L20 BM3/4? Kvothe (X) vs WindowWasher (A+6)


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 carrier; Remaining resources: 28 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
            Japanese takes Political Action: Political Action Japanese To War With Americans
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Japanese takes Political Action: Political Action Japanese To War With French
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            1 submarine moved from 36 Sea Zone to 41 Sea Zone
            3 infantry moved from Kiangsi to Kwangtung
            1 artillery moved from Kiangsi to Kwangtung
            1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangtung
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            3 artilleries, 3 infantry and 1 mech_infantry moved from Hunan to Yunnan
            1 armour moved from Kwangsi to French Indo China
                  Japanese take French Indo China from French
            1 armour moved from French Indo China to Yunnan
            2 infantry moved from Siam to Shan State
                  Japanese take Shan State from UK_Pacific
            2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Malaya
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            1 battleship and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone
            1 destroyer moved from 33 Sea Zone to 46 Sea Zone
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 fighter and 1 tactical_bomber moved from Caroline Islands to 46 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
            1 tactical_bomber moved from Kwangsi to Kwangtung
            1 fighter moved from Kiangsi to Kwangtung
            2 fighters moved from Kwangsi to Yunnan
            1 bomber moved from Kwangsi to 45 Sea Zone
    
        Combat - Japanese
            Battle in Borneo
            Battle in Celebes
            Battle in 41 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 45 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Malaya
            Battle in 46 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 46 Sea Zone
                Japanese win, taking Malaya from UK_Pacific with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Philippines
                Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 0/2 hits, 1.17 expected hits
                    Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 2/6 hits, 2.50 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Kwangtung
                Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/8 hits, 3.33 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for British: 2 infantry
            Battle in Yunnan
                Japanese attack with 1 armour, 3 artilleries, 2 fighters, 3 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 3 artilleries, 2 fighters, 3 infantry and 1 mech_infantry in Yunnan, round 2 : 5/10 hits, 3.67 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour, 3 artilleries, 2 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 submarine moved from 36 Sea Zone to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
            1 carrier moved from 36 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
            1 carrier moved from 36 Sea Zone to 35 Sea Zone
            2 destroyers moved from 36 Sea Zone to 35 Sea Zone
            1 bomber moved from Kwangsi to Japan
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Japan
            1 tactical_bomber moved from 33 Sea Zone to Japan
            1 fighter moved from 33 Sea Zone to Japan
            1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 33 Sea Zone to 6 Sea Zone
            2 fighters and 2 tactical_bombers moved from Kwangsi to 6 Sea Zone
            2 fighters moved from Yunnan to Kwangsi
            2 fighters and 2 tactical_bombers moved from Kwangtung to Hopei
            1 armour and 2 mech_infantrys moved from Shantung to Hopei
            1 artillery moved from Chahar to Hopei
            3 infantry moved from Jehol to Chahar
            1 infantry moved from Jehol to Anhwe
            1 artillery and 1 infantry moved from Manchuria to Jehol
            1 fighter moved from Kiangsi to Kwangsi
            1 bomber moved from 45 Sea Zone to Kwangsi
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Kiangsi to Kwangsi
            1 aaGun and 2 infantry moved from Anhwe to Hopei
    
        Place Units - Japanese
            1 carrier placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 50 PUs; end with 78 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 81 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to Japan: 2 marines
            EDIT: Adding units owned by Japanese to Shantung: 1 armour and 2 infantry
            EDIT: Changing PUs for Japanese from 81 to 53
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : 0.00
    Japanese regular : -1.17
    UK_Pacific regular : 1.33
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 carriers and 2 fighters; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            Turning on Edit Mode
            EDIT: Adding units owned by Mongolians to Switzerland: 1 fighter
            EDIT: Turning off Edit Mode
            1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            2 bombers and 1 fighter moved from Eastern United States to 91 Sea Zone
            1 armour, 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour moved from 91 Sea Zone to Gibraltar
            1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
            1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            1 submarine moved from 26 Sea Zone to 46 Sea Zone
            1 fighter moved from 26 Sea Zone to 46 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone
    
        Combat - Americans
            Battle in 91 Sea Zone
                Americans attack with 2 bombers, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 3 transports
                Germans defend with 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
                    Americans roll dice for 2 bombers, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 3 transports in 91 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                Units damaged: 1 carrier owned by the Germans
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Germans roll dice for 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports in 91 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    1 submarine owned by the Germans and 2 carriers owned by the Americans lost in 91 Sea Zone
                    Americans roll dice for 2 bombers, 1 cruiser, 1 destroyer, 1 fighter and 3 transports in 91 Sea Zone, round 3 : 2/5 hits, 2.67 expected hits
                    Germans roll dice for 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports in 91 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits
                    1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Germans and 1 cruiser owned by the Germans lost in 91 Sea Zone
                    Americans roll dice for 2 bombers, 1 fighter and 3 transports in 91 Sea Zone, round 4 : 0/3 hits, 1.83 expected hits
                    Germans roll dice for 1 fighter, 1 tactical_bomber and 2 transports in 91 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits
                    1 fighter owned by the Americans lost in 91 Sea Zone
                    Americans roll dice for 2 bombers and 3 transports in 91 Sea Zone, round 5 : 2/2 hits, 1.33 expected hits
                    Germans roll dice for 1 fighter, 1 tactical_bomber and 2 transports in 91 Sea Zone, round 5 : 1/2 hits, 1.17 expected hits
                    1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 1 bomber owned by the Americans lost in 91 Sea Zone
                    2 transports owned by the Germans lost in 91 Sea Zone
                Americans win with 1 bomber and 3 transports remaining. Battle score for attacker is -5
                Casualties for Americans: 1 bomber, 2 carriers, 1 cruiser, 1 destroyer and 1 fighter
                Casualties for Germans: 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
            Battle in Gibraltar
                Americans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                Germans defend with 1 airfield, 2 artilleries, 1 harbour, 2 infantry and 1 marine
                    Americans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/5 hits, 1.50 expected hits
                    Germans roll dice for 2 artilleries, 2 infantry and 1 marine in Gibraltar, round 2 : 3/5 hits, 1.67 expected hits
                    1 infantry owned by the Germans, 2 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Gibraltar
                    Americans roll dice for 1 armour and 1 artillery in Gibraltar, round 3 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 2 artilleries, 1 infantry and 1 marine in Gibraltar, round 3 : 3/4 hits, 1.33 expected hits
                    1 infantry owned by the Germans, 1 armour owned by the Americans and 1 artillery owned by the Americans lost in Gibraltar
                Germans win with 2 artilleries and 1 marine remaining. Battle score for attacker is -14
                Casualties for Americans: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                Casualties for Germans: 2 infantry
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 destroyer remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 46 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter could not land in Switzerland and was removed
            1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            2 fighters moved from Hawaiian Islands to Queensland
            1 carrier moved from 10 Sea Zone to 30 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            1 bomber moved from 91 Sea Zone to Algeria
    
        Place Units - Americans
            1 carrier placed in 101 Sea Zone
            1 carrier placed in 10 Sea Zone
            1 fighter placed in Western United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -3.33
    Japanese regular : 0.00
    Germans regular : 4.50
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Suiyuyan
            1 infantry moved from Shensi to Suiyuyan
            1 fighter moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            7 infantry moved from Shensi to Tsinghai
            1 fighter moved from Suiyuyan to Tsinghai
    
        Place Units - Chinese
            4 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.17
    Japanese regular : -0.33
    

    Savegame

  • '21 '20

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 carriers and 2 fighters; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            Turning on Edit Mode
            EDIT: Adding units owned by Mongolians to Switzerland: 1 fighter
            EDIT: Turning off Edit Mode
            1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            2 bombers and 1 fighter moved from Eastern United States to 91 Sea Zone
            1 armour, 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour moved from 91 Sea Zone to Gibraltar
            1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
            1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            1 submarine moved from 26 Sea Zone to 46 Sea Zone
            1 fighter moved from 26 Sea Zone to 46 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone
    
        Combat - Americans
            Battle in 91 Sea Zone
                Americans attack with 2 bombers, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 3 transports
                Germans defend with 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
                    Americans roll dice for 2 bombers, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 3 transports in 91 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                Units damaged: 1 carrier owned by the Germans
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Germans roll dice for 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports in 91 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    1 submarine owned by the Germans and 2 carriers owned by the Americans lost in 91 Sea Zone
                    Americans roll dice for 2 bombers, 1 cruiser, 1 destroyer, 1 fighter and 3 transports in 91 Sea Zone, round 3 : 2/5 hits, 2.67 expected hits
                    Germans roll dice for 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports in 91 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits
                    1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Germans and 1 cruiser owned by the Germans lost in 91 Sea Zone
                    Americans roll dice for 2 bombers, 1 fighter and 3 transports in 91 Sea Zone, round 4 : 0/3 hits, 1.83 expected hits
                    Germans roll dice for 1 fighter, 1 tactical_bomber and 2 transports in 91 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits
                    1 fighter owned by the Americans lost in 91 Sea Zone
                    Americans roll dice for 2 bombers and 3 transports in 91 Sea Zone, round 5 : 2/2 hits, 1.33 expected hits
                    Germans roll dice for 1 fighter, 1 tactical_bomber and 2 transports in 91 Sea Zone, round 5 : 1/2 hits, 1.17 expected hits
                    1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 1 bomber owned by the Americans lost in 91 Sea Zone
                    2 transports owned by the Germans lost in 91 Sea Zone
                Americans win with 1 bomber and 3 transports remaining. Battle score for attacker is -5
                Casualties for Americans: 1 bomber, 2 carriers, 1 cruiser, 1 destroyer and 1 fighter
                Casualties for Germans: 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
            Battle in Gibraltar
                Americans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                Germans defend with 1 airfield, 2 artilleries, 1 harbour, 2 infantry and 1 marine
                    Americans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/5 hits, 1.50 expected hits
                    Germans roll dice for 2 artilleries, 2 infantry and 1 marine in Gibraltar, round 2 : 3/5 hits, 1.67 expected hits
                    1 infantry owned by the Germans, 2 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Gibraltar
                    Americans roll dice for 1 armour and 1 artillery in Gibraltar, round 3 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 2 artilleries, 1 infantry and 1 marine in Gibraltar, round 3 : 3/4 hits, 1.33 expected hits
                    1 infantry owned by the Germans, 1 armour owned by the Americans and 1 artillery owned by the Americans lost in Gibraltar
                Germans win with 2 artilleries and 1 marine remaining. Battle score for attacker is -14
                Casualties for Americans: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                Casualties for Germans: 2 infantry
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 destroyer remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 46 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter could not land in Switzerland and was removed
            1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            2 fighters moved from Hawaiian Islands to Queensland
            1 carrier moved from 10 Sea Zone to 30 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            1 bomber moved from 91 Sea Zone to Algeria
    
        Place Units - Americans
            1 carrier placed in 101 Sea Zone
            1 carrier placed in 10 Sea Zone
            1 fighter placed in Western United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Suiyuyan
            1 infantry moved from Shensi to Suiyuyan
            1 fighter moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            7 infantry moved from Shensi to Tsinghai
            1 fighter moved from Suiyuyan to Tsinghai
    
        Place Units - Chinese
            4 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour and 1 infantry moved from Algeria to 92 Sea Zone
            1 cruiser and 2 destroyers moved from 81 Sea Zone to 96 Sea Zone
            1 armour, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
            3 mech_infantrys moved from India to Eastern Persia
            3 infantry moved from Burma to India
            1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Egypt to Alexandria
            1 battleship moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Tanganyika Territory to 72 Sea Zone
            1 artillery and 1 infantry moved from Kenya to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 infantry moved from Tanganyika Territory to 72 Sea Zone
            2 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
            1 transport moved from 80 Sea Zone to 76 Sea Zone
            1 artillery and 2 infantry moved from Iraq to Persia
            1 fighter moved from Persia to Iraq
            1 fighter and 1 tactical_bomber moved from Egypt to Iraq
            1 bomber moved from Egypt to 99 Sea Zone
            1 tactical_bomber moved from Egypt to Iraq
            2 infantry moved from 76 Sea Zone to Italian Somaliland
    
        Combat - British
            Battle in 99 Sea Zone
                British attack with 1 bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Alexandria
                British attack with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 armour, 1 artillery, 5 infantry and 1 mech_infantry in Alexandria, round 2 : 3/8 hits, 2.00 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Adding units owned by Mongolians to Saudi Arabia: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Mongolians from Saudi Arabia: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Mongolians to Switzerland: 1 fighter
            EDIT: Turning off Edit Mode
            1 fighter could not land in Switzerland and was removed
            1 bomber moved from 99 Sea Zone to Malta
            1 aaGun moved from Burma to India
            1 armour and 1 infantry moved from 96 Sea Zone to Malta
    
        Place Units - British
            3 infantry placed in Egypt
            1 factory_minor placed in Iraq
            1 fighter and 2 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            3 infantry and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Chinese regular : 1.17
    Americans regular : -3.33
    Italians regular : -0.33
    Japanese regular : -0.33
    Germans regular : 4.50
    British regular : 1.00
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 armour moved from Romania to Western Ukraine
                  Italians take Western Ukraine from Russians
    
        Combat - Italians
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 3 transports
            EDIT: Turning off Edit Mode
            1 armour moved from Yugoslavia to Eastern Poland
            1 mech_infantry moved from Northern Italy to Romania
            1 bomber moved from Southern Italy to Gibraltar
            2 infantry moved from Northern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
            1 destroyer moved from 97 Sea Zone to 94 Sea Zone
            1 marine moved from Southern Italy to 97 Sea Zone
            1 battleship, 2 cruisers and 1 marine moved from 97 Sea Zone to 92 Sea Zone
            1 marine moved from 92 Sea Zone to Gibraltar
            1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tobruk to Libya
            1 artillery moved from Northern Italy to France
            2 aaGuns moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 fighter and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 17 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20

    TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 marine and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 3 infantry moved from New South Wales to 62 Sea Zone
            1 fighter moved from India to 37 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Burma to India
            2 infantry moved from Egypt to Trans-Jordan
    
        Combat - ANZAC
            Battle in 37 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 37 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from New Zealand: 1 infantry
            EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
            EDIT: Turning off Edit Mode
            1 fighter moved from 37 Sea Zone to Sumatra
            1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea
            1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 infantry and 1 marine placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,5,5,6
            ANZAC collect 17 PUs (1 lost to blockades); end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 marine and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 3 infantry moved from New South Wales to 62 Sea Zone
            1 fighter moved from India to 37 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Burma to India
            2 infantry moved from Egypt to Trans-Jordan
    
        Combat - ANZAC
            Battle in 37 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 37 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from New Zealand: 1 infantry
            EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
            EDIT: Turning off Edit Mode
            1 fighter moved from 37 Sea Zone to Sumatra
            1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea
            1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 infantry and 1 marine placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,5,5,6
            ANZAC collect 17 PUs (1 lost to blockades); end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
    
        Combat Move - French
            1 destroyer moved from 98 Sea Zone to 94 Sea Zone
            1 fighter moved from Egypt to 94 Sea Zone
            3 infantry moved from Algeria to Tunisia
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
    
        Combat - French
            Battle in 94 Sea Zone
                French attack with 1 destroyer and 1 fighter
                Italians defend with 1 destroyer
                    French roll dice for 1 destroyer and 1 fighter in 94 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 94 Sea Zone
                French win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - French
            1 fighter moved from 94 Sea Zone to Algeria
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by French from Iraq: 1 infantry
            EDIT: Changing ownership of Northwest Persia from Neutral_Allies to French
            EDIT: Adding units owned by French to Northwest Persia: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    French regular : 1.17
    

    Savegame

  • '21 '20

    edits were optimizing anzac move and french ncm


  • @WindowWasher shouldnt the edited ANZAC man be in queensland not south wales? or there should be a 2nd trans in 62 as opposed to 54. Right?

  • '21 '20

    let me look

  • '21 '20

    pretend one man in NSW stayed behid, the rest went to queensland, one transport went to ZN, grabbed that man and brought him to queensland

  • '21 '20

    @Kvothe You good?

  • '21 '20

    @Kvothe bump #1

  • '21 '20

    @Kvothe Bump #2

  • '21 '20

    @Kvothe Bump #3 :frowning:

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