@max334 yes was a nice xmas present for you!
Odonis Allies +10 vs Bretters Axis BM3
-
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Russians Russians buy 4 armour, 2 fighters, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter moved from Belarus to 127 Sea Zone 11 infantry moved from Vyborg to Finland 2 infantry moved from Belarus to Baltic States 1 fighter moved from Belarus to Baltic States 2 infantry and 1 tactical_bomber moved from Belarus to Eastern Poland 1 fighter moved from Belarus to Baltic States 1 fighter moved from Belarus to Eastern Poland Combat - Russians Battle in 127 Sea Zone Russians attack with 1 fighter Germans defend with 9 transports 9 transports owned by the Germans lost in 127 Sea Zone Russians win with 1 fighter remaining. Battle score for attacker is 63 Casualties for Germans: 9 transports Battle in Finland Russians attack with 11 infantry Germans defend with 1 infantry Russians roll dice for 11 infantry in Finland, round 2 : 1/11 hits, 1.83 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 11 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Baltic States, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Eastern Poland Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 artillery in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus 2 fighters moved from Baltic States to Belarus 1 armour moved from Western Ukraine to Belarus 5 artilleries and 1 infantry moved from Smolensk to Belarus 3 armour and 1 mech_infantry moved from Russia to Belarus 1 fighter moved from Russia to Belarus 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Bryansk 1 infantry moved from Smolensk to Archangel 1 aaGun moved from Smolensk to Belarus 1 infantry moved from Ukraine to Bessarabia 1 artillery and 1 infantry moved from Ukraine to Western Ukraine 12 infantry moved from Amur to Sakha 2 aaGuns moved from Amur to Sakha 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 fighter moved from 127 Sea Zone to Belarus Place Units - Russians 3 armour placed in Ukraine 1 armour, 2 fighters, 5 infantry and 2 mech_infantrys placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,5 Russians collect 43 PUs (1 lost to blockades); end with 43 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans regular : 0.00 Russians regular : -0.67
-
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 60 PUs; 4 SuicideAttackTokens; Japanese buy 2 armour, 3 artilleries, 1 fighter, 3 infantry and 4 mech_infantrys; Remaining resources: 1 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 3 transports moved from 19 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 33 Sea Zone 1 bomber moved from Paulau Island to 17 Sea Zone 1 fighter moved from Paulau Island to 36 Sea Zone 1 tactical_bomber moved from Paulau Island to 36 Sea Zone 3 infantry moved from Malaya to Shan State 1 artillery and 2 infantry moved from French Indo China to Shan State 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 artillery moved from Yunnan to Shan State 1 armour moved from Yunnan to Shan State 1 mech_infantry moved from Jehol to Amur 1 armour, 2 artilleries and 9 infantry moved from Manchuria to Amur 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Soviet Far East 1 infantry moved from 5 Sea Zone to Soviet Far East 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 artilleries and 4 infantry moved from 6 Sea Zone to Korea 1 infantry moved from Chahar to Suiyuyan 1 artillery moved from Anhwe to Chahar 1 mech_infantry moved from Kiangsu to Anhwe 1 infantry moved from Hopei to Suiyuyan 1 armour moved from Kiangsu to Hopei 1 bomber moved from Kwangsi to Suiyuyan 1 fighter moved from 33 Sea Zone to 22 Sea Zone Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Soviet Far East Battle in 22 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win, taking Soviet Far East from Russians with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Caroline Islands Battle in Suiyuyan Japanese attack with 1 bomber and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Caroline Islands from Americans, taking Suiyuyan from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Amur Japanese attack with 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry in Amur, round 2 : 2/13 hits, 3.17 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Korea Japanese attack with 2 artilleries and 4 infantry Russians defend with 1 infantry Japanese roll dice for 2 artilleries and 4 infantry in Korea, round 2 : 4/6 hits, 1.67 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Shan State Japanese attack with 1 armour, 2 artilleries and 5 infantry British defend with 1 mech_infantry Japanese roll dice for 1 armour, 2 artilleries and 5 infantry in Shan State, round 2 : 4/8 hits, 2.33 expected hits UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 mech_infantry Non Combat Move - Japanese 1 fighter moved from 22 Sea Zone to 33 Sea Zone 1 cruiser moved from 35 Sea Zone to 33 Sea Zone 1 destroyer moved from 34 Sea Zone to 33 Sea Zone 1 destroyer moved from 35 Sea Zone to 33 Sea Zone 1 battleship moved from 35 Sea Zone to 33 Sea Zone 1 battleship moved from 35 Sea Zone to 33 Sea Zone 1 fighter moved from 36 Sea Zone to Kwangsi 1 tactical_bomber moved from 36 Sea Zone to Kwangsi 3 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi 1 bomber moved from 17 Sea Zone to Japan 1 aaGun moved from Anhwe to Hopei 1 transport moved from 37 Sea Zone to 19 Sea Zone 1 carrier, 1 cruiser and 2 fighters moved from 37 Sea Zone to 35 Sea Zone 1 fighter moved from Philippines to Kwangsi 1 bomber moved from Suiyuyan to Yunnan 1 tactical_bomber moved from Philippines to Kwangsi Place Units - Japanese 3 infantry placed in Kiangsu 3 artilleries placed in Japan 1 fighter and 2 mech_infantrys placed in Malaya 1 armour and 2 mech_infantrys placed in French Indo China 1 armour placed in Japan Turn Complete - Japanese Japanese collect 62 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 2.83 UK_Pacific regular : 0.67 Russians regular : -0.67
-
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 5 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 16 Sea Zone 4 fighters moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Battle in 16 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 4 fighters and 1 submarine in 16 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 4 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 4 fighters moved from 16 Sea Zone to 26 Sea Zone 1 destroyer moved from 25 Sea Zone to 31 Sea Zone 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 submarine moved from 91 Sea Zone to 101 Sea Zone 1 carrier moved from 91 Sea Zone to 101 Sea Zone 2 fighters moved from 91 Sea Zone to Gibraltar 1 armour moved from Egypt to Iraq Place Units - Americans 3 fighters placed in Western United States 1 artillery and 1 infantry placed in Western United States 1 destroyer and 1 transport placed in 10 Sea Zone 2 fighters and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : 0.67
-
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 5 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 16 Sea Zone 4 fighters moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Battle in 16 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 4 fighters and 1 submarine in 16 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 4 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 4 fighters moved from 16 Sea Zone to 26 Sea Zone 1 destroyer moved from 25 Sea Zone to 31 Sea Zone 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 submarine moved from 91 Sea Zone to 101 Sea Zone 1 carrier moved from 91 Sea Zone to 101 Sea Zone 2 fighters moved from 91 Sea Zone to Gibraltar 1 armour moved from Egypt to Iraq Place Units - Americans 3 fighters placed in Western United States 1 artillery and 1 infantry placed in Western United States 1 destroyer and 1 transport placed in 10 Sea Zone 2 fighters and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from India to Burma 1 bomber, 2 fighters and 1 tactical_bomber moved from India to Yunnan 1 infantry moved from India to Burma Combat - British Battle in Yunnan British attack with 1 bomber, 2 fighters and 1 tactical_bomber Japanese defend with 1 bomber and 1 infantry British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 2.33 expected hits Japanese roll dice for 1 bomber and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.50 expected hits 1 infantry owned by the Japanese, 1 bomber owned by the Japanese and 1 tactical_bomber owned by the British lost in Yunnan British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 4 Casualties for British: 1 tactical_bomber Casualties for Japanese: 1 bomber and 1 infantry Battle in Burma British attack with 1 artillery and 2 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 bomber and 2 fighters moved from Yunnan to India 1 infantry moved from West India to India 2 artilleries moved from Iraq to Persia 1 artillery and 1 infantry moved from Algeria to Tunisia 1 infantry moved from Anglo Egyptian Sudan to Egypt Place Units - UK_Pacific 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Some Units in India change ownership: 1 mech_infantry
Combat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : 0.83 British regular : -0.17
-
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 2 artilleries and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Yugoslavia to Bulgaria 1 fighter moved from Southern Italy to Bulgaria 1 tactical_bomber moved from Southern Italy to Bulgaria 1 armour moved from Greater Southern Germany to Albania 1 infantry moved from Yugoslavia to Bulgaria 1 infantry moved from Yugoslavia to Albania 1 bomber moved from Southern Italy to Albania 1 infantry moved from Greater Southern Germany to Yugoslavia Combat - Italians Battle in Albania Italians attack with 1 armour, 1 bomber and 1 infantry Russians defend with 1 armour Italians roll dice for 1 armour, 1 bomber and 1 infantry in Albania, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 armour in Albania, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 infantry owned by the Italians lost in Albania Italians win, taking Albania from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Russians: 1 armour Battle in Bulgaria Italians attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 armour Italians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bulgaria, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 armour in Bulgaria, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Bulgaria Italians win, taking Bulgaria from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Non Combat Move - Italians 1 bomber moved from Albania to Southern Italy 1 fighter moved from Bulgaria to Yugoslavia 1 tactical_bomber moved from Bulgaria to Yugoslavia 1 submarine moved from 97 Sea Zone to 99 Sea Zone Place Units - Italians 1 submarine placed in 97 Sea Zone 2 artilleries placed in Northern Italy Turning on Edit Mode EDIT: Adding units owned by Italians to Northern Italy: 4 aaGuns, 1 artillery and 3 infantry EDIT: Removing units owned by Italians from Southern Italy: 4 aaGuns, 1 artillery and 3 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 11 PUs; end with 11 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians regular : 0.17 Russians regular : 0.00
-
@Odonis bump
-
TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Queensland to New Zealand 1 fighter moved from Queensland to New Zealand 2 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 1 artillery and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Queensland to New Zealand 1 fighter moved from Queensland to New Zealand 2 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 1 artillery and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
@Odonis @bretters
sorry holidays are busy season, may be a little slow
-
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 3 artilleries, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Romania to Greece 1 armour moved from Romania to Greece 1 mech_infantry moved from Romania to Greece 1 armour moved from Romania to Greece 1 fighter moved from Yugoslavia to Baltic States 1 tactical_bomber moved from Yugoslavia to Baltic States 1 mech_infantry moved from Poland to Baltic States 1 infantry moved from Poland to Baltic States 1 infantry moved from Romania to Eastern Poland 1 infantry moved from Romania to Bessarabia 1 armour moved from Slovakia Hungary to Bessarabia 1 armour moved from Poland to Eastern Poland 1 armour moved from Poland to Slovakia Hungary 1 infantry moved from Romania to Slovakia Hungary 1 infantry moved from Romania to Slovakia Hungary 1 infantry moved from Germany to Poland 1 infantry moved from Germany to Poland 2 infantry moved from Germany to Poland 1 infantry moved from Western Germany to Germany 1 infantry moved from Western Germany to Germany 1 infantry moved from Western Germany to Germany 1 submarine moved from 104 Sea Zone to 110 Sea Zone 1 destroyer moved from 110 Sea Zone to 113 Sea Zone 1 fighter moved from Scotland to Novgorod 1 tactical_bomber moved from Scotland to Novgorod 1 fighter moved from United Kingdom to 113 Sea Zone Combat - Germans Battle in 113 Sea Zone Germans attack with 1 destroyer and 1 fighter Russians defend with 1 submarine Germans roll dice for 1 destroyer and 1 fighter in 113 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 113 Sea Zone Germans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Eastern Poland Germans attack with 1 armour and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 1 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 3 : 0/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 4 : 0/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Baltic States, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 5 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Baltic States, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Bessarabia Germans attack with 1 armour and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Greece Germans attack with 2 armour and 2 mech_infantrys British defend with 1 armour and 1 infantry; Russians defend with 1 armour Germans roll dice for 2 armour and 2 mech_infantrys in Greece, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 2 armour and 1 infantry in Greece, round 2 : 0/3 hits, 1.33 expected hits 1 infantry owned by the British lost in Greece Germans roll dice for 2 armour and 2 mech_infantrys in Greece, round 3 : 1/4 hits, 1.33 expected hits Russians roll dice for 2 armour in Greece, round 3 : 2/2 hits, 1.00 expected hits 1 armour owned by the Russians and 2 mech_infantrys owned by the Germans lost in Greece Germans roll dice for 2 armour in Greece, round 4 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 armour in Greece, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Greece Germans win, taking Greece from Russians with 2 armour remaining. Battle score for attacker is 7 Casualties for British: 1 armour and 1 infantry Casualties for Germans: 2 mech_infantrys Casualties for Russians: 1 armour Non Combat Move - Germans 1 aaGun moved from Yugoslavia to Slovakia Hungary 1 aaGun moved from Romania to Slovakia Hungary 1 aaGun moved from Western Germany to Germany 1 fighter moved from 113 Sea Zone to Western Germany 1 transport moved from 111 Sea Zone to 113 Sea Zone 1 fighter moved from Baltic States to Novgorod 1 tactical_bomber moved from Baltic States to Novgorod 1 destroyer moved from 125 Sea Zone to 110 Sea Zone Place Units - Germans 1 submarine placed in 112 Sea Zone 3 artilleries placed in Novgorod 5 armour and 5 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Russians regular : -2.33 Germans regular : -2.33
-
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Russians Russians buy 3 armour, 4 artilleries, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Finland to Norway Russians take Norway from Germans 3 armour moved from Ukraine to Bessarabia 1 artillery and 8 infantry moved from Western Ukraine to Bessarabia 1 artillery and 2 infantry moved from Belarus to Eastern Poland 1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland 2 fighters moved from Belarus to Baltic States 1 fighter moved from Russia to Baltic States 2 infantry moved from Belarus to Baltic States 1 fighter moved from Belarus to Bessarabia 1 fighter moved from Belarus to Bessarabia 1 cruiser moved from 114 Sea Zone to 113 Sea Zone Combat - Russians Germans scrambles 1 units out of Western Germany to defend against the attack in 113 Sea Zone Battle in Bessarabia Russians attack with 3 armour, 1 artillery, 2 fighters and 8 infantry Germans defend with 1 armour and 1 infantry Russians roll dice for 3 armour, 1 artillery, 2 fighters and 8 infantry in Bessarabia, round 2 : 4/14 hits, 4.33 expected hits Germans roll dice for 1 armour and 1 infantry in Bessarabia, round 2 : 2/2 hits, 0.83 expected hits 2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 3 armour, 1 artillery, 2 fighters and 6 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 1 armour and 1 infantry Battle in Baltic States Russians attack with 3 fighters and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 3 fighters and 2 infantry in Baltic States, round 2 : 0/5 hits, 1.83 expected hits Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Russians roll dice for 3 fighters and 1 infantry in Baltic States, round 3 : 2/4 hits, 1.67 expected hits Germans roll dice for 1 mech_infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Eastern Poland Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 armour and 1 infantry Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 3/5 hits, 2.00 expected hits Germans roll dice for 1 armour and 1 infantry in Eastern Poland, round 2 : 2/2 hits, 0.83 expected hits 2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 1 armour and 1 infantry Battle in 113 Sea Zone Russians attack with 1 cruiser Germans defend with 1 destroyer, 1 fighter and 1 transport Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 destroyer, 1 fighter and 1 transport in 113 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits 1 destroyer owned by the Germans and 1 cruiser owned by the Russians lost in 113 Sea Zone Germans win with 1 fighter and 1 transport remaining. Battle score for attacker is -4 Casualties for Russians: 1 cruiser Casualties for Germans: 1 destroyer Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany Non Combat Move - Russians 1 aaGun, 9 armour and 10 mech_infantrys moved from Belarus to Eastern Poland 1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine 2 fighters moved from Bessarabia to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine 8 artilleries and 3 infantry moved from Belarus to Bryansk 1 aaGun moved from Belarus to Bryansk 1 infantry moved from Smolensk to Belarus 3 fighters moved from Baltic States to Western Ukraine 2 mech_infantrys moved from Russia to Bryansk 1 armour moved from Russia to Bryansk 5 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Western Ukraine 1 infantry moved from Finland to Karelia 1 infantry moved from Finland to Vyborg 1 aaGun moved from Vyborg to Finland 5 infantry moved from Finland to Norway 3 infantry moved from Volgograd to Rostov 1 infantry moved from Sakha to Siberia 1 infantry moved from Sakha to Buryatia 10 infantry moved from Sakha to Buryatia 1 aaGun moved from Sakha to Buryatia Place Units - Russians 3 armour placed in Ukraine 4 artilleries, 1 infantry and 5 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 38 PUs; end with 38 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans regular : 3.67 Russians regular : -0.33
-
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 4 armour, 1 destroyer, 3 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 1 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shan State to Burma 1 infantry moved from Shan State to Burma 1 armour moved from Hopei to Yunnan 1 infantry moved from Suiyuyan to Hopei 1 mech_infantry moved from Anhwe to Yunnan 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from French Indo China to Yunnan 1 mech_infantry moved from French Indo China to Yunnan 1 armour moved from French Indo China to Yunnan 1 mech_infantry moved from Malaya to Yunnan 1 mech_infantry moved from Malaya to Yunnan 1 submarine moved from 80 Sea Zone to 39 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 infantry moved from Soviet Far East to Siberia 1 infantry moved from Soviet Far East to Siberia 1 artillery moved from Amur to Siberia 1 armour, 1 artillery, 8 infantry and 1 mech_infantry moved from Amur to Buryatia 1 tactical_bomber moved from Japan to Buryatia 1 bomber moved from Japan to Buryatia 1 infantry moved from Amur to Buryatia 1 fighter moved from Japan to Buryatia 1 artillery, 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 33 Sea Zone to 31 Sea Zone 2 fighters moved from 35 Sea Zone to 31 Sea Zone 1 destroyer moved from 33 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island 1 fighter moved from Malaya to Burma 1 tactical_bomber moved from Kwangsi to Burma 1 tactical_bomber moved from Kwangsi to Burma 1 fighter moved from Kwangsi to Burma 1 tactical_bomber moved from Kwangsi to Burma 1 fighter moved from Kwangsi to Burma 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone 1 cruiser moved from 35 Sea Zone to 6 Sea Zone 1 carrier moved from 35 Sea Zone to 6 Sea Zone 1 fighter moved from Kwangsi to Japan 1 fighter moved from Kwangsi to Japan 1 tactical_bomber moved from Kwangsi to Japan 1 fighter moved from Kwangsi to Burma 1 tactical_bomber moved from Kwangsi to Burma Combat - Japanese Battle in 31 Sea Zone Japanese attack with 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 1 transport Americans defend with 1 destroyer Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 1 transport in 31 Sea Zone, round 2 : 5/10 hits, 4.83 expected hits Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the Americans lost in 31 Sea Zone Japanese win with 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Wake Island Battle in Burma Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers British defend with 1 artillery and 2 infantry Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Burma, round 2 : 6/10 hits, 5.00 expected hits UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Burma Japanese win, taking Wake Island from Americans, taking Burma from UK_Pacific with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 2 infantry Battle in Buryatia Japanese attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 9 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 aaGun and 11 infantry Russians roll AA dice in Buryatia : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 9 infantry, 1 mech_infantry and 1 tactical_bomber in Buryatia, round 2 : 6/15 hits, 4.50 expected hits Russians roll dice for 1 aaGun and 11 infantry in Buryatia, round 2 : 4/11 hits, 3.67 expected hits 4 infantry owned by the Japanese, 5 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Buryatia Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Buryatia, round 3 : 2/11 hits, 3.83 expected hits Russians roll dice for 6 infantry in Buryatia, round 3 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Buryatia Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Buryatia, round 4 : 3/9 hits, 3.50 expected hits Russians roll dice for 4 infantry in Buryatia, round 4 : 3/4 hits, 1.33 expected hits 3 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Buryatia Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Buryatia, round 5 : 4/6 hits, 3.00 expected hits Russians roll dice for 1 infantry in Buryatia, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Buryatia Japanese win, taking Buryatia from Russians with 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Japanese: 9 infantry Casualties for Russians: 1 aaGun and 11 infantry Battle in Siberia Japanese attack with 1 artillery and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Siberia, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Siberia Japanese win, taking Siberia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 bomber moved from Buryatia to Korea 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 armour, 2 artilleries and 2 infantry moved from Shan State to Yunnan 4 fighters and 4 tactical_bombers moved from Burma to Kwangsi 1 fighter moved from Buryatia to Amur 1 tactical_bomber moved from Buryatia to Amur 1 infantry moved from Korea to Manchuria 1 artillery moved from Korea to Manchuria 1 infantry moved from Korea to Manchuria 1 infantry moved from Korea to Amur 1 infantry moved from Korea to Manchuria Place Units - Japanese 2 armour and 1 mech_infantry placed in Malaya 2 armour and 1 mech_infantry placed in French Indo China 3 infantry placed in Kiangsu 1 destroyer and 3 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 64 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : 1.50 UK_Pacific regular : 0.00 Russians regular : 1.33 Russians AA : -0.50
-
if you attack SZ 31 - wake island SZ I want max defense please.
-
damage heavy ships, lose destroyers, lose carriers, lose cruiser, lose fighters, lose battleships
-
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 carriers, 4 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 battleship, 3 carriers, 1 cruiser and 4 fighters moved from 26 Sea Zone to 31 Sea Zone 1 destroyer moved from 30 Sea Zone to 31 Sea Zone 3 fighters moved from Western United States to 31 Sea Zone Combat - Americans Battle in 31 Sea Zone Americans attack with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 7 fighters Japanese defend with 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 1 transport Americans roll dice for 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 7 fighters in 31 Sea Zone, round 2 : 7/10 hits, 5.00 expected hits Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 1 transport in 31 Sea Zone, round 2 : 3/12 hits, 6.17 expected hits Units damaged: 1 battleship owned by the Americans 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese and 3 destroyers owned by the Japanese lost in 31 Sea Zone Americans roll dice for 1 battleship, 3 carriers and 7 fighters in 31 Sea Zone, round 3 : 5/8 hits, 4.17 expected hits Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 4 fighters and 1 transport in 31 Sea Zone, round 3 : 3/8 hits, 4.83 expected hits 3 fighters owned by the Japanese, 1 carrier owned by the Japanese, 3 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 31 Sea Zone Americans roll dice for 1 battleship, 3 carriers and 4 fighters in 31 Sea Zone, round 4 : 1/5 hits, 2.67 expected hits Japanese roll dice for 2 battleships, 1 fighter and 1 transport in 31 Sea Zone, round 4 : 2/3 hits, 2.00 expected hits 1 fighter owned by the Japanese and 1 carrier owned by the Americans lost in 31 Sea Zone Americans roll dice for 1 battleship, 2 carriers and 4 fighters in 31 Sea Zone, round 5 : 4/5 hits, 2.67 expected hits Japanese roll dice for 2 battleships and 1 transport in 31 Sea Zone, round 5 : 0/2 hits, 1.33 expected hits 1 transport owned by the Japanese and 2 battleships owned by the Japanese lost in 31 Sea Zone Americans win with 1 battleship, 2 carriers and 4 fighters remaining. Battle score for attacker is 89 Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer and 3 fighters Casualties for Japanese: 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 1 transport Non Combat Move - Americans 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 armour moved from Iraq to Eastern Persia 3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to 91 Sea Zone 2 fighters moved from Gibraltar to 91 Sea Zone 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 2 artilleries, 2 carriers, 1 destroyer, 2 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 submarine placed in 101 Sea Zone 2 carriers placed in 10 Sea Zone 4 fighters placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : 2.50 Japanese regular : -6.33
-
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Szechwan 1 infantry moved from Sikang to Szechwan 1 fighter moved from Tsinghai to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Szechwan to Sikang 6 infantry moved from Tsinghai to Sikang 1 infantry moved from Kansu to Shensi Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17 Japanese regular : -0.33
-
@Odonis wow that naval battle battle was frickin bogus! Round 1 you gotta be kidding me!
-
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 carriers, 4 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 battleship, 3 carriers, 1 cruiser and 4 fighters moved from 26 Sea Zone to 31 Sea Zone 1 destroyer moved from 30 Sea Zone to 31 Sea Zone 3 fighters moved from Western United States to 31 Sea Zone Combat - Americans Battle in 31 Sea Zone Americans attack with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 7 fighters Japanese defend with 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 1 transport Americans roll dice for 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 7 fighters in 31 Sea Zone, round 2 : 7/10 hits, 5.00 expected hits Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 1 transport in 31 Sea Zone, round 2 : 3/12 hits, 6.17 expected hits Units damaged: 1 battleship owned by the Americans 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese and 3 destroyers owned by the Japanese lost in 31 Sea Zone Americans roll dice for 1 battleship, 3 carriers and 7 fighters in 31 Sea Zone, round 3 : 5/8 hits, 4.17 expected hits Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 4 fighters and 1 transport in 31 Sea Zone, round 3 : 3/8 hits, 4.83 expected hits 3 fighters owned by the Japanese, 1 carrier owned by the Japanese, 3 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 31 Sea Zone Americans roll dice for 1 battleship, 3 carriers and 4 fighters in 31 Sea Zone, round 4 : 1/5 hits, 2.67 expected hits Japanese roll dice for 2 battleships, 1 fighter and 1 transport in 31 Sea Zone, round 4 : 2/3 hits, 2.00 expected hits 1 fighter owned by the Japanese and 1 carrier owned by the Americans lost in 31 Sea Zone Americans roll dice for 1 battleship, 2 carriers and 4 fighters in 31 Sea Zone, round 5 : 4/5 hits, 2.67 expected hits Japanese roll dice for 2 battleships and 1 transport in 31 Sea Zone, round 5 : 0/2 hits, 1.33 expected hits 1 transport owned by the Japanese and 2 battleships owned by the Japanese lost in 31 Sea Zone Americans win with 1 battleship, 2 carriers and 4 fighters remaining. Battle score for attacker is 89 Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer and 3 fighters Casualties for Japanese: 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 1 transport Non Combat Move - Americans 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 armour moved from Iraq to Eastern Persia 3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to 91 Sea Zone 2 fighters moved from Gibraltar to 91 Sea Zone 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 2 artilleries, 2 carriers, 1 destroyer, 2 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 submarine placed in 101 Sea Zone 2 carriers placed in 10 Sea Zone 4 fighters placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Szechwan 1 infantry moved from Sikang to Szechwan 1 fighter moved from Tsinghai to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Szechwan to Sikang 6 infantry moved from Tsinghai to Sikang 1 infantry moved from Kansu to Shensi Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from India to Burma 2 fighters moved from India to Burma 1 bomber moved from India to French Indo China Combat - British Strategic bombing raid in French Indo China Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits Bombing raid in French Indo China rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in French Indo China causes 6 damage total. Battle in Burma British attack with 2 fighters and 2 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 2 infantry in Burma, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters moved from Burma to India 1 bomber moved from French Indo China to India 2 artilleries moved from Persia to Eastern Persia 1 artillery and 1 infantry moved from Tunisia to Libya Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2,4,1 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : 2.50 Japanese regular : -7.00 Japanese AA : -0.17 British regular : -0.33
-
@Odonis this is pre-emptive but i would like an exact OOL for the sea battle in SZ 31 on Japan’s next turn.