Feltmarskal (ax) vs Enigma (al) OOB 16+


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Italians
            1 submarine moved from 95 Sea Zone to 93 Sea Zone
            1 destroyer moved from 95 Sea Zone to 93 Sea Zone
            1 cruiser moved from 95 Sea Zone to 93 Sea Zone
            1 fighter moved from Southern Italy to 93 Sea Zone
            1 fighter moved from Southern Italy to 96 Sea Zone
            1 bomber moved from Northern Italy to 96 Sea Zone
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
            1 infantry moved from Libya to Tunisia
            1 artillery moved from Libya to Tunisia
            1 mech_infantry moved from Tobruk to Tunisia
            1 armour moved from Tobruk to Tunisia
    
        Combat - Italians
            Battle in 93 Sea Zone
                Italians attack with 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
                French defend with 1 cruiser and 1 destroyer
                    Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 cruiser, 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
                    French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    1 destroyer owned by the French, 1 cruiser owned by the French and 1 submarine owned by the Italians lost in 93 Sea Zone
                Italians win, taking 93 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 14
                Casualties for Italians: 1 submarine
                Casualties for French: 1 cruiser and 1 destroyer
            Battle in 96 Sea Zone
                Italians attack with 1 bomber and 1 fighter
                British defend with 1 cruiser
                    Italians roll dice for 1 bomber and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 cruiser owned by the British and 1 fighter owned by the Italians lost in 96 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 2
                Casualties for Italians: 1 fighter
                Casualties for British: 1 cruiser
            Battle in Tunisia
                Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                French defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 0/4 hits, 1,33 expected hits
                    French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 3 : 1/4 hits, 1,33 expected hits
                    French roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the French lost in Tunisia
                Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
            1 armour moved from Albania to Romania
            2 infantry moved from Albania to Bulgaria
            1 armour moved from Northern Italy to Slovakia Hungary
            2 artilleries moved from Northern Italy to Yugoslavia
            1 infantry moved from Northern Italy to Yugoslavia
            1 infantry moved from Northern Italy to Yugoslavia
            6 infantry moved from Southern Italy to Northern Italy
            1 aaGun moved from Northern Italy to Southern Italy
            1 fighter moved from 93 Sea Zone to Southern Italy
            1 bomber moved from 96 Sea Zone to Southern Italy
    
        Place Units - Italians
            1 armour and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,2,3,1,6
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
            Italians collect 5 PUs (6 lost to blockades); end with 5 PUs
    

    Combat Hit Differential Summary :

    French regular : -0,50
    Italians regular : -1,50
    British regular : 0,50
    

    Savegame


  • 2 gange italien de er ens



  • TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            2 fighters moved from New Zealand to Queensland
            1 cruiser moved from 63 Sea Zone to 62 Sea Zone
            2 aaGuns moved from New South Wales to Queensland
            1 infantry moved from Egypt to Alexandria
            1 infantry moved from Egypt to Trans-Jordan
            1 fighter moved from Queensland to Malaya
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • Det har gået godt med Offensiven
    Håber ikke at jeg mister et år før jeg kommer til Leningrad jeg glemte at aktivere Finland


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            2 fighters moved from New Zealand to Queensland
            1 cruiser moved from 63 Sea Zone to 62 Sea Zone
            2 aaGuns moved from New South Wales to Queensland
            1 infantry moved from Egypt to Alexandria
            1 infantry moved from Egypt to Trans-Jordan
            1 fighter moved from Queensland to Malaya
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 72 Sea Zone to 76 Sea Zone
            1 infantry moved from French West Africa to French Central Africa
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @feltmarskal Jep. Det går da også godt i defensiven…
    Jeg har også glemt nogle irriterende ting.


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 2 bombers and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 artillery and 3 infantry moved from Normandy Bordeaux to Southern France
            1 artillery moved from France to Southern France
            4 tactical_bombers moved from Western Germany to 97 Sea Zone
            2 bombers moved from Western Germany to 97 Sea Zone
            4 fighters moved from Western Germany to 97 Sea Zone
            1 tactical_bomber moved from Holland Belgium to 97 Sea Zone
            1 armour moved from France to Southern France
            2 artilleries and 8 infantry moved from Slovakia Hungary to Eastern Poland
                  Germans take Eastern Poland from Russians
            1 artillery and 6 infantry moved from Poland to Eastern Poland
            1 submarine moved from 111 Sea Zone to 125 Sea Zone
            1 cruiser moved from 112 Sea Zone to 125 Sea Zone
    
        Combat - Germans
            Germans creates battle in territory 106 Sea Zone
            Battle in Southern France
                Germans attack with 1 armour, 2 artilleries and 3 infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 armour, 2 artilleries and 3 infantry in Southern France, round 2 : 2/6 hits, 2,00 expected hits
                    French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Southern France
                Germans win, taking Southern France from French with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for French: 1 artillery and 1 infantry
            Battle in 97 Sea Zone
                Germans attack with 2 bombers, 4 fighters and 5 tactical_bombers
                British defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
                1 submarine owned by the British submerged
                    Germans roll dice for 2 bombers, 4 fighters and 5 tactical_bombers in 97 Sea Zone, round 2 : 10/11 hits, 6,50 expected hits
                    British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 0/4 hits, 1,83 expected hits
                    1 destroyer owned by the British, 1 cruiser owned by the British, 1 fighter owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
                Germans win with 2 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 46
                Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
            Battle in 106 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 destroyer, 1 submarine and 1 transport
                    British roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 submarine in 106 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 submarine in 106 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Germans and 1 submarine owned by the British lost in 106 Sea Zone
                British win with 1 destroyer and 1 transport remaining. Battle score for attacker is 0
                Casualties for Germans: 1 submarine
                Casualties for British: 1 submarine
    
        Non Combat Move - Germans
            5 infantry moved from Bulgaria to Romania
            1 aaGun moved from Slovakia Hungary to Eastern Poland
            2 aaGuns moved from Poland to Eastern Poland
            3 artilleries and 6 infantry moved from Germany to Poland
            5 armour moved from France to Yugoslavia
            3 armour moved from Yugoslavia to Eastern Poland
            2 artilleries and 7 infantry moved from Yugoslavia to Romania
            1 fighter moved from Southern Italy to Western Germany
            1 tactical_bomber moved from 97 Sea Zone to Western Germany
            2 bombers moved from 97 Sea Zone to Western Germany
            3 fighters moved from 97 Sea Zone to Poland
            1 tactical_bomber moved from 97 Sea Zone to Poland
            1 tactical_bomber moved from 97 Sea Zone to Southern Italy
            1 fighter moved from 97 Sea Zone to Southern Italy
            2 tactical_bombers moved from 97 Sea Zone to Western Germany
            1 aaGun moved from Western Germany to France
            1 infantry moved from Norway to Finland
                  Germans take Finland from Neutral_Axis
    
        Place Units - Germans
            4 armour and 5 mech_infantrys placed in Germany
            2 bombers placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5
            Germans collect 43 PUs (2 lost to blockades); end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    French regular : 0,33
    Germans regular : 3,17
    British regular : -2,83
    

    Savegame


  • TripleA Manual Gamesave Post: Russians round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 1 artillery, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
            1 submarine moved from 111 Sea Zone to 125 Sea Zone
            1 tactical_bomber moved from Novgorod to 125 Sea Zone
            2 fighters moved from Novgorod to 125 Sea Zone
    
        Combat - Russians
            Battle in 113 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 113 Sea Zone
                Russians win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in 125 Sea Zone
                Russians attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Germans defend with 1 cruiser and 1 submarine
    

    Combat Hit Differential Summary :

    Savegame


  • @enigma Submerge ubåd i 125?


  • ja submerge


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 1 artillery, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
            1 submarine moved from 111 Sea Zone to 125 Sea Zone
            1 tactical_bomber moved from Novgorod to 125 Sea Zone
            2 fighters moved from Novgorod to 125 Sea Zone
    
        Combat - Russians
            Battle in 113 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 113 Sea Zone
                Russians win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in 125 Sea Zone
                Russians attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Germans defend with 1 cruiser and 1 submarine
                1 submarine owned by the Germans submerged
                    Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 2 fighters and 1 tactical_bomber in 125 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                    Germans roll dice for 1 cruiser in 125 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 submarine owned by the Russians and 1 cruiser owned by the Germans lost in 125 Sea Zone
                Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
                Casualties for Germans: 1 cruiser
    
        Non Combat Move - Russians
            2 fighters moved from 125 Sea Zone to Scotland
            1 tactical_bomber moved from 125 Sea Zone to Scotland
            1 artillery moved from Novgorod to Archangel
            1 infantry moved from Belarus to Baltic States
            1 aaGun moved from Belarus to Bryansk
            1 artillery moved from Belarus to Bryansk
            9 infantry moved from Belarus to Bryansk
            1 mech_infantry moved from Russia to Archangel
            1 armour and 1 mech_infantry moved from Bryansk to Archangel
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Ukraine to Bessarabia
            1 artillery moved from Ukraine to Bryansk
            1 infantry moved from Ukraine to Bryansk
            2 infantry moved from Rostov to Bryansk
            1 artillery moved from Western Ukraine to Bryansk
            7 infantry moved from Western Ukraine to Bryansk
            1 infantry moved from Novgorod to Baltic States
            1 infantry moved from Novgorod to Belarus
            5 infantry moved from Novgorod to Archangel
            2 aaGuns and 18 infantry moved from Buryatia to Amur
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Novgorod
            3 infantry placed in Ukraine
            1 fighter and 2 mech_infantrys placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Russia: 1 fighter
            EDIT: Adding units owned by Russians to Archangel: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Sikang: 1 armour and 1 mech_infantry
            EDIT: Adding units owned by Russians to Volgograd: 1 armour and 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0,50
    Russians regular : -0,00
    

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 bomber, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 artillery moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Chahar to Hopei
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 artillery and 5 infantry moved from Anhwe to Hunan
            1 mech_infantry moved from Chahar to Hunan
            1 infantry moved from Siam to Shan State
            1 infantry moved from French Indo China to Shan State
            1 fighter moved from Kiangsi to Shan State
            1 bomber moved from Hainan to 42 Sea Zone
            1 fighter moved from Kwangsi to Shan State
            1 tactical_bomber moved from Kwangsi to Shan State
            1 tactical_bomber moved from Kwangsi to Shan State
            1 fighter moved from Kwangsi to Shan State
            1 fighter moved from Kwangsi to Shan State
            1 fighter moved from Kwangsi to Hunan
            2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Hunan
                Japanese attack with 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry in Hunan, round 2 : 3/8 hits, 2,00 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shan State
                Japanese attack with 6 fighters, 2 infantry and 4 tactical_bombers
                British defend with 3 infantry
                    Japanese roll dice for 6 fighters, 2 infantry and 4 tactical_bombers in Shan State, round 2 : 7/12 hits, 6,00 expected hits
                    UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 0/3 hits, 1,00 expected hits
                    3 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 6 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for British: 3 infantry
    
        Non Combat Move - Japanese
            1 artillery and 1 infantry moved from Kwangtung to Kwangsi
            1 aaGun, 1 artillery and 6 infantry moved from Jehol to Anhwe
            4 infantry moved from Manchuria to Jehol
            1 fighter moved from Hunan to French Indo China
            6 fighters and 4 tactical_bombers moved from Shan State to French Indo China
            1 armour moved from Japan to 6 Sea Zone
            1 mech_infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            1 armour moved from 36 Sea Zone to French Indo China
            2 infantry moved from 36 Sea Zone to French Indo China
            1 mech_infantry moved from 36 Sea Zone to French Indo China
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 artillery moved from 35 Sea Zone to Philippines
            2 transports moved from 35 Sea Zone to 6 Sea Zone
            3 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 carrier and 2 fighters moved from 31 Sea Zone to 33 Sea Zone
            1 bomber moved from Marshall Islands to Philippines
            1 destroyer moved from 35 Sea Zone to 33 Sea Zone
            1 battleship moved from 35 Sea Zone to 36 Sea Zone
            1 submarine moved from 35 Sea Zone to 36 Sea Zone
            1 destroyer moved from 35 Sea Zone to 36 Sea Zone
            1 bomber moved from 42 Sea Zone to French Indo China
    
        Place Units - Japanese
            1 factory_minor placed in French Indo China
            2 artilleries, 1 bomber and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 40 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Japanese regular : 2,00
    UK_Pacific regular : -1,00
    

    Savegame


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 artillery moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Eastern United States to 26 Sea Zone
            1 infantry moved from Central United States to Western United States
    
        Place Units - Americans
            1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
            2 fighters placed in 101 Sea Zone
            1 destroyer and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Kweichow
            1 fighter moved from Burma to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Yunnan
            1 infantry moved from Szechwan to Yunnan
    
        Place Units - Chinese
            1 artillery and 4 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,17
    Japanese regular : 0,67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 artillery moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Eastern United States to 26 Sea Zone
            1 infantry moved from Central United States to Western United States
    
        Place Units - Americans
            1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
            2 fighters placed in 101 Sea Zone
            1 destroyer and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Kweichow
            1 fighter moved from Burma to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Yunnan
            1 infantry moved from Szechwan to Yunnan
    
        Place Units - Chinese
            1 artillery and 4 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 1 artillery, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Ethiopia to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 armour moved from Italian Somaliland to Kenya
            1 infantry moved from Ethiopia to 76 Sea Zone
            1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
            1 infantry moved from 72 Sea Zone to Kenya
            1 mech_infantry moved from Ethiopia to Kenya
            1 cruiser moved from 76 Sea Zone to 72 Sea Zone
            1 submarine moved from 97 Sea Zone to 95 Sea Zone
            1 bomber moved from Malta to Kenya
            2 infantry moved from Burma to Shan State
            2 fighters moved from Yunnan to Shan State
            1 tactical_bomber moved from Yunnan to Shan State
    
        Combat - British
            British creates battle in territory 106 Sea Zone
            Battle in 95 Sea Zone
                British attack with 1 submarine
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 95 Sea Zone
                British win, taking 106 Sea Zone from Germans with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Kenya
                British attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 cruiser in Kenya, round 2 : 1/1 hits, 0,50 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Kenya
                British win, taking Kenya from Italians with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Shan State
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits, 2,00 expected hits
                    Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 3 : 3/5 hits, 2,00 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Shan State to Yunnan
            3 aaGuns moved from Burma to Yunnan
            3 infantry moved from Burma to Yunnan
            1 armour and 1 mech_infantry moved from India to Yunnan
            1 artillery moved from India to Burma
            1 infantry moved from India to Burma
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
            2 artilleries moved from Egypt to Alexandria
            2 infantry moved from Egypt to Alexandria
            1 fighter and 1 tactical_bomber moved from Malta to Alexandria
            1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 79 Sea Zone
            1 infantry moved from 79 Sea Zone to West India
            1 artillery moved from 79 Sea Zone to West India
            1 bomber moved from Kenya to Anglo Egyptian Sudan
            1 infantry moved from Rhodesia to Tanganyika Territory
            1 infantry moved from Rhodesia to Belgian Congo
            2 aaGuns moved from United Kingdom to Scotland
    
        Place Units - British
            1 transport placed in 106 Sea Zone
            2 fighters placed in United Kingdom
            1 artillery and 1 infantry placed in Union of South Africa
            Turning on Edit Mode
            EDIT: Removing units owned by British from Tanganyika Territory: 1 infantry
            EDIT: Adding units owned by British to Belgian Congo: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            1 artillery, 2 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 14 PUs; end with 14 PUs
            Some Units in India change ownership: 1 artillery, 2 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0,17
    Italians regular : -0,33
    Japanese regular : -0,33
    British regular : 0,50
    

    Savegame


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 infantry; Remaining resources: 2 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 infantry moved from Tunisia to Algeria
            1 artillery moved from Tunisia to Algeria
            1 cruiser moved from 93 Sea Zone to 95 Sea Zone
            1 destroyer moved from 93 Sea Zone to 95 Sea Zone
            2 infantry moved from Bulgaria to Greece
            1 armour moved from Romania to Greece
            1 bomber moved from Southern Italy to Greece
            1 fighter moved from Southern Italy to Greece
            1 armour moved from Tunisia to Algeria
            1 mech_infantry moved from Tunisia to Algeria
    
        Combat - Italians
            Battle in Greece
                Italians attack with 1 armour, 1 bomber, 1 fighter and 2 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 armour, 1 bomber, 1 fighter and 2 infantry in Greece, round 2 : 2/5 hits, 2,00 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1,33 expected hits
                    2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                    Italians roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Greece, round 3 : 3/4 hits, 1,83 expected hits
                    Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                Italians win, taking Greece from Neutral_Allies with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
                Casualties for Neutral_Allies: 4 infantry
            Battle in 95 Sea Zone
                Italians attack with 1 cruiser and 1 destroyer
                British defend with 1 submarine
                    Italians roll dice for 1 cruiser and 1 destroyer in 95 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                    British roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 cruiser and 1 destroyer in 95 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits
                    British roll dice for 1 submarine in 95 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the British lost in 95 Sea Zone
                Italians win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for British: 1 submarine
            Battle in Algeria
                Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                French defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 2 : 2/4 hits, 1,33 expected hits
                    French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the French lost in Algeria
                Italians win, taking Algeria from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
            1 artillery and 3 infantry moved from Tobruk to Libya
            1 armour moved from Slovakia Hungary to Eastern Poland
            2 artilleries and 2 infantry moved from Yugoslavia to Romania
            1 armour moved from Northern Italy to Romania
            1 mech_infantry moved from Northern Italy to Romania
            1 aaGun and 6 infantry moved from Northern Italy to Yugoslavia
            1 fighter moved from Greece to Southern Italy
            1 bomber moved from Greece to Southern Italy
    
        Place Units - Italians
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    French regular : -0,33
    Italians regular : 1,17
    Neutral_Allies regular : 0,00
    British regular : -0,33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 fighter moved from Malaya to Yunnan
            1 infantry moved from Alexandria to Egypt
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 17 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Queensland: 2 fighters
            EDIT: Adding units owned by ANZAC to 62 Sea Zone: 2 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 fighter moved from Malaya to Yunnan
            1 infantry moved from Alexandria to Egypt
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 17 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Queensland: 2 fighters
            EDIT: Adding units owned by ANZAC to 62 Sea Zone: 2 fighters
            EDIT: Turning off Edit Mode
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from French Central Africa to French Equatorial Africa
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Poland to Baltic States
            1 infantry moved from Eastern Poland to Belarus
            2 artilleries and 12 infantry moved from Romania to Bessarabia
            1 infantry moved from Poland to Baltic States
            1 fighter moved from Poland to Belarus
            1 tactical_bomber moved from Poland to Belarus
            1 fighter moved from Poland to Baltic States
            1 fighter moved from Poland to Baltic States
            5 armour moved from Yugoslavia to Bessarabia
            1 bomber moved from Western Germany to Baltic States
            1 bomber moved from Western Germany to Belarus
            1 bomber moved from Western Germany to Baltic States
            1 bomber moved from Western Germany to Belarus
            1 fighter moved from Western Germany to Baltic States
            3 tactical_bombers moved from Western Germany to Belarus
            1 infantry moved from Eastern Poland to Belarus
            3 armour, 3 artilleries and 12 infantry moved from Eastern Poland to Western Ukraine
            3 artilleries and 4 infantry moved from Poland to Baltic States
    
        Combat - Germans
            Battle in Bessarabia
                Germans attack with 5 armour, 2 artilleries and 12 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 5 armour, 2 artilleries and 12 infantry in Bessarabia, round 2 : 4/19 hits, 5,50 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 5 armour, 2 artilleries and 12 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 3 armour, 3 artilleries and 12 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 armour, 3 artilleries and 12 infantry in Western Ukraine, round 2 : 6/18 hits, 5,00 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 3 armour, 3 artilleries and 11 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 2 bombers, 1 fighter, 2 infantry and 4 tactical_bombers
                Russians defend with 2 infantry
                    Germans roll dice for 2 bombers, 1 fighter, 2 infantry and 4 tactical_bombers in Belarus, round 2 : 4/9 hits, 4,33 expected hits
                    Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 2 bombers, 1 fighter, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Baltic States
                Germans attack with 3 artilleries, 2 bombers, 3 fighters and 6 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 3 artilleries, 2 bombers, 3 fighters and 6 infantry in Baltic States, round 2 : 4/14 hits, 5,33 expected hits
                    Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 3 artilleries, 2 bombers, 3 fighters and 6 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Baltic States to Western Germany
            1 fighter moved from Baltic States to Poland
            2 fighters moved from Baltic States to Poland
            1 tactical_bomber moved from Belarus to Poland
            1 tactical_bomber moved from Belarus to Eastern Poland
            1 tactical_bomber moved from Belarus to Eastern Poland
            1 tactical_bomber moved from Belarus to Eastern Poland
            1 fighter moved from Belarus to Poland
            4 armour and 5 mech_infantrys moved from Germany to Eastern Poland
            1 armour moved from Southern France to Yugoslavia
            2 artilleries moved from Southern France to France
            2 infantry moved from Southern France to France
            1 tactical_bomber moved from Southern Italy to Romania
            1 fighter moved from Southern Italy to Romania
            2 bombers moved from Belarus to Eastern Poland
    
        Place Units - Germans
            4 armour and 6 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0,00
    Germans regular : -2,17
    

    Savegame

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