@lebowsky said in Simon33 (Axis) vs Lebowsky (Allies+16):
OOL in French Indochina? thats a gamble, lets see how it goes
Aso scramble from greece? I assumed you wouldnt, but better ask
@Pejon_88 please check your messages. I only brought in the 5 tactical bombers because I thought they could be used as an escort to the strategic bombing raid. I thought you could do without also tactical bombing the airbase, but TripleA didn’t give me the to not bomb the airbase.
Did I misinterpret the rules? If so, do you mind if I redo the combat without bringing any of the tactical bombers and would you want to intercept against 3 fights + 4 strategic bombers? (if you don’t want to intercept either way, I’m ok leaving the combat as is and bringing back the 2 tactical bombers, or re-rolling everything for my mistake – up to you. I lost 1 of 4 strategic bombers to your AAA as it happened).
If I didn’t misinterpret the rules, can just bring back the 2 tactical bombers that were shot down by AAA and repair your airbase, since it was never my intention to bomb your airbase?
Let me know, thanks. And if you don’t want to allow anything, then feel free to continue with Russia’s turn.
@tanios You misinterpreted the rules, but we will adjust. Rules say that you can bring tacs to bomb ABs and NBs or strategics to bomb ABs, NBs and/or industrial complexes. The reason people usually bring tacs is to deter the defender from intercepting since the tacs would also roll at 1 or less in the air battle. The downside is what you just experienced, that any surviving tacs must bomb and be subject to AAA.
I do not want to intercept so please feel free to adjust the outcome, I don’t think we need to re-roll, only pretend that the tacs never attacked this round. Then I will play Soviet :)
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 4 artilleries, 1 factory_minor, 2 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 mech_infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Ukraine to Rostov
1 mech_infantry moved from Ukraine to Rostov
1 armour moved from Ukraine to Rostov
2 bombers moved from Western Germany to Russia
1 bomber moved from Bryansk to Russia
2 fighters and 2 tactical_bombers moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
1 tactical_bomber moved from Novgorod to Rostov
2 tactical_bombers moved from Novgorod to Russia
1 bomber moved from Western Germany to Russia
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from Americans
1 artillery and 1 infantry moved from France to Holland Belgium
3 bombers moved from Western Germany to Holland Belgium
1 mech_infantry moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 bomber moved from Western Germany to Caucasus
Combat - Germans
Air Battle in Russia
Germans attacks with 12 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 1/4 hits, 0.67 expected hits
1 bomber killed by AA
Russians roll AA dice in Russia : 2/5 hits, 0.83 expected hits
2 tactical_bombers killed by AA
Bombing raid in Russia rolls: 6,8,5 and causes: 19 damage to unit: factory_major
Bombing raid in Russia rolls: 1,4,6 and causes: 6 damage to unit: airfield
Bombing raid in Russia causes 25 damage total. Damaged units is as follows: factory_major = 19, airfield = 6
Battle in Holland Belgium
Germans attack with 1 artillery, 3 bombers and 1 infantry
Americans defend with 1 infantry
Germans roll dice for 1 artillery, 3 bombers and 1 infantry in Holland Belgium, round 2 : 2/5 hits, 2.67 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery, 3 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Rostov
Germans attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 0/4 hits, 1.50 expected hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 3 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Caucasus
Germans attack with 1 bomber and 2 mech_infantrys
British defend with 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 bomber moved from Russia to Slovakia Hungary
1 tactical_bomber moved from Rostov to Bryansk
1 bomber moved from Caucasus to Bryansk
2 bombers moved from Holland Belgium to Western Germany
1 bomber moved from Holland Belgium to Western Germany
6 infantry moved from Smolensk to Bryansk
5 mech_infantrys moved from Western Germany to Slovakia Hungary
2 mech_infantrys moved from Southern Italy to Western Germany
1 bomber moved from Southern Italy to Western Germany
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Western Germany
2 bombers moved from Russia to Bryansk
3 tactical_bombers moved from Russia to Bryansk
3 fighters moved from Russia to Bryansk
Place Units - Germans
3 artilleries placed in Ukraine
3 infantry placed in Volgograd
2 armour and 1 mech_infantry placed in Novgorod
1 factory_minor placed in Western Ukraine
2 fighters placed in Western Germany
1 artillery and 1 infantry placed in France
Germans undo move 6.
1 artillery and 1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4
Germans collect 57 PUs (2 lost to blockades); end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Russians owned units to: airfield = 0
EDIT: Adding units owned by Germans to Bryansk: 2 tactical_bombers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.33
Russians regular : -1.00
Germans regular : -1.67
Russians AA : 1.50
@Pejon_88 thank you! I just adjusted the file. Please use the latest.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 12x factory_major; Remaining resources: 11 PUs;
Russians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Smolensk
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from Germans
1 mech_infantry moved from Russia to Kazakhstan
1 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Tambov
2 fighters moved from Russia to Kazakhstan
1 infantry moved from Buryatia to Amur
Russians take Amur from Japanese
8 infantry moved from Buryatia to Sakha
Combat - Russians
Battle in Smolensk
Russians attack with 1 infantry
Germans defend with 1 aaGun
1 aaGun owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Sakha
Russians attack with 8 infantry
Japanese defend with 2 infantry
Russians roll dice for 8 infantry in Sakha, round 2 : 2/8 hits, 1,33 expected hits
Japanese roll dice for 2 infantry in Sakha, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Sakha
Russians win, taking Sakha from Japanese with 6 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Tambov
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 0/3 hits, 1,33 expected hits
Italians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 3 : 2/3 hits, 1,33 expected hits
Italians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Tambov
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Kazakhstan
Russians attack with 2 fighters and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters and 1 mech_infantry in Kazakhstan, round 2 : 1/3 hits, 1,17 expected hits
Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Tambov to Russia
2 fighters moved from Kazakhstan to Russia
2 aaGuns moved from Buryatia to Amur
1 cruiser and 1 submarine moved from 114 Sea Zone to 113 Sea Zone
Place Units - Russians
2 artilleries and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians regular : 0,33
Japanese regular : 1,33
Germans regular : -0,33
Russians regular : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 2 fighters, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
1 artillery moved from French Indo China to Siam
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 bomber moved from Japan to 23 Sea Zone
1 destroyer moved from 21 Sea Zone to 34 Sea Zone
1 bomber moved from Kwangsi to 34 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 38 Sea Zone
1 submarine moved from 36 Sea Zone to 38 Sea Zone
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from French Indo China to 38 Sea Zone
1 fighter moved from French Indo China to 38 Sea Zone
1 tactical_bomber moved from French Indo China to 41 Sea Zone
1 bomber moved from Kwangsi to Suiyuyan
1 fighter and 1 tactical_bomber moved from Kwangsi to Siam
2 fighters moved from Kwangsi to Siam
1 fighter moved from Malaya to Siam
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 38 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
French defend with 1 destroyer
Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 38 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits
French roll dice for 1 destroyer in 38 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the French and 1 submarine owned by the Japanese lost in 38 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for French: 1 destroyer
Battle in Suiyuyan
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Siam
Japanese attack with 1 artillery, 4 fighters and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 artillery, 4 fighters and 1 tactical_bomber in Siam, round 2 : 2/6 hits, 3.00 expected hits
UK_Pacific roll dice for 1 mech_infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Siam
Japanese win, taking Siam from UK_Pacific with 1 artillery, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 23 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber and 1 destroyer in 23 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 1 destroyer in 23 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 23 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 23 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 41 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
British roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 transport owned by the British lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
ANZAC defend with 1 submarine
Japanese roll dice for 1 bomber and 1 destroyer in 34 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 bomber and 1 destroyer in 34 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
ANZAC roll dice for 1 submarine in 34 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
ANZAC and Japanese reach a stalemate
. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Non Combat Move - Japanese
1 bomber moved from 23 Sea Zone to Japan
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 bomber moved from 34 Sea Zone to Kwangsi
1 bomber moved from Suiyuyan to Shantung
1 marine moved from French Indo China to Kwangsi
2 fighters and 1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
1 fighter moved from 42 Sea Zone to 36 Sea Zone
1 battleship, 1 cruiser and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
1 fighter moved from 38 Sea Zone to 37 Sea Zone
1 fighter and 2 tactical_bombers moved from 38 Sea Zone to French Indo China
4 fighters and 1 tactical_bomber moved from Siam to Kwangsi
1 tactical_bomber moved from Malaya to Kwangsi
2 submarines moved from 6 Sea Zone to 36 Sea Zone
3 carriers and 4 fighters moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from 36 Sea Zone to Kwangsi
1 aaGun moved from Chahar to Jehol
1 tactical_bomber moved from Japan to 36 Sea Zone
1 fighter moved from 36 Sea Zone to Kwangsi
1 fighter moved from 36 Sea Zone to French Indo China
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to Kwangsi
1 fighter moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 fighter moved from 36 Sea Zone to French Indo China
1 submarine moved from 36 Sea Zone to 39 Sea Zone
Place Units - Japanese
1 armour and 2 infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in Malaya
1 infantry and 2 mech_infantrys placed in Shantung
2 fighters placed in Japan
2 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : 0.33
French regular : 0.67
Japanese regular : -2.17
ANZAC regular : 0.67
UK_Pacific regular : -0.33
British regular : -0.33
@tanios I assumed no scramble in SZ6 due to overforce.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 cruiser, 2 fighters, 3 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from New Britain to 34 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
2 fighters moved from 33 Sea Zone to 34 Sea Zone
5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
1 bomber moved from Western United States to 6 Sea Zone
2 fighters moved from 110 Sea Zone to France
2 fighters moved from United Kingdom to France
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
Combat - Americans
Battle in Iwo Jima
Battle in France
Americans attack with 4 fighters
Germans defend with 1 airfield and 1 factory_minor; Italians defend with 1 infantry
Americans roll dice for 4 fighters in France, round 2 : 3/4 hits, 2,00 expected hits
Germans roll dice for 1 infantry in France, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in France
Americans win, taking Iwo Jima from Japanese with 4 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 34 Sea Zone
ANZAC loiter and taunt; Americans attack with 1 bomber, 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 34 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 6 Sea Zone
Americans attack with 1 bomber, 5 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 2 destroyers
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Americans roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/7 hits, 3,83 expected hits
Japanese roll dice for 2 destroyers in 6 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
2 destroyers owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 bomber, 5 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Japanese: 2 destroyers
Non Combat Move - Americans
1 marine moved from Caroline Islands to 33 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 2 fighters and 1 marine moved from 33 Sea Zone to 17 Sea Zone
2 fighters moved from 34 Sea Zone to 17 Sea Zone
2 infantry moved from Johnston Island to 30 Sea Zone
1 submarine moved from 30 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
5 fighters and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
1 bomber moved from 6 Sea Zone to Amur
1 fighter moved from Western United States to Midway
1 bomber moved from 34 Sea Zone to Marianas
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
4 fighters moved from France to 110 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
2 transports moved from 110 Sea Zone to 91 Sea Zone
1 aaGun and 3 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 destroyer, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco
1 armour moved from Alexandria to Trans-Jordan
1 infantry moved from Alexandria to Egypt
1 mech_infantry moved from Tobruk to Egypt
2 mech_infantrys moved from Tunisia to Tobruk
Place Units - Americans
1 cruiser and 2 transports placed in 101 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 carrier and 1 transport placed in 10 Sea Zone
1 fighter placed in Western United States
1 fighter placed in Eastern United States
2 infantry placed in Central United States
1 submarine placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans regular : 0,50
Japanese regular : 0,00
Germans regular : -0,33
@Pejon_88 good call
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter moved from Yunnan to Hunan
2 infantry moved from Kweichow to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 artillery and 10 infantry moved from Yunnan to Burma
1 fighter moved from Hunan to Burma
Place Units - Chinese
1 artillery and 2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese regular : 1,17
Japanese regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 cruiser, 2 fighters, 3 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from New Britain to 34 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
2 fighters moved from 33 Sea Zone to 34 Sea Zone
5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
1 bomber moved from Western United States to 6 Sea Zone
2 fighters moved from 110 Sea Zone to France
2 fighters moved from United Kingdom to France
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
Combat - Americans
Battle in Iwo Jima
Battle in France
Americans attack with 4 fighters
Germans defend with 1 airfield and 1 factory_minor; Italians defend with 1 infantry
Americans roll dice for 4 fighters in France, round 2 : 3/4 hits, 2,00 expected hits
Germans roll dice for 1 infantry in France, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in France
Americans win, taking Iwo Jima from Japanese with 4 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 34 Sea Zone
ANZAC loiter and taunt; Americans attack with 1 bomber, 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 34 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 6 Sea Zone
Americans attack with 1 bomber, 5 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 2 destroyers
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Americans roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/7 hits, 3,83 expected hits
Japanese roll dice for 2 destroyers in 6 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
2 destroyers owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 bomber, 5 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Japanese: 2 destroyers
Non Combat Move - Americans
1 marine moved from Caroline Islands to 33 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 2 fighters and 1 marine moved from 33 Sea Zone to 17 Sea Zone
2 fighters moved from 34 Sea Zone to 17 Sea Zone
2 infantry moved from Johnston Island to 30 Sea Zone
1 submarine moved from 30 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
5 fighters and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
1 bomber moved from 6 Sea Zone to Amur
1 fighter moved from Western United States to Midway
1 bomber moved from 34 Sea Zone to Marianas
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
4 fighters moved from France to 110 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
2 transports moved from 110 Sea Zone to 91 Sea Zone
1 aaGun and 3 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 destroyer, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco
1 armour moved from Alexandria to Trans-Jordan
1 infantry moved from Alexandria to Egypt
1 mech_infantry moved from Tobruk to Egypt
2 mech_infantrys moved from Tunisia to Tobruk
Place Units - Americans
1 cruiser and 2 transports placed in 101 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 carrier and 1 transport placed in 10 Sea Zone
1 fighter placed in Western United States
1 fighter placed in Eastern United States
2 infantry placed in Central United States
1 submarine placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter moved from Yunnan to Hunan
2 infantry moved from Kweichow to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 artillery and 10 infantry moved from Yunnan to Burma
1 fighter moved from Hunan to Burma
Place Units - Chinese
1 artillery and 2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Purchase Units - British
British buy 1 airfield, 1 artillery, 1 destroyer, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Yunnan to Shan State
1 fighter moved from Yunnan to Shan State
1 fighter moved from India to Shan State
Combat - British
Battle in Normandy Bordeaux
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Holland Belgium
British attack with 1 fighter and 3 infantry
Germans defend with 1 artillery and 1 infantry
British roll dice for 2 cruisers in Holland Belgium, round 2 : 1/2 hits, 1,00 expected hits
British roll dice for 1 fighter and 3 infantry in Holland Belgium, round 2 : 1/4 hits, 1,00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Shan State
British attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Shan State, round 2 : 2/3 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 aaGuns, 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry moved from Yunnan to Burma
1 aaGun and 7 infantry moved from India to Burma
2 mech_infantrys moved from Belgian Congo to Egypt
1 armour moved from Egypt to Iraq
1 infantry moved from Iraq to Persia
3 artilleries and 1 marine moved from Egypt to Trans-Jordan
2 submarines moved from 81 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Persia to Eastern Persia
2 fighters moved from Shan State to Burma
1 armour moved from Tunisia to Tobruk
3 fighters moved from Gibraltar to Cyprus
1 fighter moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
2 fighters moved from Persia to Cyprus
1 fighter moved from Normandy Bordeaux to 91 Sea Zone
1 fighter moved from Holland Belgium to United Kingdom
Place Units - British
2 infantry placed in Union of South Africa
1 artillery and 1 infantry placed in Persia
1 destroyer placed in 80 Sea Zone
1 factory_minor placed in Egypt
1 airfield placed in Cyprus
Turn Complete - British
British collect 44 PUs; end with 44 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 50 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 53 PUs
Place Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from India: 2 infantry and 1 mech_infantry
EDIT: Adding units owned by British to Burma: 2 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
1 aaGun and 3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4,3,5,4
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6
UK_Pacific collect 6 PUs (5 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : 1,17
Americans regular : 0,50
Japanese regular : -0,67
Germans regular : -0,33
British regular : 1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 cruiser, 2 fighters, 3 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from New Britain to 34 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
2 fighters moved from 33 Sea Zone to 34 Sea Zone
5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
1 bomber moved from Western United States to 6 Sea Zone
2 fighters moved from 110 Sea Zone to France
2 fighters moved from United Kingdom to France
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
Combat - Americans
Battle in Iwo Jima
Battle in France
Americans attack with 4 fighters
Germans defend with 1 airfield and 1 factory_minor; Italians defend with 1 infantry
Americans roll dice for 4 fighters in France, round 2 : 3/4 hits, 2,00 expected hits
Germans roll dice for 1 infantry in France, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in France
Americans win, taking Iwo Jima from Japanese with 4 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 34 Sea Zone
ANZAC loiter and taunt; Americans attack with 1 bomber, 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 34 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 6 Sea Zone
Americans attack with 1 bomber, 5 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 2 destroyers
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Americans roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/7 hits, 3,83 expected hits
Japanese roll dice for 2 destroyers in 6 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
2 destroyers owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 bomber, 5 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Japanese: 2 destroyers
Non Combat Move - Americans
1 marine moved from Caroline Islands to 33 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 2 fighters and 1 marine moved from 33 Sea Zone to 17 Sea Zone
2 fighters moved from 34 Sea Zone to 17 Sea Zone
2 infantry moved from Johnston Island to 30 Sea Zone
1 submarine moved from 30 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
5 fighters and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
1 bomber moved from 6 Sea Zone to Amur
1 fighter moved from Western United States to Midway
1 bomber moved from 34 Sea Zone to Marianas
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
4 fighters moved from France to 110 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
2 transports moved from 110 Sea Zone to 91 Sea Zone
1 aaGun and 3 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 destroyer, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco
1 armour moved from Alexandria to Trans-Jordan
1 infantry moved from Alexandria to Egypt
1 mech_infantry moved from Tobruk to Egypt
2 mech_infantrys moved from Tunisia to Tobruk
Place Units - Americans
1 cruiser and 2 transports placed in 101 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 carrier and 1 transport placed in 10 Sea Zone
1 fighter placed in Western United States
1 fighter placed in Eastern United States
2 infantry placed in Central United States
1 submarine placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter moved from Yunnan to Hunan
2 infantry moved from Kweichow to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 artillery and 10 infantry moved from Yunnan to Burma
1 fighter moved from Hunan to Burma
Place Units - Chinese
1 artillery and 2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Purchase Units - British
British buy 1 airfield, 1 artillery, 1 destroyer, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Yunnan to Shan State
1 fighter moved from Yunnan to Shan State
1 fighter moved from India to Shan State
Combat - British
Battle in Normandy Bordeaux
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Holland Belgium
British attack with 1 fighter and 3 infantry
Germans defend with 1 artillery and 1 infantry
British roll dice for 2 cruisers in Holland Belgium, round 2 : 1/2 hits, 1,00 expected hits
British roll dice for 1 fighter and 3 infantry in Holland Belgium, round 2 : 1/4 hits, 1,00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Shan State
British attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Shan State, round 2 : 2/3 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 aaGuns, 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry moved from Yunnan to Burma
1 aaGun and 7 infantry moved from India to Burma
2 mech_infantrys moved from Belgian Congo to Egypt
1 armour moved from Egypt to Iraq
1 infantry moved from Iraq to Persia
3 artilleries and 1 marine moved from Egypt to Trans-Jordan
2 submarines moved from 81 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Persia to Eastern Persia
2 fighters moved from Shan State to Burma
1 armour moved from Tunisia to Tobruk
3 fighters moved from Gibraltar to Cyprus
1 fighter moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
2 fighters moved from Persia to Cyprus
1 fighter moved from Normandy Bordeaux to 91 Sea Zone
1 fighter moved from Holland Belgium to United Kingdom
Place Units - British
2 infantry placed in Union of South Africa
1 artillery and 1 infantry placed in Persia
1 destroyer placed in 80 Sea Zone
1 factory_minor placed in Egypt
1 airfield placed in Cyprus
Turn Complete - British
British collect 44 PUs; end with 44 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 50 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 53 PUs
Place Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from India: 2 infantry and 1 mech_infantry
EDIT: Adding units owned by British to Burma: 2 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
1 aaGun and 3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4,3,5,4
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6
UK_Pacific collect 6 PUs (5 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from 33 Sea Zone: 1 battleship
EDIT: Adding units owned by British to 17 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1,17
Americans regular : 0,50
Japanese regular : -0,67
Germans regular : -0,33
British regular : 1,67
@Pejon_88 So strange that the guys in Calcutta don’t automatically turn UK. They stay as UK pacific so I have to edit each turn.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 mech_infantry moved from Northern Italy to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 2 fighters and 1 mech_infantry
British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 fighters and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.17 expected hits
British roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Normandy Bordeaux
Italians roll dice for 2 fighters and 1 mech_infantry in Normandy Bordeaux, round 3 : 2/3 hits, 1.17 expected hits
British roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from British with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Italians
1 infantry moved from Northern Italy to France
2 fighters moved from Normandy Bordeaux to Western Germany
Place Units - Italians
1 artillery placed in Northern Italy
3 infantry placed in Southern Italy
Italians undo move 2.
Italians undo move 1.
1 artillery and 2 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,5,6,2,5
Italians collect 16 PUs (2 lost to blockades); end with 17 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
British regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 34 Sea Zone to 19 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Yunnan to Burma
1 fighter moved from Russia to Cyprus
1 infantry moved from New South Wales to Queensland
1 cruiser and 1 destroyer moved from 33 Sea Zone to 63 Sea Zone
1 destroyer and 1 transport moved from 62 Sea Zone to 63 Sea Zone
2 fighters moved from Caroline Islands to Queensland
Place Units - ANZAC
1 artillery and 1 fighter placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 34 Sea Zone to 19 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Yunnan to Burma
1 fighter moved from Russia to Cyprus
1 infantry moved from New South Wales to Queensland
1 cruiser and 1 destroyer moved from 33 Sea Zone to 63 Sea Zone
1 destroyer and 1 transport moved from 62 Sea Zone to 63 Sea Zone
2 fighters moved from Caroline Islands to Queensland
Place Units - ANZAC
1 artillery and 1 fighter placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Persia to Cyprus
Turn Complete - French
Combat Hit Differential Summary :
@Pejon_88 Russia intercept?
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 11 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Samara
Germans take Samara from Russians
1 mech_infantry moved from Caucasus to Northwest Persia
3 bombers moved from Bryansk to Russia
3 fighters moved from Bryansk to Russia
1 bomber moved from Slovakia Hungary to Russia
1 mech_infantry moved from Novgorod to Archangel
2 tactical_bombers moved from Bryansk to Kazakhstan
2 tactical_bombers moved from Bryansk to Northwest Persia
1 tactical_bomber moved from Bryansk to Smolensk
1 tactical_bomber moved from Bryansk to Archangel
1 bomber moved from Western Germany to Archangel
3 bombers moved from Western Germany to Holland Belgium
3 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Southern Italy to Smolensk
1 mech_infantry moved from Caucasus to Northwest Persia
Combat - Germans
Air Battle in Russia
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 11 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Samara
Germans take Samara from Russians
1 mech_infantry moved from Caucasus to Northwest Persia
3 bombers moved from Bryansk to Russia
3 fighters moved from Bryansk to Russia
1 bomber moved from Slovakia Hungary to Russia
1 mech_infantry moved from Novgorod to Archangel
2 tactical_bombers moved from Bryansk to Kazakhstan
2 tactical_bombers moved from Bryansk to Northwest Persia
1 tactical_bomber moved from Bryansk to Smolensk
1 tactical_bomber moved from Bryansk to Archangel
1 bomber moved from Western Germany to Archangel
3 bombers moved from Western Germany to Holland Belgium
3 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Southern Italy to Smolensk
1 mech_infantry moved from Caucasus to Northwest Persia
Combat - Germans
Air Battle in Russia
Germans attacks with 7 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/4 hits, 0.67 expected hits
Bombing raid in Russia rolls: 5,6,6,7 and causes: 13 damage to unit: factory_major
Bombing raid in Russia causes 13 damage total.
Battle in Holland Belgium
Germans attack with 3 bombers and 3 infantry
British defend with 2 infantry
Germans roll dice for 3 bombers and 3 infantry in Holland Belgium, round 2 : 4/6 hits, 2.50 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 3 bombers and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Archangel
Germans attack with 1 bomber, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans roll dice for 1 bomber, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Northwest Persia
Germans attack with 2 mech_infantrys and 2 tactical_bombers
British defend with 1 artillery
Germans roll dice for 2 mech_infantrys and 2 tactical_bombers in Northwest Persia, round 2 : 0/4 hits, 1.33 expected hits
British roll dice for 1 artillery in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 mech_infantrys and 2 tactical_bombers in Northwest Persia, round 3 : 2/4 hits, 1.33 expected hits
British roll dice for 1 artillery in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Smolensk
Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 1 infantry and 2 tactical_bombers
Russians defend with 1 mech_infantry
Germans roll dice for 1 infantry and 2 tactical_bombers in Kazakhstan, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan
Germans win with 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Cleaning up after air battles
Non Combat Move - Germans
2 tactical_bombers moved from Kazakhstan to Volgograd
1 infantry moved from Volgograd to Caucasus
3 artilleries moved from Ukraine to Bryansk
2 armour moved from Novgorod to Bryansk
1 bomber moved from Archangel to Novgorod
1 tactical_bomber moved from Archangel to Bryansk
2 tactical_bombers moved from Northwest Persia to Caucasus
3 bombers moved from Holland Belgium to Western Germany
1 armour and 1 mech_infantry moved from Rostov to Bryansk
1 tactical_bomber moved from Smolensk to Bryansk
1 bomber moved from Smolensk to Bryansk
3 fighters moved from Russia to Bryansk
3 bombers moved from Russia to Novgorod
1 bomber moved from Russia to Bryansk
5 mech_infantrys moved from Southern Italy to Western Germany
2 mech_infantrys moved from Western Germany to Germany
1 fighter moved from Western Germany to Bryansk
1 fighter moved from Western Germany to Bryansk
1 mech_infantry moved from Rostov to Caucasus
1 aaGun moved from Western Germany to Germany
2 mech_infantrys moved from Slovakia Hungary to Germany
3 mech_infantrys moved from Slovakia Hungary to Western Ukraine
1 artillery moved from Western Germany to France
Place Units - Germans
3 artilleries placed in Western Ukraine
3 artilleries placed in Ukraine
2 armour placed in Novgorod
2 artilleries placed in France
1 artillery placed in Western Germany
2 artilleries and 1 infantry placed in Volgograd
2 infantry placed in Western Germany
4 infantry placed in Germany
Germans undo move 8.
Germans undo move 7.
4 infantry placed in Western Germany
Germans undo move 4.
1 artillery placed in France
2 infantry placed in Germany
1 artillery placed in Germany
Germans undo move 9.
1 artillery placed in Germany
Germans undo move 9.
Germans undo move 6.
Germans undo move 4.
2 artilleries placed in Germany
4 infantry placed in Western Germany
Germans undo move 4.
1 artillery and 1 infantry placed in Volgograd
1 artillery placed in Western Germany
Germans undo move 4.
1 artillery placed in Western Germany
Germans undo move 5.
Germans undo move 4.
2 artilleries and 1 infantry placed in Germany
1 infantry placed in Western Germany
Germans undo move 3.
2 armour placed in Western Germany
Germans undo move 9.
1 armour placed in Novgorod
1 armour placed in Western Germany
Germans undo move 6.
1 artillery placed in Western Germany
Germans undo move 10.
1 artillery placed in France
Germans undo move 1.
2 artilleries placed in Western Ukraine
Germans undo move 10.
3 artilleries placed in Western Ukraine
Germans undo move 3.
1 artillery placed in Volgograd
1 infantry placed in Novgorod
Germans undo move 7.
1 armour placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,4,6,1,4
Germans collect 51 PUs (5 lost to blockades); end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
Russians regular : 1.00
Germans regular : 1.00
British regular : -1.33
Russians AA : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 14x factory_major; Remaining resources: 15 PUs;
Russians buy 2 artilleries, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Tambov
Russians take Tambov from Italians
1 armour moved from Tambov to Russia
1 mech_infantry moved from Russia to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
1 infantry moved from Russia to Samara
2 fighters moved from Russia to Samara
1 infantry moved from Sakha to Siberia
Russians take Siberia from Japanese
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
Combat - Russians
Battle in Archangel
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 2/3 hits, 1,33 expected hits
Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Samara
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Samara, round 2 : 1/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Archangel to Russia
2 fighters moved from Samara to Russia
5 infantry moved from Sakha to Amur
1 aaGun moved from Amur to Manchuria
Place Units - Russians
2 artilleries, 1 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans regular : -0,67
Russians regular : 0,50