Game History
Round: 1 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Trigger Russians Can Move: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians Non Combat Move - Russians 1 infantry moved from Caucasus to Persia 3 infantry moved from Caucasus to Karelia S.S.R. 4 infantry moved from Russia to Karelia S.S.R. 2 armour moved from Russia to Karelia S.S.R. 1 aaGun moved from Russia to Caucasus 1 fighter moved from Russia to Karelia S.S.R. 1 submarine and 1 transport moved from Karelia Sea Zone to North Sea Zone 1 infantry moved from Soviet Far East to Yakut S.S.R. 1 infantry moved from Evenki National Okrug to Yakut S.S.R. 1 armour moved from Soviet Far East to Novosibirsk 1 infantry moved from Evenki National Okrug to Novosibirsk Place Units - Russians 8 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Persia: 1 infantry EDIT: Adding units owned by Russians to Karelia S.S.R.: 1 infantry EDIT: Turning off Edit ModeFeltmarskal (ax) vs Enigma (al) OOB 16+
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Eastern United States to 26 Sea Zone 1 infantry moved from Central United States to Western United States Place Units - Americans 1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Kweichow 1 fighter moved from Burma to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Yunnan 1 infantry moved from Szechwan to Yunnan Place Units - Chinese 1 artillery and 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese regular : 0,17 Japanese regular : 0,67
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Eastern United States to 26 Sea Zone 1 infantry moved from Central United States to Western United States Place Units - Americans 1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Kweichow 1 fighter moved from Burma to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Yunnan 1 infantry moved from Szechwan to Yunnan Place Units - Chinese 1 artillery and 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs Purchase Units - British British buy 1 artillery, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians 1 armour moved from Italian Somaliland to Kenya 1 infantry moved from Ethiopia to 76 Sea Zone 1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone 1 infantry moved from 72 Sea Zone to Kenya 1 mech_infantry moved from Ethiopia to Kenya 1 cruiser moved from 76 Sea Zone to 72 Sea Zone 1 submarine moved from 97 Sea Zone to 95 Sea Zone 1 bomber moved from Malta to Kenya 2 infantry moved from Burma to Shan State 2 fighters moved from Yunnan to Shan State 1 tactical_bomber moved from Yunnan to Shan State Combat - British British creates battle in territory 106 Sea Zone Battle in 95 Sea Zone British attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in 95 Sea Zone British win, taking 106 Sea Zone from Germans with 1 submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Kenya British attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 cruiser in Kenya, round 2 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Shan State British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits, 2,00 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Shan State British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 3 : 3/5 hits, 2,00 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Shan State to Yunnan 3 aaGuns moved from Burma to Yunnan 3 infantry moved from Burma to Yunnan 1 armour and 1 mech_infantry moved from India to Yunnan 1 artillery moved from India to Burma 1 infantry moved from India to Burma 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 2 artilleries moved from Egypt to Alexandria 2 infantry moved from Egypt to Alexandria 1 fighter and 1 tactical_bomber moved from Malta to Alexandria 1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 79 Sea Zone 1 infantry moved from 79 Sea Zone to West India 1 artillery moved from 79 Sea Zone to West India 1 bomber moved from Kenya to Anglo Egyptian Sudan 1 infantry moved from Rhodesia to Tanganyika Territory 1 infantry moved from Rhodesia to Belgian Congo 2 aaGuns moved from United Kingdom to Scotland Place Units - British 1 transport placed in 106 Sea Zone 2 fighters placed in United Kingdom 1 artillery and 1 infantry placed in Union of South Africa Turning on Edit Mode EDIT: Removing units owned by British from Tanganyika Territory: 1 infantry EDIT: Adding units owned by British to Belgian Congo: 1 infantry EDIT: Turning off Edit Mode Turn Complete - British British collect 31 PUs; end with 31 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs Place Units - UK_Pacific 1 artillery, 2 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Some Units in India change ownership: 1 artillery, 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0,17 Italians regular : -0,33 Japanese regular : -0,33 British regular : 0,50
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 2 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 infantry moved from Tunisia to Algeria 1 artillery moved from Tunisia to Algeria 1 cruiser moved from 93 Sea Zone to 95 Sea Zone 1 destroyer moved from 93 Sea Zone to 95 Sea Zone 2 infantry moved from Bulgaria to Greece 1 armour moved from Romania to Greece 1 bomber moved from Southern Italy to Greece 1 fighter moved from Southern Italy to Greece 1 armour moved from Tunisia to Algeria 1 mech_infantry moved from Tunisia to Algeria Combat - Italians Battle in Greece Italians attack with 1 armour, 1 bomber, 1 fighter and 2 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 armour, 1 bomber, 1 fighter and 2 infantry in Greece, round 2 : 2/5 hits, 2,00 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1,33 expected hits 2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece Italians roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Greece, round 3 : 3/4 hits, 1,83 expected hits Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece Italians win, taking Greece from Neutral_Allies with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 4 infantry Battle in 95 Sea Zone Italians attack with 1 cruiser and 1 destroyer British defend with 1 submarine Italians roll dice for 1 cruiser and 1 destroyer in 95 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits British roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 cruiser and 1 destroyer in 95 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits British roll dice for 1 submarine in 95 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the British lost in 95 Sea Zone Italians win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in Algeria Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 2 : 2/4 hits, 1,33 expected hits French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Algeria Italians win, taking Algeria from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians 1 artillery and 3 infantry moved from Tobruk to Libya 1 armour moved from Slovakia Hungary to Eastern Poland 2 artilleries and 2 infantry moved from Yugoslavia to Romania 1 armour moved from Northern Italy to Romania 1 mech_infantry moved from Northern Italy to Romania 1 aaGun and 6 infantry moved from Northern Italy to Yugoslavia 1 fighter moved from Greece to Southern Italy 1 bomber moved from Greece to Southern Italy Place Units - Italians 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 13 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
French regular : -0,33 Italians regular : 1,17 Neutral_Allies regular : 0,00 British regular : -0,33
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 3 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 fighter moved from Malaya to Yunnan 1 infantry moved from Alexandria to Egypt Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 2 fighters EDIT: Adding units owned by ANZAC to 62 Sea Zone: 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 3 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 fighter moved from Malaya to Yunnan 1 infantry moved from Alexandria to Egypt Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 2 fighters EDIT: Adding units owned by ANZAC to 62 Sea Zone: 2 fighters EDIT: Turning off Edit Mode Combat Move - French Non Combat Move - French 1 infantry moved from French Central Africa to French Equatorial Africa Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Poland to Baltic States 1 infantry moved from Eastern Poland to Belarus 2 artilleries and 12 infantry moved from Romania to Bessarabia 1 infantry moved from Poland to Baltic States 1 fighter moved from Poland to Belarus 1 tactical_bomber moved from Poland to Belarus 1 fighter moved from Poland to Baltic States 1 fighter moved from Poland to Baltic States 5 armour moved from Yugoslavia to Bessarabia 1 bomber moved from Western Germany to Baltic States 1 bomber moved from Western Germany to Belarus 1 bomber moved from Western Germany to Baltic States 1 bomber moved from Western Germany to Belarus 1 fighter moved from Western Germany to Baltic States 3 tactical_bombers moved from Western Germany to Belarus 1 infantry moved from Eastern Poland to Belarus 3 armour, 3 artilleries and 12 infantry moved from Eastern Poland to Western Ukraine 3 artilleries and 4 infantry moved from Poland to Baltic States Combat - Germans Battle in Bessarabia Germans attack with 5 armour, 2 artilleries and 12 infantry Russians defend with 1 infantry Germans roll dice for 5 armour, 2 artilleries and 12 infantry in Bessarabia, round 2 : 4/19 hits, 5,50 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 5 armour, 2 artilleries and 12 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 3 armour, 3 artilleries and 12 infantry Russians defend with 1 infantry Germans roll dice for 3 armour, 3 artilleries and 12 infantry in Western Ukraine, round 2 : 6/18 hits, 5,00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 3 armour, 3 artilleries and 11 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 2 bombers, 1 fighter, 2 infantry and 4 tactical_bombers Russians defend with 2 infantry Germans roll dice for 2 bombers, 1 fighter, 2 infantry and 4 tactical_bombers in Belarus, round 2 : 4/9 hits, 4,33 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 2 bombers, 1 fighter, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Baltic States Germans attack with 3 artilleries, 2 bombers, 3 fighters and 6 infantry Russians defend with 2 infantry Germans roll dice for 3 artilleries, 2 bombers, 3 fighters and 6 infantry in Baltic States, round 2 : 4/14 hits, 5,33 expected hits Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 3 artilleries, 2 bombers, 3 fighters and 6 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 2 bombers moved from Baltic States to Western Germany 1 fighter moved from Baltic States to Poland 2 fighters moved from Baltic States to Poland 1 tactical_bomber moved from Belarus to Poland 1 tactical_bomber moved from Belarus to Eastern Poland 1 tactical_bomber moved from Belarus to Eastern Poland 1 tactical_bomber moved from Belarus to Eastern Poland 1 fighter moved from Belarus to Poland 4 armour and 5 mech_infantrys moved from Germany to Eastern Poland 1 armour moved from Southern France to Yugoslavia 2 artilleries moved from Southern France to France 2 infantry moved from Southern France to France 1 tactical_bomber moved from Southern Italy to Romania 1 fighter moved from Southern Italy to Romania 2 bombers moved from Belarus to Eastern Poland Place Units - Germans 4 armour and 6 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Russians regular : 0,00 Germans regular : -2,17
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Novgorod to Belarus 1 artillery moved from Novgorod to Belarus 1 fighter moved from Archangel to Belarus 1 fighter moved from Russia to Belarus 1 infantry moved from Amur to Korea Russians take Korea from Japanese 17 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese Combat - Russians Battle in Belarus Russians attack with 1 artillery, 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Belarus, round 2 : 3/5 hits, 1,83 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 3 aaGuns, 4 artilleries and 21 infantry moved from Bryansk to Russia 2 fighters moved from Belarus to Russia 2 aaGuns moved from Amur to Manchuria 2 fighters and 1 tactical_bomber moved from Scotland to Nenetsia 2 infantry moved from Ukraine to Bryansk 1 infantry moved from Ukraine to Rostov 1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia Russians take Northwest Persia from Neutral_Allies 1 aaGun moved from Novgorod to Archangel 1 armour moved from Archangel to Russia 2 mech_infantrys moved from Archangel to Russia 1 artillery and 5 infantry moved from Archangel to Vologda Place Units - Russians 10 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 infantry EDIT: Adding units owned by Russians to Bryansk: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 0,67 Russians regular : 1,17
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries and 7 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 1 armour and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery moved from 6 Sea Zone to Korea 1 infantry moved from 6 Sea Zone to Korea 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Siberia 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Philippines to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone 1 artillery moved from 41 Sea Zone to Sumatra 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 artillery moved from 43 Sea Zone to Borneo 1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 armour moved from 45 Sea Zone to Dutch New Guinea 1 bomber moved from Philippines to Dutch New Guinea 1 battleship moved from 35 Sea Zone to 45 Sea Zone 1 submarine moved from 36 Sea Zone to 45 Sea Zone 1 destroyer moved from 36 Sea Zone to 45 Sea Zone 1 battleship moved from 36 Sea Zone to 45 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 infantry moved from Anhwe to Kweichow 1 artillery moved from Hopei to Kweichow 1 bomber moved from French Indo China to Kweichow 1 mech_infantry moved from Hunan to French Indo China 1 bomber moved from Japan to Korea Combat - Japanese Battle in Borneo Battle in Siberia Battle in Sumatra Battle in 45 Sea Zone Japanese attack with 2 battleships, 1 destroyer, 1 submarine and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Borneo from UK_Pacific, taking Siberia from Russians, taking Sumatra from Dutch with 2 battleships, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Korea Japanese attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Korea, round 2 : 2/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kweichow Japanese attack with 1 artillery, 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kweichow, round 2 : 1/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Dutch New Guinea Japanese attack with 1 armour, 1 bomber and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Dutch New Guinea, round 2 : 2/3 hits, 1,33 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 1 armour and 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 bomber moved from Dutch New Guinea to Philippines 1 bomber moved from Korea to Japan 1 artillery and 5 infantry moved from Anhwe to Jehol 1 aaGun moved from Anhwe to Jehol 1 fighter moved from French Indo China to Jehol 1 bomber moved from Kweichow to French Indo China 1 infantry moved from Hunan to Kwangsi 1 artillery moved from Hunan to Kiangsi 1 infantry moved from Hunan to Anhwe 3 infantry moved from Hunan to Kiangsi 1 bomber moved from Japan to Jehol Place Units - Japanese 1 armour, 1 artillery and 1 infantry placed in French Indo China 2 artilleries and 6 infantry placed in Japan Turn Complete - Japanese Japanese collect 47 PUs; end with 48 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33 Japanese regular : 1,00 ANZAC regular : 0,67 Russians regular : -0,33
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 2 fighters, 1 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 artillery moved from 54 Sea Zone to Queensland 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 submarine moved from 10 Sea Zone to 8 Sea Zone 1 destroyer moved from 10 Sea Zone to 2 Sea Zone 2 infantry moved from Brazil to British Guiana 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from 91 Sea Zone to Morocco 1 armour moved from Central United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 armour and 1 artillery moved from 91 Sea Zone to Morocco 2 mech_infantrys moved from Central United States to Eastern United States Place Units - Americans 1 carrier and 3 transports placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone 1 armour and 1 infantry placed in Eastern United States 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi 1 artillery moved from Yunnan to Kweichow 4 infantry moved from Yunnan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 artillery and 4 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 artillery and 4 infantry in Kweichow, round 2 : 1/5 hits, 1,17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 artillery and 3 infantry in Kweichow, round 3 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 artillery in Kweichow, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Kwangsi Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Kwangsi, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan 1 infantry moved from Yunnan to Szechwan Place Units - Chinese 1 artillery and 1 infantry placed in Yunnan 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese regular : -0,17 Japanese regular : 0,67
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 2 fighters, 1 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 artillery moved from 54 Sea Zone to Queensland 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 submarine moved from 10 Sea Zone to 8 Sea Zone 1 destroyer moved from 10 Sea Zone to 2 Sea Zone 2 infantry moved from Brazil to British Guiana 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from 91 Sea Zone to Morocco 1 armour moved from Central United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 armour and 1 artillery moved from 91 Sea Zone to Morocco 2 mech_infantrys moved from Central United States to Eastern United States Place Units - Americans 1 carrier and 3 transports placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone 1 armour and 1 infantry placed in Eastern United States 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi 1 artillery moved from Yunnan to Kweichow 4 infantry moved from Yunnan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 artillery and 4 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 artillery and 4 infantry in Kweichow, round 2 : 1/5 hits, 1,17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 artillery and 3 infantry in Kweichow, round 3 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 artillery in Kweichow, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Kwangsi Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Kwangsi, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan 1 infantry moved from Yunnan to Szechwan Place Units - Chinese 1 artillery and 1 infantry placed in Yunnan 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs Purchase Units - British British buy 1 bomber, 1 factory_minor and 1 transport; Remaining resources: 5 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 artillery moved from West India to 79 Sea Zone 1 infantry moved from West India to 79 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone 1 artillery moved from 41 Sea Zone to Sumatra 1 infantry moved from 41 Sea Zone to Sumatra 1 mech_infantry moved from Yunnan to Kwangtung UK_Pacific take Kwangtung from Japanese 1 infantry moved from Yunnan to Hunan Chinese take Hunan from Japanese 1 armour moved from Yunnan to Shensi 2 fighters and 1 tactical_bomber moved from Yunnan to Shensi 3 infantry moved from Persia to Iraq 1 armour moved from Kenya to 72 Sea Zone 1 infantry moved from Kenya to 72 Sea Zone 1 armour, 1 cruiser, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone 1 armour and 1 infantry moved from 80 Sea Zone to Iraq 1 bomber moved from Anglo Egyptian Sudan to Iraq Combat - British Battle in Iraq British attack with 1 armour, 1 bomber and 4 infantry Neutral_Axis defend with 3 infantry British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 1 armour, 1 bomber and 4 infantry in Iraq, round 2 : 3/6 hits, 1,83 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 1 bomber and 4 infantry remaining. Battle score for attacker is 9 Casualties for Neutral_Axis: 3 infantry Battle in Sumatra British attack with 1 artillery and 1 infantry Japanese defend with 1 artillery and 1 infantry British roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra British roll dice for 1 artillery in Sumatra, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Sumatra British win, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Shensi British attack with 1 armour, 2 fighters and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Shensi, round 2 : 3/4 hits, 2,17 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi British win, taking Shensi from Japanese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by British from Shan State: 1 infantry EDIT: Adding units owned by British to Siam: 1 infantry EDIT: Changing ownership of Siam from Japanese to UK_Pacific EDIT: Turning off Edit Mode 2 fighters and 1 tactical_bomber moved from Shensi to Yunnan 1 aaGun moved from Yunnan to Kweichow 1 infantry moved from Shan State to Yunnan 1 artillery and 1 infantry moved from Burma to Yunnan 1 mech_infantry moved from India to Yunnan 1 artillery moved from India to Burma 2 infantry moved from India to Burma 1 bomber moved from Iraq to West India 1 fighter and 1 tactical_bomber moved from Alexandria to Malta 1 destroyer moved from 106 Sea Zone to 109 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from United Kingdom to Scotland 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 mech_infantry moved from Kenya to Egypt Place Units - British 1 transport placed in 71 Sea Zone 1 bomber placed in Union of South Africa 1 factory_minor placed in Persia Turn Complete - British British collect 33 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs Place Units - UK_Pacific 2 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 18 PUs; end with 18 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs Some Units in India change ownership: 2 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : -0,17 Japanese regular : 0,33 Neutral_Axis regular : -1,00 British regular : 2,50
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@enigma Jeg glemte at gå i Siam så editerede det. Håber det er OK, elles ændrer jeg det bare igen.
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Italians Italians buy 5 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 mech_infantry moved from Romania to Belarus 1 armour moved from Romania to Belarus 1 armour moved from Eastern Poland to Belarus 1 bomber moved from Southern Italy to Belarus Combat - Italians Battle in Belarus Italians attack with 2 armour, 1 bomber and 1 mech_infantry Russians defend with 1 artillery and 1 infantry Italians roll dice for 2 armour, 1 bomber and 1 mech_infantry in Belarus, round 2 : 2/4 hits, 1,83 expected hits Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Belarus Italians win, taking Belarus from Russians with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Italians 1 bomber moved from Belarus to Poland 2 infantry moved from Romania to Bessarabia 2 artilleries moved from Romania to Bessarabia 1 armour moved from Greece to Romania 1 aaGun moved from Yugoslavia to Romania 4 infantry moved from Yugoslavia to Romania 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 3 infantry placed in Southern Italy 2 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : 0,17 Russians regular : -0,67
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 factory_minor and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Yunnan to 41 Sea Zone Combat - ANZAC Battle in 41 Sea Zone British loiter and taunt; ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 41 Sea Zone to Sumatra 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 factory_minor placed in Queensland 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 factory_minor and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Yunnan to 41 Sea Zone Combat - ANZAC Battle in 41 Sea Zone British loiter and taunt; ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 41 Sea Zone to Sumatra 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 factory_minor placed in Queensland 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Syria to Iraq 1 destroyer moved from 76 Sea Zone to 81 Sea Zone 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 bomber, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Baltic States to Novgorod Germans take Novgorod from Russians 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 3 infantry moved from Finland to Karelia 1 mech_infantry moved from Eastern Poland to Archangel 1 infantry moved from Western Ukraine to Bryansk 1 mech_infantry moved from Eastern Poland to Smolensk Germans take Smolensk from Russians 5 armour, 2 artilleries and 12 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 tactical_bomber moved from Eastern Poland to Bryansk 1 fighter moved from Poland to Bryansk 1 tactical_bomber moved from Eastern Poland to Bryansk 1 fighter moved from Poland to Bryansk 2 bombers moved from Eastern Poland to Bryansk 1 infantry moved from Western Ukraine to Bryansk Combat - Germans Battle in Archangel Germans attack with 1 mech_infantry Russians defend with 1 aaGun 1 aaGun owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 aaGun Battle in Bryansk Germans attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 3 infantry Germans roll dice for 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Bryansk, round 2 : 4/8 hits, 4,00 expected hits Russians roll dice for 3 infantry in Bryansk, round 2 : 1/3 hits, 1,00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Non Combat Move - Germans 2 fighters moved from Bryansk to Western Ukraine 2 tactical_bombers moved from Bryansk to Western Ukraine 1 tactical_bomber moved from Poland to France 1 bomber moved from Bryansk to Poland 1 bomber moved from Bryansk to Slovakia Hungary 3 artilleries and 5 infantry moved from Baltic States to Belarus 3 aaGuns, 4 armour and 3 mech_infantrys moved from Eastern Poland to Belarus 4 armour and 6 mech_infantrys moved from Germany to Eastern Poland 1 armour moved from Yugoslavia to Eastern Poland 2 infantry moved from Denmark to Western Germany 1 fighter moved from Romania to Southern Italy 1 tactical_bomber moved from Romania to Southern Italy 1 fighter moved from Poland to France 1 fighter moved from Poland to Southern Italy 1 tactical_bomber moved from Eastern Poland to Southern Italy 2 bombers moved from Western Germany to Germany Place Units - Germans 4 mech_infantrys placed in Germany 4 infantry placed in Western Germany 1 bomber placed in Germany 1 artillery and 2 infantry placed in France 1 artillery placed in Western Germany Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Russians regular : 0,00 Germans regular : 0,00
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 1 armour and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 17 infantry moved from Manchuria to Korea 2 infantry moved from Vologda to Archangel 2 infantry moved from Russia to Smolensk 1 infantry moved from Rostov to Bryansk 1 artillery moved from Russia to Bryansk 1 tactical_bomber moved from Nenetsia to Archangel 1 fighter moved from Nenetsia to Archangel 1 fighter moved from Nenetsia to Smolensk 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bryansk, round 2 : 0/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bryansk, round 3 : 2/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1,50 expected hits Germans roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Smolensk Russians attack with 2 fighters and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Korea Russians attack with 17 infantry Japanese defend with 1 artillery and 1 infantry Russians roll dice for 17 infantry in Korea, round 2 : 1/17 hits, 2,83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Korea, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea Russians roll dice for 16 infantry in Korea, round 3 : 4/16 hits, 2,67 expected hits Japanese roll dice for 1 artillery in Korea, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Korea Russians win, taking Korea from Japanese with 16 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Russians 2 aaGuns moved from Manchuria to Korea 1 artillery and 3 infantry moved from Vologda to Russia 1 fighter and 1 tactical_bomber moved from Archangel to Russia 2 fighters moved from Smolensk to Russia 1 fighter moved from Bryansk to Russia 1 infantry moved from Volgograd to Rostov 1 infantry moved from Volgograd to Tambov 1 armour and 1 mech_infantry moved from Northwest Persia to Volgograd 1 armour and 4 mech_infantrys moved from Russia to Volgograd Place Units - Russians 1 armour placed in Volgograd 10 infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Japanese regular : 0,00 Germans regular : 0,67 Russians regular : -1,67
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 bomber, 1 factory_minor, 3 infantry and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 armour moved from Dutch New Guinea to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to Kwangsi 1 infantry moved from 36 Sea Zone to Kwangsi 1 infantry moved from Kansu to Shensi 1 fighter moved from Jehol to Shensi 1 infantry moved from Kiangsi to Hunan 1 artillery and 2 infantry moved from Kiangsi to Kwangtung 1 armour moved from French Indo China to Malaya Japanese take Shan State from UK_Pacific 1 fighter moved from French Indo China to Malaya 1 fighter moved from French Indo China to Malaya 1 fighter moved from French Indo China to Malaya 1 tactical_bomber moved from French Indo China to Malaya 1 fighter moved from French Indo China to Hunan 1 tactical_bomber moved from French Indo China to Hunan 1 fighter moved from French Indo China to Kwangsi 1 tactical_bomber moved from French Indo China to Kwangsi 1 fighter moved from French Indo China to Kwangtung 1 infantry moved from French Indo China to Siam 1 tactical_bomber moved from French Indo China to Siam 1 artillery moved from French Indo China to Siam 1 bomber moved from Jehol to Shensi 1 bomber moved from French Indo China to Shensi 1 armour and 1 transport moved from 45 Sea Zone to 41 Sea Zone 1 armour moved from 41 Sea Zone to Sumatra 1 infantry moved from Borneo to 43 Sea Zone 1 artillery moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone 1 artillery moved from 41 Sea Zone to Sumatra 1 infantry moved from 41 Sea Zone to Sumatra 2 battleships moved from 45 Sea Zone to 41 Sea Zone 1 submarine moved from 45 Sea Zone to 41 Sea Zone 1 destroyer moved from 45 Sea Zone to 41 Sea Zone 2 fighters moved from 33 Sea Zone to French Indo China 1 bomber moved from Philippines to Malaya 1 carrier moved from 33 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Caroline Islands to French Indo China 1 destroyer moved from 33 Sea Zone to 42 Sea Zone Combat - Japanese Battle in 41 Sea Zone Japanese attack with 2 battleships, 1 destroyer, 1 submarine and 2 transports British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 2 battleships, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Kwangtung Japanese attack with 1 artillery, 1 fighter and 2 infantry British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangtung, round 2 : 2/4 hits, 1,33 expected hits UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 mech_infantry Battle in Hunan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 2/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Hunan Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Siam Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Siam, round 2 : 2/3 hits, 1,17 expected hits UK_Pacific roll dice for 1 infantry in Siam, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Siam Japanese win, taking Siam from UK_Pacific with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Sumatra Japanese attack with 1 armour, 1 artillery and 1 infantry British defend with 1 artillery; ANZAC defend with 1 fighter Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Sumatra, round 2 : 0/3 hits, 1,17 expected hits UK_Pacific roll dice for 1 artillery and 1 fighter in Sumatra, round 2 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Sumatra, round 3 : 1/3 hits, 1,17 expected hits UK_Pacific roll dice for 1 artillery and 1 fighter in Sumatra, round 3 : 1/2 hits, 1,00 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the British lost in Sumatra Japanese roll dice for 1 armour and 1 artillery in Sumatra, round 4 : 1/2 hits, 0,83 expected hits UK_Pacific roll dice for 1 fighter in Sumatra, round 4 : 1/1 hits, 0,67 expected hits 1 artillery owned by the Japanese and 1 fighter owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 armour remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Casualties for British: 1 artillery Casualties for ANZAC: 1 fighter Battle in Kwangsi Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/4 hits, 1,83 expected hits Chinese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Kwangsi, round 3 : 1/3 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Shensi Japanese attack with 2 bombers, 1 fighter and 1 infantry British defend with 1 armour Japanese roll dice for 2 bombers, 1 fighter and 1 infantry in Shensi, round 2 : 4/4 hits, 2,00 expected hits Chinese roll dice for 1 armour in Shensi, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the British lost in Shensi Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 1 armour Battle in Malaya Japanese attack with 1 armour, 1 bomber, 3 fighters and 1 tactical_bomber British defend with 2 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour, 1 bomber, 3 fighters and 1 tactical_bomber in Malaya, round 2 : 4/6 hits, 3,33 expected hits UK_Pacific roll dice for 3 infantry in Malaya, round 2 : 1/3 hits, 1,00 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the ANZAC and 2 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 fighter Casualties for ANZAC: 1 infantry Casualties for British: 2 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Adding units owned by Japanese to Manchuria: 1 infantry EDIT: Changing ownership of Manchuria from Chinese to Japanese EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 tactical_bomber moved from Malaya to 36 Sea Zone 1 fighter moved from Malaya to 36 Sea Zone 1 fighter moved from Malaya to French Indo China 1 tactical_bomber moved from Siam to French Indo China 1 bomber moved from Malaya to French Indo China 1 fighter moved from Kwangsi to French Indo China 1 tactical_bomber moved from Kwangsi to French Indo China 1 fighter moved from Kwangtung to French Indo China 1 tactical_bomber moved from Hunan to French Indo China 1 fighter moved from Hunan to French Indo China 1 fighter moved from Shensi to Suiyuyan 1 bomber moved from Shensi to Kiangsu 1 bomber moved from Shensi to Kiangsu 1 infantry moved from 19 Sea Zone to Kiangsu 1 artillery moved from 19 Sea Zone to Kiangsu 1 aaGun moved from Jehol to Shantung 1 infantry moved from Anhwe to Shantung Place Units - Japanese 2 transports placed in 6 Sea Zone 1 bomber placed in Japan 1 factory_minor placed in Kiangsu 3 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 51 PUs; end with 52 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Jehol: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0,17 Japanese regular : 2,33 UK_Pacific regular : 0,67
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fik ikke flytte en mand ind i manchuria ,
gjore det i Enabel Edit Mode det har jeg ikke prøvet før
er det noget man kan eller skal man spøre først ??