• @Romulus:

    :oops:

    Karma +1 for AxisOfEvil and Woodstok!  :-)

    I have only tried to give my contribution!

    Note: I have edited my post to solve some grammar errors i found (debug) … now I have “released” the version 1.1 of it…  :-D
    Anyone could contribute to improve the quality of my posts. Thanks in advance!!! :)

    Thanks for the Karma. But apparently the powers that be didnt appreciate my post as you have. Jen must have some pull. You call out her flaming of a product like TripleA as unreasonable, and then your post get yanked. Funny.


  • Id also appreciate a response from a moderator who yanked my posts. You would think i would have gotten a message or something about what line I crossed, or protocol I broke.


  • @Yoshi:

    I already use Triple A ;)

    This question is here because there was comparison between the two softwares ;)

    All that I know about ABattleMap and Linux is that it requires Wine to work, and the link I provided should give some explanations. Try to make a comparison and after, please, make a report. I have both of them installed, for evaluation, on my laptotp with Windows XP. I have installed also MapView, that IMHO is also better than ABattleMap.

    For what I have seen on ABattleMap, it lacks a lot of feature included in TripleA, for example game history, IPC are mantained using flag (control markers) in some particular territory etc. I hope you will able to check on your own.
    You may also read the ABattleMap description in a sticky thread in this forum.

  • '18 '17 '16 '11 Moderator

    I was not flaming TripleA.  I did give it props for some features like changing the territory color when conquered and the artistry of the pieces.  I did however slam it for short comings I perceive that seem to outweigh the benefits.

    1)  High overhead maintenance compared to other mapping utilities (if you use it only as a mapping utility.)
    2)  It does not follow the rules of Axis and Allies in some regards.
    3)  The Artificial Intelligence sucks
    4)  You get a much smaller picture of the board in each “screen” forcing you to scroll around.  To some, like myself, who are used to seeing almost the entire board at a time or just using the board, this can cause fundamental problems with getting a strategy together or reacting to situations.
    5)  It seems that the AA Defense against SBR runs is artificially high for the first half dozen to dozen shots.  As one who engages in routine SBR campaigns, it is my professional opinion (professional SBR Campaigner using many different dice servers including TripleA, AAMC, FoE, DAAK, AA.org and Frood) that the TripleA is the least friendly to SBR runs.

    As for my pull around here, AxisOfEvil, I have none.  Never did have pull.


    Romulus:

    If your only ding against using Abattlemap is that it does not have a history feature, which has a work around I will tell you of in a moment, you can use a program called Mapview.  Mapview allows you to have every previous map attached (which is a much better history than even TripleA provides) and this is VERY informative.  Mapview allows you to put text notes on the board (can’t do that with TripleA) and you have arrows you can drag and drop so that your opponent knows what came from where (again TripleA can’t do that.)

    The work around for Abattlemap is to rename your map files each round.  Emperor Mollari, myself, and a few others who have picked up on it, like to go with names like “Opponent1 v Opponent 2 01Ar” with:

    Ar=Russia
    Bg=Germany
    Cb=England
    Dj=Japan
    Eu=USA

    (The first letter is to keep the maps in order, the second is the first letter of the nation.  The number 01……infinity represents the round.)

    This allows you to put all the maps in a folder to open at a later time if you need to know the history.  This is more cumbersome, so you might be happier using Mapview which allows all the maps to be opened at the same time and the user just clicks on the tab they want (Russia 1 Combat, Germany 15 Non-Combat, America 37 Final, whatever.)


  • I am not againist ABattleMap. I have ABattleMap and Mapview installed on my laptop, I have evaluated both of them comparing with TripleA, for online gaming and PBEM purposes on my A&A italian forum. Me and my friends there have selected TripleA. We have taken this decision for several motivations, and we are fine with TripleA.
    The principal difference that I see is that they are two different types of programs. ABattleMap and Mapview are map utilities while TripleA is a game engine. It is like comparing a word processor with a database, for example. There is no best one. There is always a specific tool for making a particular work.
    Any way TripleA is ordinarily improved, by the community, and contributing signaling them the problems is a way to have them solved.


  • The problem with triple A i have encountred is that it does not allow me to host the game. Any ideas what could be the
    problem?


  • it says there is a problem with the router or with the firewall. I use the standard java windows xp platform.


  • You have to enable the port forwarding in your router.

    On this web site you may found a brief explanation of the operation you have to do (and why  :-D):

    http://aaazone.amicron1.com/default.asp

    simply follow the link to port forwarding in the home page.


  • it worked, many thanks! I am just hosting my first game on triple A. After 4 rounds for allies against bid of 7 it actually looks i might win… increadible. Many thanks!


  • You are welcome Granada!

    I am only trying to give a hand!  :-)


  • I have another but really substantial problem with TripleA. It does not want to log me in under my name claiming i have a wrong password which is a nonsens. When I try to find any address of an admin or support it appears to me there is none. Can anybody please help?


  • If you intend the password for accessing the lobby it is not a question of TripleA.
    Or maybe a problem while writing your password.
    Try to create a new username and check!


  • Well i tried, it worked for a while but now it seems the only “reward” i got is that since today i cannot connect with the explanation that reads “Could Not Connect to Lobby : Connection Refused : No further information”. Any idea what that means?


  • I do not know the specific meaning of the error you get, but if it worked and now it do not it should be not a problem of TripleA, the programs has not changed. The problem is of the connection, the Lobby Server or your internet provider.

    Sorry, but I can not help you on this. :(


  • @Granada:

    Well i tried, it worked for a while but now it seems the only “reward” i got is that since today i cannot connect with the explanation that reads “Could Not Connect to Lobby : Connection Refused : No further information”. Any idea what that means?

    The lobby was constantly down yesterday. I don’t know if it is fixed already but when you get that msg it usually means that there’s some problem with the lobby.


  • tripleA rocks.

    the only knock is the weak AI, but single player games are not its focus. having the ability to play solo in any capacity for a free open source project intended for online play is really a bonus imo

    not being able to configure a firewall is a user issue, especially when they explain (for the non tech savvy) how to configure your firewall on their website. in these instances the question should be, why dont I know how to operate my firewall, not why cant the game configure my firewall for me.


  • @DrFager:

    tripleA rocks.

    the only knock is the weak AI, but single player games are not its focus. having the ability to play solo in any capacity for a free open source project intended for online play is really a bonus imo

    not being able to configure a firewall is a user issue, especially when they explain (for the non tech savvy) how to configure your firewall on their website. in these instances the question should be, why dont I know how to operate my firewall, not why cant the game configure my firewall for me.

    I agree!  :wink:

    And about: “why dont I know how to operate my firewall, not why cant the game configure my firewall for me” if TripleA would be able to configure my firewall the question will be: “What kind of firewall I have?”  :-D

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