bolasgod (X) vs Colt45554 ( Allies + 24) OOB Game 2


  • @bolasgod I will keep the fighter over the cruiser

  • '20

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 4 destroyers, 1 factory_minor, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Norway to Finland
                  Americans take Finland from Germans
            1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 3 submarines moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from Eastern United States to 110 Sea Zone
    
        Combat - Americans
            Battle in 110 Sea Zone
                Americans attack with 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 3 submarines
                Germans defend with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
                    Americans roll dice for 3 submarines in 110 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    Americans roll dice for 1 carrier, 1 cruiser, 3 destroyers and 2 fighters in 110 Sea Zone, round 2 : 3/6 hits, 2.50 expected hits
                Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 110 Sea Zone, round 2 : 2/8 hits, 3.67 expected hits
                    1 destroyer owned by the Germans and 1 carrier owned by the Americans lost in 110 Sea Zone
                    Americans roll dice for 3 submarines in 110 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
                    Americans roll dice for 1 cruiser, 3 destroyers and 2 fighters in 110 Sea Zone, round 3 : 0/6 hits, 2.50 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 110 Sea Zone, round 3 : 4/7 hits, 3.33 expected hits
                    1 destroyer owned by the Germans, 3 submarines owned by the Americans and 1 destroyer owned by the Americans lost in 110 Sea Zone
                    Americans roll dice for 1 cruiser, 2 destroyers and 2 fighters in 110 Sea Zone, round 4 : 3/5 hits, 2.17 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 110 Sea Zone, round 4 : 2/6 hits, 3.00 expected hits
                    1 destroyer owned by the Germans, 2 destroyers owned by the Americans, 1 carrier owned by the Germans and 1 tactical_bomber owned by the Germans lost in 110 Sea Zone
                    Americans roll dice for 1 cruiser and 2 fighters in 110 Sea Zone, round 5 : 0/3 hits, 1.50 expected hits
                    Germans roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 transport in 110 Sea Zone, round 5 : 2/3 hits, 1.83 expected hits
                    1 cruiser owned by the Americans and 1 fighter owned by the Americans lost in 110 Sea Zone
                    Americans roll dice for 1 fighter in 110 Sea Zone, round 6 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 transport in 110 Sea Zone, round 6 : 0/3 hits, 1.83 expected hits
                    1 cruiser owned by the Germans lost in 110 Sea Zone
                1 fighter owned by the Americans retreated
                Germans win with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is -17
                Casualties for Americans: 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 3 submarines
                Casualties for Germans: 1 carrier, 1 cruiser, 3 destroyers and 1 tactical_bomber
                1 fighter owned by the Germans forced to land in Normandy Bordeaux
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Holland Belgium: 1 fighter
            EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 fighter
            EDIT: Turning off Edit Mode
            1 fighter moved from 110 Sea Zone to United Kingdom
            1 artillery moved from Tunisia to Algeria
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            2 transports moved from 33 Sea Zone to 27 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            2 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
            1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
            1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
            2 fighters moved from Western United States to Johnston Island
            1 battleship, 2 carriers, 2 cruisers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            1 fighter moved from Queensland to 54 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to Queensland
            1 fighter moved from Queensland to 54 Sea Zone
    
        Place Units - Americans
            1 factory_minor placed in Norway
            1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
            2 infantry placed in Western United States
            2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
            2 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Hopei
            1 fighter moved from Shensi to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 armour
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour in Hopei, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                1 fighter owned by the Chinese retreated
                Japanese win with 1 armour remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
            1 infantry placed in Shensi
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 1 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 fighter
            EDIT: Removing units owned by Germans from Holland Belgium: 1 fighter
            EDIT: Turning off Edit Mode
            2 fighters moved from Gibraltar to 110 Sea Zone
    
        Combat - British
            Battle in 110 Sea Zone
                British attack with 2 fighters
                Germans defend with 1 battleship and 1 transport
                    British roll dice for 2 fighters in 110 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 battleship and 1 transport in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 battleship owned by the Germans and 1 fighter owned by the British lost in 110 Sea Zone
                    1 transport owned by the Germans lost in 110 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 17
                Casualties for British: 1 fighter
                Casualties for Germans: 1 battleship and 1 transport
    
        Non Combat Move - British
            1 fighter moved from 110 Sea Zone to United Kingdom
            3 infantry moved from Persia to Eastern Persia
            2 mech_infantrys moved from Iraq to Eastern Persia
            2 artilleries moved from Trans-Jordan to Iraq
            1 artillery and 2 infantry moved from Egypt to Trans-Jordan
            1 armour moved from Alexandria to Trans-Jordan
            2 infantry moved from Northwest Persia to Persia
            1 battleship moved from 33 Sea Zone to 54 Sea Zone
    
        Place Units - British
            1 factory_minor placed in Iraq
            1 infantry and 2 mech_infantrys placed in Persia
            3 submarines placed in 98 Sea Zone
            Turning on Edit Mode
            EDIT: Adding units owned by British to India: 1 mech_infantry
            EDIT: Adding units owned by British to Shan State: 1 infantry
            EDIT: Removing units owned by British from Shan State: 1 mech_infantry
            EDIT: Removing units owned by British from India: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by British to Burma: 3 aaGuns, 6 artilleries, 2 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber
            EDIT: Removing units owned by British from India: 3 aaGuns, 6 artilleries, 2 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by British to India: 1 aaGun, 1 fighter and 1 mech_infantry
            EDIT: Removing units owned by British from Burma: 1 aaGun, 1 fighter and 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 8 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : -3.17
    Japanese regular : 0.50
    Germans regular : -3.33
    British regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            2 mech_infantrys moved from Poland to Eastern Poland
    
        Place Units - Italians
            1 armour and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
            Italians collect 11 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            2 mech_infantrys moved from Poland to Eastern Poland
    
        Place Units - Italians
            1 armour and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
            Italians collect 11 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from New South Wales to Queensland
            1 destroyer moved from 33 Sea Zone to 54 Sea Zone
            3 fighters moved from Caroline Islands to Queensland
            2 infantry moved from Iraq to Persia
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Iraq to Persia
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Tunisia to Libya
            1 fighter moved from Gibraltar to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 carrier, 1 destroyer, 4 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Western Germany to Denmark
            1 armour moved from Western Germany to Denmark
            1 mech_infantry moved from Western Germany to Denmark
            1 infantry moved from Vyborg to Finland
            1 bomber moved from Novgorod to Finland
            1 bomber moved from Novgorod to Finland
    
        Combat - Germans
            Battle in Finland
                Germans attack with 2 bombers and 1 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 infantry in Finland, round 2 : 1/3 hits, 1.50 expected hits
                    Americans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland
                Germans win with 2 bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Denmark
                Germans attack with 1 armour, 1 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Denmark, round 2 : 3/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Denmark
                Germans win, taking Denmark from British with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Novgorod to Vyborg
            1 mech_infantry moved from Germany to Eastern Poland
            1 mech_infantry moved from Germany to Eastern Poland
            1 artillery and 7 infantry moved from Germany to Poland
            1 artillery and 1 infantry moved from Holland Belgium to Western Germany
            1 tactical_bomber moved from France to Western Germany
            1 fighter moved from Normandy Bordeaux to Western Germany
            1 fighter moved from France to Western Germany
            1 fighter moved from France to Western Germany
            1 bomber moved from Finland to Novgorod
            1 bomber moved from Finland to Novgorod
    
        Place Units - Germans
            1 carrier, 1 destroyer and 2 transports placed in 113 Sea Zone
            3 infantry placed in Novgorod
            1 infantry placed in France
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to 113 Sea Zone: 2 fighters
            EDIT: Removing units owned by Germans from Western Germany: 2 fighters
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5
            Germans collect 43 PUs; end with 43 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Germans regular : 1.67
    British regular : -0.33
    

    Savegame

  • '20

    TripleA Manual Gamesave Post: Russians round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 3 infantry moved from Belarus to Novgorod
            1 artillery and 2 infantry moved from Archangel to Novgorod
            1 armour, 2 fighters and 1 tactical_bomber moved from Bryansk to Novgorod
            1 fighter moved from Russia to Novgorod
            2 infantry moved from Ukraine to Bessarabia
            1 artillery moved from Western Ukraine to Bessarabia
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Novgorod
                Russians attack with 1 armour, 2 artilleries, 3 fighters, 5 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 2 artilleries, 2 bombers, 1 factory_minor, 1 harbour and 7 infantry
                    Russians roll dice for 1 armour, 2 artilleries, 3 fighters, 5 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/12 hits, 4.50 expected hits
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : -0.33
    

    Savegame

  • '20

    order-of-loss?


  • TripleA Manual Gamesave Post: Russians round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 3 infantry moved from Belarus to Novgorod
            1 artillery and 2 infantry moved from Archangel to Novgorod
            1 armour, 2 fighters and 1 tactical_bomber moved from Bryansk to Novgorod
            1 fighter moved from Russia to Novgorod
            2 infantry moved from Ukraine to Bessarabia
            1 artillery moved from Western Ukraine to Bessarabia
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Novgorod
                Russians attack with 1 armour, 2 artilleries, 3 fighters, 5 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 2 artilleries, 2 bombers, 1 factory_minor, 1 harbour and 7 infantry
                    Russians roll dice for 1 armour, 2 artilleries, 3 fighters, 5 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/12 hits, 4.50 expected hits
                    Germans roll dice for 2 artilleries, 2 bombers and 7 infantry in Novgorod, round 2 : 4/11 hits, 3.33 expected hits
    

    Combat Hit Differential Summary :

    Germans regular : 0.33
    Russians regular : -0.33
    

    Savegame


  • @colt45554 We’ll see how it goes…

  • '20

    TripleA Manual Gamesave Post: Russians round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 3 infantry moved from Belarus to Novgorod
            1 artillery and 2 infantry moved from Archangel to Novgorod
            1 armour, 2 fighters and 1 tactical_bomber moved from Bryansk to Novgorod
            1 fighter moved from Russia to Novgorod
            2 infantry moved from Ukraine to Bessarabia
            1 artillery moved from Western Ukraine to Bessarabia
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Novgorod
                Russians attack with 1 armour, 2 artilleries, 3 fighters, 5 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 2 artilleries, 2 bombers, 1 factory_minor, 1 harbour and 7 infantry
                    Russians roll dice for 1 armour, 2 artilleries, 3 fighters, 5 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/12 hits, 4.50 expected hits
                    Germans roll dice for 2 artilleries, 2 bombers and 7 infantry in Novgorod, round 2 : 4/11 hits, 3.33 expected hits
                    4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Novgorod
                    Russians roll dice for 1 armour, 2 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber in Novgorod, round 3 : 2/8 hits, 3.67 expected hits
    

    Combat Hit Differential Summary :

    Germans regular : 0.33
    Russians regular : -2.00
    

    Savegame


  • TripleA Manual Gamesave Post: Russians round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 3 infantry moved from Belarus to Novgorod
            1 artillery and 2 infantry moved from Archangel to Novgorod
            1 armour, 2 fighters and 1 tactical_bomber moved from Bryansk to Novgorod
            1 fighter moved from Russia to Novgorod
            2 infantry moved from Ukraine to Bessarabia
            1 artillery moved from Western Ukraine to Bessarabia
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Novgorod
                Russians attack with 1 armour, 2 artilleries, 3 fighters, 5 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 2 artilleries, 2 bombers, 1 factory_minor, 1 harbour and 7 infantry
                    Russians roll dice for 1 armour, 2 artilleries, 3 fighters, 5 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/12 hits, 4.50 expected hits
                    Germans roll dice for 2 artilleries, 2 bombers and 7 infantry in Novgorod, round 2 : 4/11 hits, 3.33 expected hits
                    4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Novgorod
                    Russians roll dice for 1 armour, 2 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber in Novgorod, round 3 : 2/8 hits, 3.67 expected hits
                    Germans roll dice for 2 artilleries, 2 bombers and 4 infantry in Novgorod, round 3 : 3/8 hits, 2.33 expected hits
    

    Combat Hit Differential Summary :

    Germans regular : 1.00
    Russians regular : -2.00
    

    Savegame

  • '20

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 3 infantry moved from Belarus to Novgorod
            1 artillery and 2 infantry moved from Archangel to Novgorod
            1 armour, 2 fighters and 1 tactical_bomber moved from Bryansk to Novgorod
            1 fighter moved from Russia to Novgorod
            2 infantry moved from Ukraine to Bessarabia
            1 artillery moved from Western Ukraine to Bessarabia
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Novgorod
                Russians attack with 1 armour, 2 artilleries, 3 fighters, 5 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 2 artilleries, 2 bombers, 1 factory_minor, 1 harbour and 7 infantry
                    Russians roll dice for 1 armour, 2 artilleries, 3 fighters, 5 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/12 hits, 4.50 expected hits
                    Germans roll dice for 2 artilleries, 2 bombers and 7 infantry in Novgorod, round 2 : 4/11 hits, 3.33 expected hits
                    4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Novgorod
                    Russians roll dice for 1 armour, 2 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber in Novgorod, round 3 : 2/8 hits, 3.67 expected hits
                    Germans roll dice for 2 artilleries, 2 bombers and 4 infantry in Novgorod, round 3 : 3/8 hits, 2.33 expected hits
                    1 infantry owned by the Russians, 2 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
                1 tactical_bomber owned by the Russians and 3 fighters owned by the Russians retreated
                1 armour owned by the Russians retreated to Belarus
                Germans win with 2 artilleries, 2 bombers and 2 infantry remaining. Battle score for attacker is -8
                Casualties for Russians: 2 artilleries and 5 infantry
                Casualties for Germans: 5 infantry
    
        Non Combat Move - Russians
            3 artilleries and 16 infantry moved from Bryansk to Belarus
            6 infantry moved from Vologda to Archangel
            3 fighters and 1 tactical_bomber moved from Novgorod to Belarus
            1 infantry moved from Ukraine to Bryansk
            2 aaGuns and 12 infantry moved from Novosibirsk to Vologda
            1 artillery and 4 infantry moved from Russia to Bryansk
            1 mech_infantry moved from Russia to Rostov
            1 mech_infantry moved from Russia to Belarus
            1 submarine moved from 112 Sea Zone to 105 Sea Zone
            1 cruiser moved from 112 Sea Zone to 109 Sea Zone
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Ukraine
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 1.00
    Russians regular : -2.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 4 armour, 2 artilleries, 1 harbour and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 armour moved from Hopei to Suiyuyan
            1 infantry moved from Kweichow to Shensi
            1 artillery moved from Kweichow to Shensi
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Yunnan to Szechwan
            1 bomber moved from Jehol to Suiyuyan
            1 tactical_bomber moved from Chahar to Szechwan
            1 fighter moved from Chahar to Szechwan
            1 mech_infantry moved from Yunnan to Shensi
            1 infantry moved from Siam to Shan State
            1 artillery moved from Siam to Shan State
            2 infantry moved from Malaya to Shan State
            1 artillery moved from Malaya to Shan State
            1 bomber moved from Kwangtung to Shan State
    
        Combat - Japanese
            Battle in Suiyuyan
                Japanese attack with 1 armour and 1 bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 bomber in Suiyuyan, round 2 : 2/2 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Szechwan
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 0/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 3 : 1/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Shan State
                Japanese attack with 2 artilleries, 1 bomber and 3 infantry
                British defend with 1 infantry
                    Japanese roll dice for 2 artilleries, 1 bomber and 3 infantry in Shan State, round 2 : 0/6 hits, 2.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 artilleries, 1 bomber and 3 infantry in Shan State, round 3 : 2/6 hits, 2.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 1 bomber and 3 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Shensi
                Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Shensi, round 2 : 2/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Suiyuyan to Yunnan
            1 fighter moved from Szechwan to Yunnan
            1 tactical_bomber moved from Szechwan to Yunnan
            1 artillery and 3 infantry moved from Kwangsi to Yunnan
            1 bomber moved from Shan State to Yunnan
            1 artillery and 2 infantry moved from French Indo China to Yunnan
            1 armour moved from Kwangtung to Yunnan
            2 infantry moved from Kwangtung to Kwangsi
            1 fighter moved from 35 Sea Zone to Yunnan
            3 fighters moved from 35 Sea Zone to Yunnan
            2 tactical_bombers moved from 35 Sea Zone to Yunnan
            1 transport moved from 37 Sea Zone to 43 Sea Zone
            1 artillery moved from Borneo to 43 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to French Indo China
            1 artillery moved from 36 Sea Zone to French Indo China
            1 battleship and 1 cruiser moved from 37 Sea Zone to 36 Sea Zone
            1 destroyer moved from 43 Sea Zone to 36 Sea Zone
            1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 armour moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 artillery, 2 carriers, 3 destroyers, 2 fighters, 2 infantry, 2 tactical_bombers and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            1 artillery moved from 36 Sea Zone to French Indo China
            1 armour moved from 36 Sea Zone to French Indo China
            2 battleships, 3 carriers, 1 cruiser and 1 submarine moved from 35 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from Philippines to 36 Sea Zone
            1 fighter moved from Philippines to 36 Sea Zone
            1 infantry moved from Jehol to Chahar
            1 fighter and 1 tactical_bomber moved from Japan to 36 Sea Zone
    
        Place Units - Japanese
            3 armour placed in Kwangtung
            1 armour and 2 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Malaya
            1 artillery and 1 infantry placed in Japan
            1 harbour placed in Hainan
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : -2.33
    UK_Pacific regular : -0.67
    

    Savegame

  • '20

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 bomber, 1 carrier, 3 destroyers, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
    
        Combat - Americans
            Battle in Borneo
    
        Non Combat Move - Americans
            1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from Queensland to Caroline Islands
            1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
            2 fighters moved from Johnston Island to 30 Sea Zone
            2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 33 Sea Zone
            1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            2 fighters moved from 33 Sea Zone to Caroline Islands
            2 infantry moved from Western United States to 10 Sea Zone
            2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 transports moved from 27 Sea Zone to 10 Sea Zone
            2 infantry moved from Central United States to 101 Sea Zone
            2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 artillery moved from Algeria to Morocco
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
    
        Place Units - Americans
            2 infantry placed in Norway
            2 artilleries, 1 bomber and 2 infantry placed in Western United States
            1 carrier and 1 destroyer placed in 10 Sea Zone
            2 destroyers and 1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Suiyuyan
            1 fighter moved from Tsinghai to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 armour
                    Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour in Suiyuyan, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Kansu
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 fighter moved from India to Shan State
            2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber moved from Burma to Shan State
    
        Combat - British
            Battle in Shan State
                British attack with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 2 artilleries and 3 infantry
                    British roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/7 hits, 3.00 expected hits
                    Japanese roll dice for 2 artilleries and 3 infantry in Shan State, round 2 : 1/5 hits, 1.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    British roll dice for 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 1/6 hits, 2.67 expected hits
                    Japanese roll dice for 2 artilleries and 1 infantry in Shan State, round 3 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Shan State
                    British roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Shan State, round 4 : 1/4 hits, 2.00 expected hits
                    Japanese roll dice for 2 artilleries in Shan State, round 4 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Japanese lost in Shan State
                    British roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Shan State, round 5 : 3/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 artillery in Shan State, round 5 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 artillery owned by the British lost in Shan State
                British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 2 artilleries and 2 infantry
                Casualties for Japanese: 2 artilleries and 3 infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Shan State to India
            2 aaGuns, 4 artilleries, 4 infantry and 1 mech_infantry moved from Burma to India
            2 mech_infantrys moved from Eastern Persia to India
            3 infantry moved from Eastern Persia to West India
            2 mech_infantrys moved from Persia to West India
            3 infantry moved from Persia to Eastern Persia
            2 artilleries moved from Iraq to Persia
            1 armour moved from Trans-Jordan to Persia
            1 artillery and 2 infantry moved from Trans-Jordan to Iraq
            3 submarines moved from 98 Sea Zone to 97 Sea Zone
            1 armour and 1 infantry moved from Eastern United States to New Brunswick Nova Scotia
            1 battleship moved from 54 Sea Zone to 33 Sea Zone
    
        Place Units - British
            1 fighter and 1 infantry placed in Persia
            1 destroyer and 1 transport placed in 106 Sea Zone
            2 submarines placed in 98 Sea Zone
    
        Turn Complete - British
            British collect 34 PUs; end with 35 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 12 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Japanese regular : -0.17
    British regular : -2.67
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 armour moved from Northern Italy to Slovakia Hungary
            1 mech_infantry moved from Northern Italy to Slovakia Hungary
            1 infantry moved from Northern Italy to Western Germany
            1 infantry moved from Northern Italy to Western Germany
            1 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
            1 aaGun moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 mech_infantry placed in Northern Italy
            1 destroyer placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,3,3,2,4,2,6
            Italians collect 0 PUs (11 lost to blockades); end with 0 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
    
        Combat - ANZAC
            Battle in Sumatra
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 43 Sea Zone
            1 destroyer moved from 54 Sea Zone to 41 Sea Zone
            1 fighter moved from Queensland to Caroline Islands
            1 destroyer moved from 54 Sea Zone to 35 Sea Zone
            2 infantry moved from Persia to Eastern Persia
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
    
        Combat Move - French
            1 fighter moved from Egypt to 97 Sea Zone
    
        Combat - French
            Battle in 97 Sea Zone
                British loiter and taunt; French attack with 1 fighter
                Italians defend with 1 destroyer
                    French roll dice for 1 fighter in 97 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the French lost in 97 Sea Zone
                Italians win with 1 destroyer remaining. Battle score for attacker is -10
                Casualties for French: 1 fighter
    
        Non Combat Move - French
            1 infantry moved from Libya to Tobruk
            1 infantry moved from Persia to Eastern Persia
            1 infantry moved from Trans-Jordan to Iraq
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    French regular : -0.50
    

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 fighter, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Denmark to 113 Sea Zone
            1 artillery moved from Western Germany to 113 Sea Zone
            1 infantry moved from Denmark to 113 Sea Zone
            1 infantry moved from Western Germany to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Norway
            1 artillery moved from 113 Sea Zone to Norway
            1 armour moved from 113 Sea Zone to Norway
            1 fighter moved from 113 Sea Zone to Norway
            1 fighter moved from 113 Sea Zone to Norway
            1 tactical_bomber moved from Western Germany to 97 Sea Zone
            1 fighter moved from Western Germany to 97 Sea Zone
            1 bomber moved from Novgorod to 97 Sea Zone
            1 bomber moved from Novgorod to 97 Sea Zone
            1 infantry moved from Vyborg to Finland
                  Germans take Finland from Americans
    
        Combat - Germans
            Battle in 97 Sea Zone
                Germans attack with 2 bombers, 1 fighter and 1 tactical_bomber; Italians loiter and taunt
                British defend with 4 submarines
                4 submarines owned by the British submerged
            Battle in Norway
                Germans attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
                Americans defend with 1 armour, 1 factory_minor and 2 infantry
                    Germans roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Norway, round 2 : 1/6 hits, 2.33 expected hits
                    Americans roll dice for 1 armour and 2 infantry in Norway, round 2 : 1/3 hits, 1.17 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Norway
                    Germans roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Norway, round 3 : 3/5 hits, 2.17 expected hits
                    Americans roll dice for 1 armour and 1 infantry in Norway, round 3 : 0/2 hits, 0.83 expected hits
                    1 armour owned by the Americans and 1 infantry owned by the Americans lost in Norway
                Germans winGermans winGermans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining with 2 bombers, 1 fighter and 1 tactical_bomber remaining, taking Norway from Americans with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 9
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 armour and 2 infantry
    
        Non Combat Move - Germans
            2 fighters moved from Norway to 113 Sea Zone
            2 artilleries and 2 infantry moved from Novgorod to Baltic States
            5 aaGuns, 3 armour and 10 mech_infantrys moved from Eastern Poland to Baltic States
            1 artillery and 7 infantry moved from Poland to Baltic States
            2 bombers moved from 97 Sea Zone to Western Germany
            1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Western Germany
    
        Place Units - Germans
            2 artilleries, 2 infantry and 6 mech_infantrys placed in Germany
            1 fighter placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,1,1,4,6,3,1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6
            Germans collect 44 PUs (4 lost to blockades); end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.00
    Germans regular : -0.50
    

    Savegame

  • '20

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Archangel to Novgorod
                  Russians take Novgorod from Germans
            1 infantry moved from Bessarabia to Romania
                  Russians take Romania from Germans
            1 infantry moved from Bessarabia to Eastern Poland
            1 infantry moved from Western Ukraine to Eastern Poland
            3 fighters and 1 tactical_bomber moved from Belarus to Eastern Poland
    
        Combat - Russians
            Russians creates battle in territory 105 Sea Zone
            Battle in Eastern Poland
                Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Italians defend with 2 mech_infantrys
                    Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 3/6 hits, 2.50 expected hits
                    Germans roll dice for 2 mech_infantrys in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Italians lost in Eastern Poland
                Russians win, taking 105 Sea Zone from Germans, taking Eastern Poland from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Italians: 2 mech_infantrys
    
        Non Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Eastern Poland to Belarus
            1 artillery and 5 infantry moved from Bryansk to Belarus
            5 infantry moved from Archangel to Belarus
            1 mech_infantry moved from Rostov to Northwest Persia
            9 infantry moved from Russia to Bryansk
            1 infantry moved from Ukraine to Bessarabia
            1 artillery and 1 infantry moved from Ukraine to Western Ukraine
            2 aaGuns and 12 infantry moved from Vologda to Archangel
            1 cruiser moved from 109 Sea Zone to 91 Sea Zone
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Ukraine
            Russians undo move 1.
            2 artilleries and 1 infantry placed in Ukraine
            2 artilleries and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 38 PUs; end with 38 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.67
    Russians regular : 0.50
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 4 armour, 1 destroyer, 2 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Shensi to Tsinghai
            1 artillery moved from Shensi to Kansu
            1 mech_infantry moved from Shensi to Kansu
            1 infantry moved from Chahar to Suiyuyan
            1 fighter moved from Yunnan to Tsinghai
            1 tactical_bomber moved from Yunnan to Tsinghai
            1 fighter moved from Yunnan to Kansu
            1 tactical_bomber moved from Yunnan to Kansu
            1 fighter moved from Yunnan to Suiyuyan
            1 tactical_bomber moved from Yunnan to Suiyuyan
            1 bomber moved from Yunnan to Kansu
            1 bomber moved from Yunnan to Kansu
            1 infantry moved from Yunnan to Burma
            1 infantry moved from Yunnan to Burma
            1 fighter moved from Yunnan to Burma
            1 fighter moved from Yunnan to Burma
            1 destroyer moved from 36 Sea Zone to 43 Sea Zone
            1 destroyer moved from 36 Sea Zone to 41 Sea Zone
            1 submarine moved from 36 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone
            1 fighter moved from 36 Sea Zone to 41 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to Sumatra
            1 fighter moved from 36 Sea Zone to Sumatra
            1 carrier moved from 36 Sea Zone to 41 Sea Zone
            1 fighter moved from 36 Sea Zone to 43 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
            1 fighter moved from 36 Sea Zone to Borneo
            1 tactical_bomber moved from 36 Sea Zone to Borneo
            1 artillery moved from French Indo China to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 artillery moved from 41 Sea Zone to Sumatra
            1 artillery moved from French Indo China to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 artillery moved from 43 Sea Zone to Borneo
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                Americans defend with 1 transport; ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 43 Sea Zone
                    1 transport owned by the Americans lost in 43 Sea Zone
                Japanese win with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15
                Casualties for ANZAC: 1 destroyer
                Casualties for Americans: 1 transport
            Battle in Borneo
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 1 infantry and 1 mech_infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 2/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 infantry and 1 mech_infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry and 1 mech_infantry
            Battle in Kansu
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 fighter and 1 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kansu, round 2 : 2/6 hits, 3.17 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 0/2 hits, 1.00 expected hits
                    1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for Chinese: 1 fighter and 1 infantry
            Battle in Suiyuyan
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Tsinghai
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tsinghai, round 2 : 0/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tsinghai, round 3 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in 35 Sea Zone
                Japanese attack with 1 destroyer and 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 35 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in 41 Sea Zone
                Japanese attack with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                ANZAC defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 3 : 0/3 hits, 1.50 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 carrier owned by the Japanese lost in 41 Sea Zone
                    Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 4 : 1/3 hits, 1.50 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 41 Sea Zone
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 carrier
                Casualties for ANZAC: 1 destroyer and 1 transport
            Battle in Sumatra
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/4 hits, 1.83 expected hits
                    ANZAC roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Burma
                Japanese attack with 2 fighters and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters and 2 infantry in Burma, round 2 : 2/4 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
            1 fighter moved from 41 Sea Zone to 36 Sea Zone
            1 carrier moved from 36 Sea Zone to 41 Sea Zone
            1 fighter moved from Sumatra to 41 Sea Zone
            1 tactical_bomber moved from Sumatra to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from Borneo to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 artillery and 2 infantry moved from Malaya to Shan State
            3 infantry moved from French Indo China to Shan State
            2 armour moved from French Indo China to Yunnan
            2 fighters moved from Burma to Yunnan
            2 infantry moved from Kwangsi to Yunnan
            3 armour moved from Kwangtung to Yunnan
            1 fighter and 1 tactical_bomber moved from Tsinghai to Shensi
            2 bombers moved from Kansu to Yunnan
            1 fighter and 1 tactical_bomber moved from Kansu to Shensi
            1 fighter and 1 tactical_bomber moved from Suiyuyan to Shensi
    
        Place Units - Japanese
            1 infantry and 2 mech_infantrys placed in Malaya
            1 destroyer placed in 36 Sea Zone
            1 armour and 1 infantry placed in French Indo China
            3 armour placed in Kwangtung
            2 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Americans regular : -0.33
    Japanese regular : -6.17
    ANZAC regular : 1.67
    UK_Pacific regular : 0.00
    

    Savegame

Suggested Topics

  • 13
  • 81
  • 42
  • 123
  • 135
  • 94
  • 114
  • 746
Axis & Allies Boardgaming Custom Painted Miniatures

21

Online

17.4k

Users

39.9k

Topics

1.7m

Posts