Sovietishcat (Allies+$12) vs CaptainNapalm (Axis) Bal Mod 3

  • '20 '16

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Tunisia to Algeria
                  Italians take Algeria from French
            1 armour moved from Algeria to Tunisia
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Crete
            1 infantry moved from Kenya to Tanganyika Territory
                  Italians take Tanganyika Territory from British
    
        Combat - Italians
            Battle in Crete
    
        Non Combat Move - Italians
            1 armour moved from Greece to Romania
            1 armour moved from Southern France to Yugoslavia
            1 aaGun moved from Yugoslavia to Bulgaria
            1 artillery and 4 infantry moved from Greece to Bulgaria
            1 aaGun and 1 artillery moved from Southern France to Northern Italy
            2 infantry moved from Southern Italy to Northern Italy
            1 artillery and 3 infantry moved from Libya to Tunisia
            1 infantry moved from British Somaliland to Ethiopia
    
        Place Units - Italians
            1 fighter placed in Southern Italy
            2 infantry and 1 mech_infantry placed in Northern Italy
            Italians undo move 2.
            1 infantry and 1 mech_infantry placed in Northern Italy
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @Sovietishcat Well, Germany was feeling pretty good about its navy…until the US dumped a navy in the Atlantic, in one turn! Haha

  • '19

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Egypt to Anglo Egyptian Sudan
                  British take Anglo Egyptian Sudan from Italians
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser and 1 destroyer moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from New South Wales to Queensland
            1 artillery and 1 infantry moved from South Australia to Queensland
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
            1 marine placed in New South Wales
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
            EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
            EDIT: Removing units owned by ANZAC from Queensland: 1 artillery
            EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            1 destroyer moved from 76 Sea Zone to 80 Sea Zone
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 infantry moved from Trans-Jordan to Egypt
            1 destroyer moved from 92 Sea Zone to 104 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16

    TripleA Manual Gamesave Post: Germans round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 2 artilleries, 1 destroyer, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            2 fighters moved from 110 Sea Zone to 92 Sea Zone
            3 bombers, 3 fighters and 5 tactical_bombers moved from Western Germany to 92 Sea Zone
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16

    Scramble to SZ 92?

  • '19

    Lol, why would I not take Algeria with French, please scramble, Best OOL, plz keep USA fighter last, if survived.

  • '19

    @CaptainNapalm you could have pity for the allies and let me take it with french :face_with_rolling_eyes:

  • '20 '16

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 2 artilleries, 1 destroyer, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            2 fighters moved from 110 Sea Zone to 92 Sea Zone
            3 bombers, 3 fighters and 5 tactical_bombers moved from Western Germany to 92 Sea Zone
    
        Combat - Germans
            British scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
            Battle in 92 Sea Zone
                Germans attack with 3 bombers, 5 fighters and 5 tactical_bombers
                British defend with 1 carrier, 2 cruisers, 4 fighters, 1 submarine and 1 transport; French defend with 1 cruiser; Americans defend with 1 fighter
                1 submarine owned by the British Submerged
                    Germans roll dice for 3 bombers, 5 fighters and 5 tactical_bombers in 92 Sea Zone, round 2 : 9/13 hits, 7.83 expected hits
                    British roll dice for 1 carrier, 3 cruisers, 5 fighters and 1 transport in 92 Sea Zone, round 2 : 4/9 hits, 5.17 expected hits
                    1 cruiser owned by the French, 2 cruisers owned by the British, 2 fighters owned by the Germans, 2 tactical_bombers owned by the Germans, 4 fighters owned by the British and 1 carrier owned by the British lost in 92 Sea Zone
                    Germans roll dice for 3 bombers, 3 fighters and 3 tactical_bombers in 92 Sea Zone, round 3 : 6/9 hits, 5.50 expected hits
                    British roll dice for 1 fighter and 1 transport in 92 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 transport owned by the British, 1 fighter owned by the Germans and 1 fighter owned by the Americans lost in 92 Sea Zone
                Germans win with 3 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 57
                Casualties for Germans: 3 fighters and 2 tactical_bombers
                Casualties for British: 1 carrier, 2 cruisers, 4 fighters and 1 transport
                Casualties for French: 1 cruiser
                Casualties for Americans: 1 fighter
    
        Non Combat Move - Germans
            3 bombers moved from 92 Sea Zone to France
            2 fighters and 3 tactical_bombers moved from 92 Sea Zone to Algeria
            1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
            4 artilleries and 6 infantry moved from Germany to Poland
            1 artillery moved from Holland Belgium to Western Germany
            1 infantry moved from Western Germany to Germany
            2 aaGuns moved from Western Germany to France
            1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Finland
            1 destroyer moved from 110 Sea Zone to 114 Sea Zone
            1 submarine moved from 110 Sea Zone to 124 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 infantry, 2 submarines and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            1 armour and 2 mech_infantrys moved from Yugoslavia to Romania
            5 armour and 2 mech_infantrys moved from Yugoslavia to Poland
    
        Place Units - Germans
            1 destroyer and 1 transport placed in 112 Sea Zone
            1 artillery placed in Western Germany
            2 armour, 1 artillery and 4 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 41 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 48 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.67
    British : -0.83
    

    Savegame


  • @Sovietishcat said in Sovietishcat (Allies+$12) vs CaptainNapalm (Axis) Bal Mod 3:

    @CaptainNapalm you could have pity for the allies and let me take it with french :face_with_rolling_eyes:

    Oh, I didn’t see this comment! It went on the second page. Sorry, better luck next time.

  • '19

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Combat - Russians
    
        Non Combat Move - Russians
            2 aaGuns, 3 artilleries and 13 infantry moved from Bryansk to Belarus
            1 infantry moved from Eastern Poland to Baltic States
            1 infantry moved from Belarus to Eastern Poland
            1 artillery and 2 infantry moved from Novgorod to Belarus
            3 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber moved from Russia to Bryansk
            2 fighters and 1 tactical_bomber moved from Bryansk to Russia
            1 cruiser moved from 114 Sea Zone to 115 Sea Zone
            2 aaGuns and 18 infantry moved from Amur to Buryatia
    
        Place Units - Russians
            1 artillery and 9 infantry placed in Russia
            2 infantry placed in Volgograd
            Russians undo move 2.
            1 infantry placed in Novgorod
            1 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 factory_minor, 2 submarines and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 artillery moved from Kwangsi to 36 Sea Zone
            1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone
            2 artilleries and 2 infantry moved from 39 Sea Zone to India
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to India
            2 bombers, 5 fighters and 4 tactical_bombers moved from French Indo China to India
            1 battleship moved from 37 Sea Zone to 39 Sea Zone
            1 artillery moved from Malaya to 37 Sea Zone
            1 transport moved from 36 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            1 armour moved from French Indo China to Yunnan
            2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan
            1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            2 transports moved from 37 Sea Zone to 36 Sea Zone
            2 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            2 artilleries and 2 infantry moved from Hunan to Yunnan
            2 artilleries and 3 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            1 fighter and 1 tactical_bomber moved from French Indo China to India
    
        Combat - Japanese
            Battle in Java
            Battle in Sumatra
            Battle in Guam
            Battle in Celebes
            Battle in India
                Japanese attack with 2 artilleries, 2 bombers, 7 fighters, 2 infantry and 6 tactical_bombers
                British defend with 1 aaGun, 1 artillery and 4 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    AA fire in India : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Japanese lost in India
                    Japanese roll dice for 1 battleship in India, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 2 artilleries, 2 bombers, 6 fighters, 2 infantry and 6 tactical_bombers in India, round 2 : 12/18 hits, 9.67 expected hits
                    UK_Pacific roll dice for 1 aaGun, 1 artillery and 4 infantry in India, round 2 : 3/5 hits, 1.67 expected hits
                    2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 aaGun owned by the British, 1 artillery owned by the British and 4 infantry owned by the British lost in India
                Japanese captures 9PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking Java from Dutch, taking Sumatra from Dutch, taking Guam from Americans, taking Celebes from Dutch, taking India from UK_Pacific with 1 artillery, 2 bombers, 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 artillery, 1 fighter and 2 infantry
                Casualties for British: 1 aaGun, 1 artillery and 4 infantry
            Battle in Yunnan
                Japanese attack with 1 armour, 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 5/9 hits, 4.17 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from Yunnan to 35 Sea Zone
            2 bombers moved from India to French Indo China
            2 carriers moved from 37 Sea Zone to 35 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
            5 fighters and 5 tactical_bombers moved from India to Shan State
            1 battleship, 1 cruiser and 4 destroyers moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer moved from 16 Sea Zone to 6 Sea Zone
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            1 artillery moved from Chahar to Hopei
            1 infantry moved from Hopei to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            1 mech_infantry moved from Manchuria to Anhwe
            2 infantry moved from Manchuria to Jehol
            1 infantry moved from Manchuria to Korea
            2 fighters moved from Manchuria to Japan
    
        Place Units - Japanese
            1 factory_minor placed in French Indo China
            1 carrier, 2 submarines and 1 transport placed in 6 Sea Zone
            1 artillery placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 74 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.33
    UK_Pacific : 1.33
    AA fire in India : : 0.50
    Japanese : 2.50
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 fighters, 1 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from 54 Sea Zone to 42 Sea Zone
            1 submarine moved from 54 Sea Zone to 21 Sea Zone
            1 destroyer moved from 54 Sea Zone to 44 Sea Zone
    
        Combat - Americans
            Battle in 44 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                Americans win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 42 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 21 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                    Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            1 fighter moved from 42 Sea Zone to 54 Sea Zone
            3 fighters moved from Queensland to 54 Sea Zone
            2 carriers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
            1 armour and 1 infantry moved from Southeast Mexico to Central United States
            1 transport moved from 89 Sea Zone to 88 Sea Zone
            2 infantry moved from British Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone
            2 infantry moved from 89 Sea Zone to Southeast Mexico
            1 bomber moved from United Kingdom to Gibraltar
            2 fighters moved from 101 Sea Zone to Gibraltar
    
        Place Units - Americans
            1 carrier, 1 fighter and 1 tactical_bomber placed in 101 Sea Zone
            1 carrier placed in 10 Sea Zone
            1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            3 artilleries, 1 fighter and 15 infantry moved from Sikang to Tsinghai
    
        Place Units - Chinese
            3 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from Egypt to 99 Sea Zone
            2 infantry moved from West India to India
            1 fighter moved from Persia to India
            1 infantry moved from West India to India
            1 infantry moved from Belgian Congo to Tanganyika Territory
            1 tactical_bomber moved from Egypt to Tanganyika Territory
            1 infantry moved from Belgian Congo to Kenya
                  British take Kenya from Italians
    
        Combat - British
            British creates battle in territory 106 Sea Zone
            Battle in 99 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Tanganyika Territory
                British attack with 1 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 1 infantry and 1 tactical_bomber in Tanganyika Territory, round 2 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Tanganyika Territory
                British win, taking Tanganyika Territory from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in India
                British attack with 1 fighter and 3 infantry
                Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                    British roll dice for 1 fighter and 3 infantry in India, round 2 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery in India, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in India
                British win, taking India from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 cruiser and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
            1 fighter moved from 99 Sea Zone to 81 Sea Zone
            1 armour and 1 mech_infantry moved from Iraq to Egypt
            1 infantry moved from Iraq to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 tactical_bomber moved from Tanganyika Territory to Belgian Congo
            1 tactical_bomber moved from Egypt to 81 Sea Zone
            1 bomber moved from United Kingdom to Gibraltar
            1 fighter moved from United Kingdom to Gibraltar
            1 fighter moved from India to West India
    
        Place Units - British
            1 carrier placed in 81 Sea Zone
            1 armour and 1 infantry placed in Egypt
            1 destroyer placed in 110 Sea Zone
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5,1,5,4,4,5,2
            UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    British : 0,33
    Italians : -0,33
    Americans : -0,33
    Japanese : -0,33
    

    Savegame

  • '19

    TripleA Manual Gamesave Post: UK_Pacific round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 fighters, 1 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from 54 Sea Zone to 42 Sea Zone
            1 submarine moved from 54 Sea Zone to 21 Sea Zone
            1 destroyer moved from 54 Sea Zone to 44 Sea Zone
    
        Combat - Americans
            Battle in 44 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                Americans win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 42 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 21 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                    Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            1 fighter moved from 42 Sea Zone to 54 Sea Zone
            3 fighters moved from Queensland to 54 Sea Zone
            2 carriers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
            1 armour and 1 infantry moved from Southeast Mexico to Central United States
            1 transport moved from 89 Sea Zone to 88 Sea Zone
            2 infantry moved from British Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone
            2 infantry moved from 89 Sea Zone to Southeast Mexico
            1 bomber moved from United Kingdom to Gibraltar
            2 fighters moved from 101 Sea Zone to Gibraltar
    
        Place Units - Americans
            1 carrier, 1 fighter and 1 tactical_bomber placed in 101 Sea Zone
            1 carrier placed in 10 Sea Zone
            1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            3 artilleries, 1 fighter and 15 infantry moved from Sikang to Tsinghai
    
        Place Units - Chinese
            3 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from Egypt to 99 Sea Zone
            2 infantry moved from West India to India
            1 fighter moved from Persia to India
            1 infantry moved from West India to India
            1 infantry moved from Belgian Congo to Tanganyika Territory
            1 tactical_bomber moved from Egypt to Tanganyika Territory
            1 infantry moved from Belgian Congo to Kenya
                  British take Kenya from Italians
    
        Combat - British
            British creates battle in territory 106 Sea Zone
            Battle in 99 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Tanganyika Territory
                British attack with 1 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 1 infantry and 1 tactical_bomber in Tanganyika Territory, round 2 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Tanganyika Territory
                British win, taking Tanganyika Territory from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in India
                British attack with 1 fighter and 3 infantry
                Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                    British roll dice for 1 fighter and 3 infantry in India, round 2 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery in India, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in India
                British win, taking India from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 cruiser and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
            1 fighter moved from 99 Sea Zone to 81 Sea Zone
            1 armour and 1 mech_infantry moved from Iraq to Egypt
            1 infantry moved from Iraq to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 tactical_bomber moved from Tanganyika Territory to Belgian Congo
            1 tactical_bomber moved from Egypt to 81 Sea Zone
            1 bomber moved from United Kingdom to Gibraltar
            1 fighter moved from United Kingdom to Gibraltar
            1 fighter moved from India to West India
    
        Place Units - British
            1 carrier placed in 81 Sea Zone
            1 armour and 1 infantry placed in Egypt
            1 destroyer placed in 110 Sea Zone
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5,1,5,4,4,5,2
            UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by British from 92 Sea Zone: 1 submarine
            EDIT: Adding units owned by British to 97 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British : 0,33
    Italians : -0,33
    Americans : -0,33
    Japanese : -0,33
    

    Savegame

  • '20 '16

    Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 10:21:43 AM
    Savegame

  • '20 '16

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 carrier and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Italians
            1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from Crete to 99 Sea Zone
            1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
            1 armour moved from Yugoslavia to Bessarabia
            1 armour moved from Romania to Bessarabia
            1 bomber moved from Southern Italy to Bessarabia
            3 fighters moved from Southern Italy to 97 Sea Zone
            1 artillery and 1 infantry moved from Ethiopia to Kenya
    
        Combat - Italians
            Battle in 97 Sea Zone
                Italians attack with 1 battleship, 2 cruisers, 2 destroyers, 3 fighters, 1 infantry and 1 transport
                British defend with 1 submarine
                    Italians roll dice for 1 battleship, 2 cruisers, 2 destroyers, 3 fighters and 1 transport in 97 Sea Zone, round 2 : 3/8 hits, 3.83 expected hits
                    British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the British lost in 97 Sea Zone
                Italians win, taking 97 Sea Zone from Neutral with 1 battleship, 2 cruisers, 2 destroyers, 3 fighters and 1 transport remaining. Battle score for attacker is 6
                Casualties for British: 1 submarine
            Battle in Kenya
                Italians attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Kenya, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kenya
                Italians win, taking Kenya from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Bessarabia
                Italians attack with 2 armour and 1 bomber
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour and 1 bomber in Bessarabia, round 2 : 2/3 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Bessarabia
                Italians win, taking Bessarabia from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -3
                Casualties for Italians: 1 armour
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Bessarabia to Greece
            1 aaGun, 1 artillery and 4 infantry moved from Bulgaria to Greece
            1 mech_infantry moved from Northern Italy to Romania
            1 infantry moved from 97 Sea Zone to Southern Italy
            1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tunisia to Algeria
            1 fighter moved from 97 Sea Zone to Southern Italy
    
        Place Units - Italians
            1 carrier placed in 97 Sea Zone
            1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.17
    British : -0.50
    Russians : 0.67
    

    Savegame

  • '19

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 marine moved from New South Wales to Queensland
            1 fighter moved from Queensland to 54 Sea Zone
            1 submarine moved from 54 Sea Zone to 41 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                  ANZAC take Ethiopia from Italians
    
        Combat - ANZAC
            Battle in 41 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                    ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                ANZAC win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Java
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 armour and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
            1 destroyer moved from 80 Sea Zone to 81 Sea Zone
    
        Non Combat Move - French
            1 destroyer moved from 104 Sea Zone to 88 Sea Zone
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 1,00
    Japanese : -0,33
    

    Savegame

  • '19

    @CaptainNapalm looks dangerous for the allies in Europe, two axis navies ouch :face_with_head_bandage:

  • '20 '16

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 artilleries, 1 bomber, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            1 destroyer moved from 114 Sea Zone to 115 Sea Zone
            1 submarine moved from 112 Sea Zone to 115 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from Algeria to 110 Sea Zone
            2 bombers moved from France to 115 Sea Zone
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 artillery and 1 infantry moved from Germany to 114 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            4 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 artillery and 4 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 mech_infantry moved from Romania to Ukraine
                  Germans take Ukraine from Russians
            1 mech_infantry moved from Romania to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
            2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
            1 bomber moved from France to Baltic States
            2 infantry moved from Poland to Baltic States
            1 submarine moved from 124 Sea Zone to 110 Sea Zone
            1 artillery moved from Poland to Baltic States
            1 armour moved from Romania to Eastern Poland
            5 armour, 3 artilleries, 4 infantry and 2 mech_infantrys moved from Poland to Eastern Poland
            2 armour and 4 mech_infantrys moved from Germany to Eastern Poland
            4 artilleries and 24 infantry moved from Romania to Eastern Poland
            1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
            3 armour moved from Romania to Eastern Poland
    
        Combat - Germans
            Battle in 110 Sea Zone
                Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
                British defend with 1 destroyer
                    Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 destroyer owned by the British lost in 110 Sea Zone
                Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in 115 Sea Zone
                Germans attack with 2 bombers, 1 destroyer, 1 submarine and 3 transports
                Russians defend with 1 cruiser and 1 submarine
                    Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 bombers, 1 destroyer and 3 transports in 115 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                    Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 destroyer owned by the Germans, 1 submarine owned by the Russians, 1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 115 Sea Zone
                Germans win with 2 bombers and 3 transports remaining. Battle score for attacker is 4
                Casualties for Germans: 1 destroyer and 1 submarine
                Casualties for Russians: 1 cruiser and 1 submarine
            Battle in Novgorod
                Germans attack with 3 artilleries and 3 infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 3 artilleries and 3 infantry in Novgorod, round 2 : 1/6 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Baltic States
                Germans attack with 1 artillery, 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Baltic States, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Eastern Poland
                Germans attack with 11 armour, 7 artilleries, 28 infantry and 6 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 11 armour, 7 artilleries, 28 infantry and 6 mech_infantrys in Eastern Poland, round 2 : 13/52 hits, 14.67 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 11 armour, 7 artilleries, 28 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 aaGuns moved from Romania to Eastern Poland
            1 aaGun, 1 artillery and 2 infantry moved from Romania to Bessarabia
            1 bomber moved from Baltic States to Western Germany
            2 bombers moved from 115 Sea Zone to Western Germany
            1 aaGun and 1 infantry moved from France to Western Germany
            1 aaGun moved from France to Western Germany
            1 tactical_bomber moved from Algeria to Southern Italy
            1 tactical_bomber moved from Algeria to Western Germany
            1 aaGun moved from Western Germany to Germany
            1 fighter moved from Algeria to Western Germany
            1 artillery and 1 infantry moved from Norway to Finland
    
        Place Units - Germans
            3 armour, 2 artilleries, 1 infantry and 3 mech_infantrys placed in Germany
            1 bomber placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
            Germans collect 49 PUs (1 lost to blockades); end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.83
    British : 0.67
    Russians : 2.33
    

    Savegame

  • '20 '16

    I assumed no scramble in 110, as it looked like trading your fighters for my subs???

  • '19

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Bryansk to Ukraine
            1 fighter and 1 tactical_bomber moved from Russia to Ukraine
            2 infantry moved from Bryansk to Western Ukraine
            1 fighter moved from Russia to Western Ukraine
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1,50 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Western Ukraine
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter moved from Western Ukraine to Russia
            1 fighter and 1 tactical_bomber moved from Ukraine to Russia
            4 aaGuns, 1 armour, 8 artilleries, 30 infantry and 2 mech_infantrys moved from Belarus to Bryansk
            1 artillery and 9 infantry moved from Russia to Bryansk
            1 infantry moved from Volgograd to Tambov
            2 infantry moved from Caucasus to Rostov
            1 armour moved from Caucasus to Bryansk
            2 aaGuns and 18 infantry moved from Buryatia to Amur
    
        Place Units - Russians
            1 artillery and 9 infantry placed in Russia
            2 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,33
    Russians : -0,33
    

    Savegame

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