bretts (axis) vs sovietishcat (allies +14) BM3


  • TripleA Turn Summary: Germans round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 16
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 fighter, 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 2 PUs; 
    
        Combat Move - Germans
            3 fighters and 5 tactical_bombers moved from Normandy Bordeaux to 91 Sea Zone
            1 infantry moved from France to Normandy Bordeaux
            1 bomber moved from Western Germany to Western Ukraine
            1 infantry moved from Slovakia Hungary to Poland
            1 mech_infantry moved from Slovakia Hungary to Poland
            1 artillery and 9 infantry moved from Germany to Poland
            1 fighter moved from Western Germany to Poland
            1 tactical_bomber moved from France to Poland
    
        Combat - Germans
            Strategic bombing raid in Western Ukraine
                    Russians roll AA dice in Western Ukraine : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Western Ukraine causes 0 damage total. 
            Battle in 91 Sea Zone
                Germans attack with 3 fighters and 5 tactical_bombers
                British defend with 1 transport
                    1 transport owned by the British lost in 91 Sea Zone
                Germans win with 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
    
        Non Combat Move - Germans
            3 fighters and 5 tactical_bombers moved from 91 Sea Zone to France
            2 aaGuns, 13 armour, 19 artilleries, 25 infantry and 7 mech_infantrys moved from Normandy Bordeaux to France
            2 fighters and 1 tactical_bomber moved from France to Western Germany
            1 fighter moved from Western Germany to Poland
            1 tactical_bomber moved from Western Germany to Poland
    
        Place Units - Germans
            1 submarine placed in 112 Sea Zone
            1 infantry placed in France
            3 armour placed in Germany
            1 fighter and 1 tactical_bomber placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3,4
            Germans collect 42 PUs (2 lost to blockades); end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 infantry
            EDIT: Adding units owned by Germans to France: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians AA : 0.83
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 16
    
        Purchase Units - Russians
            Russians buy 1 airfield, 11 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 armour moved from Iraq to Greece
            3 mech_infantrys moved from Turkey to Greece
            3 infantry moved from Eastern Poland to Romania
            6 fighters and 1 tactical_bomber moved from Turkey to Romania
            1 fighter moved from Turkey to Greece
    
        Combat - Russians
            Battle in Greece
                Russians attack with 3 armour, 1 fighter and 3 mech_infantrys
                Italians defend with 1 infantry
                    Russians roll dice for 3 armour, 1 fighter and 3 mech_infantrys in Greece, round 2 : 3/7 hits, 2,50 expected hits
                    Italians roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Greece
                Russians win, taking Greece from Italians with 3 armour, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Romania
                Russians attack with 6 fighters, 3 infantry and 1 tactical_bomber
                Italians defend with 2 infantry
                    Russians roll dice for 6 fighters, 3 infantry and 1 tactical_bomber in Romania, round 2 : 3/10 hits, 4,17 expected hits
                    Germans roll dice for 2 infantry in Romania, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Italians lost in Romania
                Russians win, taking Romania from Germans with 6 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Italians: 2 infantry
    
        Non Combat Move - Russians
            6 fighters moved from Romania to Eastern Poland
            1 tactical_bomber moved from Romania to Eastern Poland
            1 fighter moved from Greece to Eastern Poland
            3 armour and 3 infantry moved from Western Ukraine to Eastern Poland
            3 infantry moved from Ukraine to Western Ukraine
            1 artillery and 2 infantry moved from Volgograd to Samara
            1 infantry moved from Russia to Samara
            1 infantry moved from Timguska to Novosibirsk
            1 infantry moved from Evenkiyskiy to Timguska
            1 infantry moved from Turkmenistan to Kazakhstan
            1 infantry moved from Yenisey to Yakut S.S.R.
            1 aaGun moved from Turkey to Greece
            5 artilleries moved from Iraq to Turkey
            1 artillery moved from Iraq to Persia
            1 aaGun moved from Iraq to Turkey
    
        Place Units - Russians
            1 airfield placed in Eastern Poland
            1 submarine placed in 80 Sea Zone
            3 infantry placed in Novgorod
            3 infantry placed in Western Ukraine
            3 infantry placed in Ukraine
            2 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 45 PUs; end with 45 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 48 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 54 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0,33
    Germans regular : 0,33
    Russians regular : -0,67
    

    Savegame


  • TripleA Turn Summary: Japanese round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 16
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 5 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 fighter moved from 6 Sea Zone to 25 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
            1 fighter moved from Japan to Philippines
            1 tactical_bomber moved from Guam to 17 Sea Zone
            1 fighter moved from Guam to Philippines
            3 armour, 6 artilleries, 3 infantry and 3 mech_infantrys moved from India to West India
            1 armour and 2 mech_infantrys moved from Burma to West India
            1 submarine moved from 71 Sea Zone to 70 Sea Zone
            1 submarine moved from 72 Sea Zone to 71 Sea Zone
            1 submarine moved from 70 Sea Zone to 82 Sea Zone
            1 fighter moved from Malaya to India
            1 fighter moved from Japan to 6 Sea Zone
            1 fighter moved from Japan to Philippines
            1 bomber moved from Japan to Malaya
            1 submarine moved from 71 Sea Zone to 70 Sea Zone
            1 fighter moved from 6 Sea Zone to 25 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
    
        Combat - Japanese
            Battle in 17 Sea Zone
                Japanese attack with 1 tactical_bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 17 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 25 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 fighters, 1 submarine and 2 tactical_bombers in 25 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in West India
                Japanese attack with 4 armour, 6 artilleries, 3 infantry and 5 mech_infantrys
                British defend with 1 artillery and 1 infantry
                    Japanese roll dice for 4 armour, 6 artilleries, 3 infantry and 5 mech_infantrys in West India, round 2 : 7/18 hits, 6.33 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in West India, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in West India
                Japanese win, taking West India from UK_Pacific with 4 armour, 6 artilleries, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            1 artillery moved from Anhwe to Jehol
            1 infantry moved from Manchuria to Korea
            2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            1 carrier placed in 6 Sea Zone
            1 submarine placed in 37 Sea Zone
            1 destroyer and 1 submarine placed in 6 Sea Zone
            1 tactical_bomber placed in Japan
            1 transport placed in 6 Sea Zone
            2 infantry placed in Malaya
            3 infantry placed in India
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 13
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,3
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,2
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5,2,1
            Japanese collect 52 PUs (13 lost to blockades); end with 52 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Japanese regular : 0.00
    UK_Pacific regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 16
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 5 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 fighter moved from 6 Sea Zone to 25 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
            1 fighter moved from Japan to Philippines
            1 tactical_bomber moved from Guam to 17 Sea Zone
            1 fighter moved from Guam to Philippines
            3 armour, 6 artilleries, 3 infantry and 3 mech_infantrys moved from India to West India
            1 armour and 2 mech_infantrys moved from Burma to West India
            1 submarine moved from 71 Sea Zone to 70 Sea Zone
            1 submarine moved from 72 Sea Zone to 71 Sea Zone
            1 submarine moved from 70 Sea Zone to 82 Sea Zone
            1 fighter moved from Malaya to India
            1 fighter moved from Japan to 6 Sea Zone
            1 fighter moved from Japan to Philippines
            1 bomber moved from Japan to Malaya
            1 submarine moved from 71 Sea Zone to 70 Sea Zone
            1 fighter moved from 6 Sea Zone to 25 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
    
        Combat - Japanese
            Battle in 17 Sea Zone
                Japanese attack with 1 tactical_bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 17 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 25 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 fighters, 1 submarine and 2 tactical_bombers in 25 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in West India
                Japanese attack with 4 armour, 6 artilleries, 3 infantry and 5 mech_infantrys
                British defend with 1 artillery and 1 infantry
                    Japanese roll dice for 4 armour, 6 artilleries, 3 infantry and 5 mech_infantrys in West India, round 2 : 7/18 hits, 6.33 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in West India, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in West India
                Japanese win, taking West India from UK_Pacific with 4 armour, 6 artilleries, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            1 artillery moved from Anhwe to Jehol
            1 infantry moved from Manchuria to Korea
            2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            1 carrier placed in 6 Sea Zone
            1 submarine placed in 37 Sea Zone
            1 destroyer and 1 submarine placed in 6 Sea Zone
            1 tactical_bomber placed in Japan
            1 transport placed in 6 Sea Zone
            2 infantry placed in Malaya
            3 infantry placed in India
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 13
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,3
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,2
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5,2,1
            Japanese collect 52 PUs (13 lost to blockades); end with 52 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Japanese regular : 0.00
    UK_Pacific regular : 0.33
    

    Savegame

  • '19

    TripleA Move Summary: British round 16

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 16
    
        Purchase Units - British
            British buy 3 armour, 1 artillery, 1 carrier and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from Persia to India
            1 submarine moved from 39 Sea Zone to 41 Sea Zone
            1 submarine moved from 80 Sea Zone to 39 Sea Zone
                  UK_Pacific take 39 Sea Zone from Japanese
            1 infantry moved from Trans-Jordan to Saudi Arabia
                  British take Saudi Arabia from Germans
            1 armour moved from Tobruk to Tunisia
                  British take Libya from Italians
                  British take Tunisia from Italians
            1 artillery and 1 infantry moved from Morocco to Algeria
                  British take Algeria from Italians
            1 submarine moved from 99 Sea Zone to 97 Sea Zone
                  British take 97 Sea Zone from Italians
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
    

    Savegame

  • '19

    @bretters Do you intercept bombing raid in India? I have a bomber vs one Japan fighter.


  • '19

    TripleA Turn Summary: UK_Pacific round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 16
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 5 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Combat - Americans
            Americans creates battle in territory 93 Sea Zone
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 41 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 37 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 destroyer moved from 26 Sea Zone to 30 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            5 carriers, 1 destroyer, 10 fighters, 2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            2 carriers and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
            1 fighter moved from Western United States to 30 Sea Zone
            1 fighter moved from Hawaiian Islands to 30 Sea Zone
    
        Place Units - Americans
            1 artillery and 1 infantry placed in Spain
            1 carrier, 1 destroyer and 5 submarines placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in Western United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Hawaiian Islands: 2 tactical_bombers
            EDIT: Adding units owned by Americans to Caroline Islands: 2 tactical_bombers
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 0 PUs
    
        Purchase Units - British
            British buy 3 armour, 1 artillery, 1 carrier and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from Persia to India
            1 submarine moved from 39 Sea Zone to 41 Sea Zone
            1 submarine moved from 80 Sea Zone to 39 Sea Zone
                  UK_Pacific take 39 Sea Zone from Japanese
            1 infantry moved from Trans-Jordan to Saudi Arabia
                  British take Saudi Arabia from Germans
            1 armour moved from Tobruk to Tunisia
                  British take Libya from Italians
                  British take Tunisia from Italians
            1 artillery and 1 infantry moved from Morocco to Algeria
                  British take Algeria from Italians
            1 submarine moved from 99 Sea Zone to 97 Sea Zone
                  British take 97 Sea Zone from Italians
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
    
        Combat - British
            Air Battle in India
                British attacks with 1 units heading to India
                Japanese launches 1 interceptors out of India
                    Attackers Fire,  : 0/1 hits, 0,17 expected hits
                    Defenders Fire,  : 0/1 hits, 0,33 expected hits
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in India
                    Japanese roll AA dice in India : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in India causes 0 damage total. 
            Cleaning up after air battles
    
        Non Combat Move - British
            2 armour moved from Eastern Persia to Persia
            4 armour and 8 mech_infantrys moved from Iraq to Persia
            2 artilleries and 22 infantry moved from Trans-Jordan to Iraq
            1 artillery moved from Afghanistan to Eastern Persia
            2 infantry moved from Turkey to Greece
            1 infantry moved from Syria to Turkey
            1 armour moved from Egypt to Iraq
            18 fighters moved from Spain to Eastern Poland
            2 infantry moved from Portugal to Spain
    
        Place Units - British
            1 carrier placed in 106 Sea Zone
            3 armour placed in Egypt
            1 submarine placed in 99 Sea Zone
            1 artillery placed in Turkey
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 2,6
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,4
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2
            British collect 38 PUs (4 lost to blockades); end with 38 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Japanese AA : 0,83
    Defenders Fire,  : -0,33
    Attackers Fire,  : -0,17
    

    Savegame


  • TripleA Turn Summary: Italians round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 16
    
        Purchase Units - Italians
            Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour, 6 artilleries, 2 fighters, 5 infantry and 2 tactical_bombers moved from Slovakia Hungary to Romania
            1 infantry moved from Southern Italy to Northern Italy
            1 artillery moved from Southern Italy to Northern Italy
            1 armour moved from Southern Italy to Yugoslavia
    
        Combat - Italians
            Battle in Romania
                Italians attack with 1 armour, 6 artilleries, 2 fighters, 5 infantry and 2 tactical_bombers
                Russians defend with 2 infantry
                    Italians roll dice for 1 armour, 6 artilleries, 2 fighters, 5 infantry and 2 tactical_bombers in Romania, round 2 : 9/16 hits, 6.50 expected hits
                    Russians roll dice for 2 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Romania
                Italians win, taking Romania from Russians with 1 armour, 6 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Italians
            1 aaGun moved from Slovakia Hungary to Romania
            1 aaGun moved from Southern Italy to Northern Italy
            1 fighter moved from Romania to Northern Italy
            1 tactical_bomber moved from Romania to Northern Italy
            1 fighter moved from Romania to Northern Italy
            1 tactical_bomber moved from Romania to Northern Italy
            1 infantry moved from Poland to Slovakia Hungary
    
        Place Units - Italians
            1 artillery and 3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,6,5
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
            Italians collect 12 PUs (2 lost to blockades); end with 12 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 2.50
    Russians regular : 0.33
    

    Savegame

  • '19

    TripleA Turn Summary: French round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 16
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
    
        Combat - ANZAC
            Battle in Sumatra
    
        Non Combat Move - ANZAC
            1 carrier and 2 fighters moved from 54 Sea Zone to 33 Sea Zone
            3 fighters moved from Queensland to Caroline Islands
            1 cruiser moved from 62 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            2 transports placed in 54 Sea Zone
            1 artillery placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 17
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery and 15 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 fighters and 2 tactical_bombers moved from Poland to Novgorod
            2 fighters and 1 tactical_bomber moved from Western Germany to Novgorod
            8 infantry moved from Karelia to Novgorod
            3 armour moved from Germany to Poland
            1 submarine moved from 112 Sea Zone to 119 Sea Zone
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 4 fighters, 8 infantry and 3 tactical_bombers
                Russians defend with 1 aaGun, 1 airfield, 4 artilleries, 1 factory_minor, 1 harbour and 8 infantry
                    Russians roll AA dice in Novgorod : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 4 fighters, 8 infantry and 3 tactical_bombers in Novgorod, round 2 : 10/15 hits, 5.33 expected hits
                    Russians roll dice for 1 aaGun, 4 artilleries and 8 infantry in Novgorod, round 2 : 5/12 hits, 4.00 expected hits
                    8 infantry owned by the Russians, 1 artillery owned by the Russians, 5 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Novgorod
                    Germans roll dice for 4 fighters, 3 infantry and 3 tactical_bombers in Novgorod, round 3 : 5/10 hits, 4.50 expected hits
                    Russians roll dice for 3 artilleries in Novgorod, round 3 : 1/3 hits, 1.00 expected hits
                    3 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 4 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 27
                Casualties for Germans: 6 infantry
                Casualties for Russians: 1 aaGun, 4 artilleries and 8 infantry
    
        Non Combat Move - Germans
            2 fighters and 2 tactical_bombers moved from Novgorod to Poland
            2 fighters and 1 tactical_bomber moved from Novgorod to Karelia
            14 armour and 7 mech_infantrys moved from France to Germany
            1 aaGun moved from Western Germany to France
            1 fighter moved from France to Western Germany
            1 tactical_bomber moved from France to Western Germany
            1 tactical_bomber moved from France to Western Germany
    
        Place Units - Germans
            1 artillery and 2 infantry placed in France
            10 infantry placed in Western Germany
            3 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,2,2
            Germans collect 42 PUs (2 lost to blockades); end with 42 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.00
    Germans regular : 5.17
    Russians AA : -0.50
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 17
    
        Purchase Units - Russians
            Russians repair damage of 2x factory_minor; Remaining resources: 55 PUs; 
            Russians buy 4 artilleries and 13 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 mech_infantrys moved from Eastern Poland to Novgorod
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Novgorod
            1 fighter moved from Eastern Poland to Novgorod
            5 armour, 2 artilleries, 2 infantry and 5 mech_infantrys moved from Eastern Poland to Romania
            2 fighters moved from Eastern Poland to Slovakia Hungary
            2 fighters moved from Eastern Poland to Romania
            1 armour and 1 mech_infantry moved from Greece to Bulgaria
            1 fighter moved from Eastern Poland to Bulgaria
            2 infantry moved from Eastern Poland to Romania
            1 infantry moved from Eastern Poland to Slovakia Hungary
            1 infantry moved from Eastern Poland to Romania
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Russians roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 4/6 hits, 2,17 expected hits
                    Germans roll dice for 2 infantry in Novgorod, round 2 : 2/2 hits, 0,67 expected hits
                    2 mech_infantrys owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Russians: 2 mech_infantrys
                Casualties for Germans: 2 infantry
            Battle in Romania
                Russians attack with 5 armour, 2 artilleries, 2 fighters, 5 infantry and 5 mech_infantrys
                Italians defend with 1 aaGun, 1 armour, 6 artilleries and 4 infantry
                    Italians roll AA dice in Romania : 0/2 hits, 0,33 expected hits
                    Russians roll dice for 5 armour, 2 artilleries, 2 fighters, 5 infantry and 5 mech_infantrys in Romania, round 2 : 2/19 hits, 6,17 expected hits
                    Germans roll dice for 1 aaGun, 1 armour, 6 artilleries and 4 infantry in Romania, round 2 : 3/11 hits, 3,83 expected hits
                    3 infantry owned by the Russians, 1 aaGun owned by the Italians and 1 infantry owned by the Italians lost in Romania
                    Russians roll dice for 5 armour, 2 artilleries, 2 fighters, 2 infantry and 5 mech_infantrys in Romania, round 3 : 5/16 hits, 5,67 expected hits
                    Germans roll dice for 1 armour, 6 artilleries and 3 infantry in Romania, round 3 : 2/10 hits, 3,50 expected hits
                    2 infantry owned by the Russians, 2 artilleries owned by the Italians and 3 infantry owned by the Italians lost in Romania
                    Russians roll dice for 5 armour, 2 artilleries, 2 fighters and 5 mech_infantrys in Romania, round 4 : 4/14 hits, 5,33 expected hits
                    Germans roll dice for 1 armour and 4 artilleries in Romania, round 4 : 1/5 hits, 1,83 expected hits
                    1 mech_infantry owned by the Russians and 4 artilleries owned by the Italians lost in Romania
                    Russians roll dice for 5 armour, 2 artilleries, 2 fighters and 4 mech_infantrys in Romania, round 5 : 5/13 hits, 5,17 expected hits
                    Germans roll dice for 1 armour in Romania, round 5 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Italians lost in Romania
                Russians win, taking Romania from Germans with 5 armour, 2 artilleries, 2 fighters and 4 mech_infantrys remaining. Battle score for attacker is 28
                Casualties for Russians: 5 infantry and 1 mech_infantry
                Casualties for Italians: 1 aaGun, 1 armour, 6 artilleries and 4 infantry
            Battle in Bulgaria
                Russians attack with 1 armour, 1 fighter and 1 mech_infantry
                Italians defend with 1 infantry
                    Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Bulgaria, round 2 : 1/3 hits, 1,17 expected hits
                    Italians roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Bulgaria
                Russians win, taking Bulgaria from Italians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Slovakia Hungary
                Russians attack with 2 fighters and 1 infantry
                Italians defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Slovakia Hungary, round 2 : 0/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 2 fighters and 1 infantry in Slovakia Hungary, round 3 : 2/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Slovakia Hungary, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Slovakia Hungary
                Russians win, taking Slovakia Hungary from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Eastern Poland to Baltic States
            1 aaGun moved from Eastern Poland to Romania
            2 armour and 2 mech_infantrys moved from Greece to Romania
            5 artilleries moved from Turkey to Greece
            1 infantry moved from Western Ukraine to Eastern Poland
            1 infantry moved from Yakut S.S.R. to Buryatia
            2 infantry moved from Volgograd to Rostov
            1 destroyer and 1 submarine moved from 80 Sea Zone to 72 Sea Zone
            2 fighters and 1 tactical_bomber moved from Novgorod to Western Ukraine
            2 fighters moved from Slovakia Hungary to Western Ukraine
            2 fighters moved from Romania to Western Ukraine
            3 infantry moved from Ukraine to Western Ukraine
            1 fighter moved from Bulgaria to Western Ukraine
            1 infantry moved from Kazakhstan to Turkmenistan
            1 infantry moved from Samara to Kazakhstan
    
        Place Units - Russians
            3 infantry placed in Persia
            3 artilleries placed in Western Ukraine
            1 artillery and 2 infantry placed in Ukraine
            8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 49 PUs; end with 49 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 53 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 55 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0,33
    Germans regular : -3,00
    Russians regular : -5,00
    Italians AA : -0,33
    

    Savegame


  • @Sovietishcat
    GG dude, I concede defeat. Id love a rematch. Same everything.

  • '19

    @bretters GG, okay let’s do a rematch, same everything :+1:

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