I assume your sub just submerged against my bomber
L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3
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@Amon-Sul said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
@trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
@Amon-Sul said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
u rolled 17 min ago
and my post was 36 min ago
u need to redo italy
Shit, I thought I used your latest post.
its alwaays better to come here just before doing the first dice and refresh the page
especially after triple allied move
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@Amon-Sul said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
@trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
@Amon-Sul said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
u rolled 17 min ago
and my post was 36 min ago
u need to redo italy
Shit, I thought I used your latest post.
its alwaays better to come here just before doing the first dice and refresh the page
That wasn’t the problem. I saw the second post, but loaded the first because I wanted to see the history. Then forgot to load the next one.
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@trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
Atleast it was some extra fun! :laughing:
yeah, a nice battle to dry the dices
combine bombardment
aa guns
figs, tacs, bombers,
land units,
neutral spain territory original
xd
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Hence why I prefer edits in the same turn.
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@trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
Hence why I prefer edits in the same turn.
i prefer no edits xd
but it happens sometimes.
xd
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I changed the SBR in Cairo with one less fig. Doesn’t matter for the SBR itself, but does influence intercept choice.
Italy goes in with 2 fig, 1 sb.
UK may intercept with 2 fig.
Would they like to? In that case I’ll roll the air battle here in the forum.
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TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Italians Turning on Edit Mode EDIT: Removing units owned by British from 110 Sea Zone: 3 fighters EDIT: Adding units owned by British to Spain: 3 fighters EDIT: Turning off Edit Mode Italians buy 1 artillery, 1 bomber and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 8 infantry moved from Northern Italy to Southern France 1 armour and 1 mech_infantry moved from Southern Italy to Southern France 1 infantry moved from Southern Italy to 95 Sea Zone 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Alexandria 1 bomber moved from Northwest Persia to Egypt 2 transports moved from 95 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Libya to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 infantry moved from Libya to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar 1 marine moved from Southern Italy to 95 Sea Zone 1 battleship and 1 marine moved from 95 Sea Zone to 92 Sea Zone 1 marine moved from 92 Sea Zone to Morocco 2 fighters moved from 95 Sea Zone to Egypt 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 92 Sea Zone 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 1 bomber moved from Southern Italy to 92 Sea Zone 1 fighter moved from 95 Sea Zone to Egypt 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 1 carrier and 2 fighters moved from 95 Sea Zone to 92 Sea Zone 1 carrier moved from 95 Sea Zone to 92 Sea Zone Combat - Italians Air Battle in Egypt Italians attacks with 4 units heading to Egypt Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Egypt AA fire in Egypt : 0/1 hits, 0,17 expected hits Bombing raid in Egypt rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Egypt causes 5 damage total. Battle in Gibraltar Battle in Morocco Battle in Alexandria Battle in Trans-Jordan Battle in Southern France Italians attack with 1 armour, 1 artillery, 8 infantry and 1 mech_infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 armour, 1 artillery, 8 infantry and 1 mech_infantry in Southern France, round 2 : 3/11 hits, 2,50 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Southern France Italians win, taking Gibraltar from British, taking Morocco from Americans, taking Alexandria from British, taking Trans-Jordan from British, taking Southern France from Americans with 1 armour, 1 artillery, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Cleaning up after air battles Non Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from 92 Sea Zone to France 1 bomber moved from Egypt to Greece 3 fighters moved from Egypt to 98 Sea Zone 2 carriers and 1 fighter moved from 95 Sea Zone to 98 Sea Zone 1 artillery moved from Libya to Tobruk 1 aaGun moved from Northern Italy to Southern France 3 submarines moved from 95 Sea Zone to 92 Sea Zone 2 submarines moved from 95 Sea Zone to 92 Sea Zone EDIT: 1 fighter moved from 98 Sea Zone to 92 Sea Zone EDIT: 1 carrier and 1 fighter moved from 98 Sea Zone to 92 Sea Zone 1 armour moved from Eastern Persia to Iraq 4 infantry moved from Afghanistan to Eastern Persia 1 armour moved from Afghanistan to Persia Place Units - Italians 1 bomber placed in Southern Italy 1 artillery and 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
Italians : 0,50 Americans : -0,33 AA fire in Egypt : : -0,17
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@trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
I changed the SBR in Cairo with one less fig. Doesn’t matter for the SBR itself, but does influence intercept choice.
Italy goes in with 2 fig, 1 sb.
UK may intercept with 2 fig.
Would they like to? In that case I’ll roll the air battle here in the forum.
yeah i ll intercept
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Ok, rolling first 2d3 and 1d6 for the 2 figs (hitting on 1) and sb (just to separate them) and then 2d6 for the two UK figs.
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[dice 2d3 1d6]
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2d3: 2, 2
1d6: 3 -
[dice 2d6]
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2d6: 1, 2
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How fucked up isn’t that?
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You can take away the two italian figs.
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TripleA Turn Summary: ANZAC round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from New South Wales to Queensland 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from Kweichow to Korea Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from New South Wales to Queensland 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from Kweichow to Korea Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 16
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Germans Turning on Edit Mode EDIT: Removing units owned by Italians from 98 Sea Zone: 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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@trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
How fucked up isn’t that?
what u bombed. u bombed.
ha xd
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i ve already play anzac to speed up, since it has nothing with italy
and i ve removed ur 2 figs
i ve posted the map
u can go with ger