hopefully fixed now
Guam Solo L vs crockett36 X G40.2 oob
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Another question - How do you decide in a tournament who is Axis and who is Allies? I imagine people request and you can match up but there has to be some mismatching where there’s too many of one. Do most people want to be Axis since the game favors them a little? Thanks for allowing my curiosity to ask about it.
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We usually go by preference, though I pretty much always give way to my partners after stating I like the US and Russia.
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Germans Germans buy 1 bomber and 1 carrier; Remaining resources: 2 PUs; Combat Move - Germans 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 3 armour moved from Greater Southern Germany to France 1 tactical_bomber moved from Poland to France 1 fighter moved from Slovakia Hungary to Southern Italy 6 infantry moved from Greater Southern Germany to Yugoslavia 2 artilleries moved from Greater Southern Germany to Yugoslavia 1 infantry moved from Slovakia Hungary to Yugoslavia Combat - Germans Battle in 111 Sea Zone Germans attack with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 battleship, 1 cruiser and 1 destroyer Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits 1 destroyer owned by the British, 1 cruiser owned by the British and 1 battleship owned by the British lost in 111 Sea Zone Germans win with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 40 Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 110 Sea Zone Germans attack with 1 battleship, 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 battleship, 1 bomber, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 3/6 hits, 3.67 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Units damaged: 1 battleship owned by the Germans 1 cruiser owned by the French, 1 cruiser owned by the British and 1 fighter owned by the Germans lost in 110 Sea Zone Germans roll dice for 2 submarines in 110 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 2 tactical_bombers in 110 Sea Zone, round 3 : 2/5 hits, 3.00 expected hits British roll dice for 1 battleship in 110 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Germans and 1 battleship owned by the British lost in 110 Sea Zone Germans win with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 28 Casualties for Germans: 1 fighter and 1 submarine Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in France Germans attack with 6 armour, 3 artilleries, 7 infantry, 4 mech_infantrys and 1 tactical_bomber British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry French roll AA dice in France : 0/1 hits, 0.17 expected hits Germans roll dice for 6 armour, 3 artilleries, 7 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 7/21 hits, 7.00 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/11 hits, 4.33 expected hits 1 aaGun owned by the French, 4 infantry owned by the Germans and 6 infantry owned by the French lost in France Germans roll dice for 6 armour, 3 artilleries, 3 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 3 : 6/17 hits, 6.33 expected hits French roll dice for 2 armour, 2 artilleries and 1 fighter in France, round 3 : 3/5 hits, 2.33 expected hits 3 infantry owned by the Germans, 1 armour owned by the French, 1 fighter owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 3 artilleries, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 32 Casualties for Germans: 7 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 106 Sea Zone 1 transport owned by the British lost in 106 Sea Zone Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in Yugoslavia Germans attack with 2 artilleries and 7 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 2 artilleries and 7 infantry in Yugoslavia, round 2 : 2/9 hits, 2.17 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits 2 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia 2 artilleries owned by the Germans and 6 infantry owned by the Germans retreated to Slovakia Hungary Neutral_Allies win with 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 2 infantry Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French Non Combat Move - Germans 1 armour moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 2 infantry moved from Romania to Slovakia Hungary 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 infantry moved from Denmark to Western Germany 1 infantry moved from Denmark to Western Germany 1 bomber moved from 111 Sea Zone to Holland Belgium 1 bomber moved from 110 Sea Zone to Holland Belgium 1 fighter and 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 111 Sea Zone to Holland Belgium 2 tactical_bombers moved from 111 Sea Zone to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 1 tactical_bomber moved from France to Holland Belgium 3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary 1 armour and 3 infantry moved from Poland to Slovakia Hungary 2 aaGuns moved from Western Germany to Germany Place Units - Germans 1 carrier placed in 113 Sea Zone 1 bomber placed in Germany Germans undo move 2. 1 bomber placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from 114 Sea Zone: 1 cruiser and 1 transport EDIT: Adding units owned by Germans to 113 Sea Zone: 1 cruiser and 1 transport EDIT: Removing units owned by Germans from Holland Belgium: 3 fighters EDIT: Adding units owned by Germans to Western Germany: 3 fighters EDIT: Removing units owned by Germans from Germany: 2 aaGuns EDIT: Adding units owned by Germans to Western Germany: 2 aaGuns EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 37 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
French regular : 0.33 Neutral_Allies regular : -0.67 Germans regular : -1.83 British regular : -1.50 French AA : -0.17
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the lousy krauts had a great round.
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@crockett36 I’ll say. That’s near perfect. I don’t think I logged in right and so I’m posting it here without the normal game posting at the end of my turn.
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I think that’s right. Let me know if it’s not. I can redo. No battles anyways, pretty standard.
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 infantry moved from Kwangsi to Yunnan 1 tactical_bomber moved from Kiangsu to Yunnan 1 fighter moved from Kiangsu to Yunnan 3 infantry moved from Kiangsi to Hunan 1 artillery moved from Kiangsi to Hunan 1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone 1 destroyer moved from 33 Sea Zone to 42 Sea Zone 1 cruiser moved from 20 Sea Zone to 37 Sea Zone 3 infantry moved from Kiangsu to Anhwe Japanese take Anhwe from Chinese 1 artillery moved from Kiangsu to Anhwe 2 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery moved from Jehol to Chahar 1 fighter moved from Formosa to Hunan 1 fighter and 1 tactical_bomber moved from Manchuria to Hunan 2 bombers moved from Japan to Yunnan 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 2 infantry moved from Shantung to 19 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 6 Sea Zone to 33 Sea Zone 1 infantry moved from Shantung to Anhwe 1 artillery, 6 infantry and 1 mech_infantry moved from Manchuria to Jehol 1 fighter and 1 tactical_bomber moved from Manchuria to Kwangsi 1 fighter moved from Okinawa to Kwangsi 1 fighter moved from Korea to Jehol 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 artillery moved from Shantung to 19 Sea Zone 1 artillery, 1 battleship, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 19 Sea Zone to 20 Sea Zone 1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 20 Sea Zone to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from Japan to Kwangsi 4 infantry moved from Korea to Manchuria Combat - Japanese Battle in Hunan Japanese attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Hunan, round 2 : 3/7 hits, 2.67 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 5/7 hits, 3.00 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for Chinese: 4 infantry Non Combat Move - Japanese 2 fighters and 1 tactical_bomber moved from Hunan to Kwangsi 2 bombers moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi 1 tactical_bomber moved from Yunnan to Kwangsi 2 infantry moved from 20 Sea Zone to Kiangsi 2 artilleries moved from 36 Sea Zone to Kwangsi 2 infantry moved from 36 Sea Zone to Kwangsi Place Units - Japanese 1 factory_minor placed in Kiangsu 2 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 30 PUs; end with 30 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00 Japanese regular : 2.33
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Curious Japanese moves. I confess I’m not sure totally what you are doing. It will be fun to watch you play the Axis, and nervous from my end. :thinking_face:
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I am trying to put the knife to your throat from the start, trying to intimidate you out of some standard first turn moves
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@crockett36 I love it. Great to see something different. I will get to finishing my turn Sunday. Super, super busy week. The time I sat down to do my turn I was thrown off by your Japanese. Been looking and thinking. One clarification - I parked an American destroyer in the midst of your Japanese fleet off of Caroline Islands. If you declare war on US, then you must immediately fight the US destroyer - correct? Which means that fleet can’t attack the larger US force adjacent to it? I’m basing my USA1 movements on that. If I’m wrong then it messes things up.
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Can you ask on the forums?
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Can’t find it
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@crockett36 I asked Panther about it. I have my UK combat ready to go, but I was thinking if my understanding of that rule is incorrect then the game is going to be off. I would have parked all my US pacific ships in striking range of a larger Japanese force. If I proceed with the UK combat and you do really well - it would be lame to ask to redo the US turn.
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@GuamSolo Hey Crockett - so Panther got back to me and I was incorrect with my understanding of that rule. The Japanese can declare war and then move their fleet without engaging the destroyer I left there. If it is ok with you, I will go back and redo my USA turn, otherwise I will lose my entire Pacific fleet due to a misunderstanding of a rule. The only thing I’m redoing regarding battles will be in China and its pretty minimal. If this is ok, I’ll get to it tomorrow. 11:30 at night here now. Thanks Randy.
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No pressure.
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Testing Forum poster
Test summary from TripleA, engine version: 2.1.20365, time: 3:39:40 PM
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Kweichow to Yunnan 1 fighter moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Suiyuyan to Shensi 1 fighter moved from Yunnan to Shensi 1 infantry moved from Szechwan to Shensi 1 infantry moved from Szechwan to Shensi 1 infantry moved from Szechwan to Shensi Place Units - Chinese 1 infantry placed in Shensi 3 infantry placed in Szechwan Chinese undo move 2. 1 infantry placed in Szechwan Chinese undo move 2. 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00 Japanese regular : -0.33
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Americans Americans buy 1 battleship and 2 carriers; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Central United States to Eastern United States 1 fighter moved from Western United States to 101 Sea Zone 1 armour and 3 mech_infantrys moved from Central United States to Eastern United States 1 infantry moved from Central United States to Eastern United States 1 fighter moved from 10 Sea Zone to Hawaiian Islands 1 infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 fighter moved from Eastern United States to 101 Sea Zone 1 fighter moved from Philippines to Guam 1 submarine moved from 35 Sea Zone to 6 Sea Zone 1 destroyer moved from 35 Sea Zone to 23 Sea Zone Non Combat Move - Americans 2 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 battleship and 2 carriers placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Kweichow to Yunnan 1 fighter moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Suiyuyan to Shensi 1 fighter moved from Yunnan to Shensi 1 infantry moved from Szechwan to Shensi 1 infantry moved from Szechwan to Shensi 1 infantry moved from Szechwan to Shensi Place Units - Chinese 1 infantry placed in Shensi 3 infantry placed in Szechwan Chinese undo move 2. 1 infantry placed in Szechwan Chinese undo move 2. 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs Purchase Units - British British buy 1 airfield and 4 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 carrier; Remaining resources: 1 PUs; Combat Move - British 1 fighter moved from Scotland to 111 Sea Zone 1 destroyer moved from 109 Sea Zone to 111 Sea Zone 1 fighter moved from United Kingdom to 111 Sea Zone 1 bomber moved from United Kingdom to 110 Sea Zone 1 fighter moved from United Kingdom to 110 Sea Zone 1 fighter moved from Gibraltar to 110 Sea Zone 1 destroyer moved from 98 Sea Zone to 96 Sea Zone 1 fighter moved from Malta to 96 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone 1 armour moved from Alexandria to 98 Sea Zone 1 infantry moved from Alexandria to 98 Sea Zone 1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone 1 armour moved from 76 Sea Zone to Ethiopia 1 infantry moved from 76 Sea Zone to Ethiopia 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 mech_infantry moved from Egypt to Ethiopia 1 artillery moved from Alexandria to Egypt 1 battleship moved from 37 Sea Zone to 39 Sea Zone 1 destroyer moved from 39 Sea Zone to 41 Sea Zone 1 artillery moved from India to 39 Sea Zone 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone 1 artillery moved from 76 Sea Zone to Ethiopia 1 infantry moved from 76 Sea Zone to Ethiopia 1 tactical_bomber moved from India to 39 Sea Zone 1 fighter moved from India to 39 Sea Zone 1 destroyer moved from 71 Sea Zone to 76 Sea Zone 1 fighter moved from Burma to India 1 infantry moved from Burma to India 1 infantry moved from Burma to India 1 infantry moved from Malaya to Shan State 1 infantry moved from Malaya to Shan State Combat - British Battle in 111 Sea Zone British attack with 1 destroyer and 2 fighters Germans defend with 2 submarines British roll dice for 1 destroyer and 2 fighters in 111 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 2 submarines owned by the Germans lost in 111 Sea Zone British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12 Casualties for Germans: 2 submarines Battle in 110 Sea Zone British attack with 1 bomber and 2 fighters Germans defend with 1 battleship and 1 submarine British roll dice for 1 bomber and 2 fighters in 110 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Germans and 1 fighter owned by the British lost in 110 Sea Zone retreated to 110 Sea Zone Germans win with 1 submarine remaining. Battle score for attacker is 10 Casualties for British: 1 fighter Casualties for Germans: 1 battleship Battle in 96 Sea Zone British attack with 1 destroyer, 1 fighter and 1 tactical_bomber Italians defend with 1 destroyer and 1 transport British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in Ethiopia British attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Ethiopia, round 2 : 0/6 hits, 1.67 expected hits Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Ethiopia British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 3 : 3/5 hits, 1.50 expected hits Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 3 : 1/3 hits, 1.00 expected hits 1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia British win, taking Ethiopia from Italians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 2 infantry Casualties for Italians: 1 artillery and 2 infantry Non Combat Move - British 1 carrier and 1 cruiser moved from 98 Sea Zone to 92 Sea Zone 1 fighter moved from 96 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from 96 Sea Zone to 92 Sea Zone 1 artillery moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 bomber moved from 110 Sea Zone to Gibraltar 1 transport moved from 109 Sea Zone to 92 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom 1 fighter moved from 111 Sea Zone to Gibraltar 1 fighter moved from 111 Sea Zone to United Kingdom 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 artillery moved from Ontario to Quebec 1 infantry moved from Ontario to Quebec Place Units - British 1 airfield placed in Gibraltar 4 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,5 British collect 29 PUs; end with 30 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs Place Units - UK_Pacific 1 carrier placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 18 PUs Some Units in 39 Sea Zone change ownership: 1 carrier Turning on Edit Mode EDIT: Adding units owned by British to Gibraltar: 1 fighter EDIT: Removing units owned by British from United Kingdom: 1 fighter EDIT: Adding units owned by British to United Kingdom: 1 aaGun and 2 infantry EDIT: Removing units owned by British from Scotland: 1 aaGun and 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.00 Italians regular : -0.33 Japanese regular : -0.33 Germans regular : 0.00 British regular : 1.33
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Sorry it took so long to get to this round. I couple of edits made at the end. I lost a fighter in your battle with the Bismark and removed the wrong one as a casualty.
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - Italians 1 armour moved from Northern Italy to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 1 artillery moved from Northern Italy to 95 Sea Zone 1 infantry moved from Northern Italy to Southern France 1 artillery moved from Northern Italy to Southern France 1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 armour moved from 98 Sea Zone to Trans-Jordan 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Egypt 1 artillery moved from 98 Sea Zone to Egypt 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria 1 battleship moved from 97 Sea Zone to 98 Sea Zone 1 cruiser moved from 97 Sea Zone to 98 Sea Zone 1 bomber moved from Northern Italy to Egypt 1 cruiser moved from 95 Sea Zone to 99 Sea Zone 1 cruiser moved from 99 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Libya to Tobruk 1 submarine moved from 95 Sea Zone to 96 Sea Zone 1 destroyer moved from 95 Sea Zone to 93 Sea Zone 1 fighter moved from Southern Italy to 93 Sea Zone 2 infantry moved from Albania to Yugoslavia 1 armour moved from Albania to Yugoslavia 1 fighter moved from Southern Italy to Yugoslavia Combat - Italians Battle in 96 Sea Zone Italians attack with 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 96 Sea Zone Italians win with 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Yugoslavia Italians attack with 1 armour, 1 fighter and 2 infantry Neutral_Allies defend with 3 infantry Italians roll dice for 1 armour, 1 fighter and 2 infantry in Yugoslavia, round 2 : 2/4 hits, 1.33 expected hits Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia Italians roll dice for 1 armour, 1 fighter and 1 infantry in Yugoslavia, round 3 : 2/3 hits, 1.17 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies lost in Yugoslavia Italians win, taking Yugoslavia from Neutral_Allies with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 infantry Casualties for Neutral_Allies: 3 infantry Battle in 93 Sea Zone Italians attack with 1 destroyer and 1 fighter French defend with 1 cruiser and 1 destroyer Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the French, 1 destroyer owned by the Italians and 1 cruiser owned by the French lost in 93 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 12 Casualties for Italians: 1 destroyer Casualties for French: 1 cruiser and 1 destroyer Battle in Egypt Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 artillery and 1 harbour; ANZAC defend with 2 infantry Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 0/2 hits, 1.17 expected hits Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Egypt, round 2 : 2/3 hits, 1.33 expected hits British roll dice for 1 artillery and 2 infantry in Egypt, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Egypt Italians roll dice for 1 artillery and 1 bomber in Egypt, round 3 : 1/2 hits, 1.00 expected hits British roll dice for 1 artillery in Egypt, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Egypt Italians win, taking Egypt from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 infantry Casualties for ANZAC: 2 infantry Casualties for British: 1 artillery Battle in Alexandria Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 2/6 hits, 1.67 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria Italians win, taking Alexandria from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Trans-Jordan Italians attack with 1 armour and 1 infantry British defend with 1 artillery and 1 infantry Italians roll dice for 1 cruiser in Trans-Jordan, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 armour and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 armour and 1 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in Southern France Italians attack with 1 artillery and 1 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the French and 1 infantry owned by the Italians lost in Southern France Italians roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0.33 expected hits French roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery in Southern France, round 4 : 0/1 hits, 0.33 expected hits French roll dice for 1 artillery in Southern France, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery in Southern France, round 5 : 0/1 hits, 0.33 expected hits French roll dice for 1 artillery in Southern France, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Southern France French win with 1 artillery remaining. Battle score for attacker is -4 Casualties for Italians: 1 artillery and 1 infantry Casualties for French: 1 infantry Non Combat Move - Italians 1 fighter moved from 93 Sea Zone to Tobruk 1 bomber moved from Egypt to Tobruk 1 fighter moved from Yugoslavia to Tobruk 1 aaGun moved from Northern Italy to Southern Italy 1 aaGun moved from Northern Italy to Southern Italy Place Units - Italians 1 submarine placed in 97 Sea Zone 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 15 PUs
Combat Hit Differential Summary :
French regular : 0.50 Italians regular : 3.33 Neutral_Allies regular : -0.33 British regular : -0.67