@Jacob16 My apologies, i got slammed with work this week. I should be back on a regular schedule for now. Time just got away from me. Sorry again for the delay.
bolasgod (X) vs Colt45554 ( Allies + 24) OOB Game 2
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@colt45554 I’ll take the fighter in Normandy, everything else is fine
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@bolasgod I will keep the fighter over the cruiser
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 4 destroyers, 1 factory_minor, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Norway to Finland Americans take Finland from Germans 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 3 submarines moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Eastern United States to 110 Sea Zone Combat - Americans Battle in 110 Sea Zone Americans attack with 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 3 submarines Germans defend with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport Americans roll dice for 3 submarines in 110 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 1 carrier, 1 cruiser, 3 destroyers and 2 fighters in 110 Sea Zone, round 2 : 3/6 hits, 2.50 expected hits Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 110 Sea Zone, round 2 : 2/8 hits, 3.67 expected hits 1 destroyer owned by the Germans and 1 carrier owned by the Americans lost in 110 Sea Zone Americans roll dice for 3 submarines in 110 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 cruiser, 3 destroyers and 2 fighters in 110 Sea Zone, round 3 : 0/6 hits, 2.50 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 110 Sea Zone, round 3 : 4/7 hits, 3.33 expected hits 1 destroyer owned by the Germans, 3 submarines owned by the Americans and 1 destroyer owned by the Americans lost in 110 Sea Zone Americans roll dice for 1 cruiser, 2 destroyers and 2 fighters in 110 Sea Zone, round 4 : 3/5 hits, 2.17 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 110 Sea Zone, round 4 : 2/6 hits, 3.00 expected hits 1 destroyer owned by the Germans, 2 destroyers owned by the Americans, 1 carrier owned by the Germans and 1 tactical_bomber owned by the Germans lost in 110 Sea Zone Americans roll dice for 1 cruiser and 2 fighters in 110 Sea Zone, round 5 : 0/3 hits, 1.50 expected hits Germans roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 transport in 110 Sea Zone, round 5 : 2/3 hits, 1.83 expected hits 1 cruiser owned by the Americans and 1 fighter owned by the Americans lost in 110 Sea Zone Americans roll dice for 1 fighter in 110 Sea Zone, round 6 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 transport in 110 Sea Zone, round 6 : 0/3 hits, 1.83 expected hits 1 cruiser owned by the Germans lost in 110 Sea Zone 1 fighter owned by the Americans retreated Germans win with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is -17 Casualties for Americans: 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 3 submarines Casualties for Germans: 1 carrier, 1 cruiser, 3 destroyers and 1 tactical_bomber 1 fighter owned by the Germans forced to land in Normandy Bordeaux Non Combat Move - Americans Turning on Edit Mode EDIT: Adding units owned by Germans to Holland Belgium: 1 fighter EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 fighter EDIT: Turning off Edit Mode 1 fighter moved from 110 Sea Zone to United Kingdom 1 artillery moved from Tunisia to Algeria 2 infantry moved from Central United States to 101 Sea Zone 2 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 2 transports moved from 33 Sea Zone to 27 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 2 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island 1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 2 fighters moved from Western United States to Johnston Island 1 battleship, 2 carriers, 2 cruisers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Queensland to 54 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to Queensland 1 fighter moved from Queensland to 54 Sea Zone Place Units - Americans 1 factory_minor placed in Norway 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone 2 infantry placed in Western United States 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 2 infantry placed in Central United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Hopei 1 fighter moved from Shensi to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 armour Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Hopei, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Chinese lost in Hopei 1 fighter owned by the Chinese retreated Japanese win with 1 armour remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Tsinghai Place Units - Chinese 1 infantry placed in Suiyuyan 1 infantry placed in Shensi 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 1 factory_minor, 1 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 2 PUs; Combat Move - British Turning on Edit Mode EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 fighter EDIT: Removing units owned by Germans from Holland Belgium: 1 fighter EDIT: Turning off Edit Mode 2 fighters moved from Gibraltar to 110 Sea Zone Combat - British Battle in 110 Sea Zone British attack with 2 fighters Germans defend with 1 battleship and 1 transport British roll dice for 2 fighters in 110 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 battleship and 1 transport in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Germans and 1 fighter owned by the British lost in 110 Sea Zone 1 transport owned by the Germans lost in 110 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 17 Casualties for British: 1 fighter Casualties for Germans: 1 battleship and 1 transport Non Combat Move - British 1 fighter moved from 110 Sea Zone to United Kingdom 3 infantry moved from Persia to Eastern Persia 2 mech_infantrys moved from Iraq to Eastern Persia 2 artilleries moved from Trans-Jordan to Iraq 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 1 armour moved from Alexandria to Trans-Jordan 2 infantry moved from Northwest Persia to Persia 1 battleship moved from 33 Sea Zone to 54 Sea Zone Place Units - British 1 factory_minor placed in Iraq 1 infantry and 2 mech_infantrys placed in Persia 3 submarines placed in 98 Sea Zone Turning on Edit Mode EDIT: Adding units owned by British to India: 1 mech_infantry EDIT: Adding units owned by British to Shan State: 1 infantry EDIT: Removing units owned by British from Shan State: 1 mech_infantry EDIT: Removing units owned by British from India: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to Burma: 3 aaGuns, 6 artilleries, 2 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber EDIT: Removing units owned by British from India: 3 aaGuns, 6 artilleries, 2 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to India: 1 aaGun, 1 fighter and 1 mech_infantry EDIT: Removing units owned by British from Burma: 1 aaGun, 1 fighter and 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - British British collect 36 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6 UK_Pacific collect 6 PUs (1 lost to blockades); end with 8 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -3.17 Japanese regular : 0.50 Germans regular : -3.33 British regular : 0.00
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Italians Non Combat Move - Italians 2 mech_infantrys moved from Poland to Eastern Poland Place Units - Italians 1 armour and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4 Italians collect 11 PUs; end with 12 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Italians Non Combat Move - Italians 2 mech_infantrys moved from Poland to Eastern Poland Place Units - Italians 1 armour and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4 Italians collect 11 PUs; end with 12 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to Queensland 1 destroyer moved from 33 Sea Zone to 54 Sea Zone 3 fighters moved from Caroline Islands to Queensland 2 infantry moved from Iraq to Persia Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Iraq to Persia 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Tunisia to Libya 1 fighter moved from Gibraltar to Egypt Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 destroyer, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Western Germany to Denmark 1 armour moved from Western Germany to Denmark 1 mech_infantry moved from Western Germany to Denmark 1 infantry moved from Vyborg to Finland 1 bomber moved from Novgorod to Finland 1 bomber moved from Novgorod to Finland Combat - Germans Battle in Finland Germans attack with 2 bombers and 1 infantry Americans defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Finland, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland Germans win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Denmark Germans attack with 1 armour, 1 infantry and 1 mech_infantry British defend with 1 infantry Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Denmark, round 2 : 3/3 hits, 0.83 expected hits British roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Denmark Germans win, taking Denmark from British with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 1 infantry moved from Novgorod to Vyborg 1 mech_infantry moved from Germany to Eastern Poland 1 mech_infantry moved from Germany to Eastern Poland 1 artillery and 7 infantry moved from Germany to Poland 1 artillery and 1 infantry moved from Holland Belgium to Western Germany 1 tactical_bomber moved from France to Western Germany 1 fighter moved from Normandy Bordeaux to Western Germany 1 fighter moved from France to Western Germany 1 fighter moved from France to Western Germany 1 bomber moved from Finland to Novgorod 1 bomber moved from Finland to Novgorod Place Units - Germans 1 carrier, 1 destroyer and 2 transports placed in 113 Sea Zone 3 infantry placed in Novgorod 1 infantry placed in France Turning on Edit Mode EDIT: Adding units owned by Germans to 113 Sea Zone: 2 fighters EDIT: Removing units owned by Germans from Western Germany: 2 fighters EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5 Germans collect 43 PUs; end with 43 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Germans regular : 1.67 British regular : -0.33
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TripleA Manual Gamesave Post: Russians round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 3 infantry moved from Belarus to Novgorod 1 artillery and 2 infantry moved from Archangel to Novgorod 1 armour, 2 fighters and 1 tactical_bomber moved from Bryansk to Novgorod 1 fighter moved from Russia to Novgorod 2 infantry moved from Ukraine to Bessarabia 1 artillery moved from Western Ukraine to Bessarabia Combat - Russians Battle in Bessarabia Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Novgorod Russians attack with 1 armour, 2 artilleries, 3 fighters, 5 infantry and 1 tactical_bomber Germans defend with 1 airfield, 2 artilleries, 2 bombers, 1 factory_minor, 1 harbour and 7 infantry Russians roll dice for 1 armour, 2 artilleries, 3 fighters, 5 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/12 hits, 4.50 expected hits
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -0.33
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order-of-loss?
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TripleA Manual Gamesave Post: Russians round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 3 infantry moved from Belarus to Novgorod 1 artillery and 2 infantry moved from Archangel to Novgorod 1 armour, 2 fighters and 1 tactical_bomber moved from Bryansk to Novgorod 1 fighter moved from Russia to Novgorod 2 infantry moved from Ukraine to Bessarabia 1 artillery moved from Western Ukraine to Bessarabia Combat - Russians Battle in Bessarabia Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Novgorod Russians attack with 1 armour, 2 artilleries, 3 fighters, 5 infantry and 1 tactical_bomber Germans defend with 1 airfield, 2 artilleries, 2 bombers, 1 factory_minor, 1 harbour and 7 infantry Russians roll dice for 1 armour, 2 artilleries, 3 fighters, 5 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/12 hits, 4.50 expected hits Germans roll dice for 2 artilleries, 2 bombers and 7 infantry in Novgorod, round 2 : 4/11 hits, 3.33 expected hits
Combat Hit Differential Summary :
Germans regular : 0.33 Russians regular : -0.33
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@colt45554 We’ll see how it goes…
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TripleA Manual Gamesave Post: Russians round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 3 infantry moved from Belarus to Novgorod 1 artillery and 2 infantry moved from Archangel to Novgorod 1 armour, 2 fighters and 1 tactical_bomber moved from Bryansk to Novgorod 1 fighter moved from Russia to Novgorod 2 infantry moved from Ukraine to Bessarabia 1 artillery moved from Western Ukraine to Bessarabia Combat - Russians Battle in Bessarabia Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Novgorod Russians attack with 1 armour, 2 artilleries, 3 fighters, 5 infantry and 1 tactical_bomber Germans defend with 1 airfield, 2 artilleries, 2 bombers, 1 factory_minor, 1 harbour and 7 infantry Russians roll dice for 1 armour, 2 artilleries, 3 fighters, 5 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/12 hits, 4.50 expected hits Germans roll dice for 2 artilleries, 2 bombers and 7 infantry in Novgorod, round 2 : 4/11 hits, 3.33 expected hits 4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Novgorod Russians roll dice for 1 armour, 2 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber in Novgorod, round 3 : 2/8 hits, 3.67 expected hits
Combat Hit Differential Summary :
Germans regular : 0.33 Russians regular : -2.00
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TripleA Manual Gamesave Post: Russians round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 3 infantry moved from Belarus to Novgorod 1 artillery and 2 infantry moved from Archangel to Novgorod 1 armour, 2 fighters and 1 tactical_bomber moved from Bryansk to Novgorod 1 fighter moved from Russia to Novgorod 2 infantry moved from Ukraine to Bessarabia 1 artillery moved from Western Ukraine to Bessarabia Combat - Russians Battle in Bessarabia Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Novgorod Russians attack with 1 armour, 2 artilleries, 3 fighters, 5 infantry and 1 tactical_bomber Germans defend with 1 airfield, 2 artilleries, 2 bombers, 1 factory_minor, 1 harbour and 7 infantry Russians roll dice for 1 armour, 2 artilleries, 3 fighters, 5 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/12 hits, 4.50 expected hits Germans roll dice for 2 artilleries, 2 bombers and 7 infantry in Novgorod, round 2 : 4/11 hits, 3.33 expected hits 4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Novgorod Russians roll dice for 1 armour, 2 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber in Novgorod, round 3 : 2/8 hits, 3.67 expected hits Germans roll dice for 2 artilleries, 2 bombers and 4 infantry in Novgorod, round 3 : 3/8 hits, 2.33 expected hits
Combat Hit Differential Summary :
Germans regular : 1.00 Russians regular : -2.00
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 3 infantry moved from Belarus to Novgorod 1 artillery and 2 infantry moved from Archangel to Novgorod 1 armour, 2 fighters and 1 tactical_bomber moved from Bryansk to Novgorod 1 fighter moved from Russia to Novgorod 2 infantry moved from Ukraine to Bessarabia 1 artillery moved from Western Ukraine to Bessarabia Combat - Russians Battle in Bessarabia Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Novgorod Russians attack with 1 armour, 2 artilleries, 3 fighters, 5 infantry and 1 tactical_bomber Germans defend with 1 airfield, 2 artilleries, 2 bombers, 1 factory_minor, 1 harbour and 7 infantry Russians roll dice for 1 armour, 2 artilleries, 3 fighters, 5 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/12 hits, 4.50 expected hits Germans roll dice for 2 artilleries, 2 bombers and 7 infantry in Novgorod, round 2 : 4/11 hits, 3.33 expected hits 4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Novgorod Russians roll dice for 1 armour, 2 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber in Novgorod, round 3 : 2/8 hits, 3.67 expected hits Germans roll dice for 2 artilleries, 2 bombers and 4 infantry in Novgorod, round 3 : 3/8 hits, 2.33 expected hits 1 infantry owned by the Russians, 2 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Novgorod 1 tactical_bomber owned by the Russians and 3 fighters owned by the Russians retreated 1 armour owned by the Russians retreated to Belarus Germans win with 2 artilleries, 2 bombers and 2 infantry remaining. Battle score for attacker is -8 Casualties for Russians: 2 artilleries and 5 infantry Casualties for Germans: 5 infantry Non Combat Move - Russians 3 artilleries and 16 infantry moved from Bryansk to Belarus 6 infantry moved from Vologda to Archangel 3 fighters and 1 tactical_bomber moved from Novgorod to Belarus 1 infantry moved from Ukraine to Bryansk 2 aaGuns and 12 infantry moved from Novosibirsk to Vologda 1 artillery and 4 infantry moved from Russia to Bryansk 1 mech_infantry moved from Russia to Rostov 1 mech_infantry moved from Russia to Belarus 1 submarine moved from 112 Sea Zone to 105 Sea Zone 1 cruiser moved from 112 Sea Zone to 109 Sea Zone Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 9 infantry placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans regular : 1.00 Russians regular : -2.00
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 4 armour, 2 artilleries, 1 harbour and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 armour moved from Hopei to Suiyuyan 1 infantry moved from Kweichow to Shensi 1 artillery moved from Kweichow to Shensi 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Yunnan to Szechwan 1 bomber moved from Jehol to Suiyuyan 1 tactical_bomber moved from Chahar to Szechwan 1 fighter moved from Chahar to Szechwan 1 mech_infantry moved from Yunnan to Shensi 1 infantry moved from Siam to Shan State 1 artillery moved from Siam to Shan State 2 infantry moved from Malaya to Shan State 1 artillery moved from Malaya to Shan State 1 bomber moved from Kwangtung to Shan State Combat - Japanese Battle in Suiyuyan Japanese attack with 1 armour and 1 bomber Chinese defend with 1 infantry Japanese roll dice for 1 armour and 1 bomber in Suiyuyan, round 2 : 2/2 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 0/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 3 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 2 artilleries, 1 bomber and 3 infantry British defend with 1 infantry Japanese roll dice for 2 artilleries, 1 bomber and 3 infantry in Shan State, round 2 : 0/6 hits, 2.17 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 artilleries, 1 bomber and 3 infantry in Shan State, round 3 : 2/6 hits, 2.17 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 1 bomber and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shensi Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Shensi, round 2 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 bomber moved from Suiyuyan to Yunnan 1 fighter moved from Szechwan to Yunnan 1 tactical_bomber moved from Szechwan to Yunnan 1 artillery and 3 infantry moved from Kwangsi to Yunnan 1 bomber moved from Shan State to Yunnan 1 artillery and 2 infantry moved from French Indo China to Yunnan 1 armour moved from Kwangtung to Yunnan 2 infantry moved from Kwangtung to Kwangsi 1 fighter moved from 35 Sea Zone to Yunnan 3 fighters moved from 35 Sea Zone to Yunnan 2 tactical_bombers moved from 35 Sea Zone to Yunnan 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 artillery moved from Borneo to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 artillery moved from 36 Sea Zone to French Indo China 1 battleship and 1 cruiser moved from 37 Sea Zone to 36 Sea Zone 1 destroyer moved from 43 Sea Zone to 36 Sea Zone 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 artillery, 2 carriers, 3 destroyers, 2 fighters, 2 infantry, 2 tactical_bombers and 2 transports moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 artillery moved from 36 Sea Zone to French Indo China 1 armour moved from 36 Sea Zone to French Indo China 2 battleships, 3 carriers, 1 cruiser and 1 submarine moved from 35 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Philippines to 36 Sea Zone 1 fighter moved from Philippines to 36 Sea Zone 1 infantry moved from Jehol to Chahar 1 fighter and 1 tactical_bomber moved from Japan to 36 Sea Zone Place Units - Japanese 3 armour placed in Kwangtung 1 armour and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Malaya 1 artillery and 1 infantry placed in Japan 1 harbour placed in Hainan Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -2.33 UK_Pacific regular : -0.67
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 1 carrier, 3 destroyers, 4 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo Combat - Americans Battle in Borneo Non Combat Move - Americans 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters and 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from Queensland to Caroline Islands 1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone 2 fighters moved from Johnston Island to 30 Sea Zone 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 2 fighters moved from 33 Sea Zone to Caroline Islands 2 infantry moved from Western United States to 10 Sea Zone 2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 transports moved from 27 Sea Zone to 10 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 artillery moved from Algeria to Morocco 1 submarine moved from 91 Sea Zone to 93 Sea Zone Place Units - Americans 2 infantry placed in Norway 2 artilleries, 1 bomber and 2 infantry placed in Western United States 1 carrier and 1 destroyer placed in 10 Sea Zone 2 destroyers and 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Suiyuyan 1 fighter moved from Tsinghai to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 armour Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Suiyuyan, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Kansu Place Units - Chinese 1 infantry placed in Tsinghai 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British buy 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 2 PUs; Combat Move - British 1 fighter moved from India to Shan State 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber moved from Burma to Shan State Combat - British Battle in Shan State British attack with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 2 artilleries and 3 infantry British roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/7 hits, 3.00 expected hits Japanese roll dice for 2 artilleries and 3 infantry in Shan State, round 2 : 1/5 hits, 1.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British roll dice for 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 1/6 hits, 2.67 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Shan State, round 3 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Shan State British roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Shan State, round 4 : 1/4 hits, 2.00 expected hits Japanese roll dice for 2 artilleries in Shan State, round 4 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Japanese lost in Shan State British roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Shan State, round 5 : 3/4 hits, 2.00 expected hits Japanese roll dice for 1 artillery in Shan State, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 artillery owned by the British lost in Shan State British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 2 artilleries and 2 infantry Casualties for Japanese: 2 artilleries and 3 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Shan State to India 2 aaGuns, 4 artilleries, 4 infantry and 1 mech_infantry moved from Burma to India 2 mech_infantrys moved from Eastern Persia to India 3 infantry moved from Eastern Persia to West India 2 mech_infantrys moved from Persia to West India 3 infantry moved from Persia to Eastern Persia 2 artilleries moved from Iraq to Persia 1 armour moved from Trans-Jordan to Persia 1 artillery and 2 infantry moved from Trans-Jordan to Iraq 3 submarines moved from 98 Sea Zone to 97 Sea Zone 1 armour and 1 infantry moved from Eastern United States to New Brunswick Nova Scotia 1 battleship moved from 54 Sea Zone to 33 Sea Zone Place Units - British 1 fighter and 1 infantry placed in Persia 1 destroyer and 1 transport placed in 106 Sea Zone 2 submarines placed in 98 Sea Zone Turn Complete - British British collect 34 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 12 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : 1.33 Japanese regular : -0.17 British regular : -2.67
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 armour moved from Northern Italy to Slovakia Hungary 1 mech_infantry moved from Northern Italy to Slovakia Hungary 1 infantry moved from Northern Italy to Western Germany 1 infantry moved from Northern Italy to Western Germany 1 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy Place Units - Italians 1 mech_infantry placed in Northern Italy 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,3,3,2,4,2,6 Italians collect 0 PUs (11 lost to blockades); end with 0 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 43 Sea Zone 1 destroyer moved from 54 Sea Zone to 41 Sea Zone 1 fighter moved from Queensland to Caroline Islands 1 destroyer moved from 54 Sea Zone to 35 Sea Zone 2 infantry moved from Persia to Eastern Persia Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Combat Move - French 1 fighter moved from Egypt to 97 Sea Zone Combat - French Battle in 97 Sea Zone British loiter and taunt; French attack with 1 fighter Italians defend with 1 destroyer French roll dice for 1 fighter in 97 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the French lost in 97 Sea Zone Italians win with 1 destroyer remaining. Battle score for attacker is -10 Casualties for French: 1 fighter Non Combat Move - French 1 infantry moved from Libya to Tobruk 1 infantry moved from Persia to Eastern Persia 1 infantry moved from Trans-Jordan to Iraq Turn Complete - French
Combat Hit Differential Summary :
Italians regular : 0.67 French regular : -0.50
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 fighter, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Denmark to 113 Sea Zone 1 artillery moved from Western Germany to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 1 infantry moved from Western Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 1 artillery moved from 113 Sea Zone to Norway 1 armour moved from 113 Sea Zone to Norway 1 fighter moved from 113 Sea Zone to Norway 1 fighter moved from 113 Sea Zone to Norway 1 tactical_bomber moved from Western Germany to 97 Sea Zone 1 fighter moved from Western Germany to 97 Sea Zone 1 bomber moved from Novgorod to 97 Sea Zone 1 bomber moved from Novgorod to 97 Sea Zone 1 infantry moved from Vyborg to Finland Germans take Finland from Americans Combat - Germans Battle in 97 Sea Zone Germans attack with 2 bombers, 1 fighter and 1 tactical_bomber; Italians loiter and taunt British defend with 4 submarines 4 submarines owned by the British submerged Battle in Norway Germans attack with 1 armour, 1 artillery, 2 fighters and 2 infantry Americans defend with 1 armour, 1 factory_minor and 2 infantry Germans roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Norway, round 2 : 1/6 hits, 2.33 expected hits Americans roll dice for 1 armour and 2 infantry in Norway, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Norway Germans roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Norway, round 3 : 3/5 hits, 2.17 expected hits Americans roll dice for 1 armour and 1 infantry in Norway, round 3 : 0/2 hits, 0.83 expected hits 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Norway Germans winGermans winGermans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining with 2 bombers, 1 fighter and 1 tactical_bomber remaining, taking Norway from Americans with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for Americans: 1 armour and 2 infantry Non Combat Move - Germans 2 fighters moved from Norway to 113 Sea Zone 2 artilleries and 2 infantry moved from Novgorod to Baltic States 5 aaGuns, 3 armour and 10 mech_infantrys moved from Eastern Poland to Baltic States 1 artillery and 7 infantry moved from Poland to Baltic States 2 bombers moved from 97 Sea Zone to Western Germany 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Western Germany Place Units - Germans 2 artilleries, 2 infantry and 6 mech_infantrys placed in Germany 1 fighter placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,1,1,4,6,3,1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6 Germans collect 44 PUs (4 lost to blockades); end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Americans regular : -1.00 Germans regular : -0.50
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Russians Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Archangel to Novgorod Russians take Novgorod from Germans 1 infantry moved from Bessarabia to Romania Russians take Romania from Germans 1 infantry moved from Bessarabia to Eastern Poland 1 infantry moved from Western Ukraine to Eastern Poland 3 fighters and 1 tactical_bomber moved from Belarus to Eastern Poland Combat - Russians Russians creates battle in territory 105 Sea Zone Battle in Eastern Poland Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber Italians defend with 2 mech_infantrys Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 3/6 hits, 2.50 expected hits Germans roll dice for 2 mech_infantrys in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Italians lost in Eastern Poland Russians win, taking 105 Sea Zone from Germans, taking Eastern Poland from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 2 mech_infantrys Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Eastern Poland to Belarus 1 artillery and 5 infantry moved from Bryansk to Belarus 5 infantry moved from Archangel to Belarus 1 mech_infantry moved from Rostov to Northwest Persia 9 infantry moved from Russia to Bryansk 1 infantry moved from Ukraine to Bessarabia 1 artillery and 1 infantry moved from Ukraine to Western Ukraine 2 aaGuns and 12 infantry moved from Vologda to Archangel 1 cruiser moved from 109 Sea Zone to 91 Sea Zone Place Units - Russians 1 artillery and 2 infantry placed in Ukraine Russians undo move 1. 2 artilleries and 1 infantry placed in Ukraine 2 artilleries and 6 infantry placed in Russia Turn Complete - Russians Russians collect 38 PUs; end with 38 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans regular : -0.67 Russians regular : 0.50