Trulpen Tournament - PTV - Low Rollers (Axis +5) vs. GeneralDeath (Allies)


  • TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 submarine moved from 130 Sea Zone to 128 Sea Zone
            1 infantry moved from Archangel to Leningrad
            2 infantry moved from Karelia to Archangel
            3 infantry moved from Vyborg to Leningrad
            3 infantry moved from Baltic States to Northern Belarus
            2 infantry moved from Eastern Poland to Southern Belarus
            2 infantry moved from Bessarabia to Ukraine
            1 artillery and 1 infantry moved from Western Ukraine to Ukraine
            3 infantry moved from Ukraine to Kursk
            2 infantry moved from Southern Caucasus to Northern Caucasus
            1 armour and 1 mech_infantry moved from Stalingrad to Kursk
            1 armour and 1 mech_infantry moved from Russia to Novgorod
            1 fighter and 1 tactical_bomber moved from Russia to Leningrad
            2 aaGuns, 1 artillery and 1 infantry moved from Russia to Smolensk
            3 infantry moved from Amur to Buryatia
            2 aaGuns and 6 infantry moved from Sakha to Buryatia
            3 infantry moved from Siberia to Sakha
    
        Place Units - Russians
            3 infantry placed in Leningrad
            3 infantry placed in Ukraine
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 46 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • Working today, will play tonight - first time with PTV and coordinating with Kid so may take a bit, thanks


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.1.20365, time: 2:14:46 AM
    Savegame


  • TripleA Move Summary: Japanese round 1

    TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Allies
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Korea: 1 fighter
            EDIT: Adding units owned by Japanese to Kwangtung: 1 fighter
            EDIT: Turning off Edit Mode
            2 infantry moved from Siam to French Indo China
                  Japanese take French Indo China from French
            1 marine moved from Caroline Islands to 34 Sea Zone
            1 cruiser and 1 marine moved from 34 Sea Zone to 22 Sea Zone
            1 marine moved from 22 Sea Zone to Guam
            1 battleship moved from 20 Sea Zone to 36 Sea Zone
            1 submarine moved from 20 Sea Zone to 36 Sea Zone
            1 destroyer moved from 20 Sea Zone to 36 Sea Zone
            1 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            1 infantry moved from Kiangsu to Kiangsi
                  Japanese take Kiangsi from Chinese
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 artillery and 1 infantry moved from Jehol to Shansi
            1 mech_infantry moved from Southern Manchuria to Shansi
            1 infantry moved from Japan to 7 Sea Zone
            1 armour moved from Japan to 7 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone
            1 armour and 1 infantry moved from 36 Sea Zone to Davao
            1 infantry moved from Kyushu to 20 Sea Zone
            1 fighter moved from 34 Sea Zone to Davao
            1 tactical_bomber moved from 34 Sea Zone to Davao
            1 fighter and 1 tactical_bomber moved from Southern Manchuria to Shansi
            1 infantry moved from Fukien to 21 Sea Zone
            1 infantry moved from Formosa to 21 Sea Zone
            2 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Davao
            1 carrier moved from 7 Sea Zone to 36 Sea Zone
            1 cruiser moved from 21 Sea Zone to 38 Sea Zone
            1 battleship moved from 7 Sea Zone to 37 Sea Zone
            1 cruiser moved from 7 Sea Zone to 37 Sea Zone
            1 fighter moved from Formosa to 38 Sea Zone
            1 tactical_bomber moved from Kwangsi to 38 Sea Zone
            1 artillery and 2 infantry moved from Fukien to Kwangtung
            1 destroyer moved from 7 Sea Zone to 36 Sea Zone
            1 artillery moved from Shantung to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Borneo
            1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangtung
            1 tactical_bomber moved from Japan to Kwangtung
            1 infantry moved from Kwangsi to Hunan
                  Japanese take Hunan from Chinese
            1 infantry moved from Kwangsi to Kweichow
                  Japanese take Kweichow from Chinese
            1 artillery, 1 fighter and 2 infantry moved from Kwangsi to Yunnan
            1 bomber moved from Japan to 38 Sea Zone
            1 bomber moved from Japan to Yunnan
            1 tactical_bomber moved from 7 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Kwangtung
    

    Savegame

  • 2025 2024 '23 '22 '15 '11 '10 Official Q&A Moderator

    Scramble from Davao or stay and fight land battle? thanks


  • This is also an opportunity for Kid to look at my move and scream and yell if he wants me to re-do it (like not declare war). Kid, I won’t roll dice until I hear from you. I figure the scramble decision is pretty obvious to not scramble, but if I post it now Kid can look at it at same time as you guys for scramble decision - I just didn’t want to delay the game any more. I’ll check tomorrow and roll and finish this turn tomorrow if I hear from Kid


  • OK, I’m re-doing J1 today, sorry about that, don’t give me a scramble decision. Sorry, new to the version.


  • TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 mech_infantry moved from Southern Manchuria to Shansi
            1 artillery and 1 infantry moved from Jehol to Shansi
            1 infantry moved from Kiangsu to Kiangsi
                  Japanese take Kiangsi from Chinese
            2 bombers moved from Japan to Yunnan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Southern Manchuria to Shansi
            1 infantry moved from Kwangsi to Hunan
                  Japanese take Hunan from Chinese
            1 infantry moved from Kwangsi to Kweichow
                  Japanese take Kweichow from Chinese
            1 artillery and 2 infantry moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Kiangsu to Shansi
    
        Combat - Japanese
            Battle in Shansi
                Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Shansi, round 2 : 2/7 hits, 3.17 expected hits
                    Chinese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shansi
                Japanese win, taking Shansi from Chinese with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/7 hits, 3.00 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber in Yunnan, round 3 : 3/5 hits, 2.50 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 4 infantry
    
        Non Combat Move - Japanese
            2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
            1 artillery and 3 infantry moved from Fukien to Kiangsi
            1 artillery and 1 infantry moved from Shantung to Anhwe
            1 artillery and 2 infantry moved from Kiangsu to Kiangsi
            1 artillery and 3 infantry moved from Southern Manchuria to Jehol
            1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria
            3 infantry moved from Korea to Southern Manchuria
            2 fighters and 2 tactical_bombers moved from Shansi to Jehol
            1 infantry moved from Kyushu to 20 Sea Zone
            1 infantry moved from Okinawa to 20 Sea Zone
            1 infantry moved from Iwo Jima to 7 Sea Zone
            1 armour moved from Japan to 7 Sea Zone
            2 aaGuns, 2 artilleries and 4 infantry moved from Japan to Kyushu
            1 transport moved from 21 Sea Zone to 22 Sea Zone
            1 infantry moved from Marianas to 22 Sea Zone
            1 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
            1 infantry moved from Paulau to 35 Sea Zone
            1 infantry moved from Hokkaido to Japan
            1 aaGun moved from Japan to Kyushu
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 7 Sea Zone to 34 Sea Zone
            1 carrier moved from 7 Sea Zone to 35 Sea Zone
            1 battleship, 1 destroyer and 1 submarine moved from 20 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Caroline Islands
            2 fighters and 2 tactical_bombers moved from 7 Sea Zone to Caroline Islands
            1 fighter moved from Formosa to Kwangsi
            1 fighter and 1 tactical_bomber moved from Japan to Marshall Islands
            2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Kwangsi
            1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
            1 armour and 1 infantry moved from 37 Sea Zone to Kwangsi
            1 fighter moved from Korea to Fukien
            1 fighter and 1 tactical_bomber moved from Japan to Kwangsi
            1 cruiser moved from 21 Sea Zone to 35 Sea Zone
            1 marine moved from Caroline Islands to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Paulau
            2 infantry moved from 35 Sea Zone to Paulau
    
        Place Units - Japanese
            1 infantry placed in Japan
            4 transports placed in 7 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 34 PUs; end with 34 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Japanese regular : -0.67
    

    Savegame

  • '22

    Testing Forum poster

    Test summary from TripleA, engine version: 2.1.20365, time: 10:16:06 PM
    Savegame

  • '22

    TripleA Move Summary: Americans round 1

    TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    

    Savegame

  • '22

    TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 marine moved from Western United States to 11 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 transport moved from 27 Sea Zone to 11 Sea Zone
            1 bomber moved from Central United States to Hawaiian Islands
            1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
            1 fighter moved from Eastern United States to 27 Sea Zone
            1 fighter moved from Davao to Wake Island
            1 destroyer moved from 36 Sea Zone to 24 Sea Zone
            1 submarine moved from 36 Sea Zone to 49 Sea Zone
            1 mech_infantry moved from Central United States to Western United States
            2 aaGuns moved from Eastern United States to Central United States
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 104 Sea Zone to 12 Sea Zone
            1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
            1 aaGun, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 aaGun, 1 infantry and 1 marine moved from 27 Sea Zone to Hawaiian Islands
            1 destroyer moved from 27 Sea Zone to 32 Sea Zone
            1 destroyer moved from 27 Sea Zone to 31 Sea Zone
            1 tactical_bomber moved from 27 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            2 carriers and 1 submarine placed in 11 Sea Zone
            1 destroyer and 1 transport placed in 104 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '22

    TripleA Move Summary: Chinese round 1

    TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    

    Savegame

  • '22

    TripleA Turn Summary: Chinese round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
            2 infantry moved from Hopei to Szechwan
            3 infantry moved from Kansu to Tsinghai
            1 infantry moved from Eastern Sinkiang to Tsinghai
            2 infantry moved from Inner Mongolia to Tsinghai
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.50
    Japanese regular : 1.33
    

    Savegame


  • TripleA Move Summary: British round 1

    TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 1
    
        Combat Move - British
            1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 78 Sea Zone
            1 artillery and 1 infantry moved from 78 Sea Zone to Ethiopia
            1 cruiser moved from 40 Sea Zone to 78 Sea Zone
            1 fighter moved from Malta to 98 Sea Zone
            1 tactical_bomber moved from 100 Sea Zone to 98 Sea Zone
            1 cruiser moved from 93 Sea Zone to 115 Sea Zone
            1 battleship moved from 114 Sea Zone to 115 Sea Zone
            1 fighter moved from Scotland to 115 Sea Zone
            1 bomber and 2 fighters moved from United Kingdom to 115 Sea Zone
            1 destroyer moved from 112 Sea Zone to 115 Sea Zone
            1 mech_infantry moved from Egypt to Ethiopia
            1 infantry moved from Anglo-Egyptian Sudan to Ethiopia
            1 armour and 1 infantry moved from Alexandria to 100 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 100 Sea Zone to 78 Sea Zone
            1 armour and 1 infantry moved from 78 Sea Zone to Ethiopia
            1 fighter moved from Gibraltar to 98 Sea Zone
            1 cruiser moved from 100 Sea Zone to 98 Sea Zone
    

    Savegame


  • scramble request sea zone 115?


  • @DrakeMortis full scramble 2 fighters, 1 tac please. max defense.


  • @regularkid I can’t post to forum mid combat but need order of loss for 115. UK got 4 hits opening round. Suggested leaves the battleship and 2 fighters.


  • TripleA Manual Gamesave Post: British round 1

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 1
    
        Combat Move - British
            1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 78 Sea Zone
            1 artillery and 1 infantry moved from 78 Sea Zone to Ethiopia
            1 cruiser moved from 40 Sea Zone to 78 Sea Zone
            1 fighter moved from Malta to 98 Sea Zone
            1 tactical_bomber moved from 100 Sea Zone to 98 Sea Zone
            1 cruiser moved from 93 Sea Zone to 115 Sea Zone
            1 battleship moved from 114 Sea Zone to 115 Sea Zone
            1 fighter moved from Scotland to 115 Sea Zone
            1 bomber and 2 fighters moved from United Kingdom to 115 Sea Zone
            1 destroyer moved from 112 Sea Zone to 115 Sea Zone
            1 mech_infantry moved from Egypt to Ethiopia
            1 infantry moved from Anglo-Egyptian Sudan to Ethiopia
            1 armour and 1 infantry moved from Alexandria to 100 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 100 Sea Zone to 78 Sea Zone
            1 armour and 1 infantry moved from 78 Sea Zone to Ethiopia
            1 fighter moved from Gibraltar to 98 Sea Zone
            1 cruiser moved from 100 Sea Zone to 98 Sea Zone
    
        Combat - British
            Germans scrambles 3 units out of Western Germany to defend against the attack in 115 Sea Zone
            Battle in 98 Sea Zone
                British attack with 1 cruiser, 2 fighters and 1 tactical_bomber
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 cruiser, 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians, 1 transport owned by the Italians and 1 fighter owned by the British lost in 98 Sea Zone
                British win with 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 fighter
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in Ethiopia
                British attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 cruiser in Ethiopia, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Ethiopia, round 2 : 0/6 hits, 1.83 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the British lost in Ethiopia
                    British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 3 : 4/5 hits, 1.67 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 3 : 1/3 hits, 1.00 expected hits
                    1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia
                British win, taking Ethiopia from Italians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for British: 2 infantry
                Casualties for Italians: 1 artillery and 2 infantry
            Battle in 115 Sea Zone
                British attack with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 3 fighters
                Germans defend with 1 battleship, 1 cruiser, 2 fighters, 2 submarines, 1 tactical_bomber and 1 transport
                    British roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 3 fighters in 115 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    British regular : 2.33
    

    Savegame

  • 2025 2024 '23 '22 '15 '11 '10 Official Q&A Moderator

    Yeah, he said max defense which means save the 4s for last
    Looks like you figured out how to post -
    File -> Post
    Or Control M


  • yah. just do default casualties please.

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