zone 1 bomber moved from 42 Sea Zone to India Place Units - Americans 1 carrier and 1 destroyer placed in 10 Sea Zone 2 fighters placed in Western United States 1 destroyer and 2 submarines placed in 101 Sea Zone 2 fighters placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,3 Americans collect 53 PUs (2 lost to blockades); end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Anhwe 1 infantry moved from Kiangsi to Anhwe 1 fighter moved from Kwangtung to Anhwe 3 artilleries and 13 infantry moved from Kiangsi to Kiangsu Combat - Chinese Battle in Kiangsu Chinese attack with 3 artilleries and 13 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 3 artilleries and 13 infantry in Kiangsu, round 2 : 3/16 hits, 3,67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kiangsu, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kiangsu Chinese win, taking Kiangsu from Japanese with 3 artilleries and 13 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in Anhwe Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Anhwe to Hunan Place Units - Chinese 2 infantry placed in Kiangsu Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Purchase Units - British British buy 2 artilleries, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 2 PUs; Combat Move - British 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 105 Sea Zone 1 infantry moved from 105 Sea Zone to Normandy Bordeaux 1 infantry moved from Kenya to Ethiopia British take Ethiopia from Italians 2 mech_infantrys moved from India to Shan State 1 fighter moved from India to Shan State 1 infantry moved from Trans-Jordan to Syria British take Syria from Neutral_Axis Combat - British Battle in Normandy Bordeaux Battle in Shan State British attack with 1 fighter and 2 mech_infantrys Japanese defend with 1 infantry British roll dice for 1 fighter and 2 mech_infantrys in Shan State, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter and 2 mech_infantrys in Shan State, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Normandy Bordeaux from Germans, taking Shan State from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Shan State to India 2 aaGuns, 1 artillery, 1 fighter and 7 infantry moved from Kiangsi to Kiangsu 1 infantry moved from Belgian Congo to French Equatorial Africa 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 fighter moved from Persia to Russia 1 infantry moved from Iraq to Persia 1 fighter moved from Egypt to Persia 1 battleship and 1 cruiser moved from 91 Sea Zone to 104 Sea Zone 1 carrier and 2 fighters moved from 106 Sea Zone to 104 Sea Zone Place Units - British 1 artillery, 1 fighter and 1 infantry placed in Persia 1 artillery and 1 infantry placed in Egypt 1 destroyer placed in 110 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,6 British collect 36 PUs; end with 36 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1,3,4,1,4,4,5,4,3,4,2,5,6 UK_Pacific collect 11 PUs (1 lost to blockades); end with 13 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -0,50 Americans regular : -0,67 Japanese regular : -1,67 Italians regular : -0,50 Germans regular : -0,83 British regular : -0,67
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@majikforce in sz 104 2 USA fighters on 1 UK AC and the rest are on the 3 USA ACs.
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 carrier, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Caucasus to Iraq Italians take Northwest Persia from Neutral_Allies Italians take Iraq from British 1 infantry moved from Tobruk to Alexandria Italians take Alexandria from British 2 artilleries and 1 marine moved from Southern Italy to 95 Sea Zone 2 artilleries, 1 battleship, 2 cruisers, 1 marine and 2 transports moved from 95 Sea Zone to 99 Sea Zone 1 infantry moved from Crete to 99 Sea Zone 1 infantry moved from Cyprus to 99 Sea Zone 2 artilleries, 2 infantry and 1 marine moved from 99 Sea Zone to Syria 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 2 fighters moved from 95 Sea Zone to 92 Sea Zone 2 fighters moved from Southern Italy to 92 Sea Zone 1 bomber moved from Southern Italy to 92 Sea Zone 2 submarines moved from 95 Sea Zone to 92 Sea Zone 1 submarine moved from 95 Sea Zone to 98 Sea Zone 1 destroyer moved from 97 Sea Zone to 99 Sea Zone Combat - Italians Battle in Syria Italians attack with 2 artilleries, 2 infantry and 1 marine British defend with 1 infantry Italians roll dice for 1 battleship and 2 cruisers in Syria, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Syria Italians win, taking Syria from British with 2 artilleries, 2 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 92 Sea Zone Italians attack with 1 bomber, 1 destroyer, 4 fighters and 2 submarines Americans defend with 1 destroyer and 1 submarine Italians roll dice for 2 submarines in 92 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 bomber, 1 destroyer and 4 fighters in 92 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 92 Sea Zone Italians win with 1 bomber, 1 destroyer, 4 fighters and 2 submarines remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Non Combat Move - Italians 2 fighters moved from 92 Sea Zone to 95 Sea Zone 2 fighters moved from 92 Sea Zone to 95 Sea Zone 1 bomber moved from 92 Sea Zone to Southern Italy 1 armour moved from France to Western Germany 6 infantry moved from France to Northern Italy 1 artillery and 1 infantry moved from Bryansk to Rostov 1 armour moved from Bryansk to Caucasus 1 infantry moved from British Somaliland to Italian Somaliland Place Units - Italians 1 carrier and 1 submarine placed in 95 Sea Zone 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 29 PUs; end with 29 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 38 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 41 PUs
Combat Hit Differential Summary :
Americans regular : -0.50 Italians regular : 0.67 British regular : -0.33
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@Sovietishcat Assumed no scramble from Gibraltar.
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@majikforce I know about your edit policy, but I completly forgot to move subs in sz 45 and 34 to join the fleet in sz 54, if you allow it, I will move them there, if not they shall stay there. Let me know. Thank you.
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@sovietishcat Thanks for asking but I have to stick with my policy if it is to hold any credibility. So I am sorry but they have to stay as they are.
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from New South Wales to Queensland 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 carrier moved from 33 Sea Zone to 54 Sea Zone 2 fighters moved from 33 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to New South Wales 1 destroyer moved from 33 Sea Zone to 54 Sea Zone 1 fighter moved from Kiangsi to India 1 fighter moved from Kiangsi to Kiangsu 1 fighter moved from Caroline Islands to Kiangsu Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4,2,4,5,3,3,4,2,6,6,1,5,5 ANZAC collect 10 PUs (1 lost to blockades); end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 91 Sea Zone to 104 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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@majikforce In sz 54, 1 Anzac Fighter on 1 USA AC by itself, the 2 other Anzac planes are on the Anzac AC.
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 6 infantry, 6 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 110 Sea Zone to 105 Sea Zone 1 artillery and 1 infantry moved from France to Normandy Bordeaux 1 bomber moved from Western Germany to Normandy Bordeaux 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 112 Sea Zone to 113 Sea Zone 1 bomber moved from Western Germany to Normandy Bordeaux 2 bombers and 3 fighters moved from Western Germany to 113 Sea Zone Combat - Germans Battle in 105 Sea Zone Germans attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 105 Sea Zone Germans win, taking 105 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Normandy Bordeaux Germans attack with 1 artillery, 2 bombers and 1 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 2.00 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 113 Sea Zone Germans attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 1 submarine Russians defend with 1 cruiser and 1 submarine Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Russians lost in 113 Sea Zone Germans roll dice for 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer and 5 fighters in 113 Sea Zone, round 2 : 7/10 hits, 5.33 expected hits Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 battleship owned by the Germans 1 cruiser owned by the Russians lost in 113 Sea Zone Germans win with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 1 submarine remaining. Battle score for attacker is 18 Casualties for Russians: 1 cruiser and 1 submarine Non Combat Move - Germans 3 fighters moved from 113 Sea Zone to Western Germany 2 bombers moved from 113 Sea Zone to Western Germany 2 bombers moved from Normandy Bordeaux to Western Germany 1 aaGun and 1 infantry moved from Norway to 112 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 aaGun and 1 infantry moved from 113 Sea Zone to Western Germany 1 infantry moved from Vologda to Samara 2 infantry moved from Archangel to Vologda 1 mech_infantry moved from Samara to Bryansk 1 mech_infantry moved from Volgograd to Bryansk 3 armour moved from Ukraine to Bryansk 1 infantry moved from Smolensk to Bryansk 2 infantry moved from Archangel to Smolensk 1 armour and 2 mech_infantrys moved from Novgorod to Bryansk 2 tactical_bombers moved from Bryansk to Novgorod Place Units - Germans 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Volgograd 3 tactical_bombers placed in Novgorod 6 infantry placed in Western Germany Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
Russians regular : 0.50 Germans regular : 2.33 British regular : -0.33