• 2007 AAR League

    hey krieghund i thank you for your input, i really do , i hope i’m not coming off sounding like an arse.  i’ve read and re-read these rules for a week now, and i do believe i have it correct,  but i wanna make sure. so thank you again.  for 2 rds. now my subs have been attacked by figs,  and because i  have a dd present somehow that hurts me.  so if i had a tran + 1 sub i’d be better off. i just can’t believe thats the case.  i just think your hung up on the frist strike ability. the steps stay the same.

  • Official Q&A

    @mojo:

    man i totally disagree.  the word usually attack is there because subs can submerge.  so step 2 states subs may make a first strike or submerge.  those are your choices. attacking subs do 1 or the other.

    So you’re saying that if a sub doesn’t get a First-strike because there’s a defending destroyer it doesn’t get to fire at all?  The rules state that the “presence of an enemy destroyer in the battle negates all submarines’ first-strike ability”.  By your logic, no First-strike equals no attack.

    @mojo:

    you don’t get an advantage by not bringing a dd.

    Under some circumstances, you may very well get an advantage by not doing so.

    @mojo:

    figs cannot attack subs without a dd.  so because the defender has a dd your telling me now figs can attack.

    I don’t understand what you mean here.  Fighters may only hit subs when there is a friendly destroyer.  In the original example, the defending sub could only be hit if the attacking sub rolled a hit.  Any fighter hits beyond the first would be wasted in any case, as there is only one valid target for them.  In fact, the only way that the attacker could be assured of hitting the sub would be if he/she scored hits with both the sub and at least one fighter.  If the sub misses, the defending sub can’t be hit, as it isn’t a valid target for the fighters.  If the sub hits and the fighters miss, the destroyer can be taken as the casualty for that single hit.  In either case, once the destroyer is hit, the fighters are irrelevent and it’s a sub-on-sub battle.

    @mojo:

    i believe you have it wrong.  it goes in steps thats it.  no steps are skipped.  the dd just allows for defense of that units.

    i think we need another person to chime in.

    All opinions are welcome, but I can assure you that I’m not wrong.

  • Official Q&A

    @mojo:

    for 2 rds. now my subs have been attacked by figs,  and because i  have a dd present somehow that hurts me.  so if i had a tran + 1 sub i’d be better off. i just can’t believe thats the case.  i just think your hung up on the frist strike ability. the steps stay the same.

    The rule in question has no effect on subs being hit by fighters without a destroyer friendly to the fighters present.  That can never happen.  In the original example, the defending sub could only be hit by the attacking sub, and then the sub hit could only be forced to the defending sub if one of the attacking fighters also hit, as I explained in my last post.

    As I said in my original post, you must assign the hits in such a way that as many of them are applied as possible.  That doesn’t include assigning fighter hits to subs if there are no destroyers friendly to the fighters, as that’s not a legal target.


  • I think as far as the steps issue yall are talking past each other.

    mojo Krieg is saying that the steps for Combat are:
    1. Put units on battle board.
    2 If no enemy destroyers are present subs may fire and those casualties  are killed out right.
      (first strike, opening fire this phase has been called some different names at times)
    3. Normal naval combat rolls.
    (subs that did not fire in the above step fire now.)
    All casualties from this step go to the casualty box
    4 . Defensive fire.
    5. remove casualties.

    Kreig what mojo is saying is that is does not matter when the attacking subs fire as long as the casualties in a battle with a destroyer present get a chance at return fire.

    Looking at the unit attributes there seems to be some poor wording here as it mentions destroyers eliminating the first strike ability (which is clear) and allowing aircraft to attack subs. The second in my mind should read hit subs. In other words with a defending sub present defending fighters hits may be applied to submarines. The presence of an attacking destroyer would have no effect on this.

    I did note that no where in the rule book does it mention destroyers negating a subs ability to submerge.

  • 2007 AAR League

    i do understand what your saying.  but  maybe we’re interperting the rules differnt.  dd negates “first strike ability”,  not “first strike attack” subs always fire first. it says usually because the attacking sub can submerge.   if you read step 2 to launch a first srtike attack,  after you hit and remove casualities, theres a note about dd’s.   so the steps stay the same.  the dd only comes into play when you remove casualites.
    it doesn’t say anything about if a dd is present all attacking units fire at the same time.  it still goes in steps.

    again i do believe i have it correct, i even called a A&A buddy of mine, who freaking knows all the rules inside and out to all the games,  and told me i was correct.  i hope to have more input, because luckyday & i just wanna get it correct.

  • 2007 AAR League

    thanks a44bigdog.  heres the hang up.  step 3.  attacker nows rolls ( EXCEPT SUBS THAT HAVE ALREADY ATTACKED OR SUBMERGED)
    it does not say subs that HAVE NOT ATTACKED.  it says subs that have attacked which means they attacked in step 2.  by step 3 there are no subs that did not attacked or submerged. thank you

    as for a dd negateing a sub to submerge i can’t find that either,  in revised it does.


  • Again mojo I think it is mainly a semantic issue.

    Since it says except subs that have already attacked, that covers the first strike step. Step 2.
    The presence of an enemy destroyer eliminates this ability (step 2). So subs that have not already attack would attack in step 3.

    The biggest thing is that a defending destroyer being present allows submarine casualties to fire back and defending fighters to hit subs. Whether sub fire is done as a separate step with the casualties going to the casualty box instead of removed or if the subs fire at the same time as everything else is irrelevant in my mind so long as the defenders where a destroyer is present get a chance to shoot back.

    The end results are the same.

  • Official Q&A

    Thanks for your input, A44bigdog.  The end results can indeed sometimes be a little different depending upon how you intrepret this rule.  In the example that started this thread, the casualties taken by the defender can differ if the attacking sub hits.  If the attacking sub and at least one fighter hit, under our interpretation the defender would lose both the sub and the destroyer.  However, under Mojo’s interpretation the sub hit would be resolved first, and the defender could take the destroyer as a casualty, leaving the sub safe, as it’s immune to fighter attack.

    This is but one of the quirks inherent in the combat system due to the interaction of subs, destroyers and fighters.  It adds a layer of stategy to unit purchases and deployment.

    @mojo:

    dd negates “first strike ability”,  not “first strike attack” subs always fire first. it says usually because the attacking sub can submerge.  if you read step 2 to launch a first srtike attack,  after you hit and remove casualities, theres a note about dd’s.  so the steps stay the same.  the dd only comes into play when you remove casualites.
    it doesn’t say anything about if a dd is present all attacking units fire at the same time.  it still goes in steps.

    I’m sorry, but you’re just reading a lot into the rules here that just isn’t there.  There’s nothing in the rules in step 2 about moving sub casualties behind the casualty line if there’s a defending destroyer.  The rules simply say that attacking subs don’t get a First-strike if there’s a defending destroyer.  Saying that “First-strike attack” and “First-strike ability” are two different things is just splitting hairs.  I agree that the rules could have been written more clearly, but you’re really stretching them.

    @mojo:

    again i do believe i have it correct, i even called a A&A buddy of mine, who freaking knows all the rules inside and out to all the games,  and told me i was correct.  i hope to have more input, because luckyday & i just wanna get it correct.

    Again, I believe that you (and your buddy) are applying rules from Revised to Pacific.  In Revised, it does indeed work in the way that you describe.  However, in Pacific it doesn’t.

    I’m not sure what else I can do to convince you on this issue, short of asking Larry Harris himself.  Every game of Pacific that I’ve ever played has treated subs as I’ve described, including many on-line games (including a tournament) at the Days-of-Infamy club.  The officials of that club prided themselves on adhering to the rules as published, going so far as to have Rob Daviau (one of the designers) clear up any ambiguities in the rules for them.


  • Krieg my response to the first paragraph there, was it would be irrelevant that the sub took out the destroyer because when that round of combat started there was a destroyer present giving the defenders a chance at return fire and air units the chance to hit subs.

    Again that is my interpretation and negates what exact step the subs fire in.

    And naturally I am no official source on this either, just applying my interpretations on the Pacific sub rules base of my experience with Revised and AA50 and reading the rule book.

  • 2007 AAR League

    a44bigdog i think you have the scenerio wrong.  you are thinking the attacker had the dd as you just stated.
    attacker had 1 sub + 4 fig,  defender had 1 sub + 1 dd.

    i’m not applying revised to this because in revised figs can shot at subs.

    sorry krieg i’m just not convinced.  you know when luckyday started this thread we were looking for the correct way. i just knew we were doing it wrong.  i didn’t have a position on this until we started talking.  now the more we discuss this the more i believe i got it correct.
    but i am willing  to compromise on this for the sake of the game.


  • Under those conditions mojo, the sub and fighters could sink the sub and destroyer IF the sub hit. The sub hit would have to be taken on the sub if the fighters hit because the destroyer would have to take those. If only the fighters hit they could only hit the destroyer as there was no friendly destroyer present. The defending sub can hit the attacking sub and the defending destroyer could hit the attacking fighters.

  • 2007 AAR League

    so your saying having a dd was to my disadvantage,  as a defender.  but if i had a sub + 1 tran it would be to my advantage.  i guess i just can’t grasp that concept.  i don’t believe you skip steps because defender has a dd.  what says it all to me  is step 3:  attacker fires all remaining units except(subs which have fired or submerged).  nowhere does it say subs which have NOT fired.  so by step 3,  all attacking subs have fired or submerged.  its plain as day to me there.  again 44 thanks for your help on this issue.

  • Official Q&A

    @mojo:

    so your saying having a dd was to my disadvantage,  as a defender.  but if i had a sub + 1 tran it would be to my advantage.  i guess i just can’t grasp that concept.

    ~~I don’t see the disadvantage.  The situation would be exactly the same if you had a transport and a sub, except your defense roll would be weaker.  If the sub and one or more fighters hit, your sub would take the sub hit and your transport would take the fighter hit.  If only fighters hit, the transport would take the hit and the sub would be safe.  If only the sub hit, it would be your choice to take the hit on either the sub or the transport.  The casualties are assigned in exactly the same way no matter what type of surface ship is accompanying the sub.

    A battleship would change things slightly, of course, as it can take two hits.  This would allow you to sink the battleship to save the sub unless the sub and two or more fighters hit.~~

    @mojo:

    i don’t believe you skip steps because defender has a dd.   what says it all to me  is step 3:  attacker fires all remaining units except(subs which have fired or submerged).  nowhere does it say subs which have NOT fired.

    Yes, it does.  It says it in the very sentence you have paraphrased: “(except submarines that have already attacked or submerged)”.  Subs that have not yet fired are not a part of the group “submarines that have already attacked or submerged”, as they have done neither.  Therefore, they are not excepted, which means they are included.

  • 2007 AAR League

    man the more points you bring up the more i think i’m correct.  in your case things would totally be differnt if i had a sub + 1 tran,  because step 2 subs fire, he would get the sneak attacks so if that sub hits i would pull trany as casuality,  that would leave just my sub against his figs so attack is over.  they don’t all attack at the same time,  it goes in steps.

    as for your second piont it doesn’t say anything about subs that have not fired, nowhere,  thats my piont by step 3 all attacking subs have attacked or submerged.

    do the attack with your pieces and actually move them and follow the steps 1-6. the’er are no grey areas here.  it’s black & white.
    subs fire ,  remove causalites, rest of attacker fires, defender fires, again remove casualites.

  • Official Q&A

    @mojo:

    man the more points you bring up the more i think i’m correct.  in your case things would totally be differnt if i had a sub + 1 tran,  because step 2 subs fire, he would get the sneak attacks so if that sub hits i would pull trany as casuality,  that would leave just my sub against his figs so attack is over.  they don’t all attack at the same time,  it goes in steps.

    You’re right on this point.  It does make a difference if you have a surface ship other than a destroyer, as the attacking sub would fire before anything else.  That’s what I get for posting when I’m half asleep.  I apologize for any confusion caused by this mistake.   :oops:

    As I said before, there are some quirks inherent in the combat system due to the interaction of subs, destroyers and fighters.  Sometimes you can be at a disadvantage from having a destroyer.

    However, that doesn’t change the fact that the steps do play out as a44bigdog and I have described.

    @mojo:

    as for your second piont it doesn’t say anything about subs that have not fired, nowhere,   thats my piont by step 3 all attacking subs have attacked or submerged.

    do the attack with your pieces and actually move them and follow the steps 1-6. the’er are no grey areas here.  it’s black & white.
    subs fire ,  remove causalites, rest of attacker fires, defender fires, again remove casualites.

    This discussion has exceeded the point of being productive.  We must agree to disagree.

  • Official Q&A

    This discussion has made me curious.  Is there anyone out there reading this that feels that the wording of the rules on this issue is ambiguous enough to warrant an FAQ entry?

  • 2007 AAR League

    again to both of you guys,  thank you for your input. we will have to agree to disagree, but i would like a few more people to chime in.

    hey luckyday, if you agree with the interpertation of the rules by krieg & a 44, i’ll give in and continue the game. let me know


  • i’m fairly new to the game too, and we had the discussion shortly too about the presence of defending DD putting them at a disadvantage.  But we thought it probably because of the influence of Revised and such.  it’s that beauty of getting to decide what to loose here, as compared to more randomness of Bulge and Guadalcanal, which we had been playing.

    We reread it a couple times and decided that it was as someone stated earlier, that basically the presence of a DD removed the whole step for sub first strike and all the subs just attacked with the rest of the force.  I think there can be some ambiguity read from the rules, I’m not sure what the burden of proof on the matter has to be to push it to the errata though.


  • Krieg

    Could you issue a comparison, side by side, denoting the differences between
    Revised Sub Rules and Pacific Sub Rules.

    Hopefully these are the only 2 options regarding subs!

    Are there different Sub Rules in AA50? in Guadacanal?

    I’m OK with the Battle of the Bulge!  :-D

  • Official Q&A

    Here are the major differences:

    In Revised, all subs fire in Opening fire, but their casualties are removed immediately only if there is no enemy destroyer.
    In Pacific, only attacking subs get First Strike (firing before everything else), and only if there is no defending destroyer.

    In Revised, subs may fire and then submerge.
    In Pacific, subs may fire or submerge.

    In Revised, subs submerge at the end of the combat round.
    In Pacific, attacking subs submerge at the beginning of the combat round, while defending ones submerge during defender fire.

    In Revised, the presence of an enemy destroyer keeps subs from submerging.
    In Pacific, it doesn’t.

    In Revised, subs can always be hit by air units.
    In Pacific, subs can be hit by air units only if there is a destroyer friendly to the air units in the sea zone.

    For differences between Revised and Anniversary, see this document.  Guadalcanal’s system is so different as to make direct comparison pointless.

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