It’s not looking good for me getting either game done by New Years’ and playing the playoffs in January… My own fault though
ksmckay (axis) vs GhostGlider (allies+18) BM4
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@Ghostglider argh. forgot walk in to Guam with 2 inf from Japan. Had three unused transports that could have done it and no chance that any of the battle results affected things but either way I forgot it.
One of the things I hate about the 2.* versions compared to 1.9 that I mentioned when we started. I have to completely redo the turn after running practices in local mode and just forgot to do that move since there was no air.
I understand if not ok but cant do NCM until I know whether or not you will allow the edit.
So just let me know.
Posted after combat moves since its done.
Thanks.
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I don’t have any problems with late combat moves like this one.
Please go ahead and include the late Guam combat -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 2 factory_minors, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shan State to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 2 infantry and 1 marine moved from Philippines to 35 Sea Zone 1 cruiser, 2 infantry, 1 marine and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 battleship moved from 35 Sea Zone to 42 Sea Zone 1 battleship moved from 37 Sea Zone to 42 Sea Zone 1 cruiser moved from 43 Sea Zone to 41 Sea Zone 2 infantry and 1 marine moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Java 3 artilleries and 2 infantry moved from Hunan to Kweichow 1 infantry moved from Hunan to Kweichow 1 infantry moved from Shan State to Yunnan 1 infantry moved from Hunan to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 1 infantry moved from Chahar to Hopei 1 mech_infantry moved from Anhwe to Hopei 2 fighters and 2 tactical_bombers moved from Anhwe to Kweichow 1 fighter moved from Kwangsi to Hopei 1 submarine moved from 41 Sea Zone to 75 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone Combat - Japanese Battle in Celebes Battle in Kweichow Japanese attack with 3 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 3 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers in Kweichow, round 2 : 8/10 hits, 4.33 expected hits Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Chinese lost in Kweichow Japanese win, taking Celebes from Dutch, taking Kweichow from Chinese with 3 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry Battle in Java Japanese attack with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 2 battleships and 1 cruiser in Java, round 2 : 3/3 hits, 1.83 expected hits UK_Pacific roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Java Japanese win, taking Java from UK_Pacific with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Sumatra Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 marine Japanese roll dice for 1 cruiser in Sumatra, round 2 : 1/1 hits, 0.50 expected hits UK_Pacific roll dice for 1 marine in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for British: 1 marine Battle in Hopei Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Turning on Edit Mode EDIT: Changing ownership of Guam from Americans to Japanese EDIT: Turning off Edit Mode 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 carrier moved from 37 Sea Zone to 41 Sea Zone 1 fighter moved from Sumatra to 41 Sea Zone 1 tactical_bomber moved from Sumatra to 41 Sea Zone 1 carrier moved from 43 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone 1 destroyer moved from 37 Sea Zone to 46 Sea Zone 1 destroyer moved from 43 Sea Zone to 55 Sea Zone 1 destroyer moved from 43 Sea Zone to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 41 Sea Zone 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 1 carrier moved from 35 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands 2 bombers moved from Kwangsi to 33 Sea Zone 3 fighters moved from Japan to Caroline Islands 2 bombers moved from 33 Sea Zone to Caroline Islands 2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 19 Sea Zone 2 artilleries and 2 infantry moved from 19 Sea Zone to Manchuria 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe 1 aaGun and 1 infantry moved from Jehol to Manchuria 3 infantry moved from Korea to Manchuria 1 armour moved from French Indo China to Hunan 1 artillery moved from Kwangtung to Kwangsi 1 fighter moved from Hopei to Anhwe 2 fighters and 2 tactical_bombers moved from Kweichow to Manchuria 1 fighter and 1 tactical_bomber moved from Kwangsi to Manchuria 1 fighter and 1 tactical_bomber moved from Kwangsi to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe 1 carrier moved from 6 Sea Zone to 21 Sea Zone 1 submarine moved from 6 Sea Zone to 23 Sea Zone Place Units - Japanese 1 destroyer and 1 submarine placed in 6 Sea Zone 1 artillery, 1 factory_minor and 3 infantry placed in Japan Japanese undo move 2. 1 artillery and 3 infantry placed in Japan 1 factory_minor placed in French Indo China 1 factory_minor placed in Malaya Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : -2.00 Japanese regular : 4.50 UK_Pacific regular : -1.00
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@Ghostglider said in ksmckay (axis) vs GhostGlider (allies+18) BM4:
I don’t have any problems with late combat moves like this one.
Please go ahead and include the late Guam combatThanks.
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 3 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 1 mech_infantry moved from Morocco to Tunisia 1 fighter moved from Gibraltar to Tunisia 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 bomber moved from United Kingdom to Holland Belgium 1 transport moved from 91 Sea Zone to 86 Sea Zone 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from Queensland to 55 Sea Zone 1 fighter moved from Queensland to 46 Sea Zone Combat - Americans Battle in French West Africa Battle in 46 Sea Zone Americans attack with 2 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win, taking French West Africa from Neutral_Axis with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Battle in Holland Belgium Americans attack with 1 bomber and 2 infantry Germans defend with 1 artillery Americans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 3 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 4 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery Battle in Tunisia Americans attack with 1 armour, 1 fighter and 1 mech_infantry Italians defend with 1 artillery and 1 infantry Americans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Tunisia, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Tunisia Americans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Tunisia, round 3 : 2/3 hits, 1.17 expected hits Italians roll dice for 1 artillery in Tunisia, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - Americans 1 fighter moved from Tunisia to Morocco 1 carrier and 1 cruiser moved from 91 Sea Zone to 110 Sea Zone 2 destroyers moved from 118 Sea Zone to 110 Sea Zone 2 fighters moved from Eastern United States to 110 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from 55 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone 2 fighters moved from 46 Sea Zone to Queensland 1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Hawaiian Islands to Queensland 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Brazil to Suriname 1 tactical_bomber moved from 54 Sea Zone to Queensland 1 bomber moved from Holland Belgium to United Kingdom Place Units - Americans 2 infantry placed in Central United States 1 transport placed in 101 Sea Zone 1 carrier and 2 destroyers placed in 10 Sea Zone 3 fighters placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Americans regular : -1.33 Italians regular : -1.00 Japanese regular : 0.33 Germans regular : 0.00
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Suiyuyan 1 fighter moved from Tsinghai to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Tsinghai Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Sikang Turning on Edit Mode EDIT: Removing units owned by Chinese from Tsinghai: 1 infantry EDIT: Adding units owned by Chinese to Kansu: 1 infantry EDIT: Turning off Edit Mode Chinese undo move 2. Chinese undo move 1. 2 infantry placed in Kansu Chinese undo move 1. 1 infantry placed in Kansu 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17 Japanese regular : -0.33
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in z110: 2 US FTRs on 1 US AC
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 3 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 1 mech_infantry moved from Morocco to Tunisia 1 fighter moved from Gibraltar to Tunisia 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 bomber moved from United Kingdom to Holland Belgium 1 transport moved from 91 Sea Zone to 86 Sea Zone 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from Queensland to 55 Sea Zone 1 fighter moved from Queensland to 46 Sea Zone Combat - Americans Battle in French West Africa Battle in 46 Sea Zone Americans attack with 2 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win, taking French West Africa from Neutral_Axis with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Battle in Holland Belgium Americans attack with 1 bomber and 2 infantry Germans defend with 1 artillery Americans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 3 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 4 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery Battle in Tunisia Americans attack with 1 armour, 1 fighter and 1 mech_infantry Italians defend with 1 artillery and 1 infantry Americans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Tunisia, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Tunisia Americans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Tunisia, round 3 : 2/3 hits, 1.17 expected hits Italians roll dice for 1 artillery in Tunisia, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - Americans 1 fighter moved from Tunisia to Morocco 1 carrier and 1 cruiser moved from 91 Sea Zone to 110 Sea Zone 2 destroyers moved from 118 Sea Zone to 110 Sea Zone 2 fighters moved from Eastern United States to 110 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from 55 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone 2 fighters moved from 46 Sea Zone to Queensland 1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Hawaiian Islands to Queensland 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Brazil to Suriname 1 tactical_bomber moved from 54 Sea Zone to Queensland 1 bomber moved from Holland Belgium to United Kingdom Place Units - Americans 2 infantry placed in Central United States 1 transport placed in 101 Sea Zone 1 carrier and 2 destroyers placed in 10 Sea Zone 3 fighters placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Suiyuyan 1 fighter moved from Tsinghai to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Tsinghai Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Sikang Turning on Edit Mode EDIT: Removing units owned by Chinese from Tsinghai: 1 infantry EDIT: Adding units owned by Chinese to Kansu: 1 infantry EDIT: Turning off Edit Mode Chinese undo move 2. Chinese undo move 1. 2 infantry placed in Kansu Chinese undo move 1. 1 infantry placed in Kansu 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 1 artillery, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry; Remaining resources: 1 PUs; Combat Move - British 2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 110 Sea Zone to 126 Sea Zone 2 artilleries and 4 infantry moved from 126 Sea Zone to Norway 1 fighter moved from 110 Sea Zone to Norway 3 fighters moved from United Kingdom to Norway 1 infantry moved from Normandy Bordeaux to Southern France British take Southern France from Germans 1 infantry moved from Tanganyika Territory to Kenya British take Kenya from Italians 1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 armour and 1 mech_infantry moved from Ethiopia to Italian Somaliland Combat - British Battle in Norway British attack with 2 artilleries, 4 fighters and 4 infantry Germans defend with 1 aaGun, 1 artillery and 9 infantry Germans roll AA dice in Norway : 1/3 hits, 0.50 expected hits 1 fighter owned by the British lost in Norway British roll dice for 2 artilleries, 3 fighters and 4 infantry in Norway, round 2 : 4/9 hits, 3.17 expected hits Germans roll dice for 1 aaGun, 1 artillery and 9 infantry in Norway, round 2 : 2/10 hits, 3.33 expected hits 1 aaGun owned by the Germans, 3 infantry owned by the Germans and 2 infantry owned by the British lost in Norway British roll dice for 2 artilleries, 3 fighters and 2 infantry in Norway, round 3 : 3/7 hits, 2.83 expected hits Germans roll dice for 1 artillery and 6 infantry in Norway, round 3 : 2/7 hits, 2.33 expected hits 3 infantry owned by the Germans and 2 infantry owned by the British lost in Norway British roll dice for 2 artilleries and 3 fighters in Norway, round 4 : 3/5 hits, 2.17 expected hits Germans roll dice for 1 artillery and 3 infantry in Norway, round 4 : 2/4 hits, 1.33 expected hits 3 infantry owned by the Germans and 2 artilleries owned by the British lost in Norway Germans win with 1 artillery remaining. Battle score for attacker is 2 Casualties for British: 2 artilleries, 1 fighter and 4 infantry Casualties for Germans: 1 aaGun and 9 infantry 3 fighters owned by the British retreated Battle in Italian Somaliland British attack with 1 armour and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 armour and 1 mech_infantry in Italian Somaliland, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Italian Somaliland British win, taking Italian Somaliland from Italians with 1 armour remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Italians: 1 infantry Non Combat Move - British 3 fighters moved from Norway to Finland 1 aaGun and 1 infantry moved from Algeria to Tunisia 1 infantry moved from Belgian Congo to Kenya 2 artilleries and 1 infantry moved from Anglo Egyptian Sudan to Kenya 1 artillery and 2 infantry moved from Union of South Africa to Rhodesia 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 3 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 2 aaGuns, 1 artillery and 18 infantry moved from India to Burma 1 infantry moved from India to Burma Place Units - British 1 transport placed in 106 Sea Zone 2 fighters placed in United Kingdom 1 artillery and 2 infantry placed in Normandy Bordeaux 1 infantry placed in Union of South Africa Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 5 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4 UK_Pacific collect 6 PUs; end with 7 PUs Some Units in India change ownership: 5 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : -1.33 Italians regular : -0.33 Japanese regular : 0.00 Germans AA : 0.50 Germans regular : -1.00 British regular : 2.17
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 factory_minor, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Romania to Baltic States 1 bomber moved from Greece to Baltic States 1 armour moved from Bessarabia to Ukraine Italians take Ukraine from Russians 2 infantry moved from Egypt to 98 Sea Zone 2 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Persia 1 marine moved from Crete to 99 Sea Zone 1 cruiser and 1 marine moved from 99 Sea Zone to 96 Sea Zone 1 marine moved from 96 Sea Zone to Malta 2 infantry moved from Northern Italy to Southern France 2 fighters moved from Western Germany to Southern France Combat - Italians Battle in Persia Battle in Malta Battle in Baltic States Italians attack with 1 armour and 1 bomber Russians defend with 1 infantry Italians roll dice for 1 armour and 1 bomber in Baltic States, round 2 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Italians win, taking Persia from British, taking Malta from British, taking Baltic States from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Southern France Italians attack with 2 fighters and 2 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Southern France Italians win, taking Southern France from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 2 fighters moved from Southern France to Western Germany 1 bomber moved from Baltic States to Germany 1 mech_infantry moved from Southern Italy to Northern Italy 1 mech_infantry moved from Southern Italy to Northern Italy 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from Greece to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Egypt 1 infantry moved from Trans-Jordan to Iraq Italians take Iraq from Neutral_Axis 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Egypt to Syria Italians take Syria from Neutral_Axis 1 armour moved from Egypt to Iraq 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 1 marine moved from Cyprus to 99 Sea Zone 1 battleship and 1 destroyer moved from 98 Sea Zone to 96 Sea Zone 1 cruiser and 1 marine moved from 99 Sea Zone to 97 Sea Zone 1 marine moved from 97 Sea Zone to Southern Italy Place Units - Italians 1 transport placed in 97 Sea Zone 1 factory_minor placed in Egypt 1 infantry placed in Northern Italy 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 26 PUs; end with 26 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 35 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 38 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
Italians regular : -0.50 Russians regular : -0.33 British regular : -0.33
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 destroyer and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 fighter moved from India to 80 Sea Zone Combat - ANZAC Battle in 80 Sea Zone ANZAC attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 80 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 44 Sea Zone ANZAC attack with 1 destroyer and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Celebes ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Celebes ANZAC roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Celebes, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Celebes Japanese win with 1 infantry remaining. Battle score for attacker is -7 Casualties for ANZAC: 1 artillery and 1 infantry Non Combat Move - ANZAC 2 infantry moved from New South Wales to Queensland 1 fighter moved from 80 Sea Zone to Eastern Persia Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Japanese regular : 1.33 ANZAC regular : -1.00
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 destroyer and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 fighter moved from India to 80 Sea Zone Combat - ANZAC Battle in 80 Sea Zone ANZAC attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 80 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 44 Sea Zone ANZAC attack with 1 destroyer and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Celebes ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Celebes ANZAC roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Celebes, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Celebes Japanese win with 1 infantry remaining. Battle score for attacker is -7 Casualties for ANZAC: 1 artillery and 1 infantry Non Combat Move - ANZAC 2 infantry moved from New South Wales to Queensland 1 fighter moved from 80 Sea Zone to Eastern Persia Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 83 Sea Zone to 70 Sea Zone 1 infantry moved from Algeria to Tunisia 1 infantry moved from Algeria to Morocco Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1.33 ANZAC regular : -1.00
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@ksmckay forgot to move infb to epol i think, can’t see map
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just go ahead an do the edit during Germany’s turn. The INF is still in Romania…
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 carrier, 1 fighter, 2 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 2 infantry moved from Bessarabia to Western Ukraine 1 tactical_bomber moved from Western Germany to Western Ukraine 2 infantry moved from Western Germany to Holland Belgium 1 fighter and 2 tactical_bombers moved from Southern Italy to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 1 fighter moved from 113 Sea Zone to 126 Sea Zone 1 tactical_bomber moved from 113 Sea Zone to Holland Belgium 8 armour and 9 mech_infantrys moved from Eastern Poland to Novgorod EDIT: 1 infantry moved from Romania to Eastern Poland Combat - Germans Battle in 126 Sea Zone Germans attack with 1 fighter British defend with 3 transports 3 transports owned by the British lost in 126 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 21 Casualties for British: 3 transports Battle in Novgorod Germans attack with 8 armour and 9 mech_infantrys Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 8 armour and 9 mech_infantrys in Novgorod, round 2 : 8/17 hits, 5.50 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 8 armour and 9 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Holland Belgium Germans attack with 2 fighters, 2 infantry and 3 tactical_bombers Americans defend with 1 infantry Germans roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 2/7 hits, 3.17 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Western Ukraine Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 tactical_bomber moved from Western Ukraine to Ukraine 1 aaGun moved from Bessarabia to Western Ukraine 5 artilleries and 22 infantry moved from Bessarabia to Ukraine 1 mech_infantry moved from Romania to Ukraine 7 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine 7 mech_infantrys moved from Germany to Eastern Poland 1 artillery moved from Norway to 113 Sea Zone 1 artillery moved from 113 Sea Zone to Western Germany 1 aaGun moved from Western Germany to Germany 1 fighter moved from 126 Sea Zone to 113 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 1 tactical_bomber moved from Holland Belgium to 113 Sea Zone 1 fighter and 2 tactical_bombers moved from Holland Belgium to Western Germany 1 fighter moved from Egypt to Southern Italy Place Units - Germans 1 carrier, 1 fighter, 1 submarine and 1 transport placed in 113 Sea Zone 1 artillery and 2 infantry placed in France 2 mech_infantrys placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from 113 Sea Zone: 1 fighter EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber EDIT: Adding units owned by Germans to 113 Sea Zone: 1 tactical_bomber EDIT: Adding units owned by Germans to Western Germany: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Russians regular : -0.67 Germans regular : 2.50
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TripleA Manual Gamesave Post: Russians round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 3 armour, 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Finland to Norway Russians take Norway from Germans 1 fighter and 1 tactical_bomber moved from Karelia to Baltic States 1 infantry moved from Belarus to Baltic States 1 fighter moved from Bryansk to Baltic States 1 artillery and 3 infantry moved from Bryansk to Western Ukraine Combat - Russians Battle in Baltic States Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 armour Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits, 1.83 expected hits Italians roll dice for 1 armour in Baltic States, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Baltic States Russians win, taking Baltic States from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in Western Ukraine Russians attack with 1 artillery and 3 infantry Germans defend with 1 aaGun and 2 infantry Russians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 2/4 hits, 1.00 expected hits
Combat Hit Differential Summary :
Italians regular : -0.50 Russians regular : 1.17
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Please give OOL in W. Ukraine (2 hits in round 1)
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aaa and inf
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forgot your air couldnt even reach, not sure why I wasted an aaa there.
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 3 armour, 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Finland to Norway Russians take Norway from Germans 1 fighter and 1 tactical_bomber moved from Karelia to Baltic States 1 infantry moved from Belarus to Baltic States 1 fighter moved from Bryansk to Baltic States 1 artillery and 3 infantry moved from Bryansk to Western Ukraine Combat - Russians Battle in Baltic States Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 armour Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits, 1.83 expected hits Italians roll dice for 1 armour in Baltic States, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Baltic States Russians win, taking Baltic States from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in Western Ukraine Russians attack with 1 artillery and 3 infantry Germans defend with 1 aaGun and 2 infantry Russians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 2/4 hits, 1.00 expected hits Germans roll dice for 1 aaGun and 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Western Ukraine 3 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Bryansk Germans win with 1 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 1 aaGun and 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Baltic States to Bryansk 1 infantry moved from Volgograd to Rostov 1 aaGun and 2 infantry moved from Bryansk to Rostov 1 infantry moved from Belarus to Archangel 4 infantry moved from Bryansk to Belarus 1 mech_infantry moved from Vologda to Bryansk 2 artilleries and 7 infantry moved from Russia to Bryansk 2 aaGuns and 18 infantry moved from Amur to Buryatia 1 infantry moved from Finland to Karelia 1 infantry moved from Finland to Vyborg 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry moved from Finland to Norway 1 cruiser moved from 115 Sea Zone to 114 Sea Zone 1 infantry moved from Russia to Vologda 1 submarine moved from 112 Sea Zone to 110 Sea Zone Place Units - Russians 3 infantry placed in Volgograd 3 armour, 2 artilleries and 5 infantry placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 48 PUs
Combat Hit Differential Summary :
Italians regular : -0.50 Germans regular : -0.67 Russians regular : 1.17
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 5 infantry, 2 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yunnan to Szechwan 2 fighters and 1 tactical_bomber moved from Anhwe to Szechwan 1 destroyer moved from 41 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone 2 bombers moved from Caroline Islands to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 44 Sea Zone 2 infantry moved from Guam to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to New Guinea Combat - Japanese Battle in New Guinea Battle in Szechwan Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking New Guinea from ANZAC, taking Szechwan from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 55 Sea Zone Japanese attack with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 55 Sea Zone Japanese win with 2 bombers, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Battle in 44 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 2 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 44 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer and 1 transport Non Combat Move - Japanese 1 tactical_bomber moved from 55 Sea Zone to 46 Sea Zone 2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 46 Sea Zone 1 fighter moved from Caroline Islands to 46 Sea Zone 2 bombers moved from 55 Sea Zone to Caroline Islands 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 2 infantry and 1 marine moved from Java to 42 Sea Zone 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 marine and 1 transport moved from 42 Sea Zone to 46 Sea Zone 2 carriers and 1 destroyer moved from 21 Sea Zone to 46 Sea Zone 1 carrier and 1 cruiser moved from 41 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Manchuria to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from Manchuria to Kiangsu 2 fighters and 1 tactical_bomber moved from Szechwan to Kwangsi 1 mech_infantry moved from Hopei to Hunan 1 artillery moved from Kwangsi to French Indo China 1 armour moved from Hunan to Kwangsi 2 transports moved from 19 Sea Zone to 6 Sea Zone 1 aaGun, 2 artilleries and 6 infantry moved from Manchuria to Jehol 1 artillery and 3 infantry moved from Japan to 6 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 3 infantry moved from 19 Sea Zone to Jehol 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 1 submarine moved from 23 Sea Zone to 46 Sea Zone 1 submarine moved from 6 Sea Zone to 33 Sea Zone 1 submarine moved from 39 Sea Zone to 42 Sea Zone 1 submarine moved from 75 Sea Zone to 80 Sea Zone Place Units - Japanese 2 infantry placed in Japan 1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China 2 infantry and 1 mech_infantry placed in Malaya 2 destroyers and 4 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 0.67 Japanese regular : 2.00 ANZAC regular : -0.33