Forgot to click post on that one!
L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3
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u scored tromendous 11.
luck simpy wont follow me here
i had -2 in rd 1 java, then +2 so i m on nule.
u go below average totally :(
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ok i ve moved everyting except 2 bombers 1 bat
i press on
2 more hits
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@Amon-Sul said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
u scored tromendous 11.
luck simpy wont follow me here
i had -2 in rd 1 java, then +2 so i m on nule.
u go below average totally :(
i am puting sz 112 in too
but as i said my risk
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2 hits should be 1 tac and 1 fig, if I’m not mistaken.
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@trulpen yep its an easy choice now
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u scored 5 hits which was more than enough
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TripleA Manual Gamesave Post: Americans round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 1 bomber, 3 carriers, 1 destroyer, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter and 2 tactical_bombers moved from Southern France to 112 Sea Zone 1 fighter moved from United Kingdom to 112 Sea Zone 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 5 submarines and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone 2 submarines moved from 125 Sea Zone to 112 Sea Zone 2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium 1 bomber moved from India to 42 Sea Zone 1 bomber moved from Queensland to 42 Sea Zone 1 battleship, 4 carriers, 7 fighters, 3 submarines and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese 1 armour and 1 mech_infantry moved from Persia to Iraq 1 bomber moved from Egypt to Iraq Combat - Americans Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone Battle in Holland Belgium Americans attack with 2 artilleries and 2 infantry Germans defend with 1 factory_minor and 2 infantry Americans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 3 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 artilleries remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Germans: 2 infantry Battle in 112 Sea Zone British loiter and taunt; Americans attack with 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 7 submarines and 2 tactical_bombers Germans defend with 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 7 fighters, 1 submarine and 1 transport Americans roll dice for 7 submarines in 112 Sea Zone, round 2 : 2/7 hits, 2.33 expected hits Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans Americans roll dice for 3 carriers, 2 cruisers, 1 destroyer, 4 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 3/9 hits, 4.67 expected hits Units damaged: 1 carrier owned by the Germans Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 7 fighters and 1 transport in 112 Sea Zone, round 2 : 11/15 hits, 8.17 expected hits Units damaged: 2 carriers owned by the Americans 1 destroyer owned by the Germans, 7 submarines owned by the Americans, 1 cruiser owned by the Americans, 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 112 Sea Zone 1 cruiser owned by the Americans, 1 tactical_bomber owned by the British, 3 carriers owned by the Americans and 1 fighter owned by the British retreated to 110 Sea Zone Germans win with 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 7 fighters and 1 transport remaining. Battle score for attacker is -48 Casualties for Americans: 1 cruiser, 1 destroyer and 7 submarines Casualties for Germans: 1 destroyer and 1 submarine Battle in 42 Sea Zone Americans attack with 1 battleship, 2 bombers, 4 carriers, 7 fighters, 3 submarines and 1 tactical_bomber Japanese defend with 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 4 fighters and 4 tactical_bombers Americans roll dice for 3 submarines in 42 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 1 battleship, 2 bombers, 4 carriers, 7 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 4/11 hits, 6.17 expected hits Units damaged: 3 carriers owned by the Japanese and 1 battleship owned by the Japanese Japanese roll dice for 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 4 fighters and 4 tactical_bombers in 42 Sea Zone, round 2 : 9/17 hits, 8.50 expected hits Units damaged: 1 battleship owned by the Americans 4 carriers owned by the Americans lost in 42 Sea Zone Americans roll dice for 3 submarines in 42 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 battleship, 2 bombers, 7 fighters and 1 tactical_bomber in 42 Sea Zone, round 3 : 8/11 hits, 6.17 expected hits Japanese roll dice for 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 4 fighters and 4 tactical_bombers in 42 Sea Zone, round 3 : 11/17 hits, 8.50 expected hits 3 tactical_bombers owned by the Japanese, 3 submarines owned by the Americans, 4 carriers owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese and 7 fighters owned by the Americans lost in 42 Sea Zone Americans roll dice for 1 battleship and 2 bombers in 42 Sea Zone, round 4 : 2/3 hits, 2.00 expected hits Japanese roll dice for 2 battleships, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber in 42 Sea Zone, round 4 : 5/9 hits, 5.33 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 bombers owned by the Americans and 1 battleship owned by the Americans lost in 42 Sea Zone Japanese win with 2 battleships, 1 cruiser, 1 destroyer and 3 fighters remaining. Battle score for attacker is -81 Casualties for Americans: 1 battleship, 2 bombers, 4 carriers, 7 fighters, 3 submarines and 1 tactical_bomber Casualties for Japanese: 4 carriers, 1 destroyer, 1 fighter and 4 tactical_bombers
Combat Hit Differential Summary :
Germans : 3.67 Americans : -2.67 Japanese : 2.67
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But it’s probably the right choice to try to take down Japan at this stage. They’re on their knees and have a hard time mobilizing reinforcements.
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u should stay with 4-5 units, u stayed with 7. i am ok with that, since i have the opportunity to sink those guys :)
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Yeah, should’ve kept an ac, but didn’t count on getting 11 hits when firing back.
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@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
But it’s probably the right choice to try to take down Japan at this stage. They’re on their knees and have a hard time mobilizing reinforcements.
well i dont have any more land units with usa down there, and u threaten india, a lot of reasons to try to pull u down there , and usa navy too as a sacrifice
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it is easy to be a general after the battle. it is like that. hehe
there is always risk, U had to choose in every round, thats why i am glad we ve done it online and in peace
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It was very tricky choices, indeed. Now I need some more luck if those ships are to survive. Looks like they won’t though.
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@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
It was very tricky choices, indeed. Now I need some more luck if those ships are to survive. Looks like they won’t though.
i think its time for my luck ;)
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need some time for usa ncm and china decisions but will soon i hope
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 1 bomber, 3 carriers, 1 destroyer, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter and 2 tactical_bombers moved from Southern France to 112 Sea Zone 1 fighter moved from United Kingdom to 112 Sea Zone 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 5 submarines and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone 2 submarines moved from 125 Sea Zone to 112 Sea Zone 2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium 1 bomber moved from India to 42 Sea Zone 1 bomber moved from Queensland to 42 Sea Zone 1 battleship, 4 carriers, 7 fighters, 3 submarines and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese 1 armour and 1 mech_infantry moved from Persia to Iraq 1 bomber moved from Egypt to Iraq Combat - Americans Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone Battle in Holland Belgium Americans attack with 2 artilleries and 2 infantry Germans defend with 1 factory_minor and 2 infantry Americans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 3 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 artilleries remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Germans: 2 infantry Battle in 112 Sea Zone British loiter and taunt; Americans attack with 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 7 submarines and 2 tactical_bombers Germans defend with 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 7 fighters, 1 submarine and 1 transport Americans roll dice for 7 submarines in 112 Sea Zone, round 2 : 2/7 hits, 2.33 expected hits Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans Americans roll dice for 3 carriers, 2 cruisers, 1 destroyer, 4 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 3/9 hits, 4.67 expected hits Units damaged: 1 carrier owned by the Germans Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 7 fighters and 1 transport in 112 Sea Zone, round 2 : 11/15 hits, 8.17 expected hits Units damaged: 2 carriers owned by the Americans 1 destroyer owned by the Germans, 7 submarines owned by the Americans, 1 cruiser owned by the Americans, 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 112 Sea Zone 1 cruiser owned by the Americans, 1 tactical_bomber owned by the British, 3 carriers owned by the Americans and 1 fighter owned by the British retreated to 110 Sea Zone Germans win with 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 7 fighters and 1 transport remaining. Battle score for attacker is -48 Casualties for Americans: 1 cruiser, 1 destroyer and 7 submarines Casualties for Germans: 1 destroyer and 1 submarine Battle in 42 Sea Zone Americans attack with 1 battleship, 2 bombers, 4 carriers, 7 fighters, 3 submarines and 1 tactical_bomber Japanese defend with 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 4 fighters and 4 tactical_bombers Americans roll dice for 3 submarines in 42 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 1 battleship, 2 bombers, 4 carriers, 7 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 4/11 hits, 6.17 expected hits Units damaged: 3 carriers owned by the Japanese and 1 battleship owned by the Japanese Japanese roll dice for 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 4 fighters and 4 tactical_bombers in 42 Sea Zone, round 2 : 9/17 hits, 8.50 expected hits Units damaged: 1 battleship owned by the Americans 4 carriers owned by the Americans lost in 42 Sea Zone Americans roll dice for 3 submarines in 42 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 battleship, 2 bombers, 7 fighters and 1 tactical_bomber in 42 Sea Zone, round 3 : 8/11 hits, 6.17 expected hits Japanese roll dice for 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 4 fighters and 4 tactical_bombers in 42 Sea Zone, round 3 : 11/17 hits, 8.50 expected hits 3 tactical_bombers owned by the Japanese, 3 submarines owned by the Americans, 4 carriers owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese and 7 fighters owned by the Americans lost in 42 Sea Zone Americans roll dice for 1 battleship and 2 bombers in 42 Sea Zone, round 4 : 2/3 hits, 2.00 expected hits Japanese roll dice for 2 battleships, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber in 42 Sea Zone, round 4 : 5/9 hits, 5.33 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 bombers owned by the Americans and 1 battleship owned by the Americans lost in 42 Sea Zone Japanese win with 2 battleships, 1 cruiser, 1 destroyer and 3 fighters remaining. Battle score for attacker is -81 Casualties for Americans: 1 battleship, 2 bombers, 4 carriers, 7 fighters, 3 submarines and 1 tactical_bomber Casualties for Japanese: 4 carriers, 1 destroyer, 1 fighter and 4 tactical_bombers Battle in Iraq Americans attack with 1 armour, 1 bomber and 1 mech_infantry Germans defend with 1 factory_minor and 1 mech_infantry Americans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Iraq, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Iraq Americans win, taking Iraq from Germans with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany 3 fighters owned by the Japanese forced to land in Java 4 fighters owned by the Germans forced to land in Western Germany Non Combat Move - Americans 4 fighters and 2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone 1 bomber moved from Iraq to Persia 3 aaGuns, 3 artilleries, 5 infantry and 2 marines moved from Normandy Bordeaux to Holland Belgium 4 infantry moved from Gibraltar to 91 Sea Zone 4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Holland Belgium 2 artilleries, 4 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone 2 artilleries, 4 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar 6 submarines moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 2 aaGuns moved from Korea to Manchuria 1 armour and 3 mech_infantrys moved from Korea to Manchuria 3 infantry moved from Korea to Manchuria Place Units - Americans 1 infantry and 2 mech_infantrys placed in Korea Americans undo move 1. 1 armour and 2 mech_infantrys placed in Korea 2 artilleries and 1 infantry placed in Southern France 3 carriers placed in 110 Sea Zone 1 destroyer placed in 10 Sea Zone 1 bomber placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,5,1,1,5,1,6,1,1 Americans collect 64 PUs (3 lost to blockades); end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
Germans : 3.33 Americans : -3.00 Japanese : 2.67
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so - 48 and -81
instead of 0 and - 40
- 130 instead of - 40
huh, that is life :)
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I was very lucky there.
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Hopei 1 artillery moved from Kweichow to Hopei 1 artillery, 1 fighter and 2 infantry moved from Yunnan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Hunan, round 2 : 0/4 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Hunan, round 3 : 1/4 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Hunan, round 4 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Battle in Hopei Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Yunnan Place Units - Chinese 3 artilleries and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Chinese : -0.67 Japanese : 0.00
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u almost missed my sub
then it will be decided on anzac turn of course.