@wizmark Nope, enjoy your easy kills
Game 3! aagamerz13(X) vs Captain Napalm(L+$10) BM
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I love the smell of napalm in the morning!
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Testing Forum poster
Test summary from TripleA, engine version: 2.2.20868, time: 8:29:22 AM
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TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - Germans
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - Germans Germans buy 1 armour, 1 destroyer, 1 factory_minor and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 tactical_bomber moved from Poland to France 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 battleship moved from 113 Sea Zone to 110 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 fighter moved from Western Germany to 111 Sea Zone 2 tactical_bombers moved from Western Germany to 111 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 3 armour moved from Greater Southern Germany to France Combat - Germans
Combat Hit Differential Summary :
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@aagamerz13 ok gl. scramble uk?
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@aagamerz13 No scramble
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@CaptainNapalm my submarines didnt do their first shot although it didnt matter
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - Germans Germans buy 1 armour, 1 destroyer, 1 factory_minor and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 tactical_bomber moved from Poland to France 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 battleship moved from 113 Sea Zone to 110 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 fighter moved from Western Germany to 111 Sea Zone 2 tactical_bombers moved from Western Germany to 111 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 3 armour moved from Greater Southern Germany to France Combat - Germans Battle in France Germans attack with 6 armour, 3 artilleries, 7 infantry, 4 mech_infantrys and 1 tactical_bomber British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry French roll AA dice in France : 0/1 hits, 0.17 expected hits Germans roll dice for 6 armour, 3 artilleries, 7 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 9/21 hits, 7.00 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 6/11 hits, 4.33 expected hits 1 aaGun owned by the French, 6 infantry owned by the Germans, 6 infantry owned by the French, 1 artillery owned by the British and 1 artillery owned by the French lost in France Germans roll dice for 6 armour, 3 artilleries, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 3 : 9/15 hits, 6.00 expected hits French roll dice for 2 armour and 1 fighter in France, round 3 : 2/3 hits, 1.67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 armour owned by the French, 1 fighter owned by the French and 1 armour owned by the British lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 2 artilleries, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 28 Casualties for Germans: 1 artillery and 7 infantry Casualties for British: 1 armour and 1 artillery Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Battle in 111 Sea Zone Germans attack with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 battleship, 1 cruiser and 1 destroyer Germans roll dice for 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers in 111 Sea Zone, round 2 : 5/7 hits, 3.67 expected hits British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits 1 destroyer owned by the British, 2 submarines owned by the Germans, 1 cruiser owned by the British, 1 tactical_bomber owned by the Germans and 1 battleship owned by the British lost in 111 Sea Zone Germans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 17 Casualties for Germans: 2 submarines and 1 tactical_bomber Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 110 Sea Zone Germans attack with 1 battleship, 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Germans roll dice for 1 battleship, 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers in 110 Sea Zone, round 2 : 2/8 hits, 4.33 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Units damaged: 1 battleship owned by the Germans 1 cruiser owned by the French and 1 submarine owned by the Germans lost in 110 Sea Zone Germans roll dice for 1 battleship, 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers in 110 Sea Zone, round 3 : 4/7 hits, 4.00 expected hits British roll dice for 1 battleship and 1 cruiser in 110 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone Germans win with 1 battleship, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 32 Casualties for Germans: 2 submarines Casualties for French: 1 cruiser Casualties for British: 1 battleship and 1 cruiser Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 fighter moved from Slovakia Hungary to Southern Italy 1 armour moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 tactical_bomber moved from France to Western Germany 1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone 1 infantry moved from Denmark to Western Germany 1 infantry moved from Denmark to Western Germany 3 aaGuns moved from Western Germany to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 tactical_bomber moved from 111 Sea Zone to Holland Belgium 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium 1 bomber moved from 111 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 2 fighters moved from 111 Sea Zone to Western Germany 1 fighter moved from 110 Sea Zone to Western Germany 1 infantry moved from Slovakia Hungary to Romania 2 artilleries and 6 infantry moved from Greater Southern Germany to Slovakia Hungary 3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland 1 armour moved from Poland to Slovakia Hungary 1 submarine moved from 117 Sea Zone to 124 Sea Zone Place Units - Germans 1 factory_minor placed in Romania 1 armour and 1 mech_infantry placed in Germany 1 destroyer placed in 112 Sea Zone Turn Complete - Germans Germans collect 37 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
French regular : 2.00 Germans regular : 4.00 British regular : 1.67 French AA : -0.17
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 6 infantry moved from Amur to Buryatia 2 aaGuns and 6 infantry moved from Sakha to Buryatia 1 submarine moved from 127 Sea Zone to 111 Sea Zone 2 aaGuns, 1 artillery and 6 infantry moved from Novgorod to Belarus 3 infantry moved from Baltic States to Belarus 1 infantry moved from Archangel to Belarus 2 infantry moved from Karelia to Novgorod 3 infantry moved from Vyborg to Novgorod 2 infantry moved from Eastern Poland to Belarus 2 infantry moved from Bessarabia to Western Ukraine 2 infantry moved from Caucasus to Rostov 1 armour and 1 mech_infantry moved from Volgograd to Bryansk 1 armour and 1 mech_infantry moved from Russia to Belarus 1 fighter and 1 tactical_bomber moved from Russia to Novgorod 2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk 3 infantry moved from Ukraine to Bryansk 1 artillery and 1 infantry moved from Western Ukraine to Bryansk Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 3 infantry placed in Novgorod 6 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Japanese round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 3 transports; Remaining resources: 5 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Americans Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Japanese takes Political Action: Political Action Japanese To War With British And ANZAC Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 2 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 artillery and 2 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kiangsi to 20 Sea Zone 1 infantry moved from Kiangsi to Kwangtung 1 artillery and 1 infantry moved from Kiangsi to Hunan 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 destroyer moved from 33 Sea Zone to 62 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines 1 fighter moved from Formosa to 20 Sea Zone 1 cruiser and 1 fighter moved from 20 Sea Zone to 37 Sea Zone 1 bomber moved from Japan to 37 Sea Zone 1 bomber moved from Japan to Yunnan 1 submarine moved from 19 Sea Zone to 35 Sea Zone 1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Okinawa to Kwangtung 1 artillery moved from Manchuria to 19 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 2 tactical_bombers moved from Japan to 6 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 2 fighters and 3 tactical_bombers moved from 6 Sea Zone to Kwangtung 2 fighters and 2 tactical_bombers moved from Manchuria to Hunan Combat - Japanese
Combat Hit Differential Summary :
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@aagamerz13 Philipines scramble?
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@aagamerz13 No scramble
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 3 transports; Remaining resources: 5 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Americans Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Japanese takes Political Action: Political Action Japanese To War With British And ANZAC Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 2 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 artillery and 2 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kiangsi to 20 Sea Zone 1 infantry moved from Kiangsi to Kwangtung 1 artillery and 1 infantry moved from Kiangsi to Hunan 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 destroyer moved from 33 Sea Zone to 62 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines 1 fighter moved from Formosa to 20 Sea Zone 1 cruiser and 1 fighter moved from 20 Sea Zone to 37 Sea Zone 1 bomber moved from Japan to 37 Sea Zone 1 bomber moved from Japan to Yunnan 1 submarine moved from 19 Sea Zone to 35 Sea Zone 1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Okinawa to Kwangtung 1 artillery moved from Manchuria to 19 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 2 tactical_bombers moved from Japan to 6 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 2 fighters and 3 tactical_bombers moved from 6 Sea Zone to Kwangtung 2 fighters and 2 tactical_bombers moved from Manchuria to Hunan Combat - Japanese Battle in Borneo Battle in 62 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 62 Sea Zone ANZAC win, taking Borneo from UK_Pacific with 1 destroyer and 1 transport remaining. Battle score for attacker is -8 Casualties for Japanese: 1 destroyer Battle in 35 Sea Zone Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports in 35 Sea Zone, round 2 : 4/7 hits, 3.33 expected hits Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 35 Sea Zone Japanese win with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer and 1 submarine Battle in 37 Sea Zone Japanese attack with 1 bomber, 1 cruiser and 1 fighter British defend with 1 battleship Japanese roll dice for 1 bomber, 1 cruiser and 1 fighter in 37 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship in 37 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 bomber, 1 cruiser and 1 fighter in 37 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits British roll dice for 1 battleship in 37 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 battleship owned by the British lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 bomber, 1 cruiser and 1 fighter remaining. Battle score for attacker is 20 Casualties for British: 1 battleship Battle in Kwangtung Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Kwangtung, round 2 : 5/7 hits, 3.67 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Philippines Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 4/6 hits, 2.50 expected hits Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Japanese, 2 infantry owned by the Americans and 1 fighter owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Japanese: 1 infantry Casualties for Americans: 1 fighter and 2 infantry Battle in Hunan Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 3/6 hits, 3.00 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 6/6 hits, 2.67 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for Chinese: 4 infantry Non Combat Move - Japanese 1 infantry moved from Kwangsi to French Indo China 1 bomber, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi 3 fighters and 3 tactical_bombers moved from Kwangtung to Kwangsi 1 carrier moved from 33 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 fighter moved from 37 Sea Zone to Siam 1 bomber moved from 37 Sea Zone to Kwangsi 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 battleship moved from 19 Sea Zone to 6 Sea Zone 1 destroyer moved from 19 Sea Zone to 6 Sea Zone 1 fighter moved from Korea to Kiangsi 1 fighter moved from Japan to Kwangsi 1 mech_infantry moved from Manchuria to Anhwe 1 aaGun and 6 infantry moved from Manchuria to Jehol 4 infantry moved from Korea to Manchuria 1 infantry moved from Kiangsu to Kiangsi 1 artillery and 2 infantry moved from Kiangsu to Anhwe 1 artillery and 2 infantry moved from Shantung to Anhwe 1 artillery moved from Jehol to Anhwe Place Units - Japanese 3 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 41 PUs; end with 46 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : 1.17 Japanese regular : 5.17 UK_Pacific regular : -0.67 ANZAC regular : 0.67 British regular : -1.33
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans Non Combat Move - Americans 1 bomber moved from Central United States to United Kingdom 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour moved from Central United States to 101 Sea Zone 1 armour, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Eastern United States to Gibraltar 1 infantry and 3 mech_infantrys moved from Central United States to Western United States 2 aaGuns and 1 artillery moved from Eastern United States to Central United States 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 fighter moved from Western United States to Eastern United States 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone 1 carrier and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Hunan 1 fighter moved from Szechwan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Shensi to Szechwan 1 fighter moved from Hunan to Szechwan Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Purchase Units - British British buy 1 airfield and 1 factory_minor; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry; Remaining resources: 2 PUs; Combat Move - British 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone 1 fighter moved from Malta to 96 Sea Zone 1 destroyer moved from 106 Sea Zone to 124 Sea Zone 2 fighters moved from United Kingdom to 110 Sea Zone 1 destroyer moved from 109 Sea Zone to 110 Sea Zone 1 mech_infantry moved from Egypt to Ethiopia 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia 1 fighter and 1 tactical_bomber moved from India to Yunnan 1 fighter and 2 infantry moved from Burma to Yunnan 1 fighter moved from Gibraltar to 110 Sea Zone 1 bomber moved from United Kingdom to 124 Sea Zone 1 fighter moved from Scotland to 110 Sea Zone Combat - British Battle in 96 Sea Zone British attack with 1 fighter, 1 submarine and 1 tactical_bomber Italians defend with 1 destroyer and 1 transport British roll dice for 1 fighter, 1 submarine and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in 124 Sea Zone British attack with 1 bomber and 1 destroyer Germans defend with 1 submarine British roll dice for 1 bomber and 1 destroyer in 124 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 124 Sea Zone British win with 1 bomber remaining. Battle score for attacker is -2 Casualties for British: 1 destroyer Casualties for Germans: 1 submarine Battle in 110 Sea Zone British attack with 1 destroyer and 4 fighters Germans defend with 1 battleship British roll dice for 1 destroyer and 4 fighters in 110 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone British win with 4 fighters remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer Casualties for Germans: 1 battleship Battle in Ethiopia British attack with 2 artilleries, 2 infantry and 1 mech_infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 cruiser in Ethiopia, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Ethiopia, round 2 : 1/5 hits, 1.50 expected hits Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Italians and 2 infantry owned by the British lost in Ethiopia British roll dice for 2 artilleries and 1 mech_infantry in Ethiopia, round 3 : 0/3 hits, 1.00 expected hits Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the British lost in Ethiopia British roll dice for 1 artillery and 1 mech_infantry in Ethiopia, round 4 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 4 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Ethiopia British roll dice for 1 artillery in Ethiopia, round 5 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 artillery in Ethiopia, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Ethiopia British win, taking Ethiopia from Italians with 1 artillery remaining. Battle score for attacker is -4 Casualties for British: 1 artillery, 2 infantry and 1 mech_infantry Casualties for Italians: 1 artillery and 2 infantry Battle in Yunnan British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/5 hits, 2.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Yunnan to India 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 3 aaGuns and 5 infantry moved from India to Burma 3 infantry moved from Malaya to Shan State 1 destroyer moved from 39 Sea Zone to 76 Sea Zone 2 infantry moved from Union of South Africa to Rhodesia 1 destroyer moved from 71 Sea Zone to 81 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 armour, 1 artillery and 1 infantry moved from Alexandria to Egypt 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 aaGun and 1 infantry moved from Malta to 96 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone 1 aaGun and 1 infantry moved from 81 Sea Zone to Egypt 1 infantry moved from Alexandria to Egypt 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery and 1 infantry moved from Ontario to Quebec 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 109 Sea Zone to 106 Sea Zone 2 fighters moved from 110 Sea Zone to Gibraltar 1 tactical_bomber moved from 96 Sea Zone to Egypt 1 fighter moved from 96 Sea Zone to 92 Sea Zone 1 fighter moved from 110 Sea Zone to 92 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom 2 infantry moved from Scotland to United Kingdom 1 aaGun moved from Scotland to United Kingdom 1 bomber moved from 124 Sea Zone to United Kingdom Place Units - British 1 factory_minor placed in Egypt 1 airfield placed in Gibraltar Turn Complete - British British collect 29 PUs; end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 5 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4 UK_Pacific collect 10 PUs; end with 12 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs Some Units in India change ownership: 5 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17 Italians regular : 1.00 Japanese regular : -1.00 Germans regular : 1.17 British regular : 1.17
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 destroyer moved from 95 Sea Zone to 96 Sea Zone 1 fighter moved from Southern Italy to 96 Sea Zone 1 cruiser and 1 submarine moved from 95 Sea Zone to 93 Sea Zone 1 fighter moved from Southern Italy to 93 Sea Zone 1 bomber moved from Northern Italy to 93 Sea Zone 2 infantry moved from Southern Italy to 95 Sea Zone 2 infantry moved from Albania to Greece 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Greece 2 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Greece 2 artilleries and 2 infantry moved from Northern Italy to Southern France 1 armour moved from Albania to Greece 1 infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British Combat - Italians Battle in 96 Sea Zone Italians attack with 1 destroyer and 1 fighter British defend with 1 submarine Italians roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits British roll dice for 1 submarine in 96 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 96 Sea Zone Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in 93 Sea Zone Italians attack with 1 bomber, 1 cruiser, 1 fighter and 1 submarine French defend with 1 cruiser and 1 destroyer Italians roll dice for 1 bomber, 1 cruiser, 1 fighter and 1 submarine in 93 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits 1 destroyer owned by the French, 1 fighter owned by the Italians and 1 submarine owned by the Italians lost in 93 Sea Zone Italians roll dice for 1 bomber and 1 cruiser in 93 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits French roll dice for 1 cruiser in 93 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the French lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Neutral with 1 bomber and 1 cruiser remaining. Battle score for attacker is 4 Casualties for Italians: 1 fighter and 1 submarine Casualties for French: 1 cruiser and 1 destroyer Battle in Greece Italians attack with 1 armour and 6 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 armour and 6 infantry in Greece, round 2 : 1/7 hits, 1.50 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits 2 infantry owned by the Neutral_Allies lost in Greece Italians roll dice for 1 armour and 6 infantry in Greece, round 3 : 2/7 hits, 1.50 expected hits Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece Italians win, taking Greece from Neutral_Allies with 1 armour and 5 infantry remaining. Battle score for attacker is 9 Casualties for Neutral_Allies: 4 infantry Casualties for Italians: 1 infantry Turning on Edit Mode EDIT: Removing units owned by Italians from 93 Sea Zone: 1 cruiser EDIT: Adding units owned by Italians to Southern Italy: 1 fighter EDIT: Turning off Edit Mode Battle in Southern France Italians attack with 2 artilleries and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 0/4 hits, 1.33 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Southern France Italians roll dice for 2 artilleries in Southern France, round 3 : 1/2 hits, 0.67 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the French and 1 artillery owned by the Italians lost in Southern France Italians roll dice for 1 artillery in Southern France, round 4 : 0/1 hits, 0.33 expected hits French roll dice for 1 artillery in Southern France, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Southern France French win with 1 artillery remaining. Battle score for attacker is -11 Casualties for Italians: 2 artilleries and 2 infantry Casualties for French: 1 infantry Non Combat Move - Italians 1 fighter moved from 96 Sea Zone to Southern Italy 1 bomber moved from 93 Sea Zone to Southern Italy 1 armour moved from Northern Italy to Slovakia Hungary 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria 1 artillery and 1 infantry moved from Libya to Tobruk Place Units - Italians 1 armour and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4 Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
French regular : 3.00 Italians regular : -1.33 Neutral_Allies regular : -1.00 British regular : -0.33
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 2 fighters moved from New Zealand to Queensland 1 destroyer moved from 62 Sea Zone to 63 Sea Zone 2 aaGuns moved from New South Wales to Queensland 1 artillery moved from Queensland to New South Wales Place Units - ANZAC 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3 1 infantry moved from Tunisia to Libya French take Libya from Italians Combat - French Non Combat Move - French 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Syria to Trans-Jordan 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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@aagamerz13 I see the French put up a good fight against the Italian aggression!
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@CaptainNapalm yes indeed, Japan had a good round so I’m ok with it
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 10 armour and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Germans 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 2 infantry moved from Slovakia Hungary to Yugoslavia 2 artilleries moved from France to Normandy Bordeaux 2 mech_infantrys moved from France to Southern France 2 mech_infantrys moved from France to Yugoslavia 4 armour moved from France to Yugoslavia 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 infantry moved from Poland to Eastern Poland Germans take Eastern Poland from Russians 2 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 destroyer moved from 112 Sea Zone to 111 Sea Zone 1 fighter moved from Holland Belgium to 111 Sea Zone 1 tactical_bomber moved from Holland Belgium to 111 Sea Zone 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux 1 bomber moved from Western Germany to Normandy Bordeaux 1 bomber moved from Western Germany to Southern France Combat - Germans Battle in 111 Sea Zone Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 submarine in 111 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 111 Sea Zone Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Germans: 1 destroyer Casualties for Russians: 1 submarine Battle in Yugoslavia Germans attack with 4 armour, 2 infantry and 2 mech_infantrys Neutral_Allies defend with 5 infantry Germans roll dice for 4 armour, 2 infantry and 2 mech_infantrys in Yugoslavia, round 2 : 2/8 hits, 2.67 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits 2 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia 1 infantry owned by the Germans, 4 armour owned by the Germans and 2 mech_infantrys owned by the Germans retreated to Slovakia Hungary Neutral_Allies win with 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 2 infantry Battle in Normandy Bordeaux Germans attack with 2 artilleries, 1 bomber and 1 tactical_bomber French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 artilleries, 1 bomber and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/4 hits, 1.83 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 2 artilleries, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in Southern France Germans attack with 1 bomber and 2 mech_infantrys French defend with 1 artillery, 1 factory_minor and 1 harbour Germans roll dice for 1 bomber and 2 mech_infantrys in Southern France, round 2 : 1/3 hits, 1.00 expected hits French roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the French lost in Southern France Germans win, taking Southern France from French with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for French: 1 artillery Non Combat Move - Germans Trigger Germans Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French 3 aaGuns, 3 artilleries and 12 infantry moved from Poland to Eastern Poland 1 armour and 1 mech_infantry moved from Germany to Eastern Poland 2 armour, 2 artilleries and 5 infantry moved from Slovakia Hungary to Eastern Poland 1 armour moved from Bulgaria to Eastern Poland 2 infantry moved from Romania to Eastern Poland 4 infantry moved from Bulgaria to Romania 1 fighter moved from Southern Italy to Alexandria 2 fighters moved from Western Germany to Alexandria 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany 1 bomber moved from Southern France to Slovakia Hungary 1 bomber moved from Normandy Bordeaux to Slovakia Hungary 1 tactical_bomber moved from Holland Belgium to Southern Italy 1 tactical_bomber moved from Western Germany to Slovakia Hungary 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 fighter moved from Western Germany to Slovakia Hungary 2 armour moved from France to Greater Southern Germany 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from Western Germany to France 1 infantry moved from Western Germany to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 2 aaGuns moved from Holland Belgium to Western Germany Place Units - Germans 1 submarine placed in 112 Sea Zone 3 armour placed in Romania 7 armour placed in Germany Turn Complete - Germans Germans collect 45 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
French regular : -1.00 Neutral_Allies regular : -0.67 Russians regular : 0.83 Germans regular : 0.00
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians 1 fighter and 1 infantry moved from Novgorod to Baltic States 1 fighter, 2 infantry and 1 tactical_bomber moved from Novgorod to Karelia 1 infantry moved from Novgorod to Baltic States Combat - Russians Battle in Baltic States Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Karelia Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Karelia, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 2 infantry in Karelia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 1 fighter moved from Baltic States to Russia 1 fighter and 1 tactical_bomber moved from Karelia to Russia 2 aaGuns, 1 armour, 1 artillery, 13 infantry and 1 mech_infantry moved from Belarus to Bryansk 2 infantry moved from Western Ukraine to Bryansk 1 artillery and 2 infantry moved from Ukraine to Bryansk 2 infantry moved from Rostov to Bryansk 1 infantry moved from Novgorod to Belarus 1 cruiser moved from 115 Sea Zone to 114 Sea Zone 6 infantry moved from Russia to Bryansk 2 aaGuns and 18 infantry moved from Buryatia to Amur 2 infantry moved from Novgorod to Archangel 1 infantry moved from Bryansk to Western Ukraine Place Units - Russians 1 infantry placed in Ukraine 1 artillery and 9 infantry placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans regular : -1.00 Russians regular : 0.67