Thanks for the update. Enjoy your travels :)
Trulpen Tournament - PTV - Low Rollers (Axis +5) vs. GeneralDeath (Allies)
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 bomber, 4 infantry, 4 submarines, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Hawaiian Islands to 25 Sea Zone 2 infantry moved from Gibraltar to 94 Sea Zone 2 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Greece 1 fighter and 1 tactical_bomber moved from Western United States to 32 Sea Zone 1 destroyer moved from 28 Sea Zone to 32 Sea Zone 1 fighter moved from Hawaiian Islands to 33 Sea Zone 2 fighters moved from Hawaiian Islands to 50 Sea Zone 1 submarine moved from 55 Sea Zone to 50 Sea Zone 1 submarine moved from 55 Sea Zone to 56 Sea Zone 1 submarine moved from 55 Sea Zone to 47 Sea Zone 1 fighter moved from 55 Sea Zone to 56 Sea Zone 1 tactical_bomber moved from 55 Sea Zone to 47 Sea Zone 3 fighters moved from 55 Sea Zone to 56 Sea Zone 3 fighters moved from 55 Sea Zone to 47 Sea Zone 1 fighter moved from 55 Sea Zone to 47 Sea Zone 1 fighter moved from 55 Sea Zone to 56 Sea Zone 1 submarine moved from 28 Sea Zone to 9 Sea Zone 1 mech_infantry moved from Libya to Alexandria Combat - Americans Battle in Greece Battle in 33 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 33 Sea Zone Americans win, taking Greece from Germans with 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in 9 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 9 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in 25 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 25 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in 56 Sea Zone Americans attack with 5 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 56 Sea Zone Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 50 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 50 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 50 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 32 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 32 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 32 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Battle in 47 Sea Zone Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 47 Sea Zone Americans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from New Guinea: 1 infantry EDIT: Adding units owned by Americans to Dutch New Guinea: 1 infantry EDIT: Changing ownership of Dutch New Guinea from Japanese to Americans EDIT: Turning off Edit Mode 1 carrier and 1 submarine moved from 28 Sea Zone to 27 Sea Zone 1 fighter moved from 25 Sea Zone to 27 Sea Zone 1 fighter and 1 tactical_bomber moved from 32 Sea Zone to 27 Sea Zone 1 carrier and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone 1 fighter moved from 33 Sea Zone to 27 Sea Zone 4 fighters and 1 tactical_bomber moved from 47 Sea Zone to 55 Sea Zone 2 fighters moved from 50 Sea Zone to 27 Sea Zone 1 carrier moved from 55 Sea Zone to 27 Sea Zone 5 fighters moved from 56 Sea Zone to 55 Sea Zone 1 destroyer moved from 55 Sea Zone to 56 Sea Zone 1 infantry moved from New Guinea to 55 Sea Zone 1 infantry moved from 55 Sea Zone to Queensland 1 armour moved from Iraq to Baluchistan 1 infantry moved from Algeria to Morocco 2 aaGuns and 3 infantry moved from Central United States to 104 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 94 Sea Zone to 113 Sea Zone 2 aaGuns, 1 cruiser, 1 destroyer, 3 infantry and 3 transports moved from 104 Sea Zone to 90 Sea Zone 1 infantry moved from French Guiana to 90 Sea Zone 2 aaGuns, 1 cruiser, 1 destroyer, 4 infantry and 3 transports moved from 90 Sea Zone to 93 Sea Zone 2 aaGuns and 4 infantry moved from 93 Sea Zone to Morocco 1 destroyer moved from 55 Sea Zone to 36 Sea Zone 1 destroyer moved from 55 Sea Zone to 46 Sea Zone Place Units - Americans 1 bomber and 2 tactical_bombers placed in Western United States 4 infantry placed in Western United States 1 submarine and 1 transport placed in 11 Sea Zone Americans undo move 2. 2 infantry placed in Western United States 1 transport placed in 104 Sea Zone 2 infantry placed in Central United States 3 submarines placed in 11 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Jehol to Shantung Chinese take Shantung from Japanese 1 infantry moved from Tsinghai to Szechwan 1 fighter moved from Anhwe to Szechwan 4 infantry moved from Anhwe to Hopei Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Hopei, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Hopei, round 3 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Anhwe 6 infantry moved from Shansi to Anhwe Place Units - Chinese 6 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 15 PUs; end with 15 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 7 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - British 2 transports moved from 94 Sea Zone to 113 Sea Zone 4 infantry moved from United Kingdom to 113 Sea Zone 4 infantry moved from 113 Sea Zone to Holland Belgium 1 fighter and 1 tactical_bomber moved from United Kingdom to Holland Belgium 1 battleship moved from 94 Sea Zone to 113 Sea Zone 1 armour moved from Baluchistan to Central India UK_Pacific take Central India from Japanese 1 armour moved from Central India to Baluchistan 1 infantry moved from Western India to 81 Sea Zone 1 infantry and 1 transport moved from 81 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Sumatra Combat - British Battle in Sumatra Battle in Holland Belgium British attack with 1 fighter, 4 infantry and 1 tactical_bomber Germans defend with 1 infantry British roll dice for 1 battleship in Holland Belgium, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium British win, taking Sumatra from Japanese, taking Holland Belgium from Germans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Holland Belgium to United Kingdom 1 carrier, 1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 113 Sea Zone 1 fighter moved from Gibraltar to 113 Sea Zone 1 destroyer moved from 93 Sea Zone to 113 Sea Zone 3 submarines and 1 transport moved from 109 Sea Zone to 93 Sea Zone 1 infantry and 1 transport moved from 94 Sea Zone to 113 Sea Zone 1 aaGun moved from United Kingdom to 113 Sea Zone 1 aaGun moved from 113 Sea Zone to Holland Belgium 7 infantry moved from Southern Persia to Baluchistan 1 armour moved from Iraq to Baluchistan 3 infantry moved from Trans-Jordan to Iraq 4 infantry moved from Egypt to Trans-Jordan 2 infantry moved from Union of South Africa to 73 Sea Zone 2 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone 2 infantry moved from 82 Sea Zone to Baluchistan 1 carrier and 3 destroyers moved from 81 Sea Zone to 82 Sea Zone 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 82 Sea Zone Place Units - British 1 destroyer and 2 submarines placed in 113 Sea Zone 1 artillery and 2 infantry placed in Southern Persia 3 infantry placed in Egypt 2 infantry placed in United Kingdom Turn Complete - British British collect 42 PUs; end with 42 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 51 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : 0.50 Japanese regular : -1.17 Germans regular : -0.33 British regular : 0.33
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What is the 2nd plane on the USA carrier in 113, a UK fighter or a UK tac? Thanks
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@gamerman01 a fighter.
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy nothing; Remaining resources: 6 PUs; Combat Move - Italians 1 fighter moved from Ukraine to 99 Sea Zone Combat - Italians Battle in 99 Sea Zone Italians attack with 1 fighter British defend with 5 submarines; Americans defend with 1 transport 5 submarines owned by the British Submerged 1 transport owned by the Americans lost in 99 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Non Combat Move - Italians 1 fighter moved from 99 Sea Zone to Southern Italy 1 artillery moved from Northern Italy to Southern Italy 1 infantry moved from Southern Italy to Northern Italy 1 artillery and 2 infantry moved from Romania to Bulgaria 1 tactical_bomber moved from Bessarabia to France 1 aaGun moved from France to Normandy Bordeaux Turn Complete - Italians Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4,4,5,5,6,1,2,2,4 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 3,1,2,2 Italians collect 6 PUs (9 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 marine moved from Queensland to 55 Sea Zone 1 cruiser and 1 marine moved from 55 Sea Zone to 59 Sea Zone 1 marine moved from 59 Sea Zone to Java 2 infantry moved from Queensland to 55 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Celebes 1 artillery and 1 infantry moved from Queensland to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 49 Sea Zone 1 artillery and 1 infantry moved from 49 Sea Zone to Gilbert Islands 1 submarine moved from 24 Sea Zone to 27 Sea Zone Combat - ANZAC Battle in Java Battle in Celebes Battle in Gilbert Islands ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Gilbert Islands, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Gilbert Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Gilbert Islands ANZAC win, taking Java from Japanese, taking Celebes from Japanese, taking Gilbert Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 infantry moved from 113 Sea Zone to Holland Belgium Place Units - ANZAC 1 submarine and 1 transport placed in 55 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.33
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TripleA Manual Gamesave Post: Germans round 9
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 carrier, 1 destroyer, 10 infantry and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 2 infantry moved from Western Germany to Holland Belgium 3 armour and 3 mech_infantrys moved from Germany to Holland Belgium 1 infantry moved from France to Holland Belgium 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 artillery moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 2 fighters moved from Leningrad to 115 Sea Zone 1 fighter moved from Leningrad to Western Germany 1 fighter moved from Bessarabia to Western Germany 1 fighter moved from Bessarabia to France 1 infantry moved from Northern Belarus to Southern Belarus 1 tactical_bomber moved from Leningrad to Southern Belarus 1 bomber moved from Bessarabia to Kursk 1 bomber moved from Bessarabia to Southern Belarus 1 infantry moved from Ukraine to Kursk 4 artilleries and 6 infantry moved from Ukraine to Rostov 1 fighter moved from Bessarabia to Southern Belarus 1 submarine moved from 127 Sea Zone to 115 Sea Zone 1 fighter moved from Bessarabia to Western Germany 2 tactical_bombers moved from Bessarabia to 115 Sea Zone 1 bomber moved from Leningrad to Kursk Combat - Germans Battle in Holland Belgium Germans attack with 3 armour, 1 artillery, 1 fighter, 5 infantry and 3 mech_infantrys British defend with 1 aaGun and 4 infantry; ANZAC defend with 1 infantry British roll AA dice in Holland Belgium : 0/1 hits, 0.17 expected hits Germans roll dice for 3 armour, 1 artillery, 1 fighter, 5 infantry and 3 mech_infantrys in Holland Belgium, round 2 : 6/13 hits, 4.33 expected hits British roll dice for 1 aaGun and 5 infantry in Holland Belgium, round 2 : 2/5 hits, 1.67 expected hits 1 infantry owned by the ANZAC, 1 aaGun owned by the British, 2 infantry owned by the Germans and 4 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 3 armour, 1 artillery, 1 fighter, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 14 Casualties for Germans: 2 infantry Casualties for British: 1 aaGun and 4 infantry Casualties for ANZAC: 1 infantry
Combat Hit Differential Summary :
British AA : -0.17 Germans regular : 1.67 British regular : 0.33
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@regularkid hey boys, I was actually doing a trial run on a move and didn’t realize i had clicked “play by forum” so the battle rolled. I’ll commit to it.
The battle at issue is Holland. Please let me know if you’d like to scramble, in which case I will reroll it. Thanks!
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@regularkid No scramble.
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 carrier, 1 destroyer, 10 infantry and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 2 infantry moved from Western Germany to Holland Belgium 3 armour and 3 mech_infantrys moved from Germany to Holland Belgium 1 infantry moved from France to Holland Belgium 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 artillery moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 2 fighters moved from Leningrad to 115 Sea Zone 1 fighter moved from Leningrad to Western Germany 1 fighter moved from Bessarabia to Western Germany 1 fighter moved from Bessarabia to France 1 infantry moved from Northern Belarus to Southern Belarus 1 tactical_bomber moved from Leningrad to Southern Belarus 1 bomber moved from Bessarabia to Kursk 1 bomber moved from Bessarabia to Southern Belarus 1 infantry moved from Ukraine to Kursk 4 artilleries and 6 infantry moved from Ukraine to Rostov 1 fighter moved from Bessarabia to Southern Belarus 1 submarine moved from 127 Sea Zone to 115 Sea Zone 1 fighter moved from Bessarabia to Western Germany 2 tactical_bombers moved from Bessarabia to 115 Sea Zone 1 bomber moved from Leningrad to Kursk Combat - Germans Battle in Holland Belgium Germans attack with 3 armour, 1 artillery, 1 fighter, 5 infantry and 3 mech_infantrys British defend with 1 aaGun and 4 infantry; ANZAC defend with 1 infantry British roll AA dice in Holland Belgium : 0/1 hits, 0.17 expected hits Germans roll dice for 3 armour, 1 artillery, 1 fighter, 5 infantry and 3 mech_infantrys in Holland Belgium, round 2 : 6/13 hits, 4.33 expected hits British roll dice for 1 aaGun and 5 infantry in Holland Belgium, round 2 : 2/5 hits, 1.67 expected hits 1 infantry owned by the ANZAC, 1 aaGun owned by the British, 2 infantry owned by the Germans and 4 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 3 armour, 1 artillery, 1 fighter, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 14 Casualties for Germans: 2 infantry Casualties for British: 1 aaGun and 4 infantry Casualties for ANZAC: 1 infantry Battle in Kursk Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Kursk, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kursk Germans win, taking Kursk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Southern Belarus Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 4/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Southern Belarus Germans win, taking Southern Belarus from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 4 artilleries and 6 infantry Russians defend with 3 infantry Germans roll dice for 4 artilleries and 6 infantry in Rostov, round 2 : 5/10 hits, 3.00 expected hits Russians roll dice for 3 infantry in Rostov, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 4 artilleries and 6 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Rostov: 1 infantry EDIT: Turning off Edit Mode EDIT: 1 tactical_bomber moved from 115 Sea Zone to Western Germany 1 fighter moved from Holland Belgium to 115 Sea Zone 1 bomber moved from Southern Belarus to Leningrad 1 bomber moved from Kursk to Leningrad 1 fighter and 1 tactical_bomber moved from Southern Belarus to Leningrad 1 artillery and 5 infantry moved from Finland to Norway 1 bomber moved from Kursk to Eastern Poland 2 infantry moved from Leningrad to Northern Belarus 1 infantry moved from Novgorod to Vologda 1 infantry moved from Novgorod to Vologda 1 infantry moved from Novgorod to Vologda 1 infantry moved from Novgorod to Vologda 1 aaGun moved from Northern Belarus to Novgorod 3 artilleries moved from Novgorod to Northern Belarus 1 infantry moved from Leningrad to Novgorod 4 artilleries moved from Novgorod to Northern Belarus 1 infantry moved from Romania to Bulgaria 1 aaGun, 10 armour and 11 mech_infantrys moved from Ukraine to Rostov 1 infantry moved from Romania to Eastern Poland 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 aaGun moved from Normandy Bordeaux to Holland Belgium Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 115 Sea Zone 1 infantry placed in France 3 infantry placed in Leningrad 1 artillery and 2 infantry placed in Ukraine 2 infantry placed in Normandy Bordeaux Germans undo move 5. Germans undo move 4. Germans undo move 3. Germans undo move 2. Turning on Edit Mode EDIT: Removing units owned by Germans from Holland Belgium: 2 infantry EDIT: Adding units owned by Germans to Normandy Bordeaux: 2 infantry EDIT: Turning off Edit Mode 1 infantry placed in Normandy Bordeaux 3 infantry placed in Leningrad 3 infantry placed in Ukraine 1 infantry placed in Germany 1 artillery and 2 infantry placed in Germany Germans undo move 6. Germans undo move 5. Germans undo move 4. Germans undo move 3. Germans undo move 2. 1 artillery and 2 infantry placed in Ukraine 3 infantry placed in Leningrad 5 infantry placed in Germany Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Vologda: 1 aaGun and 4 infantry EDIT: Adding units owned by Germans to Novgorod: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Northern Belarus: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Northern Belarus: 2 infantry EDIT: Removing units owned by Germans from Novgorod: 2 infantry EDIT: Adding units owned by Germans to Vologda: 1 aaGun and 4 infantry EDIT: Turning off Edit Mode Germans undo move 4. 2 infantry placed in Western Germany 3 infantry placed in Germany Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
British AA : -0.17 Russians regular : -1.67 Germans regular : 5.67 British regular : 0.33
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 carrier, 1 destroyer, 10 infantry and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 2 infantry moved from Western Germany to Holland Belgium 3 armour and 3 mech_infantrys moved from Germany to Holland Belgium 1 infantry moved from France to Holland Belgium 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 artillery moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 2 fighters moved from Leningrad to 115 Sea Zone 1 fighter moved from Leningrad to Western Germany 1 fighter moved from Bessarabia to Western Germany 1 fighter moved from Bessarabia to France 1 infantry moved from Northern Belarus to Southern Belarus 1 tactical_bomber moved from Leningrad to Southern Belarus 1 bomber moved from Bessarabia to Kursk 1 bomber moved from Bessarabia to Southern Belarus 1 infantry moved from Ukraine to Kursk 4 artilleries and 6 infantry moved from Ukraine to Rostov 1 fighter moved from Bessarabia to Southern Belarus 1 submarine moved from 127 Sea Zone to 115 Sea Zone 1 fighter moved from Bessarabia to Western Germany 2 tactical_bombers moved from Bessarabia to 115 Sea Zone 1 bomber moved from Leningrad to Kursk Combat - Germans Battle in Holland Belgium Germans attack with 3 armour, 1 artillery, 1 fighter, 5 infantry and 3 mech_infantrys British defend with 1 aaGun and 4 infantry; ANZAC defend with 1 infantry British roll AA dice in Holland Belgium : 0/1 hits, 0.17 expected hits Germans roll dice for 3 armour, 1 artillery, 1 fighter, 5 infantry and 3 mech_infantrys in Holland Belgium, round 2 : 6/13 hits, 4.33 expected hits British roll dice for 1 aaGun and 5 infantry in Holland Belgium, round 2 : 2/5 hits, 1.67 expected hits 1 infantry owned by the ANZAC, 1 aaGun owned by the British, 2 infantry owned by the Germans and 4 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 3 armour, 1 artillery, 1 fighter, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 14 Casualties for Germans: 2 infantry Casualties for British: 1 aaGun and 4 infantry Casualties for ANZAC: 1 infantry Battle in Kursk Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Kursk, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kursk Germans win, taking Kursk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Southern Belarus Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 4/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Southern Belarus Germans win, taking Southern Belarus from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 4 artilleries and 6 infantry Russians defend with 3 infantry Germans roll dice for 4 artilleries and 6 infantry in Rostov, round 2 : 5/10 hits, 3.00 expected hits Russians roll dice for 3 infantry in Rostov, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 4 artilleries and 6 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Rostov: 1 infantry EDIT: Turning off Edit Mode EDIT: 1 tactical_bomber moved from 115 Sea Zone to Western Germany 1 fighter moved from Holland Belgium to 115 Sea Zone 1 bomber moved from Southern Belarus to Leningrad 1 bomber moved from Kursk to Leningrad 1 fighter and 1 tactical_bomber moved from Southern Belarus to Leningrad 1 artillery and 5 infantry moved from Finland to Norway 1 bomber moved from Kursk to Eastern Poland 2 infantry moved from Leningrad to Northern Belarus 1 infantry moved from Novgorod to Vologda 1 infantry moved from Novgorod to Vologda 1 infantry moved from Novgorod to Vologda 1 infantry moved from Novgorod to Vologda 1 aaGun moved from Northern Belarus to Novgorod 3 artilleries moved from Novgorod to Northern Belarus 1 infantry moved from Leningrad to Novgorod 4 artilleries moved from Novgorod to Northern Belarus 1 infantry moved from Romania to Bulgaria 1 aaGun, 10 armour and 11 mech_infantrys moved from Ukraine to Rostov 1 infantry moved from Romania to Eastern Poland 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 aaGun moved from Normandy Bordeaux to Holland Belgium Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 115 Sea Zone 1 infantry placed in France 3 infantry placed in Leningrad 1 artillery and 2 infantry placed in Ukraine 2 infantry placed in Normandy Bordeaux Germans undo move 5. Germans undo move 4. Germans undo move 3. Germans undo move 2. Turning on Edit Mode EDIT: Removing units owned by Germans from Holland Belgium: 2 infantry EDIT: Adding units owned by Germans to Normandy Bordeaux: 2 infantry EDIT: Turning off Edit Mode 1 infantry placed in Normandy Bordeaux 3 infantry placed in Leningrad 3 infantry placed in Ukraine 1 infantry placed in Germany 1 artillery and 2 infantry placed in Germany Germans undo move 6. Germans undo move 5. Germans undo move 4. Germans undo move 3. Germans undo move 2. 1 artillery and 2 infantry placed in Ukraine 3 infantry placed in Leningrad 5 infantry placed in Germany Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Vologda: 1 aaGun and 4 infantry EDIT: Adding units owned by Germans to Novgorod: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Northern Belarus: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Northern Belarus: 2 infantry EDIT: Removing units owned by Germans from Novgorod: 2 infantry EDIT: Adding units owned by Germans to Vologda: 1 aaGun and 4 infantry EDIT: Turning off Edit Mode Germans undo move 4. 2 infantry placed in Western Germany 3 infantry placed in Germany Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
British AA : -0.17 Russians regular : -1.67 Germans regular : 5.67 British regular : 0.33
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 9 Purchase Units - Russians Russians buy 6 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Buryatia to Northern Manchuria 1 tactical_bomber moved from Anhwe to Northern Manchuria 14 artilleries and 32 infantry moved from Bryansk to Kursk 1 infantry moved from Smolensk to Southern Belarus 2 fighters and 1 tactical_bomber moved from Russia to Southern Belarus Combat - Russians Battle in Kursk Russians attack with 14 artilleries and 32 infantry Germans defend with 1 infantry Russians roll dice for 14 artilleries and 32 infantry in Kursk, round 2 : 13/46 hits, 12.33 expected hits Germans roll dice for 1 infantry in Kursk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kursk Russians win, taking Kursk from Germans with 14 artilleries and 31 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Southern Belarus Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Southern Belarus Russians win, taking Southern Belarus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Northern Manchuria Russians attack with 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Northern Manchuria, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Northern Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Northern Manchuria Russians win, taking Northern Manchuria from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Northern Manchuria to Buryatia 2 armour and 2 mech_infantrys moved from Yakut S.S.R. to Timguska 1 infantry moved from Kazakhstan to Northern Caucasus 1 infantry moved from Kazakhstan to Stalingrad 1 fighter and 1 tactical_bomber moved from Kazakhstan to Russia 1 aaGun moved from Bryansk to Kursk 2 fighters and 1 tactical_bomber moved from Southern Belarus to Russia 1 armour and 1 mech_infantry moved from Russia to Kursk 1 infantry moved from Samara to Kazakhstan 1 armour and 1 mech_infantry moved from Urals to Russia 1 infantry moved from Gorky to Samara 1 infantry moved from Yaroslavl to Russia 7 infantry moved from Russia to Samara 2 infantry moved from Russia to Bryansk Place Units - Russians 6 artilleries and 4 infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : 0.33 Russians regular : 1.17
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Life has been getting overwhelming lately - will play when I’m able, thank you
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I’m sorry I have to delay more - yesterday my back flared up and I am having massive pain and problems moving. Have an appointment this afternoon and then a massage tomorrow morning - just trying to get back in action.
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@gamerman01 I was just about to reach out and see how it was looking. Back issues are no joke, take care of yourself and we look forward to Japan’s very difficult turn when you have time :)
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@gamerman01 Wanted to check in and see if you are ok?
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Thank you, Drake!! I really appreciate the kind sentiments. I just got home from an appointment and we have a new revelation - it seems to have been a kidney problem this whole time. Easy for me to overlook the organs because I have had many years of sporadic and sometimes major, back pain. Muscular or spinal column or what have you, so that is always my first suspect.
Anyway, I have immediately begun taking the treatment for kidney bacteria or kidney stone, and we expect it to have a big effect in as little as 2 days. A lot of things make sense now, and it’s a big load off my mind. If this treatment doesn’t help, we’ll reassess.
It was really hard not knowing when it was ever going to get better, and I feel bad leaving 3 guys in the lurch, but am glad I can finally give you a report.
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@gamerman01 just happy to hear you are on the mend. Take your time the game is not going anywhere.
Best -
Much appreciated
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Kind sirs -
Feeling much better the past couple of days and getting some of the most urgent work done at home, thank goodness. Going to job site tomorrow. Need to keep my clients from getting jittery first, then can re-visit our awesome and intense game. Thank you for your patience and understanding! -
@gamerman01 so happy to hear my friend. We will be here waiting when your on the mend:)