Deimos (Axis) vs Clemency (Allies + 24) G40


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 tactical_bomber and 6 transports; Remaining resources: 5 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to 10 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from 10 Sea Zone to 26 Sea Zone
            3 submarines moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 carrier and 6 transports placed in 10 Sea Zone
            1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            2 infantry moved from Shensi to Sikang
            1 fighter and 1 infantry moved from Szechwan to Yunnan
    
        Place Units - Chinese
            5 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 armour and 9 infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 artillery and 1 mech_infantry moved from Ethiopia to Kenya
    
        Combat - British
            Battle in Kenya
                British attack with 1 artillery and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery and 1 mech_infantry in Kenya, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Kenya
                British win, taking Kenya from Italians with 1 artillery remaining. Battle score for attacker is -1
                Casualties for British: 1 mech_infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 cruiser and 2 destroyers moved from 76 Sea Zone to 98 Sea Zone
            1 cruiser moved from 96 Sea Zone to 98 Sea Zone
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
            1 artillery and 1 infantry moved from Egypt to Trans-Jordan
            4 mech_infantrys moved from India to Yunnan
    
        Place Units - British
            1 armour and 9 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 29 PUs; end with 30 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 8 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    British regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 armour and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 unit repaired.
            1 artillery moved from Alexandria to Egypt
            1 armour and 1 mech_infantry moved from Tobruk to Egypt
            1 artillery moved from Northern Italy to 97 Sea Zone
            1 armour moved from Greece to 97 Sea Zone
            1 armour, 1 artillery and 2 transports moved from 97 Sea Zone to 96 Sea Zone
            2 infantry moved from Tobruk to 96 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            1 destroyer moved from 99 Sea Zone to 98 Sea Zone
            1 battleship, 1 cruiser and 1 submarine moved from 93 Sea Zone to 98 Sea Zone
            1 bomber moved from Southern Italy to 98 Sea Zone
            2 fighters moved from Southern Italy to Egypt
    
        Combat - Italians
            Battle in 98 Sea Zone
                Italians attack with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 2 submarines and 2 transports
                British defend with 2 cruisers and 2 destroyers
                    Italians roll dice for 2 submarines in 98 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 2 transports in 98 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                    British roll dice for 2 cruisers and 2 destroyers in 98 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits
                Units damaged: 1 battleship owned by the Italians
                    2 destroyers owned by the British and 2 cruisers owned by the British lost in 98 Sea Zone
                Italians win, taking 98 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 2 submarines and 2 transports remaining. Battle score for attacker is 40
                Casualties for British: 2 cruisers and 2 destroyers
            Battle in Egypt
                Italians attack with 2 armour, 2 artilleries, 2 fighters, 2 infantry and 1 mech_infantry
                British defend with 1 armour, 2 artilleries, 1 harbour and 1 infantry; ANZAC defend with 2 infantry
                    Italians roll dice for 2 armour, 2 artilleries, 2 fighters, 2 infantry and 1 mech_infantry in Egypt, round 2 : 2/9 hits, 3.50 expected hits
                    British roll dice for 1 armour, 2 artilleries and 3 infantry in Egypt, round 2 : 2/6 hits, 2.17 expected hits
                    1 infantry owned by the ANZAC, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Egypt
                    Italians roll dice for 2 armour, 2 artilleries, 2 fighters and 1 mech_infantry in Egypt, round 3 : 1/7 hits, 3.00 expected hits
                    British roll dice for 1 armour, 2 artilleries and 1 infantry in Egypt, round 3 : 1/4 hits, 1.50 expected hits
                    1 infantry owned by the ANZAC and 1 artillery owned by the Italians lost in Egypt
                    Italians roll dice for 2 armour, 1 artillery, 2 fighters and 1 mech_infantry in Egypt, round 4 : 6/6 hits, 2.67 expected hits
                    British roll dice for 1 armour and 2 artilleries in Egypt, round 4 : 1/3 hits, 1.17 expected hits
                    1 mech_infantry owned by the Italians, 2 artilleries owned by the British and 1 armour owned by the British lost in Egypt
                Italians win, taking Egypt from British with 2 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 9
                Casualties for Italians: 1 artillery, 2 infantry and 1 mech_infantry
                Casualties for ANZAC: 2 infantry
                Casualties for British: 1 armour, 2 artilleries and 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Egypt to Alexandria
            1 bomber moved from 98 Sea Zone to Southern Italy
            4 infantry moved from Greece to Bulgaria
            2 aaGuns and 2 infantry moved from Northern Italy to Greater Southern Germany
            1 armour moved from Southern France to Greater Southern Germany
            2 artilleries and 2 infantry moved from Southern France to Northern Italy
    
        Place Units - Italians
            1 armour and 3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.00
    British regular : -1.50
    

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Place Units - ANZAC
            2 destroyers placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Combat Move - French
            1 infantry moved from French Central Africa to French Equatorial Africa
            2 infantry moved from Morocco to Algeria
            1 destroyer moved from 76 Sea Zone to 79 Sea Zone
            1 infantry moved from Syria to Trans-Jordan
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 6 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Germans
            1 infantry moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            2 transports moved from 111 Sea Zone to 112 Sea Zone
            2 infantry moved from Norway to 112 Sea Zone
            3 infantry moved from Norway to 113 Sea Zone
            7 infantry moved from Germany to 113 Sea Zone
            2 armour moved from Western Germany to 112 Sea Zone
            1 artillery moved from Western Germany to 113 Sea Zone
            3 artilleries moved from Germany to 113 Sea Zone
            6 armour moved from Western Germany to 113 Sea Zone
            1 battleship, 1 carrier and 1 cruiser moved from 111 Sea Zone to 110 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
            6 armour, 4 artilleries, 10 infantry and 10 transports moved from 113 Sea Zone to 110 Sea Zone
            2 infantry moved from Scotland to United Kingdom
            2 fighters moved from 111 Sea Zone to United Kingdom
            2 bombers, 2 fighters and 3 tactical_bombers moved from Western Germany to United Kingdom
            8 armour, 4 artilleries and 12 infantry moved from 110 Sea Zone to United Kingdom
    
        Combat - Germans
            Battle in United Kingdom
                Germans attack with 8 armour, 4 artilleries, 2 bombers, 4 fighters, 14 infantry and 3 tactical_bombers
                British defend with 4 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour, 17 infantry and 1 mech_infantry; French defend with 2 infantry
                    British roll AA dice in United Kingdom : 1/9 hits, 1.50 expected hits
                    1 fighter owned by the Germans lost in United Kingdom
                    Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 1/2 hits, 1.17 expected hits
                    Germans roll dice for 8 armour, 4 artilleries, 2 bombers, 3 fighters, 14 infantry and 3 tactical_bombers in United Kingdom, round 2 : 14/34 hits, 13.17 expected hits
                    British roll dice for 4 aaGuns, 1 armour, 1 fighter, 19 infantry and 1 mech_infantry in United Kingdom, round 2 : 8/22 hits, 7.83 expected hits
                    4 aaGuns owned by the British, 8 infantry owned by the Germans, 2 infantry owned by the French and 9 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 8 armour, 4 artilleries, 2 bombers, 3 fighters, 6 infantry and 3 tactical_bombers in United Kingdom, round 3 : 16/26 hits, 11.83 expected hits
                    British roll dice for 1 armour, 1 fighter, 8 infantry and 1 mech_infantry in United Kingdom, round 3 : 3/11 hits, 4.17 expected hits
                    1 mech_infantry owned by the British, 2 artilleries owned by the Germans, 1 infantry owned by the Germans, 8 infantry owned by the British, 1 fighter owned by the British and 1 armour owned by the British lost in United Kingdom
                Germans captures 30PUs while taking British capital
                Germans converts factory_major into different units
                Germans win, taking United Kingdom from British with 8 armour, 2 artilleries, 2 bombers, 3 fighters, 5 infantry and 3 tactical_bombers remaining. Battle score for attacker is 52
                Casualties for Germans: 2 artilleries, 1 fighter and 9 infantry
                Casualties for British: 4 aaGuns, 1 armour, 1 fighter, 17 infantry and 1 mech_infantry
                Casualties for French: 2 infantry
            Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
    
        Non Combat Move - Germans
            3 fighters and 3 tactical_bombers moved from United Kingdom to Holland Belgium
            2 bombers moved from United Kingdom to Western Germany
            1 infantry moved from Norway to Finland
            1 submarine moved from 110 Sea Zone to 112 Sea Zone
            1 mech_infantry moved from Normandy Bordeaux to Western Germany
            1 armour moved from Western Germany to Greater Southern Germany
            4 infantry moved from Romania to Yugoslavia
            2 artilleries and 6 infantry moved from Slovakia Hungary to Germany
            2 artilleries moved from Normandy Bordeaux to Holland Belgium
    
        Place Units - Germans
            6 artilleries and 4 infantry placed in Germany
            3 armour placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
            Germans collect 47 PUs (2 lost to blockades); end with 77 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    British AA : -0.50
    Germans regular : 4.83
    British regular : -1.00
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 3 armour, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Russians
            4 infantry moved from Baltic States to Poland
                  Russians take Poland from Germans
            2 artilleries and 19 infantry moved from Eastern Poland to Poland
            8 armour and 2 mech_infantrys moved from Western Ukraine to Poland
            1 infantry moved from Karelia to Finland
            3 armour and 2 infantry moved from Ukraine to Bessarabia
            1 artillery moved from Western Ukraine to Bessarabia
            1 infantry moved from Western Ukraine to Bessarabia
    
        Combat - Russians
            Battle in Finland
                Russians attack with 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.17 expected hits
                    Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Finland
                Russians win, taking Finland from Germans with 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Bessarabia
                Russians attack with 3 armour, 1 artillery and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 3 armour, 1 artillery and 3 infantry in Bessarabia, round 2 : 3/7 hits, 2.50 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 3 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 aaGuns moved from Eastern Poland to Poland
            1 armour moved from Russia to Western Ukraine
            3 artilleries moved from Novgorod to Baltic States
            1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
            2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey
    
        Place Units - Russians
            3 armour placed in Novgorod
            1 fighter and 1 tactical_bomber placed in Ukraine
            Russians undo move 2.
            Russians undo move 1.
            3 armour placed in Ukraine
            1 fighter and 1 tactical_bomber placed in Novgorod
    
        Turn Complete - Russians
            Russians collect 41 PUs; end with 41 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 46 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.67
    Russians regular : 1.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 carrier, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            1 armour moved from Burma to India
            1 infantry moved from Shan State to 37 Sea Zone
            1 artillery moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from 39 Sea Zone to India
            3 artilleries and 3 infantry moved from Kwangsi to 36 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 39 Sea Zone
            3 artilleries and 3 infantry moved from 39 Sea Zone to India
            1 fighter and 1 tactical_bomber moved from Kwangsi to India
            1 fighter and 1 tactical_bomber moved from Kwangsi to India
            1 artillery and 5 infantry moved from Kweichow to Yunnan
            3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
            1 bomber moved from Kwangsi to Yunnan
            1 bomber moved from Kwangsi to India
            1 battleship and 1 cruiser moved from 37 Sea Zone to 39 Sea Zone
            1 artillery moved from Kwangsi to Yunnan
            1 mech_infantry moved from Hopei to Yunnan
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
    
        Combat - Japanese
            Battle in India
                Japanese attack with 1 armour, 4 artilleries, 1 bomber, 2 fighters, 4 infantry and 2 tactical_bombers
                British defend with 3 aaGuns and 7 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    British roll AA dice in India : 0/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 battleship and 1 cruiser in India, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 armour, 4 artilleries, 1 bomber, 2 fighters, 4 infantry and 2 tactical_bombers in India, round 2 : 5/14 hits, 6.17 expected hits
                    UK_Pacific roll dice for 3 aaGuns and 7 infantry in India, round 2 : 3/7 hits, 2.33 expected hits
                    3 infantry owned by the Japanese, 3 aaGuns owned by the British and 3 infantry owned by the British lost in India
                    Japanese roll dice for 1 armour, 4 artilleries, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in India, round 3 : 7/11 hits, 5.17 expected hits
                    UK_Pacific roll dice for 4 infantry in India, round 3 : 2/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 4 infantry owned by the British lost in India
                Japanese captures 8PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 1 armour, 3 artilleries, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 20
                Casualties for Japanese: 1 artillery and 4 infantry
                Casualties for British: 3 aaGuns and 7 infantry
            Battle in Yunnan
                Japanese attack with 2 artilleries, 1 bomber, 3 fighters, 5 infantry, 1 mech_infantry and 3 tactical_bombers
                British defend with 4 mech_infantrys; Chinese defend with 1 fighter and 6 infantry
                    Japanese roll dice for 2 artilleries, 1 bomber, 3 fighters, 5 infantry, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 2 : 4/15 hits, 6.17 expected hits
                    Chinese roll dice for 1 fighter, 6 infantry and 4 mech_infantrys in Yunnan, round 2 : 5/11 hits, 4.00 expected hits
                    5 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 2 artilleries, 1 bomber, 3 fighters, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 3 : 7/10 hits, 5.17 expected hits
                    Chinese roll dice for 1 fighter, 2 infantry and 4 mech_infantrys in Yunnan, round 3 : 3/7 hits, 2.67 expected hits
                    2 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese, 4 mech_infantrys owned by the British, 2 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Yunnan
                Japanese win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 17
                Casualties for Japanese: 2 artilleries, 5 infantry and 1 mech_infantry
                Casualties for Chinese: 1 fighter and 6 infantry
                Casualties for British: 4 mech_infantrys
    
        Non Combat Move - Japanese
            1 carrier moved from 37 Sea Zone to 39 Sea Zone
            1 carrier moved from 36 Sea Zone to 39 Sea Zone
            2 fighters moved from India to 39 Sea Zone
            2 tactical_bombers moved from India to 39 Sea Zone
            1 bomber moved from India to Kwangsi
            1 bomber moved from Yunnan to Kiangsu
            1 fighter and 1 tactical_bomber moved from Yunnan to 20 Sea Zone
            1 artillery moved from Hopei to Shensi
            3 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Jehol to Chahar
            1 carrier moved from 36 Sea Zone to 20 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
            1 infantry moved from Anhwe to Kiangsi
            1 aaGun and 2 infantry moved from Anhwe to Kweichow
            1 transport moved from 37 Sea Zone to 20 Sea Zone
            1 transport moved from 37 Sea Zone to 20 Sea Zone
            1 destroyer and 1 submarine moved from 36 Sea Zone to 6 Sea Zone
            1 battleship and 1 cruiser moved from 37 Sea Zone to 20 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to Kiangsu
            1 fighter and 1 tactical_bomber moved from Yunnan to Hopei
    
        Place Units - Japanese
            1 infantry placed in Japan
            1 carrier placed in 6 Sea Zone
            1 fighter placed in 6 Sea Zone
            3 armour placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 53 PUs; end with 61 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Japanese regular : 0.17
    British AA : -0.83
    UK_Pacific regular : 1.33
    

    Savegame


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 4 artilleries and 6 infantry; Remaining resources: 41 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from Western United States to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
    
        Place Units - Americans
            4 artilleries and 6 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 91 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 101 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 106 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 111 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 4 artilleries and 6 infantry; Remaining resources: 41 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from Western United States to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
    
        Place Units - Americans
            4 artilleries and 6 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 91 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 101 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 106 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 111 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            4 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    
        Combat Move - British
            1 artillery and 1 infantry moved from Trans-Jordan to Iraq
            3 infantry moved from Persia to Iraq
            1 artillery moved from Kenya to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 artillery and 1 infantry moved from Ontario to Quebec
    
        Combat - British
            Battle in Iraq
                British attack with 1 artillery and 4 infantry
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 artillery and 4 infantry in Iraq, round 2 : 2/5 hits, 1.17 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
                    British roll dice for 1 artillery and 2 infantry in Iraq, round 3 : 1/3 hits, 0.83 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 2 infantry
                Casualties for Neutral_Axis: 3 infantry
    
        Non Combat Move - British
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Neutral_Axis regular : 0.67
    British regular : 1.00
    

    Savegame


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
            2 fighters moved from Hawaiian Islands to 16 Sea Zone
    
        Combat - Americans
            Battle in 16 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 89 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 carrier, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 89 Sea Zone
            1 destroyer moved from 25 Sea Zone to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Midway
            2 fighters moved from 16 Sea Zone to 25 Sea Zone
            1 destroyer moved from 16 Sea Zone to 25 Sea Zone
            1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 submarine moved from 10 Sea Zone to 25 Sea Zone
            1 submarine moved from 10 Sea Zone to 89 Sea Zone
            1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from Western United States to Eastern United States
            1 bomber moved from Western United States to Midway
            2 aaGuns moved from Western United States to Central United States
            2 aaGuns moved from Eastern United States to Central United States
    
        Place Units - Americans
            2 artilleries and 2 infantry placed in Eastern United States
            1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
            2 tactical_bombers placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.50
    Japanese regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Suiyuyan
            1 fighter moved from Szechwan to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Shensi to Tsinghai
            1 fighter moved from Suiyuyan to Tsinghai
            1 infantry moved from Szechwan to Sikang
    
        Place Units - Chinese
            5 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : -0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
            2 fighters moved from Hawaiian Islands to 16 Sea Zone
    
        Combat - Americans
            Battle in 16 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 89 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 carrier, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 89 Sea Zone
            1 destroyer moved from 25 Sea Zone to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Midway
            2 fighters moved from 16 Sea Zone to 25 Sea Zone
            1 destroyer moved from 16 Sea Zone to 25 Sea Zone
            1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 submarine moved from 10 Sea Zone to 25 Sea Zone
            1 submarine moved from 10 Sea Zone to 89 Sea Zone
            1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from Western United States to Eastern United States
            1 bomber moved from Western United States to Midway
            2 aaGuns moved from Western United States to Central United States
            2 aaGuns moved from Eastern United States to Central United States
    
        Place Units - Americans
            2 artilleries and 2 infantry placed in Eastern United States
            1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
            2 tactical_bombers placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Suiyuyan
            1 fighter moved from Szechwan to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Shensi to Tsinghai
            1 fighter moved from Suiyuyan to Tsinghai
            1 infantry moved from Szechwan to Sikang
    
        Place Units - Chinese
            5 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 1 armour and 9 infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from Egypt to Alexandria
            1 artillery moved from Ethiopia to 76 Sea Zone
            1 artillery and 1 transport moved from 76 Sea Zone to 72 Sea Zone
            1 artillery moved from 72 Sea Zone to Kenya
            1 mech_infantry moved from Ethiopia to Kenya
    
        Combat - British
            Battle in Alexandria
                British attack with 1 artillery and 1 infantry
                Italians defend with 1 artillery
                    British roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in Kenya
                British attack with 1 artillery and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery and 1 mech_infantry in Kenya, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Kenya
                British win, taking Kenya from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 cruiser and 2 destroyers moved from 76 Sea Zone to 81 Sea Zone
            1 cruiser moved from 96 Sea Zone to 81 Sea Zone
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
            2 infantry moved from Union of South Africa to Rhodesia
            1 artillery and 1 infantry moved from Ontario to Quebec
    
        Place Units - British
            1 armour and 9 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 29 PUs; end with 30 PUs
    
        Place Units - UK_Pacific
            2 artilleries placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 2 artilleries
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : -0.50
    Italians regular : -0.67
    Japanese regular : 0.33
    British regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 armour and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 unit repaired.
            1 armour, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
            1 armour and 2 infantry moved from Greece to 97 Sea Zone
            1 artillery moved from Northern Italy to 97 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Alexandria
            1 battleship, 1 cruiser and 1 submarine moved from 93 Sea Zone to 98 Sea Zone
            1 destroyer moved from 99 Sea Zone to 98 Sea Zone
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
    
        Combat - Italians
            Battle in Alexandria
                Italians attack with 2 armour, 1 artillery, 4 infantry and 1 mech_infantry
                British defend with 1 artillery and 1 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Alexandria, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 2 armour, 1 artillery, 4 infantry and 1 mech_infantry in Alexandria, round 2 : 4/8 hits, 2.33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 2/2 hits, 0.67 expected hits
                    1 artillery owned by the British, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Alexandria
                Italians win, taking Alexandria from British with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for Italians: 2 infantry
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            1 armour moved from Southern France to Yugoslavia
            2 artilleries moved from Southern France to Northern Italy
            2 infantry moved from Greece to Bulgaria
    
        Place Units - Italians
            1 armour and 3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.50
    British regular : 1.33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            2 aaGuns, 1 artillery, 3 fighters and 6 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            2 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            2 aaGuns, 1 artillery, 3 fighters and 6 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            2 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Syria to Trans-Jordan
            1 infantry moved from Morocco to Algeria
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 destroyer moved from 76 Sea Zone to 81 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 6 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Germans
            1 battleship, 1 carrier and 1 cruiser moved from 111 Sea Zone to 110 Sea Zone
            2 fighters moved from 111 Sea Zone to United Kingdom
            2 transports moved from 111 Sea Zone to 112 Sea Zone
            2 infantry moved from Norway to 112 Sea Zone
            2 armour moved from Western Germany to 112 Sea Zone
            3 infantry moved from Norway to 113 Sea Zone
            7 infantry moved from Germany to 113 Sea Zone
            1 artillery moved from Western Germany to 113 Sea Zone
            3 artilleries moved from Germany to 113 Sea Zone
            6 armour moved from Western Germany to 113 Sea Zone
            6 armour, 4 artilleries, 10 infantry and 10 transports moved from 113 Sea Zone to 110 Sea Zone
            6 armour, 4 artilleries and 10 infantry moved from 110 Sea Zone to United Kingdom
            2 bombers, 2 fighters and 3 tactical_bombers moved from Western Germany to United Kingdom
            2 infantry moved from Scotland to United Kingdom
            2 armour, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
            2 armour and 2 infantry moved from 110 Sea Zone to United Kingdom
    
        Combat - Germans
            Battle in United Kingdom
                Germans attack with 8 armour, 4 artilleries, 2 bombers, 4 fighters, 14 infantry and 3 tactical_bombers
                British defend with 4 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour, 17 infantry and 1 mech_infantry; French defend with 2 infantry
                    British roll AA dice in United Kingdom : 1/9 hits, 1.50 expected hits
                    1 fighter owned by the Germans lost in United Kingdom
                    Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 2/2 hits, 1.17 expected hits
                    Germans roll dice for 8 armour, 4 artilleries, 2 bombers, 3 fighters, 14 infantry and 3 tactical_bombers in United Kingdom, round 2 : 12/34 hits, 13.17 expected hits
                    British roll dice for 4 aaGuns, 1 armour, 1 fighter, 19 infantry and 1 mech_infantry in United Kingdom, round 2 : 4/22 hits, 7.83 expected hits
                    4 aaGuns owned by the British, 4 infantry owned by the Germans, 2 infantry owned by the French and 8 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 8 armour, 4 artilleries, 2 bombers, 3 fighters, 10 infantry and 3 tactical_bombers in United Kingdom, round 3 : 13/30 hits, 12.50 expected hits
                    British roll dice for 1 armour, 1 fighter, 9 infantry and 1 mech_infantry in United Kingdom, round 3 : 4/12 hits, 4.50 expected hits
                    1 mech_infantry owned by the British, 4 infantry owned by the Germans, 9 infantry owned by the British, 1 fighter owned by the British and 1 armour owned by the British lost in United Kingdom
                Germans captures 30PUs while taking British capital
                Germans converts factory_major into different units
                Germans win, taking United Kingdom from British with 8 armour, 4 artilleries, 2 bombers, 3 fighters, 6 infantry and 3 tactical_bombers remaining. Battle score for attacker is 63
                Casualties for Germans: 1 fighter and 8 infantry
                Casualties for British: 4 aaGuns, 1 armour, 1 fighter, 17 infantry and 1 mech_infantry
                Casualties for French: 2 infantry
            Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
    
        Non Combat Move - Germans
            2 submarines moved from 110 Sea Zone to 109 Sea Zone
            2 artilleries and 6 infantry moved from Slovakia Hungary to Germany
            5 infantry moved from Romania to Yugoslavia
            2 bombers, 3 fighters and 3 tactical_bombers moved from United Kingdom to Holland Belgium
            1 infantry moved from Norway to Finland
            3 aaGuns moved from Western Germany to Germany
            1 armour moved from Western Germany to Germany
    
        Place Units - Germans
            6 artilleries and 4 infantry placed in Germany
            3 armour placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
            Germans collect 48 PUs (1 lost to blockades); end with 78 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    British AA : -0.50
    Germans regular : 0.17
    British regular : -4.33
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 4 armour, 1 artillery, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Baltic States to Poland
                  Russians take Poland from Germans
            1 infantry moved from Eastern Poland to Slovakia Hungary
                  Russians take Slovakia Hungary from Germans
            1 infantry moved from Eastern Poland to Romania
                  Russians take Romania from Germans
            1 cruiser moved from 115 Sea Zone to 113 Sea Zone
            1 infantry moved from Karelia to Finland
            2 fighters and 1 tactical_bomber moved from Eastern Poland to Finland
    
        Combat - Russians
            Battle in Finland
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Finland, round 2 : 1/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Finland
                Russians win, taking Finland from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Finland to Vyborg
            3 armour moved from Ukraine to Romania
            8 armour and 2 mech_infantrys moved from Western Ukraine to Romania
            2 aaGuns, 1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
            3 infantry moved from Baltic States to Eastern Poland
            3 artilleries moved from Novgorod to Baltic States
            1 armour moved from Russia to Belarus
            2 infantry moved from Ukraine to Bessarabia
            2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey
            2 artilleries and 5 infantry moved from Eastern Poland to Romania
    
        Place Units - Russians
            1 artillery and 1 infantry placed in Novgorod
            3 armour placed in Ukraine
            1 armour placed in Novgorod
            2 mech_infantrys placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 47 PUs; end with 47 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : -0.83
    

    Savegame

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