Game on! You just need to load to save, enter your password and start. The rest I’ve taken care of.
GL & HF
Not that I neglected my capital without knowing it, but realized there was a way around what I had planned. Please continue.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Politics - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 3 mech_infantrys
EDIT: Adding units owned by Germans to Germany: 3 mech_infantrys
EDIT: Removing units owned by Germans from Slovakia Hungary: 4 infantry
EDIT: Adding units owned by Germans to Germany: 4 infantry
EDIT: Removing units owned by Germans from Western Germany: 10 infantry
EDIT: Adding units owned by Germans to Germany: 10 infantry
EDIT: Removing units owned by Germans from Northern Italy: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 2 infantry
EDIT: Removing units owned by Germans from France: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 mech_infantry
EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to Germany: 1 aaGun
EDIT: Turning off Edit Mode
Combat Move - Russians
1 armour moved from Samara to Timguska
Russians take Novosibirsk from Germans
Russians take Timguska from Germans
1 armour moved from Samara to Vologda
Russians take Vologda from Germans
1 armour moved from Vologda to Urals
Russians take Urals from Germans
1 infantry moved from Samara to Russia
3 fighters and 1 tactical_bomber moved from Samara to Russia
1 infantry moved from Samara to Russia
Combat - Russians
Battle in Russia
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor and 1 infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Russia, round 2 : 3/6 hits, 2.50 expected hits
Germans roll dice for 1 infantry in Russia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Russia
Russians win, taking Russia from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Russia to Samara
1 infantry moved from Korea to Amur
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,2,5,4,4,6,1
Russians collect 13 PUs (3 lost to blockades); end with 13 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 carriers, 4 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
8 artilleries, 15 infantry and 3 marines moved from Burma to India
1 infantry moved from Tsinghai to Kansu
1 infantry moved from Shensi to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 armour moved from Shantung to Chahar
1 infantry moved from Shantung to Jehol
1 fighter moved from Japan to Jehol
1 bomber moved from Philippines to Jehol
2 bombers moved from French Indo China to Kansu
1 fighter moved from Yunnan to Kansu
1 fighter and 1 tactical_bomber moved from French Indo China to Kansu
1 fighter moved from Hunan to Suiyuyan
2 fighters moved from Hunan to Chahar
1 tactical_bomber moved from French Indo China to Suiyuyan
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
Combat - Japanese
Battle in Korea
Battle in Kansu
Japanese attack with 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 1/6 hits, 3,17 expected hits
Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber in Kansu, round 3 : 3/6 hits, 3,17 expected hits
Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Korea from Russians, taking Kansu from Chinese with 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Jehol
Japanese attack with 1 bomber, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Jehol, round 2 : 1/3 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 1 armour, 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Chahar, round 2 : 4/4 hits, 1,67 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 1/3 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in India
Japanese attack with 8 artilleries, 15 infantry and 3 marines
British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 8 artilleries, 15 infantry and 3 marines in India, round 2 : 8/26 hits, 7,00 expected hits
UK_Pacific roll dice for 2 infantry in India, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the British lost in India
Japanese destroys 6PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 8 artilleries, 13 infantry and 3 marines remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Szechwan to Shensi
1 mech_infantry moved from Yunnan to Sikang
1 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Yunnan to Anhwe
1 fighter moved from Kansu to Shensi
1 fighter moved from Kansu to Shensi
1 tactical_bomber moved from Kansu to Shensi
1 tactical_bomber moved from Suiyuyan to Shensi
1 fighter moved from Suiyuyan to Shensi
2 fighters moved from Chahar to Hunan
1 fighter moved from Jehol to Hunan
1 fighter moved from 35 Sea Zone to Japan
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
3 submarines moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 46 Sea Zone to 35 Sea Zone
1 submarine moved from 34 Sea Zone to 35 Sea Zone
1 submarine moved from 32 Sea Zone to 22 Sea Zone
2 infantry moved from French Indo China to Yunnan
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 carrier moved from 35 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from French Indo China to 35 Sea Zone
2 transports moved from 37 Sea Zone to 36 Sea Zone
1 transport moved from 37 Sea Zone to 35 Sea Zone
4 infantry moved from Malaya to Shan State
1 infantry moved from Malaya to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
2 infantry and 2 transports moved from 37 Sea Zone to 35 Sea Zone
2 bombers moved from Kansu to Hunan
1 fighter and 2 tactical_bombers moved from French Indo China to Sumatra
1 fighter moved from French Indo China to Sumatra
1 bomber moved from Jehol to Hunan
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from French Indo China to Sumatra
Place Units - Japanese
2 carriers placed in 6 Sea Zone
1 tactical_bomber placed in Japan
1 infantry and 2 mech_infantrys placed in Malaya
3 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Chinese regular : -2,00
Japanese regular : 0,33
UK_Pacific regular : 1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 2 destroyers, 1 fighter, 11 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
2 infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from 112 Sea Zone to Holland Belgium
Combat - Americans
Battle in Holland Belgium
Americans attack with 3 fighters and 2 infantry
Germans defend with 2 infantry
Americans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 1.83 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 3 : 3/5 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in Southern France
Americans attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Southern France, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 2 mech_infantrys in Southern France, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France
Americans roll dice for 1 artillery and 1 fighter in Southern France, round 3 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 fighter in Southern France, round 4 : 2/2 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Southern France, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 5
Casualties for Americans: 1 infantry
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Americans
1 fighter moved from Southern France to Normandy Bordeaux
2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Norway to Finland
3 fighters moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
1 armour, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Iraq to Trans-Jordan
1 artillery, 1 battleship, 10 carriers, 2 cruisers, 20 fighters, 1 infantry, 3 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from Queensland to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier, 1 destroyer and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 infantry moved from Egypt to Trans-Jordan
3 transports moved from 91 Sea Zone to 101 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 transports moved from 109 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
3 infantry placed in Norway
1 artillery and 2 infantry placed in Normandy Bordeaux
6 infantry placed in Eastern United States
2 carriers, 2 destroyers and 1 submarine placed in 10 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 74 PUs; end with 74 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
2 infantry moved from Manchuria to Jehol
Combat - Chinese
Chinese creates battle in territory Hunan
Battle in Hunan
Chinese attack with 1 infantry
Japanese defend with 1 aaGun, 3 bombers and 3 fighters
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 aaGun, 3 bombers and 3 fighters in Hunan, round 2 : 1/6 hits, 2.50 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win with 1 aaGun, 3 bombers and 3 fighters remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Jehol
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Jehol, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Jehol
Chinese win, taking Jehol from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Purchase Units - British
British repair damage of 4x factory_minor; Remaining resources: 43 PUs;
British buy 1 fighter and 11 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Greece to Albania
British take Albania from Italians
1 armour moved from Albania to Bulgaria
British take Bulgaria from Germans
Combat - British
Non Combat Move - British
1 aaGun and 5 infantry moved from Norway to Finland
2 fighters moved from Norway to Finland
1 submarine moved from 98 Sea Zone to 80 Sea Zone
3 submarines moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
3 infantry moved from Egypt to Trans-Jordan
1 battleship, 4 carriers, 3 cruisers, 1 destroyer and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
2 infantry moved from Rhodesia to Belgian Congo
2 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Union of South Africa to Belgian Congo
3 transports moved from 112 Sea Zone to 110 Sea Zone
1 aaGun and 5 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Norway to Finland
2 fighters moved from 97 Sea Zone to Morocco
1 fighter moved from Norway to Finland
1 fighter moved from Norway to Normandy Bordeaux
1 tactical_bomber moved from Normandy Bordeaux to Finland
1 bomber moved from Norway to Finland
1 fighter moved from Finland to Normandy Bordeaux
1 fighter moved from United Kingdom to Morocco
2 artilleries, 3 fighters, 4 infantry and 2 mech_infantrys moved from Iraq to Trans-Jordan
3 fighters moved from Trans-Jordan to 98 Sea Zone
1 battleship moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from Normandy Bordeaux to United Kingdom
Place Units - British
3 infantry placed in Union of South Africa
3 infantry placed in Egypt
1 fighter and 5 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0.50
Americans regular : 0.50
Japanese regular : -1.83
Germans regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 5 PUs;
Combat Move - Italians
1 bomber moved from Persia to Egypt
1 infantry moved from Western Germany to Holland Belgium
3 fighters moved from Western Germany to Holland Belgium
Combat - Italians
Strategic bombing raid in Egypt
British roll AA dice in Egypt : 0/1 hits, 0,17 expected hits
Bombing raid in Egypt rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.
Battle in Holland Belgium
Italians attack with 3 fighters and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 3 fighters and 1 infantry in Holland Belgium, round 2 : 1/4 hits, 1,67 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
2 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
2 fighters and 1 tactical_bomber moved from Persia to Caucasus
1 aaGun moved from Volgograd to Caucasus
1 bomber moved from Egypt to Northwest Persia
2 fighters moved from Holland Belgium to Southern Italy
1 fighter moved from Holland Belgium to Western Germany
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,3,2,3,2,2,1
Italians collect 2 PUs (7 lost to blockades); end with 7 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 9 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Italians regular : -0,67
British AA : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Iraq to Trans-Jordan
1 fighter moved from Queensland to 33 Sea Zone
1 fighter moved from Marianas to 33 Sea Zone
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
2 destroyers moved from 62 Sea Zone to 33 Sea Zone
Place Units - ANZAC
2 transports placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
z110: 2 French INF on 1 US TRN
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 bomber, 11 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Western Germany to Norway
3 infantry moved from Bryansk to Russia
1 mech_infantry moved from Bryansk to Vologda
Germans take Vologda from Russians
1 fighter and 3 tactical_bombers moved from Volgograd to Russia
1 infantry moved from Persia to Iraq
Germans take Iraq from Americans
1 bomber, 2 fighters and 3 tactical_bombers moved from Southern Italy to Southern France
1 fighter moved from Western Germany to Southern France
1 bomber moved from Western Germany to Russia
1 mech_infantry moved from Yakut S.S.R. to Buryatia
Germans take Buryatia from Russians
2 mech_infantrys moved from Western Germany to Southern France
Combat - Germans
Strategic bombing raid in Norway
Americans roll AA dice in Norway : 0/1 hits, 0,17 expected hits
Bombing raid in Norway rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Norway causes 6 damage total.
Battle in Russia
Germans attack with 1 bomber, 1 fighter, 3 infantry and 3 tactical_bombers
Russians defend with 1 airfield, 1 factory_minor and 2 infantry
Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 3 tactical_bombers in Russia, round 2 : 3/8 hits, 3,33 expected hits
Russians roll dice for 2 infantry in Russia, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia
Germans destroys 18PUs while taking Russians capital
Germans win, taking Russia from Russians with 1 bomber, 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Southern France
Germans attack with 1 bomber, 3 fighters, 2 mech_infantrys and 3 tactical_bombers
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 bomber, 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Southern France, round 2 : 6/9 hits, 4,50 expected hits
Americans roll dice for 1 artillery in Southern France, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France
Germans win, taking Southern France from Americans with 1 bomber, 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 artillery
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
6 armour and 5 mech_infantrys moved from Northwest Persia to Iraq
3 artilleries and 2 infantry moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from Volgograd to Caucasus
9 infantry moved from Vyborg to Karelia
3 infantry moved from Novgorod to Karelia
1 fighter and 1 tactical_bomber moved from Volgograd to Romania
1 mech_infantry moved from Germany to Yugoslavia
4 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
2 armour moved from Ukraine to Volgograd
1 armour and 3 mech_infantrys moved from Ukraine to Romania
2 mech_infantrys moved from Germany to Romania
1 fighter moved from Volgograd to Novgorod
1 fighter and 3 tactical_bombers moved from Russia to Volgograd
1 bomber moved from Russia to Bryansk
2 armour and 4 mech_infantrys moved from Bryansk to Volgograd
1 infantry moved from Bryansk to Smolensk
1 mech_infantry moved from Bryansk to Belarus
1 aaGun moved from Belarus to Novgorod
1 aaGun moved from Bryansk to Belarus
2 fighters and 1 tactical_bomber moved from Southern France to Western Germany
1 fighter and 2 tactical_bombers moved from Southern France to Southern Italy
1 aaGun and 2 infantry moved from Western Germany to Northern Italy
1 mech_infantry moved from Germany to Western Germany
1 infantry moved from Denmark to Western Germany
4 infantry moved from Germany to Western Germany
1 bomber moved from Norway to Southern Italy
1 bomber moved from Southern France to Southern Italy
1 submarine moved from 113 Sea Zone to 114 Sea Zone
Place Units - Germans
4 artilleries and 1 bomber placed in Western Germany
3 infantry placed in Ukraine
3 infantry placed in Novgorod
3 mech_infantrys placed in Persia
3 mech_infantrys placed in Volgograd
5 infantry placed in Germany
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3,4,3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6,4,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,1,6,2,5,4,2
Germans collect 59 PUs (8 lost to blockades); end with 59 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Removing units owned by Germans from Germany: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0,67
Americans AA : -0,17
Russians regular : 0,33
Germans regular : 1,17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 bomber, 11 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Western Germany to Norway
3 infantry moved from Bryansk to Russia
1 mech_infantry moved from Bryansk to Vologda
Germans take Vologda from Russians
1 fighter and 3 tactical_bombers moved from Volgograd to Russia
1 infantry moved from Persia to Iraq
Germans take Iraq from Americans
1 bomber, 2 fighters and 3 tactical_bombers moved from Southern Italy to Southern France
1 fighter moved from Western Germany to Southern France
1 bomber moved from Western Germany to Russia
1 mech_infantry moved from Yakut S.S.R. to Buryatia
Germans take Buryatia from Russians
2 mech_infantrys moved from Western Germany to Southern France
Combat - Germans
Strategic bombing raid in Norway
Americans roll AA dice in Norway : 0/1 hits, 0,17 expected hits
Bombing raid in Norway rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Norway causes 6 damage total.
Battle in Russia
Germans attack with 1 bomber, 1 fighter, 3 infantry and 3 tactical_bombers
Russians defend with 1 airfield, 1 factory_minor and 2 infantry
Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 3 tactical_bombers in Russia, round 2 : 3/8 hits, 3,33 expected hits
Russians roll dice for 2 infantry in Russia, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia
Germans destroys 18PUs while taking Russians capital
Germans win, taking Russia from Russians with 1 bomber, 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Southern France
Germans attack with 1 bomber, 3 fighters, 2 mech_infantrys and 3 tactical_bombers
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 bomber, 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Southern France, round 2 : 6/9 hits, 4,50 expected hits
Americans roll dice for 1 artillery in Southern France, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France
Germans win, taking Southern France from Americans with 1 bomber, 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 artillery
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
6 armour and 5 mech_infantrys moved from Northwest Persia to Iraq
3 artilleries and 2 infantry moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from Volgograd to Caucasus
9 infantry moved from Vyborg to Karelia
3 infantry moved from Novgorod to Karelia
1 fighter and 1 tactical_bomber moved from Volgograd to Romania
1 mech_infantry moved from Germany to Yugoslavia
4 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
2 armour moved from Ukraine to Volgograd
1 armour and 3 mech_infantrys moved from Ukraine to Romania
2 mech_infantrys moved from Germany to Romania
1 fighter moved from Volgograd to Novgorod
1 fighter and 3 tactical_bombers moved from Russia to Volgograd
1 bomber moved from Russia to Bryansk
2 armour and 4 mech_infantrys moved from Bryansk to Volgograd
1 infantry moved from Bryansk to Smolensk
1 mech_infantry moved from Bryansk to Belarus
1 aaGun moved from Belarus to Novgorod
1 aaGun moved from Bryansk to Belarus
2 fighters and 1 tactical_bomber moved from Southern France to Western Germany
1 fighter and 2 tactical_bombers moved from Southern France to Southern Italy
1 aaGun and 2 infantry moved from Western Germany to Northern Italy
1 mech_infantry moved from Germany to Western Germany
1 infantry moved from Denmark to Western Germany
4 infantry moved from Germany to Western Germany
1 bomber moved from Norway to Southern Italy
1 bomber moved from Southern France to Southern Italy
1 submarine moved from 113 Sea Zone to 114 Sea Zone
Place Units - Germans
4 artilleries and 1 bomber placed in Western Germany
3 infantry placed in Ukraine
3 infantry placed in Novgorod
3 mech_infantrys placed in Persia
3 mech_infantrys placed in Volgograd
5 infantry placed in Germany
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3,4,3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6,4,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,1,6,2,5,4,2
Germans collect 59 PUs (8 lost to blockades); end with 59 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Removing units owned by Germans from Germany: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to Southern Italy: 1 fighter
EDIT: Removing units owned by Germans from Romania: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to Caucasus: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Germans from Romania: 1 armour and 4 mech_infantrys
EDIT: Adding units owned by Germans to Eastern Poland: 1 armour and 4 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0,67
Americans AA : -0,17
Russians regular : 0,33
Germans regular : 1,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Combat Move - Russians
2 infantry moved from Samara to Russia
2 fighters and 1 tactical_bomber moved from Samara to Russia
1 infantry moved from Samara to Vologda
1 fighter moved from Samara to Vologda
1 armour moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 armour moved from Timguska to Yakut S.S.R.
Russians take Yenisey from Germans
Russians take Yakut S.S.R. from Germans
Combat - Russians
Battle in Russia
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor and 2 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Russia, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Russia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Russia
Russians win, taking Russia from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
3 aaGuns, 6 artilleries, 87 infantry and 2 mech_infantrys moved from Samara to Novosibirsk
2 fighters and 1 tactical_bomber moved from Russia to Novosibirsk
1 fighter moved from Vologda to Novosibirsk
Turn Complete - Russians
Russians collect 15 PUs; end with 15 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans regular : 0.00
Russians regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 fighter, 4 infantry, 4 mech_infantrys, 3 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Chahar to Jehol
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
3 bombers moved from Hunan to Jehol
1 fighter and 1 tactical_bomber moved from Japan to Jehol
Combat - Japanese
Battle in Jehol
Japanese attack with 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 1/6 hits, 3,33 expected hits
Chinese roll dice for 2 infantry in Jehol, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese roll dice for 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 3 : 3/6 hits, 3,33 expected hits
Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Jehol to Korea
1 transport moved from 35 Sea Zone to 34 Sea Zone
2 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
3 fighters and 2 tactical_bombers moved from Shensi to French Indo China
3 bombers moved from Jehol to French Indo China
3 fighters moved from Hunan to French Indo China
1 infantry moved from Shensi to Kansu
1 infantry moved from Szechwan to Shensi
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Hunan
2 mech_infantrys moved from Malaya to Yunnan
1 destroyer moved from 36 Sea Zone to 39 Sea Zone
2 carriers, 1 destroyer and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 battleship, 1 carrier and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 22 Sea Zone to 35 Sea Zone
1 fighter moved from French Indo China to Korea
1 tactical_bomber moved from 35 Sea Zone to Philippines
2 fighters moved from French Indo China to 35 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
2 fighters and 3 tactical_bombers moved from Sumatra to French Indo China
4 fighters moved from 35 Sea Zone to Korea
1 tactical_bomber moved from 35 Sea Zone to French Indo China
1 fighter moved from French Indo China to 35 Sea Zone
3 infantry moved from Shan State to French Indo China
Place Units - Japanese
3 submarines placed in 36 Sea Zone
1 fighter and 2 mech_infantrys placed in India
1 infantry and 2 mech_infantrys placed in Malaya
3 infantry and 2 tactical_bombers placed in Japan
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00
Japanese regular : -2,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 98 PUs;
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters, 7 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
2 infantry moved from Normandy Bordeaux to Southern France
2 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from 110 Sea Zone to Southern France
2 fighters moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Battle in Iwo Jima
Battle in Holland Belgium
Americans attack with 2 fighters and 2 infantry
Italians defend with 1 infantry
Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
Americans win, taking Iwo Jima from Japanese, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Battle in Southern France
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Americans roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Americans
1 transport moved from 91 Sea Zone to 101 Sea Zone
4 infantry moved from Morocco to 91 Sea Zone
1 armour, 5 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 transports moved from 110 Sea Zone to 91 Sea Zone
4 infantry moved from Morocco to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 artilleries and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Hawaiian Islands to 33 Sea Zone
2 carriers, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt
2 fighters moved from Trans-Jordan to 98 Sea Zone
2 fighters moved from Southern France to Normandy Bordeaux
2 fighters moved from Holland Belgium to Normandy Bordeaux
4 fighters moved from Normandy Bordeaux to 110 Sea Zone
3 infantry moved from Norway to Finland
6 infantry moved from Eastern United States to 101 Sea Zone
6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
6 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 transport placed in 101 Sea Zone
3 infantry placed in Eastern United States
1 artillery and 2 infantry placed in Normandy Bordeaux
2 infantry and 1 mech_infantry placed in Norway
1 factory_minor placed in Finland
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 73 PUs; end with 73 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Manchuria to Jehol
Combat - Chinese
Battle in Jehol
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Jehol, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Jehol, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Jehol, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Jehol, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Jehol, round 5 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Jehol, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Jehol
Chinese win, taking Jehol from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 40 PUs;
British buy 1 artillery, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 units repaired.
1 bomber and 1 fighter moved from Finland to Novgorod
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Italians
4 infantry moved from Egypt to 98 Sea Zone
1 battleship, 3 cruisers, 4 infantry and 2 transports moved from 98 Sea Zone to 80 Sea Zone
4 infantry moved from 80 Sea Zone to Iraq
2 artilleries, 2 fighters, 10 infantry and 2 mech_infantrys moved from Trans-Jordan to Iraq
1 fighter moved from 98 Sea Zone to Iraq
1 mech_infantry moved from Egypt to Iraq
2 fighters moved from Finland to Novgorod
Combat - British
Air Battle in Novgorod
British attacks with 4 units heading to Novgorod
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Novgorod
Germans roll AA dice in Novgorod : 0/1 hits, 0.17 expected hits
Bombing raid in Novgorod rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Battle in Iraq
British attack with 2 artilleries, 3 fighters, 14 infantry and 3 mech_infantrys
Germans defend with 6 armour, 3 artilleries, 3 infantry and 5 mech_infantrys
British roll dice for 1 battleship and 3 cruisers in Iraq, round 2 : 3/4 hits, 2.17 expected hits
British roll dice for 2 artilleries, 3 fighters, 14 infantry and 3 mech_infantrys in Iraq, round 2 : 4/22 hits, 5.33 expected hits
Germans roll dice for 6 armour, 3 artilleries, 3 infantry and 5 mech_infantrys in Iraq, round 2 : 7/17 hits, 6.67 expected hits
3 infantry owned by the Germans, 4 mech_infantrys owned by the Germans and 7 infantry owned by the British lost in Iraq
British roll dice for 2 artilleries, 3 fighters, 7 infantry and 3 mech_infantrys in Iraq, round 3 : 5/15 hits, 4.17 expected hits
Germans roll dice for 6 armour, 3 artilleries and 1 mech_infantry in Iraq, round 3 : 3/10 hits, 4.33 expected hits
3 artilleries owned by the Germans, 1 armour owned by the Germans, 1 mech_infantry owned by the Germans and 3 infantry owned by the British lost in Iraq
British roll dice for 2 artilleries, 3 fighters, 4 infantry and 3 mech_infantrys in Iraq, round 4 : 3/12 hits, 3.67 expected hits
Germans roll dice for 5 armour in Iraq, round 4 : 2/5 hits, 2.50 expected hits
3 armour owned by the Germans and 2 infantry owned by the British lost in Iraq
British roll dice for 2 artilleries, 3 fighters, 2 infantry and 3 mech_infantrys in Iraq, round 5 : 4/10 hits, 3.33 expected hits
Germans roll dice for 2 armour in Iraq, round 5 : 0/2 hits, 1.00 expected hits
2 armour owned by the Germans lost in Iraq
British win, taking Iraq from Germans with 2 artilleries, 3 fighters, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 41
Casualties for British: 12 infantry
Casualties for Germans: 6 armour, 3 artilleries, 3 infantry and 5 mech_infantrys
Cleaning up after air battles
Non Combat Move - British
1 carrier and 2 fighters moved from 98 Sea Zone to 92 Sea Zone
1 destroyer moved from 98 Sea Zone to 80 Sea Zone
3 carriers moved from 98 Sea Zone to 80 Sea Zone
1 fighter moved from Iraq to 80 Sea Zone
3 infantry moved from Union of South Africa to Rhodesia
2 infantry moved from Rhodesia to Belgian Congo
2 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber and 3 fighters moved from Novgorod to Finland
2 fighters moved from Morocco to Egypt
1 armour moved from Bulgaria to Greece
4 aaGuns and 26 infantry moved from West India to Eastern Persia
2 fighters moved from Iraq to 80 Sea Zone
1 fighter moved from Morocco to Egypt
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Morocco
Place Units - British
3 mech_infantrys placed in Union of South Africa
3 infantry placed in Egypt
1 artillery and 5 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 48 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : 1.33
Japanese regular : -1.33
Germans AA : -0.17
Germans regular : -1.17
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 fighters moved from Southern Italy to Iraq
2 armour, 1 bomber and 1 mech_infantry moved from Northwest Persia to Iraq
2 fighters and 1 tactical_bomber moved from Caucasus to Iraq
1 infantry moved from Northern Italy to Southern France
1 fighter moved from Western Germany to Southern France
Combat - Italians
Battle in Iraq
Italians attack with 2 armour, 1 bomber, 4 fighters, 1 mech_infantry and 1 tactical_bomber
British defend with 2 artilleries, 2 infantry and 3 mech_infantrys
Italians roll dice for 2 armour, 1 bomber, 4 fighters, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 4/9 hits, 4,50 expected hits
British roll dice for 2 artilleries, 2 infantry and 3 mech_infantrys in Iraq, round 2 : 3/7 hits, 2,33 expected hits
2 mech_infantrys owned by the British, 1 mech_infantry owned by the Italians, 2 fighters owned by the Italians and 2 infantry owned by the British lost in Iraq
Italians roll dice for 2 armour, 1 bomber, 2 fighters and 1 tactical_bomber in Iraq, round 3 : 3/6 hits, 3,33 expected hits
British roll dice for 2 artilleries and 1 mech_infantry in Iraq, round 3 : 3/3 hits, 1,00 expected hits
1 mech_infantry owned by the British, 2 artilleries owned by the British, 2 fighters owned by the Italians and 1 armour owned by the Italians lost in Iraq
Italians win, taking Iraq from British with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -24
Casualties for Italians: 1 armour, 4 fighters and 1 mech_infantry
Casualties for British: 2 artilleries, 2 infantry and 3 mech_infantrys
Battle in Southern France
Italians attack with 1 fighter and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 fighter moved from Southern France to Southern Italy
1 tactical_bomber moved from Iraq to Caucasus
1 bomber moved from Iraq to Southern Italy
2 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1,1,6,4,6,3,4,5,6,2,3,3,6,5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1,6,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,6,1,6,1,2,4
Italians collect 3 PUs (11 lost to blockades); end with 3 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 7 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Italians regular : -0,50
British regular : 2,67
Miscalculation of the odds in Iraq and then you scored above average in both battles after that.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 61 Sea Zone
2 infantry moved from South Australia to 61 Sea Zone
2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
3 fighters moved from Trans-Jordan to Iraq
Combat - ANZAC
Battle in Java
Battle in Iraq
ANZAC attack with 3 fighters
Italians defend with 1 armour
ANZAC roll dice for 3 fighters in Iraq, round 2 : 2/3 hits, 1.50 expected hits
Italians roll dice for 1 armour in Iraq, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Iraq
ANZAC win, taking Java from Japanese with 3 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Non Combat Move - ANZAC
3 fighters moved from Iraq to Egypt
1 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Turn Complete - French
Combat Hit Differential Summary :
Italians regular : -0.50
ANZAC regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 61 Sea Zone
2 infantry moved from South Australia to 61 Sea Zone
2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
3 fighters moved from Trans-Jordan to Iraq
Combat - ANZAC
Battle in Java
Battle in Iraq
ANZAC attack with 3 fighters
Italians defend with 1 armour
ANZAC roll dice for 3 fighters in Iraq, round 2 : 2/3 hits, 1.50 expected hits
Italians roll dice for 1 armour in Iraq, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Iraq
ANZAC win, taking Java from Japanese with 3 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Non Combat Move - ANZAC
3 fighters moved from Iraq to Egypt
1 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 34 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0.50
ANZAC regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 78 PUs;
Germans buy 5 artilleries, 18 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Buryatia to Sakha
Germans take Sakha from Russians
1 infantry moved from Smolensk to Vologda
1 mech_infantry moved from Belarus to Russia
1 bomber moved from Bryansk to Vologda
1 armour moved from Volgograd to Samara
Germans take Samara from Russians
1 armour moved from Samara to Russia
1 infantry moved from Bryansk to Russia
2 tactical_bombers moved from Volgograd to Russia
1 fighter and 1 tactical_bomber moved from Volgograd to Vologda
2 infantry moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 fighter moved from Germany to Holland Belgium
1 bomber moved from Western Germany to Norway
2 bombers moved from Southern Italy to Holland Belgium
1 mech_infantry moved from Yugoslavia to Albania
Italians take Albania from British
1 mech_infantry moved from Romania to Bulgaria
Germans take Bulgaria from British
1 mech_infantry moved from Northwest Persia to Syria
Germans take Syria from Americans
1 mech_infantry moved from Northwest Persia to Trans-Jordan
Germans take Trans-Jordan from British
1 mech_infantry moved from Belarus to Nenetsia
Germans take Nenetsia from Russians
Combat - Germans
Strategic bombing raid in Norway
Americans roll AA dice in Norway : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Norway causes 0 damage total.
Battle in Russia
Germans attack with 1 armour, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 airfield, 1 factory_minor and 1 infantry
Germans roll dice for 1 armour, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Russia, round 2 : 4/5 hits, 2,00 expected hits
Russians roll dice for 1 infantry in Russia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Russia
Germans destroys 20PUs while taking Russians capital
Germans win, taking Russia from Russians with 1 armour, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 2,00 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/7 hits, 3,33 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
4 armour moved from Northwest Persia to Iraq
3 mech_infantrys moved from Persia to Iraq
2 fighters and 2 tactical_bombers moved from Caucasus to Iraq
2 tactical_bombers moved from Russia to Volgograd
1 fighter and 1 tactical_bomber moved from Vologda to Volgograd
11 armour and 20 mech_infantrys moved from Volgograd to Northwest Persia
1 aaGun and 1 infantry moved from Novgorod to Karelia
1 aaGun and 2 infantry moved from Northern Italy to France
5 artilleries and 8 infantry moved from Western Germany to France
10 mech_infantrys moved from Volgograd to Northwest Persia
27 mech_infantrys moved from Volgograd to Rostov
3 infantry moved from Ukraine to Bryansk
1 fighter moved from Holland Belgium to Germany
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
1 bomber moved from Vologda to Eastern Poland
1 aaGun moved from Belarus to Bryansk
1 armour moved from Belarus to Eastern Poland
1 mech_infantry moved from Germany to Romania
2 mech_infantrys moved from Germany to Western Germany
2 bombers moved from Holland Belgium to Western Germany
10 infantry moved from Germany to Western Germany
Place Units - Germans
3 infantry placed in Persia
3 infantry placed in Volgograd
3 infantry placed in Ukraine
2 artilleries placed in Novgorod
9 infantry and 1 mech_infantry placed in Germany
3 artilleries placed in France
Germans undo move 5.
6 infantry and 1 mech_infantry placed in Germany
3 infantry placed in Western Germany
Germans undo move 7.
Germans undo move 6.
Germans undo move 5.
7 infantry placed in Germany
3 artilleries placed in France
2 infantry and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2,5,5,4,5,3,1,4,1,3,2,6,4,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,4,1,2,3,2,3
Germans collect 60 PUs (4 lost to blockades); end with 60 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 mech_infantrys
EDIT: Adding units owned by Germans to France: 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to France: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry
EDIT: Adding units owned by Germans to France: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry
EDIT: Adding units owned by Germans to France: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0,33
Americans AA : 0,83
Russians regular : -0,67
Germans regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Combat Move - Russians
1 armour moved from Yakut S.S.R. to Sakha
Russians take Buryatia from Germans
1 infantry moved from Amur to Sakha
2 infantry moved from Novosibirsk to Timguska
1 fighter moved from Novosibirsk to Timguska
1 infantry and 1 mech_infantry moved from Novosibirsk to Kansu
1 infantry and 1 mech_infantry moved from Novosibirsk to Tsinghai
1 fighter moved from Novosibirsk to Tsinghai
1 fighter moved from Novosibirsk to Kansu
1 infantry moved from Novosibirsk to Samara
Russians take Samara from Germans
2 artilleries and 4 infantry moved from Novosibirsk to Vologda
2 artilleries moved from Novosibirsk to Vologda
2 infantry moved from Novosibirsk to Kansu
2 infantry moved from Novosibirsk to Tsinghai
1 tactical_bomber moved from Novosibirsk to Timguska
1 armour moved from Evenkiyskiy to Vologda
1 infantry moved from Novosibirsk to Kansu
1 infantry moved from Novosibirsk to Tsinghai
Combat - Russians
Battle in Timguska
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Timguska, round 2 : 2/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Timguska
Russians win, taking Timguska from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kansu
Russians attack with 1 fighter, 4 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter, 4 infantry and 1 mech_infantry in Kansu, round 2 : 1/6 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 1 fighter, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Russians attack with 1 fighter, 4 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter, 4 infantry and 1 mech_infantry in Tsinghai, round 2 : 3/6 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Russians win, taking Tsinghai from Japanese with 1 fighter, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Sakha
Russians attack with 1 armour and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour and 1 infantry in Sakha, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Sakha, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Sakha
Russians win, taking Sakha from Germans with 1 armour remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 1 armour, 4 artilleries and 4 infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 4 artilleries and 4 infantry in Vologda, round 2 : 4/9 hits, 3.17 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 armour, 4 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Novosibirsk to Tsinghai
1 aaGun moved from Novosibirsk to Kansu
7 infantry moved from Novosibirsk to Vologda
1 aaGun moved from Novosibirsk to Vologda
1 fighter and 1 tactical_bomber moved from Timguska to Novosibirsk
1 fighter moved from Kansu to Novosibirsk
1 fighter moved from Tsinghai to Novosibirsk
2 artilleries and 58 infantry moved from Novosibirsk to Samara
Turn Complete - Russians
Combat Hit Differential Summary :
Japanese regular : -1.00
Germans regular : 0.33
Russians regular : 3.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 carrier, 1 fighter, 4 infantry, 3 mech_infantrys, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone
3 infantry moved from Philippines to 35 Sea Zone
6 infantry and 3 transports moved from 35 Sea Zone to 19 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 artillery moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter moved from French Indo China to 42 Sea Zone
3 bombers moved from French Indo China to Java
1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 artillery and 9 infantry moved from 19 Sea Zone to Manchuria
1 armour moved from Chahar to Jehol
1 mech_infantry moved from Anhwe to Jehol
1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Jehol
1 tactical_bomber moved from Japan to 17 Sea Zone
1 tactical_bomber moved from Japan to Manchuria
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
6 fighters and 1 tactical_bomber moved from Korea to Manchuria
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 tactical_bomber moved from 35 Sea Zone to Manchuria
4 fighters and 7 tactical_bombers moved from French Indo China to Manchuria
1 fighter and 1 tactical_bomber moved from Philippines to Jehol
2 battleships and 2 cruisers moved from 35 Sea Zone to 19 Sea Zone
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 34 Sea Zone
Japanese attack with 3 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 3 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 2/5 hits, 2,83 expected hits
ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 34 Sea Zone
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Jehol
Japanese attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 battleship in Jehol, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Jehol, round 2 : 2/5 hits, 2,00 expected hits
Chinese roll dice for 2 infantry in Jehol, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Java
Japanese attack with 3 bombers and 2 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 3 bombers and 2 infantry in Java, round 2 : 2/5 hits, 2,33 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 3 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Manchuria
Japanese attack with 1 artillery, 10 fighters, 9 infantry and 10 tactical_bombers
Chinese defend with 2 infantry; Russians defend with 2 aaGuns and 8 infantry
Russians roll AA dice in Manchuria : 2/6 hits, 1,00 expected hits
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Manchuria
Japanese roll dice for 1 battleship and 2 cruisers in Manchuria, round 2 : 1/3 hits, 1,67 expected hits
Japanese roll dice for 1 artillery, 9 fighters, 9 infantry and 9 tactical_bombers in Manchuria, round 2 : 14/28 hits, 12,50 expected hits
Chinese roll dice for 2 aaGuns and 10 infantry in Manchuria, round 2 : 2/10 hits, 3,33 expected hits
2 infantry owned by the Japanese, 8 infantry owned by the Russians, 2 aaGuns owned by the Russians and 2 infantry owned by the Chinese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 artillery, 9 fighters, 7 infantry and 9 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Japanese: 1 fighter, 2 infantry and 1 tactical_bomber
Casualties for Russians: 2 aaGuns and 8 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Jehol to 19 Sea Zone
10 carriers moved from 35 Sea Zone to 19 Sea Zone
3 destroyers moved from 35 Sea Zone to 19 Sea Zone
1 fighter moved from 42 Sea Zone to Malaya
3 bombers moved from Java to Malaya
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 destroyer and 1 submarine moved from 39 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from 17 Sea Zone to 19 Sea Zone
1 mech_infantry moved from Yunnan to Anhwe
1 infantry moved from Szechwan to Sikang
1 mech_infantry moved from Sikang to Szechwan
1 infantry moved from Hunan to Kweichow
1 mech_infantry moved from Kweichow to Chahar
1 mech_infantry moved from Yunnan to Hunan
1 mech_infantry moved from Malaya to Yunnan
8 artilleries, 12 infantry, 3 marines and 2 mech_infantrys moved from India to West India
1 fighter moved from Philippines to Malaya
8 fighters and 8 tactical_bombers moved from Manchuria to 19 Sea Zone
1 fighter moved from 34 Sea Zone to 19 Sea Zone
1 transport moved from 35 Sea Zone to 37 Sea Zone
7 submarines moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 20 Sea Zone
2 submarines moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from India to Iraq
1 fighter and 1 tactical_bomber moved from Manchuria to Hunan
Place Units - Japanese
1 carrier and 1 transport placed in 37 Sea Zone
1 infantry placed in Malaya
3 infantry placed in French Indo China
3 mech_infantrys placed in India
1 fighter and 2 tactical_bombers placed in Japan
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00
Japanese regular : -0,00
ANZAC regular : -1,00
Russians AA : 1,00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 airfield, 2 artilleries, 1 carrier, 1 destroyer, 2 fighters and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
4 infantry moved from Gibraltar to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Holland Belgium
2 artilleries and 6 infantry moved from Normandy Bordeaux to France
1 fighter moved from 110 Sea Zone to Holland Belgium
3 fighters moved from 110 Sea Zone to France
2 fighters moved from 92 Sea Zone to France
2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 1 battleship, 2 cruisers, 2 infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
1 armour moved from Finland to Vyborg
Americans take Vyborg from Germans
1 armour moved from Vyborg to Finland
Combat - Americans
Battle in Java
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Java, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 2 artilleries and 2 infantry in Java, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Java
Americans win, taking Java from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Holland Belgium
Americans attack with 1 fighter and 4 infantry
Germans defend with 2 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 fighter and 4 infantry in Holland Belgium, round 2 : 1/5 hits, 1.17 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in France
Americans attack with 2 artilleries, 5 fighters and 6 infantry
Germans defend with 1 aaGun, 1 airfield, 8 artilleries, 1 factory_minor, 1 fighter, 10 infantry, 4 mech_infantrys and 1 tactical_bomber
Germans roll AA dice in France : 0/3 hits, 0.50 expected hits
Americans roll dice for 2 artilleries, 5 fighters and 6 infantry in France, round 2 : 4/13 hits, 4.50 expected hits
Combat Hit Differential Summary :
Americans regular : -1.17
Japanese regular : -0.67
Germans AA : -0.50
Germans regular : -0.67