@Elrood That’s somewhat true, but G is mostly a one-trick pony, take Paris. While the Centrals have won many, but not most of our games without G taking Paris, as the other players and their strategies and abilities took center stage.
CANUCKS(Gargantua and Canuck12) vs YANKEES(Karl7 and Kobault) Operation Fall Firestorm! Best of 5 Tournament! G40BM3
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 4 Purchase Units - Americans Americans buy 4 armour, 1 artillery, 5 infantry and 5 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 3 infantry and 3 mech_infantrys moved from Central United States to 101 Sea Zone 1 artillery, 4 infantry, 3 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Central America to 89 Sea Zone 2 fighters moved from 102 Sea Zone to Spain 2 bombers moved from Eastern United States to Portugal 2 fighters moved from 89 Sea Zone to Spain 1 carrier moved from 89 Sea Zone to 91 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 102 Sea Zone to 91 Sea Zone 3 fighters moved from Central America to 91 Sea Zone 1 tactical_bomber moved from Central America to Gibraltar 1 tactical_bomber moved from Central America to Gibraltar 1 submarine moved from 89 Sea Zone to 91 Sea Zone 1 bomber moved from Western United States to Spain 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 destroyer moved from 54 Sea Zone to 43 Sea Zone 1 mech_infantry moved from 91 Sea Zone to Portugal 1 infantry moved from 91 Sea Zone to Spain 1 infantry moved from 91 Sea Zone to Spain 1 infantry moved from 91 Sea Zone to Spain 1 infantry moved from 91 Sea Zone to Portugal 1 artillery and 2 mech_infantrys moved from 91 Sea Zone to Spain 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo Combat - Americans Battle in 43 Sea Zone Americans attack with 1 destroyer, 1 submarine and 1 transport Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 43 Sea Zone 1 transport owned by the Japanese lost in 43 Sea Zone Americans win, taking 43 Sea Zone from Japanese with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in Borneo Americans attack with 1 artillery and 1 infantry Japanese defend with 1 artillery Americans roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Borneo Americans win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Portugal Americans attack with 2 bombers, 1 infantry and 1 mech_infantry Neutral_True defend with 2 infantry Americans roll dice for 1 cruiser in Portugal, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Portugal, round 2 : 1/4 hits, 1.67 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Portugal Americans win, taking Portugal from Neutral_True with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Neutral_True: 2 infantry Battle in Spain Americans attack with 1 artillery, 1 bomber, 4 fighters, 3 infantry and 2 mech_infantrys Neutral_True defend with 6 infantry Americans roll dice for 1 artillery, 1 bomber, 4 fighters, 3 infantry and 2 mech_infantrys in Spain, round 2 : 4/11 hits, 4.00 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Americans and 4 infantry owned by the Neutral_True lost in Spain Americans roll dice for 1 artillery, 1 bomber, 4 fighters, 2 infantry and 2 mech_infantrys in Spain, round 3 : 4/10 hits, 3.83 expected hits Neutral_True roll dice for 2 infantry in Spain, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Spain Americans win, taking Spain from Neutral_True with 1 artillery, 1 bomber, 4 fighters and 2 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Americans: 3 infantry Casualties for Neutral_True: 6 infantry Non Combat Move - Americans 1 fighter moved from Spain to 91 Sea Zone 3 fighters moved from Spain to Gibraltar 1 bomber moved from Spain to Gibraltar 2 bombers moved from Portugal to Gibraltar 1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 86 Sea Zone 1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 armour, 3 infantry and 2 transports moved from 54 Sea Zone to 62 Sea Zone 1 armour and 3 infantry moved from 62 Sea Zone to New South Wales 2 fighters moved from 54 Sea Zone to Queensland 1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 54 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 5 transports placed in 101 Sea Zone 4 armour, 1 artillery and 5 infantry placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : -0.67 Neutral_True regular : 0.67
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 4 Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French 1 fighter moved from Gibraltar to 96 Sea Zone 1 infantry moved from Algeria to Tunisia French take Tunisia from Italians 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Egypt to Trans-Jordan 1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone Combat - French Battle in 96 Sea Zone French attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone French win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - French 1 fighter moved from 96 Sea Zone to Egypt Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 4 Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French 1 fighter moved from Gibraltar to 96 Sea Zone 1 infantry moved from Algeria to Tunisia French take Tunisia from Italians 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Egypt to Trans-Jordan 1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone Combat - French Battle in 96 Sea Zone French attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone French win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - French 1 fighter moved from 96 Sea Zone to Egypt Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 2 aaGuns EDIT: Adding units owned by Americans to Central United States: 2 aaGuns EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 5 Purchase Units - Germans Germans buy 1 factory_minor, 7 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Germans 1 mech_infantry moved from Belarus to Russia 1 infantry moved from Bryansk to Russia 1 fighter and 1 tactical_bomber moved from Eastern Poland to Russia 1 infantry moved from Bessarabia to Ukraine 2 artilleries moved from Western Ukraine to Ukraine 2 infantry moved from Bryansk to Rostov 17 armour, 3 artilleries, 14 infantry and 12 mech_infantrys moved from Bryansk to Tambov 2 artilleries moved from Normandy Bordeaux to Spain 2 infantry moved from Normandy Bordeaux to Spain 2 bombers moved from Western Germany to Spain 1 fighter and 1 tactical_bomber moved from Novgorod to Ukraine 3 tactical_bombers moved from Novgorod to Rostov 1 fighter and 1 tactical_bomber moved from Western Germany to Spain 1 destroyer moved from 112 Sea Zone to 125 Sea Zone 1 bomber moved from Novgorod to Russia 1 bomber moved from Novgorod to 125 Sea Zone Combat - Germans Battle in 125 Sea Zone Germans attack with 1 bomber and 1 destroyer Russians defend with 1 submarine Germans roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 125 Sea Zone Germans win, taking 125 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Ukraine Germans attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 4/5 hits, 2.17 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 17 armour, 3 artilleries, 14 infantry and 12 mech_infantrys Russians defend with 1 infantry Germans roll dice for 17 armour, 3 artilleries, 14 infantry and 12 mech_infantrys in Tambov, round 2 : 14/46 hits, 14.33 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 17 armour, 3 artilleries, 14 infantry and 12 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 2 infantry and 3 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 infantry and 3 tactical_bombers in Rostov, round 2 : 2/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Russia Germans attack with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 airfield, 1 factory_major and 1 infantry Germans roll dice for 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 2 : 3/5 hits, 2.17 expected hits Russians roll dice for 1 infantry in Russia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia Germans captures 25PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Spain Germans attack with 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 artillery and 2 mech_infantrys Germans roll dice for 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Spain, round 2 : 4/8 hits, 3.83 expected hits Americans roll dice for 1 artillery and 2 mech_infantrys in Spain, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans, 1 artillery owned by the Americans and 2 mech_infantrys owned by the Americans lost in Spain Germans win, taking Spain from Americans with 2 artilleries, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery and 2 mech_infantrys Trigger Moscow Objective: Setting switch to true for conditionAttachment_Moscow_Objective_Switch attached to Germans triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 1 infantry moved from Western Germany to Switzerland Germans take Switzerland from Neutral_True 1 infantry moved from Finland to Sweden Germans take Sweden from Neutral_True 1 transport moved from 112 Sea Zone to 115 Sea Zone 2 infantry moved from Finland to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 1 aaGun moved from Novgorod to Karelia 1 cruiser and 2 submarines moved from 112 Sea Zone to 113 Sea Zone 1 bomber moved from 125 Sea Zone to Western Germany 1 fighter and 1 tactical_bomber moved from Spain to France 2 bombers moved from Spain to France 1 aaGun moved from Western Germany to France 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France 3 infantry moved from France to Southern France 1 armour and 1 mech_infantry moved from Eastern Poland to Bulgaria 2 mech_infantrys moved from Eastern Poland to Bulgaria 3 tactical_bombers moved from Rostov to Bryansk 2 aaGuns moved from Bryansk to Tambov 1 fighter moved from Russia to Bryansk 1 tactical_bomber moved from Russia to Bryansk 1 bomber moved from Russia to Novgorod 2 fighters and 2 tactical_bombers moved from Eastern Poland to Southern Italy 4 mech_infantrys moved from Eastern Poland to Bryansk 1 fighter moved from Ukraine to Bryansk 1 tactical_bomber moved from Ukraine to Bryansk 1 infantry moved from Western Germany to Northern Italy Place Units - Germans 1 factory_minor placed in Western Ukraine 3 mech_infantrys placed in Novgorod 5 infantry placed in Western Germany 2 infantry placed in Southern France Germans undo move 3. 1 infantry placed in Southern France 3 infantry placed in France 1 infantry and 4 mech_infantrys placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from France: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Germans to Southern France: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Germans Note to players Americans, British, Chinese, French, Germans, Italians, Japanese, Russians and UK_Pacific: The Axis have achieved a Victory Objective - The Axis powers control Moscow. Germans collect 67 PUs; end with 92 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 97 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 107 PUs
Combat Hit Differential Summary :
Americans regular : 0.00 Russians regular : -0.67 Germans regular : 1.67
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 5 Purchase Units - UK_Pacific UK_Pacific buy 1 aaGun and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - UK_Pacific 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 infantry moved from Shan State to French Indo China 1 armour moved from Burma to French Indo China 1 armour, 3 artilleries, 7 infantry and 3 mech_infantrys moved from Burma to Yunnan 3 infantry moved from Shan State to Yunnan 2 armour and 2 mech_infantrys moved from India to Yunnan Combat - UK_Pacific Battle in Yunnan UK_Pacific attack with 3 armour, 3 artilleries, 10 infantry and 5 mech_infantrys Japanese defend with 1 infantry UK_Pacific roll dice for 3 armour, 3 artilleries, 10 infantry and 5 mech_infantrys in Yunnan, round 2 : 5/21 hits, 5.50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan UK_Pacific win, taking Yunnan from Japanese with 3 armour, 3 artilleries, 10 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in French Indo China UK_Pacific attack with 1 armour and 1 infantry Japanese defend with 1 infantry UK_Pacific roll dice for 1 armour and 1 infantry in French Indo China, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in French Indo China UK_Pacific win, taking French Indo China from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - UK_Pacific 2 aaGuns moved from Burma to Yunnan 1 aaGun moved from Shan State to Yunnan 1 artillery and 4 infantry moved from India to Burma 3 fighters and 1 tactical_bomber moved from West India to Volgograd 1 artillery and 1 infantry moved from Caucasus to Volgograd 1 infantry moved from Caucasus to Volgograd 4 fighters moved from India to Volgograd 2 infantry moved from Iraq to Northwest Persia Place Units - UK_Pacific 1 aaGun and 8 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 31 PUs; end with 31 PUs Objective UK Pacific Outer Perimeter: UK_Pacific met a national objective for an additional 5 PUs; end with 36 PUs Objective UK Pacific Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67 UK_Pacific regular : -0.17
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 6 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Japanese 1 armour moved from Sakha to Yakut S.S.R. Japanese take Buryatia from Russians Japanese take Yakut S.S.R. from Russians 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 armour moved from Shensi to Kansu 2 infantry moved from Shensi to Kansu 2 artilleries moved from Shensi to Tsinghai 1 artillery moved from Shensi to Sikang 1 infantry moved from Shensi to Szechwan 1 infantry moved from Shensi to Sikang 1 mech_infantry moved from Shensi to Tsinghai 1 armour and 1 mech_infantry moved from Kweichow to Sikang 2 mech_infantrys moved from Kweichow to Tsinghai 2 mech_infantrys moved from Kweichow to Kansu 1 tactical_bomber moved from Kweichow to Kansu 1 tactical_bomber moved from Kweichow to Tsinghai 1 tactical_bomber moved from Kweichow to Sikang 1 bomber moved from Kwangsi to Tsinghai 1 bomber moved from Kwangsi to Sikang 2 mech_infantrys moved from Hunan to French Indo China 1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 battleship and 1 cruiser moved from 35 Sea Zone to 43 Sea Zone 1 submarine moved from 35 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China Combat - Japanese Battle in Celebes Battle in 43 Sea Zone Japanese attack with 1 battleship, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport Americans defend with 1 destroyer, 1 submarine and 1 transport Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 1 cruiser and 1 transport in 43 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 submarine owned by the Americans lost in 43 Sea Zone Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 3 : 4/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 43 Sea Zone Japanese win, taking Celebes from Dutch, taking 43 Sea Zone from Americans with 1 battleship, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 21 Casualties for Americans: 1 destroyer, 1 submarine and 1 transport Battle in Borneo Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Borneo, round 2 : 3/6 hits, 3.00 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Kansu Japanese attack with 1 armour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber Chinese defend with 3 infantry Japanese roll dice for 1 armour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Kansu, round 2 : 2/6 hits, 1.83 expected hits Chinese roll dice for 3 infantry in Kansu, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu Japanese roll dice for 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Kansu, round 3 : 1/5 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Battle in Tsinghai Japanese attack with 2 artilleries, 1 bomber, 3 mech_infantrys and 1 tactical_bomber Chinese defend with 3 infantry Japanese roll dice for 2 artilleries, 1 bomber, 3 mech_infantrys and 1 tactical_bomber in Tsinghai, round 2 : 6/7 hits, 2.67 expected hits Chinese roll dice for 3 infantry in Tsinghai, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 2 artilleries, 1 bomber, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry Battle in French Indo China Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers UK_Pacific defend with 1 armour and 1 infantry Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in French Indo China, round 2 : 2/6 hits, 2.67 expected hits UK_Pacific roll dice for 1 armour and 1 infantry in French Indo China, round 2 : 0/2 hits, 0.83 expected hits 1 infantry owned by the UK_Pacific and 1 armour owned by the UK_Pacific lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for UK_Pacific: 1 armour and 1 infantry Battle in Sikang Japanese attack with 1 armour, 1 artillery, 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 3 infantry Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 : 3/6 hits, 2.67 expected hits Chinese roll dice for 3 infantry in Sikang, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Chinese: 3 infantry Non Combat Move - Japanese 2 carriers moved from 35 Sea Zone to 43 Sea Zone 1 battleship and 1 cruiser moved from 35 Sea Zone to 44 Sea Zone 1 destroyer moved from 35 Sea Zone to 43 Sea Zone 1 carrier and 2 fighters moved from 35 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 submarine moved from 6 Sea Zone to 21 Sea Zone 1 carrier moved from 35 Sea Zone to 44 Sea Zone 1 fighter moved from 43 Sea Zone to 44 Sea Zone 1 fighter moved from Borneo to 44 Sea Zone 2 tactical_bombers moved from Borneo to 43 Sea Zone 1 fighter moved from Borneo to 43 Sea Zone 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 1 submarine moved from 35 Sea Zone to 44 Sea Zone 1 submarine moved from 35 Sea Zone to 44 Sea Zone 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 1 submarine moved from 21 Sea Zone to 35 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi 1 armour and 2 mech_infantrys moved from Kiangsu to Kiangsi 3 mech_infantrys moved from Shantung to Kiangsi 1 infantry moved from Hopei to Kweichow 1 aaGun moved from Jehol to Shantung 1 tactical_bomber moved from Kansu to Suiyuyan 1 bomber moved from Tsinghai to Suiyuyan 1 bomber moved from Sikang to Suiyuyan 1 tactical_bomber moved from Sikang to Suiyuyan 1 tactical_bomber moved from Tsinghai to Suiyuyan 2 fighters and 2 tactical_bombers moved from French Indo China to Kiangsi Place Units - Japanese 1 artillery and 2 infantry placed in Kiangsu 3 mech_infantrys placed in Shantung 1 destroyer and 1 transport placed in 6 Sea Zone 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 0.17 Japanese regular : 2.17 UK_Pacific regular : -1.50
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TripleA Turn Summary: British round 5
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 5 Purchase Units - British British repair damage of 3x factory_major; Remaining resources: 28 PUs; British buy 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Tanganyika Territory to Italian Somaliland British take Italian Somaliland from Italians 1 mech_infantry moved from Tanganyika Territory to Ethiopia British take Ethiopia from Italians 1 fighter moved from Egypt to 96 Sea Zone 2 artilleries, 1 fighter and 4 infantry moved from Gibraltar to Spain 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Spain 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from United Kingdom to Spain Combat - British Battle in 96 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Spain British attack with 2 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber Germans defend with 2 artilleries and 1 infantry British roll dice for 2 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber in Spain, round 2 : 4/10 hits, 3.83 expected hits Germans roll dice for 2 artilleries and 1 infantry in Spain, round 2 : 2/3 hits, 1.00 expected hits 2 artilleries owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the British lost in Spain British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Spain from Germans with 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for British: 2 infantry Casualties for Germans: 2 artilleries and 1 infantry Non Combat Move - British 1 carrier, 2 cruisers, 3 destroyers, 1 submarine and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Spain to Gibraltar 1 fighter moved from Spain to 110 Sea Zone 1 fighter moved from Spain to 110 Sea Zone 1 fighter moved from Spain to United Kingdom 1 fighter moved from 96 Sea Zone to Egypt 1 mech_infantry moved from Egypt to Tobruk 1 artillery and 4 infantry moved from Egypt to Alexandria 1 infantry moved from Egypt to Alexandria 3 armour moved from Tanganyika Territory to Anglo Egyptian Sudan 1 infantry moved from Tanganyika Territory to Kenya 1 destroyer moved from 91 Sea Zone to 110 Sea Zone Place Units - British 1 armour and 2 mech_infantrys placed in Egypt 2 artilleries and 2 infantry placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs Objective British Colonies: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British European Theater: British met a national objective for an additional 3 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans regular : 1.00 British regular : 0.17
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 5 Purchase Units - Italians Italians buy 1 carrier; Remaining resources: 2 PUs; Politics - Italians Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Italians Combat - Italians Non Combat Move - Italians 1 aaGun, 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Libya to Tunisia 2 fighters moved from Southern Italy to 97 Sea Zone Place Units - Italians 1 carrier placed in 97 Sea Zone Turn Complete - Italians Italians collect 12 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 5 Purchase Units - Italians Italians buy 1 carrier; Remaining resources: 2 PUs; Politics - Italians Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Italians Combat - Italians Non Combat Move - Italians 1 aaGun, 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Libya to Tunisia 2 fighters moved from Southern Italy to 97 Sea Zone Place Units - Italians 1 carrier placed in 97 Sea Zone Turn Complete - Italians Italians collect 12 PUs; end with 14 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Yugoslavia: 1 armour EDIT: Removing units owned by Italians from Albania: 1 infantry EDIT: Adding units owned by Italians to Western Germany: 1 armour EDIT: Adding units owned by Italians to Greece: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 5 Purchase Units - Italians Italians buy 1 carrier; Remaining resources: 2 PUs; Politics - Italians Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Italians Combat - Italians Non Combat Move - Italians 1 aaGun, 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Libya to Tunisia 2 fighters moved from Southern Italy to 97 Sea Zone Place Units - Italians 1 carrier placed in 97 Sea Zone Turn Complete - Italians Italians collect 12 PUs; end with 14 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Yugoslavia: 1 armour EDIT: Removing units owned by Italians from Albania: 1 infantry EDIT: Adding units owned by Italians to Western Germany: 1 armour EDIT: Adding units owned by Italians to Greece: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 5 Purchase Units - Italians Italians buy 1 carrier; Remaining resources: 2 PUs; Politics - Italians Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Italians Combat - Italians Non Combat Move - Italians 1 aaGun, 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Libya to Tunisia 2 fighters moved from Southern Italy to 97 Sea Zone Place Units - Italians 1 carrier placed in 97 Sea Zone Turn Complete - Italians Italians collect 12 PUs; end with 14 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Yugoslavia: 1 armour EDIT: Removing units owned by Italians from Albania: 1 infantry EDIT: Adding units owned by Italians to Western Germany: 1 armour EDIT: Adding units owned by Italians to Greece: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 1 PU; end with 2 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 5 Politics - Russians Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War Combat Move - Russians 4 fighters and 1 tactical_bomber moved from Volgograd to Rostov 1 mech_infantry moved from Volgograd to Rostov 1 mech_infantry moved from Volgograd to Rostov Combat - Russians Battle in Rostov Russians attack with 4 fighters, 2 mech_infantrys and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 4 fighters, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 3/7 hits, 3.00 expected hits Germans roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 4 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 4 fighters and 1 tactical_bomber moved from Rostov to Volgograd 1 infantry moved from Samara to Kazakhstan 4 aaGuns, 10 artilleries and 29 infantry moved from Samara to Volgograd Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : -0.67 Russians regular : 0.00
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 5 Purchase Units - Americans Americans buy 7 armour, 4 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 4 armour, 1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone 4 armour, 1 artillery, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 4 transports moved from 91 Sea Zone to 101 Sea Zone 1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 3 infantry moved from Brazil to French Guiana 4 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain 1 mech_infantry moved from Portugal to Spain 4 fighters moved from 91 Sea Zone to Spain 1 submarine moved from 91 Sea Zone to 93 Sea Zone 2 tactical_bombers moved from Gibraltar to Spain 3 bombers moved from Gibraltar to Spain 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 fighters moved from Queensland to 26 Sea Zone Place Units - Americans 3 transports placed in 101 Sea Zone 6 armour and 4 infantry placed in Eastern United States 1 armour placed in Central United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 5 Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by French from Belgian Congo: 1 infantry EDIT: Adding units owned by French to Anglo Egyptian Sudan: 1 infantry EDIT: Removing units owned by French from Egypt: 1 infantry EDIT: Adding units owned by French to Trans-Jordan: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans repair damage of 2x factory_minor; Remaining resources: 105 PUs; Germans buy 3 armour, 4 artilleries, 2 fighters, 13 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 mech_infantry moved from Russia to Vologda Germans take Vologda from Russians 1 infantry moved from Ukraine to Rostov 2 infantry moved from Tambov to Rostov 1 infantry moved from Tambov to Samara 1 infantry moved from Tambov to Samara 1 fighter and 1 tactical_bomber moved from Bryansk to Rostov 1 fighter and 1 tactical_bomber moved from Bryansk to Samara 1 tactical_bomber moved from Bryansk to Rostov 1 tactical_bomber moved from Bryansk to Rostov 1 tactical_bomber moved from Bryansk to Rostov 2 infantry moved from France to Holland Belgium 1 bomber moved from Western Germany to Holland Belgium 2 infantry moved from Southern France to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Southern France to Normandy Bordeaux 1 bomber moved from France to Normandy Bordeaux 1 bomber moved from France to Holland Belgium 1 bomber moved from Novgorod to Rostov Combat - Germans Battle in Samara Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 0/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 3 : 0/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 4 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Samara, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Normandy Bordeaux Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/5 hits, 2.17 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Holland Belgium Germans attack with 2 bombers and 2 infantry British defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Holland Belgium, round 2 : 3/4 hits, 1.67 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Rostov Germans attack with 1 bomber, 1 fighter, 3 infantry and 4 tactical_bombers Russians defend with 2 mech_infantrys Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 4 tactical_bombers in Rostov, round 2 : 3/9 hits, 3.83 expected hits Russians roll dice for 2 mech_infantrys in Rostov, round 2 : 2/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Russians and 2 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 1 bomber, 1 fighter, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Germans: 2 infantry Casualties for Russians: 2 mech_infantrys 2 bombers moved from Holland Belgium to Western Germany 1 bomber moved from Normandy Bordeaux to Western Germany 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany 1 aaGun and 1 infantry moved from France to Western Germany 3 infantry moved from Switzerland to Western Germany 1 infantry moved from Northern Italy to Southern Italy 1 armour and 1 mech_infantry moved from Bulgaria to Turkey Germans take Turkey from Neutral_True 2 mech_infantrys moved from Bulgaria to Turkey 1 fighter and 3 tactical_bombers moved from Rostov to Ukraine 1 tactical_bomber moved from Rostov to Ukraine 2 mech_infantrys moved from Bryansk to Ukraine 2 mech_infantrys moved from Bryansk to Tambov 1 fighter and 1 tactical_bomber moved from Samara to Tambov 1 bomber moved from Rostov to Southern Italy 3 mech_infantrys moved from Novgorod to Bryansk 2 artilleries moved from Ukraine to Bryansk 1 infantry moved from Novgorod to 115 Sea Zone 1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 infantry moved from 113 Sea Zone to Western Germany 1 aaGun moved from Karelia to Finland 7 infantry moved from Sweden to Finland 1 artillery and 5 infantry moved from Southern France to France 1 armour moved from Tambov to Ukraine 1 destroyer moved from 125 Sea Zone to 113 Sea Zone Place Units - Germans 3 artilleries placed in Russia 3 infantry placed in Ukraine 1 artillery and 2 infantry placed in France 3 armour, 2 fighters and 5 infantry placed in Western Germany Germans undo move 4. 3 armour, 2 fighters, 2 infantry and 3 mech_infantrys placed in Western Germany 3 infantry placed in Western Ukraine 3 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6 Germans collect 67 PUs (3 lost to blockades); end with 67 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : -2.17 British regular : -0.67
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 6 Purchase Units - UK_Pacific UK_Pacific buy 2 armour, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - UK_Pacific 1 armour moved from Yunnan to Kwangtung Chinese take Kwangsi from Japanese UK_Pacific take Kwangtung from Japanese 1 infantry moved from Siam to French Indo China 1 infantry moved from Yunnan to French Indo China 1 artillery moved from Yunnan to French Indo China 1 infantry moved from Yunnan to French Indo China 1 infantry moved from Yunnan to Hunan Chinese take Hunan from Japanese 1 infantry moved from Yunnan to Kwangsi 1 artillery and 1 infantry moved from Volgograd to Samara 1 infantry moved from Volgograd to Rostov 3 fighters and 1 tactical_bomber moved from Volgograd to Samara 3 fighters moved from Volgograd to Rostov 1 fighter moved from Volgograd to Samara 1 artillery and 1 infantry moved from Yunnan to Szechwan Combat - UK_Pacific Battle in Szechwan UK_Pacific attack with 1 artillery and 1 infantry Japanese defend with 1 infantry UK_Pacific roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the UK_Pacific lost in Szechwan UK_Pacific win, taking Szechwan from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for UK_Pacific: 1 infantry Casualties for Japanese: 1 infantry Battle in Rostov UK_Pacific attack with 3 fighters and 1 infantry Germans defend with 1 infantry UK_Pacific roll dice for 3 fighters and 1 infantry in Rostov, round 2 : 1/4 hits, 1.67 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the UK_Pacific and 1 infantry owned by the Germans lost in Rostov UK_Pacific win with 3 fighters remaining. Battle score for attacker is 0 Casualties for UK_Pacific: 1 infantry Casualties for Germans: 1 infantry Battle in French Indo China UK_Pacific attack with 1 artillery and 3 infantry Japanese defend with 2 mech_infantrys UK_Pacific roll dice for 1 artillery and 3 infantry in French Indo China, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 2 mech_infantrys in French Indo China, round 2 : 0/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 artillery and 3 infantry in French Indo China, round 3 : 0/4 hits, 1.00 expected hits Japanese roll dice for 2 mech_infantrys in French Indo China, round 3 : 0/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 artillery and 3 infantry in French Indo China, round 4 : 2/4 hits, 1.00 expected hits Japanese roll dice for 2 mech_infantrys in French Indo China, round 4 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Japanese lost in French Indo China UK_Pacific win, taking French Indo China from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 2 mech_infantrys Battle in Samara UK_Pacific attack with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber Germans defend with 2 infantry UK_Pacific roll dice for 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber in Samara, round 2 : 6/7 hits, 3.33 expected hits Germans roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the UK_Pacific and 2 infantry owned by the Germans lost in Samara UK_Pacific win, taking Samara from Germans with 1 artillery, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for UK_Pacific: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - UK_Pacific 4 fighters and 1 tactical_bomber moved from Samara to Volgograd 3 fighters moved from Rostov to Volgograd 1 infantry moved from Northwest Persia to Caucasus 1 artillery and 4 infantry moved from Burma to Yunnan 8 mech_infantrys moved from India to Yunnan 1 aaGun moved from India to Burma Place Units - UK_Pacific 2 infantry placed in New South Wales 1 infantry placed in New South Wales 2 armour, 1 fighter, 2 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 31 PUs; end with 31 PUs Objective UK Pacific Outer Perimeter: UK_Pacific met a national objective for an additional 5 PUs; end with 36 PUs Objective UK Pacific Kwangtung: UK_Pacific met a national objective for an additional 5 PUs; end with 41 PUs Objective UK Pacific Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
Japanese regular : -1.33 UK_Pacific regular : 1.33 Germans regular : 1.00
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 6 Purchase Units - Japanese Japanese buy 3 armour, 5 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Yakut S.S.R. to Evenkiyskiy Japanese take Yenisey from Russians Japanese take Evenkiyskiy from Russians 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 submarine moved from 6 Sea Zone to 25 Sea Zone 2 fighters moved from 6 Sea Zone to 25 Sea Zone 1 mech_infantry moved from Sikang to Szechwan 1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi 2 mech_infantrys moved from Kiangsi to Kwangsi 1 infantry moved from Kweichow to Hunan 3 mech_infantrys moved from Kiangsi to Kwangtung 1 armour moved from Kiangsi to Kwangtung 1 fighter and 1 tactical_bomber moved from Kiangsi to Hunan 4 infantry moved from Japan to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone 4 infantry moved from 20 Sea Zone to Kwangtung 2 bombers moved from Suiyuyan to French Indo China 3 tactical_bombers moved from Suiyuyan to Szechwan 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to French Indo China 1 battleship moved from 43 Sea Zone to 36 Sea Zone 1 cruiser moved from 43 Sea Zone to 36 Sea Zone Combat - Japanese Battle in Java Battle in Sumatra Battle in 25 Sea Zone Japanese attack with 2 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win, taking Java from Dutch, taking Sumatra from Dutch with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in French Indo China Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber UK_Pacific defend with 1 artillery and 3 infantry Japanese roll dice for 1 battleship and 1 cruiser in French Indo China, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 5/6 hits, 3.17 expected hits UK_Pacific roll dice for 1 artillery and 3 infantry in French Indo China, round 2 : 3/4 hits, 1.33 expected hits 3 infantry owned by the UK_Pacific, 1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 artillery owned by the UK_Pacific lost in French Indo China Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry Casualties for UK_Pacific: 1 artillery and 3 infantry Battle in Hunan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber UK_Pacific defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the UK_Pacific lost in Hunan Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for UK_Pacific: 1 infantry Battle in Kwangtung Japanese attack with 1 armour, 4 infantry and 3 mech_infantrys UK_Pacific defend with 1 armour and 1 harbour Japanese roll dice for 1 armour, 4 infantry and 3 mech_infantrys in Kwangtung, round 2 : 2/8 hits, 1.67 expected hits UK_Pacific roll dice for 1 armour in Kwangtung, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the UK_Pacific lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for UK_Pacific: 1 armour Battle in Szechwan Japanese attack with 1 mech_infantry and 3 tactical_bombers UK_Pacific defend with 1 artillery Japanese roll dice for 1 mech_infantry and 3 tactical_bombers in Szechwan, round 2 : 2/4 hits, 1.67 expected hits Chinese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the UK_Pacific lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 4 Casualties for UK_Pacific: 1 artillery Battle in Kwangsi Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber UK_Pacific defend with 1 infantry Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kwangsi, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the UK_Pacific lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for UK_Pacific: 1 infantry Non Combat Move - Japanese 3 tactical_bombers moved from Szechwan to Hopei 1 armour moved from Sikang to Hopei 3 mech_infantrys moved from Tsinghai to Hopei 2 mech_infantrys moved from Kansu to Hopei 1 armour moved from Kansu to Hopei 2 artilleries moved from Tsinghai to Shensi 1 infantry moved from Kansu to Shensi 3 mech_infantrys moved from Shantung to Hopei 1 fighter and 1 tactical_bomber moved from Hunan to Hopei 1 fighter and 1 tactical_bomber moved from Kwangsi to Hopei 2 infantry moved from Kiangsu to Anhwe 1 artillery moved from Kiangsu to Anhwe 1 aaGun moved from Shantung to Anhwe 2 fighters moved from 25 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from French Indo China to Hainan 2 bombers moved from French Indo China to Hainan 1 destroyer moved from 43 Sea Zone to 37 Sea Zone 2 carriers moved from 43 Sea Zone to 42 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines moved from 44 Sea Zone to 42 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 2 tactical_bombers moved from 43 Sea Zone to 42 Sea Zone 1 submarine moved from 43 Sea Zone to 42 Sea Zone Place Units - Japanese 2 transports placed in 6 Sea Zone 4 infantry placed in Japan 2 armour and 1 infantry placed in Kiangsu 1 armour and 2 mech_infantrys placed in Shantung Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : -0.33 Japanese regular : 4.17 UK_Pacific regular : 2.17
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 6 Purchase Units - Japanese Japanese buy 3 armour, 5 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Yakut S.S.R. to Evenkiyskiy Japanese take Yenisey from Russians Japanese take Evenkiyskiy from Russians 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 submarine moved from 6 Sea Zone to 25 Sea Zone 2 fighters moved from 6 Sea Zone to 25 Sea Zone 1 mech_infantry moved from Sikang to Szechwan 1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi 2 mech_infantrys moved from Kiangsi to Kwangsi 1 infantry moved from Kweichow to Hunan 3 mech_infantrys moved from Kiangsi to Kwangtung 1 armour moved from Kiangsi to Kwangtung 1 fighter and 1 tactical_bomber moved from Kiangsi to Hunan 4 infantry moved from Japan to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone 4 infantry moved from 20 Sea Zone to Kwangtung 2 bombers moved from Suiyuyan to French Indo China 3 tactical_bombers moved from Suiyuyan to Szechwan 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to French Indo China 1 battleship moved from 43 Sea Zone to 36 Sea Zone 1 cruiser moved from 43 Sea Zone to 36 Sea Zone Combat - Japanese Battle in Java Battle in Sumatra Battle in 25 Sea Zone Japanese attack with 2 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win, taking Java from Dutch, taking Sumatra from Dutch with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in French Indo China Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber UK_Pacific defend with 1 artillery and 3 infantry Japanese roll dice for 1 battleship and 1 cruiser in French Indo China, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 5/6 hits, 3.17 expected hits UK_Pacific roll dice for 1 artillery and 3 infantry in French Indo China, round 2 : 3/4 hits, 1.33 expected hits 3 infantry owned by the UK_Pacific, 1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 artillery owned by the UK_Pacific lost in French Indo China Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry Casualties for UK_Pacific: 1 artillery and 3 infantry Battle in Hunan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber UK_Pacific defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the UK_Pacific lost in Hunan Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for UK_Pacific: 1 infantry Battle in Kwangtung Japanese attack with 1 armour, 4 infantry and 3 mech_infantrys UK_Pacific defend with 1 armour and 1 harbour Japanese roll dice for 1 armour, 4 infantry and 3 mech_infantrys in Kwangtung, round 2 : 2/8 hits, 1.67 expected hits UK_Pacific roll dice for 1 armour in Kwangtung, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the UK_Pacific lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for UK_Pacific: 1 armour Battle in Szechwan Japanese attack with 1 mech_infantry and 3 tactical_bombers UK_Pacific defend with 1 artillery Japanese roll dice for 1 mech_infantry and 3 tactical_bombers in Szechwan, round 2 : 2/4 hits, 1.67 expected hits Chinese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the UK_Pacific lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 4 Casualties for UK_Pacific: 1 artillery Battle in Kwangsi Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber UK_Pacific defend with 1 infantry Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kwangsi, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the UK_Pacific lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for UK_Pacific: 1 infantry Non Combat Move - Japanese 3 tactical_bombers moved from Szechwan to Hopei 1 armour moved from Sikang to Hopei 3 mech_infantrys moved from Tsinghai to Hopei 2 mech_infantrys moved from Kansu to Hopei 1 armour moved from Kansu to Hopei 2 artilleries moved from Tsinghai to Shensi 1 infantry moved from Kansu to Shensi 3 mech_infantrys moved from Shantung to Hopei 1 fighter and 1 tactical_bomber moved from Hunan to Hopei 1 fighter and 1 tactical_bomber moved from Kwangsi to Hopei 2 infantry moved from Kiangsu to Anhwe 1 artillery moved from Kiangsu to Anhwe 1 aaGun moved from Shantung to Anhwe 2 fighters moved from 25 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from French Indo China to Hainan 2 bombers moved from French Indo China to Hainan 1 destroyer moved from 43 Sea Zone to 37 Sea Zone 2 carriers moved from 43 Sea Zone to 42 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines moved from 44 Sea Zone to 42 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 2 tactical_bombers moved from 43 Sea Zone to 42 Sea Zone 1 submarine moved from 43 Sea Zone to 42 Sea Zone Place Units - Japanese 2 transports placed in 6 Sea Zone 4 infantry placed in Japan 2 armour and 1 infantry placed in Kiangsu 1 armour and 2 mech_infantrys placed in Shantung Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : -0.33 Japanese regular : 4.17 UK_Pacific regular : 2.17
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TripleA Turn Summary: British round 6
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 6 Purchase Units - British British repair damage of 2x factory_major; Remaining resources: 40 PUs; British buy 3 artilleries, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Spain to Southern France British take Southern France from Germans 2 artilleries and 1 infantry moved from Spain to Normandy Bordeaux 2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone 2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from United Kingdom to Normandy Bordeaux 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 tactical_bomber moved from Gibraltar to Normandy Bordeaux 1 infantry moved from Tobruk to Libya British take Libya from Italians 1 mech_infantry moved from Tobruk to Libya Combat - British Battle in Normandy Bordeaux British attack with 4 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 factory_minor, 1 harbour and 2 infantry British roll dice for 2 cruisers in Normandy Bordeaux, round 2 : 2/2 hits, 1.00 expected hits Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 4 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to United Kingdom 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 5 infantry moved from Alexandria to Tobruk 3 armour moved from Anglo Egyptian Sudan to Alexandria 1 armour and 2 mech_infantrys moved from Egypt to Tobruk 1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan 1 mech_infantry moved from Ethiopia to Egypt 1 infantry moved from Kenya to Anglo Egyptian Sudan Place Units - British Turning on Edit Mode EDIT: Removing units owned by British from Normandy Bordeaux: 1 artillery EDIT: Adding units owned by British to Southern France: 1 artillery EDIT: Turning off Edit Mode 3 artilleries, 1 fighter and 3 infantry placed in United Kingdom 1 destroyer placed in 110 Sea Zone Turn Complete - British British collect 37 PUs; end with 38 PUs Objective British Colonies: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British European Theater: British met a national objective for an additional 3 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans regular : -0.67 British regular : 1.00