L20 CaptainNapalm (X) vs trulpen (A) P2V

  • '20 '16

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries and 9 transports; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Combat Move - Germans
            1 unit repaired.
            1 fighter moved from Southern Italy to 95 Sea Zone
            3 armour moved from Yugoslavia to Southern France
            2 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
            2 armour and 4 mech_infantrys moved from France to Southern France
            2 infantry moved from Western Germany to 115 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 115 Sea Zone to 113 Sea Zone
            1 armour and 1 artillery moved from Normandy Bordeaux to 113 Sea Zone
            1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 113 Sea Zone to 112 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Eire
            1 bomber, 2 fighters and 2 tactical_bombers moved from Western Germany to 112 Sea Zone
    
        Combat - Germans
            Battle in 95 Sea Zone
                Germans attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 95 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for British: 1 transport
            Battle in 112 Sea Zone
                Germans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 3 tactical_bombers and 2 transports
                British defend with 1 battleship and 1 destroyer
                    Germans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 3 tactical_bombers and 2 transports in 112 Sea Zone, round 2 : 6/10 hits, 5.50 expected hits
                    British roll dice for 1 battleship and 1 destroyer in 112 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 destroyer owned by the British and 1 battleship owned by the British lost in 112 Sea Zone
                Germans win, taking 112 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 3 tactical_bombers and 2 transports remaining. Battle score for attacker is 26
                Casualties for British: 1 battleship and 1 destroyer
            Battle in Eire
            Battle in Southern France
                Germans attack with 5 armour, 2 infantry and 5 mech_infantrys
                British defend with 1 aaGun and 1 infantry; French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 5 armour, 2 infantry and 5 mech_infantrys in Southern France, round 2 : 4/12 hits, 4.50 expected hits
                    French roll dice for 1 aaGun, 1 artillery and 2 infantry in Southern France, round 2 : 0/3 hits, 1.00 expected hits
                    1 aaGun owned by the British, 1 infantry owned by the French, 1 infantry owned by the British and 1 artillery owned by the French lost in Southern France
                Germans win, taking Eire from Neutral_Allies, taking Southern France from French with 5 armour, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 15
                Casualties for British: 1 aaGun and 1 infantry
                Casualties for French: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
            1 armour moved from France to Normandy Bordeaux
            2 armour moved from France to Germany
            1 aaGun moved from France to Holland Belgium
            1 fighter moved from 95 Sea Zone to France
            2 artilleries and 5 infantry moved from Yugoslavia to Slovakia Hungary
            2 infantry moved from Romania to Slovakia Hungary
            5 infantry moved from Bulgaria to Romania
            3 artilleries and 9 infantry moved from Poland to Germany
            1 submarine moved from 109 Sea Zone to 106 Sea Zone
            2 fighters and 2 tactical_bombers moved from 112 Sea Zone to Normandy Bordeaux
            1 bomber moved from 112 Sea Zone to Western Germany
            2 infantry moved from Finland to Norway
    
        Place Units - Germans
            4 artilleries placed in Germany
            9 transports placed in 116 Sea Zone
    
        Turn Complete - Germans
            Germans collect 44 PUs; end with 44 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    French regular : -1.00
    Germans regular : 0.00
    British regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 7 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 infantry moved from Amur to Siberia
            1 aaGun and 12 infantry moved from Buryatia to Amur
            2 infantry moved from Archangel to Karelia
            2 infantry moved from Leningrad to Vyborg
            3 infantry moved from Leningrad to Vyborg
            2 infantry moved from Leningrad to Baltic States
            2 aaGuns, 1 artillery and 12 infantry moved from Northern Belarus to Eastern Poland
            2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Southern Belarus
            1 armour and 1 mech_infantry moved from Bryansk to Eastern Poland
            1 armour and 1 mech_infantry moved from Ukraine to Eastern Poland
            1 artillery and 6 infantry moved from Western Ukraine to Eastern Poland
            3 infantry moved from Ukraine to Bessarabia
            6 infantry moved from Russia to Smolensk
            2 infantry moved from Northern Caucasus to Rostov
            1 cruiser moved from 117 Sea Zone to 118 Sea Zone
    
        Place Units - Russians
            3 artilleries placed in Ukraine
            3 artilleries placed in Leningrad
            1 artillery placed in Siberia
            6 infantry placed in Russia
            Russians undo move 4.
            2 infantry placed in Stalingrad
            4 infantry placed in Russia
            Russians undo move 3.
            1 artillery placed in Russia
            Russians undo move 5.
            1 artillery placed in Siberia
    
        Turn Complete - Russians
            Russians collect 46 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 7 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 infantry moved from Amur to Siberia
            1 aaGun and 12 infantry moved from Buryatia to Amur
            2 infantry moved from Archangel to Karelia
            2 infantry moved from Leningrad to Vyborg
            3 infantry moved from Leningrad to Vyborg
            2 infantry moved from Leningrad to Baltic States
            2 aaGuns, 1 artillery and 12 infantry moved from Northern Belarus to Eastern Poland
            2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Southern Belarus
            1 armour and 1 mech_infantry moved from Bryansk to Eastern Poland
            1 armour and 1 mech_infantry moved from Ukraine to Eastern Poland
            1 artillery and 6 infantry moved from Western Ukraine to Eastern Poland
            3 infantry moved from Ukraine to Bessarabia
            6 infantry moved from Russia to Smolensk
            2 infantry moved from Northern Caucasus to Rostov
            1 cruiser moved from 117 Sea Zone to 118 Sea Zone
    
        Place Units - Russians
            3 artilleries placed in Ukraine
            3 artilleries placed in Leningrad
            1 artillery placed in Siberia
            6 infantry placed in Russia
            Russians undo move 4.
            2 infantry placed in Stalingrad
            4 infantry placed in Russia
            Russians undo move 3.
            1 artillery placed in Russia
            Russians undo move 5.
            1 artillery placed in Siberia
    
        Turn Complete - Russians
            Russians collect 46 PUs; end with 46 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Leningrad: 1 tactical_bomber
            EDIT: Removing units owned by Russians from Leningrad: 1 fighter
            EDIT: Adding units owned by Russians to Eastern Poland: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • @CaptainNapalm said in L20 CaptainNapalm (X) vs trulpen (A) P2V:

    I don’t see you scrambling there, so I’m going to go forward. We can redo the turn easy enough, if you want to scramble. It is the only battle.

    That’s a wise decision against such abundant over-force.


  • And the early Sea Lion does look scary. Guess I invited/taunted it by purchasing 1 des, 2 fig.

  • '20 '16

    @trulpen said in L20 CaptainNapalm (X) vs trulpen (A) P2V:

    And the early Sea Lion does look scary. Guess I invited/taunted it by purchasing 1 des, 2 fig.

    Not simply the purchase, but yes. You also pulled 2 or 3 fighters away.


  • The good news if it succeeds is that Russia will be over-joyous. And the commies don’t care about Churchill. They just want to spread communism. ;)

  • '20 '16

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Allies
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            2 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 7 Sea Zone
            1 armour, 1 artillery and 3 infantry moved from Kyushu to 7 Sea Zone
            2 infantry and 1 transport moved from 7 Sea Zone to 22 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Borneo
            1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone
            1 armour and 1 infantry moved from 36 Sea Zone to Davao
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 infantry moved from Paulau to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Celebes
            1 infantry moved from Kwangsi to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Java
            1 cruiser and 1 marine moved from 37 Sea Zone to 38 Sea Zone
            1 marine moved from 38 Sea Zone to Sumatra
            1 battleship and 1 cruiser moved from 37 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to Davao
            1 fighter moved from 37 Sea Zone to Manilla
            1 tactical_bomber moved from 37 Sea Zone to 56 Sea Zone
            2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Borneo
            1 battleship, 1 carrier and 1 cruiser moved from 37 Sea Zone to 43 Sea Zone
            1 carrier and 1 destroyer moved from 37 Sea Zone to 36 Sea Zone
            1 destroyer moved from 37 Sea Zone to 45 Sea Zone
            1 destroyer moved from 37 Sea Zone to 43 Sea Zone
            1 carrier and 2 submarines moved from 37 Sea Zone to 38 Sea Zone
            2 infantry moved from Siam to Shan State
            1 infantry moved from Fukien to Kwangtung
            1 artillery and 1 infantry moved from Kiangsi to Kwangtung
            1 infantry moved from Kiangsi to Hunan
                  Japanese take Hunan from Chinese
            1 infantry moved from Kwangsi to Yunnan
            1 infantry moved from Kwangsi to French Indo China
                  Japanese take French Indo China from French
            1 artillery moved from Kwangsi to Kweichow
            1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber moved from Jehol to Chahar
            1 infantry moved from Shansi to Inner Mongolia
                  Japanese take Inner Mongolia from Chinese
            1 infantry moved from Anhwe to Honan
                  Japanese take Honan from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Kweichow to Yunnan
            1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Manilla
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
            3 fighters and 3 tactical_bombers moved from Kwangsi to Shan State
            1 fighter moved from Kwangsi to Kwangtung
            2 bombers moved from Kwangsi to Shan State
            2 infantry moved from 22 Sea Zone to Guam
            1 destroyer moved from 36 Sea Zone to 22 Sea Zone
    
        Combat - Japanese
            Battle in Java
            Battle in Celebes
            Battle in 56 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 56 Sea Zone
                Japanese win, taking Java from Dutch, taking Celebes from Dutch with 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 transport
            Battle in Sumatra
            Battle in Guam
            Battle in Davao
                Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Davao, round 2 : 2/2 hits, 1.17 expected hits
                    Americans roll dice for 1 infantry in Davao, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Davao
                Japanese win, taking Sumatra from Dutch, taking Guam from Americans, taking Davao from Americans with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Manilla
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Manilla, round 2 : 1/3 hits, 1.17 expected hits
                    Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Manilla
                Japanese win, taking Manilla from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Borneo
                Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 2/5 hits, 2.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Shan State
                Japanese attack with 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers
                British defend with 3 infantry; ANZAC defend with 1 infantry
                    Japanese roll dice for 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers in Shan State, round 2 : 6/10 hits, 4.83 expected hits
                    UK_Pacific roll dice for 4 infantry in Shan State, round 2 : 0/4 hits, 1.33 expected hits
                    1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for British: 3 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Kwangtung
                Japanese attack with 1 artillery, 1 fighter and 2 infantry
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangtung, round 2 : 0/4 hits, 1.33 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Kwangtung
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangtung, round 3 : 2/3 hits, 1.17 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Chahar
                Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Chahar, round 2 : 0/5 hits, 2.00 expected hits
                    Chinese roll dice for 2 infantry in Chahar, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Chahar
                    Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Chahar, round 3 : 3/3 hits, 1.50 expected hits
                    Chinese roll dice for 2 infantry in Chahar, round 3 : 2/2 hits, 0.67 expected hits
                    1 fighter owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -14
                Casualties for Japanese: 1 artillery, 1 fighter and 2 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Jehol to Japan
            1 tactical_bomber moved from Chahar to 6 Sea Zone
            1 fighter moved from Kwangtung to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
            2 bombers, 3 fighters and 3 tactical_bombers moved from Shan State to Kwangsi
            1 infantry moved from Jehol to Shansi
            1 artillery moved from Anhwe to Shansi
            1 infantry moved from Anhwe to Shansi
            1 aaGun and 3 infantry moved from Southern Manchuria to Jehol
            2 infantry moved from Korea to Southern Manchuria
            1 fighter and 1 tactical_bomber moved from Borneo to 38 Sea Zone
            1 fighter moved from Borneo to 43 Sea Zone
            1 tactical_bomber moved from 56 Sea Zone to 43 Sea Zone
            1 tactical_bomber moved from Davao to 36 Sea Zone
            1 fighter moved from Manilla to 36 Sea Zone
            1 aaGun moved from Japan to Hokkaido
            1 destroyer moved from 37 Sea Zone to 21 Sea Zone
    
        Place Units - Japanese
            1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone
            5 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 56 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 3.33
    Americans regular : -0.67
    Japanese regular : 1.33
    UK_Pacific regular : -2.00
    

    Savegame

  • '20 '16

    The British and Americans weren’t ready for the surprise attack, but the Chinese went 5 for 5!


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 destroyer moved from 104 Sea Zone to 106 Sea Zone
            2 fighters moved from Eastern United States to 106 Sea Zone
            1 bomber moved from Eastern United States to 106 Sea Zone
            1 tactical_bomber moved from 27 Sea Zone to Marshall Islands
            1 fighter moved from Wake Island to Marshall Islands
            2 infantry moved from Hawaiian Islands to 27 Sea Zone
            2 infantry and 1 transport moved from 27 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Marshall Islands
            1 cruiser and 1 marine moved from 27 Sea Zone to 33 Sea Zone
            1 marine moved from 33 Sea Zone to Marshall Islands
            1 battleship, 1 cruiser and 1 marine moved from 27 Sea Zone to 33 Sea Zone
            2 fighters moved from Hawaiian Islands to Marshall Islands
    
        Combat - Americans
            Battle in Marshall Islands
                Americans attack with 3 fighters, 2 infantry, 1 marine and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Marshall Islands, round 2 : 2/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Marshall Islands
                Americans win, taking Marshall Islands from Japanese with 3 fighters, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 106 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 2 fighters
                Germans defend with 1 submarine
                    Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 106 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 106 Sea Zone
                Americans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 bomber moved from 106 Sea Zone to United Kingdom
            2 fighters moved from 106 Sea Zone to Gibraltar
            1 cruiser moved from 104 Sea Zone to 93 Sea Zone
            1 armour moved from Central United States to 104 Sea Zone
            1 armour and 1 transport moved from 104 Sea Zone to 88 Sea Zone
            1 armour moved from 88 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 carrier moved from 27 Sea Zone to 33 Sea Zone
            2 carriers and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone
            1 destroyer moved from 27 Sea Zone to 33 Sea Zone
            1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
            1 fighter and 1 tactical_bomber moved from Marshall Islands to 33 Sea Zone
            1 carrier moved from 27 Sea Zone to 31 Sea Zone
            1 fighter moved from Marshall Islands to 31 Sea Zone
            1 fighter moved from Marshall Islands to Hawaiian Islands
            1 destroyer moved from 55 Sea Zone to 33 Sea Zone
            1 submarine moved from 55 Sea Zone to 27 Sea Zone
    
        Place Units - Americans
            1 destroyer, 1 submarine and 3 transports placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,50
    Japanese regular : 0,67
    Germans regular : -0,17
    

    Savegame


  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Tsinghai to Hopei
            1 fighter moved from Tsinghai to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Szechwan
            9 infantry moved from Tsinghai to Szechwan
    
        Place Units - Chinese
            5 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,17
    Japanese regular : 0,67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 destroyer moved from 104 Sea Zone to 106 Sea Zone
            2 fighters moved from Eastern United States to 106 Sea Zone
            1 bomber moved from Eastern United States to 106 Sea Zone
            1 tactical_bomber moved from 27 Sea Zone to Marshall Islands
            1 fighter moved from Wake Island to Marshall Islands
            2 infantry moved from Hawaiian Islands to 27 Sea Zone
            2 infantry and 1 transport moved from 27 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Marshall Islands
            1 cruiser and 1 marine moved from 27 Sea Zone to 33 Sea Zone
            1 marine moved from 33 Sea Zone to Marshall Islands
            1 battleship, 1 cruiser and 1 marine moved from 27 Sea Zone to 33 Sea Zone
            2 fighters moved from Hawaiian Islands to Marshall Islands
    
        Combat - Americans
            Battle in Marshall Islands
                Americans attack with 3 fighters, 2 infantry, 1 marine and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Marshall Islands, round 2 : 2/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Marshall Islands
                Americans win, taking Marshall Islands from Japanese with 3 fighters, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 106 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 2 fighters
                Germans defend with 1 submarine
                    Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 106 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 106 Sea Zone
                Americans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 bomber moved from 106 Sea Zone to United Kingdom
            2 fighters moved from 106 Sea Zone to Gibraltar
            1 cruiser moved from 104 Sea Zone to 93 Sea Zone
            1 armour moved from Central United States to 104 Sea Zone
            1 armour and 1 transport moved from 104 Sea Zone to 88 Sea Zone
            1 armour moved from 88 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 carrier moved from 27 Sea Zone to 33 Sea Zone
            2 carriers and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone
            1 destroyer moved from 27 Sea Zone to 33 Sea Zone
            1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
            1 fighter and 1 tactical_bomber moved from Marshall Islands to 33 Sea Zone
            1 carrier moved from 27 Sea Zone to 31 Sea Zone
            1 fighter moved from Marshall Islands to 31 Sea Zone
            1 fighter moved from Marshall Islands to Hawaiian Islands
            1 destroyer moved from 55 Sea Zone to 33 Sea Zone
            1 submarine moved from 55 Sea Zone to 27 Sea Zone
    
        Place Units - Americans
            1 destroyer, 1 submarine and 3 transports placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Tsinghai to Hopei
            1 fighter moved from Tsinghai to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Szechwan
            9 infantry moved from Tsinghai to Szechwan
    
        Place Units - Chinese
            5 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 airfield and 7 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 5 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            1 infantry moved from Burma to Yunnan
            2 infantry moved from Burma to Shan State
            1 fighter moved from Eastern India to Yunnan
            1 fighter and 1 tactical_bomber moved from Eastern India to Shan State
            1 artillery and 1 infantry moved from Southern Persia to 82 Sea Zone
            1 artillery and 1 infantry moved from 82 Sea Zone to Iraq
            1 battleship moved from 81 Sea Zone to 82 Sea Zone
            1 infantry moved from Southern Persia to Iraq
            1 tactical_bomber moved from Malta to Iraq
    
        Combat - British
            Battle in Iraq
                British attack with 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 0/2 hits, 1,17 expected hits
                    British roll dice for 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 5/6 hits, 2,33 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1,00 expected hits
                    3 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Neutral_Axis: 3 infantry
            Battle in Yunnan
                British attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shan State
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1,50 expected hits
                    Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter and 1 tactical_bomber moved from Shan State to Eastern India
            1 fighter moved from Malta to Gibraltar
            1 tactical_bomber moved from Iraq to Southern Persia
            1 fighter moved from Yunnan to Eastern India
            1 aaGun moved from Burma to Eastern India
            1 aaGun and 3 infantry moved from Burma to Eastern India
            1 infantry moved from Southern Persia to Northeast Persia
                  British take Northeast Persia from Neutral_Allies
            2 infantry moved from Rhodesia to Belgian Congo
            1 carrier, 2 cruisers and 1 destroyer moved from 96 Sea Zone to 93 Sea Zone
            2 fighters moved from 96 Sea Zone to 93 Sea Zone
            1 infantry moved from Suriname to 90 Sea Zone
            1 infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone
            1 infantry moved from 93 Sea Zone to Gibraltar
            1 destroyer moved from 83 Sea Zone to 100 Sea Zone
            1 fighter moved from Malta to Gibraltar
            1 bomber moved from New Brunswick Nova Scotia to United Kingdom
            EDIT: 1 transport moved from 104 Sea Zone to 11 Sea Zone
            EDIT: 1 infantry moved from Western United States to Central United States
            EDIT: 1 fighter moved from Hawaiian Islands to 27 Sea Zone
    
        Place Units - British
            1 airfield placed in Gibraltar
            7 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 4,4,2,3,6,2,4
            British collect 26 PUs (7 lost to blockades); end with 26 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            5 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 6,4,3,2,1,3,1,6,4
            UK_Pacific collect 7 PUs (4 lost to blockades); end with 9 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
            Some Units in Eastern India change ownership: 5 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0,17
    Americans regular : -0,50
    Japanese regular : 0,67
    Germans regular : -0,17
    Neutral_Axis regular : -1,00
    British regular : 1,00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 destroyer moved from 104 Sea Zone to 106 Sea Zone
            2 fighters moved from Eastern United States to 106 Sea Zone
            1 bomber moved from Eastern United States to 106 Sea Zone
            1 tactical_bomber moved from 27 Sea Zone to Marshall Islands
            1 fighter moved from Wake Island to Marshall Islands
            2 infantry moved from Hawaiian Islands to 27 Sea Zone
            2 infantry and 1 transport moved from 27 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Marshall Islands
            1 cruiser and 1 marine moved from 27 Sea Zone to 33 Sea Zone
            1 marine moved from 33 Sea Zone to Marshall Islands
            1 battleship, 1 cruiser and 1 marine moved from 27 Sea Zone to 33 Sea Zone
            2 fighters moved from Hawaiian Islands to Marshall Islands
    
        Combat - Americans
            Battle in Marshall Islands
                Americans attack with 3 fighters, 2 infantry, 1 marine and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Marshall Islands, round 2 : 2/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Marshall Islands
                Americans win, taking Marshall Islands from Japanese with 3 fighters, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 106 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 2 fighters
                Germans defend with 1 submarine
                    Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 106 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 106 Sea Zone
                Americans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 bomber moved from 106 Sea Zone to United Kingdom
            2 fighters moved from 106 Sea Zone to Gibraltar
            1 cruiser moved from 104 Sea Zone to 93 Sea Zone
            1 armour moved from Central United States to 104 Sea Zone
            1 armour and 1 transport moved from 104 Sea Zone to 88 Sea Zone
            1 armour moved from 88 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 carrier moved from 27 Sea Zone to 33 Sea Zone
            2 carriers and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone
            1 destroyer moved from 27 Sea Zone to 33 Sea Zone
            1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
            1 fighter and 1 tactical_bomber moved from Marshall Islands to 33 Sea Zone
            1 carrier moved from 27 Sea Zone to 31 Sea Zone
            1 fighter moved from Marshall Islands to 31 Sea Zone
            1 fighter moved from Marshall Islands to Hawaiian Islands
            1 destroyer moved from 55 Sea Zone to 33 Sea Zone
            1 submarine moved from 55 Sea Zone to 27 Sea Zone
    
        Place Units - Americans
            1 destroyer, 1 submarine and 3 transports placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Tsinghai to Hopei
            1 fighter moved from Tsinghai to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Szechwan
            9 infantry moved from Tsinghai to Szechwan
    
        Place Units - Chinese
            5 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 airfield and 7 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 5 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            1 infantry moved from Burma to Yunnan
            2 infantry moved from Burma to Shan State
            1 fighter moved from Eastern India to Yunnan
            1 fighter and 1 tactical_bomber moved from Eastern India to Shan State
            1 artillery and 1 infantry moved from Southern Persia to 82 Sea Zone
            1 artillery and 1 infantry moved from 82 Sea Zone to Iraq
            1 battleship moved from 81 Sea Zone to 82 Sea Zone
            1 infantry moved from Southern Persia to Iraq
            1 tactical_bomber moved from Malta to Iraq
    
        Combat - British
            Battle in Iraq
                British attack with 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 0/2 hits, 1,17 expected hits
                    British roll dice for 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 5/6 hits, 2,33 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1,00 expected hits
                    3 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Neutral_Axis: 3 infantry
            Battle in Yunnan
                British attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shan State
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1,50 expected hits
                    Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter and 1 tactical_bomber moved from Shan State to Eastern India
            1 fighter moved from Malta to Gibraltar
            1 tactical_bomber moved from Iraq to Southern Persia
            1 fighter moved from Yunnan to Eastern India
            1 aaGun moved from Burma to Eastern India
            1 aaGun and 3 infantry moved from Burma to Eastern India
            1 infantry moved from Southern Persia to Northeast Persia
                  British take Northeast Persia from Neutral_Allies
            2 infantry moved from Rhodesia to Belgian Congo
            1 carrier, 2 cruisers and 1 destroyer moved from 96 Sea Zone to 93 Sea Zone
            2 fighters moved from 96 Sea Zone to 93 Sea Zone
            1 infantry moved from Suriname to 90 Sea Zone
            1 infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone
            1 infantry moved from 93 Sea Zone to Gibraltar
            1 destroyer moved from 83 Sea Zone to 100 Sea Zone
            1 fighter moved from Malta to Gibraltar
            1 bomber moved from New Brunswick Nova Scotia to United Kingdom
            EDIT: 1 transport moved from 104 Sea Zone to 11 Sea Zone
            EDIT: 1 infantry moved from Western United States to Central United States
            EDIT: 1 fighter moved from Hawaiian Islands to 27 Sea Zone
    
        Place Units - British
            1 airfield placed in Gibraltar
            7 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 4,4,2,3,6,2,4
            British collect 26 PUs (7 lost to blockades); end with 26 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            5 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 6,4,3,2,1,3,1,6,4
            UK_Pacific collect 7 PUs (4 lost to blockades); end with 9 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
            Some Units in Eastern India change ownership: 5 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from 93 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by British to 94 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from United Kingdom: 1 fighter
            EDIT: Adding units owned by British to Gibraltar: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0,17
    Americans regular : -0,50
    Japanese regular : 0,67
    Germans regular : -0,17
    Neutral_Axis regular : -1,00
    British regular : 1,00
    

    Savegame


  • Decided to boost Gibraltar a bit.

  • '20 '16

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 13 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Italian Somaliland to British Somaliland
                  Italians take British Somaliland from British
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
            1 submarine moved from 99 Sea Zone to 96 Sea Zone
            3 fighters moved from Southern Italy to 96 Sea Zone
            1 infantry moved from Northern Italy to 99 Sea Zone
            1 battleship, 2 cruisers, 1 destroyer, 1 infantry and 2 transports moved from 99 Sea Zone to 100 Sea Zone
            1 infantry moved from 100 Sea Zone to Crete
            1 bomber moved from Southern Italy to 100 Sea Zone
    
        Combat - Italians
            Battle in 96 Sea Zone
                Italians attack with 3 fighters and 1 submarine
                French defend with 1 destroyer
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 3 fighters in 96 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    French roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the French lost in 96 Sea Zone
                Italians win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
            Battle in 100 Sea Zone
                Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 2 transports
                British defend with 1 destroyer
                    Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 2 transports in 100 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                    British roll dice for 1 destroyer in 100 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Italians
                    1 destroyer owned by the British lost in 100 Sea Zone
                Italians win, taking 100 Sea Zone from Neutral with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 2 transports remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Crete
    
        Non Combat Move - Italians
            1 artillery and 3 infantry moved from Libya to Tobruk
            1 armour and 1 mech_infantry moved from Tunisia to Tobruk
            1 artillery and 1 infantry moved from Tunisia to Libya
            3 fighters moved from 96 Sea Zone to Southern Italy
            1 aaGun and 2 infantry moved from Yugoslavia to Slovakia Hungary
            1 armour moved from Greece to Yugoslavia
            1 bomber moved from 100 Sea Zone to Southern Italy
            1 infantry moved from Italian Somaliland to Ethiopia
            1 artillery moved from Italian Somaliland to Kenya
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.33
    Italians regular : -1.33
    British regular : 0.67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer moved from 64 Sea Zone to 65 Sea Zone
            1 cruiser and 1 destroyer moved from 55 Sea Zone to 65 Sea Zone
            2 infantry moved from Dutch New Guinea to New Guinea
            1 infantry moved from Egypt to Alexandria
    
        Place Units - ANZAC
            2 submarines placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer moved from 64 Sea Zone to 65 Sea Zone
            1 cruiser and 1 destroyer moved from 55 Sea Zone to 65 Sea Zone
            2 infantry moved from Dutch New Guinea to New Guinea
            1 infantry moved from Egypt to Alexandria
    
        Place Units - ANZAC
            2 submarines placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Scotland to Gibraltar
            2 infantry moved from Scotland to United Kingdom
            1 cruiser moved from 93 Sea Zone to 115 Sea Zone
            1 infantry moved from Nigeria to French Equatorial Africa
            2 infantry moved from Morocco to Algeria
            1 infantry moved from Trans-Jordan to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @trulpenplay Epic blunder for the ages! Oops. Time to get a shovel and see if I can dig myself out of this mess. :face_with_rolling_eyes:

  • '20 '16

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 1 destroyer, 7 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 carrier moved from 112 Sea Zone to 115 Sea Zone
            1 battleship, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 112 Sea Zone to 115 Sea Zone
            1 fighter moved from 112 Sea Zone to 115 Sea Zone
            2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to 115 Sea Zone
            1 bomber, 1 fighter and 2 tactical_bombers moved from Western Germany to 115 Sea Zone
            1 fighter moved from France to 115 Sea Zone
    
        Combat - Germans
            Battle in 115 Sea Zone
                Germans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 5 tactical_bombers
                French defend with 1 cruiser
                    Germans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 5 tactical_bombers in 115 Sea Zone, round 2 : 12/14 hits, 7.83 expected hits
                    French roll dice for 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the French lost in 115 Sea Zone
                Germans win with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 11
                Casualties for French: 1 cruiser
    
        Non Combat Move - Germans
            1 armour, 1 artillery and 2 infantry moved from Eire to 112 Sea Zone
            4 infantry moved from Norway to Finland
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 112 Sea Zone to 115 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 115 Sea Zone to Norway
            9 transports moved from 116 Sea Zone to 115 Sea Zone
            5 armour and 5 mech_infantrys moved from Southern France to Yugoslavia
            7 artilleries and 9 infantry moved from Germany to Poland
            1 aaGun, 2 artilleries and 7 infantry moved from Slovakia Hungary to Romania
            1 armour moved from Germany to Poland
            1 armour moved from Germany to Romania
            1 armour moved from Normandy Bordeaux to Western Germany
            1 infantry moved from Southern France to Normandy Bordeaux
            1 infantry moved from Southern France to France
            1 aaGun moved from Western Germany to France
            1 aaGun moved from Germany to Western Germany
            2 fighters and 2 tactical_bombers moved from 115 Sea Zone to Western Germany
            1 fighter and 1 tactical_bomber moved from 115 Sea Zone to France
            1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Western Germany
            1 bomber moved from 115 Sea Zone to Western Germany
    
        Place Units - Germans
            1 destroyer and 2 submarines placed in 115 Sea Zone
            4 artilleries and 6 infantry placed in Germany
            1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 44 PUs; end with 44 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 55 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.50
    Germans regular : 4.17
    

    Savegame


  • That poor heroic cruiser got pretty badly smashed.

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