Game 3! aagamerz13(X) vs Captain Napalm(L+$10) BM


  • @aagamerz13 Yes, intercept. US fighters as first casualties.


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 fighter moved from Southern Italy to Cyprus
            1 armour moved from Romania to Western Ukraine
            1 armour moved from Belarus to Bryansk
                  Italians take Bryansk from Russians
            1 armour moved from Bryansk to Western Ukraine
            1 bomber moved from Romania to Cyprus
            1 armour moved from Tobruk to Libya
                  Italians take Libya from French
            1 armour moved from Libya to Tobruk
    
        Combat - Italians
            Air Battle in Cyprus
                Italians attacks with 2 units heading to Cyprus
                British launches 3 interceptors out of Cyprus
                    Attackers Fire,  : 0/2 hits, 0.50 expected hits
                    Defenders Fire,  : 1/3 hits, 1.00 expected hits
                    1 fighter owned by the Italians lost in Cyprus
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Cyprus
                    British roll AA dice in Cyprus : 0/1 hits, 0.17 expected hits
                Bombing raid in Cyprus rolls: 4 and causes: 4 damage to unit: airfield
                Bombing raid in Cyprus causes 4 damage total. 
            Battle in Western Ukraine
                Italians attack with 2 armour
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour in Western Ukraine, round 2 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Italians win, taking Western Ukraine from Russians with 2 armour remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Italians
            1 bomber moved from Cyprus to Southern Italy
            1 infantry moved from Northern Italy to Southern France
            1 infantry moved from Greece to Bulgaria
    
        Place Units - Italians
            1 infantry and 1 mech_infantry placed in Southern Italy
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,3,2,5,4,1,5,5,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5
            Italians collect 12 PUs (3 lost to blockades); end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.00
    British AA : -0.17
    Defenders Fire,  : 0.00
    Attackers Fire,  : -0.50
    Russians regular : -0.33
    

    Savegame

  • '20 '16

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 3 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 aaGuns, 2 fighters and 3 infantry moved from Queensland to New South Wales
            1 fighter moved from New South Wales to 62 Sea Zone
            1 fighter moved from New South Wales to New Zealand
    
        Place Units - ANZAC
            3 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    
        Combat Move - French
            1 infantry moved from Tunisia to Libya
                  French take Libya from Italians
    
        Combat - French
    
        Non Combat Move - French
            1 destroyer moved from 98 Sea Zone to 99 Sea Zone
            1 fighter moved from Gibraltar to Cyprus
            2 infantry moved from Algeria to Tunisia
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Germans round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 bombers, 1 destroyer, 1 mech_infantry and 3 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Archangel to Urals
                  Germans take Nenetsia from Russians
                  Germans take Urals from Russians
            1 mech_infantry moved from Smolensk to Vologda
                  Germans take Vologda from Russians
            1 infantry moved from Belarus to Smolensk
            2 infantry moved from Bessarabia to Ukraine
            1 fighter moved from Belarus to Russia
            2 bombers moved from Belarus to Russia
            2 tactical_bombers moved from Belarus to Ukraine
            1 armour moved from Romania to Ukraine
            1 submarine moved from 112 Sea Zone to 124 Sea Zone
    
        Combat - Germans
            Air Battle in Russia
    

    Combat Hit Differential Summary :

    Savegame


  • @aagamerz13 getting close! intercept moscow?


  • @aagamerz13 No intercept


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 bombers, 1 destroyer, 1 mech_infantry and 3 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Archangel to Urals
                  Germans take Nenetsia from Russians
                  Germans take Urals from Russians
            1 mech_infantry moved from Smolensk to Vologda
                  Germans take Vologda from Russians
            1 infantry moved from Belarus to Smolensk
            2 infantry moved from Bessarabia to Ukraine
            1 fighter moved from Belarus to Russia
            2 bombers moved from Belarus to Russia
            2 tactical_bombers moved from Belarus to Ukraine
            1 armour moved from Romania to Ukraine
            1 submarine moved from 112 Sea Zone to 124 Sea Zone
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 3 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 1/2 hits, 0.33 expected hits
                1 bomber killed by AA
                Bombing raid in Russia rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in Russia causes 8 damage total. 
            Battle in Ukraine
                Germans attack with 1 armour, 2 infantry and 2 tactical_bombers
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 1 armour, 2 infantry and 2 tactical_bombers in Ukraine, round 2 : 4/5 hits, 2.00 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 armour, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            2 tactical_bombers moved from Ukraine to Bryansk
            2 armour moved from Romania to Belarus
            3 aaGuns, 7 armour, 5 artilleries and 17 infantry moved from Belarus to Bryansk
            3 armour and 2 mech_infantrys moved from Baltic States to Bryansk
            6 armour moved from Eastern Poland to Bryansk
            2 armour moved from Archangel to Bryansk
            1 infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Belarus
            3 infantry moved from Karelia to Finland
            1 infantry moved from Novgorod to 127 Sea Zone
            1 infantry moved from 127 Sea Zone to Nenetsia
            1 fighter moved from Vyborg to Bryansk
            1 tactical_bomber moved from Vyborg to Bryansk
            3 fighters moved from Tobruk to Bessarabia
            1 mech_infantry moved from Yugoslavia to Western Germany
            1 mech_infantry moved from Yugoslavia to Bessarabia
            1 infantry moved from Yugoslavia to Bulgaria
            2 artilleries moved from Normandy Bordeaux to France
            1 infantry moved from France to Normandy Bordeaux
            1 aaGun moved from Normandy Bordeaux to France
            1 bomber and 1 fighter moved from Russia to Bryansk
            3 fighters moved from Western Germany to Bryansk
    
        Place Units - Germans
            3 tactical_bombers placed in Novgorod
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Nenetsia: 1 infantry
            EDIT: Removing units owned by Germans from Finland: 1 infantry
            EDIT: Removing units owned by Germans from 127 Sea Zone: 1 cruiser and 1 transport
            EDIT: Adding units owned by Germans to 112 Sea Zone: 1 transport
            EDIT: Adding units owned by Germans to Western Germany: 2 infantry
            EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 infantry
            EDIT: Adding units owned by Germans to Western Germany: 1 infantry
            EDIT: Removing units owned by Germans from France: 1 artillery
            EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 artillery
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to 112 Sea Zone: 1 cruiser
            EDIT: Removing units owned by Germans from Bessarabia: 1 mech_infantry
            EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry
            EDIT: Turning off Edit Mode
            2 bombers and 1 mech_infantry placed in Western Germany
            1 destroyer placed in 112 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4
            Germans collect 53 PUs (2 lost to blockades); end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.67
    Germans regular : 2.00
    Russians AA : 0.67
    

    Savegame

  • '20 '16

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians repair damage of 7x factory_major; Remaining resources: 29 PUs; 
            Russians buy 9 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            2 fighters, 1 infantry and 1 tactical_bomber moved from Russia to Vologda
    
        Combat - Russians
            Battle in Vologda
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits, 1.83 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Vologda to Russia
            1 infantry moved from Volgograd to Kazakhstan
            1 cruiser and 1 submarine moved from 115 Sea Zone to 114 Sea Zone
            2 aaGuns and 18 infantry moved from Amur to Buryatia
    
        Place Units - Russians
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 25 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : -0.83
    

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 2 fighters, 4 infantry, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            4 artilleries and 5 infantry moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 armour moved from Hunan to Burma
            3 armour moved from French Indo China to Burma
            1 artillery and 1 infantry moved from Shan State to Burma
            2 armour and 1 mech_infantry moved from Kwangtung to Yunnan
            1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
            1 artillery and 1 infantry moved from 38 Sea Zone to Burma
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            1 bomber moved from French Indo China to India
            4 fighters moved from 45 Sea Zone to New Guinea
            2 infantry moved from Dutch New Guinea to New Guinea
    
        Combat - Japanese
            Strategic bombing raid in India
                    UK_Pacific roll AA dice in India : 0/1 hits, 0.17 expected hits
                Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_major
                Bombing raid in India causes 5 damage total. 
            Battle in 80 Sea Zone
                Japanese attack with 1 submarine
                British defend with 1 transport
                    1 transport owned by the British lost in 80 Sea Zone
                Japanese win, taking 80 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in New Guinea
                Japanese attack with 4 fighters and 2 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 4 fighters and 2 infantry in New Guinea, round 2 : 1/6 hits, 2.33 expected hits
                    ANZAC roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in New Guinea
                Japanese win, taking New Guinea from ANZAC with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Japanese
            3 infantry moved from Manchuria to Jehol
            1 battleship and 2 carriers moved from 6 Sea Zone to 35 Sea Zone
            1 battleship and 1 cruiser moved from 37 Sea Zone to 45 Sea Zone
            4 fighters moved from New Guinea to 45 Sea Zone
            2 tactical_bombers moved from Philippines to French Indo China
            1 fighter moved from Philippines to French Indo China
            2 fighters and 1 tactical_bomber moved from Anhwe to Hunan
            1 infantry moved from Chahar to Anhwe
            1 infantry moved from Suiyuyan to Hopei
            1 mech_infantry moved from Hopei to Yunnan
            1 bomber moved from India to French Indo China
            1 bomber moved from Philippines to French Indo China
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Shan State
            1 transport moved from 37 Sea Zone to 35 Sea Zone
            2 fighters and 1 tactical_bomber moved from 6 Sea Zone to French Indo China
    
        Place Units - Japanese
            1 infantry, 1 mech_infantry and 1 tactical_bomber placed in French Indo China
            1 destroyer placed in 20 Sea Zone
            2 mech_infantrys placed in Kwangtung
            2 fighters and 2 infantry placed in Japan
            1 infantry and 1 mech_infantry placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1.33
    UK_Pacific AA : -0.17
    ANZAC regular : 0.67
    

    Savegame


  • @aagamerz13 The game froze again, so I double checked, and I had a month old version. One of the fix notes about the AI freezing when there is a sub to submerge, made me think that may be the problem. So, I have downloaded the new, new version, and will again edit to the original battle results.

  • '20 '16

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 3 destroyers, 2 fighters, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 fighters moved from Gibraltar to 91 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
            1 armour, 2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 infantry, 1 submarine and 3 transports moved from 91 Sea Zone to 112 Sea Zone
            1 submarine moved from 105 Sea Zone to 112 Sea Zone
            1 armour, 2 artilleries and 3 infantry moved from 112 Sea Zone to Norway
            1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone
            1 artillery and 3 infantry moved from 17 Sea Zone to Iwo Jima
            1 bomber moved from Cyprus to Ukraine
    
        Combat - Americans
            Strategic bombing raid in Ukraine
                    Germans roll AA dice in Ukraine : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Ukraine causes 0 damage total. 
            Battle in 112 Sea Zone
                Americans attack with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 3 transports
                Germans defend with 1 cruiser, 1 destroyer and 1 transport
                    Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 3 transports in 112 Sea Zone, round 2 : 2/7 hits, 2.83 expected hits
                    Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 112 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    1 destroyer owned by the Germans, 1 submarine owned by the Americans and 1 cruiser owned by the Germans lost in 112 Sea Zone
                    1 transport owned by the Germans lost in 112 Sea Zone
                Americans win with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 3 transports remaining. Battle score for attacker is 21
                Casualties for Americans: 1 submarine
                Casualties for Germans: 1 cruiser, 1 destroyer and 1 transport
            Battle in Norway
            Battle in Iwo Jima
                Americans attack with 1 artillery and 3 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 3 infantry in Iwo Jima, round 2 : 3/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Iwo Jima
                Americans win, taking Norway from Germans, taking Iwo Jima from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Iwo Jima: 1 infantry
            EDIT: Changing unit bombing damage for these Germans owned units to: factory_minor = 3
            EDIT: Adding units owned by Americans to Russia: 1 bomber
            EDIT: Adding units owned by Americans to 112 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 artillery, 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 88 Sea Zone
            1 infantry moved from French Guiana to 88 Sea Zone
            1 artillery, 1 fighter, 2 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 88 Sea Zone to 91 Sea Zone
            1 fighter moved from 91 Sea Zone to Gibraltar
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 17 Sea Zone
            1 submarine moved from 16 Sea Zone to 17 Sea Zone
            1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from Western United States to Central United States
    
        Place Units - Americans
            1 artillery and 1 infantry placed in Central United States
            2 fighters placed in Eastern United States
            1 destroyer and 2 transports placed in 101 Sea Zone
            2 destroyers and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            1 fighter and 3 infantry moved from Shensi to Kweichow
            6 infantry moved from Shensi to Hopei
    
        Combat - Chinese
            Chinese creates battle in territory Suiyuyan
            Chinese creates battle in territory Hunan
            Chinese creates battle in territory Chahar
            Battle in Hunan
                Chinese attack with 1 infantry
                Japanese defend with 2 fighters and 1 tactical_bomber
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in Hunan, round 2 : 2/3 hits, 1.83 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Suiyuyan from Japanese, taking Chahar from Japanese with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Kweichow
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 6 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 6 infantry in Hopei, round 2 : 0/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                    Chinese roll dice for 5 infantry in Hopei, round 3 : 1/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Hopei from Japanese with 4 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Shensi
    
        Place Units - Chinese
            1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 11 PUs
    
        Purchase Units - British
            British repair damage of 2x airfield; Remaining resources: 36 PUs; 
            British buy 1 artillery, 1 fighter, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 destroyer; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            1 transport moved from 99 Sea Zone to 98 Sea Zone
            2 infantry moved from Egypt to 98 Sea Zone
            2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 artillery and 3 infantry moved from 99 Sea Zone to Greece
            1 destroyer moved from 71 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Crete
            1 submarine moved from 98 Sea Zone to 80 Sea Zone
            3 artilleries and 5 infantry moved from Egypt to Alexandria
            1 tactical_bomber moved from 99 Sea Zone to Greece
            1 fighter moved from 99 Sea Zone to Crete
            1 bomber moved from Cyprus to Romania
    
        Combat - British
            Strategic bombing raid in Romania
                    Germans roll AA dice in Romania : 0/1 hits, 0.17 expected hits
                Bombing raid in Romania rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Romania causes 3 damage total. 
            Battle in 80 Sea Zone
                British attack with 1 destroyer and 1 submarine
                Japanese defend with 1 submarine
                    British roll dice for 1 destroyer and 1 submarine in 80 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 80 Sea Zone
                British win, taking 80 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Crete
                British attack with 1 artillery, 1 fighter and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 2 cruisers in Crete, round 2 : 0/2 hits, 1.00 expected hits
                    British roll dice for 1 artillery, 1 fighter and 1 infantry in Crete, round 2 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Crete, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Crete
                British win, taking Crete from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Greece
                British attack with 1 artillery, 3 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 1 cruiser in Greece, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Greece, round 2 : 1/5 hits, 1.50 expected hits
                    Italians roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Greece
                British win, taking Greece from Italians with 1 artillery, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Alexandria
                British attack with 3 artilleries and 5 infantry
                Italians defend with 1 infantry
                    British roll dice for 3 artilleries and 5 infantry in Alexandria, round 2 : 6/8 hits, 2.33 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 3 artilleries and 5 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 aaGun moved from Egypt to Alexandria
            1 artillery and 3 infantry moved from Iraq to Syria
            1 armour moved from Ethiopia to Egypt
            2 fighters and 1 tactical_bomber moved from Eastern Persia to Russia
            2 fighters moved from Persia to Russia
            3 aaGuns and 19 infantry moved from India to West India
            1 fighter moved from Crete to Cyprus
            1 fighter moved from Cyprus to Russia
            1 bomber moved from Romania to Russia
            1 tactical_bomber moved from Greece to 99 Sea Zone
            1 fighter moved from Gibraltar to Norway
    
        Place Units - British
            1 artillery and 1 infantry placed in Union of South Africa
            1 transport placed in 71 Sea Zone
            1 submarine placed in 81 Sea Zone
            2 infantry placed in Egypt
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            1 destroyer placed in 39 Sea Zone
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in 39 Sea Zone change ownership: 1 destroyer
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Americans regular : 1.17
    Italians regular : 0.00
    Japanese regular : 0.67
    Germans AA : 0.67
    Germans regular : 0.17
    British regular : 1.83
    

    Savegame


  • @CaptainNapalm Yes, I saw that too. I’ll update if it is still there.


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            2 armour moved from Western Ukraine to Bryansk
            1 infantry moved from Southern France to Normandy Bordeaux
            1 mech_infantry moved from Southern Italy to Yugoslavia
    
        Place Units - Italians
            2 infantry and 1 mech_infantry placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3
            Italians collect 9 PUs (3 lost to blockades); end with 9 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 57 Sea Zone
            1 submarine moved from 62 Sea Zone to 56 Sea Zone
            1 fighter moved from New Zealand to Queensland
            1 fighter moved from 62 Sea Zone to Queensland
            2 aaGuns, 1 artillery and 3 infantry moved from New South Wales to Queensland
            2 infantry moved from Trans-Jordan to Iraq
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Cyprus to Russia
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Trans-Jordan to Iraq
            1 destroyer moved from 99 Sea Zone to 81 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 4x factory_minor, 3x factory_minor; Remaining resources: 58 PUs; 
            Germans buy 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Finland to Norway
            3 tactical_bombers moved from Novgorod to Norway
            1 armour moved from Bryansk to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Tambov to Volgograd
                  Germans take Volgograd from Russians
            1 armour moved from Ukraine to Caucasus
                  Germans take Rostov from Russians
                  Germans take Caucasus from Russians
            1 infantry moved from Smolensk to Vologda
            4 fighters moved from Bryansk to Vologda
            1 armour moved from Urals to Evenkiyskiy
                  Germans take Evenkiyskiy from Russians
            1 armour moved from Evenkiyskiy to Yenisey
                  Germans take Yenisey from Russians
            1 bomber moved from Bryansk to Norway
            2 bombers moved from Western Germany to Norway
            1 tactical_bomber moved from Southern Italy to Norway
    
        Combat - Germans
            Battle in Vologda
                Germans attack with 4 fighters and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 4 fighters and 1 infantry in Vologda, round 2 : 3/5 hits, 2.17 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Norway
                Germans attack with 3 bombers, 2 infantry and 4 tactical_bombers
                British defend with 1 fighter; Americans defend with 1 armour, 2 artilleries and 3 infantry
                    Germans roll dice for 3 bombers, 2 infantry and 4 tactical_bombers in Norway, round 2 : 5/9 hits, 4.33 expected hits
                    Americans roll dice for 1 armour, 2 artilleries, 1 fighter and 3 infantry in Norway, round 2 : 4/7 hits, 2.83 expected hits
                    2 infantry owned by the Germans, 3 infantry owned by the Americans, 2 artilleries owned by the Americans and 2 tactical_bombers owned by the Germans lost in Norway
                    Germans roll dice for 3 bombers and 2 tactical_bombers in Norway, round 3 : 2/5 hits, 3.00 expected hits
                    Americans roll dice for 1 armour and 1 fighter in Norway, round 3 : 1/2 hits, 1.17 expected hits
                    1 armour owned by the Americans, 1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in Norway
                Germans win with 3 bombers and 1 tactical_bomber remaining. Battle score for attacker is -6
                Casualties for Germans: 2 infantry and 3 tactical_bombers
                Casualties for Americans: 1 armour, 2 artilleries and 3 infantry
                Casualties for British: 1 fighter
    
        Non Combat Move - Germans
            2 bombers moved from Norway to Western Germany
            1 bomber moved from Norway to Finland
            1 tactical_bomber moved from Norway to Finland
            1 fighter moved from Bryansk to Finland
            4 fighters moved from Vologda to Bryansk
            1 infantry moved from Belarus to Smolensk
            2 infantry moved from Ukraine to Bryansk
            3 fighters moved from Bessarabia to Bryansk
            1 aaGun and 1 artillery moved from France to Normandy Bordeaux
            2 mech_infantrys moved from Western Germany to Yugoslavia
            1 infantry moved from Western Germany to France
            1 fighter moved from Bryansk to Ukraine
            1 armour moved from Belarus to Karelia
            1 armour moved from Belarus to Karelia
            1 infantry moved from Bulgaria to Albania
            1 tactical_bomber moved from Bryansk to Finland
            1 infantry moved from Belarus to Bryansk
            1 aaGun moved from Bryansk to Ukraine
            1 infantry moved from Western Germany to France
            1 infantry moved from Bryansk to Tambov
    
        Place Units - Germans
            1 destroyer placed in 110 Sea Zone
            3 infantry placed in Ukraine
            3 mech_infantrys placed in Novgorod
            1 bomber and 1 fighter placed in Western Germany
            1 artillery and 1 infantry placed in France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
            Germans collect 61 PUs; end with 61 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.00
    Russians regular : -0.33
    Germans regular : 0.50
    

    Savegame

  • '20 '16

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 9 infantry; Remaining resources: 5 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Kazakhstan to Volgograd
            2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Russia to Volgograd
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 armour and 1 factory_minor
                    Russians roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Volgograd to Russia
            2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.
            1 cruiser and 1 submarine moved from 114 Sea Zone to 113 Sea Zone
    
        Place Units - Russians
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 15 PUs; end with 20 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.50
    Russians regular : 0.00
    

    Savegame

  • '20 '16

    @aagamerz13 Don’t forget about this game!


  • @CaptainNapalm Hello. I didn’t see your last move. Japan marching now!


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 carrier, 1 destroyer, 2 fighters and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
                Japanese captures 8PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
            1 mech_infantry moved from Manchuria to Amur
                  Japanese take Amur from Russians
            4 infantry moved from Manchuria to Amur
            4 armour, 6 artilleries and 7 infantry moved from Burma to India
                  Japanese take India from UK_Pacific
            2 bombers moved from French Indo China to 39 Sea Zone
            1 transport moved from 35 Sea Zone to 33 Sea Zone
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 48 Sea Zone
            2 infantry moved from 48 Sea Zone to Gilbert Islands
            2 infantry moved from Jehol to Chahar
            1 infantry moved from Anhwe to Hopei
            1 mech_infantry moved from Yunnan to Szechwan
            1 mech_infantry moved from Yunnan to Kweichow
            3 fighters and 4 tactical_bombers moved from French Indo China to Hopei
            2 fighters and 2 tactical_bombers moved from French Indo China to Kweichow
            1 mech_infantry moved from French Indo China to Kweichow
            1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
            1 fighter and 1 tactical_bomber moved from Hunan to Chahar
            1 fighter moved from Hunan to Hopei
    
        Combat - Japanese
            Battle in Gilbert Islands
            Battle in 39 Sea Zone
                Japanese attack with 2 bombers
                British defend with 1 destroyer
                    Japanese roll dice for 2 bombers in 39 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
                    British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 39 Sea Zone
                Japanese win, taking Gilbert Islands from UK_Pacific with 2 bombers remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Kweichow
                Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Kweichow, round 2 : 2/6 hits, 2.67 expected hits
                    Chinese roll dice for 3 infantry in Kweichow, round 2 : 2/3 hits, 1.00 expected hits
                    2 mech_infantrys owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in Kweichow, round 3 : 3/4 hits, 2.33 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -9
                Casualties for Japanese: 1 fighter and 2 mech_infantrys
                Casualties for Chinese: 3 infantry
            Battle in Chahar
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Chahar, round 2 : 1/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Szechwan
                Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Hopei
                Japanese attack with 4 fighters, 1 infantry and 4 tactical_bombers
                Chinese defend with 4 infantry
                    Japanese roll dice for 4 fighters, 1 infantry and 4 tactical_bombers in Hopei, round 2 : 5/9 hits, 4.83 expected hits
                    Chinese roll dice for 4 infantry in Hopei, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Hopei
                Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 4 infantry
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            1 infantry moved from Shan State to 38 Sea Zone
            1 infantry and 1 transport moved from 38 Sea Zone to 36 Sea Zone
            1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 mech_infantry moved from Kwangtung to 20 Sea Zone
            1 mech_infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from 36 Sea Zone to French Indo China
            1 transport moved from 37 Sea Zone to 20 Sea Zone
            1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 mech_infantry moved from Kwangtung to 20 Sea Zone
            1 mech_infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
            1 mech_infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from New Guinea to Dutch New Guinea
            1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 1 transport moved from 45 Sea Zone to 35 Sea Zone
            2 bombers moved from 39 Sea Zone to French Indo China
            1 armour moved from Yunnan to Hunan
            1 armour moved from Yunnan to India
            1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
            1 fighter and 1 tactical_bomber moved from Chahar to Manchuria
            1 infantry moved from Jehol to Anhwe
            2 infantry moved from Manchuria to Jehol
            1 fighter moved from Hopei to Anhwe
            1 tactical_bomber moved from Hopei to Anhwe
            1 fighter moved from Hopei to Anhwe
            1 fighter moved from Hopei to Anhwe
            1 tactical_bomber moved from Hopei to Anhwe
            1 tactical_bomber moved from Hopei to Anhwe
            1 tactical_bomber moved from Hopei to Anhwe
            1 fighter moved from Japan to 20 Sea Zone
            1 battleship moved from 35 Sea Zone to 20 Sea Zone
            2 tactical_bombers moved from Kweichow to Yunnan
            1 fighter moved from Hopei to Yunnan
            1 fighter moved from Kweichow to Kiangsi
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 20 Sea Zone
            1 infantry placed in Kwangtung
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            3 infantry placed in French Indo China
            1 armour and 1 infantry placed in Manchuria
            2 fighters and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 69 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Japanese regular : -1.00
    British regular : -0.33
    

    Savegame

  • '20 '16

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 airfield, 3 artilleries, 2 destroyers, 1 factory_minor, 4 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 destroyer and 2 fighters moved from 112 Sea Zone to 124 Sea Zone
            1 cruiser and 2 submarines moved from 112 Sea Zone to 110 Sea Zone
            1 fighter moved from Gibraltar to 110 Sea Zone
            1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 bomber moved from Russia to Novgorod
            2 fighters moved from Eastern United States to 110 Sea Zone
            1 carrier moved from 112 Sea Zone to 110 Sea Zone
            1 artillery and 2 infantry moved from Iwo Jima to 17 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 17 Sea Zone to 33 Sea Zone
                  Americans take 22 Sea Zone from Japanese
                  Americans take 17 Sea Zone from Japanese
            1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
    
        Combat - Americans
            Strategic bombing raid in Novgorod
                    Germans roll AA dice in Novgorod : 0/1 hits, 0.17 expected hits
                Bombing raid in Novgorod rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Novgorod causes 3 damage total. 
            Battle in Caroline Islands
                Americans attack with 1 artillery and 2 infantry
                Japanese defend with 1 aaGun, 1 airfield and 1 harbour
                    1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 aaGun
            Battle in 124 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 2 fighters in 124 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 124 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 110 Sea Zone
                Americans attack with 1 carrier, 1 cruiser, 3 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport
                Germans defend with 1 destroyer
                    Americans roll dice for 1 carrier, 1 cruiser, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport in 110 Sea Zone, round 2 : 3/7 hits, 3.33 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                Americans win with 1 carrier, 1 cruiser, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Holland Belgium
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 48 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            1 destroyer and 3 submarines moved from 26 Sea Zone to 33 Sea Zone
            2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            2 mech_infantrys moved from Western United States to Central United States
            1 artillery, 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 destroyer, 1 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
            1 infantry moved from French Guiana to 88 Sea Zone
            1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry, 1 submarine and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom
            1 destroyer and 3 transports moved from 112 Sea Zone to 109 Sea Zone
            1 submarine moved from 110 Sea Zone to 105 Sea Zone
            1 fighter moved from 124 Sea Zone to Norway
            1 fighter moved from 124 Sea Zone to Scotland
            1 bomber moved from Novgorod to Russia
            2 fighters moved from Cyprus to Gibraltar
    
        Place Units - Americans
            1 airfield and 1 factory_minor placed in Norway
            2 destroyers placed in 10 Sea Zone
            2 transports placed in 101 Sea Zone
            3 artilleries and 4 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
            1 fighter and 2 infantry moved from Shensi to Szechwan
    
        Combat - Chinese
            Chinese creates battle in territory Yunnan
            Battle in Yunnan
                Chinese attack with 1 infantry
                Japanese defend with 2 fighters and 3 tactical_bombers
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 2 fighters and 3 tactical_bombers in Yunnan, round 2 : 4/5 hits, 2.83 expected hits
                    1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Japanese win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 fighter
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Kansu
            1 infantry moved from Suiyuyan to Kansu
            5 infantry moved from Shensi to Kansu
    
        Place Units - Chinese
            3 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            1 fighter moved from United Kingdom to Finland
            1 bomber, 5 fighters and 1 tactical_bomber moved from Russia to Finland
            3 artilleries and 5 infantry moved from Alexandria to Tobruk
            1 armour moved from Egypt to Tobruk
            1 artillery moved from Crete to 99 Sea Zone
            1 artillery and 2 infantry moved from Syria to 99 Sea Zone
            2 artilleries, 2 infantry and 3 transports moved from 99 Sea Zone to 98 Sea Zone
            2 infantry moved from Egypt to 98 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 98 Sea Zone to 96 Sea Zone
            1 carrier, 3 cruisers, 2 destroyers and 1 tactical_bomber moved from 99 Sea Zone to 96 Sea Zone
            1 tactical_bomber moved from 96 Sea Zone to Tobruk
            1 fighter moved from Cyprus to Tobruk
            2 artilleries and 4 infantry moved from 96 Sea Zone to Tobruk
    
        Combat - British
            Battle in Tobruk
                British attack with 1 armour, 5 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber
                Italians defend with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                    British roll dice for 3 cruisers in Tobruk, round 2 : 1/3 hits, 1.50 expected hits
                    British roll dice for 1 armour, 5 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber in Tobruk, round 2 : 7/17 hits, 5.67 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Tobruk, round 2 : 2/8 hits, 2.83 expected hits
                    1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians, 4 infantry owned by the Italians, 2 infantry owned by the British and 1 armour owned by the Italians lost in Tobruk
                British win, taking Tobruk from Italians with 1 armour, 5 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 24
                Casualties for British: 2 infantry
                Casualties for Italians: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
            Battle in Finland
                British attack with 1 bomber, 6 fighters and 1 tactical_bomber
                Germans defend with 1 bomber, 1 fighter and 2 tactical_bombers
                    British roll dice for 1 bomber, 6 fighters and 1 tactical_bomber in Finland, round 2 : 4/8 hits, 4.33 expected hits
                    Germans roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in Finland, round 2 : 1/4 hits, 1.83 expected hits
                    1 tactical_bomber owned by the British, 1 fighter owned by the Germans, 1 bomber owned by the Germans and 2 tactical_bombers owned by the Germans lost in Finland
                British win with 1 bomber and 6 fighters remaining. Battle score for attacker is 33
                Casualties for British: 1 tactical_bomber
                Casualties for Germans: 1 bomber, 1 fighter and 2 tactical_bombers
    
        Non Combat Move - British
            1 bomber and 6 fighters moved from Finland to Norway
            3 aaGuns and 2 infantry moved from United Kingdom to Scotland
            1 submarine moved from 81 Sea Zone to 97 Sea Zone
            1 submarine moved from 97 Sea Zone to 93 Sea Zone
            1 infantry moved from Syria to Iraq
            1 aaGun moved from Alexandria to Egypt
            1 fighter and 1 tactical_bomber moved from Tobruk to 96 Sea Zone
            1 submarine moved from 80 Sea Zone to 39 Sea Zone
            1 destroyer moved from 80 Sea Zone to 81 Sea Zone
            3 aaGuns and 19 infantry moved from West India to Eastern Persia
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
    
        Place Units - British
            1 artillery and 2 infantry placed in Egypt
            1 artillery and 1 infantry placed in Union of South Africa
            1 transport placed in 71 Sea Zone
            1 transport placed in 110 Sea Zone
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : -0.67
    Italians regular : -0.83
    Japanese regular : 1.50
    Germans AA : -0.17
    Germans regular : -1.33
    British regular : 0.50
    

    Savegame

Suggested Topics

  • 67
  • 22
  • 15
  • 42
  • 40
  • 421
  • 118
  • 181
Axis & Allies Boardgaming Custom Painted Miniatures

55

Online

17.3k

Users

39.9k

Topics

1.7m

Posts