@gamerman01 said in L24 OOB FlyingBadger (Axis) vs Gamerman01 (Allies+44) #2:
What?? You started shooting at Russians, unprovoked? That is unkind.
It feels bad to attack a country with the innocent history of Russia…
@bretters said in Odonis Allies +10 vs Bretters Axis BM3:
@Odonis
UK’s turn took a while to only do a bombing raid and spend $4 🤣😝
distracted! by the way, the edit was because the game wouldn’t let me move my BB / SS through Suez even though its a legal move.
@Odonis haha it’s all good 😝 wait isn’t it out game that Italy owns the suez? (I have a few games going on…)
@bretters
Nope - about the only thing Britain owns :)
Gotcha! Ha!
I have a solution for your British problem… surrender all British territory and units! 😃
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 99 Sea Zone
1 tactical_bomber moved from Southern Italy to 99 Sea Zone
1 bomber moved from Southern Italy to 99 Sea Zone
1 submarine moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Northern Italy to Greater Southern Germany
1 armour moved from Northern Italy to Greater Southern Germany
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
UK_Pacific defend with 1 battleship and 1 transport
Italians roll dice for 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber in 99 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
UK_Pacific roll dice for 1 battleship and 1 transport in 99 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 battleship owned by the UK_Pacific, 1 submarine owned by the Italians and 1 transport owned by the UK_Pacific lost in 99 Sea Zone
Italians win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Italians: 1 submarine
Casualties for UK_Pacific: 1 battleship and 1 transport
Battle in Greater Southern Germany
Italians attack with 1 armour and 1 infantry
Russians defend with 1 armour
Italians roll dice for 1 armour and 1 infantry in Greater Southern Germany, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 armour in Greater Southern Germany, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Greater Southern Germany
Italians win, taking Greater Southern Germany from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Yugoslavia
Italians attack with 4 infantry
Russians defend with 1 mech_infantry
Italians roll dice for 4 infantry in Yugoslavia, round 2 : 0/4 hits, 0.67 expected hits
Russians roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 4 infantry in Yugoslavia, round 3 : 1/4 hits, 0.67 expected hits
Russians roll dice for 1 mech_infantry in Yugoslavia, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Italians lost in Yugoslavia
Italians win, taking Yugoslavia from Russians with 3 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Italians
1 bomber, 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Southern Italy
2 aaGuns moved from Northern Italy to Southern Italy
Place Units - Italians
1 artillery placed in Southern Italy
1 destroyer and 1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 9 PUs; end with 9 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians regular : 0.83
UK_Pacific regular : 0.33
Russians regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New Guinea to Queensland
Place Units - ANZAC
1 fighter, 1 infantry and 1 mech_infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New Guinea to Queensland
Place Units - ANZAC
1 fighter, 1 infantry and 1 mech_infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@Odonis “If a transport encounters hostile surface warships (not enemy submarines and/or transports) AFTER it begins to move (not counting the sea zone it started in), its movement for that turn ends, and it must stop there and conduct sea combat.” im having to edit movement for my transports because of your russian sub in SZ125. you will see edits in combat phase to add my transports and amphibious units to novgorod and edits later to remove those units from SZ 112
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 destroyers, 1 fighter and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to 127 Sea Zone: 9 transports
EDIT: Adding units owned by Germans to Novgorod: 1 armour, 2 artilleries and 15 infantry
EDIT: Turning off Edit Mode
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery moved from Slovakia Hungary to Eastern Poland
1 fighter moved from Germany to Eastern Poland
1 tactical_bomber moved from Germany to Eastern Poland
13 artilleries and 15 infantry moved from Baltic States to Novgorod
1 infantry moved from Slovakia Hungary to Eastern Poland
9 infantry moved from Slovakia Hungary to Romania
Germans take Romania from Russians
1 armour and 3 infantry moved from Western Germany to 112 Sea Zone
1 artillery moved from Norway to 112 Sea Zone
1 artillery moved from Norway to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 infantry moved from Norway to Finland
Germans take Finland from Russians
1 infantry moved from Norway to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 fighter moved from Scotland to 104 Sea Zone
1 tactical_bomber moved from Scotland to 104 Sea Zone
1 carrier moved from 109 Sea Zone to 110 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 125 Sea Zone
1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 125 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 125 Sea Zone
2 artilleries, 8 infantry and 5 transports moved from 112 Sea Zone to 125 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 125 Sea Zone
EDIT: Germans undo move 6.
EDIT: Germans undo move 28.
EDIT: Germans undo move 27.
EDIT: Germans undo move 26.
EDIT: Germans undo move 25.
EDIT: Germans undo move 25.
13 artilleries and 16 infantry moved from Baltic States to Novgorod
13 artilleries and 15 infantry moved from Baltic States to Novgorod
Combat - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 armour, 2 artilleries, 15 infantry and 10 transports
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Battle in 125 Sea Zone
Germans attack with 1 destroyer
Russians defend with 1 submarine
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 104 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 fighter, 1 submarine and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Eastern Poland
Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/5 hits, 2.00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 2/4 hits, 1.83 expected hits
Russians roll dice for 1 artillery in Eastern Poland, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Novgorod
Germans attack with 1 armour, 15 artilleries and 30 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 1 armour, 15 artilleries and 30 infantry in Novgorod, round 2 : 11/46 hits, 13.00 expected hits
Russians roll dice for 3 infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour, 15 artilleries and 29 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Germans
1 aaGun moved from Baltic States to Novgorod
1 fighter moved from Eastern Poland to Yugoslavia
1 tactical_bomber moved from Eastern Poland to Yugoslavia
1 aaGun moved from Slovakia Hungary to Yugoslavia
1 aaGun moved from Slovakia Hungary to Romania
1 armour moved from Germany to Romania
1 mech_infantry moved from Germany to Romania
1 armour moved from Germany to Poland
1 infantry moved from Germany to Poland
1 mech_infantry moved from Germany to Slovakia Hungary
1 armour moved from Germany to Slovakia Hungary
1 mech_infantry moved from Germany to Poland
1 armour moved from Germany to Poland
1 mech_infantry moved from Germany to Romania
1 armour moved from Germany to Slovakia Hungary
1 armour moved from Slovakia Hungary to Romania
1 fighter moved from 104 Sea Zone to United Kingdom
1 tactical_bomber moved from 104 Sea Zone to United Kingdom
1 fighter moved from Western Germany to Scotland
1 tactical_bomber moved from Western Germany to Scotland
1 transport moved from 112 Sea Zone to 111 Sea Zone
Place Units - Germans
1 infantry placed in United Kingdom
1 destroyer placed in 109 Sea Zone
1 destroyer placed in 110 Sea Zone
1 fighter placed in United Kingdom
2 infantry placed in Western Germany
1 artillery and 2 infantry placed in France
1 infantry placed in Western Germany
4 infantry placed in Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 aaGun
EDIT: Adding units owned by Germans to France: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.33
Russians regular : 0.83
Germans regular : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 4 armour, 2 fighters, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter moved from Belarus to 127 Sea Zone
11 infantry moved from Vyborg to Finland
2 infantry moved from Belarus to Baltic States
1 fighter moved from Belarus to Baltic States
2 infantry and 1 tactical_bomber moved from Belarus to Eastern Poland
1 fighter moved from Belarus to Baltic States
1 fighter moved from Belarus to Eastern Poland
Combat - Russians
Battle in 127 Sea Zone
Russians attack with 1 fighter
Germans defend with 9 transports
9 transports owned by the Germans lost in 127 Sea Zone
Russians win with 1 fighter remaining. Battle score for attacker is 63
Casualties for Germans: 9 transports
Battle in Finland
Russians attack with 11 infantry
Germans defend with 1 infantry
Russians roll dice for 11 infantry in Finland, round 2 : 1/11 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 11 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Baltic States, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 artillery in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
2 fighters moved from Baltic States to Belarus
1 armour moved from Western Ukraine to Belarus
5 artilleries and 1 infantry moved from Smolensk to Belarus
3 armour and 1 mech_infantry moved from Russia to Belarus
1 fighter moved from Russia to Belarus
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 infantry moved from Smolensk to Archangel
1 aaGun moved from Smolensk to Belarus
1 infantry moved from Ukraine to Bessarabia
1 artillery and 1 infantry moved from Ukraine to Western Ukraine
12 infantry moved from Amur to Sakha
2 aaGuns moved from Amur to Sakha
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 fighter moved from 127 Sea Zone to Belarus
Place Units - Russians
3 armour placed in Ukraine
1 armour, 2 fighters, 5 infantry and 2 mech_infantrys placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,5
Russians collect 43 PUs (1 lost to blockades); end with 43 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans regular : 0.00
Russians regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 60 PUs; 4 SuicideAttackTokens;
Japanese buy 2 armour, 3 artilleries, 1 fighter, 3 infantry and 4 mech_infantrys; Remaining resources: 1 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
3 transports moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 33 Sea Zone
1 bomber moved from Paulau Island to 17 Sea Zone
1 fighter moved from Paulau Island to 36 Sea Zone
1 tactical_bomber moved from Paulau Island to 36 Sea Zone
3 infantry moved from Malaya to Shan State
1 artillery and 2 infantry moved from French Indo China to Shan State
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 artillery moved from Yunnan to Shan State
1 armour moved from Yunnan to Shan State
1 mech_infantry moved from Jehol to Amur
1 armour, 2 artilleries and 9 infantry moved from Manchuria to Amur
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
1 infantry moved from 5 Sea Zone to Soviet Far East
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 artilleries and 4 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Chahar to Suiyuyan
1 artillery moved from Anhwe to Chahar
1 mech_infantry moved from Kiangsu to Anhwe
1 infantry moved from Hopei to Suiyuyan
1 armour moved from Kiangsu to Hopei
1 bomber moved from Kwangsi to Suiyuyan
1 fighter moved from 33 Sea Zone to 22 Sea Zone
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Soviet Far East
Battle in 22 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win, taking Soviet Far East from Russians with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Caroline Islands
Battle in Suiyuyan
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Caroline Islands from Americans, taking Suiyuyan from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Amur
Japanese attack with 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry in Amur, round 2 : 2/13 hits, 3.17 expected hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Korea
Japanese attack with 2 artilleries and 4 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 artilleries and 4 infantry in Korea, round 2 : 4/6 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Shan State
Japanese attack with 1 armour, 2 artilleries and 5 infantry
British defend with 1 mech_infantry
Japanese roll dice for 1 armour, 2 artilleries and 5 infantry in Shan State, round 2 : 4/8 hits, 2.33 expected hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Japanese
1 fighter moved from 22 Sea Zone to 33 Sea Zone
1 cruiser moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 34 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
1 battleship moved from 35 Sea Zone to 33 Sea Zone
1 battleship moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from 36 Sea Zone to Kwangsi
1 tactical_bomber moved from 36 Sea Zone to Kwangsi
3 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
1 bomber moved from 17 Sea Zone to Japan
1 aaGun moved from Anhwe to Hopei
1 transport moved from 37 Sea Zone to 19 Sea Zone
1 carrier, 1 cruiser and 2 fighters moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to Kwangsi
1 bomber moved from Suiyuyan to Yunnan
1 tactical_bomber moved from Philippines to Kwangsi
Place Units - Japanese
3 infantry placed in Kiangsu
3 artilleries placed in Japan
1 fighter and 2 mech_infantrys placed in Malaya
1 armour and 2 mech_infantrys placed in French Indo China
1 armour placed in Japan
Turn Complete - Japanese
Japanese collect 62 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : 2.83
UK_Pacific regular : 0.67
Russians regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 5 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
4 fighters moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 4 fighters and 1 submarine in 16 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
4 fighters moved from 16 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 31 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 submarine moved from 91 Sea Zone to 101 Sea Zone
1 carrier moved from 91 Sea Zone to 101 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
1 armour moved from Egypt to Iraq
Place Units - Americans
3 fighters placed in Western United States
1 artillery and 1 infantry placed in Western United States
1 destroyer and 1 transport placed in 10 Sea Zone
2 fighters and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Japanese regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 5 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
4 fighters moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 4 fighters and 1 submarine in 16 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
4 fighters moved from 16 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 31 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 submarine moved from 91 Sea Zone to 101 Sea Zone
1 carrier moved from 91 Sea Zone to 101 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
1 armour moved from Egypt to Iraq
Place Units - Americans
3 fighters placed in Western United States
1 artillery and 1 infantry placed in Western United States
1 destroyer and 1 transport placed in 10 Sea Zone
2 fighters and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from India to Burma
1 bomber, 2 fighters and 1 tactical_bomber moved from India to Yunnan
1 infantry moved from India to Burma
Combat - British
Battle in Yunnan
British attack with 1 bomber, 2 fighters and 1 tactical_bomber
Japanese defend with 1 bomber and 1 infantry
British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 2.33 expected hits
Japanese roll dice for 1 bomber and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.50 expected hits
1 infantry owned by the Japanese, 1 bomber owned by the Japanese and 1 tactical_bomber owned by the British lost in Yunnan
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 4
Casualties for British: 1 tactical_bomber
Casualties for Japanese: 1 bomber and 1 infantry
Battle in Burma
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 bomber and 2 fighters moved from Yunnan to India
1 infantry moved from West India to India
2 artilleries moved from Iraq to Persia
1 artillery and 1 infantry moved from Algeria to Tunisia
1 infantry moved from Anglo Egyptian Sudan to Egypt
Place Units - UK_Pacific
1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Some Units in India change ownership: 1 mech_infantry
Combat Hit Differential Summary :
Americans regular : 0.67
Japanese regular : 0.83
British regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 artilleries and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Yugoslavia to Bulgaria
1 fighter moved from Southern Italy to Bulgaria
1 tactical_bomber moved from Southern Italy to Bulgaria
1 armour moved from Greater Southern Germany to Albania
1 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Yugoslavia to Albania
1 bomber moved from Southern Italy to Albania
1 infantry moved from Greater Southern Germany to Yugoslavia
Combat - Italians
Battle in Albania
Italians attack with 1 armour, 1 bomber and 1 infantry
Russians defend with 1 armour
Italians roll dice for 1 armour, 1 bomber and 1 infantry in Albania, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 armour in Albania, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 infantry owned by the Italians lost in Albania
Italians win, taking Albania from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Russians: 1 armour
Battle in Bulgaria
Italians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 armour
Italians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bulgaria, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 armour in Bulgaria, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Bulgaria
Italians win, taking Bulgaria from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Non Combat Move - Italians
1 bomber moved from Albania to Southern Italy
1 fighter moved from Bulgaria to Yugoslavia
1 tactical_bomber moved from Bulgaria to Yugoslavia
1 submarine moved from 97 Sea Zone to 99 Sea Zone
Place Units - Italians
1 submarine placed in 97 Sea Zone
2 artilleries placed in Northern Italy
Turning on Edit Mode
EDIT: Adding units owned by Italians to Northern Italy: 4 aaGuns, 1 artillery and 3 infantry
EDIT: Removing units owned by Italians from Southern Italy: 4 aaGuns, 1 artillery and 3 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians regular : 0.17
Russians regular : 0.00
@Odonis bump
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Queensland to New Zealand
1 fighter moved from Queensland to New Zealand
2 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 destroyer placed in 54 Sea Zone
1 artillery and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Queensland to New Zealand
1 fighter moved from Queensland to New Zealand
2 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 destroyer placed in 54 Sea Zone
1 artillery and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@Odonis @bretters
sorry holidays are busy season, may be a little slow