• Title:  1941

    Date:  When you played it.

    Special Rules:  NO yes, Tech no

    Victor:  Axis. Germany took Moscow

    Game Length:  6 Hours

    Bias: 
    3players all new to AA. One very very skilled risk player, only to be beaten by bad dice. Yet all 3 with good tactical and strategic planning due to a LOT of experience in other games ( Risk, Shogun, Chess, Go(im 1dan :evil: :roll:) So pls dont take this as bragging, im just trying to point out that we are Newbs to this particualar game, yet we learn quick. It was our 3rd game.

    Description:
    G1 hit BB / kareilia / baltic / east poland / gibraltar . bad dice kareilia/ had to retreat in order not to loose entire airforce. i played germany. i decided to hit kareilia because if you play germany slowly progressively forcing russia on the defence step by step, UK/US gain time allowing them to be more flexible in there strat. if you take kareilia g1,  even if russia takes it back, you got it secure G2. This of course leaves open a southern flank in bulgaria, but i figurend russia cant do much about it. R1 defensive now of course, gaining more time. J1 maximum force. from 17 to 30 +10 ipc. BB sunk. UK1 went bombing strat europe, india ic against japan. failed to use shipping effectivly. later on  germany took ship by ship with airraids. ( loosing very little). (same in indian ocean. UK2 can get 3 INF 1 ATR from south africa and possibly(depends J1/J2) from australia to egypt making it very hard for IT2 taking Egypt). IT1 prepare egypt…
    US1 went pacific + assiting UK bombing europe.

    G2/ R2 small battles. J2 played risk( to compensate kareilia, ger looked aweful: 6 FTR at US fleet. BOOM. lost 2 , sunk all ( total 57 ipc vs 20). US now europe only. IT2 take egypt.
    Bombing in Germany was painful. bought 2 factories in bulgaria and czech and build airforce there. russia tried to protect all 3 factories actively, inviting Germany to take Karelia / Caucasus but his army being killed himself in return, leaving germany too weak to cope UK/US attack same round. but italy was able to take caucasus before with naval assault/bombardement, spoiling allied plan. Germany was  able to attack moscow with all might. 6 tanks took it in the end.  with caucasus to the italians, the rest of the russian army up north in the baltic /east poland and germany/italy well enough defended

    Observations/Recommendations:  allied have little room for correcting errors. ship movement must be optimal. else they loose precious time defendig  africa, shipping troops  north europe keeping japan fleet in pacific and off india. UK india IC round 1 imho is a must. no ic here and japan just rolls and rolls. maybe even another ic in egypt, round2.


  • Title:  continued axis domination-41 scenario
    Date:  jan 10 
    Special Rules:  techs + NO and a couple house rules
    Victor:  axis won by concession
    Game Length:  6.5 hours; 6 or 7 rounds
    Bias:  3 person game, allies=wily veteran; japan=wily veteran, germany+italy=me (not as good as them, still a little green)
    Description:    germany got paratroopers 1st turn (good, but not what i wanted), failed at sinking uk fleet, took karelia and held it for most of the game and a couple others, sacrificed everything at egypt for italy… mostly bought armor and inf and some bombers… took moscow (5 armor) on turn 5? with 5 tanks, 2 bombers, one para w/ minimal losses
    russia bought armor all game long and a research die on turn 2 (got paratroopers though, bummer for him, anything else could have changed the game) and suffered from really bad rolls, they battled with germany a bit but couldn’t keep up
    japan did things a little differently…. lost all 4 fighters chasing the US carrier in the south (not sure of the sea zone) but it just slowed him down a bit, built IC in manchuria for armor pumping into china, russia, and eventually india (game over before india however), they got long range aircraft (didn’t really come into play too much), IC in india kept japan fleet split up but they still ruled the pacific, china was a minor thorn in their side but not too bad
    uk built IC in india right away, built mostly tanks there; did SBR on germany; took back karelia once (maybe 2 times) but it was taken back by germany right away, also took france near the end (taken back right away again); they pestered japan a little in the south pacific
    italy took egypt, but never pushed hard into africa; they were mostly used to fortify german territories and they softened up russia for germany, only country to not buy research
    US spent money in both theaters, also bought IC for brazil and used it for sneaky d day attack (he claimed at it’s purchase it was to help with africa, mr tricky lol), did SBR on germany and a couple times on manchuria (no anti aircraft there), took france once near the end but it was too late

    Observations/Recommendations:  this was our third game of 41, axis won all 3 times, we each had a shot as the allies; it seems like russia needs something to keep them alive longer, we’ll see. 1st time IC built in india, it definitely helped US by diverting some of the japanese fleet, and US could spend more money in atlantic because of it. brazil IC was good idea but perhaps IMO those monies could have been spent elsewhere. money was spent on tech but it didn’t change much, NO’s def favor the axis so far… next up 42 scenario!!!


  • when u use NO´s do you hand the extra IPCs out at the start of the game (eg G1 has 36 to spend, US1 has 55 in ´41) or do you start handing them out after a player finished his first turn?

    @TG:

    Also, I’ve been thinking: Do you guys prefer a specific way of organizing the After Action Reports? 
    I’m fine collecting them in the original post for now, but if it grows to be too big, people will have to scroll down a lot to get to the newer reviews they want to read.

    Or would you rather have one Review per post?  That way the most current reviews are easiest to access.  This does have the downside of not being sorted based on 1941 or 1942 scenarios.

    maybe its time to split the reports into two seperate 41/42 threads?


  • keplar galvin,

    With this recent winning streak, I am beginning to think that the Allies need a bid in 1941.  A lot of you guys are still fresh, but I a few grizzled vets admit to the uphill climb the Allies have.

    Also, if you write a short AAR of why (strategy only) the Axis won the other two games, I’d be happy to include them.

    atarihuana,

    when u use NO´s do you hand the extra IPCs out at the start of the game (eg G1 has 36 to spend, US1 has 55 in ´41) or do you start handing them out after a player finished his first turn?

    At the collect income phase.

    maybe its time to split the reports into two seperate 41/42 threads?

    Possibly.  Though 1942 doesn’t seem to get much love.


  • agreed. it seems very hard for allied to gain tempo.


  • Ow come on. Don’t start about bids already.
    Heck, I refuse to play with bids in AA:R, and I’ve even won quite a share of games with the Axis.
    Tossing in bids just seems to easy.

    Observations/Recommendations:  this was our third game of 41, axis won all 3 times, we each had a shot as the allies; it seems like russia needs something to keep them alive longer, we’ll see. 1st time IC built in india, it definitely helped US by diverting some of the japanese fleet, and US could spend more money in atlantic because of it. brazil IC was good idea but perhaps IMO those monies could have been spent elsewhere. money was spent on tech but it didn’t change much, NO’s def favor the axis so far… next up 42 scenario!!!

    Look at it. Russia built all tanks? Strange defensive posture…they’ll lack number of units too fast.
    Uk builds IC in India. Happens more often, but is it thát smart, if you want to crush Germany?
    Brazil IC? Usually, a waste of money.

    See…there are many more ways to win as Allied then just tossing them a few bucks. Every strategy has it weaknesses.
    Sure…it might turn into the old KGF/KRF race again, but still…


  • Ow come on. Don’t start about bids already.
    Heck, I refuse to play with bids in AA:R, and I’ve even won quite a share of games with the Axis.
    Tossing in bids just seems to easy.

    I did say when we approach the 50 game mark and the Axis are winning ~70% of games, then it might be time to think about rebalancing.  Hopefully it doesn’t come down to that.  But you never know.

    I don’t get this sentence, “Tossing in bids just seems to easy.”  Is winning with the Axis too easy?


  • Title:  moscow squeeze
    Date:  13th of January
    Special Rules:  NO’s and Tech were both used. 1942 scenario
    Victor:  axis victory, by concession
    Game Length:  5 rounds, 5 hours
    Bias:  two strongest players were germany and japan respectfully, and the weakest was italy. the other 3 moderate players were the allies

    Description: japan focused on crushing china, held its island gains until late in the game, then swept around india and encrouched into russia

    russia did its defensive thing, but sent some infantry to help china (to no avail)

    germany pushed into russia obviously, but also sunk the british fleets no less than 5 times. every time the british built a replacement and brought it within range, the german luftwaffe decimated it

    uk was pretty much contained to its island, after losing its pacific holdings. it held out in africa for most of the game though

    italy focused on gaining some african territories, but was held back until the last couple of rounds

    usa built a fleet to match japan, and started taking back some islands late in the game. they also re-inforced africa, until germany sunk its atlantic fleet with the almighty luftwaffe

    Observations/Recommendations: allies conceeded when moscow fell to the panzers. uk was reduced to watching over the channel thanks to a german airforce, so couldn’t assist russia, and the us was distracted in the pacific by japan

    i love playing germany, and didn’t dissapoint this game. i tried something new, though, and built 10 infantry on the G1 build. after that it was a lot of tanks, and some fighters on round 4. the point of the infantry was to bolster my defenses on the eastern coast straight off, and send the rest towards moscow. the infantry was able to push with the tanks built later, so i could take some losses on them and keep the tanks. turns out i didn’t need to defend france too much as i kept the uk fleet going to the bottom each round


  • germany pushed into russia obviously, but also sunk the british fleets no less than 5 times. every time the british built a replacement and brought it within range, the german luftwaffe decimated it

    I played against some less experienced UK players and did the exact same thing as Germany.  Sinking the Royal Navy, by itself, really makes the game impossible for the Allies.  Eventually people learn.  It’s odd that your friend didn’t learn after the second or third time. ;)


  • heh, they kept trying to reposition where they placed it. but i generally had fighters on finland and france, and the bomber in germany. so the reach wasn’t difficult. it was ammusing as the uk build a lot of tanks their first turn, and never got to use them  :lol:


  • Yeah, poor Allied play.

    Generally I invest in an Aircraft carrier and some support ships (1-2 Cruisers, 1 Transport) and land fighters at the end of noncombat.  This is 1941, so I expect to at least get the Destroy + Transport (from Canada) and possibly the Battleship + Transport, depending on if Germany takes Egypt G1.

    What are your typical buys?


  • @tin_snips:

    heh, they kept trying to reposition where they placed it. but i generally had fighters on finland and france, and the bomber in germany. so the reach wasn’t difficult. it was ammusing as the uk build a lot of tanks their first turn, and never got to use them  :lol:

    Did the UK sink your Baltic fleet on B1?


  • @TG:

    Yeah, poor Allied play.

    Generally I invest in an Aircraft carrier and some support ships (1-2 Cruisers, 1 Transport) and land fighters at the end of noncombat.  This is 1941, so I expect to at least get the Destroy + Transport (from Canada) and possibly the Battleship + Transport, depending on if Germany takes Egypt G1.

    What are your typical buys?

    if i were germany, id clear sz 6,9,12. and hit egypt anyway^^

    that leaves britain with BB/tran and possibly 1-2 german subs around an no destroyers to hit em ;)

    if i were to face this as the british player, id buy AC/cruiser/DD + DD or transport and invade norway on the spot from sz6 ^^

    btw i think hitting the BB is a mistake :)


  • the uk didn’t hit my baltic fleet until i pulled it out of the baltic to make an attack. but by this point i was one turn away from taking moscow, so i wasn’t concerned with opening up the fjords

    my buys at uk depend on what’s going on i guess. could be fighters to send to russia, or some more boats depending on what shape my navy is in. even an ic for india depending on what japan has done


  • Title: Pacific Chess Match - 1941
    Date: Evenings of 1/11/09 and 1/14/09 
    Special Rules:  Technology - Yes / National Objectives - Yes
    Victor: Allies- Player Concession (Japan contained, Moscow strong, Italy neutralized, significant allied IPC advantage) Does anyone actually play Victory Cities? We usually just go until it is clear one side will win.
    Game Length:  6 Rounds
    Bias: Scale-  Novice / Beginner / Skilled / Expert. I was the allies (skilled) and played against German/Italy (expert) and Japan (beginner). Honestly though the expert helped the beginner out heavily.
    Description: The Allies successfully pulled off the bend but don’t break strategy. The USSR held Moscow from Germany in part because Germany bought too much infantry and artillery in the first few rounds. USSR built almost all infantry except for an occasional tank or artillery. The UK built all bombers R1 and took out the Italian fleet R2 thanks to an American bomber sacrificing itself in Gibralter to distract Germany from taking the last remaining UK landing space (Trans-Jordan). The UK then began Normandy invasions. USA spent almost all its IPC’s in the Pacific theater: R1- Consolidated fleet and built aircraft carrier/transport/destroyer/subs, R2- Take Iwo Jima and build all subs (for counterattack), R3- Take Philippines, build all subs and move fleet to Carolina Islands (between Japan’s two fleets but with destroyer blocker from main fleet), R4- spread stack of subs around Japan’s main fleet, R5- destroy main Japanese fleet (Japan terrible rolling). Game Over.

    Technologies- The UK and USA invested 5 per turn the first two turns and that’s it. UK got Improved Shipyards R4 and USA got Long-range Aircraft R5. They didn’t factor in too much; the Allies would have won without the technologies.

    Observations/Recommendations: I think that UK factories in India and S. Africa R1 may have been good for Revised but it is not good for AA50. If the UK invests in all bombers R1, it is imperative for the Axis to hold both Egypt and Trans-Jordan R2 so the Bombers don’t have a place to land. Japan looked good at first, but pressed into India and Asia too quickly and got caught with their pants down. Everyone seems down on subs, but I think they are cheap and sneaky; a solid USA pacific strategy can be built around subs.


  • Is there an After Action Bias? I mean, I would be more inclined to post on here after an inspired Allied victory then after a German tank onslaught. I’m not sure if there is any way to factor in that this is a self-selecting poll.


  • Does anyone actually play Victory Cities?

    Yes.  Even though nobody likes losing to Victory Cities, it increases the excitement of the game.

    The UK built all bombers R1 and took out the Italian fleet R2 thanks to an American bomber sacrificing itself in Gibralter to distract Germany from taking the last remaining UK landing space (Trans-Jordan). The UK then began Normandy invasions.

    Ha.  Nothing says “teamwork” like baiting one of your bombers.  :-D

    I think that UK factories in India and S. Africa R1 may have been good for Revised but it is not good for AA50. If the UK invests in all bombers R1, it is imperative for the Axis to hold both Egypt and Trans-Jordan R2 so the Bombers don’t have a place to land

    Not true.  The UK bombers can land just as easily in Stalingrad.  Of course this negates the Russia NO bonus.  Again, teamwork. ;)

    Everyone seems down on subs, but I think they are cheap and sneaky; a solid USA pacific strategy can be built around subs.

    Agreed.

    I think that UK factories in India and S. Africa R1 may have been good for Revised but it is not good for AA50.

    I never liked a S. African IC period.  Too far from the front.  An India IC is tempting depending on what Japan does.

    Is there an After Action Bias? I mean, I would be more inclined to post on here after an inspired Allied victory then after a German tank onslaught. I’m not sure if there is any way to factor in that this is a self-selecting poll.

    Perhaps.  I generally report every game and ask others to do the same.  The three games I never posted were all rookie games – most player were new to the game and they were more like tutorials.


  • @TG:

    If the UK invests in all bombers R1, it is imperative for the Axis to hold both Egypt and Trans-Jordan R2 so the Bombers don’t have a place to land

    Not true.  The UK bombers can land just as easily in Stalingrad.  Of course this negates the Russia NO bonus.  Again, teamwork. ;)

    Well if the italian fleet is in SZ15 at the end of I1, then it WOULD be safe if the axis held egypt and Transjordan


  • keplar galvin,

    With this recent winning streak, I am beginning to think that the Allies need a bid in 1941.  A lot of you guys are still fresh, but I a few grizzled vets admit to the uphill climb the Allies have.

    Also, if you write a short AAR of why (strategy only) the Axis won the other two games, I’d be happy to include them.

    sure thing… our first game is hard to judge because it was the first and everything is a little bit different… the allies didn’t do much and ultimately lost because they forgot about the german paratroopers, doh!! german paratroopers descended upon london with it’s very weak defense (maybe 2 units total? plus antiaircraft shots) no IC’s were built by anyone and japan ruled the pacific and crushed china rather quickly…

    in our second game, i played as the allies and eventually lost russia and gave up (it was very late by theat point, mistakes were being made by all) i failed to place an IC in india much to my demise, i eventually placed one in s africa to try to help the us in the pacific and to help in africa but it was too late (and too far away). i got super subs as the uk (crappy!!). germany built mostly bombers and tanks and got heavy bombers too. japan built an IC in manchuria and was pumping tanks out of there, and dominated the pacific.

    it seems like russia needs more help in this game then before, i’m sure we’ll eventually figure out the proper strategy to make it work better. i am already looking forward to our next game in 41 with me as the allies, i have some things that i want to try next time… til then 42 awaits!!


  • it’s imperative that the allies help russia. just attacking germany now doesn’t cut the mustard. the uk has to send fighters and/or land troops in russia, as does the usa (although i think just fighters is more realistic)

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