I have picked @mikawagunichi’s brain quite a bit and played live with him. @crockett36 fancy playing this team round with me?
Game 3! aagamerz13(X) vs Captain Napalm(L+$10) BM
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@aagamerz13 Yes, intercept. US fighters as first casualties.
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Italians Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to Cyprus 1 armour moved from Romania to Western Ukraine 1 armour moved from Belarus to Bryansk Italians take Bryansk from Russians 1 armour moved from Bryansk to Western Ukraine 1 bomber moved from Romania to Cyprus 1 armour moved from Tobruk to Libya Italians take Libya from French 1 armour moved from Libya to Tobruk Combat - Italians Air Battle in Cyprus Italians attacks with 2 units heading to Cyprus British launches 3 interceptors out of Cyprus Attackers Fire, : 0/2 hits, 0.50 expected hits Defenders Fire, : 1/3 hits, 1.00 expected hits 1 fighter owned by the Italians lost in Cyprus Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Cyprus British roll AA dice in Cyprus : 0/1 hits, 0.17 expected hits Bombing raid in Cyprus rolls: 4 and causes: 4 damage to unit: airfield Bombing raid in Cyprus causes 4 damage total. Battle in Western Ukraine Italians attack with 2 armour Russians defend with 1 infantry Italians roll dice for 2 armour in Western Ukraine, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 2 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Italians 1 bomber moved from Cyprus to Southern Italy 1 infantry moved from Northern Italy to Southern France 1 infantry moved from Greece to Bulgaria Place Units - Italians 1 infantry and 1 mech_infantry placed in Southern Italy 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,3,2,5,4,1,5,5,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5 Italians collect 12 PUs (3 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
Italians regular : 0.00 British AA : -0.17 Defenders Fire, : 0.00 Attackers Fire, : -0.50 Russians regular : -0.33
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 aaGuns, 2 fighters and 3 infantry moved from Queensland to New South Wales 1 fighter moved from New South Wales to 62 Sea Zone 1 fighter moved from New South Wales to New Zealand Place Units - ANZAC 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French 1 infantry moved from Tunisia to Libya French take Libya from Italians Combat - French Non Combat Move - French 1 destroyer moved from 98 Sea Zone to 99 Sea Zone 1 fighter moved from Gibraltar to Cyprus 2 infantry moved from Algeria to Tunisia 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 bombers, 1 destroyer, 1 mech_infantry and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Archangel to Urals Germans take Nenetsia from Russians Germans take Urals from Russians 1 mech_infantry moved from Smolensk to Vologda Germans take Vologda from Russians 1 infantry moved from Belarus to Smolensk 2 infantry moved from Bessarabia to Ukraine 1 fighter moved from Belarus to Russia 2 bombers moved from Belarus to Russia 2 tactical_bombers moved from Belarus to Ukraine 1 armour moved from Romania to Ukraine 1 submarine moved from 112 Sea Zone to 124 Sea Zone Combat - Germans Air Battle in Russia
Combat Hit Differential Summary :
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@aagamerz13 getting close! intercept moscow?
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@aagamerz13 No intercept
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 bombers, 1 destroyer, 1 mech_infantry and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Archangel to Urals Germans take Nenetsia from Russians Germans take Urals from Russians 1 mech_infantry moved from Smolensk to Vologda Germans take Vologda from Russians 1 infantry moved from Belarus to Smolensk 2 infantry moved from Bessarabia to Ukraine 1 fighter moved from Belarus to Russia 2 bombers moved from Belarus to Russia 2 tactical_bombers moved from Belarus to Ukraine 1 armour moved from Romania to Ukraine 1 submarine moved from 112 Sea Zone to 124 Sea Zone Combat - Germans Air Battle in Russia Germans attacks with 3 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Russia rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Russia causes 8 damage total. Battle in Ukraine Germans attack with 1 armour, 2 infantry and 2 tactical_bombers Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 armour, 2 infantry and 2 tactical_bombers in Ukraine, round 2 : 4/5 hits, 2.00 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Cleaning up after air battles Non Combat Move - Germans 2 tactical_bombers moved from Ukraine to Bryansk 2 armour moved from Romania to Belarus 3 aaGuns, 7 armour, 5 artilleries and 17 infantry moved from Belarus to Bryansk 3 armour and 2 mech_infantrys moved from Baltic States to Bryansk 6 armour moved from Eastern Poland to Bryansk 2 armour moved from Archangel to Bryansk 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 3 infantry moved from Karelia to Finland 1 infantry moved from Novgorod to 127 Sea Zone 1 infantry moved from 127 Sea Zone to Nenetsia 1 fighter moved from Vyborg to Bryansk 1 tactical_bomber moved from Vyborg to Bryansk 3 fighters moved from Tobruk to Bessarabia 1 mech_infantry moved from Yugoslavia to Western Germany 1 mech_infantry moved from Yugoslavia to Bessarabia 1 infantry moved from Yugoslavia to Bulgaria 2 artilleries moved from Normandy Bordeaux to France 1 infantry moved from France to Normandy Bordeaux 1 aaGun moved from Normandy Bordeaux to France 1 bomber and 1 fighter moved from Russia to Bryansk 3 fighters moved from Western Germany to Bryansk Place Units - Germans 3 tactical_bombers placed in Novgorod Turning on Edit Mode EDIT: Removing units owned by Germans from Nenetsia: 1 infantry EDIT: Removing units owned by Germans from Finland: 1 infantry EDIT: Removing units owned by Germans from 127 Sea Zone: 1 cruiser and 1 transport EDIT: Adding units owned by Germans to 112 Sea Zone: 1 transport EDIT: Adding units owned by Germans to Western Germany: 2 infantry EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 infantry EDIT: Adding units owned by Germans to Western Germany: 1 infantry EDIT: Removing units owned by Germans from France: 1 artillery EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 artillery EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to 112 Sea Zone: 1 cruiser EDIT: Removing units owned by Germans from Bessarabia: 1 mech_infantry EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry EDIT: Turning off Edit Mode 2 bombers and 1 mech_infantry placed in Western Germany 1 destroyer placed in 112 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4 Germans collect 53 PUs (2 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Russians regular : -0.67 Germans regular : 2.00 Russians AA : 0.67
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Russians Russians repair damage of 7x factory_major; Remaining resources: 29 PUs; Russians buy 9 infantry; Remaining resources: 2 PUs; Combat Move - Russians 2 fighters, 1 infantry and 1 tactical_bomber moved from Russia to Vologda Combat - Russians Battle in Vologda Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Vologda to Russia 1 infantry moved from Volgograd to Kazakhstan 1 cruiser and 1 submarine moved from 115 Sea Zone to 114 Sea Zone 2 aaGuns and 18 infantry moved from Amur to Buryatia Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -0.83
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 destroyer, 2 fighters, 4 infantry, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 4 artilleries and 5 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 armour moved from Hunan to Burma 3 armour moved from French Indo China to Burma 1 artillery and 1 infantry moved from Shan State to Burma 2 armour and 1 mech_infantry moved from Kwangtung to Yunnan 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from 38 Sea Zone to Burma 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 bomber moved from French Indo China to India 4 fighters moved from 45 Sea Zone to New Guinea 2 infantry moved from Dutch New Guinea to New Guinea Combat - Japanese Strategic bombing raid in India UK_Pacific roll AA dice in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in India causes 5 damage total. Battle in 80 Sea Zone Japanese attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 80 Sea Zone Japanese win, taking 80 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in New Guinea Japanese attack with 4 fighters and 2 infantry ANZAC defend with 1 infantry Japanese roll dice for 4 fighters and 2 infantry in New Guinea, round 2 : 1/6 hits, 2.33 expected hits ANZAC roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in New Guinea Japanese win, taking New Guinea from ANZAC with 4 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 3 infantry moved from Manchuria to Jehol 1 battleship and 2 carriers moved from 6 Sea Zone to 35 Sea Zone 1 battleship and 1 cruiser moved from 37 Sea Zone to 45 Sea Zone 4 fighters moved from New Guinea to 45 Sea Zone 2 tactical_bombers moved from Philippines to French Indo China 1 fighter moved from Philippines to French Indo China 2 fighters and 1 tactical_bomber moved from Anhwe to Hunan 1 infantry moved from Chahar to Anhwe 1 infantry moved from Suiyuyan to Hopei 1 mech_infantry moved from Hopei to Yunnan 1 bomber moved from India to French Indo China 1 bomber moved from Philippines to French Indo China 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Shan State 1 transport moved from 37 Sea Zone to 35 Sea Zone 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to French Indo China Place Units - Japanese 1 infantry, 1 mech_infantry and 1 tactical_bomber placed in French Indo China 1 destroyer placed in 20 Sea Zone 2 mech_infantrys placed in Kwangtung 2 fighters and 2 infantry placed in Japan 1 infantry and 1 mech_infantry placed in Manchuria Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Japanese regular : -1.33 UK_Pacific AA : -0.17 ANZAC regular : 0.67
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@aagamerz13 The game froze again, so I double checked, and I had a month old version. One of the fix notes about the AI freezing when there is a sub to submerge, made me think that may be the problem. So, I have downloaded the new, new version, and will again edit to the original battle results.
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 3 destroyers, 2 fighters, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters moved from Gibraltar to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone 1 armour, 2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 infantry, 1 submarine and 3 transports moved from 91 Sea Zone to 112 Sea Zone 1 submarine moved from 105 Sea Zone to 112 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 112 Sea Zone to Norway 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone 1 artillery and 3 infantry moved from 17 Sea Zone to Iwo Jima 1 bomber moved from Cyprus to Ukraine Combat - Americans Strategic bombing raid in Ukraine Germans roll AA dice in Ukraine : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Ukraine causes 0 damage total. Battle in 112 Sea Zone Americans attack with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 3 transports Germans defend with 1 cruiser, 1 destroyer and 1 transport Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 3 transports in 112 Sea Zone, round 2 : 2/7 hits, 2.83 expected hits Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 112 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the Germans, 1 submarine owned by the Americans and 1 cruiser owned by the Germans lost in 112 Sea Zone 1 transport owned by the Germans lost in 112 Sea Zone Americans win with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 3 transports remaining. Battle score for attacker is 21 Casualties for Americans: 1 submarine Casualties for Germans: 1 cruiser, 1 destroyer and 1 transport Battle in Norway Battle in Iwo Jima Americans attack with 1 artillery and 3 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 3 infantry in Iwo Jima, round 2 : 3/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Norway from Germans, taking Iwo Jima from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Iwo Jima: 1 infantry EDIT: Changing unit bombing damage for these Germans owned units to: factory_minor = 3 EDIT: Adding units owned by Americans to Russia: 1 bomber EDIT: Adding units owned by Americans to 112 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 artillery, 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 101 Sea Zone 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 88 Sea Zone 1 infantry moved from French Guiana to 88 Sea Zone 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 88 Sea Zone to 91 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 17 Sea Zone 1 submarine moved from 16 Sea Zone to 17 Sea Zone 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from Western United States to Central United States Place Units - Americans 1 artillery and 1 infantry placed in Central United States 2 fighters placed in Eastern United States 1 destroyer and 2 transports placed in 101 Sea Zone 2 destroyers and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 fighter and 3 infantry moved from Shensi to Kweichow 6 infantry moved from Shensi to Hopei Combat - Chinese Chinese creates battle in territory Suiyuyan Chinese creates battle in territory Hunan Chinese creates battle in territory Chahar Battle in Hunan Chinese attack with 1 infantry Japanese defend with 2 fighters and 1 tactical_bomber Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in Hunan, round 2 : 2/3 hits, 1.83 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Suiyuyan from Japanese, taking Chahar from Japanese with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Kweichow Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 6 infantry Japanese defend with 1 infantry Chinese roll dice for 6 infantry in Hopei, round 2 : 0/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 5 infantry in Hopei, round 3 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 4 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Shensi Place Units - Chinese 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Purchase Units - British British repair damage of 2x airfield; Remaining resources: 36 PUs; British buy 1 artillery, 1 fighter, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 destroyer; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Algeria to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 transport moved from 99 Sea Zone to 98 Sea Zone 2 infantry moved from Egypt to 98 Sea Zone 2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 artillery and 3 infantry moved from 99 Sea Zone to Greece 1 destroyer moved from 71 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Crete 1 submarine moved from 98 Sea Zone to 80 Sea Zone 3 artilleries and 5 infantry moved from Egypt to Alexandria 1 tactical_bomber moved from 99 Sea Zone to Greece 1 fighter moved from 99 Sea Zone to Crete 1 bomber moved from Cyprus to Romania Combat - British Strategic bombing raid in Romania Germans roll AA dice in Romania : 0/1 hits, 0.17 expected hits Bombing raid in Romania rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Romania causes 3 damage total. Battle in 80 Sea Zone British attack with 1 destroyer and 1 submarine Japanese defend with 1 submarine British roll dice for 1 destroyer and 1 submarine in 80 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 80 Sea Zone British win, taking 80 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Crete British attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 infantry British roll dice for 2 cruisers in Crete, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 1 artillery, 1 fighter and 1 infantry in Crete, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Crete, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Crete British win, taking Crete from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Greece British attack with 1 artillery, 3 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 cruiser in Greece, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Greece, round 2 : 1/5 hits, 1.50 expected hits Italians roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Greece British win, taking Greece from Italians with 1 artillery, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Alexandria British attack with 3 artilleries and 5 infantry Italians defend with 1 infantry British roll dice for 3 artilleries and 5 infantry in Alexandria, round 2 : 6/8 hits, 2.33 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 3 artilleries and 5 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 aaGun moved from Egypt to Alexandria 1 artillery and 3 infantry moved from Iraq to Syria 1 armour moved from Ethiopia to Egypt 2 fighters and 1 tactical_bomber moved from Eastern Persia to Russia 2 fighters moved from Persia to Russia 3 aaGuns and 19 infantry moved from India to West India 1 fighter moved from Crete to Cyprus 1 fighter moved from Cyprus to Russia 1 bomber moved from Romania to Russia 1 tactical_bomber moved from Greece to 99 Sea Zone 1 fighter moved from Gibraltar to Norway Place Units - British 1 artillery and 1 infantry placed in Union of South Africa 1 transport placed in 71 Sea Zone 1 submarine placed in 81 Sea Zone 2 infantry placed in Egypt 1 fighter placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 1 destroyer placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in 39 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : 1.17 Italians regular : 0.00 Japanese regular : 0.67 Germans AA : 0.67 Germans regular : 0.17 British regular : 1.83
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@CaptainNapalm Yes, I saw that too. I’ll update if it is still there.
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 2 armour moved from Western Ukraine to Bryansk 1 infantry moved from Southern France to Normandy Bordeaux 1 mech_infantry moved from Southern Italy to Yugoslavia Place Units - Italians 2 infantry and 1 mech_infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3 Italians collect 9 PUs (3 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 57 Sea Zone 1 submarine moved from 62 Sea Zone to 56 Sea Zone 1 fighter moved from New Zealand to Queensland 1 fighter moved from 62 Sea Zone to Queensland 2 aaGuns, 1 artillery and 3 infantry moved from New South Wales to Queensland 2 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Cyprus to Russia 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Trans-Jordan to Iraq 1 destroyer moved from 99 Sea Zone to 81 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory_minor, 3x factory_minor; Remaining resources: 58 PUs; Germans buy 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Finland to Norway 3 tactical_bombers moved from Novgorod to Norway 1 armour moved from Bryansk to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Volgograd Germans take Volgograd from Russians 1 armour moved from Ukraine to Caucasus Germans take Rostov from Russians Germans take Caucasus from Russians 1 infantry moved from Smolensk to Vologda 4 fighters moved from Bryansk to Vologda 1 armour moved from Urals to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 armour moved from Evenkiyskiy to Yenisey Germans take Yenisey from Russians 1 bomber moved from Bryansk to Norway 2 bombers moved from Western Germany to Norway 1 tactical_bomber moved from Southern Italy to Norway Combat - Germans Battle in Vologda Germans attack with 4 fighters and 1 infantry Russians defend with 1 infantry Germans roll dice for 4 fighters and 1 infantry in Vologda, round 2 : 3/5 hits, 2.17 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Norway Germans attack with 3 bombers, 2 infantry and 4 tactical_bombers British defend with 1 fighter; Americans defend with 1 armour, 2 artilleries and 3 infantry Germans roll dice for 3 bombers, 2 infantry and 4 tactical_bombers in Norway, round 2 : 5/9 hits, 4.33 expected hits Americans roll dice for 1 armour, 2 artilleries, 1 fighter and 3 infantry in Norway, round 2 : 4/7 hits, 2.83 expected hits 2 infantry owned by the Germans, 3 infantry owned by the Americans, 2 artilleries owned by the Americans and 2 tactical_bombers owned by the Germans lost in Norway Germans roll dice for 3 bombers and 2 tactical_bombers in Norway, round 3 : 2/5 hits, 3.00 expected hits Americans roll dice for 1 armour and 1 fighter in Norway, round 3 : 1/2 hits, 1.17 expected hits 1 armour owned by the Americans, 1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in Norway Germans win with 3 bombers and 1 tactical_bomber remaining. Battle score for attacker is -6 Casualties for Germans: 2 infantry and 3 tactical_bombers Casualties for Americans: 1 armour, 2 artilleries and 3 infantry Casualties for British: 1 fighter Non Combat Move - Germans 2 bombers moved from Norway to Western Germany 1 bomber moved from Norway to Finland 1 tactical_bomber moved from Norway to Finland 1 fighter moved from Bryansk to Finland 4 fighters moved from Vologda to Bryansk 1 infantry moved from Belarus to Smolensk 2 infantry moved from Ukraine to Bryansk 3 fighters moved from Bessarabia to Bryansk 1 aaGun and 1 artillery moved from France to Normandy Bordeaux 2 mech_infantrys moved from Western Germany to Yugoslavia 1 infantry moved from Western Germany to France 1 fighter moved from Bryansk to Ukraine 1 armour moved from Belarus to Karelia 1 armour moved from Belarus to Karelia 1 infantry moved from Bulgaria to Albania 1 tactical_bomber moved from Bryansk to Finland 1 infantry moved from Belarus to Bryansk 1 aaGun moved from Bryansk to Ukraine 1 infantry moved from Western Germany to France 1 infantry moved from Bryansk to Tambov Place Units - Germans 1 destroyer placed in 110 Sea Zone 3 infantry placed in Ukraine 3 mech_infantrys placed in Novgorod 1 bomber and 1 fighter placed in Western Germany 1 artillery and 1 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4 Germans collect 61 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : 1.00 Russians regular : -0.33 Germans regular : 0.50
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 5 PUs; Combat Move - Russians 1 infantry moved from Kazakhstan to Volgograd 2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Russia to Volgograd Combat - Russians Battle in Volgograd Russians attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 armour and 1 factory_minor Russians roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Volgograd to Russia 2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R. 1 cruiser and 1 submarine moved from 114 Sea Zone to 113 Sea Zone Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Russians collect 15 PUs; end with 20 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans regular : -0.50 Russians regular : 0.00
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@aagamerz13 Don’t forget about this game!
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@CaptainNapalm Hello. I didn’t see your last move. Japan marching now!
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 1 destroyer, 2 fighters and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese Japanese captures 8PUs while taking UK_Pacific capital Japanese converts factory_major into different units 1 mech_infantry moved from Manchuria to Amur Japanese take Amur from Russians 4 infantry moved from Manchuria to Amur 4 armour, 6 artilleries and 7 infantry moved from Burma to India Japanese take India from UK_Pacific 2 bombers moved from French Indo China to 39 Sea Zone 1 transport moved from 35 Sea Zone to 33 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 48 Sea Zone 2 infantry moved from 48 Sea Zone to Gilbert Islands 2 infantry moved from Jehol to Chahar 1 infantry moved from Anhwe to Hopei 1 mech_infantry moved from Yunnan to Szechwan 1 mech_infantry moved from Yunnan to Kweichow 3 fighters and 4 tactical_bombers moved from French Indo China to Hopei 2 fighters and 2 tactical_bombers moved from French Indo China to Kweichow 1 mech_infantry moved from French Indo China to Kweichow 1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan 1 fighter and 1 tactical_bomber moved from Hunan to Chahar 1 fighter moved from Hunan to Hopei Combat - Japanese Battle in Gilbert Islands Battle in 39 Sea Zone Japanese attack with 2 bombers British defend with 1 destroyer Japanese roll dice for 2 bombers in 39 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 39 Sea Zone Japanese win, taking Gilbert Islands from UK_Pacific with 2 bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Kweichow Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Kweichow, round 2 : 2/6 hits, 2.67 expected hits Chinese roll dice for 3 infantry in Kweichow, round 2 : 2/3 hits, 1.00 expected hits 2 mech_infantrys owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow Japanese roll dice for 2 fighters and 2 tactical_bombers in Kweichow, round 3 : 3/4 hits, 2.33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -9 Casualties for Japanese: 1 fighter and 2 mech_infantrys Casualties for Chinese: 3 infantry Battle in Chahar Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Chahar, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 4 fighters, 1 infantry and 4 tactical_bombers Chinese defend with 4 infantry Japanese roll dice for 4 fighters, 1 infantry and 4 tactical_bombers in Hopei, round 2 : 5/9 hits, 4.83 expected hits Chinese roll dice for 4 infantry in Hopei, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Hopei Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for Chinese: 4 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 infantry moved from Shan State to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 36 Sea Zone 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 mech_infantry moved from Kwangtung to 20 Sea Zone 1 mech_infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines 1 infantry moved from 36 Sea Zone to French Indo China 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 mech_infantry moved from Kwangtung to 20 Sea Zone 1 mech_infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 mech_infantry moved from 35 Sea Zone to Philippines 1 infantry moved from New Guinea to Dutch New Guinea 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 1 transport moved from 45 Sea Zone to 35 Sea Zone 2 bombers moved from 39 Sea Zone to French Indo China 1 armour moved from Yunnan to Hunan 1 armour moved from Yunnan to India 1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan 1 fighter and 1 tactical_bomber moved from Chahar to Manchuria 1 infantry moved from Jehol to Anhwe 2 infantry moved from Manchuria to Jehol 1 fighter moved from Hopei to Anhwe 1 tactical_bomber moved from Hopei to Anhwe 1 fighter moved from Hopei to Anhwe 1 fighter moved from Hopei to Anhwe 1 tactical_bomber moved from Hopei to Anhwe 1 tactical_bomber moved from Hopei to Anhwe 1 tactical_bomber moved from Hopei to Anhwe 1 fighter moved from Japan to 20 Sea Zone 1 battleship moved from 35 Sea Zone to 20 Sea Zone 2 tactical_bombers moved from Kweichow to Yunnan 1 fighter moved from Hopei to Yunnan 1 fighter moved from Kweichow to Kiangsi Place Units - Japanese 1 carrier and 1 destroyer placed in 20 Sea Zone 1 infantry placed in Kwangtung Turning on Edit Mode EDIT: Turning off Edit Mode 3 infantry placed in French Indo China 1 armour and 1 infantry placed in Manchuria 2 fighters and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 61 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -1.00 British regular : -0.33
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 airfield, 3 artilleries, 2 destroyers, 1 factory_minor, 4 infantry and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 destroyer and 2 fighters moved from 112 Sea Zone to 124 Sea Zone 1 cruiser and 2 submarines moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from Gibraltar to 110 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 bomber moved from Russia to Novgorod 2 fighters moved from Eastern United States to 110 Sea Zone 1 carrier moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 2 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 17 Sea Zone to 33 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 17 Sea Zone from Japanese 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands Combat - Americans Strategic bombing raid in Novgorod Germans roll AA dice in Novgorod : 0/1 hits, 0.17 expected hits Bombing raid in Novgorod rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Novgorod causes 3 damage total. Battle in Caroline Islands Americans attack with 1 artillery and 2 infantry Japanese defend with 1 aaGun, 1 airfield and 1 harbour 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Battle in 124 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 124 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 124 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 110 Sea Zone Americans attack with 1 carrier, 1 cruiser, 3 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport Germans defend with 1 destroyer Americans roll dice for 1 carrier, 1 cruiser, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport in 110 Sea Zone, round 2 : 3/7 hits, 3.33 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 1 carrier, 1 cruiser, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Holland Belgium Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Japanese from 48 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 destroyer and 3 submarines moved from 26 Sea Zone to 33 Sea Zone 2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 2 mech_infantrys moved from Western United States to Central United States 1 artillery, 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone 1 infantry moved from French Guiana to 88 Sea Zone 1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom 1 destroyer and 3 transports moved from 112 Sea Zone to 109 Sea Zone 1 submarine moved from 110 Sea Zone to 105 Sea Zone 1 fighter moved from 124 Sea Zone to Norway 1 fighter moved from 124 Sea Zone to Scotland 1 bomber moved from Novgorod to Russia 2 fighters moved from Cyprus to Gibraltar Place Units - Americans 1 airfield and 1 factory_minor placed in Norway 2 destroyers placed in 10 Sea Zone 2 transports placed in 101 Sea Zone 3 artilleries and 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan 1 fighter and 2 infantry moved from Shensi to Szechwan Combat - Chinese Chinese creates battle in territory Yunnan Battle in Yunnan Chinese attack with 1 infantry Japanese defend with 2 fighters and 3 tactical_bombers Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.17 expected hits Japanese roll dice for 2 fighters and 3 tactical_bombers in Yunnan, round 2 : 4/5 hits, 2.83 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 fighter Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Kansu 1 infantry moved from Suiyuyan to Kansu 5 infantry moved from Shensi to Kansu Place Units - Chinese 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 2 artilleries, 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 fighter moved from United Kingdom to Finland 1 bomber, 5 fighters and 1 tactical_bomber moved from Russia to Finland 3 artilleries and 5 infantry moved from Alexandria to Tobruk 1 armour moved from Egypt to Tobruk 1 artillery moved from Crete to 99 Sea Zone 1 artillery and 2 infantry moved from Syria to 99 Sea Zone 2 artilleries, 2 infantry and 3 transports moved from 99 Sea Zone to 98 Sea Zone 2 infantry moved from Egypt to 98 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 98 Sea Zone to 96 Sea Zone 1 carrier, 3 cruisers, 2 destroyers and 1 tactical_bomber moved from 99 Sea Zone to 96 Sea Zone 1 tactical_bomber moved from 96 Sea Zone to Tobruk 1 fighter moved from Cyprus to Tobruk 2 artilleries and 4 infantry moved from 96 Sea Zone to Tobruk Combat - British Battle in Tobruk British attack with 1 armour, 5 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber Italians defend with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry British roll dice for 3 cruisers in Tobruk, round 2 : 1/3 hits, 1.50 expected hits British roll dice for 1 armour, 5 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber in Tobruk, round 2 : 7/17 hits, 5.67 expected hits Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Tobruk, round 2 : 2/8 hits, 2.83 expected hits 1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians, 4 infantry owned by the Italians, 2 infantry owned by the British and 1 armour owned by the Italians lost in Tobruk British win, taking Tobruk from Italians with 1 armour, 5 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 24 Casualties for British: 2 infantry Casualties for Italians: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry Battle in Finland British attack with 1 bomber, 6 fighters and 1 tactical_bomber Germans defend with 1 bomber, 1 fighter and 2 tactical_bombers British roll dice for 1 bomber, 6 fighters and 1 tactical_bomber in Finland, round 2 : 4/8 hits, 4.33 expected hits Germans roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in Finland, round 2 : 1/4 hits, 1.83 expected hits 1 tactical_bomber owned by the British, 1 fighter owned by the Germans, 1 bomber owned by the Germans and 2 tactical_bombers owned by the Germans lost in Finland British win with 1 bomber and 6 fighters remaining. Battle score for attacker is 33 Casualties for British: 1 tactical_bomber Casualties for Germans: 1 bomber, 1 fighter and 2 tactical_bombers Non Combat Move - British 1 bomber and 6 fighters moved from Finland to Norway 3 aaGuns and 2 infantry moved from United Kingdom to Scotland 1 submarine moved from 81 Sea Zone to 97 Sea Zone 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 infantry moved from Syria to Iraq 1 aaGun moved from Alexandria to Egypt 1 fighter and 1 tactical_bomber moved from Tobruk to 96 Sea Zone 1 submarine moved from 80 Sea Zone to 39 Sea Zone 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 3 aaGuns and 19 infantry moved from West India to Eastern Persia 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan Place Units - British 1 artillery and 2 infantry placed in Egypt 1 artillery and 1 infantry placed in Union of South Africa 1 transport placed in 71 Sea Zone 1 transport placed in 110 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -0.67 Italians regular : -0.83 Japanese regular : 1.50 Germans AA : -0.17 Germans regular : -1.33 British regular : 0.50