@dawgoneit may the Heavy Bombers be with you … … not! :-) Good luck and have fun!
L20 #1 Mainah (X) vs Avner (L + 16) BM3
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 3 PUs; Combat Move - Italians Non Combat Move - Italians 1 armour and 2 mech_infantrys moved from Caucasus to Volgograd 3 fighters moved from Northern Italy to Ukraine 1 bomber moved from Northern Italy to Ukraine 2 armour moved from Northern Italy to Romania 1 mech_infantry moved from Northern Italy to Romania 1 artillery and 4 infantry moved from Bulgaria to Romania 2 infantry moved from Northern Italy to Yugoslavia 1 artillery moved from Northern Italy to Yugoslavia 1 aaGun and 6 infantry moved from Southern France to Northern Italy 2 artilleries moved from Southern Italy to Northern Italy Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1 Italians collect 17 PUs (1 lost to blockades); end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from New South Wales to Queensland 1 fighter moved from New South Wales to Queensland 1 fighter moved from New South Wales to Queensland 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 submarine moved from 42 Sea Zone to 43 Sea Zone 2 aaGuns, 2 armour, 7 artilleries, 6 infantry and 1 mech_infantry moved from New South Wales to Queensland 1 infantry moved from Iraq to Persia Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 2 bombers, 3 fighters, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Vologda 1 infantry moved from Smolensk to Vologda 1 armour moved from Urals to Timguska Germans take Timguska from Russians 1 armour moved from Timguska to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 infantry moved from Tambov to Samara Germans take Samara from Russians 2 bombers moved from Bryansk to Russia 4 fighters and 5 tactical_bombers moved from Bryansk to Russia 6 bombers moved from Western Germany to Russia
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@Avner
Scramble SBR to Russia? 8 bom 5 Tacs 4 Figs. You have upto 4 figs to scramble -
No scramble
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 2 bombers, 3 fighters, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Vologda 1 infantry moved from Smolensk to Vologda 1 armour moved from Urals to Timguska Germans take Timguska from Russians 1 armour moved from Timguska to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 infantry moved from Tambov to Samara Germans take Samara from Russians 2 bombers moved from Bryansk to Russia 4 fighters and 5 tactical_bombers moved from Bryansk to Russia 6 bombers moved from Western Germany to Russia Combat - Germans Air Battle in Russia Germans attacks with 17 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 4/8 hits, 1.33 expected hits 4 bombers killed by AA Russians roll AA dice in Russia : 0/5 hits, 0.83 expected hits Bombing raid in Russia rolls: 5,6,5,3 and causes: 14 damage to unit: factory_major Bombing raid in Russia rolls: 6,3,1,2,1 and causes: 0 damage to unit: airfield Bombing raid in Russia causes 14 damage total. Damaged units is as follows: factory_major = 14, airfield = 0 Battle in Vologda Germans attack with 2 infantry Russians defend with 1 infantry Germans roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 infantry in Vologda, round 3 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 infantry in Vologda, round 4 : 1/2 hits, 0.33 expected hits Russians roll dice for 1 infantry in Vologda, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 4 bombers, 4 fighters and 5 tactical_bombers moved from Russia to Bryansk 2 infantry moved from Novgorod to Archangel 1 infantry moved from Bryansk to Smolensk 1 armour and 2 mech_infantrys moved from Novgorod to Bryansk 3 artilleries moved from Ukraine to Bryansk 2 mech_infantrys moved from Ukraine to Bryansk 2 armour and 1 mech_infantry moved from Volgograd to Bryansk 1 mech_infantry moved from Kazakhstan to Caucasus 1 destroyer moved from 113 Sea Zone to 104 Sea Zone 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 armour moved from Normandy Bordeaux to Western Germany 2 mech_infantrys moved from Western Germany to Slovakia Hungary Place Units - Germans 3 fighters placed in Novgorod 3 mech_infantrys placed in Ukraine 1 infantry and 2 mech_infantrys placed in Volgograd 2 bombers placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3 Germans collect 62 PUs (2 lost to blockades); end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
Russians regular : -1.00 Germans regular : 0.00 Russians AA : 1.83
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:nauseated_face: :nauseated_face: :nauseated_face: :nauseated_face: :nauseated_face:
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Russians Russians buy nothing; Remaining resources: 15 PUs; Combat Move - Russians Turn Complete - Russians Russians collect 7 PUs; end with 22 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: Japanese round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 4 armour, 2 destroyers, 2 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries moved from Sumatra to 41 Sea Zone 2 infantry moved from Sumatra to 41 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 41 Sea Zone to 37 Sea Zone 2 artilleries moved from 37 Sea Zone to Shan State 2 infantry moved from 37 Sea Zone to Shan State 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to India 2 fighters and 1 tactical_bomber moved from French Indo China to India 4 bombers moved from French Indo China to India 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 destroyer moved from 41 Sea Zone to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 43 Sea Zone 1 bomber moved from Shantung to 42 Sea Zone 1 bomber moved from Shantung to 43 Sea Zone 1 bomber moved from Shantung to Guam 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam
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@Avner Scramble SBR into India? you have 3 figs, against 4 Bom 3 Figs 2 Tacs
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no scramble
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 4 armour, 2 destroyers, 2 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries moved from Sumatra to 41 Sea Zone 2 infantry moved from Sumatra to 41 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 41 Sea Zone to 37 Sea Zone 2 artilleries moved from 37 Sea Zone to Shan State 2 infantry moved from 37 Sea Zone to Shan State 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to India 2 fighters and 1 tactical_bomber moved from French Indo China to India 4 bombers moved from French Indo China to India 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 destroyer moved from 41 Sea Zone to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 43 Sea Zone 1 bomber moved from Shantung to 42 Sea Zone 1 bomber moved from Shantung to 43 Sea Zone 1 bomber moved from Shantung to Guam 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam Combat - Japanese Air Battle in India Japanese attacks with 9 units heading to India Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India UK_Pacific roll AA dice in India : 0/2 hits, 0.33 expected hits UK_Pacific roll AA dice in India : 1/4 hits, 0.67 expected hits 1 bomber killed by AA Bombing raid in India rolls: 3,7,4 and causes: 14 damage to unit: factory_major Bombing raid in India rolls: 2,3 and causes: 5 damage to unit: airfield Bombing raid in India causes 19 damage total. Damaged units is as follows: factory_major = 14, airfield = 5 Battle in 43 Sea Zone Japanese attack with 1 bomber and 1 destroyer ANZAC defend with 1 submarine Japanese roll dice for 1 bomber and 1 destroyer in 43 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Guam Japanese attack with 1 bomber and 2 infantry Americans defend with 1 airfield and 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Guam, round 2 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in 42 Sea Zone Japanese attack with 1 bomber and 1 destroyer ANZAC defend with 1 submarine Japanese roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 submarine Battle in Shan State Japanese attack with 2 artilleries and 2 infantry British defend with 1 infantry Japanese roll dice for 2 artilleries and 2 infantry in Shan State, round 2 : 2/4 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Cleaning up after air battles Non Combat Move - Japanese 1 carrier moved from 41 Sea Zone to 37 Sea Zone 1 fighter moved from French Indo China to 37 Sea Zone 1 bomber moved from 42 Sea Zone to Java 1 bomber moved from 43 Sea Zone to French Indo China 3 bombers moved from India to French Indo China 3 fighters and 2 tactical_bombers moved from India to Yunnan 1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan 3 aaGuns, 6 armour, 3 artilleries, 2 infantry and 8 mech_infantrys moved from French Indo China to Yunnan 1 mech_infantry moved from Kazakhstan to Shensi 1 mech_infantry moved from Shensi to Yunnan 2 armour and 1 mech_infantry moved from Kazakhstan to Szechwan 3 infantry moved from Manchuria to Jehol 1 bomber moved from Guam to Kiangsi 1 submarine moved from 5 Sea Zone to 6 Sea Zone 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 2 submarines and 2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone 2 fighters moved from Wake Island to 6 Sea Zone 2 fighters and 1 tactical_bomber moved from Wake Island to Caroline Islands 1 fighter moved from French Indo China to 6 Sea Zone Place Units - Japanese 2 destroyers and 4 submarines placed in 6 Sea Zone 3 armour placed in French Indo China 1 armour and 2 mech_infantrys placed in Kwangtung Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : 2.67 UK_Pacific AA : 0.00 UK_Pacific regular : -0.33 ANZAC regular : 0.67
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 3 artilleries, 3 destroyers, 4 infantry and 5 submarines; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 destroyer moved from 8 Sea Zone to 25 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 3 carriers, 10 destroyers, 5 fighters, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 mech_infantry moved from 54 Sea Zone to Queensland 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 30 Sea Zone 1 mech_infantry moved from British Columbia to Western United States 1 mech_infantry moved from British Columbia to Western United States 2 artilleries and 1 infantry moved from Iraq to Northwest Persia 2 artilleries and 2 infantry moved from Trans-Jordan to 98 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone 2 artilleries and 2 infantry moved from 92 Sea Zone to Morocco 3 transports moved from 91 Sea Zone to 102 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 artillery moved from Central United States to 101 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 3 transports moved from 102 Sea Zone to 101 Sea Zone Place Units - Americans 3 artilleries and 3 infantry placed in Central United States 1 infantry placed in Western United States 5 submarines placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 2 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 6 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 6 PUs Purchase Units - British British buy 1 artillery, 1 factory_minor, 2 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 10 PUs; Combat Move - British 1 fighter moved from 91 Sea Zone to 104 Sea Zone 1 fighter moved from 91 Sea Zone to 104 Sea Zone 1 fighter moved from Gibraltar to 104 Sea Zone 1 fighter moved from Gibraltar to 104 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 2 infantry moved from Northwest Persia to Caucasus 1 bomber moved from Russia to Caucasus 1 tactical_bomber moved from 98 Sea Zone to Caucasus 1 tactical_bomber moved from 98 Sea Zone to Caucasus 1 fighter moved from Egypt to Caucasus 1 fighter moved from Egypt to Caucasus 1 fighter moved from Egypt to Caucasus 1 fighter moved from Egypt to Caucasus 1 tactical_bomber moved from Egypt to Caucasus 2 infantry moved from India to Burma 3 fighters and 1 tactical_bomber moved from India to Burma Combat - British Battle in Burma British attack with 3 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/6 hits, 2,50 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Caucasus British attack with 1 bomber, 4 fighters, 2 infantry and 3 tactical_bombers Germans defend with 1 mech_infantry British roll dice for 1 bomber, 4 fighters, 2 infantry and 3 tactical_bombers in Caucasus, round 2 : 2/10 hits, 5,00 expected hits Italians roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus British win, taking Caucasus from Italians with 1 bomber, 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 mech_infantry Battle in 104 Sea Zone British attack with 1 destroyer and 4 fighters Germans defend with 1 destroyer British roll dice for 1 destroyer and 4 fighters in 104 Sea Zone, round 2 : 0/5 hits, 2,33 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 104 Sea Zone British roll dice for 4 fighters in 104 Sea Zone, round 3 : 2/4 hits, 2,00 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone British win with 4 fighters remaining. Battle score for attacker is 0 Casualties for British: 1 destroyer Casualties for Germans: 1 destroyer Non Combat Move - British 1 fighter moved from 104 Sea Zone to 91 Sea Zone 1 fighter moved from 104 Sea Zone to 91 Sea Zone 1 fighter moved from 104 Sea Zone to 92 Sea Zone 1 fighter moved from 104 Sea Zone to 92 Sea Zone 1 battleship, 1 carrier and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 1 transport moved from 87 Sea Zone to 91 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 infantry moved from French Madagascar to 72 Sea Zone 1 battleship, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Egypt 1 bomber, 4 fighters and 3 tactical_bombers moved from Caucasus to Northwest Persia 1 tactical_bomber moved from Persia to Russia 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Alexandria to Egypt 3 fighters and 1 tactical_bomber moved from Burma to India Place Units - British 1 factory_minor placed in Persia 1 artillery and 2 infantry placed in Iraq 2 fighters placed in Egypt 1 submarine placed in 110 Sea Zone Turn Complete - British British collect 39 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 16 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians regular : 0,67 Japanese regular : -0,33 Germans regular : 0,33 British regular : -5,83
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Italians Italians buy 1 bomber and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 fighters moved from Ukraine to Caucasus 1 bomber moved from Ukraine to Caucasus 2 mech_infantrys moved from Volgograd to Caucasus Combat - Italians Battle in Caucasus Italians attack with 1 bomber, 2 fighters and 2 mech_infantrys British defend with 1 infantry Italians roll dice for 1 bomber, 2 fighters and 2 mech_infantrys in Caucasus, round 2 : 2/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 1 bomber, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Caucasus to Bulgaria 1 fighter moved from Ukraine to Southern Italy 2 fighters moved from Caucasus to Bulgaria 1 mech_infantry moved from Romania to Ukraine 2 armour moved from Romania to Ukraine 2 infantry moved from Romania to Bessarabia 1 artillery and 2 infantry moved from Yugoslavia to Bulgaria 1 artillery moved from Romania to Bulgaria 1 infantry moved from Romania to Bessarabia 1 infantry moved from Romania to Bulgaria 1 aaGun moved from Northern Italy to Southern Italy 2 artilleries and 6 infantry moved from Northern Italy to France Place Units - Italians 1 bomber and 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1 Italians collect 14 PUs (4 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
Italians regular : 0.00 Russians regular : -0.33
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 21 Sea Zone Combat - ANZAC Battle in 21 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone ANZAC win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Persia to Eastern Persia 1 fighter moved from New Zealand to 54 Sea Zone 1 fighter moved from 54 Sea Zone to Queensland Place Units - ANZAC 2 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 4 bombers and 1 destroyer; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Evenkiyskiy to Yakut S.S.R. Germans take Yenisey from Russians Germans take Yakut S.S.R. from Russians 2 infantry moved from Vologda to Russia 1 infantry moved from Samara to Russia 1 infantry moved from Smolensk to Russia 3 fighters moved from Novgorod to Russia 2 bombers moved from Western Germany to Russia 16 armour, 15 artilleries, 4 bombers, 4 fighters, 14 infantry, 40 mech_infantrys and 5 tactical_bombers moved from Bryansk to Russia 2 mech_infantrys moved from Volgograd to Russia 3 mech_infantrys moved from Ukraine to Russia Combat - Germans Battle in Russia Germans attack with 16 armour, 15 artilleries, 6 bombers, 7 fighters, 18 infantry, 45 mech_infantrys and 5 tactical_bombers British defend with 1 fighter and 2 tactical_bombers; Russians defend with 5 aaGuns, 1 armour, 20 artilleries, 1 factory_major, 3 fighters, 87 infantry and 1 tactical_bomber Russians roll AA dice in Russia : 2/15 hits, 2.50 expected hits 2 fighters owned by the Germans lost in Russia Germans roll dice for 16 armour, 15 artilleries, 6 bombers, 5 fighters, 18 infantry, 45 mech_infantrys and 5 tactical_bombers in Russia, round 2 : 36/110 hits, 35.83 expected hits Russians roll dice for 5 aaGuns, 1 armour, 20 artilleries, 4 fighters, 87 infantry and 3 tactical_bombers in Russia, round 2 : 34/115 hits, 40.33 expected hits 36 infantry owned by the Russians, 18 infantry owned by the Germans and 16 mech_infantrys owned by the Germans lost in Russia 15 artilleries owned by the Germans, 16 armour owned by the Germans and 29 mech_infantrys owned by the Germans retreated to Bryansk Russians win with 5 aaGuns, 1 armour, 20 artilleries, 4 fighters, 51 infantry and 3 tactical_bombers remaining. Battle score for attacker is -30 Casualties for Germans: 2 fighters, 18 infantry and 16 mech_infantrys Casualties for Russians: 36 infantry Non Combat Move - Germans 6 bombers, 5 fighters and 5 tactical_bombers moved from Russia to Bryansk 1 infantry moved from Volgograd to Samara 1 infantry moved from France to Western Germany 1 submarine moved from 113 Sea Zone to 124 Sea Zone 2 mech_infantrys moved from Slovakia Hungary to Western Ukraine 1 infantry moved from Archangel to Vologda 1 infantry moved from Archangel to Smolensk Place Units - Germans 3 armour placed in Ukraine 4 bombers placed in Western Germany 1 destroyer placed in 110 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2 Germans collect 64 PUs (2 lost to blockades); end with 64 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Combat Hit Differential Summary :
Russians regular : -6.33 Germans regular : 0.17 Russians AA : -0.50
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Russians Russians repair damage of 14x factory_major; Remaining resources: 12 PUs; Russians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians Place Units - Russians 4 infantry placed in Russia Turn Complete - Russians Russians collect 5 PUs; end with 5 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 7 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 9 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 11 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 2 submarines and 2 tactical_bombers; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 armour and 1 mech_infantry moved from Szechwan to Burma 2 artilleries and 2 infantry moved from Shan State to Burma 3 armour moved from French Indo China to Burma 3 artilleries and 2 infantry moved from Yunnan to Burma 7 armour and 11 mech_infantrys moved from Yunnan to Burma 1 bomber moved from Kiangsi to 21 Sea Zone 4 bombers moved from French Indo China to 21 Sea Zone 1 submarine moved from 6 Sea Zone to 21 Sea Zone 3 fighters and 2 tactical_bombers moved from 6 Sea Zone to 21 Sea Zone Combat - Japanese Battle in Burma Japanese attack with 12 armour, 5 artilleries, 4 infantry and 12 mech_infantrys British defend with 2 infantry Japanese roll dice for 12 armour, 5 artilleries, 4 infantry and 12 mech_infantrys in Burma, round 2 : 10/33 hits, 11.17 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 12 armour, 5 artilleries, 4 infantry and 12 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in 21 Sea Zone Japanese attack with 5 bombers, 3 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 21 Sea Zone Japanese win with 5 bombers, 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 5 bombers moved from 21 Sea Zone to French Indo China 1 bomber moved from Java to French Indo China 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 carrier and 1 fighter moved from 37 Sea Zone to 35 Sea Zone 1 transport moved from 37 Sea Zone to 19 Sea Zone 1 destroyer moved from 43 Sea Zone to 55 Sea Zone 3 fighters and 2 tactical_bombers moved from Yunnan to French Indo China 3 fighters and 2 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone 2 battleships, 3 carriers, 2 cruisers, 4 destroyers and 6 submarines moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from Jehol to Shantung 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe 1 infantry moved from Chahar to Hopei 1 mech_infantry moved from Hopei to Yunnan 1 mech_infantry moved from Anhwe to Yunnan 3 aaGuns moved from Yunnan to Burma 2 mech_infantrys moved from Kwangtung to Yunnan 1 armour moved from Kwangtung to Yunnan 2 fighters moved from Caroline Islands to 33 Sea Zone 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 2 fighters moved from 33 Sea Zone to Philippines 1 tactical_bomber moved from 33 Sea Zone to Philippines Place Units - Japanese 1 artillery placed in Shantung 1 artillery placed in French Indo China 2 destroyers placed in 36 Sea Zone 1 carrier and 2 submarines placed in 20 Sea Zone 2 tactical_bombers placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,5 Japanese collect 65 PUs (2 lost to blockades); end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Japanese regular : -0.50 ANZAC regular : -0.33 UK_Pacific regular : -0.67
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 6 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Queensland to 54 Sea Zone 1 mech_infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 mech_infantry moved from 45 Sea Zone to Dutch New Guinea 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 2 artilleries and 1 infantry moved from Northwest Persia to Caucasus 4 destroyers moved from 91 Sea Zone to 110 Sea Zone Combat - Americans Battle in Dutch New Guinea Battle in Caucasus Americans attack with 2 artilleries and 1 infantry Italians defend with 2 mech_infantrys Americans roll dice for 2 artilleries and 1 infantry in Caucasus, round 2 : 1/3 hits, 1,00 expected hits Italians roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/2 hits, 0,67 expected hits 1 mech_infantry owned by the Italians lost in Caucasus Americans roll dice for 2 artilleries and 1 infantry in Caucasus, round 3 : 0/3 hits, 1,00 expected hits Italians roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Caucasus Americans roll dice for 2 artilleries in Caucasus, round 4 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 mech_infantry in Caucasus, round 4 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians and 1 artillery owned by the Americans lost in Caucasus Americans win, taking Dutch New Guinea from Japanese, taking Caucasus from Italians with 1 artillery remaining. Battle score for attacker is 1 Casualties for Italians: 2 mech_infantrys Casualties for Americans: 1 artillery and 1 infantry Battle in 55 Sea Zone Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/7 hits, 3,50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 110 Sea Zone British loiter and taunt; Americans attack with 4 destroyers Germans defend with 1 destroyer Americans roll dice for 4 destroyers in 110 Sea Zone, round 2 : 0/4 hits, 1,33 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 110 Sea Zone Americans roll dice for 3 destroyers in 110 Sea Zone, round 3 : 1/3 hits, 1,00 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 110 Sea Zone Americans win with 2 destroyers remaining. Battle score for attacker is -8 Casualties for Americans: 2 destroyers Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 artillery moved from 110 Sea Zone to United Kingdom 1 infantry moved from 110 Sea Zone to United Kingdom 1 infantry moved from Morocco to 92 Sea Zone 1 artillery moved from Morocco to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 artillery moved from 110 Sea Zone to United Kingdom 1 infantry moved from 110 Sea Zone to United Kingdom 1 infantry moved from Morocco to 91 Sea Zone 1 aaGun moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 2 infantry moved from 110 Sea Zone to United Kingdom 1 destroyer moved from 101 Sea Zone to 103 Sea Zone 3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 103 Sea Zone 5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 54 Sea Zone 2 destroyers and 5 submarines moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone Place Units - Americans 1 carrier and 2 transports placed in 10 Sea Zone 2 destroyers and 2 transports placed in 101 Sea Zone 4 infantry placed in Central United States 2 infantry placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 6 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 6 PUs Purchase Units - British British buy 1 armour, 3 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 6x factory_major; Remaining resources: 13 PUs; UK_Pacific buy 2 submarines; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 mech_infantry moved from Northwest Persia to Kazakhstan Russians take Kazakhstan from Germans 1 mech_infantry moved from Northwest Persia to Volgograd 1 mech_infantry moved from Northwest Persia to Volgograd 1 bomber, 4 fighters and 3 tactical_bombers moved from Northwest Persia to Volgograd 1 mech_infantry moved from Northwest Persia to Rostov Russians take Rostov from Italians 1 fighter moved from Russia to Volgograd 1 tactical_bomber moved from Russia to Volgograd 1 tactical_bomber moved from Russia to Volgograd Combat - British Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Volgograd British attack with 1 bomber, 5 fighters, 2 mech_infantrys and 5 tactical_bombers Germans defend with 1 factory_minor; Italians defend with 1 armour British roll dice for 1 bomber, 5 fighters, 2 mech_infantrys and 5 tactical_bombers in Volgograd, round 2 : 5/13 hits, 6,83 expected hits Germans roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0,50 expected hits 1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Volgograd British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Volgograd from Germans with 1 bomber, 5 fighters, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 2 Casualties for British: 1 mech_infantry Casualties for Italians: 1 armour Non Combat Move - British 1 bomber, 5 fighters and 5 tactical_bombers moved from Volgograd to Russia 1 artillery and 2 infantry moved from Iraq to Northwest Persia 1 artillery and 2 infantry moved from Trans-Jordan to Iraq 3 fighters and 1 tactical_bomber moved from India to Northwest Persia 6 armour and 1 mech_infantry moved from Northwest Persia to Kazakhstan 2 fighters moved from Egypt to Northwest Persia 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to 81 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 1 battleship, 2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Eastern Persia 1 infantry moved from 80 Sea Zone to Eastern Persia 1 mech_infantry moved from Belgian Congo to Egypt 1 infantry moved from Egypt to Trans-Jordan 1 carrier and 2 fighters moved from 91 Sea Zone to 103 Sea Zone 1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 92 Sea Zone to 110 Sea Zone 2 armour and 7 mech_infantrys moved from India to Eastern Persia 3 aaGuns and 25 infantry moved from India to West India Place Units - British 1 armour and 2 mech_infantrys placed in Persia 2 fighters and 1 mech_infantry placed in Iraq 1 fighter placed in Egypt Turning on Edit Mode EDIT: Removing units owned by British from 110 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 98 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - British British collect 44 PUs; end with 44 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs Place Units - UK_Pacific 2 submarines placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in 39 Sea Zone change ownership: 2 submarines
Combat Hit Differential Summary :
Americans regular : -3,50 Japanese regular : -0,33 Italians regular : 0,67 Germans regular : 1,83 British regular : -1,83
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Italians Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 2 armour and 1 mech_infantry moved from Ukraine to Rostov 1 fighter moved from Bulgaria to Caucasus 1 bomber moved from Bulgaria to Caucasus 1 bomber moved from Southern Italy to Caucasus Combat - Italians Battle in Rostov Italians attack with 2 armour and 1 mech_infantry British defend with 1 mech_infantry Italians roll dice for 2 armour and 1 mech_infantry in Rostov, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Rostov Italians win, taking Rostov from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Caucasus Italians attack with 2 bombers and 1 fighter Americans defend with 1 artillery Italians roll dice for 2 bombers and 1 fighter in Caucasus, round 2 : 3/3 hits, 1.83 expected hits Russians roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Caucasus Italians win with 2 bombers and 1 fighter remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Non Combat Move - Italians 1 fighter moved from Caucasus to Bryansk 2 bombers moved from Caucasus to Bulgaria 1 fighter moved from Bulgaria to Western Germany 2 fighters moved from Southern Italy to Western Germany 3 infantry moved from Bessarabia to Ukraine Place Units - Italians 1 armour and 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6 Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians regular : 1.00 Russians regular : -0.67