@Private-Panic your turn as Austria.
I failed to spend all my income during purchase phase, so edited added a trench at the end, but couldn’t reduce income. Will have to edit income down next turn.
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 6 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 38 Sea Zone to 39 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 battleship and 1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
1 battleship and 1 destroyer moved from 42 Sea Zone to 39 Sea Zone
2 bombers moved from Kwangsi to 39 Sea Zone
2 cruisers moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
1 infantry moved from Shan State to Burma
1 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Kweichow to Burma
1 infantry moved from Manchuria to Jehol
1 fighter and 1 tactical_bomber moved from Anhwe to Jehol
1 infantry moved from Szechwan to Shensi
1 tactical_bomber moved from Anhwe to Shensi
1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
Combat - Japanese
Battle in Western Australia
Battle in 39 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines and 2 tactical_bombers
UK_Pacific defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters
Japanese roll dice for 2 submarines in 39 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the UK_Pacific
Japanese roll dice for 2 battleships, 2 bombers, 2 cruisers, 2 destroyers, 1 fighter and 2 tactical_bombers in 39 Sea Zone, round 2 : 4/11 hits, 6.00 expected hits
Units damaged: 1 battleship owned by the UK_Pacific
UK_Pacific roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters in 39 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits
Units damaged: 2 battleships owned by the Japanese
1 carrier owned by the UK_Pacific, 1 destroyer owned by the UK_Pacific, 1 submarine owned by the Japanese and 1 cruiser owned by the UK_Pacific lost in 39 Sea Zone
Japanese roll dice for 1 submarine in 39 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the UK_Pacific lost in 39 Sea Zone
Japanese roll dice for 2 battleships, 2 bombers, 2 cruisers, 2 destroyers, 1 fighter and 2 tactical_bombers in 39 Sea Zone, round 3 : 5/11 hits, 6.00 expected hits
UK_Pacific roll dice for 1 battleship in 39 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
UK_Pacific roll dice for 2 fighters in 39 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
2 fighters owned by the UK_Pacific, 2 destroyers owned by the Japanese, 1 submarine owned by the Japanese and 1 battleship owned by the UK_Pacific lost in 39 Sea Zone
Japanese win, taking Western Australia from UK_Pacific, taking 39 Sea Zone from Neutral with 2 battleships, 2 bombers, 2 cruisers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 60
Casualties for Japanese: 2 destroyers and 2 submarines
Casualties for UK_Pacific: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters
Battle in Jehol
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
UK_Pacific defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1.50 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the UK_Pacific lost in Burma
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 3 : 1/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the UK_Pacific lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for UK_Pacific: 2 infantry
Battle in Shensi
Japanese attack with 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 1 tactical_bomber in Shensi, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 carriers moved from 42 Sea Zone to 56 Sea Zone
1 carrier moved from 37 Sea Zone to 56 Sea Zone
3 fighters moved from 42 Sea Zone to 56 Sea Zone
1 fighter and 2 tactical_bombers moved from Kwangsi to 56 Sea Zone
1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 56 Sea Zone
1 artillery and 3 infantry moved from 56 Sea Zone to Western Australia
1 destroyer moved from 42 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
1 fighter and 2 tactical_bombers moved from 39 Sea Zone to Shan State
1 infantry moved from French Indo China to Shan State
2 bombers moved from 39 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 tactical_bomber moved from Shensi to Yunnan
1 armour and 1 artillery moved from Szechwan to Kweichow
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Jehol to Manchuria
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Yunnan to Shan State
1 transport moved from 19 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 factory_minor placed in French Indo China
2 infantry and 1 mech_infantry placed in Shantung
4 infantry placed in Japan
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : -2.00
UK_Pacific regular : -0.67
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 6 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 38 Sea Zone to 39 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 battleship and 1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
1 battleship and 1 destroyer moved from 42 Sea Zone to 39 Sea Zone
2 bombers moved from Kwangsi to 39 Sea Zone
2 cruisers moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
1 infantry moved from Shan State to Burma
1 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Kweichow to Burma
1 infantry moved from Manchuria to Jehol
1 fighter and 1 tactical_bomber moved from Anhwe to Jehol
1 infantry moved from Szechwan to Shensi
1 tactical_bomber moved from Anhwe to Shensi
1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
Combat - Japanese
Battle in Western Australia
Battle in 39 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines and 2 tactical_bombers
UK_Pacific defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters
Japanese roll dice for 2 submarines in 39 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the UK_Pacific
Japanese roll dice for 2 battleships, 2 bombers, 2 cruisers, 2 destroyers, 1 fighter and 2 tactical_bombers in 39 Sea Zone, round 2 : 4/11 hits, 6.00 expected hits
Units damaged: 1 battleship owned by the UK_Pacific
UK_Pacific roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters in 39 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits
Units damaged: 2 battleships owned by the Japanese
1 carrier owned by the UK_Pacific, 1 destroyer owned by the UK_Pacific, 1 submarine owned by the Japanese and 1 cruiser owned by the UK_Pacific lost in 39 Sea Zone
Japanese roll dice for 1 submarine in 39 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the UK_Pacific lost in 39 Sea Zone
Japanese roll dice for 2 battleships, 2 bombers, 2 cruisers, 2 destroyers, 1 fighter and 2 tactical_bombers in 39 Sea Zone, round 3 : 5/11 hits, 6.00 expected hits
UK_Pacific roll dice for 1 battleship in 39 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
UK_Pacific roll dice for 2 fighters in 39 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
2 fighters owned by the UK_Pacific, 2 destroyers owned by the Japanese, 1 submarine owned by the Japanese and 1 battleship owned by the UK_Pacific lost in 39 Sea Zone
Japanese win, taking Western Australia from UK_Pacific, taking 39 Sea Zone from Neutral with 2 battleships, 2 bombers, 2 cruisers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 60
Casualties for Japanese: 2 destroyers and 2 submarines
Casualties for UK_Pacific: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters
Battle in Jehol
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
UK_Pacific defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1.50 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the UK_Pacific lost in Burma
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 3 : 1/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the UK_Pacific lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for UK_Pacific: 2 infantry
Battle in Shensi
Japanese attack with 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 1 tactical_bomber in Shensi, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 carriers moved from 42 Sea Zone to 56 Sea Zone
1 carrier moved from 37 Sea Zone to 56 Sea Zone
3 fighters moved from 42 Sea Zone to 56 Sea Zone
1 fighter and 2 tactical_bombers moved from Kwangsi to 56 Sea Zone
1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 56 Sea Zone
1 artillery and 3 infantry moved from 56 Sea Zone to Western Australia
1 destroyer moved from 42 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
1 fighter and 2 tactical_bombers moved from 39 Sea Zone to Shan State
1 infantry moved from French Indo China to Shan State
2 bombers moved from 39 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 tactical_bomber moved from Shensi to Yunnan
1 armour and 1 artillery moved from Szechwan to Kweichow
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Jehol to Manchuria
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Yunnan to Shan State
1 transport moved from 19 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 factory_minor placed in French Indo China
2 infantry and 1 mech_infantry placed in Shantung
4 infantry placed in Japan
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Celebes: 1 artillery and 1 infantry
EDIT: Removing units owned by Japanese from 44 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 56 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to Western Australia: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 56 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to 56 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Yunnan: 1 fighter
EDIT: Removing units owned by Japanese from Yunnan: 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : -2.00
UK_Pacific regular : -0.67
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 4
Purchase Units - British
British buy 1 fighter, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
2 armour, 4 artilleries, 3 fighters, 5 infantry and 1 mech_infantry moved from Egypt to Alexandria
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
Combat - British
Battle in Alexandria
British attack with 2 armour, 4 artilleries, 3 fighters, 5 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 2 armour, 4 artilleries, 3 fighters, 5 infantry and 1 mech_infantry in Alexandria, round 2 : 7/15 hits, 5.50 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 2 armour, 4 artilleries, 3 fighters, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
3 fighters moved from Alexandria to Trans-Jordan
1 aaGun moved from Egypt to Trans-Jordan
1 aaGun moved from Egypt to Alexandria
1 mech_infantry moved from Union of South Africa to Belgian Congo
Place Units - British
1 fighter and 2 mech_infantrys placed in Egypt
1 transport placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,3
British collect 24 PUs (5 lost to blockades); end with 24 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
British regular : 1.50
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 4
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Tobruk to Libya
1 bomber moved from Eastern Poland to Russia
Combat - Italians
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Russia causes 6 damage total.
Battle in Libya
Italians attack with 3 armour, 2 artilleries, 5 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 3 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Libya, round 2 : 3/11 hits, 3.50 expected hits
French roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Libya
Italians win, taking Libya from French with 3 armour, 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
1 bomber moved from Russia to Baltic States
Place Units - Italians
7 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
French regular : -0.33
Italians regular : -0.50
Russians AA : -0.17
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Hopei to Shensi
1 infantry moved from Kansu to Shensi
1 infantry moved from Sikang to Szechwan
1 fighter moved from Kansu to Shensi
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
Place Units - Chinese
1 infantry placed in Hopei
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Japanese regular : 0.33
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Allies To War With TrueNeutrals
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Russians
Turning on Edit Mode
EDIT: Editing Political Relationship for Mongolians and Russians from Strict_Neutral to War
EDIT: Turning off Edit Mode
18 infantry moved from Amur to Buyant-Uhaa
1 fighter moved from Bryansk to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
2 armour and 1 mech_infantry moved from Ukraine to Bessarabia
1 fighter and 1 tactical_bomber moved from Novgorod to Bessarabia
Combat - Russians
Battle in Bessarabia
Russians attack with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/5 hits, 2.33 expected hits
Germans roll dice for 3 infantry in Bessarabia, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Bessarabia
Russians roll dice for 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 3 : 2/5 hits, 2.33 expected hits
Germans roll dice for 2 infantry in Bessarabia, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Buyant-Uhaa
Russians attack with 18 infantry
Mongolians defend with 2 infantry
Russians roll dice for 18 infantry in Buyant-Uhaa, round 2 : 2/18 hits, 3.00 expected hits
Mongolians roll dice for 2 infantry in Buyant-Uhaa, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Mongolians lost in Buyant-Uhaa
Russians win, taking Buyant-Uhaa from Mongolians with 17 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Mongolians: 2 infantry
Battle in Eastern Poland
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Eastern Poland to Belarus
9 armour and 7 mech_infantrys moved from Novgorod to Belarus
4 aaGuns, 3 armour, 2 artilleries and 25 infantry moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Bessarabia to Belarus
1 armour moved from Russia to Kazakhstan
Place Units - Russians
3 infantry placed in Novgorod
1 armour and 2 mech_infantrys placed in Ukraine
Russians undo move 2.
2 armour and 1 mech_infantry placed in Ukraine
1 armour and 1 mech_infantry placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Russians from Amur: 2 aaGuns
EDIT: Adding units owned by Russians to Buyant-Uhaa: 2 aaGuns
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Mongolians regular : 0.33
Germans regular : -2.00
Russians regular : -2.33
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers and 4 fighters; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Trigger Americans War Mongolians: Changing Relationship for Americans and Mongolians from Strict_Neutral to War
Combat Move - Americans
1 destroyer moved from 89 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 battleship and 2 cruisers moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Algeria to Portugal
1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
2 bombers moved from Algeria to 110 Sea Zone
1 fighter moved from Algeria to Spain
1 fighter moved from 106 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Spain
1 infantry moved from 91 Sea Zone to Spain
1 infantry moved from 91 Sea Zone to Morocco
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Portugal
3 infantry moved from Brazil to French Guiana
1 armour, 2 artilleries, 6 infantry and 3 mech_infantrys moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 2 artilleries, 6 infantry, 3 mech_infantrys and 6 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries, 6 infantry and 3 mech_infantrys moved from 91 Sea Zone to Spain
1 fighter moved from Western United States to Hawaiian Islands
1 submarine moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in Gibraltar
Battle in Morocco
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Morocco, round 3 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Morocco, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Morocco, round 4 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Morocco, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Morocco
Americans win, taking Gibraltar from Italians, taking Morocco from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 16 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 110 Sea Zone
Americans attack with 2 bombers
Germans defend with 1 destroyer
Americans roll dice for 2 bombers in 110 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 bomber owned by the Americans lost in 110 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is -4
Casualties for Americans: 1 bomber
Casualties for Germans: 1 destroyer
Battle in Portugal
Americans attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Neutral_True defend with 2 infantry
Americans roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Portugal, round 2 : 1/6 hits, 2.50 expected hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Portugal
Americans roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Portugal, round 3 : 2/5 hits, 2.33 expected hits
Neutral_True roll dice for 1 infantry in Portugal, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_True lost in Portugal
Americans win, taking Portugal from Neutral_True with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Spain
Americans attack with 1 armour, 3 artilleries, 1 fighter, 7 infantry and 3 mech_infantrys
Neutral_True defend with 6 infantry
Americans roll dice for 1 battleship and 1 cruiser in Spain, round 2 : 0/2 hits, 1.17 expected hits
Americans roll dice for 1 armour, 3 artilleries, 1 fighter, 7 infantry and 3 mech_infantrys in Spain, round 2 : 6/15 hits, 4.17 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 3/6 hits, 2.00 expected hits
3 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Spain
Americans win, taking Spain from Neutral_True with 1 armour, 3 artilleries, 1 fighter, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Americans: 3 infantry
Casualties for Neutral_True: 6 infantry
Non Combat Move - Americans
1 tactical_bomber moved from Portugal to 91 Sea Zone
1 fighter moved from Portugal to 91 Sea Zone
1 fighter moved from Spain to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 106 Sea Zone to United Kingdom
2 carriers moved from 106 Sea Zone to 91 Sea Zone
1 bomber moved from 110 Sea Zone to United Kingdom
Place Units - Americans
2 carriers placed in 10 Sea Zone
4 fighters placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : -1.33
Japanese regular : -0.33
Italians regular : -1.00
Germans regular : 0.67
Neutral_True regular : 1.00
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 4
Combat Move - French
1 infantry moved from Algeria to Tunisia
1 fighter moved from Algeria to Gibraltar
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from United Kingdom to Scotland
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer and 14 infantry; Remaining resources: 0 PUs;
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Germans
3 infantry moved from Romania to Bessarabia
1 infantry moved from Romania to Bessarabia
1 infantry moved from Romania to Eastern Poland
1 infantry moved from Baltic States to Eastern Poland
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
1 infantry moved from Baltic States to Novgorod
1 bomber moved from Western Germany to Novgorod
2 bombers moved from Romania to Novgorod
1 fighter and 1 tactical_bomber moved from Romania to Eastern Poland
1 fighter and 2 tactical_bombers moved from Southern Italy to Bessarabia
1 fighter moved from Romania to Bessarabia
Combat - Germans
Battle in Bessarabia
Germans attack with 2 fighters, 4 infantry and 2 tactical_bombers
Russians defend with 2 armour and 1 mech_infantry
Germans roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Bessarabia, round 2 : 2/8 hits, 3.00 expected hits
Russians roll dice for 2 armour and 1 mech_infantry in Bessarabia, round 2 : 0/3 hits, 1.33 expected hits
1 mech_infantry owned by the Russians and 1 armour owned by the Russians lost in Bessarabia
Germans roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Bessarabia, round 3 : 3/8 hits, 3.00 expected hits
Russians roll dice for 1 armour in Bessarabia, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Russians: 2 armour and 1 mech_infantry
Battle in Novgorod
Germans attack with 3 bombers and 3 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 3 bombers and 3 infantry in Novgorod, round 2 : 1/6 hits, 2.50 expected hits
Russians roll dice for 3 infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 3 bombers and 2 infantry in Novgorod, round 3 : 2/5 hits, 2.33 expected hits
Russians roll dice for 2 infantry in Novgorod, round 3 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians, 1 bomber owned by the Germans and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is -9
Casualties for Germans: 1 bomber and 2 infantry
Casualties for Russians: 3 infantry
Battle in Eastern Poland
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 infantry moved from Finland to Sweden
Germans take Sweden from Neutral_True
2 artilleries moved from Germany to Poland
3 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Slovakia Hungary
4 infantry moved from Germany to Poland
1 fighter and 1 tactical_bomber moved from Eastern Poland to Baltic States
1 fighter moved from Bessarabia to Baltic States
1 fighter and 2 tactical_bombers moved from Bessarabia to Romania
4 infantry moved from Finland to Karelia
1 cruiser and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 submarine moved from 109 Sea Zone to 124 Sea Zone
1 infantry moved from Western Germany to Switzerland
Germans take Switzerland from Neutral_True
1 fighter moved from Southern Italy to Western Germany
3 infantry moved from Northern Italy to France
3 artilleries moved from Northern Italy to France
1 aaGun moved from Northern Italy to France
1 aaGun moved from Northern Italy to Western Germany
1 aaGun moved from Northern Italy to France
1 infantry moved from Northern Italy to Southern France
5 infantry moved from Northern Italy to Yugoslavia
3 infantry moved from Western Germany to France
2 bombers moved from Novgorod to Poland
Place Units - Germans
1 infantry placed in Normandy Bordeaux
1 artillery and 2 infantry placed in France
10 infantry placed in Western Germany
1 destroyer placed in 113 Sea Zone
1 infantry placed in Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Russians regular : -0.83
Germans regular : -3.33
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 5
Purchase Units - UK_Pacific
UK_Pacific buy 2 fighters and 1 infantry; Remaining resources: 2 PUs;
Combat Move - UK_Pacific
2 infantry moved from India to Burma
1 infantry moved from Kenya to Italian Somaliland
UK_Pacific take Italian Somaliland from Italians
1 artillery moved from Kenya to 72 Sea Zone
1 artillery and 2 transports moved from 72 Sea Zone to 81 Sea Zone
3 fighters and 2 tactical_bombers moved from India to Burma
Combat - UK_Pacific
Battle in Burma
UK_Pacific attack with 3 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 2 infantry
UK_Pacific roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 4/7 hits, 3.17 expected hits
Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Burma
UK_Pacific win, taking Burma from Japanese with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - UK_Pacific
3 fighters and 2 tactical_bombers moved from Burma to India
1 artillery moved from 81 Sea Zone to Egypt
Place Units - UK_Pacific
2 fighters and 1 infantry placed in New South Wales
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3,6,2
UK_Pacific collect 16 PUs (3 lost to blockades); end with 18 PUs
Objective UK Pacific Outer Perimeter: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67
UK_Pacific regular : 0.83
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 armour, 1 destroyer, 1 factory_minor, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 fighter, 10 infantry, 1 mech_infantry and 1 tactical_bomber moved from Manchuria to Buyant-Uhaa
1 infantry moved from Jehol to Buyant-Uhaa
1 mech_infantry moved from Shantung to Buyant-Uhaa
2 fighters and 1 tactical_bomber moved from Japan to Buyant-Uhaa
2 bombers moved from Shan State to Buyant-Uhaa
5 artilleries moved from Western Australia to 56 Sea Zone
7 infantry moved from Western Australia to 56 Sea Zone
5 artilleries, 7 infantry and 6 transports moved from 56 Sea Zone to 62 Sea Zone
3 fighters and 3 tactical_bombers moved from 56 Sea Zone to New South Wales
5 artilleries and 7 infantry moved from 62 Sea Zone to New South Wales
2 infantry moved from Shan State to Burma
1 fighter and 2 tactical_bombers moved from Shan State to Burma
2 infantry moved from Shantung to Anhwe
1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
1 artillery moved from Kweichow to Hopei
1 fighter moved from Yunnan to Hopei
Combat - Japanese
Battle in New South Wales
Japanese attack with 5 artilleries, 3 fighters, 7 infantry and 3 tactical_bombers
UK_Pacific defend with 2 aaGuns, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 8 infantry
UK_Pacific roll AA dice in New South Wales : 1/6 hits, 1.00 expected hits
1 fighter owned by the Japanese lost in New South Wales
Japanese roll dice for 5 artilleries, 2 fighters, 7 infantry and 3 tactical_bombers in New South Wales, round 2 : 5/17 hits, 6.50 expected hits
UK_Pacific roll dice for 2 aaGuns, 1 artillery, 2 fighters and 8 infantry in New South Wales, round 2 : 2/11 hits, 4.33 expected hits
3 infantry owned by the UK_Pacific, 2 infantry owned by the Japanese and 2 aaGuns owned by the UK_Pacific lost in New South Wales
Japanese roll dice for 5 artilleries, 2 fighters, 5 infantry and 3 tactical_bombers in New South Wales, round 3 : 5/15 hits, 6.17 expected hits
UK_Pacific roll dice for 1 artillery, 2 fighters and 5 infantry in New South Wales, round 3 : 3/8 hits, 3.33 expected hits
5 infantry owned by the UK_Pacific and 3 infantry owned by the Japanese lost in New South Wales
Japanese roll dice for 5 artilleries, 2 fighters, 2 infantry and 3 tactical_bombers in New South Wales, round 4 : 6/12 hits, 5.17 expected hits
UK_Pacific roll dice for 1 artillery and 2 fighters in New South Wales, round 4 : 1/3 hits, 1.67 expected hits
2 fighters owned by the UK_Pacific, 1 infantry owned by the Japanese and 1 artillery owned by the UK_Pacific lost in New South Wales
Japanese win, taking New South Wales from UK_Pacific with 5 artilleries, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 30
Casualties for Japanese: 1 fighter and 6 infantry
Casualties for UK_Pacific: 2 aaGuns, 1 artillery, 2 fighters and 8 infantry
Battle in Hopei
Japanese attack with 1 artillery and 1 fighter
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 fighter in Hopei, round 2 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
UK_Pacific defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Burma, round 2 : 3/5 hits, 2.00 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the UK_Pacific and 1 infantry owned by the Japanese lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for UK_Pacific: 2 infantry
Battle in Anhwe
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Buyant-Uhaa
Japanese attack with 2 bombers, 3 fighters, 11 infantry, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 2 aaGuns and 17 infantry
Russians roll AA dice in Buyant-Uhaa : 1/6 hits, 1.00 expected hits
1 fighter owned by the Japanese lost in Buyant-Uhaa
Japanese roll dice for 2 bombers, 2 fighters, 11 infantry, 2 mech_infantrys and 2 tactical_bombers in Buyant-Uhaa, round 2 : 6/19 hits, 5.83 expected hits
Russians roll dice for 2 aaGuns and 17 infantry in Buyant-Uhaa, round 2 : 6/17 hits, 5.67 expected hits
6 infantry owned by the Japanese, 4 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Buyant-Uhaa
Japanese roll dice for 2 bombers, 2 fighters, 5 infantry, 2 mech_infantrys and 2 tactical_bombers in Buyant-Uhaa, round 3 : 4/13 hits, 4.83 expected hits
Russians roll dice for 13 infantry in Buyant-Uhaa, round 3 : 3/13 hits, 4.33 expected hits
3 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Buyant-Uhaa
Japanese roll dice for 2 bombers, 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in Buyant-Uhaa, round 4 : 4/10 hits, 4.33 expected hits
Russians roll dice for 9 infantry in Buyant-Uhaa, round 4 : 2/9 hits, 3.00 expected hits
2 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Buyant-Uhaa
Japanese roll dice for 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Buyant-Uhaa, round 5 : 5/8 hits, 4.00 expected hits
Russians roll dice for 5 infantry in Buyant-Uhaa, round 5 : 3/5 hits, 1.67 expected hits
1 fighter owned by the Japanese, 5 infantry owned by the Russians and 2 mech_infantrys owned by the Japanese lost in Buyant-Uhaa
Japanese win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 2 fighters, 11 infantry and 2 mech_infantrys
Casualties for Russians: 2 aaGuns and 17 infantry
Trigger Sydney Objective: Setting switch to true for conditionAttachment_Sydney_Objective_Switch attached to Germans
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Ulaanbaatar from Russians to Neutral_True
EDIT: Changing ownership of Central Mongolia from Russians to Neutral_True
EDIT: Changing ownership of Dzavhan from Russians to Neutral_True
EDIT: Changing ownership of Tsagaan Olom from Russians to Neutral_True
EDIT: Changing ownership of Olgiy from Russians to Neutral_True
EDIT: Removing units owned by Russians from Ulaanbaatar: 1 infantry
EDIT: Removing units owned by Russians from Dzavhan: 1 infantry
EDIT: Removing units owned by Russians from Olgiy: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Neutral_True to Ulaanbaatar: 1 infantry
EDIT: Adding units owned by Neutral_True to Tsagaan Olom: 1 infantry
EDIT: Adding units owned by Neutral_True to Olgiy: 2 infantry
EDIT: Turning off Edit Mode
3 carriers and 1 destroyer moved from 56 Sea Zone to 62 Sea Zone
2 fighters and 3 tactical_bombers moved from New South Wales to 62 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 artillery moved from Yunnan to Kweichow
1 fighter moved from Hopei to Kweichow
1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
2 artilleries and 2 infantry moved from French Indo China to Yunnan
1 fighter and 2 tactical_bombers moved from Burma to Yunnan
2 battleships and 2 cruisers moved from 39 Sea Zone to 37 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
2 transports moved from 36 Sea Zone to 6 Sea Zone
4 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to French Indo China
1 aaGun moved from Manchuria to Jehol
1 tactical_bomber moved from Buyant-Uhaa to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Buyant-Uhaa to Jehol
2 bombers moved from Buyant-Uhaa to Jehol
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
Place Units - Japanese
1 factory_minor placed in Kiangsu
3 armour placed in Shantung
3 infantry placed in French Indo China
1 destroyer and 1 submarine placed in 6 Sea Zone
4 infantry placed in Japan
Turn Complete - Japanese
Note to players Americans, British, Chinese, French, Germans, Italians, Japanese, Russians and UK_Pacific: The Axis have achieved a Victory Objective - The Axis powers control Sydney.
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : -1.17
UK_Pacific AA : 0.00
UK_Pacific regular : -3.00
Russians regular : -0.67
Russians AA : 0.00
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 armour, 1 destroyer, 1 factory_minor, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 fighter, 10 infantry, 1 mech_infantry and 1 tactical_bomber moved from Manchuria to Buyant-Uhaa
1 infantry moved from Jehol to Buyant-Uhaa
1 mech_infantry moved from Shantung to Buyant-Uhaa
2 fighters and 1 tactical_bomber moved from Japan to Buyant-Uhaa
2 bombers moved from Shan State to Buyant-Uhaa
5 artilleries moved from Western Australia to 56 Sea Zone
7 infantry moved from Western Australia to 56 Sea Zone
5 artilleries, 7 infantry and 6 transports moved from 56 Sea Zone to 62 Sea Zone
3 fighters and 3 tactical_bombers moved from 56 Sea Zone to New South Wales
5 artilleries and 7 infantry moved from 62 Sea Zone to New South Wales
2 infantry moved from Shan State to Burma
1 fighter and 2 tactical_bombers moved from Shan State to Burma
2 infantry moved from Shantung to Anhwe
1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
1 artillery moved from Kweichow to Hopei
1 fighter moved from Yunnan to Hopei
Combat - Japanese
Battle in New South Wales
Japanese attack with 5 artilleries, 3 fighters, 7 infantry and 3 tactical_bombers
UK_Pacific defend with 2 aaGuns, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 8 infantry
UK_Pacific roll AA dice in New South Wales : 1/6 hits, 1.00 expected hits
1 fighter owned by the Japanese lost in New South Wales
Japanese roll dice for 5 artilleries, 2 fighters, 7 infantry and 3 tactical_bombers in New South Wales, round 2 : 5/17 hits, 6.50 expected hits
UK_Pacific roll dice for 2 aaGuns, 1 artillery, 2 fighters and 8 infantry in New South Wales, round 2 : 2/11 hits, 4.33 expected hits
3 infantry owned by the UK_Pacific, 2 infantry owned by the Japanese and 2 aaGuns owned by the UK_Pacific lost in New South Wales
Japanese roll dice for 5 artilleries, 2 fighters, 5 infantry and 3 tactical_bombers in New South Wales, round 3 : 5/15 hits, 6.17 expected hits
UK_Pacific roll dice for 1 artillery, 2 fighters and 5 infantry in New South Wales, round 3 : 3/8 hits, 3.33 expected hits
5 infantry owned by the UK_Pacific and 3 infantry owned by the Japanese lost in New South Wales
Japanese roll dice for 5 artilleries, 2 fighters, 2 infantry and 3 tactical_bombers in New South Wales, round 4 : 6/12 hits, 5.17 expected hits
UK_Pacific roll dice for 1 artillery and 2 fighters in New South Wales, round 4 : 1/3 hits, 1.67 expected hits
2 fighters owned by the UK_Pacific, 1 infantry owned by the Japanese and 1 artillery owned by the UK_Pacific lost in New South Wales
Japanese win, taking New South Wales from UK_Pacific with 5 artilleries, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 30
Casualties for Japanese: 1 fighter and 6 infantry
Casualties for UK_Pacific: 2 aaGuns, 1 artillery, 2 fighters and 8 infantry
Battle in Hopei
Japanese attack with 1 artillery and 1 fighter
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 fighter in Hopei, round 2 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
UK_Pacific defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Burma, round 2 : 3/5 hits, 2.00 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the UK_Pacific and 1 infantry owned by the Japanese lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for UK_Pacific: 2 infantry
Battle in Anhwe
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Buyant-Uhaa
Japanese attack with 2 bombers, 3 fighters, 11 infantry, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 2 aaGuns and 17 infantry
Russians roll AA dice in Buyant-Uhaa : 1/6 hits, 1.00 expected hits
1 fighter owned by the Japanese lost in Buyant-Uhaa
Japanese roll dice for 2 bombers, 2 fighters, 11 infantry, 2 mech_infantrys and 2 tactical_bombers in Buyant-Uhaa, round 2 : 6/19 hits, 5.83 expected hits
Russians roll dice for 2 aaGuns and 17 infantry in Buyant-Uhaa, round 2 : 6/17 hits, 5.67 expected hits
6 infantry owned by the Japanese, 4 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Buyant-Uhaa
Japanese roll dice for 2 bombers, 2 fighters, 5 infantry, 2 mech_infantrys and 2 tactical_bombers in Buyant-Uhaa, round 3 : 4/13 hits, 4.83 expected hits
Russians roll dice for 13 infantry in Buyant-Uhaa, round 3 : 3/13 hits, 4.33 expected hits
3 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Buyant-Uhaa
Japanese roll dice for 2 bombers, 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in Buyant-Uhaa, round 4 : 4/10 hits, 4.33 expected hits
Russians roll dice for 9 infantry in Buyant-Uhaa, round 4 : 2/9 hits, 3.00 expected hits
2 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Buyant-Uhaa
Japanese roll dice for 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Buyant-Uhaa, round 5 : 5/8 hits, 4.00 expected hits
Russians roll dice for 5 infantry in Buyant-Uhaa, round 5 : 3/5 hits, 1.67 expected hits
1 fighter owned by the Japanese, 5 infantry owned by the Russians and 2 mech_infantrys owned by the Japanese lost in Buyant-Uhaa
Japanese win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 2 fighters, 11 infantry and 2 mech_infantrys
Casualties for Russians: 2 aaGuns and 17 infantry
Trigger Sydney Objective: Setting switch to true for conditionAttachment_Sydney_Objective_Switch attached to Germans
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Ulaanbaatar from Russians to Neutral_True
EDIT: Changing ownership of Central Mongolia from Russians to Neutral_True
EDIT: Changing ownership of Dzavhan from Russians to Neutral_True
EDIT: Changing ownership of Tsagaan Olom from Russians to Neutral_True
EDIT: Changing ownership of Olgiy from Russians to Neutral_True
EDIT: Removing units owned by Russians from Ulaanbaatar: 1 infantry
EDIT: Removing units owned by Russians from Dzavhan: 1 infantry
EDIT: Removing units owned by Russians from Olgiy: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Neutral_True to Ulaanbaatar: 1 infantry
EDIT: Adding units owned by Neutral_True to Tsagaan Olom: 1 infantry
EDIT: Adding units owned by Neutral_True to Olgiy: 2 infantry
EDIT: Turning off Edit Mode
3 carriers and 1 destroyer moved from 56 Sea Zone to 62 Sea Zone
2 fighters and 3 tactical_bombers moved from New South Wales to 62 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 artillery moved from Yunnan to Kweichow
1 fighter moved from Hopei to Kweichow
1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
2 artilleries and 2 infantry moved from French Indo China to Yunnan
1 fighter and 2 tactical_bombers moved from Burma to Yunnan
2 battleships and 2 cruisers moved from 39 Sea Zone to 37 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
2 transports moved from 36 Sea Zone to 6 Sea Zone
4 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to French Indo China
1 aaGun moved from Manchuria to Jehol
1 tactical_bomber moved from Buyant-Uhaa to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Buyant-Uhaa to Jehol
2 bombers moved from Buyant-Uhaa to Jehol
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
Place Units - Japanese
1 factory_minor placed in Kiangsu
3 armour placed in Shantung
3 infantry placed in French Indo China
1 destroyer and 1 submarine placed in 6 Sea Zone
4 infantry placed in Japan
Turn Complete - Japanese
Note to players Americans, British, Chinese, French, Germans, Italians, Japanese, Russians and UK_Pacific: The Axis have achieved a Victory Objective - The Axis powers control Sydney.
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to Southern Italy: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : -1.17
UK_Pacific AA : 0.00
UK_Pacific regular : -3.00
Russians regular : -0.67
Russians AA : 0.00
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 5
Purchase Units - British
British buy 1 artillery, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
2 armour, 4 artilleries, 5 infantry and 1 mech_infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 infantry moved from Ethiopia to British Somaliland
British take British Somaliland from Italians
Combat - British
British creates battle in territory 106 Sea Zone
Non Combat Move - British
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
1 aaGun moved from Alexandria to Tobruk
2 mech_infantrys moved from Egypt to Tobruk
1 fighter moved from Egypt to Trans-Jordan
1 fighter moved from United Kingdom to Gibraltar
1 mech_infantry moved from Belgian Congo to Egypt
Place Units - British
1 infantry placed in United Kingdom
1 artillery and 1 infantry placed in Egypt
1 transport placed in 98 Sea Zone
British undo move 3.
1 transport placed in 81 Sea Zone
1 transport placed in 106 Sea Zone
Turn Complete - British
British collect 29 PUs; end with 29 PUs
Objective British Colonies: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British Commonwealth: British met a national objective for an additional 3 PUs; end with 35 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
3 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Libya to Tunisia
1 mech_infantry moved from Northern Italy to Bulgaria
Combat - Italians
Battle in Tunisia
Italians attack with 3 armour, 2 artilleries, 5 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 3 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Tunisia, round 2 : 3/11 hits, 3.50 expected hits
French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 3 armour, 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
1 bomber moved from Baltic States to Southern Italy
1 mech_infantry moved from Northern Italy to Yugoslavia
6 infantry moved from Northern Italy to Southern Italy
4 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Northern Italy to Southern Italy
1 battleship moved from 97 Sea Zone to 92 Sea Zone
Place Units - Italians
3 infantry placed in Southern Italy
2 artilleries and 1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
French regular : -0.33
Italians regular : -0.50
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Hopei
1 infantry moved from Sikang to Szechwan
1 fighter moved from Kansu to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Sikang
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Japanese regular : 1.33
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Belarus to Novgorod
1 artillery and 2 infantry moved from Belarus to Eastern Poland
2 fighters and 1 tactical_bomber moved from Belarus to Bessarabia
2 armour and 1 mech_infantry moved from Ukraine to Bessarabia
1 armour moved from Kazakhstan to Tsinghai
1 armour and 1 mech_infantry moved from Volgograd to Tsinghai
Combat - Russians
Germans scrambles 1 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in Novgorod
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bessarabia
Russians attack with 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 4 infantry
Russians roll dice for 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 2 : 3/6 hits, 2.83 expected hits
Germans roll dice for 4 infantry in Bessarabia, round 2 : 1/4 hits, 1.33 expected hits
1 mech_infantry owned by the Russians and 3 infantry owned by the Germans lost in Bessarabia
Russians roll dice for 2 armour, 2 fighters and 1 tactical_bomber in Bessarabia, round 3 : 4/5 hits, 2.67 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 4 infantry
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 cruiser, 1 destroyer, 1 fighter and 1 transport
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 113 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 113 Sea Zone
Germans win with 1 cruiser, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is -18
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Eastern Poland
Russians attack with 1 artillery and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 3 : 2/3 hits, 0.83 expected hits
Germans roll dice for 2 infantry in Eastern Poland, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Bessarabia to Belarus
Place Units - Russians
1 infantry and 2 mech_infantrys placed in Ukraine
1 armour and 1 mech_infantry placed in Volgograd
1 armour and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans regular : -1.17
Russians regular : 0.67
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 1 destroyer, 1 factory_minor, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Russians from Tsinghai: 1 mech_infantry
EDIT: Adding units owned by Russians to Northwest Persia: 1 mech_infantry
EDIT: Removing units owned by Russians from Northwest Persia: 1 mech_infantry
EDIT: Adding units owned by Russians to Tsinghai: 1 mech_infantry
EDIT: Turning off Edit Mode
1 fighter moved from Hawaiian Islands to 16 Sea Zone
2 fighters moved from 91 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Southern France
1 battleship, 2 cruisers and 2 destroyers moved from 91 Sea Zone to 92 Sea Zone
2 carriers moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Spain to Southern France
1 infantry moved from Spain to Normandy Bordeaux
1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy Bordeaux
1 fighter moved from United Kingdom to Southern France
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/5 hits, 2.50 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 1 battleship, 2 carriers, 2 cruisers and 2 destroyers
Italians defend with 1 battleship
Americans roll dice for 1 battleship, 2 carriers, 2 cruisers and 2 destroyers in 92 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship in 92 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 2 carriers, 2 cruisers and 2 destroyers in 92 Sea Zone, round 3 : 3/5 hits, 2.33 expected hits
Italians roll dice for 1 battleship in 92 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the Americans
1 battleship owned by the Italians lost in 92 Sea Zone
Americans win with 1 battleship, 2 carriers, 2 cruisers and 2 destroyers remaining. Battle score for attacker is 20
Casualties for Italians: 1 battleship
Battle in Southern France
Americans attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Spain
1 bomber moved from Normandy Bordeaux to Spain
1 fighter and 1 tactical_bomber moved from Southern France to Spain
1 fighter moved from Southern France to Spain
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Spain
3 transports moved from 91 Sea Zone to 88 Sea Zone
3 infantry moved from French Guiana to 88 Sea Zone
3 infantry and 3 transports moved from 88 Sea Zone to 92 Sea Zone
7 transports moved from 91 Sea Zone to 92 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Portugal to Spain
2 infantry moved from 92 Sea Zone to Spain
3 fighters moved from Western United States to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
2 carriers moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 16 Sea Zone to 26 Sea Zone
Place Units - Americans
1 airfield and 1 factory_minor placed in Spain
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 61 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans regular : -1.33
Italians regular : 0.67
Japanese regular : 0.67
Germans regular : -0.67
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 5
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Trans-Jordan to Iraq
Combat - French
Non Combat Move - French
1 infantry moved from Scotland to Eire
French take Eire from Neutral_Allies
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 16 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 artillery and 1 infantry moved from France to Southern France
1 fighter moved from Southern Italy to Southern France
1 submarine moved from 124 Sea Zone to 119 Sea Zone
1 fighter moved from Romania to Southern Italy
2 infantry moved from Karelia to Novgorod
2 artilleries moved from Baltic States to Novgorod
2 infantry moved from Poland to Eastern Poland
1 infantry moved from Poland to Eastern Poland
2 fighters moved from Baltic States to Eastern Poland
1 tactical_bomber moved from Baltic States to Eastern Poland
1 bomber moved from Poland to Eastern Poland
1 bomber moved from Poland to Southern France
2 tactical_bombers moved from Romania to Eastern Poland
Combat - Germans
Battle in Novgorod
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 artilleries and 2 infantry in Novgorod, round 2 : 0/4 hits, 1.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 2 artilleries and 1 infantry in Novgorod, round 3 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 3 : 0/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 4 : 1/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Southern France
Germans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Southern France, round 2 : 1/4 hits, 1.83 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Eastern Poland
Germans attack with 1 bomber, 2 fighters, 3 infantry and 3 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 bomber, 2 fighters, 3 infantry and 3 tactical_bombers in Eastern Poland, round 2 : 3/9 hits, 4.00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 bomber, 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
1 fighter moved from Southern France to Southern Italy
1 bomber moved from Southern France to Southern Italy
1 fighter moved from Normandy Bordeaux to Southern Italy
3 tactical_bombers moved from Eastern Poland to Yugoslavia
2 fighters moved from Eastern Poland to Yugoslavia
4 infantry moved from Slovakia Hungary to Yugoslavia
1 bomber moved from Eastern Poland to Southern Italy
3 infantry moved from Switzerland to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
8 infantry moved from Western Germany to Northern Italy
2 infantry moved from Western Germany to Northern Italy
1 mech_infantry moved from Baltic States to Romania
2 artilleries moved from Poland to Baltic States
1 infantry moved from Poland to Baltic States
1 infantry moved from Germany to Slovakia Hungary
2 infantry moved from Sweden to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Western Germany
3 infantry moved from Sweden to Finland
Place Units - Germans
3 infantry placed in France
1 artillery, 6 infantry and 3 mech_infantrys placed in Western Germany
Germans undo move 2.
1 artillery, 6 infantry and 3 mech_infantrys placed in Western Germany
7 infantry placed in Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans regular : -1.33
Russians regular : 0.00
Germans regular : -4.67
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 6
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - UK_Pacific
1 infantry moved from India to Burma
2 fighters and 2 tactical_bombers moved from India to Burma
4 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
1 fighter moved from India to Burma
Combat - UK_Pacific
Battle in Greece
Battle in Burma
UK_Pacific attack with 3 fighters, 1 infantry and 2 tactical_bombers
Japanese defend with 1 infantry
UK_Pacific roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 1/6 hits, 3.00 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the UK_Pacific lost in Burma
UK_Pacific win, taking Greece from Germans with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for UK_Pacific: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - UK_Pacific
3 fighters and 2 tactical_bombers moved from Burma to India
1 mech_infantry moved from India to Eastern Persia
UK_Pacific take Eastern Persia from Neutral_Allies
1 infantry moved from Italian Somaliland to Ethiopia
2 artilleries moved from Egypt to Alexandria
Place Units - UK_Pacific
1 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,4,5,3,4,5,3,4,6,1,1
UK_Pacific collect 17 PUs (1 lost to blockades); end with 17 PUs
Objective UK Pacific Outer Perimeter: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67
UK_Pacific regular : -2.00