@mikawagunichi changed my buys in russia to reflect i mucked up the amount i needed to repair!
L20 #1 cyanight (X) vs trulpen (A+16) BM3
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Ah, yes, have to check z62. Tried to and it hanged. Forgot after restart. Will try again.
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Nevermind, it is what it is. Germany can-open anyway, so no need to consider a des-block.
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Italians Italians buy 1 destroyer, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Northern Italy to Southern France 1 infantry moved from Northern Italy to Southern France 2 fighters moved from Southern Italy to Southern France Combat - Italians Battle in Southern France Italians attack with 2 fighters and 3 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 fighters and 3 infantry in Southern France, round 2 : 1/5 hits, 1.50 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 2 fighters and 3 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 2 fighters moved from Southern France to Southern Italy 3 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Bulgaria to Yugoslavia 1 armour moved from Southern Italy to Northern Italy 3 infantry moved from Northern Italy to Southern Italy 2 aaGuns moved from Northern Italy to Southern Italy Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 infantry and 2 mech_infantrys placed in Egypt 1 infantry placed in Southern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Egypt: 1 infantry EDIT: Adding units owned by Italians to Alexandria: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,4,5 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6 Italians collect 18 PUs (3 lost to blockades); end with 18 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : -0.50
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TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Combat Move - ANZAC 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone Non Combat Move - ANZAC 1 fighter moved from Paulau Island to 62 Sea Zone Turn Complete - ANZAC ANZAC collect 5 PUs; end with 5 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Combat Move - ANZAC 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone Non Combat Move - ANZAC 1 fighter moved from Paulau Island to 62 Sea Zone Turn Complete - ANZAC ANZAC collect 5 PUs; end with 5 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 8 PUs Combat Move - French Non Combat Move - French 1 cruiser moved from 112 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer moved from 71 Sea Zone to 72 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 destroyer, 6 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Western Germany to Holland Belgium 3 fighters moved from Western Germany to Holland Belgium 1 infantry moved from Poland to Eastern Poland 1 mech_infantry moved from Germany to Eastern Poland 3 fighters moved from Germany to Eastern Poland 5 tactical_bombers moved from Western Australia to New South Wales 1 bomber moved from Western Australia to 63 Sea Zone 1 bomber moved from Western Australia to New South Wales 3 tactical_bombers moved from Western Australia to Victoria 1 tactical_bomber moved from Western Australia to New South Wales 1 tactical_bomber moved from Western Australia to Victoria 1 fighter moved from Western Australia to New South Wales 1 fighter moved from Western Australia to Victoria 1 armour moved from Iraq to Egypt 2 armour moved from Northwest Persia to Caucasus Combat - Germans Battle in 63 Sea Zone Germans attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 63 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in New South Wales Germans attack with 1 bomber, 1 fighter and 6 tactical_bombers ANZAC defend with 1 factory_minor and 1 harbour; Americans defend with 2 infantry Germans roll dice for 1 bomber, 1 fighter and 6 tactical_bombers in New South Wales, round 2 : 5/8 hits, 4.33 expected hits ANZAC roll dice for 2 infantry in New South Wales, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Americans and 1 tactical_bomber owned by the Germans lost in New South Wales Germans win with 1 bomber, 1 fighter and 5 tactical_bombers remaining. Battle score for attacker is -5 Casualties for Germans: 1 tactical_bomber Casualties for Americans: 2 infantry Battle in Holland Belgium Germans attack with 3 fighters and 2 mech_infantrys Americans defend with 1 infantry Germans roll dice for 3 fighters and 2 mech_infantrys in Holland Belgium, round 2 : 2/5 hits, 1.83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Victoria Germans attack with 1 fighter and 4 tactical_bombers Americans defend with 1 infantry Germans roll dice for 1 fighter and 4 tactical_bombers in Victoria, round 2 : 1/5 hits, 2.67 expected hits ANZAC roll dice for 1 infantry in Victoria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Victoria Germans win with 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Eastern Poland Germans attack with 3 fighters, 1 infantry and 1 mech_infantry Russians defend with 1 infantry and 1 mech_infantry Germans roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Eastern Poland, round 2 : 3/5 hits, 1.83 expected hits Russians roll dice for 1 infantry and 1 mech_infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry and 1 mech_infantry Battle in Caucasus Germans attack with 2 armour Russians defend with 1 infantry Germans roll dice for 2 armour in Caucasus, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Caucasus Germans win, taking Caucasus from Russians with 1 armour remaining. Battle score for attacker is -3 Casualties for Germans: 1 armour Casualties for Russians: 1 infantry Non Combat Move - Germans 1 armour moved from Northwest Persia to Iraq 2 armour moved from Turkmenistan to Persia 1 bomber moved from Germany to Western Germany 3 fighters moved from Holland Belgium to Western Germany 10 armour moved from Denmark to Germany 6 artilleries moved from Denmark to Western Germany 3 fighters moved from Eastern Poland to Germany 1 fighter moved from New South Wales to Western Australia 5 tactical_bombers moved from New South Wales to Western Australia 1 bomber moved from New South Wales to Western Australia 1 fighter and 4 tactical_bombers moved from Victoria to Western Australia 1 bomber moved from 63 Sea Zone to Northern Territory 8 mech_infantrys moved from Western Germany to Germany Place Units - Germans 1 carrier, 1 destroyer and 1 transport placed in 39 Sea Zone 6 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2 Germans collect 40 PUs (2 lost to blockades); end with 40 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 45 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 49 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 ANZAC regular : 0.00 Russians regular : 1.00 Germans regular : 0.33
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 8 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Kazakhstan to Caucasus 3 artilleries and 5 infantry moved from Volgograd to Caucasus 1 infantry moved from Bessarabia to Romania Russians take Romania from Germans 7 artilleries and 20 infantry moved from Western Ukraine to Eastern Poland 1 infantry moved from Baltic States to Poland Russians take Poland from Germans 4 artilleries and 10 infantry moved from Baltic States to Eastern Poland 3 artilleries and 3 infantry moved from Belarus to Eastern Poland 1 tactical_bomber moved from Bryansk to Caucasus Combat - Russians Battle in Caucasus Russians attack with 3 artilleries, 6 infantry and 1 tactical_bomber Germans defend with 1 armour Russians roll dice for 3 artilleries, 6 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/10 hits, 3,00 expected hits Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 3 artilleries, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Eastern Poland Russians attack with 14 artilleries and 33 infantry Germans defend with 1 mech_infantry Russians roll dice for 14 artilleries and 33 infantry in Eastern Poland, round 2 : 9/47 hits, 12,50 expected hits Germans roll dice for 1 mech_infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 14 artilleries and 33 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 aaGun moved from Belarus to Eastern Poland 2 aaGuns moved from Western Ukraine to Eastern Poland 1 artillery and 2 infantry moved from Novgorod to Baltic States 1 armour moved from Novgorod to Eastern Poland 1 armour moved from Finland to Novgorod 1 fighter moved from Belarus to Novgorod 1 tactical_bomber moved from Caucasus to Bryansk 1 fighter moved from Bryansk to Novgorod 3 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bessarabia to Eastern Poland 2 artilleries and 1 infantry moved from Ukraine to Bessarabia 2 mech_infantrys moved from Russia to Western Ukraine 1 mech_infantry moved from Russia to Western Ukraine 3 infantry moved from Samara to Volgograd 1 aaGun moved from Volgograd to Caucasus Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 3 infantry placed in Novgorod 3 infantry placed in Volgograd Russians undo move 3. 1 armour and 1 mech_infantry placed in Volgograd 1 infantry placed in Volgograd 2 infantry and 1 tactical_bomber placed in Russia Turn Complete - Russians Russians collect 44 PUs; end with 44 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 48 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans regular : -0,83 Russians regular : -4,50
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 8 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Kazakhstan to Caucasus 3 artilleries and 5 infantry moved from Volgograd to Caucasus 1 infantry moved from Bessarabia to Romania Russians take Romania from Germans 7 artilleries and 20 infantry moved from Western Ukraine to Eastern Poland 1 infantry moved from Baltic States to Poland Russians take Poland from Germans 4 artilleries and 10 infantry moved from Baltic States to Eastern Poland 3 artilleries and 3 infantry moved from Belarus to Eastern Poland 1 tactical_bomber moved from Bryansk to Caucasus Combat - Russians Battle in Caucasus Russians attack with 3 artilleries, 6 infantry and 1 tactical_bomber Germans defend with 1 armour Russians roll dice for 3 artilleries, 6 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/10 hits, 3,00 expected hits Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 3 artilleries, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Eastern Poland Russians attack with 14 artilleries and 33 infantry Germans defend with 1 mech_infantry Russians roll dice for 14 artilleries and 33 infantry in Eastern Poland, round 2 : 9/47 hits, 12,50 expected hits Germans roll dice for 1 mech_infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 14 artilleries and 33 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 aaGun moved from Belarus to Eastern Poland 2 aaGuns moved from Western Ukraine to Eastern Poland 1 artillery and 2 infantry moved from Novgorod to Baltic States 1 armour moved from Novgorod to Eastern Poland 1 armour moved from Finland to Novgorod 1 fighter moved from Belarus to Novgorod 1 tactical_bomber moved from Caucasus to Bryansk 1 fighter moved from Bryansk to Novgorod 3 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bessarabia to Eastern Poland 2 artilleries and 1 infantry moved from Ukraine to Bessarabia 2 mech_infantrys moved from Russia to Western Ukraine 1 mech_infantry moved from Russia to Western Ukraine 3 infantry moved from Samara to Volgograd 1 aaGun moved from Volgograd to Caucasus Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 3 infantry placed in Novgorod 3 infantry placed in Volgograd Russians undo move 3. 1 armour and 1 mech_infantry placed in Volgograd 1 infantry placed in Volgograd 2 infantry and 1 tactical_bomber placed in Russia Turn Complete - Russians Russians collect 44 PUs; end with 44 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 48 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 57 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Baltic States: 3 aaGuns EDIT: Adding units owned by Russians to Eastern Poland: 3 aaGuns EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Eastern Poland: 1 aaGun EDIT: Adding units owned by Russians to Baltic States: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -0,83 Russians regular : -4,50
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Missed 3 aa in Baltic during NCM. Left one, but the other two headed for E Poland.
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TripleA Manual Gamesave Post: Japanese round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 2 carriers, 2 destroyers, 1 factory_minor and 1 submarine; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to 38 Sea Zone: 1 transport EDIT: Turning off Edit Mode Japanese destroys 8PUs while taking ANZAC capital 1 infantry moved from Alaska to British Columbia Japanese take British Columbia from British 1 infantry moved from Sikang to Tsinghai Japanese take Tsinghai from Chinese 1 mech_infantry moved from Kweichow to Shensi 1 mech_infantry moved from Kweichow to Shensi 1 artillery moved from Kweichow to Shensi 1 armour moved from Shan State to 38 Sea Zone 1 infantry moved from Burma to 38 Sea Zone 1 armour, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone 1 armour and 1 infantry moved from 41 Sea Zone to Sumatra 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 2 fighters moved from Philippines to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 armour moved from Kweichow to Shensi 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima 1 armour moved from Western Australia to Victoria Japanese take Victoria from ANZAC 1 armour moved from Western Australia to New South Wales Japanese take New South Wales from ANZAC Combat - Japanese Battle in Iwo Jima Battle in Borneo Japanese attack with 1 artillery and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Borneo Japanese win, taking Iwo Jima from Americans, taking Borneo from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Sumatra Japanese attack with 1 armour and 1 infantry British defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 armour remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 37 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 submarine ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 1 submarine in 37 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Shensi Japanese attack with 1 armour, 1 artillery and 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Shensi, round 2 : 0/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Shensi, round 3 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans Non Combat Move - Japanese 1 mech_infantry moved from Kweichow to Sikang 1 artillery moved from Yunnan to Shan State 1 infantry moved from Kwangtung to Kwangsi 1 armour moved from Kweichow to Shan State 1 infantry moved from Hunan to Yunnan 1 armour moved from Kweichow to Hunan 1 aaGun moved from Kiangsu to Anhwe 1 aaGun moved from Kiangsu to Anhwe 1 aaGun moved from Kwangtung to Kwangsi 1 aaGun moved from Kwangtung to Kwangsi 1 armour and 1 infantry moved from French Indo China to 36 Sea Zone 1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 56 Sea Zone 1 armour and 1 infantry moved from 56 Sea Zone to Western Australia 1 carrier moved from 36 Sea Zone to 56 Sea Zone 1 cruiser moved from 56 Sea Zone to 61 Sea Zone 2 fighters moved from Western Australia to 56 Sea Zone 2 fighters moved from 37 Sea Zone to 39 Sea Zone
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -0.50 ANZAC regular : -0.17 UK_Pacific regular : 0.33
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 2 carriers, 2 destroyers, 1 factory_minor and 1 submarine; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to 38 Sea Zone: 1 transport EDIT: Turning off Edit Mode Japanese destroys 8PUs while taking ANZAC capital 1 infantry moved from Alaska to British Columbia Japanese take British Columbia from British 1 infantry moved from Sikang to Tsinghai Japanese take Tsinghai from Chinese 1 mech_infantry moved from Kweichow to Shensi 1 mech_infantry moved from Kweichow to Shensi 1 artillery moved from Kweichow to Shensi 1 armour moved from Shan State to 38 Sea Zone 1 infantry moved from Burma to 38 Sea Zone 1 armour, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone 1 armour and 1 infantry moved from 41 Sea Zone to Sumatra 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 2 fighters moved from Philippines to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 armour moved from Kweichow to Shensi 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima 1 armour moved from Western Australia to Victoria Japanese take Victoria from ANZAC 1 armour moved from Western Australia to New South Wales Japanese take New South Wales from ANZAC Combat - Japanese Battle in Iwo Jima Battle in Borneo Japanese attack with 1 artillery and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Borneo Japanese win, taking Iwo Jima from Americans, taking Borneo from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Sumatra Japanese attack with 1 armour and 1 infantry British defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 armour remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 37 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 submarine ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 1 submarine in 37 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Shensi Japanese attack with 1 armour, 1 artillery and 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Shensi, round 2 : 0/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Shensi, round 3 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 3 destroyers EDIT: Turning off Edit Mode 1 mech_infantry moved from Kweichow to Sikang 1 artillery moved from Yunnan to Shan State 1 infantry moved from Kwangtung to Kwangsi 1 armour moved from Kweichow to Shan State 1 infantry moved from Hunan to Yunnan 1 armour moved from Kweichow to Hunan 1 aaGun moved from Kiangsu to Anhwe 1 aaGun moved from Kiangsu to Anhwe 1 aaGun moved from Kwangtung to Kwangsi 1 aaGun moved from Kwangtung to Kwangsi 1 armour and 1 infantry moved from French Indo China to 36 Sea Zone 1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 56 Sea Zone 1 armour and 1 infantry moved from 56 Sea Zone to Western Australia 1 carrier moved from 36 Sea Zone to 56 Sea Zone 1 cruiser moved from 56 Sea Zone to 61 Sea Zone 2 fighters moved from Western Australia to 56 Sea Zone 2 infantry moved from Western Australia to Northern Territory 2 fighters moved from 37 Sea Zone to 39 Sea Zone Place Units - Japanese 2 carriers and 1 destroyer placed in 36 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Japanese to 36 Sea Zone: 3 destroyers EDIT: Turning off Edit Mode 1 destroyer and 1 submarine placed in 6 Sea Zone 1 factory_minor placed in Malaya Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,6 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,5 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,6,5,5,3,4,5,6,1,2,2,5,5,5,6,3,3,1,3,6,6,6,3,6,2,4,3,1,2,4,1,2,2,1,2,5,1,2,1 Japanese collect 72 PUs (3 lost to blockades); end with 72 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 90 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 56 Sea Zone: 2 transports EDIT: Adding units owned by Japanese to 37 Sea Zone: 2 transports EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -0.50 ANZAC regular : -0.17 UK_Pacific regular : 0.33
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@trulpen Please use latest file
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Americans Americans buy 1 destroyer, 2 fighters, 14 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 unit repaired. 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 submarine moved from 97 Sea Zone to 93 Sea Zone 2 artilleries and 4 infantry moved from Normandy Bordeaux to Southern France 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium 4 infantry moved from Normandy Bordeaux to Southern France 1 submarine moved from 54 Sea Zone to 61 Sea Zone 1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 infantry moved from 62 Sea Zone to Victoria 1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 61 Sea Zone 1 fighter and 1 tactical_bomber moved from 62 Sea Zone to Victoria 1 fighter and 1 tactical_bomber moved from 62 Sea Zone to New South Wales 2 fighters moved from 62 Sea Zone to New South Wales 2 fighters moved from 62 Sea Zone to Victoria 2 fighters moved from 62 Sea Zone to 61 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone 1 artillery and 1 infantry moved from 1 Sea Zone to Alaska 2 mech_infantrys moved from Central United States to British Columbia 1 infantry moved from Western United States to British Columbia 1 fighter moved from 10 Sea Zone to Alaska 1 tactical_bomber moved from Western United States to British Columbia 1 bomber moved from Gibraltar to Southern France 1 fighter moved from Gibraltar to Holland Belgium 1 fighter moved from Gibraltar to Holland Belgium Combat - Americans Battle in New South Wales Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 armour, 1 factory_minor and 1 harbour Americans roll dice for 1 battleship and 1 cruiser in New South Wales, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 armour in New South Wales, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Japanese lost in New South Wales Americans win, taking New South Wales from Japanese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in Victoria Americans attack with 3 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 armour Americans roll dice for 1 battleship in Victoria, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 armour in Victoria, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Japanese lost in Victoria Americans win, taking Victoria from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in 61 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 cruiser Americans roll dice for 3 fighters, 1 submarine and 1 tactical_bomber in 61 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits Japanese roll dice for 1 cruiser in 61 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Japanese lost in 61 Sea Zone Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser Battle in Holland Belgium Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 mech_infantrys Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/6 hits, 2,50 expected hits Germans roll dice for 2 mech_infantrys in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Americans: 1 infantry Casualties for Germans: 2 mech_infantrys Battle in Alaska Americans attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Alaska, round 2 : 0/3 hits, 1,17 expected hits Japanese roll dice for 1 mech_infantry in Alaska, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Alaska, round 3 : 2/3 hits, 1,17 expected hits Japanese roll dice for 1 mech_infantry in Alaska, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in Alaska Americans win, taking Alaska from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in British Columbia Americans attack with 1 infantry, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 infantry, 2 mech_infantrys and 1 tactical_bomber in British Columbia, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in British Columbia Americans win, taking British Columbia from Japanese with 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Southern France Americans attack with 2 artilleries, 1 bomber and 8 infantry Italians defend with 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 2 artilleries, 1 bomber and 8 infantry in Southern France, round 2 : 1/11 hits, 3,00 expected hits Italians roll dice for 3 infantry in Southern France, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Italians lost in Southern France Americans roll dice for 2 artilleries, 1 bomber and 8 infantry in Southern France, round 3 : 3/11 hits, 3,00 expected hits Italians roll dice for 2 infantry in Southern France, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 2 artilleries, 1 bomber and 7 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 3 infantry Casualties for Americans: 1 infantry Non Combat Move - Americans 1 bomber moved from Southern France to Gibraltar 1 artillery and 1 infantry moved from Tobruk to Libya 1 armour and 3 mech_infantrys moved from Tobruk to Libya 1 artillery moved from Anglo Egyptian Sudan to Kenya 1 infantry moved from Eastern United States to 101 Sea Zone 7 infantry moved from Central United States to 101 Sea Zone 1 transport moved from 89 Sea Zone to 11 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from Alaska to 1 Sea Zone 1 destroyer moved from 10 Sea Zone to 1 Sea Zone 1 carrier moved from 10 Sea Zone to 1 Sea Zone 3 transports moved from 102 Sea Zone to 101 Sea Zone 1 infantry moved from Central United States to Western United States 3 fighters and 1 tactical_bomber moved from 61 Sea Zone to 62 Sea Zone 2 carriers and 1 destroyer moved from 30 Sea Zone to 62 Sea Zone 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 3 fighters and 1 tactical_bomber moved from Victoria to 62 Sea Zone 3 fighters and 1 tactical_bomber moved from New South Wales to 62 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 62 Sea Zone 1 carrier and 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 1 fighter and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux 2 fighters moved from Holland Belgium to Normandy Bordeaux 2 transports moved from 50 Sea Zone to 27 Sea Zone 8 infantry and 4 transports moved from 101 Sea Zone to 51 Sea Zone 2 transports moved from 110 Sea Zone to 112 Sea Zone 2 aaGuns, 1 infantry and 1 marine moved from Norway to 112 Sea Zone 2 aaGuns, 1 infantry, 1 marine and 2 transports moved from 112 Sea Zone to 110 Sea Zone 2 aaGuns, 1 infantry and 1 marine moved from 110 Sea Zone to Normandy Bordeaux 1 tactical_bomber moved from British Columbia to Western United States Place Units - Americans 3 infantry placed in Normandy Bordeaux 1 infantry placed in Norway 6 infantry placed in Central United States 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone Americans undo move 4. 1 destroyer and 2 transports placed in 10 Sea Zone 2 fighters, 3 infantry and 1 tactical_bomber placed in Western United States 1 infantry placed in Central United States 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 68 PUs; end with 69 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Combat Hit Differential Summary :
Americans regular : -1,17 Italians regular : -0,67 Japanese regular : -1,50 Germans regular : 0,33
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TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan 1 infantry owned by the Chinese retreated to Kansu Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 1 PU; end with 2 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67 Japanese regular : 0,33
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Americans Americans buy 1 destroyer, 2 fighters, 14 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 unit repaired. 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 submarine moved from 97 Sea Zone to 93 Sea Zone 2 artilleries and 4 infantry moved from Normandy Bordeaux to Southern France 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium 4 infantry moved from Normandy Bordeaux to Southern France 1 submarine moved from 54 Sea Zone to 61 Sea Zone 1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 infantry moved from 62 Sea Zone to Victoria 1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 61 Sea Zone 1 fighter and 1 tactical_bomber moved from 62 Sea Zone to Victoria 1 fighter and 1 tactical_bomber moved from 62 Sea Zone to New South Wales 2 fighters moved from 62 Sea Zone to New South Wales 2 fighters moved from 62 Sea Zone to Victoria 2 fighters moved from 62 Sea Zone to 61 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone 1 artillery and 1 infantry moved from 1 Sea Zone to Alaska 2 mech_infantrys moved from Central United States to British Columbia 1 infantry moved from Western United States to British Columbia 1 fighter moved from 10 Sea Zone to Alaska 1 tactical_bomber moved from Western United States to British Columbia 1 bomber moved from Gibraltar to Southern France 1 fighter moved from Gibraltar to Holland Belgium 1 fighter moved from Gibraltar to Holland Belgium Combat - Americans Battle in New South Wales Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 armour, 1 factory_minor and 1 harbour Americans roll dice for 1 battleship and 1 cruiser in New South Wales, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 armour in New South Wales, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Japanese lost in New South Wales Americans win, taking New South Wales from Japanese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in Victoria Americans attack with 3 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 armour Americans roll dice for 1 battleship in Victoria, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 armour in Victoria, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Japanese lost in Victoria Americans win, taking Victoria from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in 61 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 cruiser Americans roll dice for 3 fighters, 1 submarine and 1 tactical_bomber in 61 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits Japanese roll dice for 1 cruiser in 61 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Japanese lost in 61 Sea Zone Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser Battle in Holland Belgium Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 mech_infantrys Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/6 hits, 2,50 expected hits Germans roll dice for 2 mech_infantrys in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Americans: 1 infantry Casualties for Germans: 2 mech_infantrys Battle in Alaska Americans attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Alaska, round 2 : 0/3 hits, 1,17 expected hits Japanese roll dice for 1 mech_infantry in Alaska, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Alaska, round 3 : 2/3 hits, 1,17 expected hits Japanese roll dice for 1 mech_infantry in Alaska, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in Alaska Americans win, taking Alaska from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in British Columbia Americans attack with 1 infantry, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 infantry, 2 mech_infantrys and 1 tactical_bomber in British Columbia, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in British Columbia Americans win, taking British Columbia from Japanese with 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Southern France Americans attack with 2 artilleries, 1 bomber and 8 infantry Italians defend with 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 2 artilleries, 1 bomber and 8 infantry in Southern France, round 2 : 1/11 hits, 3,00 expected hits Italians roll dice for 3 infantry in Southern France, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Italians lost in Southern France Americans roll dice for 2 artilleries, 1 bomber and 8 infantry in Southern France, round 3 : 3/11 hits, 3,00 expected hits Italians roll dice for 2 infantry in Southern France, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 2 artilleries, 1 bomber and 7 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 3 infantry Casualties for Americans: 1 infantry Non Combat Move - Americans 1 bomber moved from Southern France to Gibraltar 1 artillery and 1 infantry moved from Tobruk to Libya 1 armour and 3 mech_infantrys moved from Tobruk to Libya 1 artillery moved from Anglo Egyptian Sudan to Kenya 1 infantry moved from Eastern United States to 101 Sea Zone 7 infantry moved from Central United States to 101 Sea Zone 1 transport moved from 89 Sea Zone to 11 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from Alaska to 1 Sea Zone 1 destroyer moved from 10 Sea Zone to 1 Sea Zone 1 carrier moved from 10 Sea Zone to 1 Sea Zone 3 transports moved from 102 Sea Zone to 101 Sea Zone 1 infantry moved from Central United States to Western United States 3 fighters and 1 tactical_bomber moved from 61 Sea Zone to 62 Sea Zone 2 carriers and 1 destroyer moved from 30 Sea Zone to 62 Sea Zone 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 3 fighters and 1 tactical_bomber moved from Victoria to 62 Sea Zone 3 fighters and 1 tactical_bomber moved from New South Wales to 62 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 62 Sea Zone 1 carrier and 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 1 fighter and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux 2 fighters moved from Holland Belgium to Normandy Bordeaux 2 transports moved from 50 Sea Zone to 27 Sea Zone 8 infantry and 4 transports moved from 101 Sea Zone to 51 Sea Zone 2 transports moved from 110 Sea Zone to 112 Sea Zone 2 aaGuns, 1 infantry and 1 marine moved from Norway to 112 Sea Zone 2 aaGuns, 1 infantry, 1 marine and 2 transports moved from 112 Sea Zone to 110 Sea Zone 2 aaGuns, 1 infantry and 1 marine moved from 110 Sea Zone to Normandy Bordeaux 1 tactical_bomber moved from British Columbia to Western United States Place Units - Americans 3 infantry placed in Normandy Bordeaux 1 infantry placed in Norway 6 infantry placed in Central United States 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone Americans undo move 4. 1 destroyer and 2 transports placed in 10 Sea Zone 2 fighters, 3 infantry and 1 tactical_bomber placed in Western United States 1 infantry placed in Central United States 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 68 PUs; end with 69 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan 1 infantry owned by the Chinese retreated to Kansu Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 1 PU; end with 2 PUs Purchase Units - British British buy 4 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - British 1 unit repaired. Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 submarine moved from 80 Sea Zone to 72 Sea Zone 1 marine moved from Union of South Africa to 71 Sea Zone 1 cruiser and 1 marine moved from 71 Sea Zone to 72 Sea Zone 1 marine moved from 72 Sea Zone to Kenya 3 armour and 5 mech_infantrys moved from Anglo Egyptian Sudan to French Equatorial Africa 1 artillery and 4 infantry moved from Anglo Egyptian Sudan to Kenya 1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to 72 Sea Zone 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 artillery and 1 infantry moved from 72 Sea Zone to Kenya 3 transports moved from 110 Sea Zone to 112 Sea Zone 1 aaGun, 1 artillery and 4 infantry moved from Norway to 112 Sea Zone 1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone 1 aaGun, 1 artillery and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 3 infantry moved from Normandy Bordeaux to Southern France 3 aaGuns moved from Normandy Bordeaux to Southern France 1 aaGun moved from Normandy Bordeaux to Southern France 1 artillery moved from Normandy Bordeaux to Southern France 7 infantry moved from Normandy Bordeaux to Southern France 2 infantry moved from Normandy Bordeaux to Southern France 1 fighter moved from Novgorod to 110 Sea Zone 1 fighter moved from Norway to 110 Sea Zone 2 fighters and 1 tactical_bomber moved from Baltic States to Norway Place Units - British 3 transports placed in 71 Sea Zone 4 infantry placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 29 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -0,67 Americans regular : -1,17 Italians regular : -0,67 Japanese regular : -1,17 Germans regular : 0,33
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Italians Italians buy 1 fighter and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Yugoslavia to Romania 1 infantry moved from Alexandria to Tobruk Italians take Tobruk from Americans 2 infantry moved from Egypt to Anglo Egyptian Sudan 2 fighters moved from Egypt to Anglo Egyptian Sudan 1 fighter moved from Egypt to Anglo Egyptian Sudan 1 fighter moved from Southern Italy to Romania 1 fighter moved from Southern Italy to Romania Combat - Italians Battle in Romania Italians attack with 2 fighters and 2 infantry Russians defend with 1 infantry Italians roll dice for 2 fighters and 2 infantry in Romania, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Romania Italians win, taking Romania from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Anglo Egyptian Sudan Italians attack with 3 fighters and 2 infantry British defend with 1 infantry Italians roll dice for 3 fighters and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/5 hits, 1.83 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 3 fighters moved from Anglo Egyptian Sudan to Egypt 2 fighters moved from Egypt to Southern Italy 2 fighters moved from Romania to Germany 1 armour and 2 mech_infantrys moved from Northern Italy to Germany 2 infantry moved from Yugoslavia to Bulgaria Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 3 infantry placed in Egypt Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1 Italians collect 13 PUs (6 lost to blockades); end with 13 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians regular : -0.17 Russians regular : -0.33 British regular : -0.33
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TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Combat Move - ANZAC 1 submarine moved from 19 Sea Zone to 17 Sea Zone Combat - ANZAC Battle in 17 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 17 Sea Zone ANZAC win, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 50 Sea Zone Turn Complete - ANZAC ANZAC collect 5 PUs; end with 5 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Combat Move - ANZAC 1 submarine moved from 19 Sea Zone to 17 Sea Zone Combat - ANZAC Battle in 17 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 17 Sea Zone ANZAC win, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 50 Sea Zone Turn Complete - ANZAC ANZAC collect 5 PUs; end with 5 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 8 PUs Combat Move - French Non Combat Move - French 1 cruiser moved from 110 Sea Zone to 92 Sea Zone 2 infantry moved from Normandy Bordeaux to Southern France Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 18 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Western Germany to Holland Belgium 3 fighters moved from Western Germany to Holland Belgium 2 infantry moved from Germany to Poland 3 fighters moved from Germany to Poland 1 bomber moved from Western Australia to New South Wales 1 bomber moved from Northern Territory to New South Wales 2 fighters moved from Western Australia to New South Wales 2 tactical_bombers moved from Western Australia to New South Wales 1 tactical_bomber moved from Western Australia to New South Wales 6 tactical_bombers moved from Western Australia to Victoria Combat - Germans Germans creates battle in territory 39 Sea Zone Battle in New South Wales Germans attack with 2 bombers, 2 fighters and 3 tactical_bombers ANZAC defend with 1 factory_minor and 1 harbour; Americans defend with 1 artillery and 1 infantry Germans roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in New South Wales, round 2 : 5/7 hits, 4.17 expected hits ANZAC roll dice for 1 artillery and 1 infantry in New South Wales, round 2 : 2/2 hits, 0.67 expected hits 1 bomber owned by the Germans, 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 tactical_bomber owned by the Germans lost in New South Wales Germans win, taking 39 Sea Zone from UK_Pacific with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -18 Casualties for Germans: 1 bomber and 1 tactical_bomber Casualties for Americans: 1 artillery and 1 infantry Battle in Holland Belgium Germans attack with 3 fighters and 2 infantry Americans defend with 1 infantry Germans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 3/5 hits, 1.83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Victoria Germans attack with 6 tactical_bombers Americans defend with 1 infantry Germans roll dice for 6 tactical_bombers in Victoria, round 2 : 4/6 hits, 3.00 expected hits ANZAC roll dice for 1 infantry in Victoria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Victoria Germans win with 6 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Poland Germans attack with 3 fighters and 2 infantry Russians defend with 1 infantry Germans roll dice for 3 fighters and 2 infantry in Poland, round 2 : 2/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Poland Germans win, taking Poland from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from India: 1 armour EDIT: Turning off Edit Mode 2 fighters moved from New South Wales to Western Australia 2 tactical_bombers moved from New South Wales to Western Australia 1 bomber moved from New South Wales to Western Australia 6 tactical_bombers moved from Victoria to Western Australia 4 armour moved from Persia to West India 3 infantry moved from Persia to Eastern Persia 1 armour moved from Iraq to Eastern Persia 1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 39 Sea Zone to 56 Sea Zone 10 armour moved from Western Germany to Southern Italy 6 artilleries moved from Western Germany to Germany 2 bombers moved from Western Germany to Germany 1 fighter moved from Holland Belgium to Western Germany 1 bomber moved from Western Germany to Germany 2 fighters moved from Holland Belgium to Germany 3 fighters moved from Poland to Germany 1 aaGun moved from Western Germany to Germany 1 aaGun moved from Denmark to Western Germany 8 infantry moved from Denmark to Western Germany Place Units - Germans Turning on Edit Mode EDIT: Adding units owned by Germans to Western Australia: 1 armour EDIT: Turning off Edit Mode 10 infantry placed in Germany 2 infantry placed in India 6 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 2 infantry EDIT: Adding units owned by Germans to Slovakia Hungary: 2 infantry EDIT: Removing units owned by Germans from Germany: 1 aaGun EDIT: Adding units owned by Germans to Slovakia Hungary: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 39 PUs; end with 39 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 44 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 48 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 ANZAC regular : 1.00 Russians regular : -0.33 Germans regular : 3.17
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 18 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Western Germany to Holland Belgium 3 fighters moved from Western Germany to Holland Belgium 2 infantry moved from Germany to Poland 3 fighters moved from Germany to Poland 1 bomber moved from Western Australia to New South Wales 1 bomber moved from Northern Territory to New South Wales 2 fighters moved from Western Australia to New South Wales 2 tactical_bombers moved from Western Australia to New South Wales 1 tactical_bomber moved from Western Australia to New South Wales 6 tactical_bombers moved from Western Australia to Victoria Combat - Germans Germans creates battle in territory 39 Sea Zone Battle in New South Wales Germans attack with 2 bombers, 2 fighters and 3 tactical_bombers ANZAC defend with 1 factory_minor and 1 harbour; Americans defend with 1 artillery and 1 infantry Germans roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in New South Wales, round 2 : 5/7 hits, 4.17 expected hits ANZAC roll dice for 1 artillery and 1 infantry in New South Wales, round 2 : 2/2 hits, 0.67 expected hits 1 bomber owned by the Germans, 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 tactical_bomber owned by the Germans lost in New South Wales Germans win, taking 39 Sea Zone from UK_Pacific with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -18 Casualties for Germans: 1 bomber and 1 tactical_bomber Casualties for Americans: 1 artillery and 1 infantry Battle in Holland Belgium Germans attack with 3 fighters and 2 infantry Americans defend with 1 infantry Germans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 3/5 hits, 1.83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Victoria Germans attack with 6 tactical_bombers Americans defend with 1 infantry Germans roll dice for 6 tactical_bombers in Victoria, round 2 : 4/6 hits, 3.00 expected hits ANZAC roll dice for 1 infantry in Victoria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Victoria Germans win with 6 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Poland Germans attack with 3 fighters and 2 infantry Russians defend with 1 infantry Germans roll dice for 3 fighters and 2 infantry in Poland, round 2 : 2/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Poland Germans win, taking Poland from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from India: 1 armour EDIT: Turning off Edit Mode 2 fighters moved from New South Wales to Western Australia 2 tactical_bombers moved from New South Wales to Western Australia 1 bomber moved from New South Wales to Western Australia 6 tactical_bombers moved from Victoria to Western Australia 4 armour moved from Persia to West India 3 infantry moved from Persia to Eastern Persia 1 armour moved from Iraq to Eastern Persia 1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 39 Sea Zone to 56 Sea Zone 10 armour moved from Western Germany to Southern Italy 6 artilleries moved from Western Germany to Germany 2 bombers moved from Western Germany to Germany 1 fighter moved from Holland Belgium to Western Germany 1 bomber moved from Western Germany to Germany 2 fighters moved from Holland Belgium to Germany 3 fighters moved from Poland to Germany 1 aaGun moved from Western Germany to Germany 1 aaGun moved from Denmark to Western Germany 8 infantry moved from Denmark to Western Germany Place Units - Germans Turning on Edit Mode EDIT: Adding units owned by Germans to Western Australia: 1 armour EDIT: Turning off Edit Mode 10 infantry placed in Germany 2 infantry placed in India 6 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 2 infantry EDIT: Adding units owned by Germans to Slovakia Hungary: 2 infantry EDIT: Removing units owned by Germans from Germany: 1 aaGun EDIT: Adding units owned by Germans to Slovakia Hungary: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 39 PUs; end with 39 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 44 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 48 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 ANZAC regular : 1.00 Russians regular : -0.33 Germans regular : 3.17