1d6: 5
NL (X) vs The_Good_Captain (L)
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Which Scenario are we playing? 1941
How many victory cities will we play to? 18 cities
Research and Development allowed? Yes
National Objectives allowed? No
Dardanelles closed to sea movement?* Yes
Fighter Escorts and Interceptors allowed?* No
*Found in the official corrections/FAQ
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Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 20:31:27
Savegame -
TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Research Technology - Germans
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 bomber and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 artillery and 1 infantry moved from Bulgaria Romania to Ukraine 1 fighter moved from Germany to Ukraine 2 armour moved from Bulgaria Romania to Baltic States 2 armour moved from Czechoslovakia Hungary to Baltic States 2 armour moved from Poland to Baltic States 1 infantry moved from Bulgaria Romania to East Poland 1 fighter moved from Poland to East Poland 1 infantry moved from Poland to East Poland 1 infantry moved from Poland to East Poland 1 artillery and 2 infantry moved from Poland to Baltic States 1 submarine moved from 7 Sea Zone to 2 Sea Zone 1 fighter moved from Norway to 2 Sea Zone 1 bomber moved from Germany to 2 Sea Zone 1 submarine moved from 7 Sea Zone to 12 Sea Zone 1 fighter moved from Northwestern Europe to 12 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 cruiser moved from 5 Sea Zone to 6 Sea Zone Combat - Germans Battle in 6 Sea Zone Germans attack with 1 cruiser and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 cruiser in 6 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 cruiser in 6 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits British roll dice for 1 destroyer in 6 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 6 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 6 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 6 Sea Zone Germans win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 2 Sea Zone Germans attack with 1 bomber, 1 fighter and 1 submarine British defend with 1 battleship and 1 transport Germans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 submarine owned by the Germans lost in 2 Sea Zone Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 transport owned by the British, 1 bomber owned by the Germans and 1 battleship owned by the British lost in 2 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 9 Casualties for Germans: 1 bomber and 1 submarine Casualties for British: 1 battleship and 1 transport Battle in East Poland Germans attack with 1 fighter and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 fighter and 3 infantry in East Poland, round 2 : 1/4 hits, 1,00 expected hits Russians roll dice for 2 infantry in East Poland, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland Germans roll dice for 1 fighter and 2 infantry in East Poland, round 3 : 2/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in East Poland, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland Germans win, taking East Poland from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in 12 Sea Zone Germans attack with 1 fighter and 1 submarine British defend with 1 cruiser and 1 destroyer Germans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter in 12 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits 1 submarine owned by the Germans lost in 12 Sea Zone Germans roll dice for 1 fighter in 12 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits 1 destroyer owned by the British and 1 fighter owned by the Germans lost in 12 Sea Zone British win with 1 cruiser remaining. Battle score for attacker is -8 Casualties for Germans: 1 fighter and 1 submarine Casualties for British: 1 destroyer Battle in Ukraine Germans attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 2 : 2/3 hits, 1,17 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Baltic States Germans attack with 6 armour, 1 artillery and 2 infantry Russians defend with 3 infantry Germans roll dice for 6 armour, 1 artillery and 2 infantry in Baltic States, round 2 : 4/9 hits, 3,83 expected hits Russians roll dice for 3 infantry in Baltic States, round 2 : 1/3 hits, 1,00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 6 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Non Combat Move - Germans 1 fighter moved from 2 Sea Zone to Norway 2 infantry moved from France to 13 Sea Zone 2 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone 2 infantry moved from 14 Sea Zone to Libya 1 infantry moved from Morocco Algeria to Libya 1 fighter moved from Ukraine to Bulgaria Romania 1 fighter moved from East Poland to Finland 1 armour moved from France to Poland 1 infantry moved from Northwestern Europe to 5 Sea Zone 1 infantry moved from Germany to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Finland 1 artillery and 2 infantry moved from Germany to Poland Place Units - Germans 1 artillery, 1 bomber and 5 infantry placed in Germany
Combat Hit Differential Summary :
Russians regular : 0,33 Germans regular : 1,17 British regular : 0,00
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I took the liberty of sacrificing your British destroyer in SZ12. If you would have preferred sacrificing your cruiser instead, please feel free to edit this.
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Research Technology - Russians Russians spend 5 on tech rolls Russians rolls : 0/1 hits, 0.00 expected hits Purchase Units - Russians Russians buy 1 armour, 1 fighter and 3 infantry; Remaining resources: 1 PUs; 1 techTokens; Non Combat Move - Russians 2 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet 1 infantry moved from Soviet Far East to Stanovoj Chrebet 1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet 3 infantry moved from Caucasus to Persia 2 infantry moved from Kazakh S.S.R. to Persia 1 infantry moved from Evenki National Okrug to Novosibirsk 1 infantry moved from Belorussia to Archangel 5 infantry moved from Karelia S.S.R. to Archangel 1 aaGun moved from Karelia S.S.R. to Archangel 1 artillery moved from Karelia S.S.R. to Archangel 1 armour moved from Russia to Caucasus 3 infantry moved from Russia to Archangel 1 artillery moved from Russia to Archangel 1 submarine moved from 4 Sea Zone to 2 Sea Zone 2 infantry moved from Novosibirsk to Russia Place Units - Russians 1 armour placed in Russia 1 fighter and 3 infantry placed in Caucasus Turn Complete - Russians Russians collect 26 PUs; end with 27 PUs
Combat Hit Differential Summary :
Russians rolls : 0.00
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A bit late perhaps, but thanks for playing us. The other Axis players will be ‘Lederhosen macht Frei’ (Japan) and ‘hansworst’ (Italy).
Have a good game!
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Research Technology - Japanese Japanese spend 5 on tech rolls Purchase Units - Japanese Japanese buy 1 bomber; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Japanese 2 fighters moved from 57 Sea Zone to 56 Sea Zone 2 fighters moved from 57 Sea Zone to 53 Sea Zone 1 destroyer moved from 51 Sea Zone to 53 Sea Zone 1 battleship and 1 cruiser moved from 61 Sea Zone to 50 Sea Zone 2 fighters moved from 61 Sea Zone to 35 Sea Zone 2 infantry moved from French Indo-China Thailand to Yunnan 1 fighter moved from Formosa to Yunnan 1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 50 Sea Zone 1 artillery and 1 infantry moved from 50 Sea Zone to Philippine Islands 1 artillery and 1 infantry moved from Japan to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 2 infantry and 1 transport moved from 61 Sea Zone to 49 Sea Zone 2 infantry moved from 49 Sea Zone to Borneo Japanese take Borneo from British 2 infantry moved from Manchuria to Suiyuan 1 fighter moved from Manchuria to Suiyuan 2 infantry moved from Kiangsu to Hupeh 1 infantry moved from Kiangsu to Fukien 1 fighter moved from Japan to Fukien 1 infantry moved from Caroline Islands to 51 Sea Zone 1 infantry and 1 transport moved from 51 Sea Zone to 60 Sea Zone 1 infantry moved from Okinawa to 60 Sea Zone 2 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone 2 infantry moved from 61 Sea Zone to Fukien 1 artillery and 1 infantry moved from 61 Sea Zone to Kwangtung 2 infantry moved from Caroline Islands to 51 Sea Zone 2 infantry and 1 transport moved from 51 Sea Zone to 50 Sea Zone 2 infantry moved from 50 Sea Zone to Philippine Islands Combat - Japanese Battle in 56 Sea Zone Japanese attack with 2 fighters Americans defend with 1 destroyer and 1 transport Japanese win with 2 fighters remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in 50 Sea Zone Japanese attack with 1 battleship, 1 cruiser and 2 transports Americans defend with 1 destroyer and 1 transport Units damaged: 1 battleship owned by the Japanese Japanese win with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in 53 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 battleship Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 20 Casualties for Americans: 1 battleship Battle in 35 Sea Zone Japanese attack with 2 fighters British defend with 1 destroyer and 1 transport Japanese win with 2 fighters remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in Philippine Islands Japanese attack with 1 artillery and 3 infantry Americans defend with 2 infantry Japanese win, taking Philippine Islands from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Kwangtung Japanese attack with 1 artillery and 1 infantry British defend with 1 infantry British win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Japanese: 1 artillery and 1 infantry Battle in Fukien Japanese attack with 1 fighter and 3 infantry Chinese defend with 1 infantry Japanese win, taking Fukien from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Hupeh Japanese attack with 2 infantry Chinese defend with 1 infantry Japanese win, taking Hupeh from Chinese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Suiyuan Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 fighter and 1 infantry Japanese win, taking Yunnan from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 13 Casualties for Chinese: 1 fighter and 1 infantry Non Combat Move - Japanese 1 carrier moved from 61 Sea Zone to 37 Sea Zone 2 fighters moved from 35 Sea Zone to 37 Sea Zone 2 carriers moved from 57 Sea Zone to 62 Sea Zone 2 fighters moved from 53 Sea Zone to 62 Sea Zone 2 fighters moved from 56 Sea Zone to 62 Sea Zone 1 fighter moved from Fukien to French Indo-China Thailand 1 fighter moved from Yunnan to French Indo-China Thailand 1 fighter moved from Suiyuan to Manchuria Place Units - Japanese 1 bomber placed in Japan Turn Complete - Japanese Japanese collect 26 PUs; end with 26 PUs 1 unit repaired.
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Indeed, thanks for playing with us. Looking forward to how this will unfold
( I changed my name to be without whitespace, because the play-by-forum did not like that one bit) -
TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Research Technology - British British spend 5 on tech rolls British rolls : 0/1 hits, 0.00 expected hits Purchase Units - British British buy 2 factories; Remaining resources: 8 PUs; 1 techTokens; Combat Move - British 1 fighter moved from United Kingdom to 5 Sea Zone Combat - British Battle in 5 Sea Zone British attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 5 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Non Combat Move - British 1 fighter moved from 5 Sea Zone to Archangel 1 fighter moved from United Kingdom to Archangel 1 bomber moved from United Kingdom to Russia 1 infantry moved from Burma to India 2 infantry moved from Trans-Jordan to Persia 1 armour moved from Egypt to Persia 2 infantry moved from Egypt to Anglo-Egypt Sudan 1 fighter moved from Egypt to Persia 1 artillery moved from Egypt to Anglo-Egypt Sudan 2 infantry moved from Union of South Africa to Rhodesia 1 artillery moved from Australia to 41 Sea Zone 1 artillery, 1 destroyer and 1 transport moved from 41 Sea Zone to 43 Sea Zone 1 cruiser moved from 12 Sea Zone to 1 Sea Zone 1 transport moved from 9 Sea Zone to 1 Sea Zone 1 destroyer moved from 9 Sea Zone to 1 Sea Zone 1 infantry moved from Western Canada to Eastern Canada Place Units - British 1 factory placed in India 1 factory placed in Union of South Africa Turn Complete - British British collect 39 PUs; end with 47 PUs
Combat Hit Differential Summary :
British rolls : 0.00
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Research Technology - Italians Italians spend 5 on tech rolls Italians rolls : 0/1 hits, 0,00 expected hits Purchase Units - Italians Italians buy 1 armour; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Italians 1 infantry moved from Libya to Egypt Italians take Egypt from British 1 infantry moved from Italy to 14 Sea Zone 1 infantry moved from Balkans to 14 Sea Zone 1 battleship, 2 cruisers, 2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 2 infantry moved from 15 Sea Zone to Trans-Jordan Italians take Trans-Jordan from British 1 infantry moved from Libya to Egypt 1 armour moved from Balkans to Bulgaria Romania 1 armour moved from Italy to Bulgaria Romania 1 armour moved from Bulgaria Romania to Poland 1 fighter moved from Italy to Bulgaria Romania 1 infantry moved from Balkans to Italy Combat - Italians Non Combat Move - Italians Place Units - Italians 1 armour placed in Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians rolls : 0,00
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Research Technology - Americans Americans spend 5 on tech rolls Americans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Americans Americans buy 2 destroyers, 2 submarines and 1 transport; Remaining resources: 0 PUs; 1 techTokens; Purchase Units - Chinese Chinese builds 2 units. Combat Move - Americans 1 destroyer moved from 44 Sea Zone to 53 Sea Zone 1 fighter moved from 44 Sea Zone to 53 Sea Zone 1 fighter moved from Hawaiian Islands to 53 Sea Zone 1 fighter moved from Western United States to 53 Sea Zone 1 bomber moved from Western United States to 53 Sea Zone Combat - Americans Battle in 53 Sea Zone Americans attack with 1 bomber, 1 destroyer and 3 fighters Japanese defend with 1 destroyer Americans roll dice for 1 bomber, 1 destroyer and 3 fighters in 53 Sea Zone, round 2 : 5/5 hits, 2.50 expected hits Japanese roll dice for 1 destroyer in 53 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 53 Sea Zone Americans win with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters moved from 53 Sea Zone to Western Canada 1 bomber moved from 53 Sea Zone to Eastern Canada 1 bomber moved from Eastern United States to Eastern Canada 1 artillery and 1 infantry moved from Eastern United States to Eastern Canada 1 transport moved from 10 Sea Zone to 1 Sea Zone 1 destroyer moved from 10 Sea Zone to 1 Sea Zone 1 fighter moved from Eastern United States to United Kingdom 1 infantry moved from Central United States to Eastern United States 1 aaGun moved from Western United States to Western Canada 1 infantry moved from Alaska to Western Canada 1 infantry moved from Western United States to Western Canada 1 carrier moved from 44 Sea Zone to 20 Sea Zone 1 aaGun moved from Eastern United States to Eastern Canada Place Units - Americans 2 destroyers and 1 transport placed in 10 Sea Zone 2 submarines placed in 56 Sea Zone Place Units - Chinese 2 infantry placed in Ningxia Chinese undo move 1. 1 infantry placed in Ningxia 1 infantry placed in Chinghai Chinese undo move 2. Chinese undo move 1. 2 infantry placed in Chinghai Turn Complete - Americans Americans collect 38 PUs; end with 38 PUs Turning on Edit Mode EDIT: Removing units owned by Chinese from Chinghai: 2 infantry EDIT: Adding units owned by Chinese to Ningxia: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 2.50 Japanese regular : -0.33 Americans rolls : 0.00
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Research Technology - Germans Germans spend 5 on tech rolls Germans rolls : 0/1 hits, 0,00 expected hits Purchase Units - Germans Germans buy 1 bomber and 6 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Germans 1 artillery and 1 infantry moved from Libya to 14 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 34 Sea Zone 1 armour moved from Libya to Anglo-Egypt Sudan 1 artillery and 1 infantry moved from 34 Sea Zone to Anglo-Egypt Sudan 1 bomber moved from Germany to Anglo-Egypt Sudan 1 fighter moved from Finland to Belorussia 1 fighter moved from Bulgaria Romania to Belorussia 1 artillery and 1 infantry moved from Ukraine to Eastern Ukraine 1 infantry moved from Baltic States to Karelia S.S.R. Germans take Karelia S.S.R. from Russians 1 infantry moved from East Poland to Belorussia Combat - Germans Battle in Belorussia Germans attack with 2 fighters and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 1 infantry in Belorussia, round 2 : 2/3 hits, 1,17 expected hits Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belorussia Germans win, taking Belorussia from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Ukraine Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Eastern Ukraine, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery and 1 infantry in Eastern Ukraine, round 3 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Eastern Ukraine, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Eastern Ukraine Germans win, taking Eastern Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Anglo-Egypt Sudan Germans attack with 1 armour, 1 artillery, 1 bomber and 1 infantry British defend with 1 artillery and 2 infantry Germans roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Anglo-Egypt Sudan, round 2 : 3/4 hits, 1,83 expected hits British roll dice for 1 artillery and 2 infantry in Anglo-Egypt Sudan, round 2 : 2/3 hits, 1,00 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 artillery owned by the British and 2 infantry owned by the British lost in Anglo-Egypt Sudan Germans win, taking Anglo-Egypt Sudan from British with 1 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 artillery and 1 infantry Casualties for British: 1 artillery and 2 infantry Non Combat Move - Germans 1 bomber moved from Anglo-Egypt Sudan to Egypt 3 infantry moved from Libya to Egypt 4 infantry moved from Finland to Karelia S.S.R. 6 armour and 1 artillery moved from Baltic States to Karelia S.S.R. 1 armour moved from Poland to Karelia S.S.R. 4 infantry moved from Germany to France 1 aaGun moved from Germany to France 1 fighter moved from Norway to France 2 infantry moved from Norway to Finland 1 infantry moved from Bulgaria Romania to Ukraine 2 fighters moved from Belorussia to Poland 1 infantry moved from Poland to East Poland 1 artillery and 1 infantry moved from Poland to East Poland 1 artillery and 1 infantry moved from Germany to Poland 1 cruiser moved from 6 Sea Zone to 2 Sea Zone Place Units - Germans 1 bomber and 6 infantry placed in Germany Turn Complete - Germans Germans collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans rolls : 0,00 Russians regular : -1,00 Germans regular : 1,67 British regular : 1,00
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Research Technology - Russians Russians spend 0 on tech rolls Russians rolls : 0/1 hits, 0.00 expected hits Purchase Units - Russians Russians buy 1 armour, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Russians 1 submarine moved from 2 Sea Zone to 12 Sea Zone 3 infantry moved from Persia to Trans-Jordan 1 fighter moved from Caucasus to Trans-Jordan 2 infantry moved from Caucasus to Ukraine Combat - Russians Battle in Trans-Jordan Russians attack with 1 fighter and 3 infantry Italians defend with 2 infantry Russians roll dice for 1 fighter and 3 infantry in Trans-Jordan, round 2 : 1/4 hits, 1.00 expected hits Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Trans-Jordan Russians roll dice for 1 fighter and 3 infantry in Trans-Jordan, round 3 : 1/4 hits, 1.00 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Trans-Jordan Russians win, taking Trans-Jordan from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 2 infantry Casualties for Russians: 1 infantry Battle in Ukraine Russians attack with 2 infantry Germans defend with 1 infantry Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Ukraine, round 3 : 1/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 infantry moved from Persia to India 1 aaGun moved from Russia to Novosibirsk 1 aaGun, 2 artilleries and 10 infantry moved from Archangel to Russia 2 infantry moved from Caucasus to Persia 1 infantry moved from Russia to Caucasus 1 fighter moved from Trans-Jordan to India Place Units - Russians 3 infantry placed in Caucasus 1 armour, 1 fighter and 1 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Russians rolls : 0.00 Italians regular : 0.00 Germans regular : 0.33 Russians regular : 0.33
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese rolls : 1/1 hits, 0,00 expected hits Japanese removing all Technology Tokens after successful research. Japanese discover Jet Power Activate Technology - Japanese Japanese activating Jet Power Purchase Units - Japanese Japanese buy 1 destroyer, 1 factory and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 2 infantry moved from Borneo to 49 Sea Zone 2 infantry and 1 transport moved from 49 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to East Indies Japanese take East Indies from British 1 artillery and 2 infantry moved from Philippine Islands to 50 Sea Zone 1 infantry moved from Hupeh to Ningxia 1 fighter moved from Manchuria to Ningxia 2 fighters moved from French Indo-China Thailand to Ningxia 1 bomber moved from Japan to Ningxia 1 infantry moved from Manchuria to Suiyuan Japanese take Suiyuan from Chinese 1 infantry moved from Yunnan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Yunnan to Burma Japanese take Burma from British 2 infantry moved from Fukien to Kwangtung 4 fighters moved from 62 Sea Zone to Kwangtung Combat - Japanese Battle in Kwangtung Japanese attack with 4 fighters and 2 infantry British defend with 1 infantry Japanese roll dice for 4 fighters and 2 infantry in Kwangtung, round 2 : 3/6 hits, 3,00 expected hits British roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from British with 4 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Ningxia Japanese attack with 1 bomber, 3 fighters and 1 infantry Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 3 fighters and 1 infantry in Ningxia, round 2 : 3/5 hits, 2,83 expected hits Chinese roll dice for 2 infantry in Ningxia, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Ningxia Japanese win, taking Ningxia from Chinese with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 bomber moved from Ningxia to Fukien 4 fighters moved from Kwangtung to 62 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 50 Sea Zone to 36 Sea Zone 1 artillery and 2 infantry moved from 36 Sea Zone to French Indo-China Thailand 2 transports moved from 61 Sea Zone to 62 Sea Zone 1 carrier and 2 fighters moved from 37 Sea Zone to 38 Sea Zone 1 battleship and 1 cruiser moved from 50 Sea Zone to 36 Sea Zone 1 fighter moved from Ningxia to Kiangsu 2 fighters moved from Ningxia to Hupeh 3 infantry moved from Japan to 62 Sea Zone 1 armour moved from Japan to 62 Sea Zone 3 infantry moved from 62 Sea Zone to Manchuria 1 armour moved from 62 Sea Zone to Manchuria Place Units - Japanese 1 destroyer placed in 62 Sea Zone 1 infantry placed in Japan 1 factory placed in Borneo Turn Complete - Japanese Japanese collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67 Japanese regular : 0,17 Japanese rolls : 1,00 British regular : -0,33
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Research Technology - British British spend 0 on tech rolls British rolls : 0/1 hits, 0.00 expected hits Purchase Units - British British buy 1 armour, 1 carrier, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 1 PUs; 1 techTokens; Combat Move - British 1 infantry moved from India to Burma 1 bomber moved from Russia to Burma 1 fighter moved from Persia to 34 Sea Zone 1 cruiser and 1 destroyer moved from 1 Sea Zone to 2 Sea Zone 1 fighter moved from Archangel to 2 Sea Zone Combat - British Battle in 34 Sea Zone British attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 34 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 2 Sea Zone British attack with 1 cruiser, 1 destroyer and 1 fighter Germans defend with 1 cruiser British roll dice for 1 cruiser, 1 destroyer and 1 fighter in 2 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits Germans roll dice for 1 cruiser in 2 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the British lost in 2 Sea Zone British roll dice for 1 cruiser and 1 fighter in 2 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits Germans roll dice for 1 cruiser in 2 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits British roll dice for 1 cruiser and 1 fighter in 2 Sea Zone, round 4 : 2/2 hits, 1.00 expected hits Germans roll dice for 1 cruiser in 2 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the British and 1 cruiser owned by the Germans lost in 2 Sea Zone British win with 1 fighter remaining. Battle score for attacker is -8 Casualties for British: 1 cruiser and 1 destroyer Casualties for Germans: 1 cruiser Battle in Burma British attack with 1 bomber and 1 infantry Japanese defend with 1 infantry British roll dice for 1 bomber and 1 infantry in Burma, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 bomber moved from Burma to India 1 fighter moved from 2 Sea Zone to 3 Sea Zone 1 armour and 1 infantry moved from Eastern Canada to 1 Sea Zone 1 armour, 1 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone 1 armour and 1 infantry moved from 3 Sea Zone to United Kingdom 1 fighter moved from Archangel to India 1 artillery moved from India to Persia 1 fighter moved from 34 Sea Zone to India 1 artillery, 1 destroyer and 1 transport moved from 43 Sea Zone to 24 Sea Zone 2 infantry moved from Rhodesia to Belgian Congo 1 bomber moved from India to Persia Place Units - British 1 carrier and 1 destroyer placed in 3 Sea Zone 1 fighter and 2 infantry placed in India 1 armour and 1 infantry placed in Union of South Africa Turn Complete - British British collect 31 PUs; end with 32 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 British rolls : 0.00 Germans regular : 0.50 British regular : -1.17
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Research Technology - Italians Italians spend 0 on tech rolls Italians rolls : 0/1 hits, 0,00 expected hits Purchase Units - Italians Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Italians 1 transport moved from 15 Sea Zone to 14 Sea Zone 1 artillery and 1 infantry moved from Italy to 14 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 1 artillery and 1 infantry moved from 15 Sea Zone to Trans-Jordan 1 fighter moved from Bulgaria Romania to Trans-Jordan Combat - Italians Battle in Trans-Jordan Italians attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 2 infantry Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 0/2 hits, 1,17 expected hits Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 2/3 hits, 1,17 expected hits British roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Italians 1 fighter moved from Trans-Jordan to Egypt 1 armour moved from Bulgaria Romania to East Poland 1 armour moved from Poland to East Poland 1 armour moved from Italy to Bulgaria Romania Place Units - Italians 1 artillery and 3 infantry placed in Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians rolls : 0,00 Italians regular : -0,33 British regular : 0,33
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Research Technology - Americans Americans spend 0 on tech rolls Americans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Americans Americans buy 2 armour, 2 infantry and 2 transports; Remaining resources: 8 PUs; 1 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 infantry moved from Eastern Canada to 1 Sea Zone 1 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone 1 infantry moved from 3 Sea Zone to Norway Americans take Norway from Germans Combat - Americans Non Combat Move - Americans 1 destroyer moved from 53 Sea Zone to 55 Sea Zone 1 carrier moved from 20 Sea Zone to 10 Sea Zone 1 submarine moved from 56 Sea Zone to 53 Sea Zone 1 submarine moved from 56 Sea Zone to 46 Sea Zone 1 infantry moved from Eastern United States to Eastern Canada 1 transport moved from 10 Sea Zone to 1 Sea Zone 1 destroyer moved from 10 Sea Zone to 1 Sea Zone 1 destroyer moved from 1 Sea Zone to 3 Sea Zone 1 destroyer moved from 10 Sea Zone to 1 Sea Zone 1 bomber moved from Eastern Canada to Russia 1 bomber moved from Eastern Canada to United Kingdom 1 fighter moved from United Kingdom to Russia 1 fighter moved from Western Canada to 3 Sea Zone 1 fighter moved from Western Canada to United Kingdom 1 fighter moved from Western Canada to United Kingdom Place Units - Americans 2 infantry placed in Eastern United States 2 armour placed in Western United States 2 transports placed in 10 Sea Zone Turn Complete - Americans Americans collect 41 PUs; end with 49 PUs
Combat Hit Differential Summary :
Americans rolls : 0.00
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TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Research Technology - Germans Germans spend 0 on tech rolls Germans rolls : 0/1 hits, 0,00 expected hits Purchase Units - Germans Germans buy 1 aaGun, 1 artillery, 1 bomber and 6 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Germans 2 fighters moved from Poland to Norway 2 infantry moved from Finland to Norway 1 artillery and 1 infantry moved from Karelia S.S.R. to Archangel 1 artillery moved from Eastern Ukraine to Ukraine 1 infantry moved from East Poland to Ukraine 1 bomber moved from Germany to United Kingdom 1 bomber moved from Egypt to India 1 submarine moved from 6 Sea Zone to 3 Sea Zone Combat - Germans Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in United Kingdom causes 0 damage total. Strategic bombing raid in India British roll AA dice in India : 0/1 hits, 0,17 expected hits Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory Bombing raid in India causes 5 damage total. Battle in 3 Sea Zone Germans attack with 1 submarine British defend with 1 carrier, 1 destroyer, 1 fighter and 1 transport; Americans defend with 1 destroyer, 1 fighter and 1 transport Germans roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 carrier, 2 destroyers, 2 fighters and 2 transports in 3 Sea Zone, round 2 : 3/5 hits, 2,33 expected hits 1 submarine owned by the Germans lost in 3 Sea Zone British win with 1 carrier, 2 destroyers, 2 fighters and 2 transports remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Battle in Norway Germans attack with 2 fighters and 2 infantry Americans defend with 1 infantry Germans roll dice for 2 fighters and 2 infantry in Norway, round 2 : 0/4 hits, 1,33 expected hits Americans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 fighters and 2 infantry in Norway, round 3 : 1/4 hits, 1,33 expected hits Americans roll dice for 1 infantry in Norway, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Norway Germans win, taking Norway from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Ukraine Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 fighters moved from Norway to Finland 3 infantry moved from Karelia S.S.R. to Finland 4 armour moved from Karelia S.S.R. to East Poland 2 infantry moved from Germany to France 1 aaGun moved from France to Germany 1 infantry moved from Germany to France 3 infantry moved from Germany to Poland 1 infantry moved from Poland to Baltic States 1 artillery moved from Poland to East Poland 1 bomber moved from India to Egypt 1 armour moved from Anglo-Egypt Sudan to Egypt 1 infantry moved from Egypt to Anglo-Egypt Sudan Place Units - Germans 1 aaGun and 1 infantry placed in Karelia S.S.R. 1 artillery, 1 bomber and 5 infantry placed in Germany
Combat Hit Differential Summary :
Americans regular : -0,67 British AA : 0,67 Germans rolls : 0,00 Russians regular : 0,33 Germans regular : -1,33 British regular : 0,67
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Research Technology - Russians Russians spend 0 on tech rolls Russians rolls : 1/1 hits, 0.00 expected hits Russians removing all Technology Tokens after successful research. Russians discover Mechanized Infantry Activate Technology - Russians Russians activating Mechanized Infantry Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 infantry moved from Caucasus to Ukraine 1 infantry moved from Persia to Trans-Jordan 1 fighter moved from India to Trans-Jordan 1 fighter moved from Russia to Ukraine 1 artillery and 2 infantry moved from Russia to Archangel Combat - Russians Battle in Trans-Jordan Russians attack with 1 fighter and 1 infantry Italians defend with 1 artillery Russians roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 3 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 artillery in Trans-Jordan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Trans-Jordan Russians win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Italians: 1 artillery Battle in Archangel Russians attack with 1 artillery and 2 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Archangel Russians roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Archangel Russians roll dice for 1 artillery and 1 infantry in Archangel, round 4 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 artillery in Archangel, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Ukraine Russians attack with 1 fighter and 1 infantry Germans defend with 1 artillery Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - Russians 1 infantry moved from Soviet Far East to Stanovoj Chrebet 1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet 1 submarine moved from 12 Sea Zone to 23 Sea Zone 1 aaGun moved from Caucasus to Persia 1 aaGun moved from Russia to Caucasus 1 aaGun moved from Novosibirsk to Russia 1 fighter moved from Trans-Jordan to India 1 infantry moved from Caucasus to Persia 1 infantry moved from Persia to India 1 infantry moved from Caucasus to Persia 1 fighter moved from Ukraine to Russia 3 infantry moved from Russia to Caucasus 2 armour moved from Russia to Caucasus 1 infantry moved from Novosibirsk to Chinghai 1 artillery moved from Russia to Novosibirsk 1 infantry moved from Russia to Novosibirsk Place Units - Russians 2 infantry placed in Caucasus 6 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Russians rolls : 1.00 Italians regular : 0.33 Germans regular : -1.00 Russians regular : 0.83