@lebowsky Oh yeah, actually maybe better if I take allies again.
Odonis (Allies+14) vs. LennardF
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 2 armour, 3 artilleries, 1 bomber, 1 destroyer, 2 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Morocco to Tunisia 1 artillery and 3 infantry moved from Morocco to 91 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 3 infantry moved from 112 Sea Zone to Norway 2 fighters moved from 110 Sea Zone to Holland Belgium 1 bomber moved from United Kingdom to Germany 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France 1 infantry and 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium 2 carriers and 2 destroyers moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from Morocco to Tunisia 1 fighter moved from Morocco to 112 Sea Zone 1 fighter moved from Normandy Bordeaux to Southern France 2 fighters moved from Normandy Bordeaux to 112 Sea Zone 1 bomber moved from Caroline Islands to Manchuria 9 fighters moved from 17 Sea Zone to 6 Sea Zone 2 fighters moved from 6 Sea Zone to Manchuria 1 mech_infantry moved from Sakha to Manchuria 1 tactical_bomber moved from 17 Sea Zone to Korea 1 fighter moved from 6 Sea Zone to Korea 1 mech_infantry moved from Iwo Jima to 17 Sea Zone 1 mech_infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 mech_infantry moved from 6 Sea Zone to Korea 1 submarine moved from 17 Sea Zone to 6 Sea Zone Americans take 17 Sea Zone from Japanese Combat - Americans Strategic bombing raid in Manchuria Japanese roll AA dice in Manchuria : 0/1 hits, 0.17 expected hits Bombing raid in Manchuria rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Manchuria causes 6 damage total. Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Germany causes 3 damage total. Battle in Norway Battle in 6 Sea Zone Americans attack with 6 fighters, 1 submarine and 1 transport Japanese defend with 1 destroyer Americans roll dice for 6 fighters, 1 submarine and 1 transport in 6 Sea Zone, round 2 : 1/7 hits, 3.33 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win, taking Norway from Germans with 6 fighters and 1 transport remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Manchuria Americans attack with 2 fighters and 1 mech_infantry Japanese defend with 1 factory_minor and 2 infantry Americans roll dice for 2 fighters and 1 mech_infantry in Manchuria, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Manchuria, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 fighters owned by the Americans lost in Manchuria Americans roll dice for 1 mech_infantry in Manchuria, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans retreated to Amur Japanese win with 1 infantry remaining. Battle score for attacker is -17 Casualties for Americans: 2 fighters Casualties for Japanese: 1 infantry Battle in Holland Belgium Americans attack with 2 fighters, 1 infantry and 1 mech_infantry Italians defend with 1 infantry Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 3/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Tunisia Americans attack with 2 fighters and 1 mech_infantry Germans defend with 1 infantry Americans roll dice for 2 fighters and 1 mech_infantry in Tunisia, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tunisia Americans win, taking Tunisia from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Southern France Americans attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 artillery, 1 factory_minor and 1 harbour Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Southern France, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 artillery in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery Battle in Korea Americans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Korea, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Korea Americans win, taking Korea from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Korea to Sakha 1 bomber moved from Manchuria to Sakha 6 fighters moved from 6 Sea Zone to 33 Sea Zone 2 fighters moved from Caroline Islands to 33 Sea Zone 1 battleship, 5 carriers, 2 cruisers, 4 destroyers and 2 submarines moved from 17 Sea Zone to 33 Sea Zone 1 carrier moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Tunisia to Morocco 2 fighters and 1 tactical_bomber moved from Eastern United States to Morocco 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Germany to Normandy Bordeaux 1 fighter moved from Holland Belgium to 112 Sea Zone 1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 armour and 1 infantry moved from 112 Sea Zone to Norway 1 fighter moved from Holland Belgium to Normandy Bordeaux 1 fighter moved from Southern France to United Kingdom Place Units - Americans 2 armour and 1 fighter placed in Normandy Bordeaux 3 artilleries and 3 infantry placed in Western United States 1 destroyer and 3 transports placed in 10 Sea Zone 1 bomber and 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 68 PUs; end with 68 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 artilleries and 5 infantry moved from Kansu to Shensi 2 infantry moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 2 artilleries and 7 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 7 infantry in Shensi, round 2 : 0/9 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 artilleries and 7 infantry in Shensi, round 3 : 2/9 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 2 artilleries and 7 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 3 infantry moved from Kansu to Shensi 1 infantry moved from Kansu to Suiyuyan 1 infantry moved from Tsinghai to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Purchase Units - British British buy 1 factory_minor, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Iraq to Syria 2 fighters moved from Iraq to Syria 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from Normandy Bordeaux to 92 Sea Zone Combat - British Battle in 92 Sea Zone British attack with 1 destroyer and 1 fighter Italians defend with 1 destroyer British roll dice for 1 destroyer and 1 fighter in 92 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 92 Sea Zone British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Syria British attack with 2 fighters and 2 infantry Italians defend with 1 infantry British roll dice for 2 fighters and 2 infantry in Syria, round 2 : 0/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Syria British roll dice for 2 fighters and 1 infantry in Syria, round 3 : 2/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Syria, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 fighter owned by the British lost in Syria British win, taking Syria from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is -10 Casualties for British: 1 fighter and 1 infantry Casualties for Italians: 1 infantry Non Combat Move - British 1 fighter moved from Syria to Iraq 1 fighter moved from Iraq to Northwest Persia 1 fighter moved from India to Northwest Persia 3 aaGuns, 5 artilleries, 34 infantry and 5 mech_infantrys moved from India to West India 2 armour and 10 mech_infantrys moved from Iraq to Persia 3 mech_infantrys moved from Egypt to Iraq 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 infantry moved from Tanganyika Territory to 72 Sea Zone 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Eastern Persia 1 fighter moved from Iraq to Northwest Persia 2 infantry moved from Iraq to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Eastern Persia 3 infantry moved from Iraq to Persia 1 fighter moved from Northwest Persia to Iraq 2 fighters moved from Normandy Bordeaux to Norway 1 fighter moved from Normandy Bordeaux to Norway 2 artilleries and 6 infantry moved from United Kingdom to 110 Sea Zone 2 artilleries and 6 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from United Kingdom to Norway 1 fighter moved from 92 Sea Zone to Morocco Place Units - British 1 factory_minor placed in Persia 3 mech_infantrys placed in Iraq 3 mech_infantrys placed in Egypt 3 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,2,6,3,4,2,6,3,1,5 British collect 38 PUs (1 lost to blockades); end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -2.33 Americans regular : -0.67 Italians regular : 1.67 Japanese regular : 0.67 Japanese AA : -0.17 Germans AA : -0.17 Germans regular : -0.67 British regular : 0.67
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Italians Italians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Northern Italy to Southern France 1 infantry moved from Northern Italy to Southern France 2 fighters moved from Western Germany to Southern France 1 fighter moved from Western Germany to Southern France 1 infantry moved from Western Germany to Holland Belgium 1 artillery moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 1 bomber moved from Southern Italy to Holland Belgium 1 infantry moved from Cyprus to 99 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 fighter, 1 infantry, 1 submarine and 2 transports moved from 99 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 fighter, 3 infantry, 1 submarine and 2 transports moved from 96 Sea Zone to 94 Sea Zone 1 artillery moved from 94 Sea Zone to Tunisia 1 infantry moved from 94 Sea Zone to Tunisia 2 infantry moved from 94 Sea Zone to Algeria 1 fighter moved from 94 Sea Zone to Tunisia Combat - Italians Battle in Algeria Battle in Tunisia Italians attack with 1 artillery, 1 fighter and 1 infantry Americans defend with 1 mech_infantry Italians roll dice for 1 battleship and 1 cruiser in Tunisia, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 mech_infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Tunisia Italians win, taking Algeria from Americans, taking Tunisia from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Battle in Holland Belgium Italians attack with 1 artillery, 1 bomber and 2 infantry Americans defend with 1 infantry and 1 mech_infantry Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.50 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Holland Belgium Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Holland Belgium, round 3 : 3/4 hits, 1.50 expected hits Americans roll dice for 1 mech_infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry and 1 mech_infantry Casualties for Italians: 1 infantry Battle in Southern France Italians attack with 3 fighters and 2 infantry Americans defend with 1 artillery, 1 factory_minor and 1 harbour Italians roll dice for 3 fighters and 2 infantry in Southern France, round 2 : 1/5 hits, 1.83 expected hits Americans roll dice for 1 artillery in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Southern France Italians win, taking Southern France from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for Americans: 1 artillery Non Combat Move - Italians 1 fighter moved from Tunisia to 94 Sea Zone 7 infantry moved from Northern Italy to Western Germany 4 artilleries moved from Northern Italy to Western Germany 6 infantry moved from Southern Italy to Northern Italy 1 fighter moved from Southern France to 94 Sea Zone 2 fighters moved from Southern France to 94 Sea Zone 1 bomber moved from Holland Belgium to Western Germany Place Units - Italians 2 artilleries and 7 infantry placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Italians regular : 1.00
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 carrier, 1 destroyer and 2 fighters moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 55 Sea Zone to 33 Sea Zone 1 infantry moved from Iraq to Northwest Persia Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 carrier, 1 destroyer and 2 fighters moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 55 Sea Zone to 33 Sea Zone 1 infantry moved from Iraq to Northwest Persia Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Non Combat Move - French 2 infantry moved from 110 Sea Zone to Normandy Bordeaux Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 carrier, 1 destroyer and 2 fighters moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 55 Sea Zone to 33 Sea Zone 1 infantry moved from Iraq to Northwest Persia Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Non Combat Move - French 2 infantry moved from 110 Sea Zone to Normandy Bordeaux Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 8 artilleries and 11 infantry; Remaining resources: 0 PUs; Combat Move - Germans 17 armour, 15 artilleries, 22 infantry and 33 mech_infantrys moved from Bryansk to Russia 13 mech_infantrys moved from Rostov to Russia 3 fighters and 3 tactical_bombers moved from Rostov to Russia 3 armour, 2 bombers, 1 fighter and 8 mech_infantrys moved from Ukraine to Russia 4 infantry moved from Belarus to Smolensk 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 2 mech_infantrys moved from Novgorod to Smolensk 1 armour moved from Novgorod to Smolensk 1 artillery moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 2 fighters moved from Novgorod to Russia 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 5 mech_infantrys moved from Germany to Eastern Poland 1 battleship, 1 submarine and 1 transport moved from 99 Sea Zone to 94 Sea Zone 2 infantry moved from Western Germany to Northern Italy Combat - Germans Battle in Smolensk Germans attack with 1 armour, 4 infantry and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour, 4 infantry and 2 mech_infantrys in Smolensk, round 2 : 0/7 hits, 1.50 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour, 4 infantry and 2 mech_infantrys in Smolensk, round 3 : 2/7 hits, 1.50 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 1 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Russia Germans attack with 20 armour, 15 artilleries, 2 bombers, 6 fighters, 22 infantry, 54 mech_infantrys and 3 tactical_bombers Russians defend with 4 aaGuns, 1 airfield, 13 artilleries, 1 factory_major, 5 fighters, 62 infantry and 2 mech_infantrys Russians roll AA dice in Russia : 1/11 hits, 1.83 expected hits 1 fighter owned by the Germans lost in Russia Germans roll dice for 20 armour, 15 artilleries, 2 bombers, 5 fighters, 22 infantry, 54 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 33/121 hits, 36.00 expected hits Russians roll dice for 4 aaGuns, 13 artilleries, 5 fighters, 62 infantry and 2 mech_infantrys in Russia, round 2 : 27/82 hits, 29.00 expected hits 29 infantry owned by the Russians, 22 infantry owned by the Germans, 4 aaGuns owned by the Russians and 5 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 20 armour, 15 artilleries, 2 bombers, 5 fighters, 49 mech_infantrys and 3 tactical_bombers in Russia, round 3 : 37/94 hits, 31.50 expected hits Russians roll dice for 13 artilleries, 5 fighters, 33 infantry and 2 mech_infantrys in Russia, round 3 : 27/53 hits, 19.33 expected hits 2 mech_infantrys owned by the Russians, 33 infantry owned by the Russians, 2 artilleries owned by the Russians and 27 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 20 armour, 15 artilleries, 2 bombers, 5 fighters, 22 mech_infantrys and 3 tactical_bombers in Russia, round 4 : 30/67 hits, 27.00 expected hits Russians roll dice for 11 artilleries and 5 fighters in Russia, round 4 : 8/16 hits, 7.00 expected hits 5 fighters owned by the Russians, 11 artilleries owned by the Russians and 8 mech_infantrys owned by the Germans lost in Russia Germans captures 30PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 20 armour, 15 artilleries, 2 bombers, 5 fighters, 14 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 80 Casualties for Germans: 1 fighter, 22 infantry and 40 mech_infantrys Casualties for Russians: 4 aaGuns, 13 artilleries, 5 fighters, 62 infantry and 2 mech_infantrys triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 1 aaGun moved from Bryansk to Russia 2 aaGuns moved from Rostov to Ukraine 2 bombers, 5 fighters and 3 tactical_bombers moved from Russia to Belarus 2 infantry moved from 115 Sea Zone to Novgorod 1 aaGun moved from Western Germany to Germany Place Units - Germans 3 artilleries placed in Ukraine 3 infantry placed in Novgorod 3 infantry placed in France 2 armour and 5 infantry placed in Germany 5 artilleries placed in Western Germany Turn Complete - Germans Germans collect 52 PUs; end with 82 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 84 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 94 PUs
Combat Hit Differential Summary :
Russians regular : 7.00 Germans regular : 4.50 Russians AA : -0.83
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Combat Move - Russians 1 infantry moved from Tambov to Rostov Russians take Rostov from Germans 1 infantry moved from Tambov to Bryansk Russians take Bryansk from Germans 1 infantry moved from Samara to Vologda 1 infantry moved from Novosibirsk to Vologda 1 infantry moved from Novosibirsk to Vologda 1 infantry moved from Amur to Manchuria Combat - Russians Battle in Vologda Russians attack with 3 infantry Germans defend with 1 infantry Russians roll dice for 3 infantry in Vologda, round 2 : 1/3 hits, 0.50 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Manchuria Russians attack with 1 infantry Japanese defend with 1 factory_minor and 1 infantry Russians roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Manchuria, round 4 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Manchuria, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Manchuria Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians 1 infantry moved from Dzavhan to Tsagaan Olom 4 armour moved from Novosibirsk to Kansu 2 aaGuns and 8 infantry moved from Novosibirsk to Kansu 1 mech_infantry moved from Volgograd to Tsinghai 1 mech_infantry moved from Caucasus to Tsinghai 3 infantry moved from Siberia to Amur Turn Complete - Russians
Combat Hit Differential Summary :
Japanese regular : 0.00 Germans regular : -0.33 Russians regular : 0.00
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 51 PUs; 6 SuicideAttackTokens; Japanese buy 9 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Manchuria to Korea 1 fighter moved from Japan to 6 Sea Zone 3 bombers moved from Japan to Korea 1 fighter moved from Japan to Korea 1 transport moved from 35 Sea Zone to 20 Sea Zone 2 infantry moved from Kwangtung to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 5 fighters moved from 35 Sea Zone to Celebes 1 tactical_bomber moved from 35 Sea Zone to Celebes 4 fighters moved from 35 Sea Zone to Celebes 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima 2 infantry moved from Philippines to 35 Sea Zone 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 35 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 2 fighters moved from 42 Sea Zone to Java 9 armour, 15 artilleries, 20 infantry and 16 mech_infantrys moved from Burma to India 1 infantry moved from French Indo China to Yunnan 2 mech_infantrys moved from Yunnan to Shensi 1 infantry moved from Szechwan to Shensi 1 infantry moved from Kweichow to Shensi 1 infantry moved from Hopei to Shensi 1 armour moved from Chahar to Shensi 1 armour moved from Anhwe to Shensi 1 mech_infantry moved from Hunan to Shensi 1 infantry moved from Anhwe to Kweichow 1 mech_infantry moved from French Indo China to Hunan 1 mech_infantry moved from French Indo China to Szechwan 6 tactical_bombers moved from Hunan to Shensi 1 infantry moved from Chahar to Hopei 1 artillery moved from Buyant-Uhaa to Ulaanbaatar 1 infantry moved from Buyant-Uhaa to Ulaanbaatar 1 infantry moved from Buyant-Uhaa to Ulaanbaatar 1 artillery moved from Buyant-Uhaa to Manchuria 1 infantry moved from Kwangtung to Kwangsi 3 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Malaya to Yunnan Combat - Japanese Battle in 6 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 6 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Iwo Jima Battle in 42 Sea Zone Japanese attack with 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 1 submarine and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking Iwo Jima from Americans, taking 42 Sea Zone from Neutral with 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 2 fighters and 2 infantry ANZAC defend with 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Java, round 2 : 2/4 hits, 1.33 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Celebes Japanese attack with 9 fighters, 2 infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 9 fighters, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 4/12 hits, 5.50 expected hits ANZAC roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 9 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in Ulaanbaatar Japanese attack with 1 artillery and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Ulaanbaatar, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Ulaanbaatar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ulaanbaatar Japanese win, taking Ulaanbaatar from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Korea Japanese attack with 3 bombers, 1 fighter and 1 infantry Americans defend with 1 mech_infantry Japanese roll dice for 3 bombers, 1 fighter and 1 infantry in Korea, round 2 : 3/5 hits, 2.67 expected hits Americans roll dice for 1 mech_infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Korea Japanese win with 3 bombers and 1 fighter remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Americans: 1 mech_infantry Battle in India Japanese attack with 9 armour, 15 artilleries, 20 infantry and 16 mech_infantrys British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 9 armour, 15 artilleries, 20 infantry and 16 mech_infantrys in India, round 2 : 17/60 hits, 18.00 expected hits UK_Pacific roll dice for 3 infantry in India, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the British lost in India Japanese captures 8PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 9 armour, 15 artilleries, 19 infantry and 16 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for British: 3 infantry Battle in Shensi Japanese attack with 2 armour, 3 infantry, 3 mech_infantrys and 6 tactical_bombers Chinese defend with 2 artilleries and 13 infantry Japanese roll dice for 2 armour, 3 infantry, 3 mech_infantrys and 6 tactical_bombers in Shensi, round 2 : 7/14 hits, 5.33 expected hits Chinese roll dice for 2 artilleries and 13 infantry in Shensi, round 2 : 5/15 hits, 5.00 expected hits 3 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese and 7 infantry owned by the Chinese lost in Shensi 6 tactical_bombers owned by the Japanese retreated 1 mech_infantry owned by the Japanese and 2 armour owned by the Japanese retreated to Kweichow Chinese win with 2 artilleries and 6 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 3 infantry and 2 mech_infantrys Casualties for Chinese: 7 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 1 aaGun moved from Yunnan to Kweichow 6 tactical_bombers moved from Shensi to Kweichow 1 fighter moved from 6 Sea Zone to Manchuria 1 fighter moved from Korea to Manchuria 1 bomber moved from Korea to Japan 2 bombers moved from Korea to Japan 1 tactical_bomber moved from Kweichow to Anhwe 5 tactical_bombers moved from Kweichow to Anhwe 9 fighters and 1 tactical_bomber moved from Celebes to 42 Sea Zone 2 fighters moved from Java to 42 Sea Zone Place Units - Japanese 3 mech_infantrys placed in Malaya 2 infantry and 1 mech_infantry placed in French Indo China 3 infantry placed in Kwangtung 2 infantry and 1 mech_infantry placed in Kiangsu 2 infantry and 1 mech_infantry placed in Manchuria Turn Complete - Japanese Japanese collect 60 PUs; end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : 0.67 Japanese regular : 1.33 UK_Pacific regular : 0.00 ANZAC regular : 1.00 Russians regular : -0.33
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Americans Americans buy 3 armour, 1 factory_minor, 6 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters and 1 tactical_bomber moved from Morocco to Tunisia 1 fighter moved from Morocco to Tunisia 1 fighter moved from Morocco to Algeria 1 bomber moved from Normandy Bordeaux to Algeria 1 bomber moved from Eastern United States to Algeria 1 armour and 1 artillery moved from Normandy Bordeaux to Southern France 1 fighter moved from Normandy Bordeaux to Southern France 1 fighter moved from Normandy Bordeaux to Southern France 1 armour moved from Norway to Finland Americans take Finland from Germans 1 armour moved from Finland to Norway 1 fighter moved from 33 Sea Zone to 17 Sea Zone 1 mech_infantry moved from Amur to Manchuria 1 bomber moved from Sakha to Manchuria 1 fighter and 1 tactical_bomber moved from Sakha to Manchuria 1 submarine moved from 33 Sea Zone to 44 Sea Zone Combat - Americans Battle in 17 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 17 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Manchuria Americans attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 artillery, 1 factory_minor, 2 fighters, 2 infantry and 1 mech_infantry Americans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 2 : 1/4 hits, 2.00 expected hits Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Manchuria, round 2 : 4/6 hits, 2.67 expected hits 1 infantry owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans, 1 bomber owned by the Americans and 1 mech_infantry owned by the Americans lost in Manchuria Japanese win with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -34 Casualties for Americans: 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber Casualties for Japanese: 1 infantry Battle in Algeria Americans attack with 2 bombers and 1 fighter Italians defend with 2 infantry Americans roll dice for 2 bombers and 1 fighter in Algeria, round 2 : 3/3 hits, 1.83 expected hits Italians roll dice for 2 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Americans and 2 infantry owned by the Italians lost in Algeria Americans win with 2 bombers remaining. Battle score for attacker is -4 Casualties for Americans: 1 fighter Casualties for Italians: 2 infantry Battle in Tunisia Americans attack with 3 fighters and 1 tactical_bomber Italians defend with 1 artillery and 1 infantry Americans roll dice for 3 fighters and 1 tactical_bomber in Tunisia, round 2 : 2/4 hits, 2.17 expected hits Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tunisia Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Americans: 1 fighter Casualties for Italians: 1 artillery and 1 infantry Battle in Southern France Americans attack with 1 armour, 1 artillery and 2 fighters Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 armour, 1 artillery and 2 fighters in Southern France, round 2 : 2/4 hits, 1.83 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 2 fighters moved from Southern France to Normandy Bordeaux 2 fighters and 1 tactical_bomber moved from Tunisia to Morocco 2 bombers moved from Algeria to Morocco 1 destroyer moved from 91 Sea Zone to 93 Sea Zone 1 fighter moved from Eastern United States to Morocco 1 artillery and 2 infantry moved from Norway to Finland 4 fighters moved from 112 Sea Zone to Norway 2 carriers, 2 destroyers and 3 transports moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from United Kingdom to Norway 2 fighters moved from Egypt to Persia 1 infantry moved from Sakha to Amur 1 armour moved from Soviet Far East to Amur 1 infantry moved from Soviet Far East to Siberia 1 destroyer and 1 transport moved from 3 Sea Zone to 9 Sea Zone 3 artilleries and 3 infantry moved from Western United States to 10 Sea Zone 3 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone 3 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands 1 battleship, 6 carriers, 2 cruisers, 4 destroyers and 1 submarine moved from 33 Sea Zone to 26 Sea Zone 7 fighters moved from 33 Sea Zone to Korea 1 fighter moved from 17 Sea Zone to Korea 3 transports moved from 110 Sea Zone to 102 Sea Zone Place Units - Americans 1 factory_minor placed in Norway 2 armour and 1 infantry placed in Normandy Bordeaux 1 transport placed in 10 Sea Zone 1 armour, 6 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
Americans regular : 0.17 Italians regular : 0.33 Japanese regular : 1.33
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery moved from Shensi to Szechwan 1 infantry moved from Sikang to Szechwan 1 artillery and 6 infantry moved from Shensi to Kweichow 2 infantry moved from Suiyuyan to Hopei Combat - Chinese Battle in Kweichow Chinese attack with 1 artillery and 6 infantry Japanese defend with 1 aaGun, 2 armour, 1 infantry and 1 mech_infantry Chinese roll dice for 1 artillery and 6 infantry in Kweichow, round 2 : 1/7 hits, 1.50 expected hits Japanese roll dice for 1 aaGun, 2 armour, 1 infantry and 1 mech_infantry in Kweichow, round 2 : 1/4 hits, 1.67 expected hits 1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 artillery and 5 infantry in Kweichow, round 3 : 1/6 hits, 1.33 expected hits Japanese roll dice for 2 armour, 1 infantry and 1 mech_infantry in Kweichow, round 3 : 1/4 hits, 1.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 artillery and 4 infantry in Kweichow, round 4 : 0/5 hits, 1.17 expected hits Japanese roll dice for 2 armour and 1 mech_infantry in Kweichow, round 4 : 2/3 hits, 1.33 expected hits 2 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 5 : 0/3 hits, 0.83 expected hits Japanese roll dice for 2 armour and 1 mech_infantry in Kweichow, round 5 : 3/3 hits, 1.33 expected hits 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kweichow Japanese win with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -14 Casualties for Chinese: 1 artillery and 6 infantry Casualties for Japanese: 1 aaGun and 1 infantry Battle in Szechwan Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Hopei Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Chinese retreated to Suiyuyan Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Shensi 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : -2.83 Japanese regular : 1.33
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Americans Americans buy 3 armour, 1 factory_minor, 6 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters and 1 tactical_bomber moved from Morocco to Tunisia 1 fighter moved from Morocco to Tunisia 1 fighter moved from Morocco to Algeria 1 bomber moved from Normandy Bordeaux to Algeria 1 bomber moved from Eastern United States to Algeria 1 armour and 1 artillery moved from Normandy Bordeaux to Southern France 1 fighter moved from Normandy Bordeaux to Southern France 1 fighter moved from Normandy Bordeaux to Southern France 1 armour moved from Norway to Finland Americans take Finland from Germans 1 armour moved from Finland to Norway 1 fighter moved from 33 Sea Zone to 17 Sea Zone 1 mech_infantry moved from Amur to Manchuria 1 bomber moved from Sakha to Manchuria 1 fighter and 1 tactical_bomber moved from Sakha to Manchuria 1 submarine moved from 33 Sea Zone to 44 Sea Zone Combat - Americans Battle in 17 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 17 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Manchuria Americans attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 artillery, 1 factory_minor, 2 fighters, 2 infantry and 1 mech_infantry Americans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 2 : 1/4 hits, 2.00 expected hits Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Manchuria, round 2 : 4/6 hits, 2.67 expected hits 1 infantry owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans, 1 bomber owned by the Americans and 1 mech_infantry owned by the Americans lost in Manchuria Japanese win with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -34 Casualties for Americans: 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber Casualties for Japanese: 1 infantry Battle in Algeria Americans attack with 2 bombers and 1 fighter Italians defend with 2 infantry Americans roll dice for 2 bombers and 1 fighter in Algeria, round 2 : 3/3 hits, 1.83 expected hits Italians roll dice for 2 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Americans and 2 infantry owned by the Italians lost in Algeria Americans win with 2 bombers remaining. Battle score for attacker is -4 Casualties for Americans: 1 fighter Casualties for Italians: 2 infantry Battle in Tunisia Americans attack with 3 fighters and 1 tactical_bomber Italians defend with 1 artillery and 1 infantry Americans roll dice for 3 fighters and 1 tactical_bomber in Tunisia, round 2 : 2/4 hits, 2.17 expected hits Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tunisia Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Americans: 1 fighter Casualties for Italians: 1 artillery and 1 infantry Battle in Southern France Americans attack with 1 armour, 1 artillery and 2 fighters Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 armour, 1 artillery and 2 fighters in Southern France, round 2 : 2/4 hits, 1.83 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 2 fighters moved from Southern France to Normandy Bordeaux 2 fighters and 1 tactical_bomber moved from Tunisia to Morocco 2 bombers moved from Algeria to Morocco 1 destroyer moved from 91 Sea Zone to 93 Sea Zone 1 fighter moved from Eastern United States to Morocco 1 artillery and 2 infantry moved from Norway to Finland 4 fighters moved from 112 Sea Zone to Norway 2 carriers, 2 destroyers and 3 transports moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from United Kingdom to Norway 2 fighters moved from Egypt to Persia 1 infantry moved from Sakha to Amur 1 armour moved from Soviet Far East to Amur 1 infantry moved from Soviet Far East to Siberia 1 destroyer and 1 transport moved from 3 Sea Zone to 9 Sea Zone 3 artilleries and 3 infantry moved from Western United States to 10 Sea Zone 3 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone 3 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands 1 battleship, 6 carriers, 2 cruisers, 4 destroyers and 1 submarine moved from 33 Sea Zone to 26 Sea Zone 7 fighters moved from 33 Sea Zone to Korea 1 fighter moved from 17 Sea Zone to Korea 3 transports moved from 110 Sea Zone to 102 Sea Zone Place Units - Americans 1 factory_minor placed in Norway 2 armour and 1 infantry placed in Normandy Bordeaux 1 transport placed in 10 Sea Zone 1 armour, 6 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery moved from Shensi to Szechwan 1 infantry moved from Sikang to Szechwan 1 artillery and 6 infantry moved from Shensi to Kweichow 2 infantry moved from Suiyuyan to Hopei Combat - Chinese Battle in Kweichow Chinese attack with 1 artillery and 6 infantry Japanese defend with 1 aaGun, 2 armour, 1 infantry and 1 mech_infantry Chinese roll dice for 1 artillery and 6 infantry in Kweichow, round 2 : 1/7 hits, 1.50 expected hits Japanese roll dice for 1 aaGun, 2 armour, 1 infantry and 1 mech_infantry in Kweichow, round 2 : 1/4 hits, 1.67 expected hits 1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 artillery and 5 infantry in Kweichow, round 3 : 1/6 hits, 1.33 expected hits Japanese roll dice for 2 armour, 1 infantry and 1 mech_infantry in Kweichow, round 3 : 1/4 hits, 1.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 artillery and 4 infantry in Kweichow, round 4 : 0/5 hits, 1.17 expected hits Japanese roll dice for 2 armour and 1 mech_infantry in Kweichow, round 4 : 2/3 hits, 1.33 expected hits 2 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 5 : 0/3 hits, 0.83 expected hits Japanese roll dice for 2 armour and 1 mech_infantry in Kweichow, round 5 : 3/3 hits, 1.33 expected hits 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kweichow Japanese win with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -14 Casualties for Chinese: 1 artillery and 6 infantry Casualties for Japanese: 1 aaGun and 1 infantry Battle in Szechwan Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Hopei Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Chinese retreated to Suiyuyan Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Shensi 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 1 armour, 4 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium 3 fighters moved from Norway to 115 Sea Zone 1 fighter moved from Norway to Holland Belgium Combat - British Battle in Holland Belgium British attack with 1 artillery, 2 fighters and 2 infantry Italians defend with 1 artillery and 1 infantry British roll dice for 1 artillery, 2 fighters and 2 infantry in Holland Belgium, round 2 : 0/5 hits, 1.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Holland Belgium British roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 3 : 3/4 hits, 1.67 expected hits Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in 115 Sea Zone British attack with 3 fighters Germans defend with 1 destroyer, 1 submarine and 1 transport British roll dice for 3 fighters in 115 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 destroyer and 1 transport in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 115 Sea Zone retreated to 115 Sea Zone Germans win with 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 3 fighters moved from 115 Sea Zone to Finland 1 fighter moved from Holland Belgium to Norway 1 fighter moved from Holland Belgium to Normandy Bordeaux 1 destroyer moved from 92 Sea Zone to 95 Sea Zone 6 mech_infantrys moved from Iraq to Eastern Persia 3 aaGuns, 5 artilleries, 34 infantry and 5 mech_infantrys moved from West India to Eastern Persia 2 armour, 3 infantry and 10 mech_infantrys moved from Persia to Eastern Persia 2 fighters moved from Northwest Persia to Eastern Persia 3 infantry moved from Northwest Persia to Persia 1 fighter moved from Iraq to Eastern Persia 1 infantry moved from Syria to Iraq 2 mech_infantrys moved from Egypt to Iraq 1 mech_infantry moved from Egypt to Tobruk 1 destroyer and 2 transports moved from 80 Sea Zone to 72 Sea Zone 3 infantry moved from United Kingdom to 110 Sea Zone 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Eastern Persia to West India Place Units - British 1 armour, 1 infantry and 1 mech_infantry placed in Iraq 4 artilleries and 4 infantry placed in United Kingdom Turn Complete - British British collect 42 PUs; end with 42 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -2.83 Americans regular : 0.17 Italians regular : 0.33 Japanese regular : 2.67 Germans regular : -0.67 British regular : -1.00
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Americans Americans buy 3 armour, 1 factory_minor, 6 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters and 1 tactical_bomber moved from Morocco to Tunisia 1 fighter moved from Morocco to Tunisia 1 fighter moved from Morocco to Algeria 1 bomber moved from Normandy Bordeaux to Algeria 1 bomber moved from Eastern United States to Algeria 1 armour and 1 artillery moved from Normandy Bordeaux to Southern France 1 fighter moved from Normandy Bordeaux to Southern France 1 fighter moved from Normandy Bordeaux to Southern France 1 armour moved from Norway to Finland Americans take Finland from Germans 1 armour moved from Finland to Norway 1 fighter moved from 33 Sea Zone to 17 Sea Zone 1 mech_infantry moved from Amur to Manchuria 1 bomber moved from Sakha to Manchuria 1 fighter and 1 tactical_bomber moved from Sakha to Manchuria 1 submarine moved from 33 Sea Zone to 44 Sea Zone Combat - Americans Battle in 17 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 17 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Manchuria Americans attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 artillery, 1 factory_minor, 2 fighters, 2 infantry and 1 mech_infantry Americans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 2 : 1/4 hits, 2.00 expected hits Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Manchuria, round 2 : 4/6 hits, 2.67 expected hits 1 infantry owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans, 1 bomber owned by the Americans and 1 mech_infantry owned by the Americans lost in Manchuria Japanese win with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -34 Casualties for Americans: 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber Casualties for Japanese: 1 infantry Battle in Algeria Americans attack with 2 bombers and 1 fighter Italians defend with 2 infantry Americans roll dice for 2 bombers and 1 fighter in Algeria, round 2 : 3/3 hits, 1.83 expected hits Italians roll dice for 2 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Americans and 2 infantry owned by the Italians lost in Algeria Americans win with 2 bombers remaining. Battle score for attacker is -4 Casualties for Americans: 1 fighter Casualties for Italians: 2 infantry Battle in Tunisia Americans attack with 3 fighters and 1 tactical_bomber Italians defend with 1 artillery and 1 infantry Americans roll dice for 3 fighters and 1 tactical_bomber in Tunisia, round 2 : 2/4 hits, 2.17 expected hits Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tunisia Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Americans: 1 fighter Casualties for Italians: 1 artillery and 1 infantry Battle in Southern France Americans attack with 1 armour, 1 artillery and 2 fighters Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 armour, 1 artillery and 2 fighters in Southern France, round 2 : 2/4 hits, 1.83 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 2 fighters moved from Southern France to Normandy Bordeaux 2 fighters and 1 tactical_bomber moved from Tunisia to Morocco 2 bombers moved from Algeria to Morocco 1 destroyer moved from 91 Sea Zone to 93 Sea Zone 1 fighter moved from Eastern United States to Morocco 1 artillery and 2 infantry moved from Norway to Finland 4 fighters moved from 112 Sea Zone to Norway 2 carriers, 2 destroyers and 3 transports moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from United Kingdom to Norway 2 fighters moved from Egypt to Persia 1 infantry moved from Sakha to Amur 1 armour moved from Soviet Far East to Amur 1 infantry moved from Soviet Far East to Siberia 1 destroyer and 1 transport moved from 3 Sea Zone to 9 Sea Zone 3 artilleries and 3 infantry moved from Western United States to 10 Sea Zone 3 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone 3 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands 1 battleship, 6 carriers, 2 cruisers, 4 destroyers and 1 submarine moved from 33 Sea Zone to 26 Sea Zone 7 fighters moved from 33 Sea Zone to Korea 1 fighter moved from 17 Sea Zone to Korea 3 transports moved from 110 Sea Zone to 102 Sea Zone Place Units - Americans 1 factory_minor placed in Norway 2 armour and 1 infantry placed in Normandy Bordeaux 1 transport placed in 10 Sea Zone 1 armour, 6 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery moved from Shensi to Szechwan 1 infantry moved from Sikang to Szechwan 1 artillery and 6 infantry moved from Shensi to Kweichow 2 infantry moved from Suiyuyan to Hopei Combat - Chinese Battle in Kweichow Chinese attack with 1 artillery and 6 infantry Japanese defend with 1 aaGun, 2 armour, 1 infantry and 1 mech_infantry Chinese roll dice for 1 artillery and 6 infantry in Kweichow, round 2 : 1/7 hits, 1.50 expected hits Japanese roll dice for 1 aaGun, 2 armour, 1 infantry and 1 mech_infantry in Kweichow, round 2 : 1/4 hits, 1.67 expected hits 1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 artillery and 5 infantry in Kweichow, round 3 : 1/6 hits, 1.33 expected hits Japanese roll dice for 2 armour, 1 infantry and 1 mech_infantry in Kweichow, round 3 : 1/4 hits, 1.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 artillery and 4 infantry in Kweichow, round 4 : 0/5 hits, 1.17 expected hits Japanese roll dice for 2 armour and 1 mech_infantry in Kweichow, round 4 : 2/3 hits, 1.33 expected hits 2 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 5 : 0/3 hits, 0.83 expected hits Japanese roll dice for 2 armour and 1 mech_infantry in Kweichow, round 5 : 3/3 hits, 1.33 expected hits 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kweichow Japanese win with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -14 Casualties for Chinese: 1 artillery and 6 infantry Casualties for Japanese: 1 aaGun and 1 infantry Battle in Szechwan Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Hopei Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Chinese retreated to Suiyuyan Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Shensi 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 1 armour, 4 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium 3 fighters moved from Norway to 115 Sea Zone 1 fighter moved from Norway to Holland Belgium Combat - British Battle in Holland Belgium British attack with 1 artillery, 2 fighters and 2 infantry Italians defend with 1 artillery and 1 infantry British roll dice for 1 artillery, 2 fighters and 2 infantry in Holland Belgium, round 2 : 0/5 hits, 1.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Holland Belgium British roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 3 : 3/4 hits, 1.67 expected hits Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in 115 Sea Zone British attack with 3 fighters Germans defend with 1 destroyer, 1 submarine and 1 transport British roll dice for 3 fighters in 115 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 destroyer and 1 transport in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 115 Sea Zone retreated to 115 Sea Zone Germans win with 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 3 fighters moved from 115 Sea Zone to Finland 1 fighter moved from Holland Belgium to Norway 1 fighter moved from Holland Belgium to Normandy Bordeaux 1 destroyer moved from 92 Sea Zone to 95 Sea Zone 6 mech_infantrys moved from Iraq to Eastern Persia 3 aaGuns, 5 artilleries, 34 infantry and 5 mech_infantrys moved from West India to Eastern Persia 2 armour, 3 infantry and 10 mech_infantrys moved from Persia to Eastern Persia 2 fighters moved from Northwest Persia to Eastern Persia 3 infantry moved from Northwest Persia to Persia 1 fighter moved from Iraq to Eastern Persia 1 infantry moved from Syria to Iraq 2 mech_infantrys moved from Egypt to Iraq 1 mech_infantry moved from Egypt to Tobruk 1 destroyer and 2 transports moved from 80 Sea Zone to 72 Sea Zone 3 infantry moved from United Kingdom to 110 Sea Zone 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Eastern Persia to West India Place Units - British 1 armour, 1 infantry and 1 mech_infantry placed in Iraq 4 artilleries and 4 infantry placed in United Kingdom Turn Complete - British British collect 42 PUs; end with 42 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by Germans from 115 Sea Zone: 1 transport EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -2.83 Americans regular : 0.17 Italians regular : 0.33 Japanese regular : 2.67 Germans regular : -0.67 British regular : -1.00
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Italians Italians buy 5 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 94 Sea Zone to 93 Sea Zone 2 fighters moved from 94 Sea Zone to 93 Sea Zone 3 infantry moved from Northern Italy to Southern France 1 artillery moved from Northern Italy to Southern France 2 fighters moved from 94 Sea Zone to Southern France 1 battleship, 2 carriers, 2 cruisers and 2 transports moved from 94 Sea Zone to 95 Sea Zone 1 infantry moved from Western Germany to Holland Belgium 1 artillery moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Holland Belgium Combat - Italians Battle in 93 Sea Zone Italians attack with 2 fighters and 1 submarine Americans defend with 1 destroyer Italians roll dice for 2 fighters and 1 submarine in 93 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 95 Sea Zone Italians attack with 1 battleship, 2 carriers, 2 cruisers and 2 transports British defend with 1 destroyer Italians roll dice for 1 battleship, 2 carriers, 2 cruisers and 2 transports in 95 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits British roll dice for 1 destroyer in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 2 carriers, 2 cruisers and 2 transports in 95 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits British roll dice for 1 destroyer in 95 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 95 Sea Zone Italians win with 1 battleship, 2 carriers, 2 cruisers and 2 transports remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Holland Belgium Italians attack with 1 artillery, 1 bomber and 2 infantry British defend with 1 artillery and 1 infantry Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.50 expected hits British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium Italians win, taking Holland Belgium from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in Southern France Italians attack with 1 artillery, 2 fighters and 3 infantry Americans defend with 1 armour, 1 artillery, 1 factory_minor and 1 harbour Italians roll dice for 1 artillery, 2 fighters and 3 infantry in Southern France, round 2 : 4/6 hits, 2.00 expected hits Americans roll dice for 1 armour and 1 artillery in Southern France, round 2 : 1/2 hits, 0.83 expected hits 1 armour owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Southern France Italians win, taking Southern France from Americans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 infantry Casualties for Americans: 1 armour and 1 artillery Non Combat Move - Italians 2 artilleries moved from Western Germany to Northern Italy 1 bomber moved from Holland Belgium to Western Germany 10 infantry moved from Northern Italy to Western Germany 2 fighters moved from Southern France to 95 Sea Zone 2 fighters moved from 93 Sea Zone to 95 Sea Zone 2 aaGuns moved from Northern Italy to Western Germany 2 aaGuns moved from Southern Italy to Northern Italy Place Units - Italians 1 transport placed in 95 Sea Zone 5 infantry placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
Americans regular : -0.17 Italians regular : -0.17 British regular : 0.67
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TripleA Manual Gamesave Post: Germans round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Germans
Combat Hit Differential Summary :
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@odonis tired of the allies?
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@lennardf
Yes, I am… game’s long over. Start again switch sides? -
@odonis I’d enjoy another game but I’ll need to take a bit of a break and get back to you. Thanks for the game.