TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 2 destroyers, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 3 infantry moved from Hainan to 36 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 3 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 40 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 bomber moved from Philippines to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
3 fighters moved from Philippines to 35 Sea Zone
2 mech_infantrys moved from Hopei to Shensi
1 fighter and 1 tactical_bomber moved from Suiyuyan to Shensi
1 bomber moved from Suiyuyan to Shensi
1 destroyer and 1 submarine moved from 26 Sea Zone to 32 Sea Zone
3 fighters and 3 tactical_bombers moved from 26 Sea Zone to 32 Sea Zone
1 armour and 2 mech_infantrys moved from Siberia to Soviet Far East
1 tactical_bomber moved from Japan to Soviet Far East
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 3 fighters in 35 Sea Zone, round 2 : 0/4 hits, 1.83 expected hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer and 3 fighters in 35 Sea Zone, round 3 : 0/4 hits, 1.83 expected hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer and 3 fighters in 35 Sea Zone, round 4 : 3/4 hits, 1.83 expected hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 41 Sea Zone
Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Americans defend with 1 transport; ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 1 tactical_bomber and 2 transports in 41 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 transport owned by the Americans lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
ANZAC defend with 1 submarine
Japanese roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 32 Sea Zone
Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 submarine; ANZAC defend with 1 transport
Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 32 Sea Zone
Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 32 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits
1 transport owned by the ANZAC lost in 32 Sea Zone
Japanese win with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine
Casualties for ANZAC: 1 transport
Battle in Soviet Far East
Japanese attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Soviet Far East, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 : 2/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Soviet Far East
Japanese win, taking Soviet Far East from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 2 mech_infantrys
Casualties for Americans: 1 artillery and 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery and 3 infantry
Americans defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 1 artillery and 3 infantry in Sumatra, round 2 : 0/4 hits, 1.00 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 3 infantry in Sumatra, round 3 : 0/4 hits, 1.00 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Sumatra, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 3 infantry in Sumatra, round 4 : 1/4 hits, 1.00 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Sumatra, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Sumatra
Japanese roll dice for 1 artillery and 3 infantry in Sumatra, round 5 : 2/4 hits, 1.00 expected hits
Americans roll dice for 1 mech_infantry in Sumatra, round 5 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Sumatra
Japanese win, taking Sumatra from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Shensi
Japanese attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Shensi, round 2 : 2/5 hits, 2.17 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Shensi to Anhwe
1 bomber moved from Shensi to Kwangtung
1 bomber moved from 42 Sea Zone to Kwangtung
1 carrier moved from 36 Sea Zone to 41 Sea Zone
1 fighter moved from 35 Sea Zone to 6 Sea Zone
3 infantry moved from Kiangsu to Anhwe
3 infantry moved from Shantung to Anhwe
1 infantry moved from Anhwe to Hopei
1 aaGun moved from Anhwe to Hopei
3 armour moved from Hopei to Shensi
2 mech_infantrys moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsi
1 mech_infantry moved from Kwangtung to Kiangsi
1 infantry moved from Kiangsi to Kwangtung
2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
2 artilleries and 4 infantry moved from 20 Sea Zone to Kiangsi
2 destroyers moved from 6 Sea Zone to 32 Sea Zone
2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 1 marine and 6 submarines moved from 26 Sea Zone to 32 Sea Zone
1 infantry moved from Buryatia to Yakut S.S.R.
1 tactical_bomber moved from Soviet Far East to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsi to Philippines
2 tactical_bombers moved from 32 Sea Zone to Caroline Islands
2 fighters moved from 35 Sea Zone to 32 Sea Zone
Place Units - Japanese
1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
3 artilleries placed in Kiangsu
3 mech_infantrys placed in Shantung
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -3.17
Japanese regular : 0.17
ANZAC regular : -0.17
Russians regular : 1.33
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