L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3


  • @Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    @trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    @Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    Yunnan stacked for rd 1.

    Japan can go to risky attack, or not.

    cheers

    Very stacked indeed. Bad fight for the japs.

    Noticed afterwards that I was only lucky in Hunan. If I’d lost even 1 inf there, the chinese could sack it.

    But here’s the AD recipy. Lets see how it works. :)

    whats his recipy, to not attack hunan with all u got?

    Nah, it’s about Yunnan. His moves just gave me a revelation.


  • @Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    @trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    @Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    Yunnan stacked for rd 1.

    Japan can go to risky attack, or not.

    cheers

    Very stacked indeed. Bad fight for the japs.

    Noticed afterwards that I was only lucky in Hunan. If I’d lost even 1 inf there, the chinese could sack it.

    But here’s the AD recipy. Lets see how it works. :)

    whats his recipy, to not attack hunan with all u got?

    That’s something he’d never do, I’m sure. It was just my noobiness showing its ugly self.


  • Just remembered. I’d like to keep a cr in z6. In case I want to buy a marine next turn.


  • I’ll take the one in z36.


  • post the new map


  • And put a fig and tac on the fleet.

    You want me to post a new map?


  • i am having problems with triple a

    its says hava heap space

    it freezes before

    i do not know why


  • @Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    post the new map

    I’ll do that.


  • java heap space


  • @Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    i am having problems with triple a

    its says hava heap space

    it freezes before

    i do not know why

    Close the client. Fully. And restart.


  • TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With French
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - Japanese
            1 artillery and 3 infantry moved from Kwangsi to Hunan
            1 artillery and 3 infantry moved from Kiangsi to Hunan
            1 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
            1 fighter and 1 tactical_bomber moved from Kiangsu to Hunan
            1 fighter moved from Formosa to Hunan
            2 bombers moved from Japan to Hunan
    
        Combat - Japanese
            Battle in Hunan
                Japanese attack with 2 artilleries, 2 bombers, 4 fighters, 6 infantry and 3 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 artilleries, 2 bombers, 4 fighters, 6 infantry and 3 tactical_bombers in Hunan, round 2 : 7/17 hits, 7,33 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 2 artilleries, 2 bombers, 4 fighters, 6 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 artillery and 3 infantry moved from Kiangsu to Anhwe
            1 artillery and 2 infantry moved from Shantung to Anhwe
            1 artillery and 1 infantry moved from Jehol to Anhwe
            1 aaGun, 1 artillery and 6 infantry moved from Manchuria to Jehol
            1 mech_infantry moved from Manchuria to Anhwe
            2 carriers moved from 6 Sea Zone to 36 Sea Zone
            1 carrier moved from 33 Sea Zone to 36 Sea Zone
            2 bombers, 4 fighters and 3 tactical_bombers moved from Hunan to Kwangsi
            1 infantry moved from Okinawa to 19 Sea Zone
            1 infantry and 1 transport moved from 19 Sea Zone to 34 Sea Zone
            1 infantry moved from 34 Sea Zone to Paulau Island
            1 battleship and 1 destroyer moved from 19 Sea Zone to 34 Sea Zone
            1 cruiser moved from 20 Sea Zone to 34 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
            1 fighter moved from Korea to 36 Sea Zone
            1 fighter moved from Okinawa to 36 Sea Zone
            1 submarine moved from 19 Sea Zone to 36 Sea Zone
            1 destroyer moved from 33 Sea Zone to 34 Sea Zone
            1 fighter and 1 tactical_bomber moved from Japan to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Japan to Kwangsi
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
            1 armour and 1 infantry moved from Japan to 6 Sea Zone
            4 infantry moved from Korea to Manchuria
            1 armour and 1 infantry moved from 6 Sea Zone to Korea
            1 battleship and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kwangsi
            1 tactical_bomber moved from 36 Sea Zone to Kwangsi
    
        Place Units - Japanese
            1 factory_minor placed in Kiangsu
            2 transports placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 29 PUs; end with 29 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0,67
    Japanese : -0,33
    

    Savegame


  • the program or the computer?


  • i ve done it with triple a only, and waited for some time now it seems fine


  • Client = triplea program


  • I think it has a tendency to clog up the RAM.


  • TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 cruiser moved from 26 Sea Zone to 10 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Eastern United States to Western United States
            1 fighter moved from Philippines to Guam
            1 destroyer moved from 35 Sea Zone to 48 Sea Zone
            1 submarine moved from 35 Sea Zone to 49 Sea Zone
            1 bomber moved from Central United States to Western United States
            2 aaGuns, 1 artillery and 1 infantry moved from Eastern United States to Central United States
            1 infantry moved from Central United States to Western United States
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            2 aaGuns moved from Western United States to Central United States
            1 mech_infantry moved from Central United States to Western United States
            1 fighter moved from Western United States to Hawaiian Islands
            1 fighter moved from 10 Sea Zone to Hawaiian Islands
            1 tactical_bomber moved from 10 Sea Zone to Western United States
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
            1 carrier and 1 submarine placed in 10 Sea Zone
            Americans undo move 1.
            1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • its so nice when u can buy art chi 1 :)


  • i got diced in hunan

    not good


  • TripleA Turn Summary: Chinese round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kweichow to Hunan
            5 infantry moved from Yunnan to Hunan
            1 fighter moved from Szechwan to Hunan
            2 infantry moved from Suiyuyan to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Chahar, round 3 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                Chinese attack with 1 fighter and 7 infantry
                Japanese defend with 2 artilleries and 6 infantry
                    Chinese roll dice for 1 fighter and 7 infantry in Hunan, round 2 : 2/8 hits, 1,67 expected hits
                    Japanese roll dice for 2 artilleries and 6 infantry in Hunan, round 2 : 5/8 hits, 2,67 expected hits
                    2 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Hunan
                2 infantry owned by the Chinese retreated to Yunnan
                Japanese win with 2 artilleries and 4 infantry remaining. Battle score for attacker is -9
                Casualties for Chinese: 5 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Szechwan
            1 infantry moved from Shensi to Szechwan
    
        Place Units - Chinese
            3 artilleries placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,67
    Japanese : 1,67
    

    Savegame


  • but maybe i shouldnt pull it out, but i tried, thought it was worth the shot for 1rd, and wasnt lucky this time

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