I just posted this in the TripleA support thread, shouldn’t have done it here actually.
2v2 Robert and friend vs Makalakalane and Maxiheimer
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Shan State to Siam ANZAC take Siam from Japanese Combat - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 destroyer moved from 54 Sea Zone to 62 Sea Zone 3 fighters moved from Java to Yunnan Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Shan State to Siam ANZAC take Siam from Japanese Combat - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 destroyer moved from 54 Sea Zone to 62 Sea Zone 3 fighters moved from Java to Yunnan Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs Combat Move - French Non Combat Move - French 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from Trans-Jordan to Egypt Turn Complete - French
Combat Hit Differential Summary :
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@Robert I didn’t see your message until it was too late. Just edit it when it’s Germany
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TripleA Move Summary: Germans round 3
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Turning on Edit Mode EDIT: Changing ownership of Alexandria from British to Italians EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Tobruk: 1 infantry EDIT: Adding units owned by Italians to Alexandria: 1 infantry EDIT: Changing PUs for Italians from 30 to 35 EDIT: Turning off Edit Mode Germans buy 4 artilleries and 12 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 transports moved from 111 Sea Zone to 112 Sea Zone 3 infantry moved from Norway to 112 Sea Zone 3 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone 3 armour moved from Holland Belgium to 110 Sea Zone 3 armour and 3 infantry moved from 110 Sea Zone to United Kingdom 1 carrier, 1 cruiser and 2 fighters moved from 111 Sea Zone to 110 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom 3 artilleries and 9 infantry moved from Germany to 113 Sea Zone 4 armour and 1 artillery moved from Western Germany to 113 Sea Zone 4 armour, 4 artilleries, 9 infantry and 9 transports moved from 113 Sea Zone to 110 Sea Zone 1 armour moved from Holland Belgium to 110 Sea Zone 5 armour, 4 artilleries and 9 infantry moved from 110 Sea Zone to United Kingdom 1 tactical_bomber moved from Western Germany to 110 Sea Zone 2 bombers, 3 fighters and 4 tactical_bombers moved from Western Germany to United Kingdom
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@Makalakalane Any scramble?
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@Basile_01 no
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Turning on Edit Mode EDIT: Changing ownership of Alexandria from British to Italians EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Tobruk: 1 infantry EDIT: Adding units owned by Italians to Alexandria: 1 infantry EDIT: Changing PUs for Italians from 30 to 35 EDIT: Turning off Edit Mode Germans buy 4 artilleries and 12 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 transports moved from 111 Sea Zone to 112 Sea Zone 3 infantry moved from Norway to 112 Sea Zone 3 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone 3 armour moved from Holland Belgium to 110 Sea Zone 3 armour and 3 infantry moved from 110 Sea Zone to United Kingdom 1 carrier, 1 cruiser and 2 fighters moved from 111 Sea Zone to 110 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom 3 artilleries and 9 infantry moved from Germany to 113 Sea Zone 4 armour and 1 artillery moved from Western Germany to 113 Sea Zone 4 armour, 4 artilleries, 9 infantry and 9 transports moved from 113 Sea Zone to 110 Sea Zone 1 armour moved from Holland Belgium to 110 Sea Zone 5 armour, 4 artilleries and 9 infantry moved from 110 Sea Zone to United Kingdom 1 tactical_bomber moved from Western Germany to 110 Sea Zone 2 bombers, 3 fighters and 4 tactical_bombers moved from Western Germany to United Kingdom Combat - Germans Battle in United Kingdom Germans attack with 8 armour, 4 artilleries, 2 bombers, 4 fighters, 12 infantry and 4 tactical_bombers British defend with 5 aaGuns, 1 airfield, 3 armour, 1 bomber, 1 factory_major, 4 fighters, 1 harbour, 15 infantry and 1 mech_infantry; French defend with 1 fighter AA fire in United Kingdom : 2/10 hits, 1,67 expected hits 2 fighters owned by the Germans lost in United Kingdom Germans roll dice for 1 cruiser in United Kingdom, round 2 : 0/1 hits, 0,50 expected hits Germans roll dice for 8 armour, 4 artilleries, 2 bombers, 2 fighters, 12 infantry and 4 tactical_bombers in United Kingdom, round 2 : 15/32 hits, 13,00 expected hits British roll dice for 5 aaGuns, 3 armour, 1 bomber, 5 fighters, 15 infantry and 1 mech_infantry in United Kingdom, round 2 : 11/25 hits, 10,33 expected hits 5 aaGuns owned by the British, 11 infantry owned by the Germans, 1 bomber owned by the British and 9 infantry owned by the British lost in United Kingdom Germans roll dice for 8 armour, 4 artilleries, 2 bombers, 2 fighters, 1 infantry and 4 tactical_bombers in United Kingdom, round 3 : 9/21 hits, 10,67 expected hits British roll dice for 3 armour, 5 fighters, 6 infantry and 1 mech_infantry in United Kingdom, round 3 : 7/15 hits, 7,17 expected hits 1 mech_infantry owned by the British, 4 artilleries owned by the Germans, 1 infantry owned by the Germans, 2 armour owned by the Germans, 6 infantry owned by the British and 2 armour owned by the British lost in United Kingdom Germans roll dice for 6 armour, 2 bombers, 2 fighters and 4 tactical_bombers in United Kingdom, round 4 : 7/14 hits, 8,00 expected hits British roll dice for 1 armour and 5 fighters in United Kingdom, round 4 : 3/6 hits, 3,83 expected hits 3 armour owned by the Germans, 1 fighter owned by the French, 4 fighters owned by the British and 1 armour owned by the British lost in United Kingdom Germans captures 36PUs while taking British capital Germans converts factory_major into different units Germans win, taking United Kingdom from British with 3 armour, 2 bombers, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 52 Casualties for Germans: 5 armour, 4 artilleries, 2 fighters and 12 infantry Casualties for British: 5 aaGuns, 3 armour, 1 bomber, 4 fighters, 15 infantry and 1 mech_infantry Casualties for French: 1 fighter Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans Non Combat Move - Germans 2 bombers moved from United Kingdom to Western Germany 2 fighters and 4 tactical_bombers moved from United Kingdom to Holland Belgium 3 aaGuns moved from Holland Belgium to Western Germany 4 infantry moved from Romania to Yugoslavia 2 artilleries and 3 infantry moved from Slovakia Hungary to Yugoslavia 3 aaGuns and 5 infantry moved from Poland to Germany 3 infantry moved from Finland to Norway 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany Place Units - Germans 4 artilleries and 6 infantry placed in Germany 6 infantry placed in Western Germany Turn Complete - Germans Germans collect 45 PUs; end with 81 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Germans : -1,17 British : -0,33 AA fire in United Kingdom : : 0,33
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Things are not looking good for the Axis :O
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 armour, 1 factory_minor and 5 mech_infantrys; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Germans Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians 2 infantry moved from Eastern Poland to Romania 2 infantry moved from Eastern Poland to Slovakia Hungary 1 fighter moved from Eastern Poland to Romania 1 tactical_bomber moved from Eastern Poland to Romania 1 fighter moved from Eastern Poland to Slovakia Hungary 1 artillery moved from Eastern Poland to Slovakia Hungary 1 infantry moved from Eastern Poland to Poland Russians take Poland from Germans 3 infantry moved from Karelia to Finland Russians take Finland from Germans 1 artillery moved from Karelia to Finland 4 infantry moved from Vyborg to Finland Combat - Russians Battle in Romania Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Slovakia Hungary Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Slovakia Hungary, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary Russians win, taking Slovakia Hungary from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Changing ownership of Korea from Japanese to Russians EDIT: Removing units owned by Russians from Amur: 1 infantry EDIT: Adding units owned by Russians to Korea: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Russians to Amur: 1 infantry EDIT: Removing units owned by Russians from Korea: 1 infantry EDIT: Changing ownership of Korea from Russians to Japanese EDIT: Turning off Edit Mode 1 aaGun, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Western Ukraine to Eastern Poland 1 aaGun moved from Bryansk to Belarus 3 armour moved from Novgorod to Eastern Poland 1 aaGun moved from Vyborg to Finland 1 aaGun moved from Karelia to Finland 2 infantry moved from Ukraine to Bessarabia 3 armour and 3 mech_infantrys moved from Volgograd to Northwest Persia Russians take Northwest Persia from Neutral_Allies 1 fighter moved from Slovakia Hungary to Novgorod 1 fighter moved from Romania to Novgorod 1 tactical_bomber moved from Romania to Novgorod 1 cruiser moved from 114 Sea Zone to 115 Sea Zone Place Units - Russians 1 factory_minor placed in Western Ukraine 1 armour and 2 mech_infantrys placed in Novgorod 3 mech_infantrys placed in Ukraine Turn Complete - Russians Russians collect 47 PUs; end with 47 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 52 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 64 PUs
Combat Hit Differential Summary :
Germans : 0.33 Russians : 0.17
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@Robert Germany is in a tight place for sure. Always a big risk going for London. Only saw it going well on one occassion. But then again - I haven’t seen it done very often. It’s a nice move I think.
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@Makalakalane We wanted to try it. But I kind of bungled things with Japan and we lost a few too many tanks against French superheroes.
Still, let’s see what will happen now!
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@Basile_01 well you have nearly 100 IPCs with Germany, so Russia will be driven back a bit for sure.
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TripleA Move Summary: Japanese round 3
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 1 destroyer, 2 mech_infantrys and 3 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 artillery moved from 21 Sea Zone to Guam 1 fighter moved from 6 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 2 bombers moved from Hunan to 42 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 infantry moved from Philippines to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from 42 Sea Zone to Java 1 fighter moved from 44 Sea Zone to Java 1 tactical_bomber moved from 44 Sea Zone to Java 1 artillery moved from Celebes to 44 Sea Zone 1 artillery and 1 transport moved from 44 Sea Zone to 43 Sea Zone 1 artillery moved from 43 Sea Zone to Borneo 1 fighter moved from 35 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
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@Makalakalane Do you scramble out of Guam?
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@Basile_01 I knew I’d lose that plane, when I realised I forgot it :/ yes scramble
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 1 destroyer, 2 mech_infantrys and 3 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 artillery moved from 21 Sea Zone to Guam 1 fighter moved from 6 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 2 bombers moved from Hunan to 42 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 infantry moved from Philippines to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from 42 Sea Zone to Java 1 fighter moved from 44 Sea Zone to Java 1 tactical_bomber moved from 44 Sea Zone to Java 1 artillery moved from Celebes to 44 Sea Zone 1 artillery and 1 transport moved from 44 Sea Zone to 43 Sea Zone 1 artillery moved from 43 Sea Zone to Borneo 1 fighter moved from 35 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone Combat - Japanese Americans scrambles 1 units out of Guam to defend against the attack in 21 Sea Zone Americans scrambles to create a battle in territory 21 Sea Zone Battle in Borneo Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Borneo from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 21 Sea Zone Japanese attack with 1 fighter, 2 tactical_bombers and 2 transports Americans defend with 1 fighter Japanese roll dice for 1 fighter, 2 tactical_bombers and 2 transports in 21 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits Americans roll dice for 1 fighter in 21 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Americans lost in 21 Sea Zone Japanese win with 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -1 Casualties for Japanese: 1 tactical_bomber Casualties for Americans: 1 fighter Battle in Guam Japanese attack with 1 artillery and 3 infantry Americans defend with 1 airfield Battle in 42 Sea Zone Japanese attack with 2 bombers, 1 submarine and 1 transport Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 bombers and 1 transport in 42 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 42 Sea Zone Japanese winJapanese win, taking Guam from Americans with 1 artillery and 3 infantry remaining, taking 42 Sea Zone from Americans with 2 bombers, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Java Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1,83 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Non Combat Move - Japanese 1 carrier and 2 destroyers moved from 35 Sea Zone to 33 Sea Zone 1 fighter moved from 45 Sea Zone to 33 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 2 battleships, 1 carrier and 1 submarine moved from 6 Sea Zone to 33 Sea Zone 3 fighters moved from Japan to Caroline Islands 1 fighter moved from 21 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 21 Sea Zone to 33 Sea Zone 2 bombers moved from 42 Sea Zone to Celebes 1 tactical_bomber moved from Kiangsi to 33 Sea Zone 1 transport moved from 20 Sea Zone to 33 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 cruiser and 1 destroyer moved from 20 Sea Zone to 33 Sea Zone 1 armour moved from Kwangtung to 20 Sea Zone 1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 armour moved from 44 Sea Zone to Celebes 1 cruiser moved from 44 Sea Zone to 36 Sea Zone 1 carrier moved from 44 Sea Zone to 43 Sea Zone 1 fighter moved from Java to 43 Sea Zone 1 tactical_bomber moved from Java to 43 Sea Zone 1 destroyer moved from 44 Sea Zone to 43 Sea Zone 2 artilleries and 5 infantry moved from Kweichow to Anhwe 1 artillery and 2 infantry moved from Hopei to Anhwe 1 infantry moved from Chahar to Anhwe 1 infantry moved from Hunan to Kiangsi 3 mech_infantrys moved from Kiangsu to Kwangtung 2 fighters and 3 tactical_bombers moved from Hunan to Kwangtung Place Units - Japanese 1 armour and 2 mech_infantrys placed in Kiangsu 1 destroyer and 3 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 46 PUs; end with 47 PUs
Combat Hit Differential Summary :
Americans : 0,00 ANZAC : -0,67 Japanese : -0,17
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 3 infantry, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans Combat - Americans Non Combat Move - Americans 1 infantry moved from Central United States to 101 Sea Zone 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 bomber moved from Central America to Eastern United States 1 carrier moved from 101 Sea Zone to 89 Sea Zone 1 fighter moved from Eastern United States to 89 Sea Zone 1 armour, 2 artilleries, 2 battleships, 3 carriers, 3 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 54 Sea Zone 3 fighters moved from Hawaiian Islands to 54 Sea Zone 3 infantry moved from 54 Sea Zone to Queensland 2 artilleries moved from 54 Sea Zone to Queensland 1 armour moved from 54 Sea Zone to Queensland Place Units - Americans 1 carrier, 1 destroyer, 1 submarine and 3 transports placed in 101 Sea Zone 3 infantry and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
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@Basile_01 please ignore the last American save… No battles were fought, I just forgot a few things (a battle for instance.)
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 3 infantry, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 38 Sea Zone to 36 Sea Zone Combat - Americans Battle in 36 Sea Zone Americans attack with 1 submarine Japanese defend with 1 cruiser Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 cruiser in 36 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 submarine owned by the Americans lost in 36 Sea Zone Japanese win with 1 cruiser remaining. Battle score for attacker is -6 Casualties for Americans: 1 submarine Non Combat Move - Americans 1 armour, 2 artilleries, 2 battleships, 3 carriers, 3 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 54 Sea Zone 3 fighters moved from Hawaiian Islands to 54 Sea Zone 1 carrier moved from 101 Sea Zone to 89 Sea Zone 1 fighter moved from Eastern United States to 89 Sea Zone 1 bomber moved from Central America to Eastern United States 1 infantry moved from Central United States to 101 Sea Zone 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 armour moved from 54 Sea Zone to Queensland 3 infantry moved from 54 Sea Zone to Queensland 1 artillery moved from 54 Sea Zone to Queensland 1 artillery moved from 54 Sea Zone to Queensland Place Units - Americans 1 carrier, 1 destroyer, 1 submarine and 3 transports placed in 101 Sea Zone 3 infantry and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans : -0,33 Japanese : 0,50
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Sometimes, a missed battle is better than death :D