@panther thanks for your feedback
TripleA Assist
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@Cmdr:
I was referring to Anniversary when it comes to income and unit locations specifically.
Yeah, the first version released had them because it was based on the pics from GenCon and a lot of stuff wasn’t known yet. If you get an updated version all of those are fixed.
Rules violations have been in pretty much every version of TripleA that supported games outside of Classic that I know of.
Very true. If you spot any other than the fighters landing on carriers and AA ownership please write those down here and I’ll write a bug report for them. They won’t be fixed overnight though,
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Got a link to the new version of Anniversary:?
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Slightly better, but how do I get the mouse to work right again??? left is now right and up is now down!!!
I’m not a bloody pilot, if I push the mouse forward, I want the bloody map to scroll up! If I drag it right, I want the map to scroll right!
argh!!!
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A matter of perspective perhaps? :)
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No, but there has to be a way to make it act like all other games (at least how they used to act in 8 and 9) where you drag right and the map moves right.
I hate having the map move left when I move the mouse right! (Same for down when I move up.)
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I actually never noticed how it works until you mentioned it. It’s the same principle as reading a book, so it felt intuitive.
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When your brain reads from left to right your eyes move from right to left when you read a book???
Basically, it’s working like a flight sim and it’s annoying. It’s the reason I don’t play flight sims!
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I wasn’t refering to the eyes, but to your hand movement: when you are turning a page you make a leftward movement with your hand although you are actually ‘moving’ to the right on the book.
If everything in life went the way we’re used to, life would be dull. But that’s my opinion.
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Hmm. Maybe another way to scroll the map that might feel more ‘right’: if you position the mouse pointer on the far left edge of the map, the map will slowly scroll left. Same is true of top or bottom. Also, clicking to where you want to view on the mini-map in the upper right will re-position the view to that general area.
Thanks, Hobbes for the link to the AA50 game - I didn’t know there was one… :-)
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I guess that could work, I’ll try to do it tomorrow.
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Jenn think of it if you were viewing a map through a box. If you want to look to the right, you grab the map and drag it to the left.
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I understand what’s being said, but it’s bass-ackwards from how it was working in Version 8 and Version 9. Why did Version 10 suddenly go in the opposite direction?
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@Cmdr:
I understand what’s being said, but it’s bass-ackwards from how it was working in Version 8 and Version 9. Why did Version 10 suddenly go in the opposite direction?
Have no idea but probably one of the developers thought it was bass-ackwards the way it was working on the previous versions :-D
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@Cmdr:
I understand what’s being said, but it’s bass-ackwards from how it was working in Version 8 and Version 9. Why did Version 10 suddenly go in the opposite direction?
Have no idea but probably one of the developers thought it was bass-ackwards the way it was working on the previous versions :-D
Or the developer was schizophrenic? Maybe dyslexic?
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@Cmdr:
@Cmdr:
I understand what’s being said, but it’s bass-ackwards from how it was working in Version 8 and Version 9. Why did Version 10 suddenly go in the opposite direction?
Have no idea but probably one of the developers thought it was bass-ackwards the way it was working on the previous versions :-D
Or the developer was schizophrenic? Maybe dyslexic?
hehehehe :-D
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lol I never even knew you could drag the map. A mouse with a trackball makes scrolling a cinch!
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@Cmdr:
And I see the edit function, so at least the units can start in the correct spots and the cash can start correct!
if you do not want to change this at the beginning of each of your games, you can change it in the .xml file. This file includes all initial unit places, territory values and if I remember well, the initial cash.
I do not remember precisely which line to change, but the file is quite easily understable
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Hah! Sweet, I didn’t know I could do all that, of adding men and changing income. Sweet dealio! By the way, where can I find the right board set up, if, as Jen is saying, the Triple A map is flawed?
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@The:
Hah! Sweet, I didn’t know I could do all that, of adding men and changing income. Sweet dealio! By the way, where can I find the right board set up, if, as Jen is saying, the Triple A map is flawed?
The first version of AA50 had some differences in territory values and units but they have been corrected. You can get the newest version here
http://www.savefile.com/projects/808699222