• Official Q&A

    @LT04:

    Thanks for the help.  :-)

    Could you help clear up the deal with trucks.  In the phase 3 movment and reinforcment I may return any of my trucks to my off board area (unless it’s in an enemy zone of control).  In essence do they just teleport?

    LT

    Not exactly.  Any of your Trucks that aren’t in an enemy zone of control and can trace a path along roads to a friendly board edge without passing though an enemy zone of control or city may be returned.  In addition, any of your Trucks that are in a hex on a friendly board edge that has a road going off that edge in the same hex may be returned, even if that hex is in an enemy zone of control.  In other words, if a Truck can make it all the way off the board with a legal move, it may be returned.  For more information, see the FAQ.


  • :? Okay that was weird. When I orginally posted Krieg’s answer was in front of mine.  :|

  • Official Q&A

    Yes, it is weird.  I just got completely blown off the internet while making that post.  :? :-o


  • As usual, Krieghund & Frimmel, on the spot making it clear!


  • @murraymoto:

    As usual, Krieghund & Frimmel, on the spot making it clear!

    Yes, and I thank them for it.  :-)


  • @murraymoto:

    As usual, Krieghund & Frimmel, on the spot making it clear!

    @LT04:

    Yes, and I thank them for it.  :-)

    Happy to help. Just glad I didn’t make it LESS clear.  :lol:

    BOTB is really different from the other games so there is often lots of confusion especially as folks try to bring stuff from the other games in.


  • @frimmel:

    BOTB is really different from the other games so there is often lots of confusion especially as folks try to bring stuff from the other games in.

    You or Krieghund made a good point in the AACG section that I (as a new player to BOTB & AAGC) can’t think of them as A&A games.  That has helped a lot with both of these games.

    LT


  • This should probably be a sticky at the top of the BOTB and Guadalcanal forums:

    @Krieghund:

    The first thing that you have to realize about trying to understand this game is that you have to take everything you know about previous A&A games and chuck it out the window.  When you read the rules, treat this game as though it were not an A&A game at all.  Any preconceptions you bring from other A&A games are just going to confuse things, as you are going to read things into the rules that just aren’t there.


  • That would be the quote.  Making it a sticky wouldn’t be a bad idea.


  • @frimmel:

    This should probably be a sticky at the top of the BOTB and Guadalcanal forums:

    @Krieghund:

    The first thing that you have to realize about trying to understand this game is that you have to take everything you know about previous A&A games and chuck it out the window.  When you read the rules, treat this game as though it were not an A&A game at all.  Any preconceptions you bring from other A&A games are just going to confuse things, as you are going to read things into the rules that just aren’t there.

    That’d probably be a good idea.  Your approach to it is a big part.  You have to forget what you know about other games and learn this like a new game with many of the things you love from the others.

    I just play BOTB with a friend over the weekend, and it was his first time playing it.  I tried to explain that it would be easier to play and he would have more fun as the Axis the first time as they get to attack more, but he insisted on the Allies.  Well, turn 4 came and he gave up in disgust with the game.  He pushed everything to the front (against my warning) thinking it was a typical AA game and got clobbered.

    I personally am loving BOTB, it’s one of the best and have GC on order-should arrive this week.  Really gives you a tactical aspect that the larger theater strategic games don’t have, and you get actual pieces rather than only cardboard cutouts.


  • I could certainly go for another game in a similar vein to BOTB. A light game but with a decidedly traditional wargame take on the matter.

    Something on the Eastern Front perhaps?

    @murraymoto:

    I just play BOTB with a friend over the weekend, and it was his first time playing it.  I tried to explain that it would be easier to play and he would have more fun as the Axis the first time as they get to attack more, but he insisted on the Allies.  Well, turn 4 came and he gave up in disgust with the game.  He pushed everything to the front (against my warning) thinking it was a typical AA game and got clobbered.

    I’ve had that experience as well especially with folks who mostly have played Classic. Telling them they’ll have more fun as the Axis is always met with a you’re-trying-to-put-one-over-on-me attitude. I chide them they’re going to lose no matter which side they pick and they seem to want Allies even more.

    Actually had someone laugh at me when I said the Axis has a better chance to win in D-Day. No one ever wants the Axis in that one.  :roll:


  • A wile ago I made a map for AAM of Operation Market Garden.  1 inch = 100,000M I think.  So the board ended up to barely fit onto a 4’ by 8’ sheet of 3/8’’ plywood.

    It was a great map but was to big to be practicle.  This summer I was thinking of scaling the map down some but instead of making all three sites on one map making three maps.

    In essence you would play three diffrent games.  Each on would build up to the next.

    The first one would would start with the British 6th Airborne Division in the South.  Depending on who won that battle would determine who got the Initiative for the second battle with the US 101 Airborne Division and same for the third.

    For example if the Allied player won at the 101st map maybe the Free Polish Parachute Infantry Reg. would have been able to take the ferry a cross to help the 82nd as planed.

    I would be interested in putting something like this together for a BOTB style game if any one would care to help.

    LT


  • @frimmel:

    I could certainly go for another game in a similar vein to BOTB. A light game but with a decidedly traditional wargame take on the matter.

    Something on the Eastern Front perhaps?

    Eastern front would be great.  I hear the scuttlebutt about hope for a Stalingrad game, maybe that could be in the BOTB flair.

    @frimmel:

    I’ve had that experience as well especially with folks who mostly have played Classic. Telling them they’ll have more fun as the Axis is always met with a you’re-trying-to-put-one-over-on-me attitude. I chide them they’re going to lose no matter which side they pick and they seem to want Allies even more.

    Actually had someone laugh at me when I said the Axis has a better chance to win in D-Day. No one ever wants the Axis in that one.  :roll:

    LOL  …I think it’s the planes the Allies get, think you are guaranteed more advantage with them.

    @LT04:

    I would be interested in putting something like this together for a BOTB style game if any one would care to help.
    LT

    Sounds cool LT, haven’t gotten much into AAM as yet, so not sure if i’d be much help in game play plans though.

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