@dawgoneit thank you, go Ruskies
Sovietishcat (L) -VS- The Shrike (X) BalMod3
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4 Purchase Units - British British repair damage of 3x factory_major; Remaining resources: 27 PUs; British buy 9 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 9 PUs; Combat Move - British 3 infantry moved from United Kingdom to Scotland 1 bomber moved from Gibraltar to Scotland 2 submarines moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from French Equatorial Africa to French Central Africa British take French Central Africa from Neutral_Axis 1 infantry moved from Kenya to Ethiopia British take Ethiopia from Italians 1 artillery moved from Alexandria to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 transport moved from 83 Sea Zone to 70 Sea Zone Combat - British Battle in Scotland British attack with 1 bomber and 3 infantry Germans defend with 1 airfield, 1 artillery and 1 infantry British roll dice for 1 bomber and 3 infantry in Scotland, round 2 : 1/4 hits, 1,17 expected hits Germans roll dice for 1 artillery and 1 infantry in Scotland, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland British roll dice for 1 bomber and 2 infantry in Scotland, round 3 : 0/3 hits, 1,00 expected hits Germans roll dice for 1 artillery in Scotland, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Scotland British roll dice for 1 bomber and 1 infantry in Scotland, round 4 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 artillery in Scotland, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Scotland British win, taking Scotland from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 1 Casualties for British: 2 infantry Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - British 1 bomber moved from Scotland to United Kingdom 3 fighters moved from Trans-Jordan to Gibraltar 1 fighter moved from Trans-Jordan to 91 Sea Zone 1 battleship, 1 cruiser and 2 destroyers moved from 81 Sea Zone to 98 Sea Zone 1 transport moved from 81 Sea Zone to 98 Sea Zone 1 armour moved from Syria to Egypt 1 mech_infantry moved from Union of South Africa to Belgian Congo Place Units - British 9 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,5 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,5 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,1,2,3,6,2,3,3,2 British collect 26 PUs (8 lost to blockades); end with 26 PUs Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 15 PUs
Combat Hit Differential Summary :
Germans : 0,67 British : -1,00
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@TheShrike said in Sovietishcat (L) -VS- The Shrike (X) BalMod3:
I’m heartbroken about it lol. The circumstances broke perfectly for it; but hey, dice game. The dice are what makes it interesting. If we played Low Luck, the game wouldn’t have so much replayability.
No combat is ever granted, I stand with the dice as well!
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4 Purchase Units - Italians Italians buy 2 tactical_bombers; Remaining resources: 1 PUs; Combat Move - Italians 3 armour moved from Western Ukraine to Eastern Poland Combat - Italians Battle in Eastern Poland Italians attack with 3 armour Russians defend with 1 infantry Italians roll dice for 3 armour in Eastern Poland, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Eastern Poland Italians win, taking Eastern Poland from Russians with 2 armour remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for Russians: 1 infantry Non Combat Move - Italians 3 infantry moved from Southern France to Northern Italy 1 infantry moved from Northern Italy to Southern Italy 1 artillery and 1 infantry moved from Libya to Tunisia Place Units - Italians 2 tactical_bombers placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,1,4 Italians collect 13 PUs (5 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
Italians : 0.50 Russians : 0.67
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4 Combat Move - French Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 fighter moved from Trans-Jordan to 91 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5 Purchase Units - Germans Turning on Edit Mode EDIT: Removing units owned by British from Sikang: 1 fighter EDIT: Adding units owned by British to Hopei: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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@TheShrike Plz use last file, I completly forgot about moving my plane into Hopei… I don’t think it affected Italy that much, let me know if you are not okay with edit.
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5 Purchase Units - Germans Turning on Edit Mode EDIT: Removing units owned by British from Sikang: 1 fighter EDIT: Adding units owned by British to Hopei: 1 fighter EDIT: Turning off Edit Mode Germans buy 1 artillery, 2 fighters and 12 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 infantry moved from Novgorod to Belarus Germans take Belarus from Russians 1 infantry moved from Bessarabia to Ukraine 1 bomber moved from Western Germany to Ukraine Combat - Germans Battle in Ukraine Germans attack with 1 bomber and 1 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 bomber and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 1 infantry in Ukraine, round 3 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine retreated to Ukraine Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Non Combat Move - Germans 1 destroyer moved from 112 Sea Zone to 104 Sea Zone 1 bomber moved from Ukraine to Eastern Poland 1 infantry moved from Western Ukraine to Bessarabia 3 aaGuns, 9 armour, 5 artilleries, 19 infantry and 11 mech_infantrys moved from Western Ukraine to Eastern Poland 1 mech_infantry moved from Romania to Eastern Poland 10 mech_infantrys moved from Baltic States to Eastern Poland 1 mech_infantry moved from Germany to Eastern Poland 1 carrier, 1 cruiser, 2 fighters, 2 submarines and 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 marine moved from Normandy Bordeaux to 110 Sea Zone 1 carrier, 1 cruiser, 2 fighters, 1 marine, 2 submarines and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 marine moved from 112 Sea Zone to Western Germany Place Units - Germans 1 artillery placed in Western Germany 1 infantry placed in Western Germany 2 fighters placed in Western Germany 10 infantry placed in Germany 1 infantry placed in Western Germany Germans undo move 5. Germans undo move 4. 3 infantry placed in France Germans undo move 4. 10 infantry placed in Germany Germans undo move 4. 3 infantry placed in Novgorod 8 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,4,5 Germans collect 47 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : -1.67 Russians : 0.33
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5 Purchase Units - Russians Russians buy 2 armour, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Kansu to Suiyuyan 2 infantry moved from Bryansk to Western Ukraine 1 mech_infantry moved from Bryansk to Archangel 1 fighter moved from Bryansk to Archangel 1 fighter moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Belarus 1 tactical_bomber moved from Bryansk to Belarus Combat - Russians Battle in Suiyuyan Russians attack with 3 infantry Japanese defend with 1 infantry Russians roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Suiyuyan Russians roll dice for 2 infantry in Suiyuyan, round 3 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Russians win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Western Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0,83 expected hits Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 fighter and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 mech_infantry in Archangel, round 2 : 2/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win with 1 fighter remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Belarus, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry and 1 tactical_bomber in Belarus, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry and 1 tactical_bomber in Belarus, round 4 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Belarus to Bryansk 1 fighter moved from Western Ukraine to Bryansk 1 fighter moved from Archangel to Bryansk 1 artillery and 2 infantry moved from Tambov to Bryansk 1 infantry moved from Ukraine to Bryansk 2 infantry moved from Volgograd to Rostov 7 artilleries and 6 infantry moved from Russia to Bryansk 4 infantry moved from Novosibirsk to Samara 2 infantry moved from Timguska to Kansu 1 aaGun moved from Timguska to Kansu 1 aaGun and 11 infantry moved from Timguska to Novosibirsk 1 infantry moved from Buryatia to Yakut S.S.R. 2 infantry moved from Ulaanbaatar to Yakut S.S.R. Place Units - Russians 2 armour and 3 mech_infantrys placed in Russia 4 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : -0,33 Italians : -0,33 Russians : 0,67 Japanese : 0,33
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 12 infantry and 3 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 artillery, 1 marine and 1 transport EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to Japan: 1 artillery and 1 marine EDIT: Turning off Edit Mode 1 marine moved from Dutch New Guinea to 45 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 2 artilleries moved from Dutch New Guinea to 45 Sea Zone 1 artillery and 1 transport moved from 45 Sea Zone to 47 Sea Zone 1 artillery moved from 47 Sea Zone to New Britain 1 artillery and 1 transport moved from 45 Sea Zone to 49 Sea Zone 1 artillery moved from 49 Sea Zone to Solomon Islands 1 infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 2 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Sakha to Buryatia 2 infantry moved from Buyant-Uhaa to Central Mongolia Japanese take Central Mongolia from Russians 1 marine moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 2 battleships, 6 carriers, 2 destroyers, 6 fighters, 1 marine, 1 submarine and 6 tactical_bombers moved from 6 Sea Zone to 31 Sea Zone 1 marine moved from 31 Sea Zone to Wake Island 1 carrier, 1 cruiser, 1 fighter, 1 marine and 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone 1 destroyer moved from 42 Sea Zone to 61 Sea Zone 1 destroyer moved from 41 Sea Zone to 55 Sea Zone Combat - Japanese Battle in New Britain Battle in Midway Battle in Solomon Islands Battle in Wake Island Non Combat Move - Japanese 2 bombers moved from Hunan to Japan 1 marine moved from 33 Sea Zone to Caroline Islands 4 artilleries, 4 infantry and 1 mech_infantry moved from Yunnan to Kweichow 2 mech_infantrys moved from Hunan to Kweichow 2 mech_infantrys moved from Kiangsu to Kweichow 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Anhwe to Kweichow 1 aaGun, 4 fighters and 1 tactical_bomber moved from Hunan to Kweichow 1 destroyer moved from 16 Sea Zone to 31 Sea Zone 1 infantry moved from Soviet Far East to Siberia Place Units - Japanese 3 infantry and 3 tactical_bombers placed in Japan 3 infantry placed in Shantung 3 infantry placed in Kiangsu 3 infantry placed in Kwangtung Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5 Purchase Units - British British buy 1 artillery, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 9x factory_major; Remaining resources: 6 PUs; UK_Pacific buy 1 armour; Remaining resources: 0 PUs; Combat Move - British 3 artilleries and 14 infantry moved from India to Burma 1 fighter moved from Hopei to Shensi 1 infantry moved from French Central Africa to French West Africa British take French West Africa from Neutral_Axis 3 fighters moved from Gibraltar to 104 Sea Zone 1 bomber moved from United Kingdom to 104 Sea Zone 1 infantry moved from Scotland to United Kingdom 1 infantry moved from Ethiopia to British Somaliland 1 tactical_bomber moved from Trans-Jordan to British Somaliland Combat - British Battle in British Somaliland British attack with 1 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 infantry and 1 tactical_bomber in British Somaliland, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in British Somaliland British win, taking British Somaliland from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Burma British attack with 3 artilleries and 14 infantry Japanese defend with 1 infantry British roll dice for 3 artilleries and 14 infantry in Burma, round 2 : 4/17 hits, 3,83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 3 artilleries and 14 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 104 Sea Zone British attack with 1 bomber and 3 fighters Germans defend with 1 destroyer British roll dice for 1 bomber and 3 fighters in 104 Sea Zone, round 2 : 0/4 hits, 2,17 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 bomber owned by the British lost in 104 Sea Zone British roll dice for 3 fighters in 104 Sea Zone, round 3 : 3/3 hits, 1,50 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone British win with 3 fighters remaining. Battle score for attacker is -4 Casualties for British: 1 bomber Casualties for Germans: 1 destroyer Non Combat Move - British 1 fighter moved from 104 Sea Zone to United Kingdom 2 fighters moved from 104 Sea Zone to Gibraltar 1 marine moved from Egypt to 98 Sea Zone 1 artillery and 1 infantry moved from Egypt to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar 1 cruiser and 1 marine moved from 98 Sea Zone to 92 Sea Zone 1 marine moved from 92 Sea Zone to Gibraltar 1 battleship and 2 destroyers moved from 98 Sea Zone to 92 Sea Zone 1 mech_infantry moved from Belgian Congo to Egypt 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 1 tactical_bomber moved from British Somaliland to Anglo Egyptian Sudan 3 aaGuns moved from India to Burma 1 transport moved from 70 Sea Zone to 71 Sea Zone Place Units - British 1 submarine placed in 98 Sea Zone 1 transport placed in 106 Sea Zone 2 infantry placed in United Kingdom 1 artillery and 1 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,6 British collect 34 PUs (1 lost to blockades); end with 34 PUs Place Units - UK_Pacific 1 armour placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 1 armour
Combat Hit Differential Summary :
Germans : 0,33 British : -0,17 Italians : -0,33 Japanese : -0,33
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5 Purchase Units - Italians Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria Combat - Italians Battle in Algeria Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 2 : 4/4 hits, 1.33 expected hits French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Algeria Italians win, taking Algeria from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians 2 armour moved from Eastern Poland to Yugoslavia 1 fighter moved from Southern Italy to Northern Italy Place Units - Italians 2 artilleries placed in Northern Italy 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,5,6 Italians collect 12 PUs (5 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
Italians : 2.67 French : -0.33
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5 Combat Move - French 1 destroyer moved from 98 Sea Zone to 92 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Eastern Poland to Russia 6 artilleries, 5 infantry and 2 marines moved from Western Germany to 112 Sea Zone 1 submarine moved from 112 Sea Zone to 109 Sea Zone 6 artilleries, 1 carrier, 1 cruiser, 2 fighters, 5 infantry, 2 marines, 1 submarine and 6 transports moved from 112 Sea Zone to 127 Sea Zone 6 artilleries, 5 infantry and 2 marines moved from 127 Sea Zone to Nenetsia 2 fighters and 2 tactical_bombers moved from Western Germany to Western Ukraine 3 tactical_bombers moved from Western Germany to Belarus 2 infantry moved from Novgorod to Belarus 2 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians Combat - Germans Strategic bombing raid in Russia AA fire in Russia : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Russia causes 0 damage total. Battle in Nenetsia Battle in Western Ukraine Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Western Ukraine, round 2 : 3/6 hits, 2.67 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Western Ukraine Germans win, taking Nenetsia from Russians, taking Western Ukraine from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Belarus Germans attack with 2 infantry and 3 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 infantry and 3 tactical_bombers in Belarus, round 2 : 2/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from Western Ukraine to Eastern Poland 3 tactical_bombers moved from Belarus to Eastern Poland 6 infantry moved from Novgorod to Archangel 8 infantry moved from Germany to Western Germany Place Units - Germans 3 armour placed in Novgorod 2 armour placed in Germany 6 infantry and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,4,4 Germans collect 50 PUs (1 lost to blockades); end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0.83 Germans : 0.50 Russians : -1.00
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6 Purchase Units - Russians Russians buy 1 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Rostov to Ukraine 1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine Combat - Russians Battle in Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk 4 infantry moved from Samara to Russia 4 infantry moved from Russia to Bryansk 2 infantry moved from Suiyuyan to Shensi 1 aaGun and 2 infantry moved from Kansu to Shensi 1 aaGun and 11 infantry moved from Novosibirsk to Samara 3 infantry moved from Yakut S.S.R. to Yenisey 2 armour and 3 mech_infantrys moved from Russia to Bryansk Place Units - Russians 1 armour, 1 artillery and 8 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : -0,33 Russians : 0,50
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 4 bombers and 10 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter, 1 infantry and 1 tactical_bomber moved from Kweichow to Szechwan 1 artillery, 3 fighters and 1 infantry moved from Kweichow to Yunnan 3 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 2 infantry moved from Central Mongolia to Dzavhan Japanese take Dzavhan from Russians 2 bombers and 3 tactical_bombers moved from Japan to 33 Sea Zone 2 destroyers and 1 submarine moved from 31 Sea Zone to 33 Sea Zone 1 marine moved from Wake Island to 31 Sea Zone 1 destroyer, 1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 25 Sea Zone 2 battleships, 6 carriers, 5 fighters, 1 marine and 5 tactical_bombers moved from 31 Sea Zone to 26 Sea Zone 5 fighters, 1 marine and 5 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese Combat - Japanese Battle in 26 Sea Zone Japanese attack with 2 battleships and 6 carriers Americans defend with 1 transport 1 transport owned by the Americans lost in 26 Sea Zone Japanese win, taking 26 Sea Zone from Neutral with 2 battleships and 6 carriers remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 33 Sea Zone Japanese attack with 2 bombers, 2 destroyers, 1 submarine and 3 tactical_bombers Americans defend with 1 carrier, 1 destroyer, 1 fighter and 2 submarines Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers, 2 destroyers and 3 tactical_bombers in 33 Sea Zone, round 2 : 5/7 hits, 3.50 expected hits Americans roll dice for 2 submarines in 33 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 33 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits 2 submarines owned by the Americans, 1 destroyer owned by the Americans, 2 destroyers owned by the Japanese, 1 carrier owned by the Americans and 1 submarine owned by the Japanese lost in 33 Sea Zone Japanese roll dice for 2 bombers and 3 tactical_bombers in 33 Sea Zone, round 3 : 1/5 hits, 2.83 expected hits Americans roll dice for 1 fighter in 33 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Americans lost in 33 Sea Zone Japanese win with 2 bombers and 3 tactical_bombers remaining. Battle score for attacker is 24 Casualties for Japanese: 2 destroyers and 1 submarine Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter and 2 submarines Battle in 25 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 25 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Szechwan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 fighter Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 0/3 hits, 1.33 expected hits Chinese roll dice for 1 fighter in Szechwan, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Szechwan retreated to Szechwan Chinese win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in Hawaiian Islands Japanese attack with 5 fighters, 1 marine and 5 tactical_bombers Americans defend with 1 aaGun, 1 airfield, 1 harbour, 2 infantry and 1 mech_infantry AA fire in Hawaiian Islands : 0/3 hits, 0.50 expected hits Japanese roll dice for 5 fighters, 1 marine and 5 tactical_bombers in Hawaiian Islands, round 2 : 4/11 hits, 6.17 expected hits Americans roll dice for 1 aaGun, 2 infantry and 1 mech_infantry in Hawaiian Islands, round 2 : 2/3 hits, 1.00 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 aaGun owned by the Americans, 2 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Hawaiian Islands Japanese win, taking Hawaiian Islands from Americans with 4 fighters, 1 marine and 4 tactical_bombers remaining. Battle score for attacker is -6 Casualties for Japanese: 1 fighter and 1 tactical_bomber Casualties for Americans: 1 aaGun, 2 infantry and 1 mech_infantry Battle in Yunnan Japanese attack with 1 artillery, 3 fighters and 1 infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Yunnan, round 2 : 0/5 hits, 2.17 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Yunnan, round 3 : 0/5 hits, 2.17 expected hits Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Yunnan, round 4 : 4/5 hits, 2.17 expected hits Chinese roll dice for 2 infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 4 fighters and 4 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone 2 bombers and 3 tactical_bombers moved from 33 Sea Zone to Caroline Islands 1 mech_infantry moved from Kweichow to Anhwe 1 mech_infantry moved from Kweichow to Chahar 3 fighters moved from Yunnan to Anhwe 1 aaGun, 3 artilleries, 2 infantry and 3 mech_infantrys moved from Kweichow to Anhwe 1 fighter and 1 tactical_bomber moved from Szechwan to Anhwe Place Units - Japanese 4 bombers and 4 infantry placed in Japan 3 infantry placed in Kwangtung 3 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 60 PUs; end with 61 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 66 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
AA fire in Hawaiian Islands : : -0.50 Americans : 1.50 Chinese : -1.67 Japanese : -6.17
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6 Purchase Units - British British buy 1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour; Remaining resources: 0 PUs; Combat Move - British 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 1 tactical_bomber moved from Anglo Egyptian Sudan to Iraq 1 infantry moved from Persia to Iraq 1 infantry moved from British Somaliland to Italian Somaliland British take Italian Somaliland from Italians 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 3 artilleries and 13 infantry moved from Burma to Yunnan 1 armour moved from India to Yunnan Combat - British Battle in Yunnan British attack with 1 armour, 3 artilleries and 13 infantry Japanese defend with 1 artillery and 1 infantry British roll dice for 1 armour, 3 artilleries and 13 infantry in Yunnan, round 2 : 2/17 hits, 4,17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 1 armour, 3 artilleries and 12 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Iraq British attack with 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 4/6 hits, 2,17 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits 3 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 1 tactical_bomber moved from Iraq to Trans-Jordan 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Algeria 1 marine moved from Gibraltar to 92 Sea Zone 1 marine moved from 92 Sea Zone to Algeria 1 infantry moved from French West Africa to French Central Africa 2 aaGuns moved from Burma to Yunnan 1 fighter moved from Shensi to Kweichow 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies 1 destroyer moved from 92 Sea Zone to 91 Sea Zone Place Units - British 1 destroyer and 1 submarine placed in 81 Sea Zone 1 transport placed in 106 Sea Zone 1 submarine placed in 109 Sea Zone 1 infantry placed in Egypt 1 artillery placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,4 British collect 35 PUs (2 lost to blockades); end with 35 PUs Place Units - UK_Pacific 1 armour placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Some Units in India change ownership: 1 armour
Combat Hit Differential Summary :
British : -0,33 Neutral_Axis : 1,00 Japanese : 0,33
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@TheShrike not a great game for your Bombers, all downed by AAs
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Lol yeah man variance is a bitch. We smile when we attack and get all red but the alternative is, sometimes are opponent’s get that too.
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Egypt Combat - Italians Strategic bombing raid in Egypt AA fire in Egypt : 0/1 hits, 0.17 expected hits Bombing raid in Egypt rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Egypt causes 6 damage total. Non Combat Move - Italians 1 bomber moved from Egypt to Crete Place Units - Italians 2 infantry placed in Northern Italy 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,6,6,4,4 Italians collect 14 PUs (2 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
AA fire in Egypt : : -0.17
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6 Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from 47 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :