Pejon_88 (X) vs. Wizmark (Allies+6), P2V first game

  • '23 '22

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 76 PUs; 6 SuicideAttackTokens; 
            Japanese buy 2 artilleries, 1 fighter, 4 infantry, 6 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 cruiser moved from 132 Sea Zone to 40 Sea Zone
            1 marine moved from Eastern India to 40 Sea Zone
            1 marine moved from 40 Sea Zone to Ceylon
            1 armour moved from Eastern India to Central India
                  Japanese take Central India from UK_Pacific
            1 armour moved from Central India to Western India
                  Japanese take Western India from UK_Pacific
            1 infantry moved from Tsinghai to Eastern Sinkiang
            1 fighter and 1 tactical_bomber moved from Szechwan to Eastern Sinkiang
            2 bombers moved from Hopei to Eastern Sinkiang
            2 fighters and 2 tactical_bombers moved from Shantung to Southern Manchuria
            1 infantry moved from Korea to Northern Manchuria
                  Japanese take Northern Manchuria from Chinese
            1 infantry moved from Korea to Amur
                  Japanese take Amur from Russians
            1 infantry moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Southern Manchuria
            1 bomber moved from Japan to Southern Manchuria
            1 submarine moved from 21 Sea Zone to 47 Sea Zone
    
        Combat - Japanese
            Battle in Ceylon
            Battle in 47 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 47 Sea Zone
                Japanese win, taking Ceylon from UK_Pacific with 1 submarine remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 transport
            Battle in Eastern Sinkiang
                Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Sinkiang, round 2 : 3/5 hits, 2,33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Eastern Sinkiang, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Eastern Sinkiang
                Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Southern Manchuria
                Japanese attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Southern Manchuria, round 2 : 3/7 hits, 3,17 expected hits
                    Chinese roll dice for 2 infantry in Southern Manchuria, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Southern Manchuria
                Japanese win, taking Southern Manchuria from Chinese with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            2 battleships, 9 carriers, 2 cruisers, 3 destroyers, 3 fighters, 7 submarines and 3 tactical_bombers moved from 7 Sea Zone to 36 Sea Zone
            1 transport moved from 132 Sea Zone to 40 Sea Zone
            1 fighter and 1 tactical_bomber moved from 132 Sea Zone to Eastern India
            2 infantry moved from Burma to Eastern India
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            1 transport moved from 20 Sea Zone to 36 Sea Zone
            1 destroyer moved from 20 Sea Zone to 36 Sea Zone
            1 submarine moved from 21 Sea Zone to 36 Sea Zone
            1 submarine moved from 18 Sea Zone to 6 Sea Zone
            1 submarine moved from 17 Sea Zone to 7 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Davao
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            1 artillery and 3 infantry moved from Shan State to 132 Sea Zone
            1 artillery and 1 infantry moved from Malaya to 132 Sea Zone
            2 artilleries, 2 carriers, 2 destroyers, 4 infantry, 1 submarine and 3 transports moved from 132 Sea Zone to 36 Sea Zone
            2 artilleries and 4 infantry moved from 36 Sea Zone to Davao
            1 infantry moved from Hopei to Tsinghai
            1 infantry moved from Szechwan to Hopei
            3 infantry moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from Eastern Sinkiang to Szechwan
            2 fighters and 2 tactical_bombers moved from Shantung to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shantung to 36 Sea Zone
            2 fighters and 2 tactical_bombers moved from Southern Manchuria to Shantung
            1 bomber moved from Southern Manchuria to Davao
            1 infantry moved from Anhwe to Shantung
            1 infantry moved from Kiangsi to Anhwe
            1 infantry moved from Hunan to Kiangsi
            1 infantry moved from Kweichow to Hunan
            1 infantry moved from Yunnan to Kweichow
            2 infantry moved from Yunnan to Szechwan
            1 fighter moved from Japan to Shantung
            2 bombers moved from Eastern Sinkiang to Kwangsi
            1 infantry moved from Eastern India to Western India
    
        Place Units - Japanese
            2 artilleries and 1 infantry placed in Eastern India
            3 submarines placed in 37 Sea Zone
            3 submarines placed in 132 Sea Zone
            3 infantry placed in Shantung
            1 fighter and 1 tactical_bomber placed in Japan
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Western India: 1 armour
            EDIT: Adding units owned by Japanese to Eastern India: 1 armour
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 74 PUs; end with 74 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Japanese regular : 0,50
    

    Savegame

  • '20 '19

    TripleA Move Summary: Americans round 12

    TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 2 infantry, 1 marine, 4 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 34 Sea Zone to 20 Sea Zone
                  Americans take 22 Sea Zone from Japanese
            2 infantry moved from Caroline Islands to 34 Sea Zone
            2 infantry, 1 submarine and 1 transport moved from 34 Sea Zone to 7 Sea Zone
                  Americans take 18 Sea Zone from Japanese
            9 fighters and 5 tactical_bombers moved from 34 Sea Zone to 7 Sea Zone
            2 infantry moved from 7 Sea Zone to Hokkaido
            1 bomber moved from Gibraltar to France
    

    Savegame

  • '20 '19

    TripleA Move Summary: Chinese round 12

    TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 12
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Jehol to Chahar
            2 artilleries and 11 infantry moved from Jehol to Anhwe
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Chinese round 12

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 12
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Jehol to Chahar
            2 artilleries and 11 infantry moved from Jehol to Anhwe
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 4 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 2 artilleries and 11 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 artilleries and 11 infantry in Anhwe, round 2 : 7/13 hits, 2.83 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 2 artilleries and 10 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Northern Sinkiang
    
        Place Units - Chinese
            2 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 3.67
    Japanese regular : -0.33
    

    Savegame

  • '20 '19

    TripleA Move Summary: British round 12

    TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 12
    
        Purchase Units - British
            British buy 1 fighter, 5 infantry, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 units repaired.
            1 armour and 1 mech_infantry moved from Southern Persia to Northeast Persia
            1 infantry moved from Northwest Persia to Northeast Persia
            1 fighter and 2 tactical_bombers moved from Northwest Persia to Northeast Persia
            1 fighter moved from Iraq to Southern Caucasus
            8 fighters moved from Northwest Persia to Southern Caucasus
            1 bomber moved from Iraq to Southern Caucasus
            1 tactical_bomber moved from Iraq to Northeast Persia
    

    Savegame

  • '20 '19

    TripleA Move Summary: British round 12

    TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 12
    
        Purchase Units - British
            British buy 1 fighter, 5 infantry, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 units repaired.
            1 armour and 1 mech_infantry moved from Southern Persia to Northeast Persia
            1 infantry moved from Northwest Persia to Northeast Persia
            1 fighter and 2 tactical_bombers moved from Northwest Persia to Northeast Persia
            1 fighter moved from Iraq to Southern Caucasus
            8 fighters moved from Northwest Persia to Southern Caucasus
            1 bomber moved from Iraq to Southern Caucasus
            1 tactical_bomber moved from Iraq to Northeast Persia
    

    Savegame

  • '20 '19

    TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 2 infantry, 1 marine, 4 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 34 Sea Zone to 20 Sea Zone
                  Americans take 22 Sea Zone from Japanese
            2 infantry moved from Caroline Islands to 34 Sea Zone
            2 infantry, 1 submarine and 1 transport moved from 34 Sea Zone to 7 Sea Zone
                  Americans take 18 Sea Zone from Japanese
            9 fighters and 5 tactical_bombers moved from 34 Sea Zone to 7 Sea Zone
            2 infantry moved from 7 Sea Zone to Hokkaido
            1 bomber moved from Gibraltar to France
    
        Combat - Americans
            Strategic bombing raid in France
                    Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in France causes 5 damage total. 
            Battle in Hokkaido
            Battle in 20 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 20 Sea Zone
                Americans win, taking Hokkaido from Japanese, taking 20 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            1 destroyer moved from 34 Sea Zone to 21 Sea Zone
            1 battleship, 9 carriers, 2 cruisers, 4 destroyers, 4 fighters and 8 submarines moved from 34 Sea Zone to 7 Sea Zone
            1 artillery, 1 fighter and 5 infantry moved from Iraq to Northwest Persia
            1 armour moved from Southern Persia to Northwest Persia
            1 fighter moved from 100 Sea Zone to Northwest Persia
            1 bomber moved from France to United Kingdom
            1 carrier moved from 94 Sea Zone to 93 Sea Zone
            1 artillery and 3 infantry moved from Eastern United States to 104 Sea Zone
            1 artillery, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 104 Sea Zone to 93 Sea Zone
            1 artillery and 3 infantry moved from 93 Sea Zone to Morocco
            1 artillery and 1 infantry moved from Egypt to 100 Sea Zone
            1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry and 6 transports moved from 100 Sea Zone to 94 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern United States to 93 Sea Zone
            1 artillery and 1 infantry moved from 94 Sea Zone to Morocco
            1 submarine moved from 99 Sea Zone to 95 Sea Zone
            4 infantry moved from Western United States to 11 Sea Zone
            1 destroyer, 1 submarine and 2 transports moved from 28 Sea Zone to 27 Sea Zone
            1 carrier, 1 destroyer, 4 infantry, 2 submarines and 2 transports moved from 11 Sea Zone to 27 Sea Zone
            4 infantry moved from 27 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 factory_minor placed in Southern Persia
            1 marine placed in Eastern United States
            Americans undo move 2.
            Americans undo move 1.
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 107 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 93 Sea Zone: 1 submarine
            EDIT: Removing units owned by Americans from 109 Sea Zone: 1 destroyer and 1 submarine
            EDIT: Turning off Edit Mode
            1 marine placed in Eastern United States
            1 factory_minor placed in Southern Persia
            1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 11 Sea Zone
            1 fighter and 2 infantry placed in Western United States
            1 submarine placed in 104 Sea Zone
            Americans undo move 3.
            1 submarine placed in 104 Sea Zone
            1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 11 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 1,3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,1,6
            Americans collect 57 PUs (2 lost to blockades); end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Jehol to Chahar
            2 artilleries and 11 infantry moved from Jehol to Anhwe
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 4 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 2 artilleries and 11 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 artilleries and 11 infantry in Anhwe, round 2 : 7/13 hits, 2.83 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 2 artilleries and 10 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Northern Sinkiang
    
        Place Units - Chinese
            2 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 fighter, 5 infantry, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 units repaired.
            1 armour and 1 mech_infantry moved from Southern Persia to Northeast Persia
            1 infantry moved from Northwest Persia to Northeast Persia
            1 fighter and 2 tactical_bombers moved from Northwest Persia to Northeast Persia
            1 fighter moved from Iraq to Southern Caucasus
            8 fighters moved from Northwest Persia to Southern Caucasus
            1 bomber moved from Iraq to Southern Caucasus
            1 tactical_bomber moved from Iraq to Northeast Persia
    
        Combat - British
            Air Battle in Southern Caucasus
                British attacks with 10 units heading to Southern Caucasus
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Southern Caucasus
                    Germans roll AA dice in Southern Caucasus : 0/1 hits, 0.17 expected hits
                Bombing raid in Southern Caucasus rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Southern Caucasus causes 5 damage total. 
            Battle in Northeast Persia
                British attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 3 tactical_bombers
                Germans defend with 1 infantry
                    British roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Northeast Persia, round 2 : 3/7 hits, 3.33 expected hits
                    Germans roll dice for 1 infantry in Northeast Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Northeast Persia
                British win, taking Northeast Persia from Germans with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - British
            1 artillery and 1 infantry moved from Egypt to 100 Sea Zone
            1 infantry moved from Egypt to 100 Sea Zone
            1 carrier and 2 fighters moved from 94 Sea Zone to 93 Sea Zone
            1 destroyer and 1 submarine moved from 109 Sea Zone to 93 Sea Zone
            1 artillery, 2 battleships, 1 carrier, 4 cruisers, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 4 transports moved from 100 Sea Zone to 94 Sea Zone
            1 artillery and 2 infantry moved from 94 Sea Zone to Gibraltar
            1 bomber moved from Southern Caucasus to Egypt
            1 fighter moved from Northeast Persia to Iraq
            3 tactical_bombers moved from Northeast Persia to Northwest Persia
            1 armour and 3 infantry moved from Iraq to Northwest Persia
            3 aaGuns, 10 artilleries and 17 infantry moved from Baluchistan to Southern Persia
            1 fighter moved from Southern Caucasus to Iraq
            1 fighter moved from Egypt to Iraq
            2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
            2 infantry moved from Egypt to Trans-Jordan
            8 fighters moved from Southern Caucasus to Northwest Persia
            2 destroyers and 1 submarine moved from 78 Sea Zone to 73 Sea Zone
    
        Place Units - British
            1 fighter and 2 infantry placed in Egypt
            2 infantry and 1 mech_infantry placed in Iraq
            1 infantry and 1 marine placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 5,1,2,4,3,3,4,4,6,3,2,4,4,6,5,2,5,2
            British collect 30 PUs (8 lost to blockades); end with 30 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : 3.67
    Japanese regular : -0.33
    Germans AA : -0.33
    Germans regular : -0.33
    British regular : -0.33
    

    Savegame

  • '20 '19

    TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 2 infantry, 1 marine, 4 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 34 Sea Zone to 20 Sea Zone
                  Americans take 22 Sea Zone from Japanese
            2 infantry moved from Caroline Islands to 34 Sea Zone
            2 infantry, 1 submarine and 1 transport moved from 34 Sea Zone to 7 Sea Zone
                  Americans take 18 Sea Zone from Japanese
            9 fighters and 5 tactical_bombers moved from 34 Sea Zone to 7 Sea Zone
            2 infantry moved from 7 Sea Zone to Hokkaido
            1 bomber moved from Gibraltar to France
    
        Combat - Americans
            Strategic bombing raid in France
                    Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in France causes 5 damage total. 
            Battle in Hokkaido
            Battle in 20 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 20 Sea Zone
                Americans win, taking Hokkaido from Japanese, taking 20 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            1 destroyer moved from 34 Sea Zone to 21 Sea Zone
            1 battleship, 9 carriers, 2 cruisers, 4 destroyers, 4 fighters and 8 submarines moved from 34 Sea Zone to 7 Sea Zone
            1 artillery, 1 fighter and 5 infantry moved from Iraq to Northwest Persia
            1 armour moved from Southern Persia to Northwest Persia
            1 fighter moved from 100 Sea Zone to Northwest Persia
            1 bomber moved from France to United Kingdom
            1 carrier moved from 94 Sea Zone to 93 Sea Zone
            1 artillery and 3 infantry moved from Eastern United States to 104 Sea Zone
            1 artillery, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 104 Sea Zone to 93 Sea Zone
            1 artillery and 3 infantry moved from 93 Sea Zone to Morocco
            1 artillery and 1 infantry moved from Egypt to 100 Sea Zone
            1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry and 6 transports moved from 100 Sea Zone to 94 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern United States to 93 Sea Zone
            1 artillery and 1 infantry moved from 94 Sea Zone to Morocco
            1 submarine moved from 99 Sea Zone to 95 Sea Zone
            4 infantry moved from Western United States to 11 Sea Zone
            1 destroyer, 1 submarine and 2 transports moved from 28 Sea Zone to 27 Sea Zone
            1 carrier, 1 destroyer, 4 infantry, 2 submarines and 2 transports moved from 11 Sea Zone to 27 Sea Zone
            4 infantry moved from 27 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 factory_minor placed in Southern Persia
            1 marine placed in Eastern United States
            Americans undo move 2.
            Americans undo move 1.
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 107 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 93 Sea Zone: 1 submarine
            EDIT: Removing units owned by Americans from 109 Sea Zone: 1 destroyer and 1 submarine
            EDIT: Turning off Edit Mode
            1 marine placed in Eastern United States
            1 factory_minor placed in Southern Persia
            1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 11 Sea Zone
            1 fighter and 2 infantry placed in Western United States
            1 submarine placed in 104 Sea Zone
            Americans undo move 3.
            1 submarine placed in 104 Sea Zone
            1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 11 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 1,3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,1,6
            Americans collect 57 PUs (2 lost to blockades); end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Jehol to Chahar
            2 artilleries and 11 infantry moved from Jehol to Anhwe
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 4 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 2 artilleries and 11 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 artilleries and 11 infantry in Anhwe, round 2 : 7/13 hits, 2.83 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 2 artilleries and 10 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Northern Sinkiang
    
        Place Units - Chinese
            2 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 fighter, 5 infantry, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 units repaired.
            1 armour and 1 mech_infantry moved from Southern Persia to Northeast Persia
            1 infantry moved from Northwest Persia to Northeast Persia
            1 fighter and 2 tactical_bombers moved from Northwest Persia to Northeast Persia
            1 fighter moved from Iraq to Southern Caucasus
            8 fighters moved from Northwest Persia to Southern Caucasus
            1 bomber moved from Iraq to Southern Caucasus
            1 tactical_bomber moved from Iraq to Northeast Persia
    
        Combat - British
            Air Battle in Southern Caucasus
                British attacks with 10 units heading to Southern Caucasus
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Southern Caucasus
                    Germans roll AA dice in Southern Caucasus : 0/1 hits, 0.17 expected hits
                Bombing raid in Southern Caucasus rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Southern Caucasus causes 5 damage total. 
            Battle in Northeast Persia
                British attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 3 tactical_bombers
                Germans defend with 1 infantry
                    British roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Northeast Persia, round 2 : 3/7 hits, 3.33 expected hits
                    Germans roll dice for 1 infantry in Northeast Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Northeast Persia
                British win, taking Northeast Persia from Germans with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - British
            1 artillery and 1 infantry moved from Egypt to 100 Sea Zone
            1 infantry moved from Egypt to 100 Sea Zone
            1 carrier and 2 fighters moved from 94 Sea Zone to 93 Sea Zone
            1 destroyer and 1 submarine moved from 109 Sea Zone to 93 Sea Zone
            1 artillery, 2 battleships, 1 carrier, 4 cruisers, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 4 transports moved from 100 Sea Zone to 94 Sea Zone
            1 artillery and 2 infantry moved from 94 Sea Zone to Gibraltar
            1 bomber moved from Southern Caucasus to Egypt
            1 fighter moved from Northeast Persia to Iraq
            3 tactical_bombers moved from Northeast Persia to Northwest Persia
            1 armour and 3 infantry moved from Iraq to Northwest Persia
            3 aaGuns, 10 artilleries and 17 infantry moved from Baluchistan to Southern Persia
            1 fighter moved from Southern Caucasus to Iraq
            1 fighter moved from Egypt to Iraq
            2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
            2 infantry moved from Egypt to Trans-Jordan
            8 fighters moved from Southern Caucasus to Northwest Persia
            2 destroyers and 1 submarine moved from 78 Sea Zone to 73 Sea Zone
    
        Place Units - British
            1 fighter and 2 infantry placed in Egypt
            2 infantry and 1 mech_infantry placed in Iraq
            1 infantry and 1 marine placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 5,1,2,4,3,3,4,4,6,3,2,4,4,6,5,2,5,2
            British collect 30 PUs (8 lost to blockades); end with 30 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by British from Iraq: 1 fighter
            EDIT: Adding units owned by British to Southern Persia: 1 fighter
            EDIT: Removing units owned by British from Egypt: 1 fighter
            EDIT: Adding units owned by British to Iraq: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 3.67
    Japanese regular : -0.33
    Germans AA : -0.33
    Germans regular : -0.33
    British regular : -0.33
    

    Savegame

  • '20 '19

    @pejon_88 assumed no scramble/intercept due to overwhelming nmbers…but let me know if not

  • '23 '22

    TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Caucasus to Southern Persia
    
        Combat - Italians
            Strategic bombing raid in Southern Persia
                    Americans roll AA dice in Southern Persia : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in Southern Persia causes 0 damage total. 
    
        Non Combat Move - Italians
            1 armour moved from Bessarabia to Rostov
            2 armour moved from Tambov to Northern Caucasus
            1 infantry moved from Romania to Bessarabia
            1 artillery and 1 infantry moved from Slovakia Hungary to Eastern Poland
            1 mech_infantry moved from Greece to Romania
            2 infantry moved from Yugoslavia to Romania
            2 infantry moved from Austria to Western Germany
            2 artilleries and 2 infantry moved from Northern Italy to Austria
            1 infantry moved from Northern Italy to Southern France
    
        Place Units - Italians
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,5,4,6,4,3,1,6
            Italians collect 9 PUs (4 lost to blockades); end with 9 PUs
    

    Combat Hit Differential Summary :

    Americans AA : 0,83
    

    Savegame

  • '23 '22

    @wizmark Perfectly fine!

  • '23 '22

    @pejon_88 So classic! One side does one several bombings and no hits, then the other side does one single bombing…

  • '20 '19

    @pejon_88 I think i would have prefered you to hit and not had such an awful convoy roll…4 out of a possible 24!

  • '23 '22

    @pejon_88 Well this was awkward. You had done an edit, but I played on the already posted map… It resulted in a bombing that wouldn’t had taken place.

  • '20 '19

    @pejon_88 hopefully my US move in the pac surprised you a little

  • '23 '22

    @wizmark Yeah that was crazy too! So let’s leave it as is?

  • '20 '19

    @pejon_88 fine by me

  • '23 '22

    @wizmark It did! Since I am new at PTV I hadn’t encountered that before. That Allies could land just outside Tokyo!

  • '23 '22

    @wizmark Ok, let’s continue. Other option would be to re-do Italy based on the new post I suppose. Don’t know what rules say in situations like this.

  • '20 '19

    @pejon_88 me either…I was a bit stuck on what to do but then saw the option…not sure it will do any good though

Suggested Topics

  • 20
  • 47
  • 38
  • 155
  • 192
  • 69
  • 154
  • 227
Axis & Allies Boardgaming Custom Painted Miniatures

69

Online

17.5k

Users

40.0k

Topics

1.7m

Posts