A new G40 online TripleA tournament is getting setup.
TT 20 Oberkommando BrAeV (X) vs Wizcats (A) +12 BM3
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Russians Russians buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Tambov to Volgograd 14 infantry moved from Russia to Vologda 2 mech_infantrys moved from Tambov to Vologda 2 armour moved from Tambov to Vologda 1 fighter and 1 tactical_bomber moved from Russia to Volgograd 2 fighters moved from Russia to Bryansk 2 infantry moved from Tambov to Bryansk 1 artillery and 2 infantry moved from Russia to Smolensk 2 fighters moved from Russia to Smolensk Combat - Russians Battle in Volgograd Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Bryansk Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Bryansk, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 2 armour, 14 infantry and 2 mech_infantrys Germans defend with 2 infantry Russians roll dice for 2 armour, 14 infantry and 2 mech_infantrys in Vologda, round 2 : 7/18 hits, 3.67 expected hits Germans roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 armour, 13 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Smolensk Russians attack with 1 artillery, 2 fighters and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Smolensk, round 2 : 3/5 hits, 1.83 expected hits Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 2 aaGuns, 3 artilleries and 30 infantry moved from Tambov to Russia 1 fighter and 1 tactical_bomber moved from Volgograd to Russia 2 fighters moved from Bryansk to Russia 2 fighters moved from Smolensk to Russia 2 aaGuns and 18 infantry moved from Amur to Buryatia 2 artilleries moved from Russia to Vologda Place Units - Russians 5 artilleries and 3 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Samara: 1 infantry EDIT: Adding units owned by Russians to Kazakhstan: 1 infantry EDIT: Adding units owned by Russians to Samara: 1 infantry EDIT: Removing units owned by Russians from Russia: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -1.00 Russians regular : 3.67
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@aequitas-et-veritas missed a ncm please use 2nd file :+1:
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@wizmark OK.
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@Sovietishcat ,@wizmark I need another day. This is not easy for Japan.
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@aequitas-et-veritas yes you ae in a tight spot for sure!
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 armour moved from French Indo China to Szechwan 1 infantry moved from Yunnan to Burma 1 infantry moved from Yunnan to Shan State 1 fighter and 1 tactical_bomber moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from Yunnan to Shan State 1 fighter and 1 tactical_bomber moved from Yunnan to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 34 Sea Zone 1 carrier and 1 destroyer moved from 37 Sea Zone to 34 Sea Zone 1 bomber moved from French Indo China to 34 Sea Zone 2 fighters moved from Yunnan to Szechwan 1 fighter moved from Yunnan to Burma 1 fighter moved from Yunnan to Shan State 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese Combat - Japanese Battle in Szechwan Japanese attack with 3 armour, 2 fighters and 1 infantry Chinese defend with 2 infantry Japanese roll dice for 3 armour, 2 fighters and 1 infantry in Szechwan, round 2 : 6/6 hits, 2,67 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 3 armour and 2 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Burma Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1,83 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shan State Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1,83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 34 Sea Zone Japanese attack with 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 battleship and 2 cruisers Japanese roll dice for 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 2/6 hits, 3,33 expected hits Americans roll dice for 1 battleship and 2 cruisers in 34 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits 2 cruisers owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone Japanese roll dice for 1 bomber, 1 carrier, 2 fighters and 2 tactical_bombers in 34 Sea Zone, round 3 : 4/5 hits, 3,00 expected hits Americans roll dice for 1 battleship in 34 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Japanese and 1 battleship owned by the Americans lost in 34 Sea Zone Japanese win with 1 bomber, 1 carrier, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 26 Casualties for Japanese: 1 destroyer and 1 fighter Casualties for Americans: 1 battleship and 2 cruisers Non Combat Move - Japanese 1 bomber moved from 34 Sea Zone to Paulau Island 1 tactical_bomber moved from 34 Sea Zone to Paulau Island 1 fighter and 1 tactical_bomber moved from Shan State to Java 1 destroyer moved from 37 Sea Zone to 46 Sea Zone 2 fighters and 1 tactical_bomber moved from Burma to Kwangsi 2 fighters moved from Szechwan to Kwangsi 1 fighter moved from Shan State to Kwangsi 1 infantry moved from Yunnan to Kweichow 2 armour moved from Hunan to Yunnan 1 infantry moved from Yunnan to Hunan 5 infantry moved from Manchuria to Jehol 1 marine moved from Manchuria to Jehol 1 infantry moved from Manchuria to Jehol 1 infantry moved from Manchuria to Jehol 1 infantry moved from Manchuria to Jehol Place Units - Japanese 1 infantry and 2 mech_infantrys placed in Manchuria 3 infantry placed in Malaya 1 carrier and 2 destroyers placed in 36 Sea Zone 1 submarine placed in 6 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Removing units owned by Japanese from Kwangsi: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,4,1 Japanese collect 57 PUs (1 lost to blockades); end with 57 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33 Americans regular : -0,33 Japanese regular : 2,33 UK_Pacific regular : -0,67
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 bomber, 4 fighters and 1 tactical_bomber moved from Caroline Islands to 34 Sea Zone 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone 1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone 1 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 artillery, 4 infantry, 1 marine and 3 transports moved from 97 Sea Zone to 93 Sea Zone 1 artillery, 4 infantry and 1 marine moved from 93 Sea Zone to Southern France 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Southern France 1 cruiser moved from 97 Sea Zone to 93 Sea Zone 2 fighters moved from 97 Sea Zone to Southern France 4 infantry moved from Morocco to 92 Sea Zone 4 infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone 4 infantry moved from 93 Sea Zone to Southern France 1 armour and 1 mech_infantry moved from Tobruk to Egypt 2 fighters moved from 16 Sea Zone to 34 Sea Zone Combat - Americans Americans creates battle in territory 6 Sea Zone Battle in Guam Battle in Philippines Battle in Southern France Americans attack with 2 artilleries, 2 fighters, 9 infantry and 1 marine Italians defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 cruiser in Southern France, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 2 artilleries, 2 fighters, 9 infantry and 1 marine in Southern France, round 2 : 3/14 hits, 3,83 expected hits Italians roll dice for 2 infantry in Southern France, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern France Americans win, taking 6 Sea Zone from Japanese, taking Guam from Japanese, taking Philippines from Japanese, taking Southern France from Italians with 2 artilleries, 2 fighters, 7 infantry and 1 marine remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Italians: 2 infantry Battle in 34 Sea Zone Americans attack with 1 bomber, 6 fighters and 1 tactical_bomber Japanese defend with 1 carrier, 1 fighter and 1 tactical_bomber Americans roll dice for 1 bomber, 6 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 3/8 hits, 4,33 expected hits Japanese roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits 1 tactical_bomber owned by the Japanese, 1 carrier owned by the Japanese and 1 fighter owned by the Americans lost in 34 Sea Zone Americans roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in 34 Sea Zone, round 3 : 6/7 hits, 3,83 expected hits Japanese roll dice for 1 fighter in 34 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits 1 fighter owned by the Japanese lost in 34 Sea Zone Americans win with 1 bomber, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 27 Casualties for Americans: 1 fighter Casualties for Japanese: 1 carrier, 1 fighter and 1 tactical_bomber Non Combat Move - Americans 2 fighters moved from 34 Sea Zone to 33 Sea Zone 3 fighters moved from 34 Sea Zone to Caroline Islands 1 bomber moved from 34 Sea Zone to Caroline Islands 1 tactical_bomber moved from 34 Sea Zone to Caroline Islands 1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 aaGun, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone 1 aaGun, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France 2 fighters moved from Southern France to 93 Sea Zone 1 carrier moved from 97 Sea Zone to 93 Sea Zone 4 infantry moved from Central United States to 101 Sea Zone 1 destroyer, 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone 1 carrier moved from 16 Sea Zone to 26 Sea Zone 1 bomber moved from Western United States to Queensland Place Units - Americans 1 destroyer and 2 transports placed in 101 Sea Zone 4 infantry placed in Central United States 2 fighters placed in Western United States 1 carrier and 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Hopei to Shensi 1 fighter moved from Hopei to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Suiyuyan 17 infantry moved from Hopei to Suiyuyan Place Units - Chinese 1 infantry placed in Sikang 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British buy 2 armour, 1 fighter, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Hopei to Burma 7 artilleries and 21 infantry moved from India to Burma 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 1 fighter moved from United Kingdom to 110 Sea Zone 1 fighter moved from Gibraltar to 110 Sea Zone 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 1 transport moved from 97 Sea Zone to 93 Sea Zone Combat - British Battle in 110 Sea Zone British attack with 1 destroyer and 2 fighters Germans defend with 1 submarine British roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits British roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 3 : 2/3 hits, 1,33 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 110 Sea Zone British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Burma British attack with 7 artilleries, 1 fighter and 21 infantry Japanese defend with 1 infantry British roll dice for 7 artilleries, 1 fighter and 21 infantry in Burma, round 2 : 10/29 hits, 7,50 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 7 artilleries, 1 fighter and 21 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Burma to India 3 aaGuns moved from India to Burma 1 armour, 1 artillery and 3 infantry moved from Iraq to Trans-Jordan 3 armour, 1 fighter and 4 mech_infantrys moved from Egypt to Trans-Jordan 1 armour moved from Alexandria to Trans-Jordan 4 fighters and 1 tactical_bomber moved from Malta to Southern France 4 fighters moved from 93 Sea Zone to Southern France 2 fighters moved from 110 Sea Zone to Southern France 1 fighter moved from Southern France to 93 Sea Zone 1 mech_infantry moved from Belgian Congo to Egypt 1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo Place Units - British 2 submarines placed in 71 Sea Zone 2 armour and 1 mech_infantry placed in Egypt 1 fighter placed in United Kingdom 1 submarine placed in 109 Sea Zone 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1 UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 1 artillery and 1 infantry Turning on Edit Mode EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1,17 Americans regular : -0,50 Japanese regular : -1,50 Italians regular : 1,33 Germans regular : -0,33 British regular : 1,83
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@aequitas-et-veritas I assumed best OOL in sz 34, let me know if you want to re-roll
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@Sovietishcat all good.
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 infantry moved from Northern Italy to France 1 artillery moved from France to Normandy Bordeaux 2 infantry moved from Bulgaria to Yugoslavia Place Units - Italians 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3 Italians collect 4 PUs (6 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 1 submarine moved from 55 Sea Zone to 46 Sea Zone 3 fighters moved from Caroline Islands to 46 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes Battle in 46 Sea Zone ANZAC attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 3 fighters and 1 submarine in 46 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 46 Sea Zone ANZAC win, taking Celebes from Japanese with 3 fighters remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 3 fighters moved from 46 Sea Zone to Caroline Islands 1 armour moved from New South Wales to 62 Sea Zone 1 armour and 1 transport moved from 62 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 armour, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone 1 submarine moved from 55 Sea Zone to 41 Sea Zone 1 submarine moved from 55 Sea Zone to 42 Sea Zone 1 submarine moved from 55 Sea Zone to 37 Sea Zone 1 submarine moved from 55 Sea Zone to 43 Sea Zone 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 cruiser moved from 55 Sea Zone to 33 Sea Zone 2 infantry moved from Iraq to Trans-Jordan Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turning on Edit Mode EDIT: Removing units owned by ANZAC from New South Wales: 1 aaGun EDIT: Adding units owned by ANZAC to Queensland: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 13 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French 1 infantry moved from Iraq to Persia 2 infantry moved from Tunisia to Libya 1 destroyer moved from 92 Sea Zone to 91 Sea Zone Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,67 ANZAC regular : 1,17
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 fighter, 13 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Ukraine to Bryansk 1 mech_infantry moved from Novgorod to Bryansk 1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk 1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk 1 bomber moved from Novgorod to Smolensk 3 infantry moved from Archangel to Smolensk 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 2 infantry moved from Rostov to Volgograd 2 armour and 3 mech_infantrys moved from Rostov to Volgograd 1 bomber moved from Ukraine to Iraq 1 mech_infantry moved from Northwest Persia to Iraq 1 mech_infantry moved from Northwest Persia to Iraq 2 mech_infantrys moved from Northwest Persia to Persia 2 armour moved from Northwest Persia to Persia 1 mech_infantry moved from Rostov to Kazakhstan 7 armour, 8 artilleries, 23 infantry and 5 mech_infantrys moved from Rostov to Tambov 1 bomber moved from Yunnan to Kazakhstan 1 submarine moved from 105 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone Combat - Germans Battle in Bryansk Germans attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits, 1,67 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Persia Germans attack with 2 armour and 2 mech_infantrys French defend with 1 infantry Germans roll dice for 2 armour and 2 mech_infantrys in Persia, round 2 : 3/4 hits, 1,33 expected hits British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Persia Germans win, taking Persia from British with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Tambov Germans attack with 7 armour, 8 artilleries, 23 infantry and 5 mech_infantrys Russians defend with 2 infantry Germans roll dice for 7 armour, 8 artilleries, 23 infantry and 5 mech_infantrys in Tambov, round 2 : 16/43 hits, 12,17 expected hits Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 7 armour, 8 artilleries, 23 infantry and 5 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Volgograd Germans attack with 2 armour, 2 infantry and 3 mech_infantrys Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 2 armour, 2 infantry and 3 mech_infantrys in Volgograd, round 2 : 2/7 hits, 1,83 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 2 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in 110 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Germans roll dice for 1 fighter, 1 submarine and 1 tactical_bomber in 110 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Battle in Iraq Germans attack with 1 bomber and 2 mech_infantrys French defend with 1 infantry Germans roll dice for 1 bomber and 2 mech_infantrys in Iraq, round 2 : 0/3 hits, 1,00 expected hits British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Iraq Germans roll dice for 1 bomber and 1 mech_infantry in Iraq, round 3 : 1/2 hits, 0,83 expected hits British roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Iraq Germans win, taking Iraq from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for French: 1 infantry Battle in Kazakhstan Germans attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 mech_infantry in Kazakhstan, round 2 : 2/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Kazakhstan Germans win with 1 bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 1 artillery and 2 infantry Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/6 hits, 2,33 expected hits Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Germans 2 mech_infantrys moved from Novgorod to Belarus 2 infantry moved from Novgorod to Belarus 1 bomber moved from Smolensk to Novgorod 1 fighter and 1 tactical_bomber moved from Smolensk to Ukraine 1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine 1 mech_infantry moved from Western Ukraine to Tambov 3 armour and 8 mech_infantrys moved from Ukraine to Tambov 2 aaGuns moved from Rostov to Tambov 1 aaGun moved from Rostov to Volgograd 1 bomber moved from Kazakhstan to Ukraine 1 armour and 8 mech_infantrys moved from Romania to Ukraine 9 mech_infantrys moved from Germany to Romania 1 infantry moved from Germany to Western Germany 1 destroyer moved from 112 Sea Zone to 125 Sea Zone 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from Iraq to Northwest Persia Place Units - Germans 3 mech_infantrys placed in Ukraine 3 infantry placed in Novgorod 3 artilleries and 7 infantry placed in Western Germany 3 infantry placed in Normandy Bordeaux 1 fighter and 2 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2 Germans collect 63 PUs (2 lost to blockades); end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 74 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs
Combat Hit Differential Summary :
Russians regular : -0,33 Germans regular : 7,50 British regular : 0,67
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I assumed no scramble in sz 110.
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TripleA Move Summary: Russians round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Russians Russians buy 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 fighters moved from Russia to Bryansk 1 artillery and 2 infantry moved from Vologda to Smolensk 2 fighters and 1 tactical_bomber moved from Russia to Smolensk 1 artillery and 1 infantry moved from Russia to Bryansk
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Russians Russians buy 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 fighters moved from Russia to Bryansk 1 artillery and 2 infantry moved from Vologda to Smolensk 2 fighters and 1 tactical_bomber moved from Russia to Smolensk 1 artillery and 1 infantry moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 1 artillery, 3 fighters and 1 infantry Germans defend with 1 infantry and 1 mech_infantry Russians roll dice for 1 artillery, 3 fighters and 1 infantry in Bryansk, round 2 : 1/5 hits, 2.17 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians roll dice for 1 artillery and 3 fighters in Bryansk, round 3 : 3/4 hits, 1.83 expected hits Germans roll dice for 1 mech_infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk Russians win with 3 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 artillery and 1 infantry Casualties for Germans: 1 infantry and 1 mech_infantry Battle in Smolensk Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 3 infantry Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 4/6 hits, 2.50 expected hits Germans roll dice for 3 infantry in Smolensk, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 3 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Smolensk to Russia 3 fighters moved from Bryansk to Russia 2 infantry moved from Samara to Russia 2 armour, 1 artillery, 10 infantry and 2 mech_infantrys moved from Vologda to Russia 2 aaGuns and 18 infantry moved from Buryatia to Amur Place Units - Russians 1 artillery, 7 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 18 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans regular : 2.00 Russians regular : 1.50
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TripleA Manual Gamesave Post: Japanese round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 tactical_bomber moved from Paulau Island to 44 Sea Zone 1 bomber moved from Paulau Island to 21 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from 36 Sea Zone to 37 Sea Zone 4 fighters moved from Kwangsi to 37 Sea Zone 1 carrier and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 37 Sea Zone Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 21 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 35 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 37 Sea Zone Japanese attack with 1 carrier, 1 destroyer, 6 fighters and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 carrier, 1 destroyer, 6 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 6/8 hits, 4,00 expected hits ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 37 Sea Zone Japanese win with 1 carrier, 1 destroyer, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 6 Sea Zone Japanese attack with 1 destroyer and 1 submarine Americans defend with 2 submarines Japanese roll dice for 1 destroyer and 1 submarine in 6 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone Japanese roll dice for 1 destroyer and 1 submarine in 6 Sea Zone, round 3 : 2/2 hits, 0,67 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone Japanese win, taking 6 Sea Zone from Americans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 12 Casualties for Americans: 2 submarines Non Combat Move - Japanese 5 fighters moved from 37 Sea Zone to Shan State 3 infantry moved from Malaya to Shan State 1 aaGun, 3 armour, 3 artilleries, 3 infantry and 1 mech_infantry moved from Yunnan to Shan State 3 armour moved from Szechwan to Shan State 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Jehol to Anhwe 1 marine moved from Jehol to Anhwe 3 infantry moved from Jehol to Manchuria 2 mech_infantrys moved from Manchuria to Anhwe 1 infantry moved from Jehol to Manchuria 2 infantry moved from Jehol to Manchuria 1 bomber moved from 21 Sea Zone to Shan State 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
Combat Hit Differential Summary :
Americans regular : -0,50 Japanese regular : 3,67 ANZAC regular : -0,17
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I have an edit request @Sovietishcat, @wizmark. I accidently swapped the TacB from Palau with the one from my CV to a different TT. Right now it just can’t land, but that was not intended.
If it is ok with you, then I would edit it on my CV I purchased for sz37. If it is not all right with you then no problem. The blame would be on me. I posted a file to make it more clear and will post the finished results after your answer.
Thank you upfront regardless of your decission. -
@aequitas-et-veritas I am okay with edit; let’s wait for @wizmark for his answer!
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@aequitas-et-veritas no problem with me…planes are hard to keep track of!
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 tactical_bomber moved from Paulau Island to 44 Sea Zone 1 bomber moved from Paulau Island to 21 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from 36 Sea Zone to 37 Sea Zone 4 fighters moved from Kwangsi to 37 Sea Zone 1 carrier and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 37 Sea Zone Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 21 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 35 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 37 Sea Zone Japanese attack with 1 carrier, 1 destroyer, 6 fighters and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 carrier, 1 destroyer, 6 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 6/8 hits, 4,00 expected hits ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 37 Sea Zone Japanese win with 1 carrier, 1 destroyer, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 6 Sea Zone Japanese attack with 1 destroyer and 1 submarine Americans defend with 2 submarines Japanese roll dice for 1 destroyer and 1 submarine in 6 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone Japanese roll dice for 1 destroyer and 1 submarine in 6 Sea Zone, round 3 : 2/2 hits, 0,67 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone Japanese win, taking 6 Sea Zone from Americans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 12 Casualties for Americans: 2 submarines Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from 44 Sea Zone: 1 tactical_bomber EDIT: Turning off Edit Mode 5 fighters moved from 37 Sea Zone to Shan State 3 infantry moved from Malaya to Shan State 1 aaGun, 3 armour, 3 artilleries, 3 infantry and 1 mech_infantry moved from Yunnan to Shan State 3 armour moved from Szechwan to Shan State 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Jehol to Anhwe 1 marine moved from Jehol to Anhwe 3 infantry moved from Jehol to Manchuria 2 mech_infantrys moved from Manchuria to Anhwe 1 infantry moved from Jehol to Manchuria 2 infantry moved from Jehol to Manchuria 1 bomber moved from 21 Sea Zone to Shan State 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer and 1 transport placed in 37 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 tactical_bomber EDIT: Turning off Edit Mode 3 artilleries placed in Manchuria 3 infantry placed in French Indo China 1 fighter placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,1 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,3 Japanese collect 43 PUs (9 lost to blockades); end with 43 PUs
Combat Hit Differential Summary :
Americans regular : -0,50 Japanese regular : 3,67 ANZAC regular : -0,17