@Daaras Normandy only
Maxi VS Enigma Winner takes it all:)
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@Enigma Redigerede lige et par mand og postede igen.
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - Russians Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Russia to Northwest Persia 1 mech_infantry moved from Iraq to Northwest Persia Combat - Russians Battle in Northwest Persia Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia Russians win, taking Northwest Persia from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Northwest Persia to Iraq 1 mech_infantry moved from Alexandria to Trans-Jordan 2 fighters moved from Russia to Persia Place Units - Russians 1 artillery and 4 infantry placed in Russia Turn Complete - Russians Russians collect 6 PUs; end with 6 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 12 PUs
Combat Hit Differential Summary :
Germans regular : -0,33 Russians regular : -0,33
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 artillery, 1 battleship, 1 destroyer and 6 infantry; Remaining resources: 0 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Timguska to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 armour moved from Kiangsu to Kweichow Japanese take Kweichow from Chinese 1 mech_infantry moved from Malaya to Shan State 1 destroyer moved from 37 Sea Zone to 55 Sea Zone Japanese take 42 Sea Zone from ANZAC 1 submarine moved from 37 Sea Zone to 55 Sea Zone 1 fighter moved from 37 Sea Zone to 41 Sea Zone 1 bomber moved from Philippines to 55 Sea Zone 1 bomber moved from Philippines to Shan State 1 fighter moved from 37 Sea Zone to 38 Sea Zone Combat - Japanese Japanese creates battle in territory 6 Sea Zone Battle in 38 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 38 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 41 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 55 Sea Zone Japanese attack with 1 bomber, 1 destroyer and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 55 Sea Zone Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in Shan State Japanese attack with 1 bomber and 1 mech_infantry ANZAC defend with 1 artillery Japanese roll dice for 1 bomber and 1 mech_infantry in Shan State, round 2 : 1/2 hits, 0,83 expected hits UK_Pacific roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the ANZAC lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Non Combat Move - Japanese 1 transport moved from 36 Sea Zone to 19 Sea Zone 2 infantry moved from Kiangsu to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 1 infantry moved from Kiangsi to Kwangsi 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 armour moved from Manchuria to 19 Sea Zone 1 armour and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 armour moved from 20 Sea Zone to Kwangtung 2 mech_infantrys moved from Manchuria to Anhwe 1 carrier, 1 destroyer and 2 transports moved from 37 Sea Zone to 20 Sea Zone 1 fighter moved from 38 Sea Zone to 20 Sea Zone 1 fighter moved from 41 Sea Zone to 20 Sea Zone 1 bomber moved from 55 Sea Zone to 35 Sea Zone 1 bomber moved from Shan State to Kwangtung 2 submarines moved from 6 Sea Zone to 20 Sea Zone 1 bomber moved from 35 Sea Zone to Philippines Place Units - Japanese 1 battleship and 1 destroyer placed in 20 Sea Zone 1 infantry placed in Kwangtung Japanese undo move 2. 1 artillery placed in Kwangtung 3 infantry placed in Kiangsu 3 infantry placed in Manchuria 1 fighter placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,5,4 Japanese collect 47 PUs (2 lost to blockades); end with 47 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0,83 UK_Pacific regular : -0,33 ANZAC regular : 0,67
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 artillery, 1 battleship, 1 destroyer and 6 infantry; Remaining resources: 0 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Timguska to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 armour moved from Kiangsu to Kweichow Japanese take Kweichow from Chinese 1 mech_infantry moved from Malaya to Shan State 1 destroyer moved from 37 Sea Zone to 55 Sea Zone Japanese take 42 Sea Zone from ANZAC 1 submarine moved from 37 Sea Zone to 55 Sea Zone 1 fighter moved from 37 Sea Zone to 41 Sea Zone 1 bomber moved from Philippines to 55 Sea Zone 1 bomber moved from Philippines to Shan State 1 fighter moved from 37 Sea Zone to 38 Sea Zone Combat - Japanese Japanese creates battle in territory 6 Sea Zone Battle in 38 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 38 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 41 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 55 Sea Zone Japanese attack with 1 bomber, 1 destroyer and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 55 Sea Zone Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in Shan State Japanese attack with 1 bomber and 1 mech_infantry ANZAC defend with 1 artillery Japanese roll dice for 1 bomber and 1 mech_infantry in Shan State, round 2 : 1/2 hits, 0,83 expected hits UK_Pacific roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the ANZAC lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Non Combat Move - Japanese 1 transport moved from 36 Sea Zone to 19 Sea Zone 2 infantry moved from Kiangsu to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 1 infantry moved from Kiangsi to Kwangsi 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 armour moved from Manchuria to 19 Sea Zone 1 armour and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 armour moved from 20 Sea Zone to Kwangtung 2 mech_infantrys moved from Manchuria to Anhwe 1 carrier, 1 destroyer and 2 transports moved from 37 Sea Zone to 20 Sea Zone 1 fighter moved from 38 Sea Zone to 20 Sea Zone 1 fighter moved from 41 Sea Zone to 20 Sea Zone 1 bomber moved from 55 Sea Zone to 35 Sea Zone 1 bomber moved from Shan State to Kwangtung 2 submarines moved from 6 Sea Zone to 20 Sea Zone 1 bomber moved from 35 Sea Zone to Philippines Place Units - Japanese 1 battleship and 1 destroyer placed in 20 Sea Zone 1 infantry placed in Kwangtung Japanese undo move 2. 1 artillery placed in Kwangtung 3 infantry placed in Kiangsu 3 infantry placed in Manchuria 1 fighter placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,5,4 Japanese collect 47 PUs (2 lost to blockades); end with 47 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Philippines: 1 bomber EDIT: Adding units owned by Japanese to Kwangtung: 1 bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0,83 UK_Pacific regular : -0,33 ANZAC regular : 0,67
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@Enigma
OBS på nyt post - redigerede en bomber. -
TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - Americans Americans buy 3 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 7 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 carrier and 2 fighters moved from 91 Sea Zone to 96 Sea Zone 1 artillery moved from Norway to Finland Americans take Finland from Germans 1 artillery moved from Norway to Finland 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from Southern France to Northern Italy 1 armour moved from Normandy Bordeaux to Northern Italy 2 fighters moved from 110 Sea Zone to Northern Italy 1 bomber moved from United Kingdom to Northern Italy 1 fighter moved from Normandy Bordeaux to Northern Italy 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 2 infantry moved from Normandy Bordeaux to Holland Belgium Combat - Americans Americans creates battle in territory 6 Sea Zone Battle in Holland Belgium Americans attack with 1 artillery and 3 infantry Germans defend with 1 artillery and 2 infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 2/4 hits, 1,00 expected hits Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Germans lost in Holland Belgium Americans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 3 : 0/4 hits, 1,00 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 4 : 0/4 hits, 1,00 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 5 : 2/4 hits, 1,00 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 5 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Holland Belgium Americans win, taking 6 Sea Zone from Japanese, taking Holland Belgium from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 1 artillery and 2 infantry Battle in Northern Italy Americans attack with 2 armour, 3 artilleries, 1 bomber, 3 fighters, 4 infantry and 1 mech_infantry Germans defend with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry; Italians defend with 2 artilleries, 1 factory_major and 8 infantry Americans roll dice for 2 armour, 3 artilleries, 1 bomber, 3 fighters, 4 infantry and 1 mech_infantry in Northern Italy, round 2 : 7/14 hits, 5,50 expected hits Italians roll dice for 1 armour, 3 artilleries, 12 infantry and 1 mech_infantry in Northern Italy, round 2 : 6/17 hits, 5,83 expected hits 4 infantry owned by the Americans, 2 artilleries owned by the Americans and 7 infantry owned by the Italians lost in Northern Italy Americans roll dice for 2 armour, 1 artillery, 1 bomber, 3 fighters and 1 mech_infantry in Northern Italy, round 3 : 3/8 hits, 3,83 expected hits Italians roll dice for 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry in Northern Italy, round 3 : 1/10 hits, 3,50 expected hits 2 infantry owned by the Germans, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Northern Italy Americans roll dice for 2 armour, 1 artillery, 1 bomber and 3 fighters in Northern Italy, round 4 : 2/7 hits, 3,50 expected hits Italians roll dice for 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry in Northern Italy, round 4 : 3/7 hits, 2,50 expected hits 2 infantry owned by the Germans, 2 armour owned by the Americans and 1 artillery owned by the Americans lost in Northern Italy retreated to Northern Italy Italians win with 1 armour, 3 artilleries and 1 mech_infantry remaining. Battle score for attacker is -4 Casualties for Americans: 2 armour, 3 artilleries, 4 infantry and 1 mech_infantry Casualties for Italians: 8 infantry Casualties for Germans: 4 infantry Non Combat Move - Americans 3 fighters moved from Northern Italy to Southern France 1 bomber moved from Northern Italy to Southern France 1 aaGun, 2 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone 1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 93 Sea Zone 1 aaGun, 2 artilleries and 3 infantry moved from 93 Sea Zone to Southern France 1 submarine moved from 125 Sea Zone to 110 Sea Zone 5 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone 5 artilleries, 1 carrier, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 5 artilleries and 5 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from Libya to Tobruk 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 1 Sea Zone to 15 Sea Zone Place Units - Americans 1 factory_minor placed in Norway 3 infantry placed in Southern France 3 infantry placed in Normandy Bordeaux Americans undo move 2. 2 artilleries and 1 infantry placed in Southern France 1 artillery, 1 bomber, 1 fighter and 3 infantry placed in Eastern United States 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 66 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Americans regular : -1,33 Italians regular : -1,83 Germans regular : -2,00
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TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Yunnan to Kweichow 1 artillery and 1 infantry moved from Shensi to Kansu 2 infantry moved from Sikang to Tsinghai Combat - Chinese Battle in Kweichow Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 armour Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 armour in Kweichow, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 armour Battle in Kansu Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Kansu, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kansu, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tsinghai Chinese attack with 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Tsinghai, round 3 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 mech_infantry in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese Place Units - Chinese 1 artillery and 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33 Japanese regular : -0,83
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - Americans Americans buy 3 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 7 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 carrier and 2 fighters moved from 91 Sea Zone to 96 Sea Zone 1 artillery moved from Norway to Finland Americans take Finland from Germans 1 artillery moved from Norway to Finland 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from Southern France to Northern Italy 1 armour moved from Normandy Bordeaux to Northern Italy 2 fighters moved from 110 Sea Zone to Northern Italy 1 bomber moved from United Kingdom to Northern Italy 1 fighter moved from Normandy Bordeaux to Northern Italy 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 2 infantry moved from Normandy Bordeaux to Holland Belgium Combat - Americans Americans creates battle in territory 6 Sea Zone Battle in Holland Belgium Americans attack with 1 artillery and 3 infantry Germans defend with 1 artillery and 2 infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 2/4 hits, 1,00 expected hits Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Germans lost in Holland Belgium Americans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 3 : 0/4 hits, 1,00 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 4 : 0/4 hits, 1,00 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 5 : 2/4 hits, 1,00 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 5 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Holland Belgium Americans win, taking 6 Sea Zone from Japanese, taking Holland Belgium from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 1 artillery and 2 infantry Battle in Northern Italy Americans attack with 2 armour, 3 artilleries, 1 bomber, 3 fighters, 4 infantry and 1 mech_infantry Germans defend with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry; Italians defend with 2 artilleries, 1 factory_major and 8 infantry Americans roll dice for 2 armour, 3 artilleries, 1 bomber, 3 fighters, 4 infantry and 1 mech_infantry in Northern Italy, round 2 : 7/14 hits, 5,50 expected hits Italians roll dice for 1 armour, 3 artilleries, 12 infantry and 1 mech_infantry in Northern Italy, round 2 : 6/17 hits, 5,83 expected hits 4 infantry owned by the Americans, 2 artilleries owned by the Americans and 7 infantry owned by the Italians lost in Northern Italy Americans roll dice for 2 armour, 1 artillery, 1 bomber, 3 fighters and 1 mech_infantry in Northern Italy, round 3 : 3/8 hits, 3,83 expected hits Italians roll dice for 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry in Northern Italy, round 3 : 1/10 hits, 3,50 expected hits 2 infantry owned by the Germans, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Northern Italy Americans roll dice for 2 armour, 1 artillery, 1 bomber and 3 fighters in Northern Italy, round 4 : 2/7 hits, 3,50 expected hits Italians roll dice for 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry in Northern Italy, round 4 : 3/7 hits, 2,50 expected hits 2 infantry owned by the Germans, 2 armour owned by the Americans and 1 artillery owned by the Americans lost in Northern Italy retreated to Northern Italy Italians win with 1 armour, 3 artilleries and 1 mech_infantry remaining. Battle score for attacker is -4 Casualties for Americans: 2 armour, 3 artilleries, 4 infantry and 1 mech_infantry Casualties for Italians: 8 infantry Casualties for Germans: 4 infantry Non Combat Move - Americans 3 fighters moved from Northern Italy to Southern France 1 bomber moved from Northern Italy to Southern France 1 aaGun, 2 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone 1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 93 Sea Zone 1 aaGun, 2 artilleries and 3 infantry moved from 93 Sea Zone to Southern France 1 submarine moved from 125 Sea Zone to 110 Sea Zone 5 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone 5 artilleries, 1 carrier, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 5 artilleries and 5 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from Libya to Tobruk 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 1 Sea Zone to 15 Sea Zone Place Units - Americans 1 factory_minor placed in Norway 3 infantry placed in Southern France 3 infantry placed in Normandy Bordeaux Americans undo move 2. 2 artilleries and 1 infantry placed in Southern France 1 artillery, 1 bomber, 1 fighter and 3 infantry placed in Eastern United States 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 66 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Yunnan to Kweichow 1 artillery and 1 infantry moved from Shensi to Kansu 2 infantry moved from Sikang to Tsinghai Combat - Chinese Battle in Kweichow Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 armour Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 armour in Kweichow, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 armour Battle in Kansu Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Kansu, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kansu, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tsinghai Chinese attack with 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Tsinghai, round 3 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 mech_infantry in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese Place Units - Chinese 1 artillery and 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs Purchase Units - British British buy 3 artilleries and 9 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 2 fighters moved from Gibraltar to 99 Sea Zone 2 fighters moved from 96 Sea Zone to 99 Sea Zone 2 mech_infantrys moved from Egypt to Syria 2 fighters moved from Egypt to Syria 1 mech_infantry moved from India to Shan State 1 fighter moved from India to Kwangsi 1 infantry moved from French Indo China to Kwangsi 1 infantry moved from French Indo China to Shan State 5 artilleries, 7 infantry and 1 mech_infantry moved from Southern France to France 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to France 2 fighters moved from United Kingdom to France Combat - British Battle in 99 Sea Zone British attack with 4 fighters Germans defend with 1 carrier, 1 fighter and 2 transports British roll dice for 4 fighters in 99 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits Germans roll dice for 1 carrier, 1 fighter and 2 transports in 99 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits 1 carrier owned by the Germans and 2 fighters owned by the British lost in 99 Sea Zone British roll dice for 2 fighters in 99 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits Germans roll dice for 1 fighter and 2 transports in 99 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Germans and 1 fighter owned by the British lost in 99 Sea Zone 2 transports owned by the Germans lost in 99 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 10 Casualties for British: 3 fighters Casualties for Germans: 1 carrier, 1 fighter and 2 transports Battle in Kwangsi British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kwangsi British win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shan State British attack with 1 infantry and 1 mech_infantry Japanese defend with 1 mech_infantry British roll dice for 1 infantry and 1 mech_infantry in Shan State, round 2 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 mech_infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in France British attack with 5 artilleries, 3 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 airfield, 5 artilleries, 1 factory_minor and 14 infantry British roll dice for 5 artilleries, 3 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber in France, round 2 : 6/17 hits, 6,00 expected hits Germans roll dice for 5 artilleries and 14 infantry in France, round 2 : 9/19 hits, 6,33 expected hits 6 infantry owned by the Germans, 2 artilleries owned by the British and 7 infantry owned by the British lost in France British roll dice for 3 artilleries, 3 fighters, 1 mech_infantry and 1 tactical_bomber in France, round 3 : 3/8 hits, 3,50 expected hits Germans roll dice for 5 artilleries and 8 infantry in France, round 3 : 2/13 hits, 4,33 expected hits 1 mech_infantry owned by the British, 3 infantry owned by the Germans and 1 artillery owned by the British lost in France British roll dice for 2 artilleries, 3 fighters and 1 tactical_bomber in France, round 4 : 3/6 hits, 2,83 expected hits Germans roll dice for 5 artilleries and 5 infantry in France, round 4 : 2/10 hits, 3,33 expected hits 3 infantry owned by the Germans and 2 artilleries owned by the British lost in France retreated to France Germans win with 5 artilleries and 2 infantry remaining. Battle score for attacker is -9 Casualties for British: 5 artilleries, 7 infantry and 1 mech_infantry Casualties for Germans: 12 infantry Battle in Syria British attack with 2 fighters and 2 mech_infantrys Germans defend with 1 artillery and 3 infantry British roll dice for 2 fighters and 2 mech_infantrys in Syria, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 artillery and 3 infantry in Syria, round 2 : 3/4 hits, 1,33 expected hits 2 mech_infantrys owned by the British, 2 infantry owned by the Germans and 1 fighter owned by the British lost in Syria retreated to Syria Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -12 Casualties for British: 1 fighter and 2 mech_infantrys Casualties for Germans: 2 infantry Non Combat Move - British 1 fighter moved from Syria to Iraq 2 infantry moved from Egypt to Trans-Jordan 1 fighter moved from 99 Sea Zone to Iraq 2 fighters and 1 tactical_bomber moved from France to Southern France 1 fighter moved from France to 110 Sea Zone 2 artilleries and 1 infantry moved from Persia to Iraq 2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone 2 aaGuns and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Kwangsi to Yunnan 1 mech_infantry moved from French Indo China to Yunnan 1 infantry moved from French Indo China to Yunnan 3 infantry moved from India to Burma 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 1 aaGun moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 1 artillery and 2 infantry placed in Iraq 2 artilleries and 1 infantry placed in Persia 6 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Place Units - UK_Pacific 3 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Some Units in India change ownership: 3 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 0,33 Americans regular : -1,33 Japanese regular : -0,50 Italians regular : -1,83 Germans regular : 0,00 British regular : 1,33
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - Italians Italians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 destroyers moved from 95 Sea Zone to 92 Sea Zone 1 fighter moved from Southern Italy to 92 Sea Zone 1 cruiser moved from 95 Sea Zone to 96 Sea Zone 1 fighter moved from Caucasus to 96 Sea Zone 2 mech_infantrys moved from Caucasus to Northwest Persia 1 fighter moved from Bryansk to Northwest Persia 1 artillery moved from Kazakhstan to Sikang Italians take Sikang from Chinese Combat - Italians Battle in Northwest Persia Italians attack with 1 fighter and 2 mech_infantrys Russians defend with 1 mech_infantry Italians roll dice for 1 fighter and 2 mech_infantrys in Northwest Persia, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Northwest Persia Italians win, taking Northwest Persia from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 mech_infantry Battle in 92 Sea Zone Italians attack with 2 destroyers and 1 fighter British defend with 1 destroyer Italians roll dice for 2 destroyers and 1 fighter in 92 Sea Zone, round 2 : 1/3 hits, 1,17 expected hits British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 92 Sea Zone Italians win with 2 destroyers and 1 fighter remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 96 Sea Zone Italians attack with 1 cruiser and 1 fighter Americans defend with 1 carrier Italians roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 1 carrier in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 3 : 2/2 hits, 1,00 expected hits Americans roll dice for 1 carrier in 96 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 carrier owned by the Americans lost in 96 Sea Zone Italians win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 16 Casualties for Americans: 1 carrier Non Combat Move - Italians 1 fighter moved from 96 Sea Zone to 95 Sea Zone 1 fighter moved from 92 Sea Zone to 95 Sea Zone 1 armour moved from Caucasus to Sikang 1 fighter moved from Northwest Persia to Caucasus 1 armour and 2 mech_infantrys moved from Ukraine to Caucasus Place Units - Italians 2 infantry placed in Ukraine 5 infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Americans regular : -0,67 Italians regular : 1,00 Russians regular : 0,67 British regular : -0,33
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@Enigma
Jeg ville nu gerne have beholdt mine tyske infanteri i stedet for de to italienske artilleri i Norditalien. -
@Enigma
Det tillader jeg mig lige at redigere i Tysklands tur. -
TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 45 Sea Zone to 55 Sea Zone 1 submarine moved from 34 Sea Zone to 55 Sea Zone 1 submarine moved from 21 Sea Zone to 35 Sea Zone ANZAC take 35 Sea Zone from Japanese 1 submarine moved from 23 Sea Zone to 18 Sea Zone Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 2 submarines Japanese defend with 1 destroyer ANZAC roll dice for 2 submarines in 55 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win with 2 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 carrier and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from New South Wales to Queensland Place Units - ANZAC 2 fighters and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 1,33
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 45 Sea Zone to 55 Sea Zone 1 submarine moved from 34 Sea Zone to 55 Sea Zone 1 submarine moved from 21 Sea Zone to 35 Sea Zone ANZAC take 35 Sea Zone from Japanese 1 submarine moved from 23 Sea Zone to 18 Sea Zone Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 2 submarines Japanese defend with 1 destroyer ANZAC roll dice for 2 submarines in 55 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win with 2 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 carrier and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from New South Wales to Queensland Place Units - ANZAC 2 fighters and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs Combat Move - French 1 infantry moved from Norway to Finland Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 1,33
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Helt i orden:)
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@Maxiheimer
Så går det løs. Jeg går ind med 98% chance. Hvis aksen også taber denne her tror jeg det er game over… Jeg har virkelig fornemmelsen af af dette her også går galt - håber jeg tager fejl :hand_with_index_and_middle_fingers_crossed: :hand_with_index_and_middle_fingers_crossed: :hand_with_index_and_middle_fingers_crossed: -
TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 artillery, 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to Southern France 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Northern Italy to Southern France 4 bombers moved from Caucasus to Southern France 1 fighter moved from Germany to Southern France 5 artilleries and 2 infantry moved from France to Southern France 3 artilleries moved from Western Germany to Holland Belgium 3 infantry moved from Western Germany to Holland Belgium 2 armour and 1 mech_infantry moved from Novgorod to Finland 1 armour moved from Urals to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 armour moved from Evenkiyskiy to Urals 1 cruiser moved from 95 Sea Zone to 93 Sea Zone 1 infantry moved from Novosibirsk to Tsinghai 2 fighters and 1 tactical_bomber moved from Caucasus to Tsinghai 1 mech_infantry moved from Volgograd to Tsinghai Combat - Germans Battle in 93 Sea Zone Germans attack with 1 cruiser Americans defend with 3 transports 3 transports owned by the Americans lost in 93 Sea Zone Germans win with 1 cruiser remaining. Battle score for attacker is 21 Casualties for Americans: 3 transports Battle in Holland Belgium Germans attack with 3 artilleries and 3 infantry Americans defend with 1 artillery and 3 infantry Germans roll dice for 3 artilleries and 3 infantry in Holland Belgium, round 2 : 1/6 hits, 2,00 expected hits Americans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Germans roll dice for 3 artilleries and 2 infantry in Holland Belgium, round 3 : 2/5 hits, 1,67 expected hits Americans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium Germans roll dice for 3 artilleries and 1 infantry in Holland Belgium, round 4 : 1/4 hits, 1,33 expected hits Americans roll dice for 1 artillery in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 3 artilleries and 1 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 2 infantry Casualties for Americans: 1 artillery and 3 infantry Battle in Finland Germans attack with 2 armour and 1 mech_infantry French defend with 1 infantry; Americans defend with 2 artilleries Germans roll dice for 2 armour and 1 mech_infantry in Finland, round 2 : 2/3 hits, 1,17 expected hits Americans roll dice for 2 artilleries and 1 infantry in Finland, round 2 : 1/3 hits, 1,00 expected hits 1 artillery owned by the Americans, 1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Finland Germans roll dice for 2 armour in Finland, round 3 : 0/2 hits, 1,00 expected hits Americans roll dice for 1 artillery in Finland, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 armour in Finland, round 4 : 0/2 hits, 1,00 expected hits Americans roll dice for 1 artillery in Finland, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 armour in Finland, round 5 : 1/2 hits, 1,00 expected hits Americans roll dice for 1 artillery in Finland, round 5 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Finland Germans win, taking Finland from Americans with 2 armour remaining. Battle score for attacker is 7 Casualties for Germans: 1 mech_infantry Casualties for Americans: 2 artilleries Casualties for French: 1 infantry Battle in Tsinghai Germans attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 2 infantry Germans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 2 : 3/5 hits, 2,00 expected hits Chinese roll dice for 2 infantry in Tsinghai, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the Chinese lost in Tsinghai Germans win, taking Tsinghai from Chinese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Chinese: 2 infantry Battle in Southern France Germans attack with 2 armour, 6 artilleries, 5 bombers, 3 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 2 fighters and 1 tactical_bomber; French defend with 1 infantry; Americans defend with 1 aaGun, 4 artilleries, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 4 infantry Americans roll AA dice in Southern France : 0/3 hits, 0,50 expected hits Germans roll dice for 2 armour, 6 artilleries, 5 bombers, 3 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Southern France, round 2 : 9/22 hits, 10,17 expected hits Americans roll dice for 1 aaGun, 4 artilleries, 1 bomber, 5 fighters, 5 infantry and 1 tactical_bomber in Southern France, round 2 : 8/16 hits, 7,00 expected hits 4 artilleries owned by the Germans, 1 aaGun owned by the Americans, 4 infantry owned by the Germans, 4 infantry owned by the Americans, 1 bomber owned by the Americans, 2 artilleries owned by the Americans and 1 infantry owned by the French lost in Southern France Germans roll dice for 2 armour, 2 artilleries, 5 bombers, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Southern France, round 3 : 8/14 hits, 7,50 expected hits Americans roll dice for 2 artilleries, 5 fighters and 1 tactical_bomber in Southern France, round 3 : 3/8 hits, 4,50 expected hits 1 tactical_bomber owned by the British, 2 artilleries owned by the Germans, 3 fighters owned by the Americans, 2 artilleries owned by the Americans, 1 mech_infantry owned by the Germans and 2 fighters owned by the British lost in Southern France Germans win, taking Southern France from Americans with 2 armour, 5 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 69 Casualties for Germans: 6 artilleries, 4 infantry and 1 mech_infantry Casualties for Americans: 1 aaGun, 4 artilleries, 1 bomber, 3 fighters and 4 infantry Casualties for French: 1 infantry Casualties for British: 2 fighters and 1 tactical_bomber Non Combat Move - Germans 1 fighter moved from Southern France to Western Germany 1 fighter moved from Southern France to Western Germany 1 fighter moved from Southern France to Northern Italy 1 tactical_bomber moved from Southern France to Western Germany 1 fighter moved from Western Germany to Germany 1 bomber moved from Southern France to Western Germany 1 battleship moved from 95 Sea Zone to 93 Sea Zone 2 fighters and 1 tactical_bomber moved from Tsinghai to Volgograd 1 mech_infantry moved from Volgograd to Bryansk 2 armour moved from Volgograd to Rostov 4 bombers moved from Southern France to Northern Italy Place Units - Germans 3 armour placed in Volgograd 3 infantry placed in Caucasus Germans undo move 1. 3 armour placed in Volgograd 1 armour and 1 mech_infantry placed in Novgorod 2 mech_infantrys placed in Germany 1 artillery and 2 infantry placed in France 6 infantry placed in Western Germany Germans undo move 3. 1 armour and 1 mech_infantry placed in Western Germany Germans undo move 3. Germans undo move 4. 2 mech_infantrys placed in Western Germany 2 infantry placed in Germany 4 infantry placed in Western Germany Germans undo move 1. 2 infantry placed in Caucasus 1 infantry placed in Western Germany Germans undo move 2. 1 infantry placed in Western Germany 1 artillery and 1 infantry placed in France Turn Complete - Germans Germans collect 61 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33 Americans regular : -2,17 Americans AA : -0,50 Germans regular : -1,83
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@Enigma
Puha :scream: . Rart at det gik godt. Så kan aksen måske holde lidt endnu. -
I hvilket slag var det du havde 98% chance?
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@Maxiheimer Sydfrankrig
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 13 Purchase Units - Russians Russians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Trans-Jordan to Northwest Persia 1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia Combat - Russians Battle in Northwest Persia Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 mech_infantry Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 : 1/3 hits, 1,33 expected hits Italians roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Northwest Persia Russians win, taking Northwest Persia from Italians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Northwest Persia to Persia 2 fighters moved from Persia to Russia Place Units - Russians 4 infantry placed in Russia Turn Complete - Russians Russians collect 5 PUs; end with 5 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 11 PUs
Combat Hit Differential Summary :
Italians regular : -0,33 Russians regular : -0,33